In the latter method a numerical measure of the importance of a projection is used to increase the frequency with which we select revealing projections over unrevealing projections. These have been developed recently. Our work involves exploring the use of these controls in the C2 environment. Briefly the C2 Virtual Reality environment is a structure that has 3 to 4 walls. Perspective is changed as the user moves virtually through around and through the object.
Several users can view the same object provided one user controls the movement.
Adapting the C2 interface to allow the different methods for generating sequences to be applied at will. Keeping track of location of the current projection in the high-dimensional space, and relative positions of projections, ie navigation tools. Coordinating the use of other tools such as interactive brushing, painting, isolation, identification of data. Displaying several 3-dimensional projections simultaneously.