This course explores writing Java programs in an object oriented environment from stated problems or specifications. The course covers the fundamentals of Java programming to include syntax, object oriented programming, graphics programming, and developing comprehensive projects. Graphical User Interface techniques and Usability Heuristics will be stressed. Students are expected to log into the site at least twice a week.
Work is due when scheduled.
Failure to meet deadlines will result in a reduced grade. Students should be prepared to spend 4-7 hours per week in the research and assignments. Each student is expected to participate in discussions or real time chats. Top Materials You may purchase the textbook for this course at any of the five NVCC bookstores. See ELI Policies and Procedures for locations and phone numbers.