Template Patterns Patterns are perhaps the most powerful tool for code reuse today. Patterns can be used to create new classes or members. They can also be applied to existing classes and members.
Templates are useful for simple classes as well as links or attributes.
Modules are typically used for more complicated design patterns such as GoF design patterns or Coad class patterns. This part of the Together Tutorial will focus on template patterns. At the end, we will show how to create your own class template pattern. Stub Implementations put dummy return statements in non-void operations. Properties create attributes with getters and setters.