Your club organizational leader or enrollment coordinator will give you a form when you're ready to sign up for projects. You'll notice that each project has a computer code number assigned to it. Mark that code number on the form. Some projects have more than one level, such as, beginning, intermediate, and advanced. If you've had a lot of experience in an area, you may want to skip the first or beginning level of a project.
Some projects also have age recommendations.
If this is your first year in 4-H, choose one or two projects to concentrate on. Usually you can spend more than one year in a project unit because there are enough ideas there to span two or three years. Most 4-H'ers take the levels in order, but what you decide to take as part of your project work is up to you. If you are a 4-H youth or adult leader, notice that some project code numbers are just for you. For example, if you are a leader for all of the Shooting Sports you will use code 630.