Time is getting tight to finish by the end of the month, but still looking good. Found a really cool way to make a neon sign, complete with realistic lighting. It will appear in one of the maps. This past week the ending has been determined, which brings the planned map total to 17. However, doubling my system RAM to 384MB cured that little problem and brought the compilation times way down.
Progress continues. . .
I finished one more map and went back and did final lighting and play testing on some of the prior ones. Some of the prior maps were changed a little to incorporate a new character I evolved from Barney, after I figured out how to use Milkshape a little. Well, the past week saw lots of progress on the construction of the last few maps. Spent some time finishing up the web pages for release on Planet Half-Life, and added two more screenshots. This main news page will be updated weekly during the final developments of this mod, so check here periodically for the latest news.