In this article Scott walks the reader through creating a a bit of the Gulf Coast using WCS 5. He describes how to use the Texture Engine to create photorealistic beaches, water and cliffs. He adds an idyllic touch to the scene by placing a boat in the water using a foliage effect. World Construction Set was honored with this same award the last time Animation Magazine issued these awards. Thank you to everyone at Animation Magazine for this honor.
Visualizations are full, live orchestras of information.
Traditional maps are just tinny, inferior recordings. Reviewed by Fred Limp GeoWorld Magazine Web page with screen shots. In addition to the new GIS data formats and processes supported in WCS 5, there's a substantial list of new features. In a traditional 3D program, creating millions of trees would eat up all your memory and take an eternity to render. Each tree would have to be an individual model.