Events occur independently within the game, so if he misses those ladies viewing the painting chatting away, he may not get another opportunity to catch them later. I was able to watch quite a lot of dialog between characters, and I have to say the story up to now looks quite good. Jane Jensen was on hand to answer questions, although most people are aware of the story by now. It involves a mystery and murder as Gabriel attempts to penetrate the foggy world of the Knights Templar. The story runs over 3 days in the game and Grace's portion will be on day 2.
Puzzles are quite difficult, since they wish to bring back hard-core fans.
They will require the use of the camera to solve portions of the mystery, the use of eavesdropping and also the acquisition of objects which must be combined in order to use or obtain other objects. One such puzzle was explained to me, when Gabriel wants to use a Harley but is not allowed to rent it since another person has reserved it at the rental agency. He must go through a complicated sequence of task to obtain objects in order that he may rent the Harley. In another sequence, Gabriel must use binoculars and discovers himself under observation. The details are intense, and if the level of detail I have seen is maintained throughout the entire game, then Sierra Studios should have a winner in Gabriel Knight III .