A new hard sci-fi setting for a new Spacemaster. Privateers is a lengthy tome on how to use the Rolemaster Standard System rules with the science fiction genre. Unlike the old Spacemaster , however, this edition includes a new setting that has some potential and some flaws.
Privateers includes everything that a player needs to start playing.
Players purchase skills that are broken up into skill categories and under that umbrella, individual skills. A soldier might know how to use the One-Handed Energy Weapons skill category and then have a specific skill with Laser Pistol. The bonuses from the category are added to the individual skill along with a modifier from different stats based on the skill. Unlike some games, the Spacemaster system gives players two sets of statistics. The first is their temporary and the second is their potential.