In our worlds, sound is the fuel used to drive a continuous stream of stereoscopic graphics, all in temporal harmony with the music. The Soundsculpt Toolkit , developed by Fakespace Music, uses MIDI and audio information to create geometry and control object behaviors within a virtual world. Virtual objects respond in sync with the music, creating a rich, multi-sensory experience.
Visitors enter the virtual world in dark silence.
The song begins with a lightning blast and they find themselves in front of a carefully arranged still life. One by one, the objects begin to dance around the space, each in concert with a specific musical instrument, producing the tightest choreography ever seen in a virtual environment. Driven by an original score by Aaron Ross , this eerie world is packed full of surprises and real-time special effects. This dynamic piece is presented using a hi-resolution Fakespace PUSH Desktop Display with a Silicon Graphics Onyx Reality Engine2. The Soundsculpt Toolkit runs on any SGI capable of running Performer.