This eliminates the ugly effect of a dark star passing a bright spot. Custom levels can be loaded from the console. Created an enemy that avoids the player. Implementing guardians and lag i x-way. Messing with the leveleditor.
Single enemies can now have different speed.
Works good and looks cool. There's a bug making is sometimes possible to get 255 lives instead of 0 when dying. Now there's also a bonusscreen between levels where awards and points are given to those who deserve it. 990722 More gamepad meddling. Fixed a bug that made so no engineflame was shown if playing with gamepad.