It casts a ray of light out from the light source through every pixel in the screen to see if there is an object there and what color it is etc. Then it reads that light ray as it bounces back into the camera. Tim Elston's 3D translation of a clown character originally designed in 2D by Lin Larsen. Master version 5 is able to pick dynamically the best type of renderer per pixel on the fly. Some areas of the frame might have shadows that need to be ray-traced but other areas without reflections or shadows can be rendered using a quicker process.
Production teams can therefore, finish animation frames in the quickest time possible.
The Director module has always been one of Hash Inc's strong points. Actors, props, lights and cameras can be set up in the scene to follow motion paths with channels. Lights and cameras are also completely controllable allowing the director to set the mood with the type of light, color, camera angle, and lens aperture he chooses. Like action, objects, cameras and lights can be added with seven different types of constraints. Rotoscoping can be done at the level of modeling, action, or final compositing.