It's more than a little like Mad Dog McCree or Escape from CyberCity , but far more playable. That allows the designers to stock the locations to the gills with gunners, put them in tricky locations, etc. The only thing that keeps the action from being really wild is that your first-person video stops moving and the cursor turns purple whenever you're about to be attacked. Sure, this takes away some of the suspense, but when three guys pop out and start shooting at your, it won't matter. They're actually objects animated by the CPU, meaning they can show up in different places, a different order, or not at all, each time you play the game.
Gunners jump into the frame, roll out from under their cover, etc.
This technical feat alone is worth the price of admission. The story doesn't make any sense unless you suffer through the TV episode, and even then it's pretty implausible. Instead, the M.A.J.O.R. is a cyborg warrior, sort of a ersatz Terminator, who can't tell right from wrong. Whatever its storytelling failings, Kingdom is far more worthy of the term than this. But fortunately, you don't have to watch any of that nonsense.