The Cauldrom Kolin Further battlepacks coming out throughout 1998 will cover the rest of Frederick's major battles. Each turn is 15 minutes. There are two levels of leaders, the army commander depicted mounted and subordinates depicted on foot. Command is exercised in a radius around each leader, an dyou are able to move and fight with units that started within the command radius and rally units that are in radius at the moment the leader starts a rally action. Once a leader activates, there's an infantry 'first fire phase' familiar to anyone who has played Squad Leader , then you move his units movement point by movement point, spending points for hexes entered, facing and formation changes, and to recover from disorder.
Leaders have movement and rallying troops as activities for their own piece to do.
There are defensive fire, offensive fire, and melee combat phases after the movement phase is finished for an activated command. The turn is complete when all commands have activated or tried and failed. Play is human against computer or human against human hotseat. You are buying the software here, not a pretty box and manual. I think that's fine.