If you must retreat, try to run backwards so you can keep your guns on your pursuer. Toss grenades to discourage pursuit. Think twice before picking up weapons or items that you don't need. A clever player will notice missing goodies and may be able to track you as if you'd left a trail of breadcrumbs. Quake II adds the ability to selectively drop items.
Most players have an uncontrollable pack rat habit of collecting any weapon or item in sight.
As soon as someone attempts to scoop it up, Willits rewards the sucker with a rail gun slug to the noggin. Indeed, Quake II adds new PsychOps possibilities to the DeathMatch cauldron. Besides the addition of the female character and numerous skins for both genders, Quake II gives players the ability to gesture to each other. You can point, wave, salute, grab your privates, and even flip someone off. To truly rattle or enrage your adversaries, give them the bird before delivering the deathblow.