This gives players a jump start on resources early in the game. Before metal runs out, it s wise to start a few gas mining operations from nebulae. You ll also need to obtain and train crew from any nearby class M planets. But you ll also need to be conscious of several other non-mineable resources. Supply is vitally important to the functioning of your fleet.
Wormholes are another resources to cultivate.
These rips in space allow your ships to jump around the 16 systems that make up the Conquest battlefield. Normally any ship can use these wormholes, but you can build jumpgates around them to bar enemy passage. And the individual sectors each have a unique look to them to keep you oriented. Look for more details as this project nears release. Considering they re responsible for creating the critically acclaimed and prolific Wing Commander series, it s no surprise the Roberts brothers announced their first release under the Digital Anvil moniker will be a space combat game.