The greatness of any adventure title is usually measured by the excitement of its combat. Give me a weapon and a worthy opponent, and I will take up any cause. The fighter of WoMM , alas, is burdened with a bladeless weapon. These are absurd and awkward graceless battles where players stand near opponents and tap the button until their foe disappears. There is little reaction, little feedback, little action and excitement.
Some levels have that grungy, doomed look of the pit.
But it looks like perhaps our warrior also ventures somewhere into the future as well. Warriors still stumbles in the darkness of its control. This would be a daunting enough quest with a skilled warrior, and with WoMM s gawky hero, it s hopeless. And yet there still is no kindness granted players from 3DO the game s unrelenting Save feature dumps players back at the very beginning of every huge stage, no matter if they were a single step in or about to reach that last switch. Hours of effort can be ruined in a heartbeat.