Pick off distant enemies with deadly sniper weapons. Sluggos will love the massive amount of blood-letting gore and destruction, and Smarties will appreciate the huge amount of painstaking detail that has been lovingly programmed into every nook and cranny of this stellar title. Without a doubt, this is the best looking game to come out for the N64 so far. Even Zelda, which is jawdropping in its own right, doesn't have the sort of structural immensity and detail that's everywhere in Turok 2. Those with Vertigo should fear - this game is all about height.
Waterfalls plummet down into valleys, and alien spaceships teem with mechanical life.
The Dynamic lighting rivals some of the best PC efforts, with everything from flames to flashlights to individual weapon fire having an individual light source. The levels themselves are laid out as actual structures, forcing you to check behind buildings or blow up barrels in order to proceed, instead of just running down a corridor, up a ladder, and down another hall, etc. etc. Sometimes a tiny crack in an underwater pool will lead to the rest of the level, or you'll be running around in circles lost when you suddenly discover a door nestled behind crates and boxes. Forests and cliffs suddenly drop down into mazes of caves and tunnels, only to open into even larger underground structures. Every corner hides something completely new, and unexpected.