Shock is extremely open ended and exploratory. We give you a world and some guidelines, but what you do within that world is up to you. These are key elements in the Shock immersive experience. Shock 2 takes the RPG aspect of Shock step further by giving you a choice in how you develop your character internally. Our job is easier from a presentational viewpoint and much much harder from a game balance flow issue.
Weapons can break, be repaired, be modified, etc.
Our Psi powers are new to Shock 2. Character generation will take place IN THE 3D world, in a setting appropriate to the universe of Shock 2. That's all I can really say about it right now. We know she's back. That's about all we can say right now.