The arrows are buttons that advance through the stack. They also cue changes of direction and offer an occasional choice of route. Download Guide.sit . I often write stacks with my kids. This one came up after playing a game or two of war over lunch at the local pub.
War is a simple minded game with no real choices.
You just go through the motions and see what happens. I thought it would be fun to see the balance of power shift back and forth as game after game were played at high speed. The stack uses text fields to store each player's hands. These grow and shrink as a player's fortune waxes and wains. A few more cards in the stack deal the hands and collect statistics on the play.