Some decent sound effects but repetitive voice-overs are somewhat hackneyed and get annoying quickly. Single player campaign is too short, but made up for by random maps, skirmish mode, multiplayer, and editor. There's not really anything new here, but it's appeal is in the seamless integration of these elements. Copy provided didn't come with any.
Interface is extremely well implemented and simple to learn.
An RTS that actually requires some strategy. Well-balanced units and heroes. There is a widely held belief among hardcore strategy gamers that the majority of mainstream real time strategy games are not, in fact, strategy games at all. Rather, they are action games in the guise of strategy, ultimately coming down to which side amasses the largest army and decimates its opponents through a combination of sheer numbers and the player's prowess with the mouse. One of the key factors that sets Kohan apart from its contemporaries is its setting.