While it can only be run at the default 640x480 resolution, a definite drawback, the maps are colorful and attractive. Especially fun is the way the map warps in look as the different factions gain control of new territory. Unit animations on the map look good, you can tell that units are flying, walking, etc. The only complaint I had about the units was that from behind many of the leader types look the same, so it is often hard to tell what sort of leader you are attacking until you join combat. Combat animation is limited to one for each unit type, but they all look good, and some are quite cool indeed.
Sound effects are adequate, though uninspired.
One nice thing is that you hear spell effects and combat results on the main map even if you can't see where they happened, letting you keep track of what your opponents are up to. In combat each unit also has death and attack sounds. I quite liked the background music, which had an operatic sort of flavor, and was definitely in keeping with the epic scope of the game. For each mission in the campaigns a black and white animated briefing sets the stage, and a similar one is played when you win. Winning a campaign gives a full screen video segment.