Item placement seems right, with the big Keg o' Health and the Redeemer being placed high up on pedestals in the route between the temples, but I'm not sure if the Redeemer has enough room, inside or out, to be of any real use. Weapons are otherwise where the player might want them to be. Sniping is pretty enjoyable, as always, but too easy. With the nit-picking aside, the visuals and the atmosphere are the crowning achievements here. Vine textures are tasteful, and texturing is right on.
Lighting is pretty good, though the lens flares on the torches are too intense.