These are some of the features currently being developed in Pavan 3.0 for release in Autumn 1999. ODBC connectivity Connects VRML scenes directly to MS Access, Paradox and Oracle databases. Interface All object properties and events become accessible to Java developers. Polygon morphing Morphs one polygon into an other. Real time night sky Uses a star atlas and system time to give a live changing night sky which is accurate for time and position on the globe.
Time lines Allows every object in the geo-base to be stamped with a create and decay time.
A Pavan event is used to start a clock which causes objects to fade into, and out of, existence at the stated times. Currently VRML lets you move in space, time lines will let you travel through the ages of man. Lindemier systems These were conceived in early 60's as a method of generating organic shapes. It's impossible to send a complete VRML tree, with every leaf, across the net. Library of Classical Architectural forms Recreates cities of the Italian renaissance.