The Fourth International Symposium on Wearable Computers. Conference was held Oct. 18-19. MIT papers on contextually aware applications for wearables. Out in the World is a new section that shows fun events with wearables around the MIT campus. To date, personal computers have not lived up to their name.
Most machines sit on the desk and interact with their owners for only a small fraction of the day.
Smaller and faster notebook computers have made mobility less of an issue, but the same staid user paradigm persists. Wearable computing hopes to shatter this myth of how a computer should be used. A person's computer should be worn, much as eyeglasses or clothing are worn, and interact with the user based on the context of the situation. With heads-up displays, unobtrusive input devices, personal wireless local area networks, and a host of other context sensing and communication tools, the wearable computer can act as an intelligent assistant, whether it be through a Remembrance Agent, augmented reality, or intellectual collectives. The Remembrance Agent Augmented Reality Desktop applications ported to wearables Wearable Audio Computing Collective Intelligence Demonstrations Towards a wearable computer based American Sign Language translator.