Heroes will have an inventory. Currently, they have the ability to hold four items, but we will be balancing this number as we play the game. Inventory items will not be reflected on the actual unit art. Items will be buttons within the user interface that the player will press to activate item effects. Creeps drop Treasure Chests or Items when they are killed.
Some Neutral buildings sell items.
Each Hero can carry up to four items. Heroes can drop items so that they can pick up or buy new items whenever they want. Heroes keep the items, so when you revive them at the Altar they can still use them. If we find this is too powerful, we may decide to have the Heroes drop items at death. Not within a game, but it may be possible within the map editor.