Race Articles Trade Skill Articles Misc. Slashing Throwing Weapons are sorted by skill used. A weapon's Damage Ratio signifies its capacity for dealing raw damage, and is useful in determining the most efficient weapon within each skill. All weapon stats listed represent normal weapons. For weapons made of exotic materials, see Weapon Materials and Types .
Effects listed are modifiers to the values found within the normal weapon charts.
Modifiers for non-standard materials listed are true for most weapons, but there do exist 1 or 2 items of certain materials that prove to be an exception to the rules posted. Remember that the lower the Delay value for a particular weapon, the quicker it is when used in combat. Of rudimentary material but excellent by design, weapons crafted of Bronze provide Delay values of 1 to 4 points worse and Damage values of 0 to 1 point worse than normal weapons. Extremely effective and sought after, Combine Weapons are created from rare and magical alloys and provide Delay values of 1 to 4 points less than normal weapons. Arms crafted of Combine will also allow their wielder to harm those monsters normally immune to all but magical weapons.