Out of those 50 bullets it is quite common to have 25 percent accuracy and have about 13 bullets hit the intended target. There is no defense against a team that cess'es, there is only an acceptable attrition rate that both teams are willing to tolerate. For instance, cess'ing against one team may mean in the short run they would lose 2 respawns to every opposing player that has a good weapon. However, if the opposing team has better players or better tactics that attrition rate may jump to 4 or 5 respawns, and pretty soon the cessing team may find itself down by 15 or 20 points early in the game. The red armor is thee major key in controlling the all important area next to the red armor, the quad.
Teams get the red armor so that every two minutes they can attack the quad powerup area of the map.
Powerups are why teams fight, they enable one team to quickly gain points at the expense of their opponents. With a quad powerup, a player's ability to do damage is greatly increased to the point where one shot from almost any weapon is a sure kill. Lets take a look at the quad area next.