A player is sent out of earshot and upon his return must interact with fellow players until he is aware of the famous or occupational identity the audience has chosen for him. After the audience assigns each player an animal, the players must explore the animal physically, verbally, then interact with each other as animals, and finally bring the animals up into human forms with attitudes and traits intact. Here the focus is on focus. The players much shift between giving full mental and physical attention, like the lens of a camera, to each other.
Players do a scene in which dialogue can only occur when some form of physical contact is made.
In much the same manner that a foreign film appears on late night TV, two players take a film genre and a relationship and do a scene from a movie, while two other players dub in their voices live. Each player is assigned an emotion by the audience. Two players take turns giving a speech on a subject of the audience's choosing. One player orates in gibberish. The other interprets in English.