In addition, you can quickly display a radiosity solution from any viewpoint within the model. Lightscape takes full advantage of any installed OpenGL-compliant 3D graphics acceleration hardware. Once you perform a radiosity solution, Lightscape can apply ray-tracing to add specular reflections, highlights, and transparency effects. You can export 3D radiosity solutions to 3D Studio MAX, 3D Studio VIZ, and VRML formats. To support its light simulation tools, Lightscape provides a number of texture templates for major materials such as glass, metals, and plastics.
Texture mapping supports orthographic, cylindrical, and spherical projections.
Procedural bump and intensity mapping are also available, and you can define new materials. Once you specify an overall lighting scheme for a model in Lightscape, you can add walkthrough animations. Depending on the complexity of your model and your display hardware, you can do real-time animations. Spline-based camera paths and acceleration and velocity control are supported, as is keyframing control for camera animation. You can interactively preview the animation and adjust camera path and speed.