A tie results in no airstrike presence for either side. The numbered columns represent the amount by which the rolling player won the air superiority roll. Hence, the greater air superiority victory results in greater airstrike availability. Each side rolls once per 200 total ground unit bases present for both sides. The resulting number is the number of barrages available to that side.
Mixed nationalities use the highest values available.
Each side rolls for each category once per 200 total bases present for both sides. Also, half the die value actually rolled is the turn number that players begin rolling for lulls in combat. All rights reserved.