This project investigates ways to automatically learn personalities based upon an analysis of user input. By determining knowledge structures important to personality, input can be parsed and mapped to the knowledge structures for future output. The current domain is an Internet Relay Chat gamebot that hosts trivia and word games. The goal is to augment the cyberspace hosts with personalities to make the game more enjoyable for the players. Artificial Intelligence and Games .
Negotiation is another area of research.
Games such as Diplomacy not only require successful strategies within the extremely large search space, but also require an understanding of the opponent's strategies and ways to negotiate with them. I have worked with Jon Turner and David Lawrence on a Windows diplomacy with AI components. Artificial Life and Complexity Theory . One project investigates the generation of artificial plants via L-Systems. Other areas of work include agent communications and the inclusion of agents capable of learning and teaching their offspring.