It has been summarized to death. Gameplay is typical FPS, but wasn't typical in 1998. NO GAME has the environmental graphic quality that Unreal has. There have been better monsters and character mappings, like Half-Life, but not better effects of water, fog, skies, lighting, etc. The sound is everything it needs to be.
Positional sound is great.
The monsters are much more startling with the sound coming through headphones. All Reviews Submit your review.