By observing the reactions, students will be able to identify the active agent. This hands-on activity is a chemical logic problem. A game activity in which students learn how the computer works. Students play the roles of the CPU, the Decoder, and the Bus Driver. An area is set up with stations for different computer locations, such as, Memory, Registers, and Control Unit.
Students work together processing instructions.
Students work in teams of two or three designing and building technology projects such as a fan with LEGO bricks. Then the students write a program using LOGO language to run the projects. Input sensors and output devices are used in real-time. For younger students, these LEGO Robotics use a simpler graphical programming than the LEGO Dactas, but can still be used to teach logic and problem-solving. This program combines the color and action of multimedia with the power of programming.