In fact, they make a point to show they wanted a simulation that was less tedious to fly and brought more focus to mission planning and execution. I will agree that the helicopters are easy to fly, but I'm still not certain the mission planning or combat is very realistic. Interior and Exterior shots Team Apache , as the name implies, tries to bring a team-oriented approach to combat. As with the real U.S. Army, several Apaches are sent on each mission to ensure its completion. As team leader, it's your job to pick the pilot and crew as well as weapons load.
Some missions require more aircraft, some require fewer.
Mission management could have been a strong point of the game, but that might have interfered with the fun factor. Still, managing your own resources isn't quite fun, as it basically comes down to assigning crew chiefs to repair damaged helicopters. But resource management is not this game's strength. Once you've assembled your team and take off for combat, the game comes into its own. Well, if you were really in the cockpit you would have more situational awareness and would feel the various forces and vibrations on your aircraft.