Players will find themselves caught in a convoluted plot that has more twists and turns than Route 1. So frequent is this situation, that it almost becomes a little ridiculous. All in all, the plot is no where near as stimulating or involved as Final Fantasy VIIs or Final Fantasy IIIs, but it is good enough to keep players wanting to see the next major scene. Probably the most satisfying portion of the game is building up your characters. Each job has specific strengths and weaknesses and skills but characters can jump from job to job between battles as needed.
More advanced skills cost considerably more job points than basic skills.
The actual job system is extremely complex and well thought out. The actual classes range from fairly mundane thieves, knights and mages to more advanced classes such as lancers, geomancers and mediators. Varying elevations and environmental hazards add considerable need for careful planning. There are really only a couple of criticisms to be made of the game. The only enemies who possess set strength are the bosses who appear to be linearly set at various stages to ensure that you have spent at least some time developing skills and generating cash.