While Andy Evans' Sheep Postmortem contained no factual errors, it has been removed at the request of the author. This document was posted for games makers to learn from our mistakes on a single project, not for people to judge the entire company. This Postmortem deals with the one and only project from Minds Eyes that went over budget or deadline. For every one thing that went wrong, ten things went right. That is why I listed the mistakes in such detail and glossed over the successes.
Sheep is in the past.
Both Minds Eye and I have moved on. The document was in no way intended to reflect on any other project that was running concurrently with, or since, Sheep . As stated in the document, until the project for which I was the producer started, Minds Eye had a prefect record for delivery, quality and budget. It may be of interest to note that the three other projects running concurrently with Sheep all finished on time, on budget, and to the client's satisfaction and Minds Eye have not missed since. I would like it to be known that Minds Eye have an excellent crew.