The game is a role playing game. Chracters start out with certain statistics and during the campaign mode, successive successful battles will increase the skill leves of the characters. The lack of character personalities, as was seen in Jagged Alliance is a significant deficiency. In these battles a number of character statistics like combat skill, speed and other factors determines who goes first and in what order they go. Some fast players will move and fire two times for each more and fire of other characters.
Weapons seem almost ineffective in battle.
Killing certain enemy players requires far too much ammunition, clips of it. The weapons and battles do not adhere to line of sight battle rules, since you can shoot anyone from anywhere on the map. Enemy teams also have unobstructed vision at night, another flaw. The super VGA graphics are crisp and highly detailed much prettier than the low resolution graphics from Jagged Alliance. Characters will run, jump, clear a jam, and fire with extremely smooth and realistic postures and movement.