Although the gameplay hasn't changed much through the years, each new title attracts gamers by offering better graphics and more impressive special effects. Alas, Knife Edge's graphics are a far cry from Jurassic Park, Gunblade, and Virtua Cop. Most of the game is set in the caverns and canyons of Mars, which translates into blurry, low-res environments with little detail and tons of red fog. Special effects are limited to lame sprite explosions and a few decent transparency effects, and despite the fact that everything is on rails, slowdown lurks around every corner. Sound Sound effects are equally uneventful.
Sound effects are average, at best, and the explosions are entirely too wimpy.
The best thing we can say about the sound department is that it's in stereo. Comments Let's face it, the only saving grace of many lightgun shooters is the fact that you actually feel like you're aiming a realistic gun at targets. In Knife Edge, this one important element is removed, which leaves you sitting in front of the TV, staring at hundreds of identical looking spaceships flying towards you. Getting hit or shooting down an enemy craft should be exciting, but it just isn't, even with multiple players. I appreciate all the features and modes Kemco added to make the title stand out, but Knife Edge just doesn't come together as a game.