The software in your collection should support classroom curriculum and suit students' skill levels. Look for programs with adjustable levels and progressive activities that become more challenging as students' skills improve. Classroom teachers can look for grade-specific titles from the ClueFinders , JumpStart and Blaster series, which focus on a full year of content. Ages 6-9 with A.D.A.P.T technology 2. Empower students Choose programs that put the user in the driver's seat.
User guides are also helpful.
At the same time, working on a computer does not need to be an isolating experience. Visit computer stores and your community library where you may be able to demo programs. There are several respected magazines and Web sites that provide unbiased reviews, including Children's Software Revue , Choosing Children's Software and FamilyPC . Software Clubs online offers articles by experts in the field. You can also read reviews from Children's Software Revue as well as other teachers, parents and kids.