While the computerized riders did not provide much of a challenge during normal races, they seemed to have the upper hand during the freestyle and combined competitions. During these competitions, the game forces you to use all of the available tricks in your repertoire. The biggest challenge is overcoming the limited trick list and making sure not to use the same tricks continuously. This is where holding your tricks for extra seconds really comes in handy, as it will help rack up additional points and counterbalance the small trick list. Besides providing different challenges, each of the game's nine outdoor tracks offers a selection of shortcuts and hidden routes, some of which require major air to reach.
Tracks range from the dry desert to the frigid arctic, and each presents a unique racing experience.
Some tracks have huge jumps and deadly drops, which you need to take into consideration during the race. In fact, the tracks can present more of a challenge than the other riders if you are unprepared for their many twists and turns. Graphically, Z-Axis' Freestyle Motocross is already looking better than anything Acclaim has managed with the Jeremy McGrath Supercross series. While the riders and bikes are a bit blocky, the tricks and the environments look good. And like Mirra BMX, Freestyle Motocross utilizes Z-Axis' Skeletal Dynamic System, enabling crazy crash animations that are different every time.