Porting and Compiling 4.1. Automatically defined symbols 4.2. Compiler invocation 4.2.1. Compiler flags 4.2.2. Preprocessor symbols conflict with prototypes in the code 4.3.5.
Programs start busy-waiting.
Interrupted system calls. Debugging and Profiling 5.1. Available software 5.2.3. Core files 5.3. Shared vs static libraries 6.2.