During test people have developed some interesting rush maneuvers based on the high speed vehicles that can hold multiple characters. If you can load an APC with a group and then barrel head long into the base you can usually get near a building before the vehicle is dusted by the base defenses. If you can get inside then it gets interesting. Getting to the tunnels under the base allows you to wreak havoc . There are automated defenses in the buildings but they can be defeated.
Tunnels make a base easier and harder to defend at the same time.
They talk about the game world, the character creation process, fighting in a team, how the game will stand apart from other online role-playing games, and more. Every character starts off as fledgling hero. We want our players to feel the excitement of growing their hero into one of Paragon's greatest champions. This is the public version, so no registration is required. There are a lot of changes in this version, including massive enhancement of output pages, updated Team Fortress Classic support, a long list of bug fixes, and more.