Captured pods are removed from the board and kept separate from reserve pods. Pods are not required to jump, and capturing is optional. If jumped, all pods in a stack may be captured. Pods stacked together may not jump each other. A stack may jump to the same destination.
Players seize all prongs from pods that they capture.
A reserve pod may be brought onto any friendly OCTI square. A reserve pod may be brought onto any enemy OCTI square that you occupy . OCTI squares do not affect movement or capture. Example of play in the two-player game. Four Player Game Players form two teams, and partners sit diagonally across from one another.