There are two types of organization, factions and companies. Factions are for players who wish to make formal alliances, but are not treated as an individual institution in the same way as companies. Players must form companies to be able to buy planets or build stations.
Players can choose their own method of control.
The management system has been designed in such a way that while it is very flexible, it also provides the tools necessary to manage fairly large groups of players without excessive bureaucracy. Details of the system will be released later. One of the main purposes of organizations is to allow formal wars to be fought over resources, trade routes, strategic systems or simple pride. It will be possible to force one warring side to surrender through a victory point system, details of which will be released closer to the date of issue. The main benefit of belonging to a faction is mutual protection.