No more than two pieces may be paired together. An exact throw is NOT required to bear a horse off the board. If a horse is borne off, with movement left, the extra movement is lost. If four people are playing, there are slightly different rules. First, each player gets two horses instead of four.
Players form teams of two players each.
The casting casting sticks are composed of four sticks, each with a light and a dark side. Horses enter the Chut on any throw value. A throw of four or five allows another throw. Finishing a move on a large circle allows a player to change the direction his horse is going, and on the next move take a shortcut using the paths through the center of the circle, if desired. Use of shortcuts is not required.