The official WCW announcers Tony Schiavone and Mike Tenay are there to fill you in on each and every move, throw, and pin. Graphically, Inland has key-framed each character's movement with painstaking skill, while managing to keep a solid frame rate and character speed. A lot of attention has been paid to the actual arenas, and if you re a fan you can tell the differences. That's not your normal yoga move. No, that's not rocky the flying squirrel, it's a mondo Cage Match leap.
Pile drivers are a masseuse's best friend.
They appear in the game's beginning, and before matches, but Inland added a little luscious cameo for each wrestler at the selection screen that's to die for. When selecting, press circle to access a little video of each character telling you why to choose them. Well, looking past the presentation, the glitz, and overall feel, the gameplay is amazingly plain. Each player shares a handful of shared moves, but retain a dissatisfyingly short list of individual moves. Inland did creative signature moves for each wrestler, but just not that many.