The signing of Creatures is part of our strategy to provide a diverse choice of excellent games for a wider audience - not only action games for avid gamers. The Creatures franchise has sold more than a million copies worldwide. In addition, Creatures has generated a phenomenal global on-line community due to the unique nature of the product.
Players can socially interact with each other by exchanging creatures and objects on-line.
As a result, Creatures has sparked a huge on-line hobby community with many thousands of unofficial, independent related web sites, and more than 250 web rings. Creatures models real biological systems inside your computer. The 'Norns' complete with their own biochemistry, brain, digital DNA and an environment in which to live. None of their behaviour is specifically programmed. The Creatures make their own choices.