The writer was so concerned with sounding cool, hip, and casual, that they forgot to effectively explain how the game works. You cannot develop a coherent strategy or even decide upon suitable tactics because nothing in the game is properly explained. Game mechanics are explained only in the most vague terms. The back of the manual contains page after page showing the exact unit strengths as you alter the difficulty setting, when a simple explanation that the strength of the winning side's units decreases as you move down in difficulty level would have been sufficient. An order of battle showing unit organization and reinforcement schedule would have been much better and more helpful.
Morale is basically the same case.
It is mentioned, it exists, it affects game play, but that's about all you are told. Units fall in and out of radio contact and you will never know why. Okay, so they didn't bother to explain how the game works. Well, unfortunately, the game itself doesn't help much either. Shoddy VGA graphics make units almost indistinguishable from one another.