The use of sound must go beyond the use of prerecorded samples. Although much work has been done in the areas of computer music and speech sythesis, research in non musical, non-vocal sounds has been limited. Application of graphics methods to sound - There is a whole slew of graphics algorithms and techniques that can be applied to the sound domain. The current reseach assumes an anechoic environment. Work along this line needs to continue to include more complex environments where reflection, refraction and reverberation are modelled.
Sound plays an extemely vital role in our everyday lives.
So too, should this importance be considered in animation production and experiences in virtual worlds. With the introduction of affordable sound hardware, sound has becoming an integral and standard part of many computer systems. Ways for utilizing this new resource should be explored to its fullest. ACM is involved with all important aspects of computers. As mentioned above, sound is now becoming a mainstream part of computing systems.