You must either pay Revivification Inc its revivification fee or build up a debt of mission points with them. They will sub-contract missions to your character, taking most of the earnings until the debt is paid off. Players may choose weapons, special actions and general movement during combat while character skill determines the outcome of the attack. The combat itself is dramatic and cinematic in style, with skilled characters having access to a range of spectacular moves and special options. Combat generally takes place in the context of dynamically generated missions.
Some weapons are particularly effective against particular types of opponent or defense systems.
The more formidable automata will often have multiple defense systems that need to be overcome before they can be defeated. Their character's skills affect how quickly they can get a decent aim, the range of special moves that are available. Combat is an important source of action but it is not an end in itself. The main rewards in the game come from completing missions, not from killing and looting. There are combat intense missions designed for those players who particularly enjoy combat, but combat is in general just one of many possible styles of gameplay.