A program that simulates all stages of a whaling voyage in colonial New England. Jeff Albenberg, Adrienne Marcus and Mike Zurer. The game is designed for middle schoolers. It assumes familiarity with New England history, whaling, and reading maps. The students work in groups to organize and then carry out a whaling voyage.
Students also work in groups, and so muct make collective decisions about the game.
Whaling was developed for use in a classroom where the topic was on the curriculum. Students had been introduced to the different ideas and skills neccesary to understand the program. The students were not likely to be confused or upset at the idea of impersonating a whaler.