Two die are used to see where you go next. There are many ways to gather, or share information again depending on the skill, speed or experience of the players. For a long game each player only looks at one and reports. FOr a short game they look and report both. For an intermediate game they look at both but only report one.
Teams share information over their own separate freqs.
You could allow teams to dispatch members to multiple locations to gather the information. Each player is on his own. Not very intellectually challenging, since it is simply required for everyone to visit all locations to see all cards for a solution. THere are many ways to use frequencies. Everyone on one freq.