Landing in 1080 is easily the most difficult aspect of the gameplay. You have to make sure you're not leaning too far back or forward, and the slope of the ground even comes into play. It takes a while before you'll be consistently landing tricks, and at times this steep learning curve gets frustrating and annoying. But in the end, the added difficulty is a welcome addition. Although not as intuitive as the mediocre Steep Slope Sliders , the analog control in 1080 is good and gives the game a nice feel.
Racers buck and turn based on a pretty decent physics model.
To spice things up, the designers added slight changes to the courses depending on your mode of play. On one run you might be in clear weather, while on another run you're engulfed in a near white-out. This makes it an imperative to familiarize yourself with every nook and cranny of the course. And like many N64 games, in order to find new courses, you must meet certain objectives. Many of you will be knocked out by the graphics and the number of cool tricks, but beware.