After 3Xs switch Martian, moon people and start over. Arrange 10 numbers on cones around perimeter. Do locomotor movements or kick paperballs to the numbers. Tag One player is the cookie monster and standsbehind class. Several more players, cookie monster's buddies, also standbehind and tag.
Teacher chooses a new cookie monster each time.
Before playing cut pictures of cookies from magazines or have students each draw a plate of cookies and write a number on the back. Using numbers on back add up how many cookies the monsters will get to eat. Roll or throw balls at targets. Draw the results, write the number sentence or tally results after taking a turn. Play piggy bank tag.