The play starts with 17 wooden tiles being shuffled and placed on marked locations on the board. Each player enters by a separate gate. They may only enter buildings or other areas of the board through doors or gates. If a player moves across a square containing an envelope, they are allowed to take the envelope and look at it. They place the envelopes they have taken face down on the table in front of them.
Players can steal envelopes from each other.
The second player gets all of the first player's envelopes and the first player misses a turn. The guard moves in several ways. The locations are marked on the board. The player does not move and the guard is moved to the location they are in. If at any time a player finds themselves in the same room or area as the guard they must attempt to escape from the room.