You may find it helpful to load a number of samples into instrument locations before beginning the tracking process. Using SoundTracker Figure 1. SoundTracker's Tracker Display Figure 1 shows the basic track display from SoundTracker. If we pressed the Play Pattern button, we would see the track display repeatedly scroll the columns past the rectangular cursor, and we would hear a continuously looping pattern of four beats with bass and snare drums on beats one and three. Instrument samples are played at the indicated pitches, and the instrument numbers may be changed within the channel.
Values can carry or ramp from beat to beat.
The effect command and effect parameter values define the type of effect and its intensity, and effects can be dynamically controlled beyond the first instance of a sound. Note that defining varying pitches for your percussion instruments gives a more realistic sound to drum tracks. Taken all together, the events in Figure 1 make up a single track in a pattern. Each pattern can be up to 64 beats long and can contain up to 32 tracks. Tracks and patterns can be cut, copied and pasted.