This interaction could be a warm-up or an actual brainstorming session for business product groups. Players get different information and instructions depending upon their role and the current scene. This gives authors the freedom to set up a wide range of situations, and give players similar or conflicting goals. Advancing from scene to scene is under the control of one or more roles, or is timed. The players use a check box to indicate when the scene should advance according to conditions outlined in the script.
Players can improvise their lines within the safe structure of their roles and scene or story goals.
They click on a help feature to access their goals for the scene, or to review the plot. In addition, users can write their own scripts. Our group wrote scripts and played them two times a week for several months. So when you give scripted roles to people, they fall in line right away and have a very good experience. MUDS provide complex mechanisms to advance scenes or change states within the world.