For example, a shirt would have a neck, chest, abdomen and arms. When loaded into a scene, and defined as a conforming figure, the shirt will attach itself to the base figure, snapping to the similarly named body-parts of that figure. As the base figure moves, so move the clothes. Poser 4 also ships with a brand new and extensive library of pre-designed clothing. With magnets, Poser figures can be sculpted by bending, stretching or pinching.
Users can generate morph targets or animate magnets for bounce effects.
This creates more elaborate special effects such as a splash or explosive blast. All deformers can be animated in both their setting and position, and can be used to create custom morph targets from within Poser 4. Now incorporate transparency and reflectivity into Poser textures, onto a whole figure or individual body parts. A new light type has been added to Poser's former, fixed set of three global lights. These new lights can be spotlights, which cast very realistic shadows, and have varying cones and intensity settings.