The game play is very similar to all games of this type. The field of play is represented by a map that is divided into six-sided areas called hexes. Each unit in the game occupies a hex, and all actions occur from within that area. A hex is not a physical part of the game, but a representation of a specific area on the map, in this instance about 200 yards. The game proceeds in turns, each representing 30 minutes of actual game time.
Terrain affects how far a unit can move, and so do enemy units.
You must keep the lines of supply and communication open, while trying to eliminate your opponent's. This program has some nice touches when compared to others of this type. The music background is contemporary for the time period. Game play is not very complicated, once the basics are mastered. These basics are best learned by following the tutorial in the well written manual.