You can do that with the help of the small k-rate popup on the right side of the objects. Select 'record' with the k-rate popup on the right of the Transpose slider. Press Play . Fool around with the slider until the computation comes to an end. Then, select playback with the k-rate popup.
Press Play again and sit back.
You can save and recall your movement files with the load and save item in the k-rate popup. Note that these movement recording can only take place with object that have k-rate popups. Once you have a good movement recorded, you'll want to write the soundfile to disk. When you press Play, the computation will now be written to a sound file. You can change it if you like.