Make a board game of the events and replay the novel by rolling dice and moving board markers throughout the story. Students create a one page flow-chart or graphic organizer to serve as a visualization of the book. Creating a treasure trove motivates discussion. Students bring an object or symbol from the book for the trove. Each one pulls an item and tells how it connects with the book.
Students prepare a meal related to the book.
For example, they serve a Puritan meal during the reading of books such as Witch of Blackbird Pond or the Scarlet Letter. In this activity, they make the abstract and figurative concrete. It can be something a character would use if available. They draw or make the invention and describe the purpose of the creation and the directions for its use. Students re-write classic works in modern terms.