Although head shots are fatal, it'll still take several machine-gun bullets to the face to drop even the lowliest of bad guys. Still, the targeting system adds a new wrinkle to the game, and it helps, especially when the overall weakness of the weapons is factored in. Sin has a lot of attitude, but much of it seems misplaced. Also, Blade's one-liners, for the most part, are pathetic. So far, so good.
Sin is an effective game.
The action is fast, the graphics are good, the levels are nice, and there's enough plot to keep you satisfied. The attitude doesn't work, but the game deserves some credit for trying. The weapons, although they aren't very original and less than devastating in terms of power, look and feel good. The sniper rifle is especially neat. To be frank, Sin has bugs.