Presentation Program such as Digital Chisel . To encourage creative and critical thinking. To improve problem-solving skills.
Students design their game for a particular audience or age level.
Students craft their game to allow for errors and special conditions. Students are encouraged to be creative and to stimulate their audience and to include colorful graphics and animations when appropriate to the game or question at hand. Questions should be challenging and appropriate to the subject and audience. Younger students will be able to create simple games with the help of older students or adults. Academically gifted students will appreciate this method of learning, for it is fun to do and they will be propelled onward in their learning.