Students check the printed materials for additional background information. As a group they prioritize their goals, receive multiple perspectives on the issues from their 'advisors' in the computer, discuss their options and input their course of action to the computer. The computer presents the consequences and the 'advisors' reappear to offer the students help in dealing with them prior to another round of decisions, actions and consequences. These programs work well in a one-computer classroom. Students are community decision makers.
Students take the role of a mayor up for re-election in a town with a racism problem.
Their 'advisors' in the computer are an historian, a campaign manager, a lawyer and an activist. Students are community decision makers. The computer presents a number a dilemmas related to environmental damage in a small town. Students are community decision makers. The computer presents a number of dilemma related to the costs and benefits of urbanization for a small town.