Asian students are believed to be more auditory learners who learn better through lecture and discussion. Technology can help achieve those learning environments. Students can be actively engaged in relevant and integrated curriculums through computer-based simulations, such as Tom Snyder's The Environment from the Decisions, Decisions series. The cooperative nature of this software can provide students with opportunities to demonstrate their strengths and gain class status in ways which would be difficult in competitive-based class environments. Using the collaborative learning software as a springboard, students can become involved in researching and presenting solutions to their own local environmental concerns.
Technology can simulate real-life environments and promote learning by doing.
The challenge of trying to teach to the whole mind of all learners, when there is only one teacher in a room with thirty or more students, can be assisted with technology. The first approach focuses on the use of technology to cross the language barrier that exists in a diverse classroom. The second use of technology to address equity issues is in the provision of individualized instruction, which allows students to work at their own pace with immediate feedback. Technology can be used to cross the language barrier with such programs as Kid Pix, Bilingual Writing Center, Storybook Weaver, Kid Works 2 Bilingual, and most videodisc software such as Windows on Science. In Kid Pix, Storybook Weaver, and Bilingual Writing Center, students have the opportunity to write stories, create pictures, and publish books and newsletters in programs with the ability to transfer between English and Spanish.