Thankfully UT for the DC is largely a well-done port. The controls are wonderfully streamlined, the levels are kept relatively intact, and all of the extra game modes are still intact. The most important aspect in getting an FPS right on a console is keeping the control scheme intuitive what with all of the subtle nuances that a player has at their disposal while playing such a game. Often things can become overwhelming when a developer tries to put every last little tidbit of controlling detail, then on the flip side console first person shooters can get overly simplistic controls, limiting what players can do. This game is right in the middle.
Players can do all of the important maneuvering without having to deal with too much, or too little.
The controls are streamlined and very, very intuitive. Surprisingly the game s visuals are not very intuitive because, well, such a thing is just plain nonsensical. But if the graphics can t be intuitive, at least they can be good looking. The environments aren t hugely detailed, but the characters are where the detail is. There are some nice skins on the different characters of the game.