For example, one Herb may try to push a white stone, but the other Herb's action, if it were to be first, might push a black stone in its place instead. Since the first player only paid enough AP's to move the white stone, no move could be made by that Herb. It all depends on which Herb goes first. Whenever a conflict arises between two Herbs so that it does matter which will take the action first, players must bid for initiative. Before making the action in question, both players must bid a number of AP's and write them down.
Players then reveal their bids.
The highest bidder has the initiative-the right to go first. That player's Herb makes his move, then the other player may carry out the move for his or her Herb. Regardless of who wins the bid, both players subtract the amount they bid from their current total of AP's. If both players bid an equal, non-zero amount, then the player with the least Game Points up until that action goes first. If both players bid zero, then that action is ignored.