In my honest opinion, Microsoft was doing a hell of a lot better job on this game than SSI has. I do like how you can drag over multiple units to select them and give them orders. I don't think tanks follow orders very well though. When you tell them to go somewhere, half the time they turn around and drive in the opposite direction or go some weirdass way instead of going straight. I like the graphics, but I HATE the soldier info layouts the way they are set up.
Sound is too generic.
I like to see someone come out with a half decent 2D WWII strategy game, as game developer it can't be that hard. I've played the other games in the series and always came away with the same impression, Why is the enemy tank doing dounuts in the garden there. How do you incorporate that the programmer asks, read the whole advance squad leader rule book by avalon hill and transcribe it into code. Then you'll have a complete game. I've also run into some glitches like on the last battle of day twenty six in user made senarios it freezes and destroys my saved game.