To further the effect, we will generate a fly-through animation which highlights various elements of our work. We are interested in moving the camera along a series of smooth spline curves. Not only will the position of the camera change with time, but also the direction. This allows us to have effects of constantly aiming the camera at an object of particular interest as the camera flies around it. Due to the flexible nature of the software involved, we can use a great deal of creativity.
Many tools exist for generating animations from modeled scenes.
Through careful planning, we will be able to use the tools available in Moray or in other related software packages to allow the viewer to fully appreciate our model. While this is true, the flexible nature of Povray and the fact that it has been ported to multiple platforms allows us to leverage several machines which are personally available to us as well as Athena workstations in order to complete the task in a timely basis. Once the images are complete, they will be combined together to create a compressed movie in MPEG format. While MPEG is a lossy compression algorithm, it maintains excellent quality at very good compression rates. Its compression rate is scalable, so we are able to control the trade-off between image quality and animation size.