Spending Money simulates buying items like a sweater or a soft drink. Students select correct combinations of bills and coins. Every transaction is unique, because Spending Money generates hundreds of purchasing situations randomly. You begin Spending Money by clicking on one of three icons. The QUIZ mode is a simple introduction to money skills.
Users pay for randomly selected store items, one at a time.
Exit the program. Click here to receive your shopping list. You're able to choose from a range of choices that will fit the bill. Click to hear your amount spoken aloud. At the start, you always have enough money to purchase all the items on your Shopping List.