EA Sports has taken simulation to a new level with Superbike 2000 . As the bikes line up on the grid, the nasal tones of Keith Huewen take me back to sitting in the pub last summer watching Carl Fogarty take on the world's best - and the graphics make the impression still more convincing. Often the camera angles and sense of reality is so strong I'd rather be watching Superbike 2000 than real racing.
Motion capture is spot on and the riders all clamber about their machines convincingly.
Even the slightly awkward, lumbering run of a man dressed in a full-body leather suit looks just right. Superbike requires a ninja PC to look its best. On a PIII-500 and TNT1, it would only settle at 800x600 with the options turned down. A GeForce is really where the action is at, allowing flawless draw distance and consistent frame rate at high resolution, even at crowded moments like the always-hectic first corner. In the best tradition of racing sims, Superbike allows players to control the level of difficulty by modifying the amount of assistance the computer offers.