The player closest to the target wins a point. The first player to get 10 points wins the game. Students use computer programs such as Math Workshop to practice multiplication facts. Construct, use, and explain procedures for performing whole number calculations in the various methods of computation. Students work through the Product and Process lesson that is described in the Introduction to this Framework .
Students explore lattice multiplication and try to figure out how it works.
Students use base ten blocks to help them decide how many blocks there would be in eachgroup if they divided 123 blocks among 3 people. The students describe how they used the blocks to help them solve the problem and compare their solutions and solution strategies. Use models to explore operations with fractions and decimals. Students use the base ten models that they are most familiar with for whole numbers and relabel the components with decimal values. Coins, which had represented a whole number of cents, now represent hundredths of dollars.