Though their cold-blooded metabolisms don't allow them to wear plate armor, Iksar have a suite of nifty abilities. They regenerate damage quickly, swim like fish, have infravision, and can learn to use deadly tail attacks. But they're certainly not the most popular. By the way, Kunark looks great. But as you spend more time in Kunark, you'll begin to notice the subtle differences.
Trees sway in the wind.
The polygon count is much higher, so Kunark doesn't look nearly as sharp and blocky as many of the original EQ zones. Best of all, the MoB models are excellent. At least initially, Kunark had some awful sound problems. That's all fixed up as of this writing, and while there still seem to be a couple of glitches, most of the new sounds are pretty darn cool. But besides that, Verant has to be congratulated for orchestrating a nearly flawless expansion.