Computer Graphics and Human-Computer Interactions Work in this area focuses on the development of systems for the display of information useful for animation, interpretation and production systems. Examples include the film industry, Art and Design, Manufacturing and resource imaging problems. It also covers areas of aids to the impaired. Andrew Marriott, Phil Dench, Jill Smith, David Calder. Geographic Information Systems Research in this area of the School of Computing involves the wide range of issues related to the handling and processing of spatial information, the use of Visualisation, Computer Vision and general AI technologies in aiding the processes of interpreting environmental, agricultural and resource-related data.
Projects vary and are typically conducted in conjunction with industries or government agencies.
GIS is a strong application area drawing on most of Computer Science and is one of the major areas of the School's research interests. Terry Caelli, Mark Gahegan,Steve Kessell,Bert Veenendaal,Geoff West. Software Engineering Research in the School focuses on the study of Software Tools that occur in both Commercial and Engineering Systems development. Of specific interest is the issue of Verification and Validation of programs, Formal Methods and the development of Tools to attain these goals. Jocelyn Armarego, Zahid Qureshi, David Calder.