The interaction with NPCs, though well acted and scripted, is limited, and there's no way to attack or offend them, even if you rob their houses blind. And for some reason, the locals have an incredible variety of accents from vaguely Cockney to Australian, while Hecubah sounds a little like a demented Rosie O'Donnell. Still, there are plenty of well-done RPG elements, and the action is solid all around. Nox comes highly recommended to those looking for lighthearted role-playing and a unique multiplayer experience. Nobody seems to mind.
Wizards are the thinking-person's battlers.
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