Visions' space sim Terminus is quite a departure from the typical mindless shoot 'em-up. Instead of forcing you to fly a preset series of missions with limited ship and weapon choices, Terminus gives you the freedom to choose what you want to fly, where you want to go, and who you want to kill. Freedom has its price, however-make the wrong choices, and your atoms will get scattered across space by your gleeful foes. One of the pluses of the Newtonian model is your ally, momentum.
Ships require significant amounts of both time and thrust to change course.
This is especially useful when facing a massed clump of foes. Their efforts to hit you will often break up their formation, enabling you to deal with them individually instead of as a group. Speed is also critical in many of the story missions, which require you to intercept enemies before they can escape or before they destroy or capture important objectives. Distances between jump gates and ships in Terminus can be huge, and a leisurely pace will lead to a quick loss. Of course, high speed has its drawbacks too.