The example he uses from an existing medium is the pilot for the television series Murphy Brown . There are other problems with Writing for Multimedia . This is not mere quibbling. Garrand seems to be aware of this problem. Perhaps more important are the subjects Garrand avoids writing about.
Most people think of multimedia as primarily video games.
Most people are wrong. Far more educational titles are produced for multimedia than games, one of the reasons half the case studies in the book are devoted to non-fiction multimedia productions. However, educational multimedia brings up a host of social issues which Garrand skirts around and doesn't actually address. In fact, there is a great debate currently going on in the educational community as to whether this is true, or whether students pay attention to the entertaining aspects of multimedia works without absorbing the information they are supposed to be learning. Another issue which demands an in-depth discussion, or at least some acknowledgment, is the replacement of professional teachers by multimedia information packages.