The world is made up of objects. Because a player uniquely represents a person logged in to Shambala, no two players can have the same name. Players are able to talk, move around, pick items up, use items, and build items. Players have some basic traits. They have descriptions, which is what one player sees when she looks at another player.
Players have inventory, which is the list of things that player is carrying.
You can see what a player is carrying when you look at that player. Rooms Rooms are places where players can gather. While it is called a room, it can represent any place- a park, a treehouse, an ocean, a bedroom, or anything else. Like players, rooms have descriptions that tell what they look like when somemone looks at them. Rooms also have contents and obvious exits, that you also see when looking at the room.