The idea of shared pieces I have got from my friend Michael Sandeman, who is excellent shogiplayer from Kanazawa. All elements are named by wind theme. The board has only six squares two columns and tree rows. In authentic games it's possible to manage the board as well with two rows and tree columns, but in virtual games it's recommended to use just one basic mode with same koordinations 1a, 1b, 1c, 2a, 2b, 2c. King moves one step to all directions as in chess and shogi.
Piece moves one step forward, or one step backwards diagonally to left or right.
After opening moves players may then choose at their turn either to move a piece on the board or to drop a piece. After the move to empty square, the face of piece has to rotate 90 degrees to clockwise. After the capture, the face of piece has to rotate 90 degrees to clockwise. The face of piece has to rotate 90 degrees to clockwise. As in original shogi, the captured piece transfers to the Hand and it can be returned later back to the board.