PC Simulations use playing cards to reflect real-world objects and processes. The rules of PC simulations typically encourage participants to discover principles of interpersonal interaction and inductive thinking. Read.me Games combine the effective organization of well-written materials with the motivational impact of playful activities. Participants read a handout and play a game that uses team support to encourage recall and transfer of what they read. Reflective Teamwork involves participants creating a product related to some aspect of teamwork.
Teams then evaluate their characteristics and performance by using the product they created.
Role Plays involve participants assuming and acting out characters, personalities, and attitudes other than their own. These activities may be tightly or loosely structured and may involve a participant assuming multiple roles or reversed roles. Simulation Games help participants experience an event close to the real experience-without experiencing the real event itself. Originally used in war games for training officers and soldiers, this strategy is currently used in business games for teaching complex concepts. Most simulations are based on models of reality.