If that were not so, the game's course would be too deterministic, and we wouldn't like a game whose result was known at the beginning. In strategy games, chance is shown in the large number of possible moves. Because of the many moves, no player knows the winning strategy, which leads to victory. For example, this would be puzzles, quizlets, and brain teasers, which lose their attraction when they have been solved. 3.4 Competition Each game demonstrates competition.
Players compete in a game.
There are winners and losers. Even in cooperative games or when players work as a team, competition exists. In this case, the players compete against one of the predetermined situations, that means the players play cooperatively against the game system. A competition needs a system, in which the game results can be compared. For example, love, freedom, harmony, pain, sorrow, etc.