Organization is critical. A demo is usually used to start off the activity. This is where they learn the most. This should always include a game where there is less than full pressure on a player as they use 1v1 skills. This allows more experimentation and increases the chances of successful new fakes and cuts.
Training always starts with a demo.
The group of games for each session are selected to work with a common topic. The players are already broken up by team colors so we set up competitive games that last a few minutes and then rotate the teams. This makes the environment game like and competitive. The players work harder with this set up. Games are set up on small fields to emphasize limited time and space.