One player may be in the city of Neverwinter shopping for new armor, while others may be out battling an Ogre in a completely different area. While all of these features are important to the overall game, it's the adventure creation tools and Dungeon Master abilities that really set it apart from other computer role-playing games. Included with Neverwinter Nights will be all of the tools necessary to create an adventure. In fact, they'll be the same tools BioWare used to make the adventure that is shipping with Neverwinter Nights. Each area is built using a tile set based on a specific theme.
Painting is done by simply dragging the mouse over an area.
Select the pit tile and paint away. Paint a path tile across the pit and the map editor will automatically build a bridge. Drop a temple tile into the pit and bridges will automatically extend from it where a road might normally be. Features such as trees, a pile of crates, and rocks may also be added to an area in much the same way. Neverwinter Nights Lead Designer and Writer Rob Bartel once commented that they wanted to make the adventure creation system so easy that even his mother could use it.