Like LoK, Shadowman's gameplay elements are a mixture of platform and 3rd person action adventure. If you have played games like Tomb Raider you will instantly notice the similarity. Thankfully it goes beyond that game, though. For example, one very cool feature is the ability to equip a separate weapon for each hand. And the creepy music keeps the atmosphere thriving, and is a great example how good music can pull you into a game.
Sound effects are also nice, and bits eerie crying and moaning keep it spooky.
The difference is night and day. The story line is different although similar to Soul Reaver. You won't know the meaning of pain until you've seen the game engine cut scenes. The control, unfortunately, has some issues. It just doesn't feel very tight.