You can also use 'tweening' to animate an objects' shape, rotation, color, and opacity. This multi-part tutorial will run you through each type of 'tweening' animation and potential pitfalls you might run into. Tweening' can only be applied to objects. Objects are defined by Macromedia as symbols, groups, text boxes and imported graphics. Try to use symbols in your animations.
Symbols are smaller in file size compared to object groups and raster images.
All 'tweening' must have a minimum of two keyframes, starting and ending. If you plan on 'tweening' multiple objects give each one its own unique layer. With these points made let's do some tweening, sorry, let's get started. Motion Tweening Motion 'tweening' is the most common form of Flash animation. In this tutorial we will have a 'leaf' flutter to the bottom of the stage.