Rotate3D Rotate3D Overview Rotate3D can reorient an input image arbitrarily in 3D. It can also resample the data to a finer or coarser grid.
Quadratic interpolation is used to determine the output values.
The three values in this field in the main menu are the rotation angles applied to the x'', y', and z coordinate axes. The angles are assumed to be in degrees. A positive value to the x angle rotates the positive z' axis towards the positive y' axis. When only rotating about the z axis, this sign convention is opposite of that used in Resample2D . The point which remains fixed during the rotation is set by the rotation center controls in the Options Menu .