Legends claim that part of the ritual is the consumption of distilled darkness. Darksouls can come from any spellcasting class that has access to the Darkness spell. The power of darkness meshes well with the abilities of rogues, and the two often mix. Clerics of evil gods or gods of night and darkness commonly become darksouls as well. Fighters and rangers rarely become darksouls, and neither do barbarians.
Monks benefit from the class but often find it difficult to meet the requirements.
Darksouls are often nocturnal, stalking the night while most people sleep. Fear and anger follow a darksoul in places he reveals his darkwalker form. In uncivilized lands, darksouls are often killed when discovered. It is not uncommon to find darksouls associating with shadows and other undead. Class Features Weapon and Armor Proficiency Darksouls gain no new proficiency, but they retain any proficiencies acquired from other classes.