A typical game may involve players working on a small piece of paper or a large sheet of. PC Simulations use playing cards to reflect real-world objects and processes. The rules of PC simulations typically encourage participants to discover principles of interpersonal interaction and inductive thinking. Read.me Games combine the effective organization of well-written materials with the motivational impact of playful activities. Participants read a handout and play a game that uses team support to encourage recall and transfer of what they read.
Teams then evaluate their characteristics and performance by using the product they created.
These activities may be tightly or loosely structured and may involve a participant assuming multiple roles or reversed roles. The simulated activity presents an optimal challenge, requires participants to make decisions, and provides relevant feedback. Most SES activities last for a significant period of time to maximize the impact of repeated practice. Originally used in war games for training officers and soldiers, this strategy is currently used in business games for teaching complex concepts. Most simulations are based on models of reality.