Everything that he is involved with, including Timeline the game, is held to a very high level of accuracy. Some additional research revolved around architectural style so that we could maintain complete historical accuracy throughout the game. The Tour, narrated by Michael Crichton, takes the player through various levels of the game presenting information about how we constructed the levels with historical accuracy as well as interesting information about the 14th Century. The player is on a scavenger hunt for scrolls hidden throughout The Tour, which reveal an in-depth informational audio narration by Michael.
Weather is fun.
My fear is that both hard-core gamers and the gaming media are not going to look at Timeline with an open mind. With Timeline, we have designed a game to educate people on how to play games. We tested the game with our target audience and were amazed at how many things we as gamers take for granted that most people don't understand. For example, using your mouse to look while moving with the keyboard keys is very foreign to many people. They end up walking around looking at the ground.