Rationale Any time a game can be constructed to support concepts that are usually learned through repetitious paper and pencil exercises, it is both relevant and welcome. Being highly social creatures, middle shcool students eagerly embrace any activity that involves interaction and fun. Card games are especially appropriate due to the fact that they are portable, easily stored, and require virtually no set-up time. Rules Two to four people may play with one deck of cards. The dealer deals out six cards to each player.
Players assess the cards in their hand.
Play progresses in a circle starting with the person on the dealer's right. After laying down any combinations already in one's hand, the player picks one card selecting either the card that is face up or one from the face down stack. If the face up card is selected, another card is flipped over from the stack. The game continues until there are no more cards in the center stacks. Do the same for each set.