What used to be called good manners were the human solution to this constant. To pressure participants into considering the basic elements of communication. To liberate thinking from the bondage of technology. To develop the individual sense of responsibility in the execution of a collective task. There could be up to thirty participants in one group.
Several groups can play simultaneously, since the game requires no physical material.
The central person is the Queen, or decider. Queen Pb1 Pb2 Pb3. The game is played in a series of rounds, and inter-rounds. For example, participants in an insurance company might ask if M. Dupont, who paid his contract late, must suffer a delay in receiving a claim. The question and problem, is to be communicated to the Queen, according to the communication rule.