These have become one of my favorite ways to integrate computer use within virtually any curriculum area. I create the template by setting up a file which requires the student to perform some action and then to save or print the result. I've gradually accumulated a number of appropriate templates, and I keep building my library. Asimple file I did with KidPix tells children to choose four stamps and stamp four of each. The instructions are written but also recorded, since KidPix gives this option.
Students print their finished product and then the next students opens the saved blank template.
Certainly the same thing could be done with real stamps and paper, but while using the computer students are not just practicing the curricular work, they're also learning new technological skills. And no one would deny the innate interest which the computer generates. While we were studying living and non-living things, students practiced drawing with the mouse or selecting,sizing and placing graphics. I provided a file with empty labeled boxes in which children placed the correct pictures. These are the same children who used the computer to such advantage in kindergarten, and their ease with the machine and the idea that it's a tool is clear to them.