The intention is that the program could be used as a test for intelligent algorithms, as well as just a game to play and enjoy. The robots communicate with the main program using the standard input and output. Robots can be constructed in almost any programming language. Up to 120 robots can compete simultaneously. A simple messaging language is used for communication, which makes easy to start constructing robots.
Robots behave like real physical object.
You can create your own arenas. More updated information is available on the RealTimeBattle homepage , where you can also find robots, news on tournaments as well as this manual in different formats. The hardware requirements are very much dependent on what you do. RealTimeBattle is only available on Unix. It is developed on a Linux-machine, but it should compile on other Unix dialects too.