The specific event is not predetermined. Character, Conflict Silent scene with two players. Two strangers seated next to each other at a performance of some kind. One becomes a nuisance by displaying some annoying trait or habit that distracts, disgusts, or mortifies the other. Should begin subtle and build.
Timing is crucial.
Character, Conflict Two opposite types or personalities react to each other building a scene on their differences. Each character has a reason for being in the park, either established prior or determined within the scene. Two characters build off one another and build a scene based on their reactions to each other. It works best if the characters have some history. Character Interviewer should set up program and reasons for being on the street.