For that reason, the best results come from environments with contrasty ramps of color and a bare minimum of detail. Take a look at the included samples to get an idea. You can use bevels with a small radius and negative height to create a chiseled edge. Try this using the texture 'dimples' and some tarnish. Find an interesting piece of a some image.
Levels again Wrap the edges of the selection to make a seamless tile.
Try inverting the grey values of the whole image. If the picture becomes generally darker, then use the inverted picture. That way, positive settings of the texture slider will produce bumps, and negative settings pits. BladePro for Windows can use preset files created by BladePro for Macintosh. Versions of BladePro for Macintosh later than 2.0.8 come with a utility for automatically renaming preset files.