DenebaCAD excels in the modeling of typical orthogonal and planar architectural forms. With .dxf or .dwg plans, sections, and elevations imported into the appropriate DenebaCAD views to serve as templates, it is possible to produce a ready-to render model of a complex building in a day. Bitmapped textures can be imported via the clipboard into a window, from which the DenebaCAD size is set along with some parameters. Tiling options are also available, permitting great flexibility in the application of most textures. The Brightness setting is arbitrary and produces little or no effect in final output for most textures.
Transparency works well.
Some sort of export option should be available for the bitmapped images, however, to permit further editing of included DenebaCAD materials in image editing software. However, several factors limit its usefulness as a realistic modeling device. First is the somewhat arbitrary way in which rendering parameters are set. For example, lighting power is defined as a simple scale from 1 to 100, with no reference to the real world. Similarly, while it is possible to set a sun source by time and place, the sun's intensity does not change with location or time of day.