Originally designed to be used in a 3d client for WorldForge, it evolved into a stand-alone product which can be used in many different kinds of projects. This release is significant due to the extreme scarcity of Free Software options for skeletal-based animation, and thus may provide a very important advancement for Free Game development projects. The WorldForge project is especially excited about the potentials this new product provides, and anticipates growing a sizable library of skeletal models for free game developers to use in their games. For more information about Cal3D, visit here . In addition, they recently posted a Java version of the classic game LodeRunner.
Vertex weighting is a technique for blending geometry based on two different modelview matrices.
Download the demo here . It can unwrap a 3D model and export the mapping to a bitmap texture which can then be painted. For details and downloads, visit here . There's a new discussion topic online about Randomness In Games , submitted by Alex J. Champandard. The discussion section on flipCode features new game development-related topics periodically, about which you're welcome to share your opinions.