Gauntlet Invented and implemented by Phillip L. Leduc, December 2000. Gauntlet is a fast and furious game of unequal forces that challenges players to take on the role of underdog. Players have mutually exclusive goals. The object of the game for the runner player is to survive a gauntlet of blockers and reach the last rank with just one piece. For the blocking player, the object is to capture or block the other player's runners.
Pieces move in one direction only.
Runners move up either shifting into an empty space or by jumping and capturing. Blockers move in a similar manner except that they move either left or right. In standard Gauntlet, captures are mandetory, with the moving player choosing between multiple opportunities. In additiion to the standard version of Gauntlet, there are five variants. Three with smaller, tighter set-ups, one with a shorter gauntlet for the runner player and the Artful Dodger variant which gives the runner player optional captures.