The production values, the themes and the depth of this game are some of the best ever. Grandia Almost nothing happens until midway through disc 2. Also, the dungeons are flat out annoying, as they are 3D and most have very little scenery variety, making navigation far more difficult than it should. The magic system gives a false sense of customization, as everyone learns the same spells in the end, if they feel like casting them enough times. The battles are fun, though.
Most games based on movies suck.
Metal Gear Solid could have a movie based on it, instead. The goal of the game is to sneak around, which makes for many interesting situations. That's not to say it's without combat, though. One of the most important tactics is the neck snap and eventually you'll get an item that let's you become invisible. It's not all that much fun.