Adventuring Don't leave hides, meat, packs, and the other miscellaneous detritus of wilderness hunting just lying around on the ground. The spawn rate for an area is directly affected by the total number of different objects in a given location. Also, all kinds of stuff can be piled into the corpses of animals and monsters and, when the corpse deteriorates, the stuff goes away. Alternatively, a newbie can make a pretty good living around the more active hunting grounds gathering what other adventurers leave behind. This is mainly meat, the odd random reagent or lesser potion, Orc boots, or wool.
Newbie scavengers can gain experience by joining in combats where others are main targets.
You can run away from all monsters and some nasty PCs if the situation gets out of hand. Never travel between cities alone. If you form traveling parties, make sure all members have offensive and defensive skills and armaments that complement each other. You should always include at least one member who is armed and skilled with a bow or crossbow. If you're a Grandmaster Animal Tamer who wants to try the ultimate challenge of dragon taming, take a good Bard along when you make the attempt.