Two side rooms increase one's sense that technology can carry one anywhere but toward meaning. They further identify the artworks with their technical means. Although not officially in the show, they are very much part of the installation. In them a computer company, ENEL for short, displays its product on virtual reality. For example, one can take a simulated stroll around St. Peter's Basilica.
Video tries to recover the aura of churches as a child's game .
Maybe stroll just now did not sound aimless enough. In practice, visitors tend to wait on line for a while, then give up. Survivors run into virtual walls long before getting the hang of even desultory circles about the Vatican courtyard. The least a good computer could provide is a built-in Michelin guide. The least an artist could do is to tear that guide to pieces.