You can have up to five generals at a time. They lead your attacking armies to greater success on the battlefield, and actually gain rank with victory, making them even more effective. The pesky rebels will arise randomly in any weakly protected territories. Therefore, you can't just walkthrough an area and leave one battalion in each territory. You should have at last three in each.
Rebels are like any other army in that, given the strength, they too can build generals and forts.
Terrain acts like terrain in Ultimate Risk . You can't place forts in mountains, for instance. This adds a nice touch of realism. Prisoners of War. When you defeat an enemy, you may capture some of its troops.