This feature is invaluable for runtime error retrieval. The ErrorValue property can to be used to check the last known error message. Each component has an ErrorValue property to let you know the last error code returned from a call to a DirectX function, and occasionally when a value goes out of bounds. All known 'callbacks' used by DirectX have been redirected to an 'OnEnumXXX' event of the appropriate component. No more fiddling with callbacks.
Some components have extra methods to load or save bitmaps, palettes, sounds and so on.
Press F1 in BCB and the help you require is displayed. If you are looking at a method and want to see what uses it, press F1. We will be creating many examples, demos and tutorials that will enable you to learn how to use our tools quickly and easily. Thats 169 components and we'll probably add more as we finish each library. All Rights Reserved.