It's definition, inception, current capabilities and future possibilities will also be examined.
Virtual Reality is in itself a relatively new venue for interaction.
In order to understand the implications of this technology, one must first understand the concept. The level at which users can interact is dependant upon the available hardware. Gloves and full body suits equipped with networks of sensors are capable of transmitting changes in body orientation, thus giving the user the full sense of actually being in the simulated environment and the ability to interact much the same as one does in actual reality. There is now available desktop VR programs that will allow students and teachers easier access to this new frontier. These virtual worlds can be interacted with through the click of a mouse and do not require the body gear.