Yes, there will be multiplayer in Unreal 2, including CTF and deathmatch, and Legend has plans for new multiplayer modes as well. While the E3 demo was brief and the press was not allowed to play the game, Unreal 2 is shaping up to be a true next-generation first person action game. Currently it is scheduled to be published in the first half of 2002 by Infogrames. The variety of game play experiences found in each game session will delight both veteran gamers and those new to the genre. The incredible new technology under the hood brings the worlds, characters, and creatures of Unreal II to life.
Outdoor landscapes generated by the terrain system look amazingly realistic.
Particle effects create the delightful illusion of running water, blazing fire, drifting smoke, breaking glass, advanced weather effects, and even flowing hair. Humans and creatures become believable as head tracking, eye movement, and facial expressions turn them into real characters instead of the stiff puppets that traditionally populate 3D games. There is a lot to do in Unreal II, but the mission structure eases new players into the game without overloading them with complexity. A new dialogue system allows players to start and leave conversations in real time, interrupt conversations between other characters, give orders, and respond to events. The system tracks the emotional state of each character so they react appropriately when engaged in dialogue.