This is a short tutorial about making a human head. It does not rigidly dictate every step you need to perform to achieve the desired result, it is designed to be flexible so that simular techniques can be used in different situations. Make 3D Studio MAX behave when subdividing surfaces with editable patches. If you've never used 3d Studio MAX before, this is a good place to start. The Dragon - trueSpace Shows a basic walkthrough for creating an impressive dragon scene.
Tutorial files are all in a downloadable format.
For example, it tells you how to make simple objects, how to attach textures and how to render your scene. They're full of complex curves, their skin is textured in many different ways - it's a nightmare, and that's even before the animation. Meet the challenge here. 3D Studio MAX How to make better looking metals without using the metal shader. Building Organic Characters Using Editable Mesh and Meshsmooth - 3D Studio MAX Using meshsmooth to make organic characters 19.