Resources control many aspects of a widget's appearance and behavior. Resources can be set by the designer or the user, or both. An interactive screen in WorkShop Visual that lets you specify resource values for a widget. Commonly used to add loose resource bindings for the entire application rather than for individual widgets. In replay mode, the replay tool can read scripts and perform the actions described therein.
Scripts are plain text and consist of keywords and variables.
In the context of the layout editor - the secondary selection is any widget other than the primary selection. When aligning widgets, those which are the secondary selection will be aligned to the primary selection. The widget whose icon is currently highlighted in the design hierarchy. A widget must be selected before anything can be done to it in WorkShop Visual. When replaying scripts - execute the next command only.