That's all we really need. Since I ranted so long on that, I'm going to keep my next topic a bit shorter than I'd originally liked to. The other topic is that of creativity in the game industry, or lack thereof. I look towards the future of this business, and for the first time ever, I'm scared shitless. The manacles have been removed.
Systems are capable of almost any vision an artist can come up with.
There are no excuses. The most anticipated titles in the next year have the numbers ten, two, and three in the titles. While they may be brilliant from a technical end, they seem to be lacking on a creative design level. I really hope things look up, or we might be on the upper end of a crash here. Last thing I want to touch on is IGN Insider.