This course discusses software development processes, models, and techniques necessary to successfully develop large-scale software. Each student will participate in the development of a software project. 676-4 Computer Graphics I Principles for the design, use, and understanding of computer graphics systems. 677-4 Computer Graphics II Covers selected topics in detail, including hidden line and surface removal, shading models, curved surface generation, and color models. Students are expected to understand and implement sophisticated algorithms in these areas.
Projects are individualized and creative.
Selected papers are used for in-depth material. Emphasis is on the design of graphics systems. 699-1 to 5 Selected Topics Selected topics in computer engineering. 700-3 Principles of Instruction in Computer Engineering Survey of available instructional materials and discussions of educational theory and techniques leading to more effective instruction. For graduate teaching assistants only.