The character came upon a large creature made up of an enormous mouth sitting on two legs. If characters step forward, they will deliver a thrust, while moving from side to side creates a slashing attack. There is also a timed power-up system that helps balance the weapons in the game. If a player holds down the attack button for a period of time, the attack will gain power. As different types of weapons require different amounts of time to deliver maximum damage, in some cases daggers can be more useful than swords, since they have a very fast power-up time.
Swords have a higher maximum damage than daggers, but they require more time.
The game editor looked similar to what we had seen before. According to Rolston, the editor we were shown is the same editor that the developers have been using to build the game and the same editor that will be included in the retail version. The game is already looking very impressive. Every part of the gameworld that was shown was carefully detailed, and the 3D engine was running smoothly with some very nice visual effects. About CNET Networks GameSpot is a CNET Networks Media Property.