Each region of the world has unique monsters with special abilities that will attack, retreat, wait in hiding, and ultimately test the player's physical and strategic might. We call these two schools Nature and Combat, respectively. Characters can resurrect the dead or animate fallen enemies to fight alongside them. Players can later create their own spells and special effects using the Siege FX system. Character development is one of the key aspects of Dungeon Siege.
Players have complete control over the evolution of their characters.
They can develop their characters by choosing which weapons or spells they use in combat. Any character can use any weapon or any spell, and improve in that skill through experience. Magical weapons, armor, and items can also temporarily increase any of the characters attributes or skills. The multiplayer game offers three modes of play. Although the fundamental gameplay is the same, each game 'plays' very differently.