Very few knew of the agencies existence, even less people took it seriously. Contact with an alien race was made in 1962 by seven MiB agents but at the time they were operating outside the governments jurisdiction. In Black act as intergalactic patrolmen protecting the Earth from alien scum. In Black is a mission based adventure game which involves searching for clues, solving puzzles and of course blasting alien enemies. There are over 200 locations spread over three vast levels and a rather tricky opening initiation course.
Graphics Let's get one thing straight immediately.
To begin with the FMV intros and quality silicon graphics cut scenes which we have become accustomed to, are non existent. Furthermore many gamers will not make it past the opening level because it is dogged by some of the most atrocious camera angles I have ever witnessed. The difference in visuals between the New York initiation level and Mission One in the Arctic is staggering leaving me wondering why it was ever left in the final edit. It really does give you the impression that some apprentice developer was let loose on the game for a few weeks before the real graphical animators turned up to show him how it should be done properly. Trying to judge several jumps from rooftop to rooftop when the camera is set about 60 feet high almost took my patience to the end of my tether, not to mention several damaged control pads thrown in anger.