Players could ally with, fight against, or even join the wild women. I also liked the idea of a war between the valkyrie women and a male-dominated barbarian tribe. The warlord idea is based more on Sci-Fi and Darth Maul than on a fantasy character. I wanted to design a prestige class that really took advantage of double weapons. I wanted a class that would fight fast and furious, leaping enemy attacks and spinning death in his hands.
Warlords gain neither magical nor ki powers, they rely on dedicated training and skill.
I wanted a player class that didn't rely on mystical ability, simply on what he was able to make himself into. I think it is a great class for double weapons, but I wanted something tailor made. The warlord's most powerful ability is gained early on. At first, Flurry is not really that advantageous, however as the hit bonuses stack up from higher levels, Double Weapon Style bonuses, etc., the ability gets more and more dangerous. While each attack gets less and less likely to hit, probability says a number of those attacks are going to land.