And, after the playing, I'm still convinced of the good return of these old games on the tables of the younger players of today. Units are rated for morale and movement, other than have a letter indicating the type of weapon or armor used by the unit itself. Leader are used almost only for rally and have a rating for movement only. Both games last 10 turns.
Victory is based on the elimination of enemy units.
Each turn is divided in phases. First of all, there is the movement of routed units in both camps toward their supply lines. There are up to 4 rout levels. When an unit exceeds the 4th level is eliminated instead. After that, the phasing player my rally units from rout if a leader is over them.