Bukatman's is a clever, risky project. We are making them visible hence accessible to our sensory abilities. If we are armored against these technologies, they become akin to Frankensteins, for we also create a distance of denial and forgetting between ourselves and these machines which represent the consequences of our thoughts and actions. Bruce Mazlish has argued that the Frankenstein monster represents technology as evil because disavowed. Potentially, there is a vicious hermeneutic at work that trades on VR's implicit promise of transcendence, for if there is any illusion of transcendence here, it is achieved through technical immanence.
Transcendence takes place in the mind of the subject as proposed to it by the machine.
Nothing new here. Nothing, that is, except the potential scale of the internal fracture. Paul Smith, Discerning the Subject .