Stick figures are just fine. The drawing phase is also limited to about ten minutes. In both segments, I periodically give time limit reminders. This invariably heightens arousal level and task focus. The decibel level of laughter increases as the images take exaggerated and symbolic shape and direction.
People can project their perceptions, biases and fantasies onto the pictures.
This last interactive-feedback segment becomes a free associative and playfully aggressive large group catharsis enabling participants to vent, to gain support and insight while generating laughter and group synergy. In fact, the total exercise often breaks the ice between individuals, status hierarchies, sections, departments, etc. It facilitates beginning conflict resolution during the program and also sets the stage for future collaborative problem-solving. With the three interventions, a playful and uncommon time and safe space have evolved that allows workshop participants and groups to move beyond frustration and the realm of aggressive humor. Both as individuals and team members, people are now exploring and experiencing themselves as well as colleagues in the role of healing humorist.