Again reminiscent of 12th century clans, membership rituals normally involve a contest of some form, a measure of skill intended to determine a prospect's social standing. How the prospects fare will dictate whether or not they are invited into the fold. Once admitted, the member's attitude is considered to be even more important than fighting skill. All members, it is assumed, have already proven their worth. The community itself holds friendship and honour as primary values, rather than cunning and prowess.
Gaming clans are normally very close, just as the original clans where.
They fight battles with other clans, deal with inter-clan competitions and enjoy the company of their fellow members. Although most multi-player games have clans associated with them, the MechWarrior series has clan warfare built into the story line. Set in the future, MechWarrior tells the story of a clan-based universe of warring factions, secret pacts and allegiances to families of the high council. MechWarrior 's theme of community extends to the gamers who play online, too, who develop leagues and clans of usually between 10 and 20 individuals. Games like MechWarrior thrive in cyberspace, where there are no boundaries, no racial prejudice, no age concerns and no geographical limitations.