I 4 credits Students learn to produce publications on desktop computers, including brochures, magazine covers, corporate stationery, book covers, etc. Course topics incorporate effective page layout, basic color theory, monitor calibration, gray balance, tone compression, GCR and UCR, digital proofing, image acquisition, and final output. Applications of color theories and color separation are stressed. Students learn sound and video terminology, audio digitizing, video capture, non-linear audio digitizing, audio and video application for interactive and World Wide Web applications and creative audio and video conceptualization. I 4 credits A study of digital vector graphic imaging emphasizing graphic production for print, digital multimedia, and web publishing.
Students learn to produce images using digital tools and techniques.
Color production techniques emphasized include process and spot color separation, color trapping, and proofing. DGME305 Desktop Publishing II 4 credits An advanced study of desktop publishing principles including grid based layout, typographic applications, layout techiques for printing and web publications, effective electronic file preparation, preflighting, and tips for consistent color reproductions. A course designed to enhance students' ability to produce eye-catching graphic images for publishing, interactive media, and web applications. Students learn techniques for producing appealing charts and graphs, technical and informational graphics, realistic image rendering, and image format conversions. Students produce digital interactive presentations, kiosks and web-ready programs.