Structures Pikemen and halbardiers are among the strongest basic foot soldier units available to any army. While somewhat slow, they have respectable combat ratings. Marksmen can get off two shots at a target in each ranged attack.
Standard griffins are able to counterstrike against two attackers per turn.
Royal griffins can counterstrike an unlimited number of attackers. Crusaders deliver two blows per attack. With their great offensive and defensive power and flying ability, angels and archangels are among the mightiest creatures in the game. Additionally, the archangel is able to resurrect dead allied units, one per combat. Gone are the days of the Chess-like formations.