That said, the challenges are different for every aspect of game development. Early on, you have challenges in selecting the technology you want to go with, and with making the tools to get the job done. In actual production, there are deadline issues, and making sure that you keep the scope manageable without inducing too much feature creap. During finalization its all about making this work and polishing them so that they look good while working. It's a non-stop process.
Players play through a campaign game in which the goal is to reunite the country.
The campaign brings you through a storyline with castles to build, defend and siege. The multiplayer game lends itself to more of an RTS experience with up to eight players building castles and battling it out to be the last to survive. In my opinion, that s the way multiplayer gaming should be friendly banter and rivalry and the opportunity to drink beer at the same time. My all-time favorite game is probably the old Avalon Hill board game Titan a blast to play with friends. Multiplayer computer gaming is a mixed bag.