At that point, the point values of each player's captured Target cards are added. The high quality cards are user-friendly. The numbers are large and easy to see. A nice balancing touch is that players who make a meld no NOT immediately replenish their hands to full strength. Instead, they may only draw one card per turn giving players who have not melded a chance to catch the leader.
Target is a skillful blend of gin rummy and poker enlivened by everchanging and variable goals.
Players not only have to focus on the different Targets available but also need to consider their differing point values in selecting their Target - and possible alternatives should your Target be taken before you can meld. By using elements familiar to card players, Target is extremely easy to learn, introducing card players to the possibilities that exist beyond standard card play. All RIghts Rserved Reprinted by permission.