See also authoring pipeline and rendering pipeline. Several instructions are in the pipeline simultaneously, each at a different processing stage. The process by which a recording of a single note is transformed into other notes of the scale during wavetable synthesis. The smallest unit of resolution on a video screen. Everything on the screen is formed of pixels.
More pixels are better, because the screen can display more detailed images.
The part of the 3D pipeline that is responsible for applying color, lighting, and other effects to every pixel on the screen. Pixel shaders can be programmable, which allows the textures to be generated by a program, rather than pre-rendered textures. Poor pixel tracking and locking can cause video noise that's mean on the eyes. Generally this is the result of undersized texture maps being magnified when the view is set close to the polygon object. At least two texelfx2 chips are needed for it to work properly in a Voodoo2 configuration.