But I have now completely stopped developing it , and have devoted my joy to other things. Not afraid of learning all over again how to build 3D models. Can afford to wait a looong time for each image. If you fulfill all of the above, send me a mail . A major feature in RayTracker is the concept of a 'map'.
Most rendering programs can do all the above, but most only apply one image at the time as a 'map'.
This allows complex surfaces to be created from simple parts. Decals can be added onto surfaces, textures can be mixed, e.t.c. Naturally, raytraced shadows are also supported. Animation supported thru AutoCAD plugin app. Light is added nonlinearily , to avoid burn-outs.