Also, we noticed a slight framerate drop in certain situations, but it was so rare that we feel it doesn't deserve more than a mention. The first level, especially, features tiring colors and very uninteresting textures. Even the 3D polygonal characters are made up of minimal polys and make Miyamoto's simple enemies look lavishly detailed in comparison, but in the long run all the graphic short-comings take a back seat to the gameplay department. It should be noted that the music and sound effects aren't pretty. When we first turned the cartridge on we were immediately greeted with a number of requests to turn the volume down by fellow IGN employees.
Sound effects are average, with a few token beeps and bops thrown in for jumping and enemy sounds.
Comments I couldn't get into Chameleon Twist. Chameleon Twist is one of those examples where the concept has a lot of potential, but the execution is less than spectacular. I have high hopes for a sequel, but this one is a rental at best. All in all Chameleon Twist surprised me. Far from perfect, but overall not too bad.