The first year includes core modules on Communication, Animation Principles, Narrative Structure, Animation History and Appreciation, Digital Imaging, the Internet and Creative Drawing skills. There is also an optional module that may be drawn from modules on subjects such Virtual Reality and Computer Games. Students are also given the opportunity to study a European Language. In the second year, modules cover 2D and 3D Computer Animation Production, Character Animation, Design for Animation, Creative Digital Imaging and Sound for Animation. With many options covering such subjects as Games Design, User Interfaces, Advanced Electronic Imaging, VRML, Animation for Games, Image Manipulation for Games and of course a European Language.
Students have the option to spend their third year on placement in industry.
This will most probably be with a computer animation company or related area such as computer games or Multimedia. The University boasts industry standard computer animation facilities, including the latest high end 3D animation software and graphics workstations plus excellent digital video editing facilities, a TV studio and VR centre.