12 spawns in each spawn room x2. Telefraggin when spawning is more then annoying its a sign of a poorly made map. Your map should be made so that 24 players can simultaneously spawn without telefragging. Make the spawn room easy to understand with pictures of flags or arrows to show the desired teleport exit area. Do not spawn the spectators in the spawn rooms.
Midfield is usually the ideal place, unless rspeeds are too high, then one of the bases is fine.
Place yellow armor as well as red armor in the spawns, the code will change and if you do not offer all of these then your map may become out of date and need to be remade for a new version General Design Create your map around a solid design. WFA plays optimal with 16 players but there are many 18 and 20 player servers. Also note that most clan matches are 6 v 6. Scalability means that neither offensive nor defensive play becomes too easy or too hard just because the number of players is high or low. Scalability means that there is ample ammunition in the spawn rooms.