Other than that, the player is on his own. Most good games provide in-flight instructors and interactive instructions to help the pilot correct mistakes. This game chose the minimalist approach and left the pilot to instruct himself. Sparse instructions for training missions. Only slightly more instruction for campaign missions.
Players can elect to fly instant-action missions or participate in a more lengthy campaign.
Fly-Now missions include a variety of choices covering many aspects of WWII air combat, including bomber escort, one on one, squadron duel and air to surface attacks. Surprisingly, each type of mission includes exactly one mission. The interface was developed to include more than one mission per mission type, so this is clearly a case of the developers cutting corners. Players can choose from the full complement of aircraft, so to some degree, a single mission type is replayable with a bit of variety. Campaign mode is only slightly less disappointing.