Objects such as trees begin to lose their appeal once they get within arm's length, as well. Maybe I just expect too much out a 128-bit console, but things look sloppy when they're viewed up close and personal. The vehicles do pack in an amazing amount of detail. During replays, you can witness the drivers turning their steering wheels. The wheels visibly rotate in a natural fashion, and suspensions lift and compress with the terrain.
Some areas even result in chunks of dirt getting kicked up.
4X4 Evo has been accurately re-created, right down to the correct design of the wheels. I actually walked outside and compared the 2-door Blazer in the game to the one I own. Trust me, the details are all there. While all of this detail may give the impression of a great simulation, all is not as it seems. Without wandering too much into the area of gameplay, let me say a few things about the realism in 4X4 Evo.