It is impossible to have non-zero values for both kill points and kill deficit. Player's killpoints will atrophy in the morning time local to the shard. The atrophy amount is listed below. The requirements are that both parties are members of the same faction, and that the one who is giving the points must have at least 10 kill points. Once per day, all faction player scores are recalculated in order to assign faction rank.
Titles vary within each faction as described below.
As described in the time-based operations chart, this penalty lasts 20 minutes. Looting Interactions As a result of the combat-oriented nature of the faction system, many cases will arise in which players have the opportunity to loot the corpses of the fallen. As these rules must also be integrated with the currently existing player interaction rules, the rule set described below defines the complete listing of possible looting interactions. The only possible looting of faction members within Trammel will occur through other systems such as guild war status, not because of Faction status itself. Players cannot be in a party together while in opposing factions.