Internet play is smooth, and no warping or lagging was evident on any servers with below 40 players. Above 40 players, on my dsl line, the play got a little laggy. I love multiplayer filters. One can chose to filter out all servers but East Coast servers, European servers, or anywhere else. Instead of having to wade through a bunch of servers located in Japan or Australia, one can just look through a quick list of 80 servers located in your backyard.
Microphone support is integrated into the game, which is a nice feature.
Although most people aren't organized enough to use it, the feature is there for tribes to talk to each other, or just to chill out with a friend. The botmatches can be a good fight, but, unfortunately, Bots are not allowed during Lan games on maps with vehicle stations, because of their inability to drive. The bots can listen to commands given through the command circuit though, and can even claim jobs for themselves. The game is still buggy, but with the frequent patches by Dynamix, the bugs should soon be squashed. The loading times in Tribes 2 are long, and take quite awhile longer than in Starsiege Tribes, but do not last more than 1 minute and 30 seconds on my Intel 550 mhz, even when entering a multiplayer game.