The slips allow the player to retain their current orientation but slide one hex to the right or left. Ahead fast allows the plane to move two hexes. Ahead, left, right, and hard right allow the plane to change orientation and move one hex in that new direction. An immelman allows the plane to move forward one hex but completely reverse orientation. A stall allows the plane to stay in its current hex with the current orientation but runs the risk of throwing the plane into a spin.
Planes can fly on one of five altitudes.
Descent is always possible but planes can generally only ascend when moving forward and trying no wild acrobatics. Moves are plotted using a unique control panel which is styled after a biplane control panel. The deluxe version is modelled in wood with leatherette padding round the edge and is quite striking. Ammunition supply is recorded using brass .22 casings. Damage is recorded with brass cribbage markers.