Exploring through the worlds of zero gravity is another. As they say, 'seeing is believing'. Virtual reality is a new and effective tool for studies and researches in science. Below are two examples of applications of virtual reality in science that currently exist. It was developed by R. Bowen Loftin at the University of Houston-Downtown.
Users see an image of their hand which duplicates the motion of the real thing.
Certain gestures of the control glove mean specific actions. Pointing the index finger, for example, sends the virtual physicist flying across the room. Parameters in the room such as gravity, friction and drag can be controlled by users. The effects of the changes in the variables appear in the movements of the pendulum and the bouncing balls. Here, a ball can bounce as it would on Jupiter.