The process of picking the best possible position for starting is referred to as 'taking rounders'. Bridgeboard A board with nine cutouts along one edge is propped up on that edge to form nine archways. Players try to shoot through the holes and win the number of marbles indicated by the number above the hole. Any marbles which miss become the property of the board owner. A one-foot wide hole is dug in the center of the playing field.
Players attempt to get a marble as close as possible to the hole without going in.
Whoever's marble comes closest without going in wins a marble from each player. Knocking in your opponent's marble is permitted. Each player places a number of marbles around the hole so that there is about a dozen marbles surrounding the hole. Players take turns trying to knock marbles into the hole. Like Ring Taw, as long as marbles are knocked into the hole and the taw remains in the ring, players may continue to shoot.