Examples include sports cards, a nutritional database and boxes which students design and draw on the computer and then print out and construct. The sports cards are used in conjunction with a unit on statistics, probability and percentages in math. Students create their own sports cards by taking a picture and manipulating it to create text and graphics for the front of the card. Linked spreadsheet frames are used to place both individual and team statistics for each event on the back. Jeff then assesses the final product for this unit which is a completed card.
Students learn to create and use a database while they study food groups in health.
Nutritional information is entered in a database. These records are then sorted to find foods which are high in nutrients or fit other criteria. Students print out and turn in an electronic worksheet for assessment of this unit. The nets are then printed out and folded into similar boxes. Michelle uses technology on a daily basis in her classroom.