We've also got another reader favorite, a new Top Ten list, and we'll have a brand new Big Fuzzy Focus as well. So, in my neverending quest for QotDs, I happened to ask our lovable Content Manager Ash if he could contribute one. Quake III would smell like gunpowder and burnt flesh. That and Klesk crap, he does his business anywhere. Add a bit of dried blood smell and brushed metal and rust.
Nothing goes along with mayhem and gore like a nice cigar.
You've got John Carmack, smarty man, doing the main engine programming. Jim Dos doing what I presume would be game coding, and rumor has it Mr. Elusive, Jan Paul van Waveren, is doing AI work. That's five programmers, all specializing in different things. This is going to be bloody fantastic, people. Contact us for more information on GameSpy Industries.