The learners are students in high school health or life science classes, learning about lifetime choices and factors which historically and statisticly have influenced how long people live. The game is designed to be played during or after a unit on lifestyle choices, health issues, or research results. Some of the traits may seem positive to these students, but when considering life span it may be negative. It sometimes happens also in the other direction. Rationale A game is an appropriate format for this situation because students are usually not aware of some of the things that affect how long a person lives.
Students generally love using their imagination and can sometimes relate to the traits or choices.
The game avoids the embarrassment of peer criticism. It allows students to self reflect about their current habits. Rules Two to four people may play at the same time. Each player is dealt fourteen cards. This will be their hand to look at.