For instance if you kill off the arch enemy before you discover who it is, the game will not be able to trigger the events that carry the plot forward and you will end up at a dead end, wandering around aimlessly. This is a design flaw. The designers should have prevented Arkhan from fighting with the key characters. The background art and background animation of Dark Earth are excellent. The beautiful ground level of the city meshes well with the poorer under city area.
Little creatures scurry across the ground while birds wing overhead.
Fires burn, flames flickering realistically. The cut sequences are disappointing, of coarse resolution and not as good to look at as the game play scenery and action. The character animations are very smooth. The characters move independently of the backgrounds. They are not portrayed quite as cleanly as first person perspectives are usually able to do these days, but this does not detract from game play.