But please ask first. The stand organization is compatible with many other games. Fast game system averages four turns an hour, four hours a game. One rule system applies to all four periods. The rules emphasize command control, morale, and maneuver over fire and melee.
Maneuvers require historic commands and formations.
The fearsome robotic dreadnoughts from deep space race toward Earth in their attempt to destroy the birthplace of mankind. Fighting against extinction is a hastily gathered force of much smaller human ships. Either East or West can win by military or by magic forces. Armies of mounted and foot soldiers and fleets of ships contest victory by capturing key places. But even a military victory depends upon control of magic.