Changed the IPX detection code which seems to work more accurately now. Changed how formation controls are acted on.
Ships bump into each other less often.
Fixed bug where network games were really slow Fixed bug where multiple command line option weren't parsed properly Added ability to network host to change the speed of the game through the options window. Fixed bug where horizontal formation order wasn't working. Adjusted modem detection code, which was causing some systems to hang. Games can now be played using a modem to modem connection. De-synchronized players will now be dropped from the game rather than killing the whole game session.