Fortunately, the driver has been updated a lot, but still has to be worked on to be a decent stereoscopic driver. The laser sight will be very useful and the game configurations are a must for quality stereo gaming, but the most difficult issue is the raw speed. That's one way for speed increases on newer graphics cards like the GF2 GTS, others will have to decrease the quality settings of the games instead. The latest 10.50 drivers are a little faster in real 3D, every little speed increase is needed, but still half the speed of the flat 2D, remember that the V-Sync On makes the comparison a little unfair. The drivers are beta and therefore unstable with several issues, but those interested in stereoscopic OpenGL and Direct3D gaming with the Elsa 3D Revelator or the Asus VR-100 glasses might want to check them out.
Quake based games seem to be good, but the lack of adjustments is a problem for other games.
These drivers are the successors of the Elsa generic 3D Revelator drivers and it looks like they have been updated quite a lot. Hopefully the final version will include in-game stereo settings tweaking, both in Direct3D and OpenGL and support for Windows 9x and 2000, maybe even in their Linux drivers too. OpenGL.org - All about OpenGL, from programming to all the software that runs in OpenGL, daily news. Michal Husak's page - Info about stereoscopic OpenGL programming and some sample applications. Stereographics - A list of professional OpenGL applications with built in stereoscopic support.