You can only own what you carry. This feature was on the list of stuff supposed to be in the game, but I ve never seen it. No siree, Bob. There are no guards. Use a portal, or walk.
Portals always point at the same destination.
This makes it trickier to get around at first, because you need to discover a new portal for each connection, but once you know about enough of them you can get almost anywhere if you chain enough portals together. No, you can log off anywhere. Logging off in the middle of a spawn point might not be the brightest idea, however. This section was developed by Paul Drye with help from Prophylon .