In the game, players lead one of three houses as they battle to mine spice, build buildings and produce military units. The interface is stereotypical real-time strategy. Players view the battlefield from a three-quarter overhead vantage. A left-click selects a unit, building or function. Another click directs units to a location or enemy.
Most missions center on the production of spice or the destruction of an enemy base.
Enough is enough already. When Dune 2 was released in 1993, it was universally hailed by critics and gamers alike. Here was a new, fast-paced take on strategy gaming. Fast forward to 1998. No doubt Westwood has made an update that would do Paramount pictures proud.