Enter the dark world of Mike LeRoi. Dead man, ShadowMan. Anyway, you're the voodoo-loving Shadowman, who used to be a more lively fellow before his family died at the hands of some nasty criminals. This is done, as you would expect, in as violent a way as inhumanly possible. You're given a healthy variety of weapons with which to dispense your targets, and you have special powers in Deadside, such as being able to survive indefinitely under water and take a lot more physical damage before losing energy.
Energy is gained by absorbing other people's souls, a nasty looking but necessary procedure.
Much of the game plays like an adventure title, with a non-linear storyline and more puzzles than you could count. These are handled quite well and there shouldn't be any obstacle that proves too demanding for the determined gamer. Being able to make independent use of both hands at once is a neat feature that proves useful later on, though you'll need to be as ambidextrous as the game's protagonist to use all the controls. Sonic Adventure 2. Jeremy McGrath Supercross 2000 4.