The sheer number of problems one faces when trying to combine these two stables is enormous, and Capcom has done an admirable job, but the final system seems just a wee bit unbalanced for my liking. Okay, I'm done. One change, that I did like however, is the points-based character selection system. Which, in a nutshell works something like this. Each team has a total of four allocatable points per match.
Stronger characters can take up all four points, while weaker characters use up only a single point.
The system makes it quite possible to be completely outnumbered by your opponent and still come out victorious. Something that makes for great post-match boasting, that I guarantee. There is, unfortunately, a side effect to this system. Each fighter is obviously rated by the game's designers, and is thus incredibly subjective. Truth be told, it's rather easy to stock your side with the supposed mediocre fighters, and completely whup your opponents so-called 'stronger' fighter in mere seconds.