Overview Every object has associated rotation and scale pivots.
Rotational functions apply to the rotational pivot and scale functions apply to the scale pivot.
By default, both the rotational and scale pivots are located at the point of origin for most objects. The default pivot point location for curves created using the curve toolbox are positioned as appropriate. The point of origin in the case of a primitive is the centroid for the given primitive. An object's pivot point can be moved to any location in world space, enabling you to rotate around a specified pivot location or to scale based on a specified pivot location. Both interactive mouse and keyboard input are supported in either an absolute or relative addressing mode.