A demo should be released early in the new year, there's not an official date yet but stay tuned for that. You will not fight together with these guys but longer in the game these two guys will be an invaluable source for information. All the weapons have been approved by their consultant, John F. Mullins. Read more about the weapons at our weapons page . Some of the weapons have an alternative firing mode, unfortunately not all weapons have an alternative firing mode.
Enemies There are three model types for the enemies in the game.
For each of these body types, there are several different heads, torsos, arms, waists, upper legs and lower legs that can be mixed and matched to make a nearly unlimited combination of models. There are also variations for coats, hoods, tapered pants, suit pants and other clothing types. There are also a myriad of bolt-on accessories like backpacks, sunglasses, guns, side packs and other equipment. I would estimate that there are several hundred combinations that can be created with our modeling system and the parts we ve made and we use well over 100 of those combinations in the game. Since each of these body parts has multiple skins, those can be mixed and matched as well.