Gameplay really held back by sluggish controls and poor response times. The exploration of levels, whilst undoubtedly beautifully crafted, was hampered by the slowness of maneouvering. Traps were a complete waste of time, half the time you can't see them because of the camera angles so its just a case of reloading a saved game and working your way past. When the camera does let you see them, they stand out like a sore thumb. Puzzles are again disppointing and fairly obvious.
Fighting is just a case of hammering away at the keys with no tactics.
When stationary the graphics are outstanding, with the rendered environments certainly some of the best seen in 3d games. It is just unfortunate that the roving camera angles always seem to get in the way. When the sound is actually synchronised with events in the game, its great. But all too often the splashes etc. The music is good and adds to the atmosphere in the game.