This project builds upon this curiosity and allows the students to explore these questions in a structured and guided manner. Students will work in teams and train in the methods of anthropometry, the measurement of the human body. These activities require calipers or measuring tapes, metersticks, skinfold calipers, and human skeleton. These activities require paper, pencils, spreadsheet software, computers, calipers, metersticks, and skinfold calipers. Measurements illustrations are given in a graphical manner on the next page.
Students enter the data in spreadsheet.
Requires software and computers. Students analyze data to gain summary statistics and then develop hypotheses to test with inferential statistics. Students have the option of using reflective tape at the joints and key anatomical landmarks for motion analysis using Measurement in Motion software. Requires reflective tape and a video camera equipped with tripod. The reflective landmarks will be used to measure the angles of knee, shoulder, and elbow joints and the position of the body during the sports activities.