Once Eike finds a solution to avoiding death, he moves to the next scenario. For example, in order to avoid being stabbed in the first mission, Eike must travel a few minutes back in time to start a rumor that performers will gather in the town square. When Eike travels back to his original time and blends in with the resulting crowd, the mysterious killer has to back off from his murder attempt. With each new mission, Eike learns of his next death, and it is up to the player to find out how to prevent it. Thankfully, clues and hints are provided by Eike's journal and by speaking to the townspeople.
Some solutions come unexpectedly and can be pleasantly surprising, too.
Although the player must blindly accept the strange storyline in Shadow of Destiny's early stages, the plot soon becomes thick and involving. Loose ends are tied up and everything is explained in surprising clarity. The plot twists and revelations are immensely satisfying because the clues are masterfully embedded in the game's storyline, where rather than being told the twists directly, the player often figures them out beforehand. Although it is technically a single player game, Shadow of Destiny is an excellent game to play with a friend's involvement. Graphically, Shadow of Destiny is a mixed bag.