The intro sequence heightens your game expectations - short movie clips from different cable TV channels put you into the mood of the world the game is set in. Between each mission is a superbly rendered cut sequence, featuring digitised actors and computer graphics the like of which I've not seen before on a game of this ilk. Even the install sequence is to be marvelled at. The animations have clearly had a lot of thought, and a good deal of humour, injected into them. Idle infantry will do pressups and fiddle around.
Tanks have turrets which rotate smoothly as they move and fire.
Grenadiers lob grenades which blast hapless victims up into the air in a bloodied mess. Rockets fizz from launchers and bazookas. Flamethrowers set enemy infantry ablaze. The NOD obelisk of light frazzles all those who approach. Yet most impressively of all the NOD nuclear missile will destroy or cripple many buildings and vapourize just about any infantry in the same screen as the impact point.