A unit that has suffered a stand loss from short range or point blank fire, and is chipped, will take a customary morale check. It may not move until an officer check card allows it to be ordered to its feet by an assertion of command. The deployment card is ineffective as it only allows recovery from a voluntary order to go prone. All troops armed with muzzleloading weapons use an Inferior Position modifier and must pass a Difficulty Check for reload.
Troops armed with breech-loading rifles suffer no fire penalty.
Just as in the basic game another disorganized result will cause an immediate rout. A unit may not rally from disorganization while prone. Hope this helps. Sorry, it should have been included in Din, and will in the reprint. The literal truth is almost always false.