Stadium representations are not of any real-life football stadiums, but the stadiums you do get in Blitz look very sharp. You can get anything from Old Snow Stadium to Sky Day Stadium and everything in between. While Old Day Stadium looks like a classic NFL venue, Future Day Stadium is its futuristic opposite. A pat on the back of ol' Midway is deserved for its depiction of field conditions. It's somewhat pleasing to see that you can decipher between grass surfaces and those ankle-twisting artificial ones, while snowy days are almost overwhelmingly so, with fog added to the mix.
Problem here is that the remarks get tired really fast.
Just like with other games, too many of the same comments grow stale in a matter of just a few games, but thankfully a lot of those comments can be disabled if you can simply hold yourself back from the dirty after-play fisticuffs. The simple, large-button menus are a breeze to navigate as you shuffle between the various offerings, from Playbook Editor to Season and Arcade modes. The Playbook Editor can be especially enjoyable, thanks to a simple interface that allows you to script out receiver patterns down to the very last juke. Meanwhile, the Season mode is a delight in the sense that it's so simple. With no stat-tracking, which would be completely nonsensical, in this game, you instead simply play game by game and follow your team's progress in the standings.