One production unit spent on mining at a system with a mining efficiency of one generates one mining unit, and is proportional to the mining efficiency. In combat, exchange of fire takes place in rounds. During each round opposing forces fire simultaneously. The quickest way of ending a war is to lose it. A type of ship used for exploration.
Scouts have a penalty in weapons and shields for the advantage of a substantial gain in range.
Scouts are also the only ships that can explore new systems. The technology which governs avoiding and withstanding damage from attacks. SHIP Ships exert an empire's power over the galaxy. The technology which governs how fast ships can make transit, in distance units per turn. A ship which has insufficient fuel to reach the nearest system is stranded.