Basic corresponds to a Traveller level of 1 or 2 in the skill. Each additional level costs the same IQ as the basic level. Expert corresponds to a Traveller level of 3 or 4. Typically, an expert rolls one die less to succeed and does a task in half the time that a novice takes. A master rolls 2 dice less to succeed and does a task in the time that a novice takes.
Masters can also perform technical tasks at a novice level when they completely lack tools.
Technical Talents Technical talents have a minimum IQ of 10 at the base level, IQ 11 at the expert level, and IQ 12 at the master level. A Master mechanic knows how to build complex mechanical devices. You can operate, repair and maintain electronic devices. You can also do basic repairs on standard computers, if you have the parts. The GM should create rolls on IQ to create programs, hack into systems, etc.