Ranger Guide Ranger Guide Rangers are the guardians of the woodlands. They gain all of the meelee abilities of a warrior with the exception of bash. They also can cast some quite useful druid spells. They have the best direct damage spells of the hybrid classes. Paladins specialize in damaging undead, shadowknights specialize in damage over time where rangers are the master of the outdoors.
Rangers are a great class for beginning players.
They get their meelee skills earlier than other hyrbids. Paladins and shadowknights do not get dodge until level 10 where rangers gain it at level 8. While all hybrids gain double attack at level 20 only rangers get the ability to duel wield and they get it at level 17. Each hybrid gains a special skill. Paladins can lay hands once per day and shadowknights can harm touch once per day.