The storyline progresses much as with Zelda, in a fairly linear fashion. In this way, there are multiple endings available, so that once you finish the game you can go back and get a completely different ending by playing the game differently. The character that you control has a number of colourful expressions for how they are feeling, which is a nice touch. As each virtual day progresses, the sun rises in bright light and sets with a deep orange hue, changing the colours of the world around the character. After the sun sets you are thrown into darkness so that you cannot see more than a few feet in front of the shadows that dance all around you.
Rain even occurs making the forest seem a dark, dank place.
Konami has also managed to make the island's different settings look varied so you don't feel that you are in the same place all the time. Each setting is well coloured and uses the Gameboy palette to the full. In all the graphics have been well thought out and executed.