Another entity sends out the alert messages to your teammates when you need them. One sends out alert messages and sounds when a point is captured. A timer keeps track of how long the point is captured and awards points. A multimanager handles these entities and the entities that change the message boards in the bases. This is simplified and probably requires many more entities, for just a single arena.
Scrummage contains three such arenas and two more capture spots on top of all that.
Building such maps requires alot of effort and skill. To create something that is both new and fun to play is a great achievement worthy of some amount of respect. PlanetFortress Newswire - Previous Levels of the Week . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . All trademarks used are properties of their respective owners. All rights reserved.