Fun idea, though, in its own sick and twisted way. Matt Leacock thought so, too, and set about first trying to devise a new game along the same theme that would be more approachable by average folks. Later, he also tried to tone down the violence for the family and German markets. I believe he succeeded admirably well. Lunatix Loop is quick to learn and makes for a wild, raucous, and aggressive game without being over the top with violence.
Players take the role of lunatic Trabant drivers.
Each turn they must choose between accelerating, braking, hitting a hard U-turn, ramming another car, dropping junk on the track, or, when appropriate, making a quick pit stop. If you rocket into turns too fast, you have to draw Hazard cards. As cars take damage by bashing or being bashed by other cars, skidding into the wall, or driving over junk dropped on the track by vicious Trabant drivers, their maximum speed drops - eventually bringing their race to an anticlimactic end. Pit stops can restore the car to working order, refill its arsenal of junk, or even give the driver time to add new gadgets. The junk dropped on the track and gadgets provide the strongest link back to the Mad Max universe.