This contrast allows players to get into the mood to truly role-play their characters well. The load time between zones in Anarchy Online is very small, averaging between five and eight seconds to load a new zone. Since the players are given apartments to customize and live in during the course of the game, it is necessary to make the cities believable and livable. Each player is given a completely customizable apartment, which can be remodeled, if a player has the cash. Access can be given to friends as well, so meetings could be held or parties could possibly be thrown.
Nightclubs exist in the lower levels of the city for players to meet up and dance.
Meeting other people in Rubi-Ka can be done through up to seventy different gestures and animations, including waving, shaking hands, and saluting. With so much to customize and such an immersive world, it appears that one could play Anarchy Online nearly forever. Funcom has made a decision to make that impossible. The story of Anarchy Online will end four years after it begins, allowing the game to have a persistent, coherent storyline. No plans have yet been revealed, though an Anarchy Online 2 is definitely a possibility.