Of course, others may like them and find the colour scheme adds greatly to their enjoyment. Overall, the game works, but it is not very exciting and will suit only the abstract fans amongst you. And preferably those with a taste for primitive art. How for allowing us to reprint this review. Each area of the board is randomly assigned a fraction of each player's tjurungas, and 12 cards, with one turned faceup each round.
Players keep the cards they select throughout the game.
Scorpion cards hasten the game's end and cause all but the player in last place to lose points. At the end, after bonuses are calculated for collecting certain sets of cards, the player with highest score wins. Wrong' is the answer. This game was one of the most innovative board games to come out of Germany in the year 2000. It is a superbly designed game combining strategic dynamics with a high level of interaction.