But taxes have a direct influence on morale and morale has a direct influence on production output. So you see the game is very well balanced and you will have to become adept at management. Like all successful leaders, at some point you'll need to expand. Unfortunately, you may need to expand into a rival civilization's territory and you had better be well armed when you do. It's a good idea to have done some spying and some treaty making before you do.
Spies can steal and destroy but they are very expendable, so have a few on hand.
But they can also anger their targets so discretion is necessary. You see its called Battle at Antares for a reason. You see, while you are building and scheming there is a cuddly gang of aliens who pop out of wormholes frequently to do some looting and pillaging. Actually they are more prone to obliterating their targets so a strong defense early on is essential. The graphics are sharp, crisp and clear.