Logo and draw and paint programs let children construct geometric shapes and copy them repeatedly. Draw and paint programs have tools and capabilities that allow children to use their imagination and creativity to fill the shapes with color and designs. The resulting patterns have personality stamped all over them, and exploration is part of the process every time a masterpiece is created. In traditional classroom instruction, children's responses and errors are often a matter of public record often accompanied by fractured confidence and self-esteem. The computer provides children a more private arena in which to practice and work out solutions without being vulnerable to impatience, distractions, fine-motor fatigue, or fear of failure.
Students can click on words to get definitions or hear pronunciations.
Clicking on the illustrations activates charming, appealing animations. It provides a number of options, including different languages, that allow students to interact with the book in a variety of ways. It also provides a diversity factor regarding appreciation of youth and age in a manner that enchants children of all ages. Open-ended software programs open new vistas for young children. Thoughts on technology and early childhood education.