Tokens Tokens can represent any datum, such as a message from an operating system, a database record, an event or interrupt. The contents of the data item are carried along with the token as it travels through a Nerve net. Pools Pools are collection points for tokens. Pools can have a defined or an unlimited capacity to contain tokens. Pools hold tokens in no particular order.
Taps Taps are tests applied to pools.
A tap might be set up to test true if a token of a certain type is present in a pool. A tap can be set up to remove all tokens of a type from a pool or to make a copy of tokens. Taps can pass tokens on to another pool through a connected pathway or to a Function. Functions A function is any object which can receive the tokens passed by a tap. These events are mapped to tokens which travel along the path '-' into a pool called POOL1.