Well, it isn't about fighting others, it is about fighting chaos. It is about telling Entropy, and the night that it will never prevail so long as there are still human hands to push it back. That is why I love the game so much. Its about pushing back the night, and entering the dawn of a new day. My first main section is for Referees only.
Referees are really the skeletal structure that holds the game together.
It is they who plan the campaign, it is they who decide which rules to use, and it is they ultimately who decide what the game is, and what it becomes. We are currently involved in a massive project to keep the New Era millieu alive. When GDW went out of business in 1996, the rights to the Traveller univers were transfered back to Marc Miller. He then setup Imperium Games and made a fourth version of Traveller, known as T4, or Marc Miller's Traveller. The timeline was shifted back 1200 years, and the excellent game mechanics system of TNE was ambandoned.