Fear Morlis causes a group of monsters to fear the party, twice as powerful as Dilto. It can be a highly effective way of preventing monsters from burning the party with magic. The strength of the spell is releative to the experience level of the caster. All 1-4 Terror Mamorlis causes all monsters to fear the party. The effects of the penetrating rays are random, but they are generally quite devastating.
Some monsters are immune.
All 5 Earth Feast Attempts to have the earth around the monsters open up and swallow them, but it does not affect some monster types. No one we know has ever learned this spell, hence its exact effect if unknown. Rumor has it that this is a spell often employed by the gods when they want to battle other gods that they despise. When cast in combat, it attempts to charm the monsters, thus preventing them from attacking the party. Any monster charmed will likewise be easier to hit.