The vertical branching method enables you to logically follow an easy route or a more difficult route, or the option to switch alternately from course by course, depending on your liking. This mode alone contains 25 totally new courses , each with a different difficulty level, and many with intersecting areas for surprise collisions. Players get the chance to start with four unlicensed cars, although each vehicle resembles cars with which you and I are quite familiar. Players drive stunted Cameros, Impalas, Novas, Chargers, and what look like Galaxys in this mode. This is a pretty logical place to start, and players can go pretty far here without having to upgrade.
Players can upgrade the speed, acceleration, tires, brakes, and durability of each car.
For instance, you charge up into the trunk of your opponent, and you earn a few points for a Teeth Rattler. Later on you spin the car on your right into a 180 or even a 360, or you pull off a Jaw Clencher. You receive different points for each stunt. Players earn combos for doing multiple hits, including flipping cars, ramming into their sides, spinning them, etc. Once you get the idea, the game truly transforms from the DD of old into DD Raw.