All viewers are affected by the following characteristics, but the effects vary by age group. An effective rating system must address this issue. The graphic presentation affects all viewers more than implied. Older children will be more affected by implied or abstract consequences of events. Younger children are less upset when the focus is not on the violent act or the threat of violence than when the focus is.
Older children tend to be frightened by either focus.
Criteria Products in the Universal category would not contain anything not generally acceptable for people of all ages. At the same time, a game receiving this rating is not automatically appropriate for young children. For example, games in this category could contain animated violence or the use of language which some might find objectionable even though it is in common usage. Products in the Teen category could contain realistic or animated violence, profanity, scenes with brief nudity or the depiction of casino-like gambling that could include betting. Products in the Mature category may contain content which should be examined before allowing anyone under 17 to use.