A ball that scores the rover wicket has scored its 12 wicket points and becomes a rover ball. To stake out a rover ball, the striker ball must be a rover ball. A striker may stake out another rover ball with a roquet, croquet, or cannon shot, except, a striker ball cannot become a rover and stake out another rover ball on the same shot. A rover ball that has staked out or been staked out of the game shall be removed from the game, provided no fault occurred. The staked out ball is removed from the court immediately and no longer has a turn.
Play continues in order without the staked out ball.
Any ball except the striker ball, hit by the rover ball after the rover ball hit the stake shall be replaced. A striker ball that scores the rover wicket and hits the stake on the same shot has staked out of the game. If a striker's rover ball roquets another rover ball into the stake, the roqueted ball is considered to have been staked out and is removed from play. A rover may roquet each ball, on which it is alive, only once per turn. When the rover ball roquets another ball, on which it is alive, the last deadness is removed.