Times are 7-10 seconds on the Web and structural issues will prevent all improvement. The 2X Internet speeds the customer s response times by using a server located on the customer s PC to connect to XML-enabled data services provided by local servers in the 2X Internet global cloud. It s expensive. By distributing applications and data across a global network of small, inexpensive servers and allowing the customer s own desktop PC to share in the burden of computation, costs drop radically. It can t scale.
Web sites scale horribly when faced with hundreds of thousands of users doing complex tasks.
By dividing the task of enabling the transaction over a global network of servers and the PC resources of millions of customers, the 2X Internet solves the scalability problem. It will serve as the basis for the next great technology companies that will push aside the aging PC world players and will breathe life into the moribund, financially strapped, online content world. Global backbones that provide XML dial tone, desktop servlets, and highly distributed applications will emerge and begin to fill the roll to customers what the telcos did in the pre-Internet world. New innovative software from companies such as Centrata, KnowNow, and Applied MetaComputing will enable independent software vendors to rapidly develop, globally deploy, and easily manage their software. Microsoft will play a very large part of this revolution too with its .Net infrastructure, but it will likely be late to the party and a ferocious competitor when it arrives.