In MechCommander 2, players take command of an entire company of mercanary MechWarriors and wage a battle of supremacy against three warring noble houses. Players must use their strategic knowledge and tachical skills to change teh balance of power in a region of space known as the Chaos March. Put the right MechWarrior in the right Mech for the mission - leverage the unique strengths of each Mech and each MechWarrior to create tactical advantages.
Players customise units and train pilots to create ulitmate pairing of man and machine.
Players use sensor Mechs to uncover enemy locations, long-range Mechs to weaken incoming assaults, and jump Mech to bypass enemy fortifications. Player will have the power to use and take what they want - by capturing weapons facilities and refitting their Mechs with superior new technology, players can lay seige to turret control buildings and watch their enemy's Mechs get cut to peices by their own defenses, or grab a downed enemy's Mech for use against him in the same mission. Wehter calling in an air strike to forestall defeat, or pressing home for victory, MechCommander 2 gives players the ultimate control. The FragWarriors are a feared and yet respected Mercenary Army. We are diverse in our tactics and veterans in our implementation of them.