It s a quite sophisticated game, in fact the most sophisticated game I ve ever played. It s a solid mystery and although it doesn t take place in real time, it almost seems like it does though you may start to wonder where everyone goes when you re wandering through the halls of the museum. This is a highly evolved game with a jarring plot line that will keep you second-guessing all the way until the end. Though the game play is slow, the rich environment will do well to keep you entertained. If you feel like just playing the damn game, get the hint book and go straight through it.
Some problems come mostly in the shape of a sluggish and temperamental interface.
Sometimes it takes a while for the screen to catch up with your clicking, and then you ll dolly right around to wherever you want to go. You can move in a straight line too, and then curve it without clicking on the interface, but only so far. Sometimes I cursed the interface, but I was anxious to solve the next puzzle and get on with solving the mystery. Even then, a few of them took skill, like the Catapult puzzle where you launch a rock off a gong twice to break off a piece of horn that you have to crush into a powder in a mortar and pestle. I sincerely doubt I could have managed this one without the answer.