I'm originally from The Netherlands and since 1991 I reside in Canada. So, I think that my perseverance played a big role in them hiring me. Tournament and now lead level designer for our current project Dark Sector. Anarchy reigns as violent factions wage war over limited resources. The remnants of world government have sanctioned bounty hunting in a desperate attempt to control the growing chaos.
Players carve out their destiny in a violent struggle for fortune and fame.
Begin your career as a bounty hunter tracking your target from Mars to the moons of Jupiter and then face off in an ice mine on Europa. For example, many role-playing games feature complex combat related skills and attributes, with Dark Sector your character's skills are the player's own. That said, there are many ways to improve and grow your character in the game world, and to augment your combat effectiveness. For example, in EverQuest you gain experience points for killing various creatures and level up if you get so many points. Depending upon what you have accomplished the rewards will vary.