Well, not in real F1 cars anyway. Offline racing leagues have been around since Microprose's original Formula 1 Grand Prix and have proven themselves to be the perfect way of relieving those childhood dreams. They have all the feel of the world championships with league events coinciding with the actual grand prix themselves, and are as competitive as any of the racing you'll have seen. Those who take it seriously even sign up for virtual racing teams which then enter drivers into various league competitions. Each racing team is a self-contained unit that communicates regularly via a mailing list, freely exchanging any new information learnt during testing to try and better their chances at the next event.
Many teams go as far as to have their own liveries.
It's all in the name of fun, but it's also serious business. In the past, anyone competing in a league did it purely for those all-important bragging rights, but that's about to change. If ever there was a time to get involved, this is it. GamesDomain recently caught up with Mike Summers, the Live Events manager for the new GP3GL professional league. Mike is a former league racer who now co-manages Team Afternet and FAMM Motorsport, and we asked him to give us the lowdown on the offline racing scene.