Students dress as the artist of their choice and do all that day's artwork in the style of their chosen artist.
Students select or create myths that explain a natural event or phenomenon.
Have students work in groups to solve the problem, using a limited selection of materials or found objects . Students keep journals describing their successes and difficulties in realizing their solutions. Create a marketing scheme or an ad campaign to sell the design solution. They reveal their growing skills in their finished artwork and in records of their thinking, such as journals and annotated sketchbooks. Have students develop a series of images to address a particular social issue.