Nations use their unique units along with units similar to other states. Thus, within each nation a player has all military forces needed to wage land or sea war. At the same time each nation's forces are unique as for their features, abilities, and equipment. A formation includes an officer and a drummer, and units' abilities increase in a formation. The game landscape is full 3D, so it is an important strategic element.
Real physics modeling also introduces many interesting issues into the game.
Thus, units climb hills slower, and they see and shoot farther at a height. Explosions become much stronger in a rocky landscape because of rebounds, while in a swamp they are damped. Artillery and handguns possess shot dispersion and expectancy of hitting the enemy by the first shot, etc. The fog of war closes after a unit in some time. A single player game comprises Single Missions, Campaigns, and Random Map mode.