Here the Irish or Scottish brogues sound perfect, as does British and other seasoned dialects, giving the populace more character than they would otherwise have. One problem is a hotspot action throwback to adventure games. You enter a room, see an opening and realize that your mouse will not let you go through it. I prefer a system where you try to enter that room, and the person stops you, then you can ask permission. Both are linear ways of handling the same problem, but they ve put the horse before the cart too often by using this particular system.
Puzzles abound and are quite creative.
One that had me stumped involved a series of reflective mirrors and laser-like beams of different colors. The goal is to move the mirrors to guide each light off the grid without crossing the beams. And an innovative lock-picking puzzle system that makes you really feel like you are playing a thief character is also well used. And often the view shifts in such a way as to make things very disorienting. The magic system is also simple and easy to learn.