The fall stunt is a cliche of action movies and video games, and a tough bit of character animation. Fall stunts are hard to animate with keyframes, because the collisions with obstacles are hard to get right.
Motion capture is hard on the actors.
With Falling Bodies , fall stunts can be animated quickly and accurately. This effect is achieved in four steps. Set joint limits on the IK joints that limit the range of motion appropriately. Animate the character using keyframes or motion capture up to the beginning of the fall Use Falling Bodies to animate the fall. This scene is included in the download of the demo version.