Everything is nice and solid now and the collision detection is flawless. Now lets turn our attention to the music and sound effects of Spyro 2. Back once again for a return engagement is musical prodigy Stewart Copeland. After writing the fantastic score for the original Spyro, I doubted if Mr. Copeland could actually top himself with this game. It didn't take much time playing the game to realise that the soundtrack for Spyro 2 easily surpasses the first one.
Tunes just seem to fit better with the levels and upon further investigation it all made sense.
It seems that on the original Spyro Mr. Copeland developed most of the soundtrack with the aid of storyboards, with very little of the actual game being used as his creative force. With Spyro 2, Stewart was able to see each level and create music that he felt specifically fit each environment. The results are outstanding and enable the tunes to melt seamlessly into the gameplay. The sound effects are truly awesome as well, with sounds matching perfectly with the on-screen antics. There is also a great deal of ambient or background sounds going on all around you that further plunge gamers into this whimsical world.