Add Tutorial Notifications Please notify me when a OpenGL tutorial is added. Created Visits Add Tutorial Name Ver 1. Texture mapping Texture mapping your 3D models can be a tricky business, even for the seasoned pro. In this tutorial we show you expert techniques that make mapping even the toughest model easy.
Tutorial files are all in a downloadable format.
The first interactive OpenGL tutor POT was conceived in 1998 but only ran on UNIX platforms. Since 1999 Binh Le continued developing the tutorial and created this Java version JPot. In this tutorial I will teach you how to read and parse what OpenGL extensions are supported by your video card. In OpenGL Sphere Environment Mapping is a quick way to add a reflection to a metallic or reflective object in your scene. Although it is not as accurate as real life or as a Cube Environment Map, it is a whole lot faster.