Of course this is an online game and the patch mechanism is built into the executable itself. Even after the game is released in January, we're going to be well on the way building the second campaign to lead off from where the first one finished. Adding additional races and creating more content and story-line. What you are describing is really the scenario based system but also what is possible is actually taking several different servers and linking them with jump gates and having something truly persistent. That's what we hope will be the overall end of the product.
Time is the big factor here.
The updates will be coming pretty regularly and pretty consistently - definitely on a monthly basis. There will be new additions, bug fixes and general changes. We are going to be constantly creating content even after the game has gone out of the door. You'll buy DarkSpace, I and the product will evolve from there. We talk with Producer Mike Schmitt about the Lara's last visit in old school form.