Evil Avatar called up Epic PR dude Mark Rein who says it'll be out well in time for Christmas, but didn't wish to be more specific. They are using the last few weeks to fine tune the game and fix any issues that have popped up with the release of the demo. Fortunately not the standard questions type of interview, it's actually pretty entertaining. Like it or not it's fair to say that with all these new graphics cards coming out with novel features like Environmental Bump Mapping and large texture sizes, that there is a lot of snazzy stuff on offer. Saw that on Blues .
Software has a .plan update at fingershack with a couple of items of note.
First off is of course the confirmation that in fact there is no grappling hook use in the Q3CTF maps they are shipping, but it will be available for use. The CTF maps we have in there are designed for non-grapple use. CTF and grapple are not tied implicitly together. Secondly, Graeme has word that Mr. Elusive , the guy behind the Omnicron bot for Quake1, and Gladiator bot for Quake2 has been contracted by id Software to work on the bot code for Quake3. A few astute gamers out there probably already spotted the mrelusive.cfg file in the Q3Test pk3 file and were wondering.