The Yar must then line itself up with the Qotile and fire, quickley moving out of the way of the deadly Zorlon Cannon. At higher levels, the shield changes color, the Destryer Missiles become faster, the swirls triple in frequency and the shield changes from a static crescent shape to a rectangle of moving cells. Graphically, Yars' Revenge is about average. The Yar warrior is a stick figure in the Atari 2600 tradition with its wings beatting furiously. The Qotile is an unimpressive triangle which shifts through different colors so swirls can be predicted.
Sound effects deserve special mention.
The Sequel at the beginning when a kid fiddled with the shuttle controls like it was a video game. This game has that special place for me because it is one of the only Atari games I played at the highest diffculty rather than the children's version. It was the first game I set out to conquer, and did. In my old instruction manual I have listed a high score of 268,088 for game 6, the toughest. Whenever I think back of all of the hours spent playing the Atari VCS, Yars' Revenge stands out above the rest.