It all happens as follows. Then, I make some objects with implicit surfaces, ray-trace them and, possibly, animate. If I like what I get, I put them into the Picture Gallery and Animation Hall . New methods in modeling In ray-tracing, all information about the world is brought via rays. This information is collected usually on the surface of the objects the ray intersects, and we can see the resulting shape.
Rays are our sensors then.
Then, rays will bring us quite different information about the world. It may be distorted, but still interesting.