Microprose could have contented themselves with merely updating the graphics and detail of the original but in fact they have extended the title in a couple of areas. Firstly, if managing your own B17 isn't enough, you can opt to take on responsibility for an entire squadron of B17s, allocating crew between them as you see fit. Once the bombers are crewed to your satisfaction, you can then plan out the next raid on which they will be dispatched. Hampered as I was by a lack of documentation and an incomplete version of the game, I'm not sure just how well this will work but if done correctly, this feature should add a great deal of depth to the title. Bombing the Reich where you can actually do the bombing yourself.
Heavy flak guards a juicy target.
Finally, if you're tired of repeatedly being shot down in flames, you can opt to move from carthorse to highly strung filly and strap on a fighter. One disappointment of the version I played was that the Me163 seems to have been removed from the game. I had looked forward to leading the short but exciting life of a Komet pilot. I found it hard to judge just how good the flight models of the fighters are since every time I entered the cockpit of a fighter, the view out of the cockpit moved to the straight up position where it remained despite all my efforts to realign it somewhere useful. This also means that I am not in a position to comment on the detail in the cockpit or even if the fighter simulations are as detailed as that of the B17.