A situation developed whereby Israeli convoys had to fight their way through to the city with much needed supplies. The Arabs tried to halt these convoys, sometimes successfully, and assault the city. This game uses unusual wargame mechanics to simulate this fascinating campaign. Each players game turn comprises of just a road movement phase, when units can use only roads, and an off road movement phase. Each player may take either phase in their desired order.
Some units can move in both phases whilst some types are limited to road movement only.
A player must consider carefully which phase to take first. When a moving unit enters an enemy zone of control, it stops and the enemy unit takes its defensive nre. Assuming your ftiendly units survive, they return fire and, if the enemy is eliminated, may continue using the remainder of their movement allowance. Combat is a simple odds comparison with modifications for terrain, leaders and some unit types. However, unlike traditional wargames, not all units in a hex need be attacked.