However, the gameplay is where Project Titan really shines. The shots are unerringly accurate, the action unrelenting, and the lack of slowdown in noticeable because with so many targets on screen you're almost expecting it. The method of reloading your gun is the same as in the prequel, whereby you release a button to take cover, and then when you are ready to go again you press the button and you pop up, fully loaded.
New ideas are pretty sparse, but there are one or two very nice touches.
The most noteworthy are the boss fights. Now you have to be smart. By crouching down and shooting either the left or right arrow that appears on your screen, you can move your position. This not only gives you an edge as you're able to shoot the boss in the back, but also makes is possible to hit the boss at all, as sometimes you won't be able to see him, but he can still see you and pepper you with bullets. Project Titan isn't as good as it could have been, but still carries that Namco air of quality, and anyone with a decent gun would be well advised to pick this up.