Each of the eight town types can raise seven types of creatures, and each creature generator can be upgraded to produce stronger creatures. Peasants, sprites, druids, phoenix, ghosts and many others have been replaced by newer, more fantastic creatures. There are eight town types, and each town has two types of hero associated with it - one Might hero and one Magic hero. The Knight, Wizard, Necromancer, Warlock, and Barbarian make their return, and are joined by the Cleric, Alchemist, Ranger, Druid, Death Knight, Overlord, Battle Mage, Beastmaster, Witch, Demoniac and Heretic. This will counterbalance the 'make a single superhero' strategy.
Maps can now be one or two levels.
This basically doubles the area of all maps. Joining the catapult are the ballista, first aid tent and ammo cart. In addition, you will now be able to aim your siege equipment as it fires. Multiplayer games have been enhanced with time clocks, and a wide variety of planning action can be taken while it s your opponents' turn. You can now view your kingdom, towns, armies, artifacts, spell books, etc. when it s not your turn.