Views such as a moveable exterior view or threat view usually only get used when you are very distant from a target to ensure no danger to you or your wingmen. In this way you create a set of a movie full of action and intense combat, and the cameras switch between targets of interest. If your computer isn't quite a power machine, you can customize the graphic detail completely. Everything can be controlled ranging from smoke detail, to shadow detail, to building textures. The interface is extremely easy to use.
Text is found under each just to add clarity.
The interface is smooth and professional, and can be used by anyone, each option and bit of information clearly separated and distinctively obvious to the user. There are a number of noticeable aspects in the game which make it so brilliant and really immerse you into combat. It has a host of different signals and symbols all referenced in the manual for friendly aircraft, enemy aircraft, ground targets, and sea-targets. There are a few different HUD's. The cockpit HUD enables you to see straight forward as well as in any direction just by pressing shift and an arrow key.