The Audience Project creates a virtual audience to observe and applaud its actual audience. For the first time, apparently living intelligent images view the spectators. Using new techniques developed over years of research and experience in Real-time 3D computer graphics, interactive autonomous character design, and Artificial Intelligence, the virtual characters inhabiting The Audience Project achieve an unparalleled illusion of life.
Viewers actually feel as if they are being observed by a group of real human beings.
New working practices across choreography, video art, and architecture are inherent to trajets. The process for creating the piece can be understood as a developing choreography across physical, mechanical and digital techniques. It is to be shown in a range of conventional and non-conventional theatre spaces, including galleries. The dynamic space is defined by the choreographed movement of three screens that receive projected moving images, sound and light in synchronized sequences. The user will interact with the installation verbally and the SAY tool will analyze the user's voice and pull up responses from stacks of video clips.