I occasionally write for comics, and Steve writes and draws the occasional comic book story. We met through a mutual friend who worked at a comic shop. I was interested in doing graphics for games at that point, and John had actually programmed some games for the Microbee computer. This was after we saw a certain LucasArts game. There's no prize for guessing what that game was.
Flight seems to have been in the pipeline for a long time.
A bit of both, but mainly due to the game growing in size. And do it properly. One thing we noticed is that they had a lot more pay-off animations than usual. We thought that was a really good idea, and Renegade convinced us that we should do the same. Actually, of the time we've spent with Warner, the CD-ROMs have taken up at least a quarter of it.