Oh, I have a very nice shot at his head from here. It's a really hard time to be an action game developer. No matter what spin you've put on your individual game, there's no way that it's going to escape being compared with Valve's amazing new Half-Life. Sierra's latest blockbuster has pushed up the bar for what we expect out of a first person shooter and has made a lot of the games that we've chomping at the bit for seem lackluster and dull by comparison.
Sin is no exception.
With it's frustrating mix of the very good and the very bad in almost every area, the game just never seems to rise above mediocrity. Let's take a look at why. For an action game, Sin presents a pretty compelling storyline. You are Blade, a super-cop who's been called in to help stop a bank robbery in progress. On seeing you, the criminals panic and start taking hostages while trying to find a way out of the bank.