The Choice cards provide two options for gang intervention from which the team must choose. For example, a choice card may allow a team to choose between funding the salary of an additional police officers or providing gang-intervention strategies in the schools. The Chance cards represent situations which a community does not control, such as gang war or the advent of a new kind of drug. The board consists of a grid of 250 squares divided into 4 equal quadrants. The track around the outside of the grid allows for movement of each team's token.
Places are provides for the game cards.
Rules Two to four teams may play at the same time. Teams may consist of two to eight players. First, a player should be appointed Banker. The players may decide who they wish to play this role. The Banker should also place the Chance and Choice cards in the place indicated in the center of the board.