But once I got into the building area, I started to get a little turned around. But what really began to frustrate me was going through those large tunnel areas out to the dropship area. The performance slowed down so immensely, that it was almost unplayable. I am a little confused about this map. I found a sniping point on the top of the first wall, and pecked off a heap of bots heading toward the bridge.
Performance is something to be desired.
Running a 800mhz PIII, with a Geforce 2, and 384 MB of RAM, and I was still getting a lag on the last objective is not a good thing. I couldn't believe how hard I was laughing when someone suggested you guys score the map higher because the author spent a lot of time on it. But I do like this map, so I will play it some more, just to get adjusted to it. I thought the score was spot on. Smack in the middle of the ramp up the the final orb thing, there's a misaligned brush that stops you from entering the orb if you're in the right spot.