Dungeon Master clone it once was.
Problem solving and co-operative play is the order of the day.
Not only is it more involved than previously, it is also a lot tougher across the board. Prior to Revelation there were few, if any, monsters that could give an experienced player a challenge. Now, the AI has monsters ganging up on you, ambushing you when they know you are weak, chasing you across screens, running away if they're in trouble and generally giving you the finger at every opportunity. Besides details such as new weapons, items, spells, locations and clothes, there are several notable changes to the gameplay. The new targeting system is a definite improvement, as are tweaks to the balance of magic vs combat, and the 'log-off only in safe areas' which hamstrings the small number of players whose main aim in life is to disrupt or cheat.