Again, all of these rules are easily absorbed after only a few sessions of play. Graphics, while perhaps not quite on par with the V for Victory series, are more than adequate. The battlefield is attractively rendered, and the counters, while displaying a lot of information, are clear and easy to work with. During night battles, the VGA palette is subtly darkened, though not so much as to interfere with play. Digitized sounds are used during almost every aspect of battlefield operations.
Tracked vehicles sound a lot like tracked vehicles.
Helicopters sound remarkably like helicopters. A gun fires, and an explosion is heard from the target hex. Although loud and satisfying, I have found none of the noises to become annoying, and after countless hours of use, I still have all the sound options turned on. Each does what its name implies. The map building feature is similar to any popular paint program, except instead of blues and greens, one paints hills and trees.