Interactive environments have many functions including entertainment, commerce, and scientific visualization, but JILR is primarily focused on interactive environments designed to support learning within the contexts of education and training. Learning Our conception of learning has evolved over the last century. Old Assumptions New Assumptions 1. People transfer learning with ease by learning abstract and decontextualized concepts. People transfer learning with difficulty, needing both content and context learning.
Learners are receivers of knowledge.
Learners are active constructors of knowledge. Learning is behavioristic and involves the strengthening of stimulus and response. Learning is cognitive and in a constant state of growth. Learners are blank slates ready to be filled with knowledge. Learners bring their own needs and experiences to learning situations.