I'm not a big fan of copying things, it's a sign of decadence. I don't like things that are overly derivative, and it's hard enough to stake new territory in this genre as it is. One of the things that has struck me about Trinity is that it's probably one of the most hopeful of White Wolf's games. Ostensibly, Aberrant is the brightest game White Wolf has ever done. It's about a Golden Age when there are heroes.
Problems go away.
Diseases are cured. Only those who really want to focus on the Trinity timeline and the Aberrant war that starts about 40 years later will be thinking of Aberrant as a dark game at this point. It's basically the Trinity system with a little tweak here and there. After the main Aberrant book you'll see the Aberrant Screen , which rocks in a big happy way. The stuff in the Aberrant Screen is some really good background into the Aberrant era, not to mention an interesting launching adventure, some really good cultural criticism and vicious satire.