But once the mission gets rolling, its outcome depends chiefly on the soundness of the plan. You can assume the lead of any team at will, change the ROE of the team you are leading, and issue a hold command for all the teams. To get in on as much fun as possible, plans can be set up with the intent of switching team leads at critical times. Here is how a typical mission might go. Scale a wall to the second floor and place a charge.
Shooting is heard in other parts of the building.
Red Team appears after clearing the first floor, while Gold Team is clearing the rest of the second floor. With the hostage now in tow, you hastily follow Gold Team, which runs interference to the extraction zone. Red follows you out. In two shakes of a lamb's tail, the mission is finito. If there is a problem with the plan, the first hint of danger will be dead teammates.