This variable is used for Player-based authentication only. In Player-based authentication, the Player registers by sending a special .rm clip to the server. The path to the plug-in text file or DLL for the database specified by AuthDBName . Name of mSQL or ODBC database, or path to supplied text file data source. If no value is specified, Authentication is considered disabled.
Many databases require a username and password to read or write data.
The RealServer will present itself to the authentication database using the chosen name and password, so must be able to operate under the access restrictions imposed on that username. AuthAllowDuplicateIDs Establishes whether multiple users all using the same user ID and password can retrieve secured content. Under User-based authentication, customers logged on with the same user ID and password and allowed to access secure content. AuthAllowDuplicateIDs 1 Realm User-defined keyword that is used to encrypt users' passwords in the authentication database. As an added security measure, passwords are encrypted.