Properly constructed Universal Media worlds are backwards compatible with standard VRML browsers . Universal Media can therefore be used without concern for browser support of URNs or Universal Media. Whether the Next Big Thing in multimedia is a descendent of VRML or ChromeEffects or something yet glimmering in the corner of a lab, it'll live or die depending on whether the content can be downloaded within a 7th grader's attention span. Universal Media is completely unspectacular and completely necessary. Building the Universal Media library can provide a great leap forward.
Most technical folks understand that the core challenge in all Web technology is scalability.
Universal Media is what most perfectly resembles a paintbrush and color paints , bringing to life the outlined sketch on the canvas, all becoming the great work, from which colors and sound emerge, turning Web3D into the symphony of Art and Science .