I was hesitant as the game system had been described to me as being simplistic and full of bugs. The combat resolution in East Front is much less detailed than Steel Panther's . For example there is no calculation for each round and no detailed per-side armor factors, just one defense rating. Each value erodes according to range. The player can check a graph in each unit's info box which displays the attack value at different ranges.
Platoons attack individually, except in assaults.
Attacks are resolved by taking into account terrain, leadership, disruption and ammo supply. This results in disruptions, morale checks, retreats, and step losses. Each step represents one tank or half a dozen men. Units also have assault ratings. Assaults can be carried out against adjacent hexes and several units can participate.