Think of it as a shotgun. All of these ranged weapons have slow moving projectiles. Foes can actually dodge your fire, and will with annoying regularity especially on the higher difficulty levels. To avoid that, hand to hand is preferred, or the Sith Har Blaster, which packs a punch and hits immediately after firing. Too bad ammo for that is scarce.
Most weapons have multiple fire modes, the alternate using more ammo but causing more damage.
Enemies run the gamut from pathetic nothings to bad, ahem, rear , level bosses. Most are humanoid but there are also fish, spiders, Targs and guard dogs to spar with. On the toughest difficulty level the game is brutally hard in parts. Speaking of which, there are four difficulty levels ranging from Ferengi to Klingon. Even the best player will find Klingon a serious challenge as the AI is aggressive, alert, and packs a punch.