This can be a bit bothersome if you face them early on. Maps can be chosen or generated at random, after you define several factors that influence the terrain like amount of hills, rivers etc. First thing I noticed is that levels tend to be a lot bigger than in previous games. Discovering an opponent took me some time. Single player may be fun, but games like this usually peak in the multiplayer mode.
Nothing is more develish, clever and sharp as another human.
Like in Red Alert, it's possible to make teams of more people, so you can share several things like radar view and some facilities like a repair bay. You choose a map out of the standard list or make one using the terrain generator. The objective is to simply destroy all enemy units. The units on both sides are pretty well balanced. The option of setting an IPX socket number should come in very handy on larger networks.