Consider a programming course taught in conjunction with Academy97's N-able technology . With NCs at the helm, students will be able to write, compile, and execute Java all within a browser environment. As these applications proliferate, the utility of these stations will increase dramatically. While NCs are less expensive than PCs, the difference between the two is otherwise insignificant. One issue that raises concern is access to this wonderful world of technology.
Many young people enter into the world of computers via gaming.
Girls tend not be as interested as boys in spilling an enemy's lime-green guts all over the virtual ground. While folks like Brenda Laurel at Purple Moon are making great efforts to include both genders, the majority of commercial computer entertainment is targeted at males. I'd like to suggest that Java, as a network-aware and interconnected technology, is able to support games that will appeal to both genders. Research done at Purple Moon software indicates that girls responded best to social uses of computing, including networked environments. Economics also play a large role in access denial.