The CPU police were right on me and boxed me in. I'm proud to say, though, that there are times when the CPU police can't even come close to my car. The car physics in the game are close to reality. There is a noticable difference in the speed you are traveling. NFS High Stakes should appeal to both sim and arcade fans.
Players can turn damage off, to visual only, to physics only or all on.
The only drawback is in the career mode, users can't turn damage off. The feature has to be left on. Of course if that feature was available, it would have taken some of the replay value of NFS High Stakes away. It is not too difficulty to control your car, yet it also takes skill to maneuver your car. The engine does not punish novice racing fans like in Grand Prix Legends.