But if there's one thing that Allegiance emphasizes, it's teamwork. That's why it's called Allegiance after all. You've got to work together and coordinate your efforts as a squad or you're screwed. In games like Tribes or Team Fortress a hotshot, lone wolf player can make a huge difference to his or her team, but an Allegiance player has to cooperate and coordinate his efforts with other players. Otherwise a more coherent team of less skilled individual pilots can run away with the victory.
Scouts are really fast and nearly indispensable in the early stages of the game.
The Interceptor excels at base defense while the Stealth ship is best suited for base assaults. If you just can't make up your mind, the standard Fighter offers a nice mix of the three other ship types but since it doesn't really excel in any one area, you'll have to find ways to capitalize on your opponents' weaknesses. Allegiance also offers Bombers for taking out enemy installations. Huge Destroyers equipped with missiles can make short work of enemy fighters. The Frigates and Cruisers that come with the highest levels of technology require both a pilot and any number of other players employed as turret gunners.