Volcanoes are reminiscent of Populous To create these creatures, both a number of souls and a quantity of mana are required. Basic creatures take one soul and a little mana - more powerful ones can require several souls, and a lot of mana. Shrines give you a place to deposit enemy creatures to be sacrificed, reducing the risk of them being intercepted on the way back to your altar. Holding and controlling these fountains is one key to success - more fountains, more mana. The other key is maintaining control of the souls - each map has a limited number, and there's no way to make more.
More souls mean more creatures.
You'll probably have noticed by the accompanying screenshots that Sacrifice , as well as possessing that unique Shiny style, is no slouch in the graphics department. Well, freed from the constraints of producing a world with any verisimilitude, the design team at Shiny has really let its imagination run loose. The inhabitants of Sacrifice 's world range from the comic to the bizarre to the grotesque, and those from each god are easily distinguished. The creatures of Persephone are druids, gnomes and other beasts of the forest. And Pyro's servants have such destructive capabilities that, used carelessly, they can threaten themselves more than the enemy.