In this effect, the horizontal axis is time, and the vertical axis is pitch. Perhaps a little more detail is in order. The remarkable part is that it does this without changing pitch - and it's doing it in real time. Version 1.5 comes packaged with a host of spatialization algorithms that allow you to manipulate your stereo image in some rather sophisticated ways. This algorithm also lets you adjust the stereo image from left to right, making it very useful for film sound editors who want to precisely match M-S recorded ambiences to picture.
Some algorithms have capabilities that defy their otherwise dull names.
Hyperprism comes packaged with sets of virtual knobs, called consoles. The received message is now mapped to the chosen function and remains assigned until such time as you manually change the message. We had a bit of difficulty mapping MIDI commands. For the most part, the difficulty consisted of having to repeatedly send the commands before they were recognized by Hyperprism. The consoles themselves, while not exactly pretty to look at, are eminently functional.