Yeah, apparently the Prague file is corrupt. I'll get the proper Prague file distributed tomorrow when I get back to the office. God I love you folks at Nihilistic, keep rocking on. I wish I could choose what I'd like to change with the patch in my game because there are certain things I'd like to stay the same. Keep up the good work.
Time flies like an arrow.
Fruit flies like a bannana. I use Softimage, so this is not optimal for me, but I have had some Maya training, so I hope I still can find my around. The models are Maya 2.0 format, so they should work with any later version. The nod exporter currently works only with Maya 2.0, but we are working on getting a nod exporter for 2.5 and 3.0. We are including some documentation with the models on how to do claws, new weapons, heads, and animations.