There is also some grand Star Wars style music that accompanies the start of the game and can be heard throughout various levels. The sound effects are brilliant with superb laser effects, echoing footsteps clanking across metallic corridors and the sweet cooing of the babes as you rescue them. This is all very nice but the real topper is the magnificent voice-overs for Blasto that have been provided by the late, great Phil Hartman. The one liners are a riot and a welcome addition to the title. Playability Gameplay in Blasto is perhaps the biggest complaint I have with this title.
Movement is somewhat clunky and labored at times.
The premise behind Blasto is a simple one. You are a righteous do-gooder whose job is to rescue babes that have been captured by an evil alien armada. You start off the game at the spaceport and make your way along sidewalks that apparently hang in deep space. As you walk through the spaceport there are various buttons that must be pressed to open passageways somewhere else on that level. Sometimes you need to backtrack after pushing a button and try to figure out just what has been opened and where, but luckily for the most part there are floating platforms that can used to get you to your next destination.