The game requires a 3D card, and it shows. The textures for the individual ships are the most detailed in any Star Wars game, showing off details such as the rivets along your wings, or the light effects from your engines. Your Father Rogue Squadron is a fun little game, but its problems stem from its N64 heritage. The N64 is less powerful than a good PC, and its fogging distance is short. The PC version of Rogue Squadron seems to have increased the distance, but it's still too short for me.
Structures sometimes appear out of thin air.
Also, the character sprites are not very detailed. Contrary to the usual LucasArts standards, the sounds also aren't very inspiring. Instead of the fully juiced laser blasts, we get tinny little bleeps that seem to be another N64 leftover. I got a bit annoyed when I was stuck at one point, and I kept having to replay much of the level when my lives ran out. All in all, Rogue Squadron is an enjoyable action-arcade game.