VR is an immersive, multi sensory experience. There is need for mechanisms allowing people to easily adapt themselves and their behavior from VR to reality and vice versa. Ergonomics of visual displays Up to now, the major interest was paid to visual feedback and visual display technologies. Research Directions in Virtual Environments . NFS Invitational Workshop, Univ.
Opinions vary on the minimum acceptable frame rate.
Latency is the time between when a user instigates an action and when the user sees that action manifested in the application. Latency is the time between when a user instigates an action and when the user sees that action manifested in the application. A variety of interactive applications need collision detection. Research Directions in Virtual Environments . The user may move about within the model, viewing from different vantage points, or the user may be permitted, depending upon the system, to alter the model.