The Trenches has posted an interview with Deus Ex's lead designer Harvey Smith, aka Witchboy. More than you would believe. We humbly hope to set a new standard in pleasing players with our interactivity. Nearly every square yard of the game has secrets and interesting interactions. And most doors in the block can be opened.
Someone usually lives there.
In each room there are tons of items with which to interact, and lots of secrets. Deus Ex is currently being ported by Westlake Interactive, and is expected to be released a few short weeks after the PC version ships. It will be published by Aspyr Media. Check out the rest of the interview for more info and screen shots. High-Res Summoner Shots Daily Radar has scored some great new eye candy from Volition's upcoming RPG, Summoner .