Course work includes readings and written assignments drawn from published articles, books, and actual simulations and games currently available. Each class session features a specific theme. A bibliography and course outline will be distributed in class. Well, It isn't quite that simple. You also get to learn about games, discuss games, and, well, write a few short papers about games and take a final.
Students participate in interactive gaming sessions which illustrate selected concepts.
There is an emphases on the use of gaming and simulation techniques for organizational policy purposes. On occasion, invited speakers address the class. UP462-UP662, Core Seminar in Gaming and Simulation, will cover a wide range of games and game techniques. We'll cover policy exercise, board games, role-playing games, card games, and computer games. You'll get to play a lot of games, talk about a lot of games, and hopefully come away with an understanding of what gaming is all about, and how it can benefit you in your chosen field.