It is here that the party at the player's command begins the quest for fame and fortune, braving daemons and searching for the fabled Sagestones scattered across the land. Eight varied classes as well as a choice of gender offers the player sixteen different character models to choose from. Warriors and Dwarves are strong in melee attacks and able with shields, with the latter favouring constitution over strength. Sorcerers specialise in offensive magic, Priests pursue defensive magic, and Fairies use their own brand of 'supplemental' magic. Hunters have a ranged attack and can use herbs for various beneficial effects while Rogues favour speed.
Elves have moderate prowess in both fighting and magic.
Certain classes also have abilities that are useful in specific situations, usually to get to an optional secret area of dungeon to pick up some extra loot. Examples of this include the Rogue's ability to open locked doors, the Dwarf's ability to crush rocks, and the Elf's ability to dispel magic seals. Characters are given a name, a 'speech style' describing their demeanour during conversation, and begin with a random amount of attribute points that can be distributed to their initial attributes. The player also chooses a character's elemental affinity. For instance, a character with Fire affinity receives bonuses when using weapons or armour with fire properties.