The goal, LeGrow said, is to bring some of the capabilities in Photo-Paint and CorelDraw to users of other leading graphics packages. In Mac territory Beyond the challenges with Bryce, Corel is battling the widely held perception among Mac loyalists that it's primarily a Windows developer with little regard for the Mac platform or professional graphics users. Although in recent years Windows sales have increased, the feeling, philosophy and ethos has been based on the Mac, and I feel that Corel has no interest in the platform. Judging from their past Mac attempts, and their generally dismissive attitude towards the Mac, I think that there is no hope for workable Mac versions, and certainly no hope for a continuation of the intuitive interfaces and working that is so quintessentially Mac. It's a sentiment shared by other MetaCreations users.
Painter fills a significant and unique niche.
I'd hate to see it turned into a trivial product. LeGrow, who said he's a Mac user himself, acknowledged that Corel has had a spotty history with some of its Mac products. CorelDraw, for example, was well established on the PC before the company offered a Mac version, and the first Mac release was scorned by reviewers because of bugs and other problems. Corel's past Mac programs have largely been ports of the company's Windows applications, he said, but from now on Corel will develop Mac and Windows programs in parallel. Painter, Bryce and KPT, he added, will force Corel to pay attention to Mac users because they are primarily Mac products.