It seems to get everything right, from storyline to graphics, and is filled with great immersive gameplay that keeps us glued to our monitors late at night munching on pizza and drinking Jolt just to get to the next level. Ladies and gentlemen, I have seen the future of first-person shooters, and when it finally hits stores, shockwaves will be sent out across the industry. Before I reveal its name, let me give you a simple recipe. First, take the cyberpunk RPG element and level of technical interaction from System Shock 2 .
Technical interaction includes hacking devices, looking for clues in e-mails, etc.
Next, take an aiming model from Rainbow Six . Movement causes your aim to be off, accuracy increases with skill, recoil and rate of fire affects aiming, and so on. Now, add a fine blend of stealth and action from Thief 2 . The shadows are your friend, sounds alert enemies that will actively track you down. Stir occasionally, dropping in a solid and intuitive interface that tells you everything you could ever want to know and then some.