Warlords Battlecry supports both 800x600 and 1024x768 display resolutions. The graphics are attractive and crisp with basic but smooth unit animation. While the game world isn't particularly animated a few wandering creatures do make an appearance. Different buildings are all unique and overall the graphics both evokes the previous games in the series and fits into the mold of other real time offerings you might have played. Special effects are small, not nearly as over the top as other games can be in the eye candy department, but they look nice and don't detract from the action.
Sound effects are quite good.
While many games scrimp on the command feedback from units, Warlords Battlecry doesn't. Each unit has a few different phrases totally in character for the unit type. Some seem nearly sarcastic, some nearly incoherent and others are simply sublime. The multimedia cut scenes that help tell the story in the single campaign were OK but unimpressive. The voice acting prior to missions was better, with distinctive readings and some nice performances even though this isn't a huge part of the game.