VR also helps researchers to create interactive simulations of scientific phenomena. Students also can take advantages of virtual reality. Reading textbook to understand the concept of gravity is one thing. Exploring through the worlds of zero gravity is another. As they say, 'seeing is believing'.
Virtual reality is a new and effective tool for studies and researches in science.
Below are two examples of applications of virtual reality in science that currently exist. It was developed by R. Bowen Loftin at the University of Houston-Downtown. Users see an image of their hand which duplicates the motion of the real thing. Certain gestures of the control glove mean specific actions. Pointing the index finger, for example, sends the virtual physicist flying across the room.