The graphics have an odd, dithered effect about them in some areas of the game. While we like the style of the game, there is no doubt that it will ultimately be remembered, at least visually, as the platformer that aspired to be Rayman 2 and failed. Sound Sound effects are not Tonic Trouble's strong point and that's because there are far too few of them. Ed hobbles along well enough, but there is no indication sound-wise that he is walking on velcro or that glue is holding back his step. The game features traditional platformer beeps, bops, grunts, splashes, thuds and whacks, and nothing particularly out of the ordinary or exceptional.
Music is a different story.
A very well done acoustic guitar strum is used quite a bit and works well to add a bit of life to this sometimes yawn-inducing title. Another song sounds as if it is taken directly out of the original Super Mario Bros. and then played backward. Listen for it. All in all, the music selection in the game is one of Tonic Trouble's strong points. Comments I can remember back more than three years ago when Tonic Trouble was still called Ed.