One group of three tangos patrols the entire ground floor in a circuit. If one of your teams runs into them, it could be messy. There are a number of alarm boxes throughout the ground floor. If a tango spots one of your teams, you must kill him before he can sound the alarm. The alarm will cause the premature release of the viruses and end the mission in failure for you-and for the world.
Timing is of utmost importance.
You must deactivate the triggering device for the virus capsules at the computer terminal, and then disarm both capsules within 30 seconds. To accomplish this, you'll need three teams. The team deactivating the computer trigger should include an electronics expert and the other two demolitions specialists. Your teams begin in the sewer tunnels beneath the athletic village. From there, they must gain access to the ground floor, locate the various devices, and deactivate them within the time limits.