Encyclopedia of Educational Technology Rich Environments for Active Learning R EALs, or rich interactive learning environments, are based on constructivist ideas. Students in rich active learning environments continuously shape and reshape the knowledge they construct through their learning experiences. For example, if a child smells a rose, she learns that flowers smell good. But the same child may then smell a daisy and reshape her concept of flowers, because daisy's do not have much scent at all. Cooperative Learning C ooperative learning assembles students working together in small groups to analyze, synthesize, collaborate, and agree on a solution to the issue they are resolving.
Students work together to build and refine knowledge with thier peers.
These workgroups develop self regulation through management, monitoring, and evaluation of the learning experience. They also focus on students learning together who accept responsibility for thier learning. Generative Learning G enerative learning is the type of learning where students become investigators and teachers become facilitators of knowledge. Generative activities are facilitated through workgroups where students play multiple roles and collectively problem solve by discussing thier insights and opinions to any given topic. Generative learning involves students in higher level thinking processes and helps learners to integrate new knowledge within the structure of old knowledge.