Stunningly realistic graphics. Up to a 1000 units in a mission. Bridges, houses, trees, fortifications, entrenchments affect visibility. All on screen objects can be destroyed, craters and trashed units persist. German, Russian, French, American and British missions.
Units gain experience and which they carry on through the missions.
Sorry, no comment. We are trying to protect this group of creative geniuses from the upcoming hype. This is why we keep them locked away in a dark basement somewhere out of view. Actually their only contact to the world beyond is the flat food, that we pass them beneath the door every eight hours. Even though one has to dig though quite a lot to find a gem like Sudden Strike, we consider it worth the effort.