These projectile weapons work on the same principle as needler weapons, except they use steel spheres. The energy requirements are also an order of magnitude higher than needlers as the steel spheres are both heavier and accellerated to a much higher velocity, which allows them to penetrate inertia screens and skeinsuits as do autopistols and gyrojets. Thus it is more economical to use a beltpack or powerpack and a non-energy clip if using burst mode. A burst can hit up to 5 adjacent targets in a 10 m wide area.
Total damage is divided between all targets.
This weapon can be used in either single shot or burst mode, and set to levels 1-10. Due to the weapons high rate of fire, up to three single shots can be fired in a turn. Similar to the auto-laser carbine, but a burst does 6 points per SEU plus 1.5 points per SEU for each additional target, and has a maximum SEU use of 100 per burst. Chart shows base damage plus damage per additional target beyond the first. Total damage is divided between all targets.