To gain commitment and firmly establish a constructive climate, all decisions must come from the educators themselves. A great deal of attention has been focused on interactive multimedia, especially within the educational domain. Many educational institutions have produced different types of educational interactive multimedia courseware to replace or enhance educational activities. Experiential learning refers to an encounter that the learner experiences and from this encounter learning is initiated. By role-playing the participants use their own experiences and their assigned roles, while understanding problematic situations.
PIER follows four phases as outlined below.
How PIER is applied in this research is described in the next section. A group of people experiences a problematic situation through role-playing in a multimedia scenario. The duration of this activity is three hours. Duration one week. Debriefing and discussion.