The basic design was not too difficult to come up with. The answer is, for now, that we don't need to. But, if we were to market this game, scenario based cards instead of generic cards make more sense. Scenarios would supply a context for the players in which to role play and answer more open-ended questions. Jossey - Bass.
Training needs assessment.
Last updated by Josh Siegel on October 18, 1995. Return to the Board Game Table of Contents .