The choices in this department include Training, Single Race, World Championship, and Multiplayer. Graphics options provide control over a variety of detail settings, as well as selection of Rendition or 3DFx graphics cards. Choose the track, and prepare to be transported 30 years into the past. The first thing that impresses are the graphics- the cars and drivers are painstakingly modeled, right down to the different engine layouts and the driver's faces. The scenery and track surfaces are very nicely done, and with a 3d accelerator card the overall effect is spectacular.
Tires smoke, sparks fly, and the cars actually squat and dive under acceleration and braking.
After a brief turn behind the wheel, it is obvious that GPL is no toy- even at the novice level, it takes some time to get a feel for the car. For the less experienced driver, the driver aids include auto shifting, braking help, and throttle help. The alpha version I previewed was near completion, but still had some bugs in the collision system and various other minor glitches, so I'll reserve final judgement for the finished product. But all signs point to Papyrus ans Sierra Sports raising the standard for racing simulations once again. Entire legal statement.