This is the only pavilion from which cards may be retrieved. To show this, the die is placed on the pavilion corresponding to the number rolled. The player to the left of the start player takes the 3 fate die and waits for his action. On a players turn, they may move any of the officials that they like, not only the one they chose on their Selector. The official is moved as far as possible either vertically or horizontally until an obstacle is encountered.
Obstacles are walls, roofs, and other officials.
An official must be moved during the player's turn and may not end in the same place. The player may end their turn at this point or move the same official at a right angle to its previous move to the next obstacle. When a player ends their turn, the official is left on the space in front of the obstacle which stopped its move. If a piece is moved into a dead end, then the movement of that official stops immediately. During a turn, the starting spaces may be crossed just as normal spaces.