Monks and peasants cost nothing. In turn order. Buy action cards. From start player, go clockwise spending one chip per round. One chip gives three 1 cards, two 2 cards or one 3 card, and must match the type shown on the back of the top card in the pile.
Phase ends when all pass sequentially.
At end of Wertung turns each player can keep a maximum of 3 cards. In turn order. N.B. Single units can be overrun. With leader and superior V-Wert, peasant units take two hits and can be upgraded. Can opt for dice battle if V-Wert is superior and have no leader.