It's more about gameplay. And that's A-OK with us. In terms of sound, Rush 2 has, thank the heavens above, made some big advancements. The God-awful music of San Francisco Rush has been completely eliminated and replaced with funky jungle beats and standard techno tunes. Each type of car now also has different sounding engines, but none particularly stand out.
Nothing sounds especially bad, but once again, no boundaries are broken either.
Again, it would have been nice if Atari had added a little more variety instead of reusing many effects from the first game. I may very well be the Rush franchise's biggest fan. I absolutely loved last year's game and was hopelessly drooling with anticipation over the arrival of Rush 2. When I first sat down to play the semi-sequel, I have to admit that I was a little disappointed. I was expecting nothing but thrills and spills, jumps, flips, huge hang-times and glorious crashes.