I T E Players alternate turns moving one piece per turn. White goes first. Circle pieces move exactly one square in any direction, horizontally, vertically or diagonally. Triangle pieces move exactly two squares horizontally, vertically or diagonally. Square pieces move exactly three squares horizontally, vertically or diagonally.
Pyramids move the same way as their bottom-most piece moves.
Pieces may not jump over other pieces, either their own or their opponents. The path must be clear for the entire length of their move. They may not shorten their move, but must move the entire distance they are allowed. Pieces may not turn in mid-move but must continue in the direction they started. In assault, a piece may capture and replace any piece of equal value occupying a square it can reach by a legal move.