If you use marks, the marks for each weapon are also set to picmip level 0. Adjusts the alpha channel of the font on the scoreboard. The lower the value, the more transparent the scores will become. Allows the disabling of viewed model leaning that was intro- duced with 1.27 patch. Allows you to reverse skin colors as displayed on-screen.
Forces railtrail colors to coincide with the color of the team of the firing players.
A value of 0.5 is a good mix of the two to reduce the wet-noodle effect, while still maintaining consistency of where the server actually sees the shaft. Allows client to enable enhanced client sampling. If enabled, msgs arrived first will be drawn on top. 2 - same as 1, but in addition displays a graph of ammo per weapon side by side. 3 - same as 1, but in addition displays weapon ammo as numbers.