3 each time taken, maximum of 6. Exploration and application of various materials, techniques, and ideas. Introduction to tools, terminology, and concepts of animation as it pertains to 3D in art and the communication of ideas and data. Knowledge of 2D software such as Photoshop, etc. is assumed. Art 109, 230.
Studio exercises to develop awareness of external and internal sources for design.
3 each time taken, maximum of 6. Design and fabrication of furniture forms, visual communication, advanced shaping, and joining processes. Design of jewelry and hollow forms combining traditional and contemporary methods. F., offered 2003. Contemporary issues in craft design through lectures, presentations, and field trips.