Shrink circles around model and skin. Final renders with some kind of proprietary thing that compares light versions to full-rez and renders. Talked of diffuculty of exchanging light and heavy versions in Softimage , is hoping new version can handle this better. Won't abandon Soft as everyone is comfy with it. All anim was keyframed, no dynamics.
Skin follow through very time-consuming.
A CG volleyball was matched to look the same in Soft. This worked as most scenes were in bright daylight. Karen Dufilho talked about Making Short Films at Pixar . If you've ever seen a presentation by Pixar, you know that they're not going to give away anything. This short will not be publically available until sometime next year at the earliest.