The room environment is similar to that of a tavern with some differences. First, there is no specified seating arrangement. Also, there is a small picture of the player next to their name on the player's name plaque. A room must be rented by clicking on the registration desk in the Guild Hall building. Users will be presented with a popup box where they can specify a preferred room number, the capacity of the room, and the length of time in days for which they would like to rent the room.
Users can also opt for a private or semi-private room.
Players in a private room can not send messages to those outside the room, nor can they join or listen to message channels. Players entering a private room are automatically removed from all channels to which they are listening, just as if the player logged off. Private rooms also cost more. Semi-Private rooms are similar to any other area in the game. Players will be listed in the whoson and whereis command and can communicate via message channels with players in other areas of the game.