The first thing I did after beating Diablo was start over as a new character. If you re just starting out, try the warrior. He is easiest to keep alive because of his large number of hit points and his ability to deliver massive damage and wear heavy armor as the game progresses, which allows players to wade into a swarm of enemies and survive long enough to get back out again. The next easiest is the rogue. While rogues have many more hit points than sorcerers, their total hit points remain modest and their reduced strength limits the ultimate armor class they may attain.
Sorcerers lead an often short but merry life until they enter their early teens.
When building up characters in the beginning it is better to put all your points into raising a stat from 20 to 25 than to put one or two points in each attribute. Browsing in Griswold s or Adriana s shops shows that there are crucial marks to hit for the first three stats. Raising the big three attributes of strength, dexterity and magic to 25 will let you use most weapons and spells in the early game. In combat, victory often goes to the swift, not the strong. When attacking a foe that does large amounts of damage quickly, like the Butcher, use faster weapons.