In essence, we are searching for an 3D interaction metaphor as powerful as the desktop metaphor for 2D. Approach At the heart of the Studierstube system, we use collaborative augmented reality to embed computer generated images into the real work environment. However, we have also added support for other display techniques such as the Virtual Table or stereo projection wall to allow for other forms of bringing computer graphics into the work environment. By allowing multiple users to share the same virtual environment, we enable computer supported cooperative work on Studierstube . In this work, we address the problem of resolving occlusion of real and virtual objects. Correctly resolving occlusion for the human users' bodies dramatically enhances the quality of augmented reality experiences.
Good calibration is necessary for high quality matching of real and virtual objects.
Our simple and fast calibration method allows untrained users to perform this task. 3D Flow Visualization A set of tools such as adaptive animated rendering of stream lines and magic mirrors lay the foundation for using Studierstube as a high-quality system for flow visualization. A software framework to develop and configure complex tracking solutions for virtual environments. By integrating Studierstube and the commercial scientific visualization system AVS, we have created a powerful tool for the exploration of dynamical systems such as known from econometry. This work explores the potential of collaborative augmented reality for multi-user games.