The illustration on the right shows improper linking because two chains cannot be adjacent to one another unless all cards fit the sequence in every direction. Now, here's the twist. If the player does not answer correctly, the card is left in the chain, but the player must draw four cards. Players discuss the right answer and play moves on. If players are unsure of the correct answer, they can refer to the job aid included in the game's instructions.
Play continues in a clockwise direction.
Once a player has no cards left, the game is over. Variations Players can form teams of two and place links in the chain from either hand. Each card represents one step in a rescue procedure. There is an illustration as well as text identifying the procedural step. The text is readable from the top or the bottom in order for players to view the card from many directions.