Sid Meier's excellent Gettysburg engine makes yet another return, this time out of its format Civil War setting to showcase Napoleon's famous Battle of Waterloo. The engine was tweaked for Antietam, and now has been further tweaked to add more options and strategies. The graphics in this engine are beginning to show their age, although there have been some improvements for this game.
Units are nicely detailed and fairly easy to distinguish on the battlefield.
16-bit graphics are available now, and look very good. A few new features have been added, like the additional formations to help with overall battle strategy. Some of these are crucial in order to deal with certain situations. Unit design is appropriate for 1815, not quite the Civil War, but adapted quite well. For those who played Gettysburg or Antietam, you'll already have a good grasp of the interface in Waterloo.