Exploring ways media can be used to improve education through creative applications. Determining the influence media has on concepts of self and what relationship it has to learning. Pursuing a semiotic and structuralistic approach on how children interpret signs from mediated images and its relationship to our everyday living. Examining the effect this collection of memory has on youth audiences and how dialogic representations impacts learning. Creating tools for archived mass media and digital media on topics and disciplines for education.
Students listen, interact and compose presentational narrative reports of educational interests.
Developing multimedia systems to support human learning. A system that constructs and adapts its own environment based upon individual cased based experience as a reinforced learning system. Using memory, situation analysis, situativity.