Above the clouds are two suns, one a brilliant orb of positive energy, the other a black orb of negative energy. Magical fire casts very little light. Spells that heal or harm are at double intensity. They can enter our world from realms of shadows, and once per day open a gate to an ally or pet on the Plane of Shadows. They heal and regenerate lost body parts, except the head, over weeks.
Some religionists pretend to have answers to everything, including the difficult moral problems.
Shadow ministers are ethicists, trying to help people find the right thing to do in a world with many shades of gray. All ministers of elemental good can use many protective and restorative spells in addition to their elemental selection. As they progress, they gain the ability to communicate with creatures of their element, and gain increasing immunity to damage. See the sect's main page for details.