Fumes from this breath weapon will linger for 2d10 rounds, so characters should take precautions to avoid it's effects. Alcohol dragons use this breath weapon as a defensive mechanism rather than offensive. The third breath weapon is highly unusual, more dangerous then the first, and is in the form of a hiccup. The resulting goop produces the hiccup breath weapon, a bubble cloud similar to that produced by a horn of bubbles. The cloud is 60' long, 50' wide, and 20' high, and it lasts 2-12 rounds.
Movement is random as the affected person stumbles around.
A successful save vs. breath weapon indicates that the character closed his eyes before the goop affected them, in which case only the normal penalties for fighting blind apply, without the distraction caused by the pain of the goop in the eyes. If the victim's eyes are protected, as by goggles, the obscuring effects alone are operative, giving only a-2 modifier to hit for as long as the bubbles last. There is no save against the obscurement effect, as the cloud also affects infravision and ultravision. When the bubble cloud is in place, the dragon merely closes its transparent protective third eyelids and using a bat-like sonar, attacks. At birth, alcohol dragons are immune to poison.