The game was originally designed with cross-platform portability in mind. Consequently, High Heat was running on the PlayStation2 within the first few weeks of development. All the things that have made the gameplay experience great on the PC will be in your face on the PlayStation2. As the sun moves across the sky, our shadows shift across the ballpark, casting ultra-realistic shadows over the field and the players. Vertex Lighting .
Night games use advanced vertex lighting techniques to enhance the realism even further.
Detailed baseball players Precise Models. Each player model contains up to 6,000 polygons. Complex geometry allows us the players to execute highly realistic motions. Decals and team logos, striping and piping, and other important uniforms details are all there, with an accuracy never before possible. Perfect Player Faces.