I am not interested at all in television like video games. I have strange ideas about game design that are not strongly goal-oriented, which have instead a very deeply interwoven semantic network that makes it possible to approach related goals from many different directions. I am very interested in the aspect of modeling that uses variable capabilities to control the manner in which a local world environment behaves. Note I'm not very concerned about the three dimensional spatial aspect that servers as a focus for many folks who are interested in virtual worlds. All Rights Reserved.
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