The lack of a 2-player mode in SF didn t annoy me as much as it did Dale. What I saw instead when I played SF was plenty of wasted potential. There are some noticeable positives like detailed graphics, smooth animation, and responsive controls and some of the combo and weapon attacks can even be described as interesting. Unfortunately, the rest of the game is simply marred by horribly poor execution in almost every other facet. The camera angles are always revolving in an undesired direction and everything appears cramped to the point where enemy presence is constantly obscured.
Movie cut-scenes in between stages are deplorable.
Let s not even get into how the scenes make little sense and do little to further the scant semblance of a plot. Additionally, the stages are laid out in the most uneven of fashions. One stage may have a player needing to kill over twenty monsters while the next stage will only require players defeat seven. Not only is the gameplay non-progressive, it s also overly repetitive. Also worth discussing is the perhaps dishonest marketing strategy of having the title curiously similar to the infinitely superior Soul Calibur .