One Econ can build four FT per turn. New FT appear at the world at which they're built and can never be moved. Their owner can order them to be destroyed. New FT will defend the world at which they're built on the turn they're built. One Econ can build five probes per turn.
New probes appear at the world at which they're built.
Probes cannot be moved or launched on the turn they're built. One Econ can build a one-way gate from the world that builds it to any world owned by the same player. The gate lasts for one turn only. It can only be used on the turn it's built. Units moving through a gate arrive at their destination on the following turn regardless of the distance between the two worlds.