The aggressor may add tiles from behind the screen to outnumber the defender to win the conflict. The defender then adds tiles from behind the screen to tie or outnumber the aggressor to win. The defeated party must withdraw the losing leader. In the case of external conflict, supporting tiles are also eliminated. The winning party, then, receives the appropriate victory points.
Traders can capture any of the ten treasures that begin the game on the starting temples.
Treasures act as victory points in any category where a player is lacking. In conclusion, this is a fascinating game for all involved. It takes a little over an hour to play. Because of hidden scoring, everyone is in the running until the very end. The game's seemingly high price is reflected in its quality components.