The floor and ceiling colors are actually correct. Also, I changed the near visible plane so when you go through a doorway it doesn't clip off the walls beside you. That's all for now. This doesn't include moving sprites like actual enemies and such, but that's because of the difficulties involving actually making them respond, etc., not because it's hard to display them. After that, maybe get the player movement and clipping working, and then perhaps move on to music and sound.
Sprites are on the verge of working.
They don't fully work because I'm going to bed. But they laughed at him. Sending them out, he took the project leader by the hand, and he got up, and he released a new glitchwolf snapshot unto the people. The current snapshot doesn't do anything visibly different, since I don't know where the sprites go, but it does load the sprites correctly. The next snapshot will probly take a while, because I need to figure out the object format, and door stuff.