Taito's ubiquitous puzzler has graced every platform from the SNES to the Neo Geo Pocket and now the PlayStation 2 gets its own dose of bubble popping with Super Bust A Move. But despite a major graphical overhaul and a few new play mechanics, there just isn't enough here to make the series' most recent incarnation stand out from its prequels. Super Bust A Move is a bad game. At its core it still remains one of the best puzzle games of all time. That core, however, hasn't changed much.
Players face off against an array of multi-colored bubbles that descend from the top of the screen.
Armed with their own bubble launcher, players fire into the descending onslaught and attempt to match up the colors. When three or more of the same color are matched they pop, sending the bubbles attached below flying off the screen. Although Super Bust A Move's puzzle mode remains basically the same as past installments, a few new elements have been added to the mix. The puzzle arenas now may be irregularly shaped, requiring a little more skill and some tricky bank shots. The other innovations, however, come off more as gimmicks than solid gameplay concepts.