With the ability to provide power to lights or motors and gather information with sensors, creations that move, think, and react can easily be developed by children and adults. The RCX can store up to 5 different programs. To meet the requirements of the educational community, cross- platform software was needed that could be used by a wide range of ages and abilities. These tools allow students to learn by creating and testing their ideas. Vested in a creation that is their own, students are motivated to understand what principles of science are demonstrated and how they can use their knowledge to improve or alter a design.
Teachers have the opportunity to see that their students actually demonstrate what they've learned.
It also provides an opportunity for students who are more hands- on or visual to succeed. Problem solving and thinking skills become implicit lessons in this dynamic educational environment. Teachers posted their progress and activities during the year via bulletin boards, personal web pages and e- mails. Through this process, Rogers and his group were able to better understand the needs and abilities of teachers and students, as well as the logistics of classrooms across the country. A drawing of the Control Lab interface box, which offers 8 inputs and outputs but is physically connected to the computer by a serial cable.