There are some light-hearted parodies to real life episodes if you pay attention to the script closely. Of worthy mention is the fact that RA2 boasts the absolute best in FMV quality in any game. Naturally the outcomes would be different depending on the side you choose. With regards to gaming UI, the tool bar is on the right side with game space portrayed in an isometric 2D view, providing for an extremely seamless interface. Somehow, RA2 runs smoother and slicker then its predecessors, showcasing the user-friendly interface for all that rapid clicking and unit generation you'll be doing.
Tabs segregate and divide different production units according to the their function.
For example, everything to do with base defences is relegated to the tab with a Shield Icon. In short, you could produce several different units simultaneously as compared to the earlier games. Other great features include setting rally points for your units after production. On the side of the good guys, you have awesome destructive structures like your Prism Towers and prism tanks. Again, we're seeing the American forces having the edge in battle using technology as compared to the Russians who overwhelm in terms of brute strength and numbers.