The main features are a control tower in the central hanger which activates traps, a hanger and a catwalk outside of the hanger where there is a place to dive off thousands of feet into a large lake, then ride the elevator back up, you'll never get bored. This file is only the demo version. All the information is in the readme. PM Outatime has worked out some bugs in his time travel preview level and now has released his final version. A player pushes a switch and they are transported to oasis's good future, bad future, or present.
Music is included as well.
In addition, the Blade Runner Agency TC is in need of level crafters, cutscene creators, and such. Meantime, they whipped up a sound file that shall be used in the opening cutscene. It is much like the opening narration from the movie Blade Runner, that was later omitted from the movie. The gameplay is fast and furious, there is no opportunity to camp, the framerate is good, the weapons well distributed, etc. The level has a few traps and 2 secret walls, one which holds the concussion rifle.