It's a turn-based strategy game focusing on armour and infantry combat roughly in a period from WWII to the modern day. Combat is on a hex map with one hex representing 100m - thus battles are at a small tactical scale. Graphics are SVGA and there's some good sound effects builtin. The game comes in a nice meaty box, which feels satisfyingly heavy. Inside are two glossy map books - these contain full colour diagrams and scenario notes for all 98 maps in the game.
Installation is fairly straightforward, but somewhat clumsy.
The video shows rather talentless actors dressed up in army uniforms giving advice on a randomly picked scenario within the game. Despite the tacky intro, there is the core of a rather fun and surprisingly addictive game lying in wait, padded out by quite a wide variety of options and a huge arsenal of statistics. With nearly 100 scenarios to pick from, it's important to be able to browse the options easily. In TPG II you score the point value of each victory area you hold each turn. In general these areas are towns, but may be other landmarks.