3Dfx isn't fazed by such comments. In fact, Scott Sellers suggests that any game that runs under 60 frames per second is unacceptable. As is always the case, until the games are released and running on all these cards, it's nearly impossible to say. But Sellers is adamant that you can't get 60 frames per second at 32-bit color at 3Dfx's optimal resolution of 1600x1200. And Sellers isn't so sure that 32-bit color matters much anyway.
Timing is an issue too.
Well of course, but it influences the schedule and performance. Yet competitors contend that delivering 32-bit performance is par for the course in today's 3D accelerator market. But with or without 32-bit color, Voodoo3 is coming, and 3Dfx will surely pull out all the stops to market and promote it to gamers. And in all likelihood, 3Dfx will be able to claim that with Voodoo3, as with each of their previous chips, gamers will experience the fastest frame rate in the market. And in the final analysis that may be enough, regardless of Voodoo3's feature set or its evolutionary, rather than revolutionary, design.