With each turn of the rope, another jumper is added. The jumpers must crowd together to make room for yet another jumper. The game is over when there is a miss. The idea is to call out the number of jumpers as each new one is added, and trying to beat that number each class time. One long rope and a group of children.
Jumpers form one line to enter the rope near one of the turners.
The first jumper enters the rope, jumps once, and exits on the diagonal going around the turner to form a new line. This continues until all the jumpers are in the new line. The idea of the game is to follow the leader, without missing or not get in on time. See who can last the longest. As the line gets shorter and shorter, the jumping gets faster and faster.