Interestingly, we also terminate wargames militarily better than we end them politically. The interesting mix of military history and wargaming is important to the profession of arms. Each affects the other, but in a sense they exist in orthogonal planes. War is hardly a game, and wargaming certainly is not war. Wargaming can also influence future reality and, consequently, military history.
Military history is full of painful insight about the end states of war.
The aftermath of World War II was also enigmatic, leading to the cold war and Korea, among other problems. The Korean conflict clearly has not yet left us. The denouement of Vietnam was hardly spectacular. Wargames might also provide insight about ending war, but usually they do not. Typically, an educational wargame begins with growing political, economic, and social unrest in one or more conceptual theaters.