Abstract This paper describes guidelines for designing multimedia user interfaces. Most of the guidelines are based on independent research. Use different touch styles where appropriate Introduction Multimedia user interfaces combine several kinds of media to help people use a computer. These media can include text, graphics, animation, images, voice, music, and touch.
Several reports support the value of multimedia.
Successful multimedia designers build their products with primary emphasis on the user. Multimedia designers determine which human sensory system is most efficient at receiving specific information, then use the media that involves that human sensory system. For example, to teach someone how to fix a part on a jet engine it is probably most efficient for the student to watch someone else fixing the part rather than hearing a lecture on how to fix the part. The human visual system is better at receiving this complex information. So, the designer for this multimedia product should probably use video as the medium of communication.