The nature and use of conflict games, and analysis of game systems, and such components as playing pieces, terrain, maps, and rules. Culminates with each student designing and creating a conflict game. This offering will include a variety of selected technical topics in geography, including but not necessarily limited to manual cartographic drafting and negative scribing, photomechanical techniques in production cartography, aerial photo interpretation, and advanced coverage of digital analysis of satellite-derived remote sensor data and global positioning systems. Students must have completed one of the prerequisite courses, or a course or professional-level experience. The student will provide a written internship report on professional practicum and the work supervisor will be consulted on how much the student has accomplished.
Topics vary according to instructor.
Topics vary according to instructor. Topics vary according to instructor. Topics vary according to instructor. Topics vary according to instructor. Students will be introduced to various urban planning projects taking place in various local agencies.