It's a radical new approach to that market and we're very excited about it. We planned Rune as a franchise, so we have other Rune related materials in the works, though we really can't say anything. We will be at E3 showing off a big project, but I can't really give many details on that until the show. Sorry to be so evasive, but I'm not at liberty to reveal anything yet publicly. The whole team was very excited about what we put in there, and as I stated, we actually cut some materials.
Port is a dirty word when talking about consoles.
There's really little point to just taking a PC game and throwing it on a console. The console fans don't want that, and developers are ill served to do so. We aren't content to just 'port' Rune or HOV over to a console. Rune always was more of a console style of game than it was a PC game, but in it's PC state it wouldn't make sense to just port it over directly to the consoles as is. I can't really talk much about console plans for the Rune franchise just now, suffice it to say that we do have plans for a next-gen console for Rune.