The Specs Think Heroes of Might and Magic, but during the turn-based combat your hero draws a hand of spells from his shuffled deck and spends components and mana to cast them.
Spells can summon creatures, boost stats, attack the enemy, and so forth.
There are four different races, each with its own arsenal of spells and creatures. On the strategic map, you get spells and components based on the structures you control. The game will be scenario-based, with over 20 different missions and multiplayer support that includes cooperative games. If they succeed we could be looking at one of the best strategy games of the year. If they fail, it could be uglier than a rash on an orc's ass.