This contest will consist of 3 different events which all involve shells. The arena and path have been worked out already.
Good heaters can take the van out before the circuit is up.
Killing the van will get 50 bonus points. 3 points per shell left will be added to the team's score. The stealthed van gets ONE turbo and enough juice to run for a long long time. The stealthed van starts in the middle of the arena, and the two AP lights start at their base recon. This event will require communication between teammates because one light cannot take the van out by itself.