There are great places to set up defensively to counter all this offensive choice, such as the nicely placed sniping nests. This makes offense and defense a whole lot of fun, and it puts a big emphasis on strategy. The author says that the map is designed for 8-16, but you're best bet is to split up into six aside. The only problem with the connectivity of the map is there is one walkway on each base that connects the roofs of the sniping nests that can only be reached if you are spawned there-this is an issue because the damage amplifier is located there. Other than that, everything on this map flows well.
Teamwork is the name of the game here.
There are a lot of different ways you can find success on this map, as long as you work as a team. The items are well placed and symmetrical, so no team has a distinct advantage over the other, and the shield belt is perfectly located smack in the middle of the map. Defensively, it's a lot of fun to set up shop in the sniper nest, but you may be better served having as many defensive bodies in the flag room as possible. Final Comments Carpevexillum overcomes its technical drawbacks and offers a CTF experience that is fun and challenging. If you like your CTF to feature multiple strategic elements and plenty of opportunities for teamwork, seize this map.