Tire wear increases during the race and is also displayed as a color. Seasons take place over as many as 24 races, or you may select to race only the speedways, short tracks, or road courses. One problem with the game is the lack of cars. With only 16 cars in a race, the field does not thin out much. The cars are fairly close in performance, so the entire field can stay together in one pack.
Slower traffic gives trailing cars an opportunity to gain on the leader.
Without this feature, the racing lacks substantial strategy and just isn't as fulfilling. I don't think it's a problem with the game but rather the tracks. You always turn one direction. Fortunately there are road courses in the game to keep things interesting, but the ovals seem like a mundane exercise and don't offer the nail biting suspense of road courses. You can't help but think that this title is more arcade racer than a racing simulation.