And you don't need a GM around, for the most part. There are no doubt a thousand other mechanic styles that could be dealt with just as cursorily, but it's probably about time to get on to the important stuff. It's time to get to the sex. The act of seduction is a long-standing part of many fictional genres, and it's likely that in many LARP settings it would be reasonable for something along those lines to occur. It's hard to imagine a spy thriller game, for instance, which doesn't have it crop up from time to time.
Seduction can be impractical .
Mainly because everybody involved knows, at least on some level, that this is a game. Also, carrying through to the point where Bond wakes up, takes the microfilm and leaves is going to involve at least some camera-dissolving in all but the most liberal LARPing groups. Seduction can be difficult , at least for some players. Not everybody can be as good with a rapier as Zorro. Unless you want to limit casting Cyrano de Bergerac to only those players in your group who are universally found supernaturally charming to everyone else in the group, some kind of mechanic is probably a Good Thing.