The same gardener could add voice comments to the stack or even create an interesting multimedia presentation. What gives HyperCard its most powerful capabilities is that it is a fully functional programming tool. You can program in HyperTalk and AppleScript and it is used by many professional programmers. The adventure game MYST, the top-selling game in its class in 1994, was created using HyperCard. The language, or script, is easy yet powerful.
Students use the scripting feature and never realize that it is programming.
If the programming aspect of HyperCard makes you nervous, you don't have to do it. You can simply borrow from HyperCard stacks already created. There are thousands of stacks from board games to interactive storybooks from which you can borrow cards, backgrounds, buttons, fields, artwok, sounds or video clips. You can even link the entire stack to your own creation. For example, if you were exploring a HyperCard stack on star systems and were reading about different constellations, each word could be hot texted.