The staff was busily working on the project and could not tear themselves away. What this means is that you can look and jump up and down and even go underwater without the distortion seen in simulated 3D environments, such as Doom. You can now move in six directions. Each character has an incredibly detailed 500 polygons per character with light-sourcing. Each character has height, depth, and width and is not composed of cell animation.
Quake continues the tradition of violent mayhem against the innocent denizens of the underworld.
I guess its the underworld. The CD will contain seven unencrypted levels and the remaining levels will be encrypted until you get the correct code. The game comes in four difficulty levels easy, medium, hard or nightmare. The first three difficulty levels are simulated with three short entry hallways. Nightmare is so hard they hid the entryway.