They are predetermined for each scene. As such, character movement appears awkward at times when viewing from an unfamiliar perspective, especially when fine aiming is necessary to manipulate objects in the environment, such as aiming a gun or throwing an object in a certain direction. This can be frustrating because certain objects can only be found or actions be taken if the protagonist is positioned in exactly the right place onscreen. An option to control the camera angles is preferable. A perspective may be chosen more for cinematic effect rather than effective gameplay.
Some puzzles are too obscure.
More freedom to freely explore the haunted mansion will be an attractive detour. There are too many combat sequences. Frequent game save is necessary as the player can die easily and rather unexpectedly should the player encounters a deadly enemy suddenly around the hidden corner. Limited save slots are unnecessary. This is because the CD-ROM drive is used continuously to stream off the audio soundtrack.