Although we do have land, sea, air and space based military hardware. Risk , it is not. It has a nice holographic globe that you spin around and slightly better sound effects than the old arcade game, but that's about all the extra intrigue there is. In fact, Psygnosis does itself a huge disservice in mentioning all these other, far more enjoyable ways to spend your time. I think they might have made a much better game.
Political stability is a thing of the past.
I doubt it. There is a passing attempt at resource management and force deployment, but it really isn't all that important, since no matter where you put your missiles, batteries, naval units, etc. I think they should have spent less time rendering the cut-scenes and a good deal more time on game concept. The gameplay, game concept, controls and graphics are, in short, very disappointing, just like the rest of the game. It isn't fun for more than about five minutes, and if you're forced to play it for longer than that it quickly gets frustrating to realize that you're wasting time that could be better spent scrubbing your oven or bathing the cat.