Scouting was very slow, and even when you did come up with a list of potentially signable players, you could only make one offer at a time. And since you didn't hear back on that offer for a solid week, you couldn't make too many of them over the course of a season. This idiotic limitation made it almost impossible to dramatically improve your roster. The revamped transfer system makes the game much more playable. This is all changed now.
Scouts seem to report back on the double.
More importantly, you can make up to five simultaneous offers. And unless you want to take big risks with your finances, this is more than enough. Still, while I'm glad to see this much-needed fix finally emerge, I'm upset that this was never patched on PM 97 . Having to spend more money just to get a fully functional version of a game that you really bought last year is the single-most upsetting trend in this industry, and it's very disappointing to see Gremlin taking advantage of consumers this way. In other changes, PM 98 seems more difficult than its predecessor, particularly after you get promoted.