But I fear that is hardly the case any more. The project leader needs to have spent less time in front of his PC, and more time learning about people, living through diverse life experiences, or at least coming in contact with the people who have had such experiences. I suppose the answer is, consumers want both, especially since we ain't getting any younger, and hopefully we are able to understand more and more things about life each day. The only problem is, right now there aren't many great game directors out there, because if there were, we'd be participating in games with the same quality as top-notch movies and becoming richer for a more mature and meaningful gaming experience these outstanding individuals would provide us with. Anon I absolutely agree.
Someone is needed to guide any game regardless of genre into an enjoyable experience.
Look at Nintendo. Look at one of their most talented lead men, Shigeru Miyamoto, who has created some of the most enjoyable games of all time. Nintendo would not have the stable of franchise games that it does without Mr. Miyamoto giving life to these games. I dare you as true gamers to not remember the joy of playing the original Super Mario Brothers and Zelda games back in the days. Look at all the sequels to these games.