Notable also is Repair Pack, which allows players to repair other players, buildings, and vehicles. On the subject, Tribes 2 has an even wider range of vehicles. Now, Bombers with separate Tailgunners, Pilots, and passengers, as well as Tanks, with gunner and driver, add even more depth to the team atmosphere. However, since it's hard to communicate exactly what to do or where to go, the game often makes the player feel isolated, as if he or she is simply doing their own routine unable to interact with others. This, of course, is one of the major, elusive, problems of today's online games.
Vehicles are suspiciously hard to pilot with precision.
For example, it is next to impossible to accurately shoot with the scout Fighter Shrike. Whether this was intentional or not is unknown, but this renders the combat effectiveness of the Shrike to almost nil. As an aside, I also would have preferred a greater weapon variety on some of the vehicles, namely the aforementioned Shrike. Despite the much-touted technical wizardry that has gone into the new Tribes 2 engine, it doesn't look horribly new or different. In comparison to today's best, the Tribes 2 engine features comparatively poor textures, simplistic architecture, and most of all, less bang for your buck.