But again and again, the Half-Life mod community has shown that if it's fun, people will play it. The core of Front Line Force is in team-based play. Some players have called it a combination of Counter-strike and Team Fortress Classic. He wanted to create a game that keeps the momentum going, but still kept players aware of their surroundings and their goals. One group, called the defenders, tries to stop the second group, called the attackers, from capturing the command points.
Most maps packaged in the game have several command points.
Once every command point has been captured, the teams switch sides and the defenders now have a chance to try attacking. Ideally, the team hopes to add one or more styles of gameplay in the future, but those designs are still being sketched out, so it may be a while. While many teamplay mods or games say that they promote the concept of teamwork, FLF shows that a lot of thought has been put into how it rewards players for using teamwork. Bonuses are given to players, for instance, when points are captured and teammates are nearby to help protect them. Players will recover health when they stay in groups, get irratic fire if they are camping and getting fired open.