Blue light striking blue, red, and checkered objects. Note that the red object and checks look black in blue light. 3D Studio VIZ 2.0, by default, creates lights that give off white light. Computer applications mix red, green, and blue light to create white light, but the real world isn t filled with white lights. If you accurately represent the color of real-world lights, your scenes look more realistic when you render them.
White objects reflect whatever kind of light they receive.
Point a white light at a white object and the object looks white. Point a red light at a white object and the object looks red. The ball and table are white, they take on the color of the light that strikes them. Note that even shadows have color. Note that 3D Studio VIZ doesn t emulate all facets of real-world lighting.