Some places charge each noble who enters a fee for the goods they carry.
Goods are any non-mobile items. Using of this skill, a merchant attempts to avoid this fee by means of hiding goods, bribing the gatekeepers, finding hidden routes into the city, and so on. If he cannot pay the entire fine, the gatekeepers will take as much of the fine as possible and turn the merchant away. In any case, if he is caught smuggling the merchant will be detained and questioned for three days. To smuggle goods, the merchant must be the stack leader.