Too many dinos on the board means more competition for valuable terrain. Since each space can only hold one dino, death is inevitable if players have too many babies. It's a sad sight to see newborn dinos succumb to the climate. I've seen several players rush to acquire new 'egg' genes in the false belief that more is always better. Immediately following the births, the climatic changes begin to be felt.
Players then receive mutation points for their surviving dinosaurs.
In a silly design decision, these mutation points are recorded using over-sized cylindrical pieces on the outer rim of the Bidding Board. The spaces on the mutation track are tiny and can only accommodate one piece each. However, it is quite common to have numerous players with the same score, so the excess pieces must be placed off board to identify the current score. Further, due to their size, these pieces are easily knocked over and proceed to roll away. Why the ever-popular wooden cubes weren't used is beyond me.