Simply banning computer games, however, isn't going to produce a dramatic gain in productivity, according to Sabine Helmers, an anthropologist at the Social Science Centre in Berlin who is studying computers in the workplace. In any case, game playing is often a fad that runs its course quickly. Using such arguments, many companies with laid-back management styles justify game playing. It is part of the milieu at places where fun policies, such as casual wear on Fridays, are welcome. Sometimes, games can even be good for business.
Players control tanks and shoot each other on a futuristic battlefield.
Arbuckle can get away with it because he's the owner of Arbuckle's Tattoo and Piercing Emporium in Cedar Rapids, Iowa. In fact, Arbuckle said he has found that game playing helps draw a crowd to his store. Sometimes we stay after work playing it for three or four hours. We have to stop and help customers when they come. But this passes time when it's slow.