Additionally, Empire Earth has a superb random map generator, which can create a virtually limitless supply of new maps in a variety of styles and sizes. Add to that the many game options and variations, unit customization via attribute improvements, the hours and hours of campaign play, the extraordinary Scenario and map Editor, a tough, challenging computer opponent, and more features too numerous to mention, and Empire Earth will be an addicting gamers for a long time to come. Empire Earth is designed to support up to 16 players over a LAN or the Internet. Empire Earth keeps statistics for all players and our matchmaking service will provide a ladder and ranking system as well as additional features not found elsewhere. Allies start a game fairly close together and share Line Of Sight with one another immediately.
Players can also look forward to several exciting multiplayer variations in Empire Earth .
One new feature that we'll mention is the availability of a handicapping system. The host of a game can grant additional starting Citizens to less-experienced players so that they can better compete with experienced players. The goal for the handicapping system is to allow for more competitive games between players with different skill levels. Empire Earth is on schedule to be completed in Summer 2001. Much thanks to Rick and Stefan for taking time out to divulge all the details above.