Infantry units are the basic warrior units controlled by the players. Cavalry are faster and more agile, but more expensive. Archers of course provide ranged support to the infantry. Specialty units include the engineer and the settlers. These units are used to build and repair structures such as settlements, mines, and outposts.
Support units are generally magic wielding units capable of casting spells during combat.
The spells can heal friendly units, blast away at the enemy, summon monsters to fight for them, or even freeze enemies in their tracks. Heroes come in all types with great combat abilities, powerful spells, and special bonuses that they provide to the company they lead. Finally, monsters are dangerous creatures, such as dragons, living in the game world that attack indiscriminately, unable to be controlled by any player. Heroes are gained most often by finding their amulets in lost temples and monster lairs. They are then resurrected from their amulets and join the player in his fight.