This is where the reality of business can be harsh, and it's hard to be the boss when you have to let someone go. However, people management is another important topic and very different from planning a project. It is O.K. to schedule and budget supplemental employees or contractors to complete your game. Unless you have done it before, people management is very difficult and especially so with friends and family. Not understanding each and every decision in the plan and being able to justify those decisions.
Salaries are often one of the biggest areas where developer and publisher disagree.
While a developer may see certain top developers sporting the rich lifestyle, they may not be aware of what the typical pay rates are in the game industry. All rights reserved.