Students learn to produce images using digital tools and techniques. Color production techniques emphasized include process and spot color separation, color trapping, and proofing. DGME305 Desktop Publishing II 4 credits An advanced study of desktop publishing principles including grid based layout, typographic applications, layout techiques for printing and web publications, effective electronic file preparation, preflighting, and tips for consistent color reproductions. A course designed to enhance students' ability to produce eye-catching graphic images for publishing, interactive media, and web applications. Students learn techniques for producing appealing charts and graphs, technical and informational graphics, realistic image rendering, and image format conversions.
Students produce digital interactive presentations, kiosks and web-ready programs.
An emphasis on nonlinear video editing, implementing modern video editing suites. A study of basic 3-D modeling principles and techniques. Students learn 3-D modeling terminology, points and polygonal manipulation, model construction, and surfacing. Basic drawing skills a plus. Students learn to work with splines, keygames, and to manipulate object geometry on the computer as they animate and texture 3-D objects.