Quod, a game invented by G. Keith Still, has simple rules, but playing well requires sophisticated strategy. The goal of the game is to place pieces on a grid so that they make a square. The player who makes a square first wins. Squares can be any size and orientation, and players have a limited supply of blocking pieces, which adds to the complexity and interest. Quod is played on a 11 x 11 square grid board with the four outer corners missing.
Players take turns placing pieces on the board.
The object of the game is to out-maneuver your opponent and be the first to outline a square, called a quod, by capturing its four corners with your colored attacking pieces. The blocking pieces are used to block your opponent's squares, but don't count towards making a square of your own. Y On each turn you place one attacking piece on the board. Optionally, before placing the attacking piece, you can place any number of blocking pieces, up to the six allotted. If both players run out of attacking pieces before either has made a quod, the player with the most unplayed blocking pieces is declared the winner.