Most of the Ancients of the Bloodline are completely alien and evil to a point where they are understood only by those sharing their condition, and they exist only partially on this plane of existence. When a Xulalkharu decides to live permanently in a city, or area, he must find a Haven located in an area which is enshrouded in evil and death. If this is not done, the Xulalkharu will have all his dice pools halved, until he can find a Haven where he can rest surrounded by death, decay and suffering. This is thought to be caused by Xulalkharu himself, who still urges his Childer on in the hunt for the Ba'ali. The Eldest Xulalkharu present always functions as Highpriest, but the Xulalkharu who entered the city first are treated as the leader, and must be shown respect by all Xulalkharu who enter his Domain.
Some temples exist openly in society, posing as Satanic cults, but most hide in the shadows.
Blood Cults are a favoured way of protection by the permanently residing Xulalkharu in a city. The place is said to be daemon-ridden and not truly a part of this world. But only the most powerful amongst the Xulalkharu know of the location of the Temple, and have the power necessary to enter it. Another way to gain Prestige, is by completely permeating an area with evil and corruption, effectively turning it into a Hell on Earth. It was the name given to the Founder after the Kindred discovered that he was behind the Fall of the Second City.