This does not include the starting towns. If a player's builds involve paying over 15 units to one other player, they pay in full but the other player receives only 15 units. Use town names when they are built to or through. All builds are firm, and not conditional on what other players do. Operating Stage 1.
Players now compete to carry traffic between towns.
Players use their own track free, but pay 1 per hex to run on other players' lines. Some games have special runs explained on the board. Actual racing is done by the GM using an average die. There are 6 operating rounds, each with 6 races. Players may enter 4 per round.