Snow and ice were also done great. One of the most interesting feelings in the game is transition from the snow covered to iced section of a track. The wheels almost completely lose friction so that the steering wheel has no more resistance, and the car just slides on in an unknown direction. Concerning Murphy's laws, probably towards the nearest tree. The graphics are basically decent.
Publishers say that the tracks are exact replicas of the tracks in Great Britain.
The dynamic lighting looks very pretty on cars and the shadow has gone a long way from the black square, typical in the games of previous generation. All the holes and bumps on the road are visible, and beautiful effects like sunrays in the forest, cold English morning mist and red sunset, make a great impression and add to the games vividness. For a moment one really feels that he is driving on a real road. The weather effects are good as well. Rain and snow change their falling angle depending on your speed from vertical fall to almost horizontal movement, leaving highly realistic drops on your windscreen that your faithful wipers mop away, as the landscape withers in the distant fog.