Place betting for a choppy table Leave working till the first hit or six rolls. If the first hit is within three rolls, then leave working and restart the count. Repeat as long as your bets are hit within three rolls. If you don't win three bets within three rolls of each other, then you would take your bets down if six rolls go by without a win. The shooter throws a six on the second roll, so you leave the bets working.
Shooter throws an eight on the next roll, so the bets still work.
If the shooter sevens out before making a point or winning one of your bets, you would bet according to the cold method. If the shooter sevens out after the first win and before the next six rolls, you would bet according to the cold method. If the shooter sevens out after the second win and before the next six rolls, you would bet the choppy method. If the shooter sevens out after the third win, you would bet the choppy method. If the shooter makes the point after three wins, you would bet the hot method.