The Elephant can move in any of eight directions. Just as the Bishop is limited to half of the squares on the board, the Elephant is limited to a quarter of the squares, and the four elephants run on different circuits and can never threaten or guard one another. She can move in any of 26 directions like a King, but is, of course, not limited to a move of one square. A Knight at the center of the board can move to any one of 24 squares. Additionally Pawns may move straight up or down one square.
Pawns attack the ten squares directly to the left and right of the five squares they can move to.
Therefore a pawn a Ve5 could move to IVe5, IVe6, Ve6, VIe6, or VIe5. The pawn could attack IVd5, IVf5, IVd6, IVf6, Vd6, Vf6, VId6, VIf6, VId5, VIf5. On its first move a pawn may make a double step in any direction but may not combine two moves in different directs. His opponent may capture by en passant subject to the restrictions of standard chess. When capturing a pawn may not be blocked in this way.