For example, you will die when you swing on the rope if you are carrying too. Going East from the lab with the table without the rod will also kill you. Also there are things you can do which I don't mention in the solution which will get you killed. They are fun to try but not without a save game. When you go down through the trap door, you must have the flask, candle, matches, shovel, and gloves.
Timing is crucial.
You must be prepared to enter the next three commands quickly. The timing is crucial and regular Apple II speed necessary - normal speed on a GS and will work. Light bomb, drop bomb, South, North, North, use axe, North, Up. You are done - the game records 70 experience points here. I don't think that there are any more.