Fire at the side of a building and you will see no visible damage nor will an entrance be created. The sounds in the game are generally passable, but they do not add anything to what is being seen on your screen with the exception of weapons fire. You hear an occasional reference to unbelievers, but you witness some grotesque human transformations but hear no sounds of pain. These biological transformations are also static because people that have weird things sticking out of them at one point will have these same weird things sticking out of them when the mission is over. Everybody looks the same in Abomination .
Physical features are pretty much the same except for skin tone and gender.
This is extremely odd considering that one of Abomination 's selling points is that each agent has unique features. I cannot visually tell Pyro from Viper except for the name floating next to the body. Making unique body designs for each character would have added some depth to this flat presentation. The mercenaries in Jagged Alliance 2 are presented with enough depth so that I felt that they were each a unique entity. Abomination 's characters have no such visual depth.