I can't recall having seen them in other books, but I could be remembering wrong. Semaphores are also touched on. Chapter six is entirely new, and I had also requested the addition of this information with the old version. In general, the introductory paragraphs of each chapter are very helpful in describing the use of the features described in that same chapter, and this chapter is no exception. There is a short section on how to load and unload DLLs, and finally a paragraph on optimizing performance.
Exception handling is also new, and a welcome addition.
How to signal and catch exceptions is described, with a guard-page example from memory management. A serial interface example is unfortunately the only example, but expecting more in a beginner book is clearly not reasonable, for such an advanced topic. Window programming finally arrives in chapter nine. Brief descriptions of some of the basic kinds of windows lead us into this chapter, followed by a basic skeleton example. Some macros and parameter explanations ensue as we are introduced to the odd circumstances of window APIs.