Survey of the social, functional, and aesthetic aspects of choosing and furnishing a residential environment. Design and presentation skills developed through studio experiences in various media. Emphasis on perceptual and conceptual development in two and three dimensions. Styles of furnishings, interiors, and architecture from antiquity to the mid-19th century. Computer-aided design and drafting using AutoCAD software.
Software uses raster, vector, and texture-mapping tools.
Textiles and apparel in relation to culture, society, and the individual. Survey and application of selected theories. Application of merchandising concepts and procedures for planning, developing, sourcing, and presenting apparel product lines for identified target markets with regard to pricing, assorting, styling, and timing. Costume in the western world from ancient times to the present. Promotion and nonpersonal selling activities within the fashion marketing process.