This is where you can feel the full configurability of this game, as you can set anything you want, from the name of your race, type of society and your title to the type of atmosphere your race finds most suitable. You'll get to distribute trait points and modify race's base characteristics so that the militant races take advantage of all possible combat bonuses, and scientifically bent nations reach new technologies more quickly. There are more than thirty traits to set, so it would be futile to describe all possibilities here. This means that even when you completed the game with one race, it's still worth playing it with another because each race will give you a unique experience and unique set of technologies. You will have little trouble in altering the game graphics and change the generic battleships into the crafts from your favorite series and movies.
Interface seems very confusing at first sight.
A lot of data, symbols and numbers may not encourage you to play, but if you sustain the first couple of hours, you'll realize that was the best way to organize it. All options are in proper place and logical order, letting you run your space empire regardless of weather it covers ten or a thousand planets. To a Friend Easily fill in your friends' emails to send them this page.