The name just came to me, and I thought it was cool. While the company is currently focusing on Mordor II, we are always looking for other skilled developers to work with and projects to pursue in the future. The current Mordor team consists of 6 people. Alexandre Leboucher and his sidekick Clement Choblet are the creative wonders behind the new city graphics and animations, and the monster objects. The major benefits are distribution.
Many people have no idea what it takes to get on the shelf.
Working with a company that's established and has the capability to sell over a hundred thousand units is the way to go. Besides, I enjoyed talking with Interplay. They didn't blow me off like many other companies did. Right now, I primarily work with Reginald Arnedo at Interplay. He's kind of my 'liaison'.