This includes standard shirt, pants, boots, belt, hat, and Load Bearing equipment such as assault vests or harnesses. Anything else that is covered under the Equipment Chart has to be purchased through points. If the figure's head can't see the target, he is not likely to be shooting at it. Movement - All movement is in Inches. Use a standard 12 inch ruler or yardstick.
Tape measures work well, as do cloth tapes from sewing stores.
Walking covers 6 inches per turn. Prone movement is at 3 inches per turn. Anything over 1 inch per turn makes camoflage drop to a -1 mod. Overwatch - Figures that did not move on a turn can be declared to be in Overwatch at the end of that turn. They give up one action on the next turn, but have the ability to get a first attack on any figure that moves in their field of vision.