The player has three lives with a one-time bonus life earned at 50000. The monsters can be delayed by blasting a hole in front of them. They fall in and are delayed by a few seconds. If a blasted hole fills in while the player or monster is in it, they will die. The monsters are recreated at the top of the screen so there is always the same number.
Monsters can carry gold.
When they are carrying a gold piece, they will flash. They will randomly drop them. They will always drop them when they fall in a hole. If a level is finished without entrapping a monster in a hole, the player will earn 20000 points. The monster can be uncovered by blasting the dirt that it is hiding in.