Necromancers are the masters of the dead, reaching beyond the bounds of the grave to magically manipulate their dark minions. With the ability to command an undead being the Necromancer makes an impressive group member but they can also solo most effectively. Because of their ability to fight and heal, Paladins make excellent group members. Rangers are in tune with nature and as such share the spirit of the druids. With many druidic spells at their disposal they are also fierce warriors, and exceptional with the bow.
Rogues deal out more damage in fights then any of the other melee classes.
Between their backstabs and ability to duel wield fast and poisoned weapons their enemies need to watch out. Rogues are strictly a group based. They are often sought after for their ability to pick locks, sneak and hide. Shadow Knights are the evil counterparts to Paladins. Part warrior and part necromancer, these evil knights use the powers of the undead to aid them in their battle against the forces of good.