And they're also a little expensive and hard to find compared with American mass-market games, largely because they haven't been widely promoted or distributed outside a core community of hobby gamers and the rec.games.board newsgroup. Finally, they're nearly always credited. That is, the designer's name is printed on the box and is often a selling point. This is in contrast with most games on the U.S. market, for example, whose designers either remain anonymous or are buried in the back of the rulebook. Depends on your tastes and your budget.
Prices given are U.S. suggested retail.
By Klaus Teuber. If any game can claim to have singlehandedly opened the international market to German games, it's this one. It's simple enough to learn by watching others play, complex enough to pump up its replay value. The board is made up of illustrated cardboard hexagons that can be rearranged for a new experience every time. By Reiner Knizia.