As the game progresses and more of the underlying story is revealed, new equipment such as cloaking armbands will become available to team members to use on further missions. Away Team is played in isometric perspective on a scrolling map. Screen resolution is locked at 640 by 480 pixels, and it cannot be modified. A zoom option is available to better study your immediate surroundings. The game pauses to give you time to identify your attacker.
Team looks good.
While the resolution is not high by today's standards, the characters and surroundings are well defined. Sound is also good, with the expected Star Trek -issue bleeps, warbles and phaser fire. The background music adds to the atmosphere, and character voices are clear. This is very annoying, because it happens to the background music too. Contact us for more information on GameSpy Industries.