Most of my work these days involves trying to replicate a comic book style in 3D Studio Max. Be sure to check out my experiments in that field. This page represents other stuff. My first experiment with fur.
Various maps affect coloration, length, sparcity, etc.
I learned a lot from this one, and will probably remake him later. I expect the results will be twice as good, and take half as long to create. The eventual goal is to have him not look like a stuffed animal. This is more a Photoshop experiment than anything else. Several different renders are composited here, for a semi-organic feel.