It really depends on what type of game you are playing. In turn-based games, where your opponent has to wait for you to finish your move, a slow PING time is not much of an issue. But in a game like Quake, where the difference between life and death is measured in hundreds of a second, high latency makes the game unplayable. In homes with multiple computers or in a networked workplace, you can enjoy some of the fun of on-line gaming without the latency hassles. To learn more about setting up one of these networks check out our Home Networking Guide.
Price can vary depending on software and other non-gaming related components added to the sytem.
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