Pulse is premised on many ideas that were entirely novel to me, and which have taken time to sink in, even in a shallow way. Any serious assessment of Pulse will take serious commitment. This is in part due to an absence of adequate instructional materials, but even more to the novelty and subtlety of its technological premises. A project in Pulse Creator is a collection of assets. These include Geometry, Behaviors, Materials, Sounds, Scripts and Tasks.
Sounds are just standard audio files.
But all of these other asset categories require considerable creative effort to understand, and cannot be accepted at their face value. For example, the Geometry files in the project are not just the imported model geometry. The camera, and even the object representing the World root, are Geometry objects in Pulse.