A fully-integrated authoring system, Quest for Windows is designed for developers at all levels. All multimedia tasks that are frequently used are available at the entry level.
Novices can design and create dynamic titles and courses with Quest.
At the same time, skilled experts will not be inhibited, either. At the Design Level, instructional designers can make big-picture decisions about overall structure and interactions. Working with postage-stamp representations of actual modules, lessons, and frames, developers have an immediate view of how the title content looks and how it links together. This not only encourages sound design, but reduces the mistakes that are made when developers are forced to work at a micro level too soon. Artists and content experts can work inside the actual frame at the Frame Level, viewing the screens exactly as the end-user will see them.