If you begin the Rena edition, the plot development seems a bit forced. They put too much power in the battles. The computer AI is simplistic. O None in particular. The size of the Gears isn't conveyed.
Scenarios are too difficult.
In the second half of the game, during the development scenarios they won't shut up. Battles have too much power, but not a shred of strategy to them. O The whole game is full voice, full animation. Since they tell you your success percentage, who knows how many times you'll be able to play this game. You forget which scenarios you have already cleared when you play it countless times.