There is a great interest in producing computer animation that looks like 2D classic animation. The flat shading, silhouettes and inside contour lines are all visual characteristics that, joined to flexible expressiveness, constitute the basic elements of 2D animation. We have developed methods for obtaining the silhouettes and interior curves from polygonal models.
Virtual lights is a new method for modeling the visualization of inside curves.
The need for flexibility of the model is achieved by the use of hierarchical non linear transformations. Inc. All rights reserved.