Stones are put alternately in the board's hexagonally arranged holes. Winner is the first of the two players who is able to connect his two sides of the board by a connected set of his stones. There is no draw. More about Hex conventions, the swap rule and other details about Hex is available from Neil's Hex project page . The MIHex server is designed to play different sorts of round robin type tournaments between artificial players.
Remote players communicate via sockets and a referee class.
Players written in any programming language may participate. Details about MIHex and how to write a client player is provided by Nathan's MIHexTest FAQ Documentation . The first Hex competition is planned for 5. A 100 AUD book prize and a certificate for the winner. The competition is advertised at our partner's sites at other Australian universities, for example 433-303 AI class in Melbourne or at QUT .