Upgrade your copy of Blood 2. Hi there, I'm Bill Vandervoort, the lead level designer on Blood 2. I'm just going to talk a little about some of the things I do in a typical day at Monolith, and then show off one of the cool toys we get to work with using LithTech. Often I start my morning with a latte. I hardly ever drank coffee before moving to Seattle, but once you're out here there isn't much you can do to avoid the stuff unless you just don't like it.
Hot caffeine is a good jump-start, though.
After browsing a few news sites and reviewing the e-mail that's already started to pile up, it's time to get down to work. Most of my time these days is spent polishing levels that are already in progress. I'm not really designing the levels anymore, I'm in the execution phase that is, doing all the grunt work that goes into detailing the levels, finishing sections that aren't done, working with the artists and engineers to get the right effects and textures, and so forth. So, I spend a few hours every morning working on that and figuring out what I need to do during the rest of the day. Lunch is, of course, a great excuse to get out of the office and think about things away from the computer.