Still, there is always room for unexpected plans and tricks, such as a desperate charge with a wall of Knights, Light Horse flank raids, Psiloi ambushes, etc. Wargaming.net has developed a revolutionary gaming engine for DBA Online. It is based on real-space geometry so that units can be moved by a single pixel into any desired position and can be rotated by a single degree to face any direction. No artificial hexagonal or squares grids involved. The game's fundamentals are easy to learn.
Players easily become accustomed to the interface through playing the game.
DBA Online has been in development for about 2 years. Wargaming.net received a great deal of assistance from DBA enthusiasts who loved the idea of playing their favorite game with other wargamers from different countries or across town at the most convenient time for each. Taking advantage of such an intensive worldwide beta-test, as well as online discussion forum and numerous surveys, Wargaming.net has managed to add hundreds of interface, appearance and game mechanics enhancements to the game since January 2000 when the first Beta was released. Many thanks for developing a great Internet game. Another great thing about DBA Online is International Tournaments and Campaigns.