Wizard Guide Wizard Guide Wizards are masters of the arcane arts. Plain and simple they dish damage. They are great pitchers but don't make very good catchers.
Wizards can dish more damage in a shorter period time than any other class in the game period.
They also have the best travel spells and group travel spells in the game as well as some excellent recon and sight spells. The trade off is that you will constantly need to avoid taking damage. Wizards however will have to rely on root spells as well as minor avoidance spells such as shadow step and fade to save their own hides. Wizards are by nature scrawny little men who spent all their time studying spell books as children and have probably never even lifted a sword. There are very few weapons that you can use as a wizard and not much more armor.