This is the heart of the document. It will serve as a blueprint for those who actually develop the game. The more specific you can be here, the less backtracking and expensive confusion there will be later. Universal Elements Describe and provide illustrations of the overall look and feel of the game. The specifics from this point on will vary depending on the format of game that you're using.
Motivational Issues Describe how the game engages the learner.
Make specific reference to the theoretical readings associated with this course. Design Process Describe the process you went through in putting the game together. Electronic URL1 URL2 etc. Return to the Final Project Table of Contents .