All three of these guys serve some purpose, although at times that purpose is unclear. If you can figure it out, please contact them as soon as possible. Players also learn the components of the model itself as they play and become familiar with what occurs at each phase of the instructional design process. The learners are students or professionals studying instructional system design.
Students can also use the game as a review outside of class time.
Another compelling, yet less structural reason, is that instructional design is often taught in a serious manner. Rules Two to four people may play at the same time. Players go through each phase of the instructional design process in order to complete an educational project for a client. The first player to collect 5 tokens, on for each phase of the process, wins. Players then assume the role of a consultant and answer the context based questions in order to make progress in the game.