The detail of sounds, line of sight, hidden movement indirect fire ,minefields, air strikes, burning wrecks, paratroop and glider landings work well and create a real work feel to the game. The mechanics of the game are very easy to handle with the mouse and popdown menus. It is a turn based game that goes back and forth between the players. Units are moved or fired using the mouse. One can check ones potential movement paths and visiblity, commands locations, etc with a mouse clik or assign artillery or air strikes the same way.
Units too look great and are easy to see.
One can zoom in or pull back to get a look at the big picture. Sounds are made when unit move, fire and assault. They have characteristic sounds by unit type and there is also background sounds of distant gunfire and artillery when a game is running. I was initially impressed with the amount of detail that the designers put into this turn-oriented strategy game. However, this quickly faded after discovering that having historically accurate WWII tanks wasn't enough to keep my attention for longer than 10 minutes.