P uzzle games are few and far between on the Playstation. Successful formulas are often repeated over and over again with little new to offer the gamer. SCi are putting the final touches to their new project where play takes place on the grid lines of 3 dimensional wire frame landscapes and objects.
Players navigate their way around the grid lines changing the color as they go.
When all the containing edges of an area are colored in, the space inside flips over forming a solid textured polygon tinted in the player's color. The 3D levels are populated by many unusual characters that endeavour to make life increasingly more difficult for the players. Traps, blockades and other hindrances also exist to challenge the players and act as hooks to advance the addiction level of the game. Players compete for territory in the form of these polygons. Once all are filled in or a time out occurs, the player with the largest amount of turned tiles is awarded a win point and play progresses to the next level.