A card game is useful for practicing and learning the above types of commands for several reasons. First, the competitive nature of the game will add excitement and interest to an otherwise sterile topic. Third, players will see alternative methods of giving commands through the other players' tricks. Finally, it will break up a long workshop that is mainly procedurally based. The first is a competitive game played like Rummy with the following variations.
Players receive one point for each card in any trick that they lay down.
Players may pick up more than one card from the discard pile. This variation is played like Rummy with the following variations. The dealer is always the instructor. All cards are shown face up. The instructor and other participants help the current player figure out if there is a legitimate sequence in his or her hand.