When they have no lives left, they are out of the game and must sit down. No goal-tending is allowed, a receiver cannot touch a moving disc until it passes the line of bottles. Variation For more advanced players, throwers lose a life if their throw is caught one-handed on the full. The batter may run up to throw, but if they release too late, then it is also a foul. The batter is also out if their throw is caught on the full.
Runners are out if the disc reaches the base they are running towards before they do.
The batting team gets a run each time a runner reaches home base, when they get 3 outs the teams switch roles. For safety reasons, the fielders should be required to be at least 5m away from the batter. A park is the ideal setting. Use arrow signs to indicate which side of trees etc the course runs. Each player starts behind the start line with a disc.