Yeah, jaw-dropping is an overdone phrase I'd rather not use, but my thesaurus can't come up with anything more appropriate here. Of course, there are a few flies in the ointment. The pace of the game is too fast. The PC always works the ball quickly, running up the court and generally going on eight cylinders at all times. I'd prefer this to the often glacial pace of the real NBA these days, too, but this is still a little much.
Players can get vertical in a hurry, and in a big way, resulting in far too many blocked shots.
This can lead to a lot of frustration when first playing on All-Star difficulty, as it seems like most of your shots are smacked back in your face. It also results in a fair number of goaltending calls. Running still feels rather uncomfortably like gliding. As happens every fall when I get back into an NBA Live title, I spent the first couple of games just trying to stay in-bounds. Fouls aren't as numerous as they should be, even when the Defensive Fouls slider bar is cranked all the way to the right.