They must also decide to use Carracks or Caravels and to have their expedition led by an explorer or a conquistador. Each has its advantages and disadvantages. Once the outfitting is completed, players set sail. The board has different paths that can be followed, each leading to different areas. This takes time, however, and swiftness counts in this game.
Players can also attempt to engage and defeat the mighty Aztec and Incan empires.
Movement from space to space is agonizingly slow and dependent upon the luck of the draw. Even with the swiftest ships and hurricane force winds backing you, two spaces is the maximum progress that can be made at sea, and that's only if you happen to draw the correct card. With six players, this makes for a VERY slow moving game. Several of our players have commented that the game is basically a solitaire one. Each player does 'his own thing' with no interference from the other players.