CSEG 4680D. 4743 Advanced Computer Graphics and Animation Advanced topics in the generation of computer graphics and animation imagery concentrating on non-procedural approaches. Topics include physical modeling transformations, lighting models, and rendering algorithms. Theoretical issues include the graphics pipeline and rendering equation. Practical issues include the use of industry standard graphics libraries and rendering hardware and efficiency. Computer Systems Analysis Basic concepts of problem analysis, model design, and simulation experiments.
Sigma is used and compared to high-level and other simulation languages.
Drill sessions will be required when this course is taught in the summer terms. 4943 Digital Systems Design Number systems and codes, fundamentals of switching algebra, analysis and design of sequential switching circuits and memory elements. 4953 Minicomputer Applications Structure, implementation, and application of minicomputer systems. Minicomputer software technology. Design and evaluation of minicomputer systems.