For a game of this type, Player 1 really should have given players a bit more to marvel over. Bowling in space should not be, as this is, generic. There is no reason for this drop. The music in Milo's Astro Lanes sounds a bit like elevator music on a tropical island, which is, uhh, very space-bowling like. The tunes are quite cleverly executed in spite of their weirdness.
Sound effects are a different story.
They're very compressed, lifeless and forced. Comments Milo's Astro Lanes is a perfect example of ambitious project gone wrong. Player 1 originally talked about implementing into the title is sorely missing. The game's physics are poor, graphics generic and control iffy. And yet, having played the game extensively, I still can't help but enjoy it just a little.