The tide of magic ebbs and flows across the planet. Nothing is untouched, nothing is unchanged in its wake.
Spells are at the heart of any magic based character, adventure, or campaign.
I have included 3 categories of spells below. Spells will be added to this list as time permits, and as they are submitted. Standard Villains and Vigilantes rules provide the spell casting character with one spell initially, and the character can create more spells by sucessfully using an Invention Point. I have another alternative to present. To be able to learn an existing spell the character must either have repeated access to a spell book or magical tome that contains that spell, or must learn it from another spell caster who already knows it.