This step is similar to the experience in step one of this model, but it must be life-related and practical. Once a person has drawn a generalisation about a behaviour, they should practise that behaviour in a situation that is as lifelike as possible. If they are testing an inference, they should try it out in a situation very much like they might find themselves in. The last step in the programme model is for youth to explore how to transfer what they have learnt to their lives. The leader may need to assist the young person in using the knowledge or skills in their lives.
Programming is worthless if there is no transfer of what has been learnt to life.
It may be necessary for youth to work through an exercise that will help to facilitate this transfer. The following examples are from various contexts in which I have used the model to teach different truths or concepts. After I had used the model I then talked the leaders through the model so they could use it to teach the Bible input part of the small group experience. I asked the leaders to brainstorm the stages that small groups go though. Someone has called this the honeymoon stage.