Icebreakers and games can be created using the whiteboard. These can be true and false, multiple- choice, or other formats. Use surveys to determine whether the students comprehend the material, and to keep them tuned in to the lesson. Use surveys to switch to a new topic. Create icebreakers and introductory exercises by polling the audience.
Share results with the class to foster a sense of community.
Asking users to provide feedback will act as a re-engagement technique if the instructor feels the audience isn t participative. Anonymous feedback allows the students to be honest without being concerned with repercussions. If the instructor is not comfortable with receiving and responding to constant feedback, this feature should be introduced slowly. If these built-in solutions aren t robust enough, savvy users can create assessments in HTML and post them to participants over the application window. The exception is the use of streaming media in one-way video configurations, which can be fed to participants on connections as slow as 56 Kbps.