Over the last few years game and decision theories have proved to be powerful tools with which to design autonomous agents, and to understand interactions in systems composed of many such agents. Decision theory has been adopted as a paradigm for designing agents that can handle the uncertainty of any moderately complex environment, and act rationally to achieve their goals. Further, interesting recent results have been reported on the issue of mechanism and protocol design for bounded rational agents. As a result, there is be much to be gained from bringing together researchers interested in game theory and decision theory to present recent work on the applications of these techniques in the construction of agents and agent systems, and to discuss the cross-over between these fields.
Position statements about the use of game theory or decision theory in agent systems.
Descriptions of deployed systems are welcome. Simon Parsons, Department of Computer Science, Chadwick Building, University of Liverpool, Liverpool L69 7ZF, United Kingdom.