However, the activities found in the adventure far outshine these clubhouse ones, and it is dubious whether kids will return to them after the first few plays. The characters and scenes are very inviting and engaging. Design Difficulty levels advance automatically, but some kids may prefer to have control over these levels. Clicking on POP will exit the program, but it may take a bit of time to figure that one out. Besides these points, a lot of thought seems to have gone into the game.
Motivational rewards add to replay value.