It sounds simple explained in those terms, but when you are in the middle of a dungeon, with shadowy shapes moving towards you and strange sounds echoing down the halls, and you are trying to remember what that fellow in the tavern said a half hour ago about how to get through this infernal door, your perspective on the difficulty of the situation may change. The Ashbury events, run by the NERO Headquarters, are held in the Poconos , about 90 miles west of New York city and 90 miles north of Philadelphia. It is open ended and runs from event to event, so if a plot thread isn't resolved by the end of the event, it will be picked up at the start of the next one. There are mysteries to solve, battles to plan, friends to make, and enemies to break. Although there are battles, NERO is not a war game.
Plots are intricate and logical.
Expect to have your morals and perceptions challenged by NERO plots. What your character does and says can affect the outcome of the game tremendously. Take our advice and you will definitely be in the thick of things. Each type of weapon is assigned a number based on the amount of damage that weapon would do if it were real. In addition, each player can buy skills to increase this number.