Motion for motion's sake is another common irritant. No matter how young, a student's time is valuable, and they are more likely to use your product, and hear your message, if you respect this. Sound and graphics may be used successfully for creative games or other activities. Educational expertise is particularly important to help target these activities, however, as they may be very difficult to focus. CHIN is currently participating in the development of another CD-ROM, and our educational partner arranged to have a proposed set of activities partially developed and evaluated by teachers and students from the target audience.
Good design is of great importance when developing any new media product.
The user interface must be clear and aesthetically pleasing. The product may be loaded with useful information and features, but if the interface is too cluttered and busy it becomes virtually unusable. Session length must also be taken into account. This obviously depends on a number of factors, but for any extended work a print copy is still easier to read, and other students can have access in the meantime. Marketing Marketing requires good planning, which must begin at the earliest stage of development.