If you research technology that improves farms, queued farms also benefit. Ship Formations Ships move in formation just like land units Ram Garrisoning Units can garrison inside battering, capped, and siege rams for protection and to increase the ram's speed and damage. Garrisoned infantry and pikemen increase the ram's speed and attack vs. buildings. Units garrisoned inside a ram are not damaged during an attack, and garrisoned archers do not attack. Battering rams and capped rams can garrison four units.
Siege rams can garrison six units.
A flag appears on rams with garrisoned units. Allied players can garrison units inside each other's rams. Units are automatically ejected if the ram is destroyed, converted by a monk or missionary, or if allied players change their diplomatic stance. When a garrisoned ram is loaded aboard a transport ship, the ram and each garrisoned unit count toward your ship's capacity. For example, if three units are garrisoned inside a ram, then four units are loaded onto the transport ship.