If a player throws a 7, he can choose whether to move the thief or the pirate ship. If he moves the pirate ship he can steal from the owners of neighbouring ships. If a player plays a knight card, he again has the same choice. A ship can neither be placed at nor removed from an intersection adjacent to the pirate ship. For 3-4 players.
Preparations Lay out the main island in accordance with the basic set rules.
The rest of the tiles and number chips listed under 3 are used to form the small islands. Remember to use plain sea-tiles, not those with harbours printed on them. For the first village which each player founds on a little island, he will receive a flag tile which he places beneath the village. It does not matter whether other players have founded a village there or not. For 3 players.