The actions that are available to choose from are Draw a card from your deck, Deploy a unit to your Base line, or Move one unit one sector. To initiate an attack, the attacking player must discard any card from his hand and advance up to four units from one area into an adjacent enemy occupied area. Both players then allocate artillery and helicopters, then roll two dice for each unit, and apply terrain modifiers. Highest roll gives a hit. Two hits eliminate the unit.
Victory is determined by occupation of sectors.
Laughing Gravy is touting BattleGrid as a light but different strategic game, and they are spot on. Although packaging the game in a video cassette container may turn off some, I applaud its compactness and durability. I wish more games would come this way. The cards are not playing card quality, but are durably laminated with nice graphics, and have two corners cropped to more easily identify the wounded ducks hen they are inverted. Even though the graphics are units from the Vietnam era, don't expect any resemblance to an historical simulation.