A number of the bugs will be easy to fix, but we don't intend to issue a maintenance release because we are starting the challenge of moving the entire application to Java 1.1 for the next release. Naturally this is going to cause quite some large upheavals to the code. Capabilities While VermelGen is still early in its development cycle you will find that it is remarkably capable. Within the editor you are able to work with 30 of the 54 VRML nodes. How many of those succeed is entirely dependent on the browser you are using.
Some browsers support more nodes than others.
This makes testing of VermelGen an extremely interesting exercies to say the least. Most nodes are added or edited using just a dialog box where you fill in the details of the node. The basic philosphy of VermelGen is that you already know VRML 2.0 and just want to get an automated process of generating a scene. Most of the simple nodes follow this pattern. We have included some slightly more advanced editing options as our time permits.