Adding hollow keyword. Debugging infos an files. View POV scene code with lights, cameras and objects manual editing. Smooth key vertices on the spline. Support online, patches, helpers, faq, mailing list, illustrated tutorial, scenes, objects.
Registration is required after a trial period.
Support is available via email and the POV-Ray news server news.povray.org. Up to now it was pretty difficult to imagine what the scene looked like, without laying it out on graph paper, or doing many test renders. You can then edit scene files to suit your needs, just like you have been doing up to now. This ensures optimum performance and image quality from the raytracer. Most of the work can be done with the mouse.