This can be viewed as good or bad, it probably will bug some people, but I found it added to the mood of the level. There are power ups hidden in a nook above the stairs on both sides and can be accessed using the jump boots nearby. After running through the series of corridors of the bases you find the flag sitting in the center of a large open room. The two flag rooms sit on opposite sides of a large pit of lava, and the flag defenders can use the nearby sniper rifle to take pot shot at each other in their free time, but this required them to turn their back on any incoming enemy. The connectivity of this map makes it hard to find a good place to defend that isn't vulnerable in some way.
Textures are well places and aligned perfectly.
The skybox is very nice. The lighting was subtle and decorative in places, and was matched to sources perfectly. This dark style of map required a lot of small radius lighting and sources to match, and had to have taken forever to create. The bots were aggressive and attacked in numbers. They would use the tower to snipe, and occasionally take the redeemer.