Party members share the same physical location and cannot be split up. Equipment uses a paper-doll interface to change items. Hundreds of variations for the player exist by combining more than 300 standard inventory items as well as 50 different costume pieces including, boots, gloves and hats. Changes in the character's appearance are reflected on the active model in the upper left-hand corner of the interface. Players can eventually enchant items with their choice of spells or combat bonuses.
Spells span seven levels of expertise.
New spells can be chosen with each new level. Initial schools are determined based on a character's role. New schools can only be obtained through quests or a change of roles. The middle is divided into the 3D world and a message area at the bottom. All dialogue from NPCs encountered is automatically recorded into the player's journal for future reference.