However, a few more seriously interested in helping us to shake the patch down would be appreciated. The latter two changes should help alleviate some of the problems noticed by players in MPI sessions, such as unit overproduction and AI lethargy, especially for the 'Easy' difficulty level. I will probably make it available later today. I'm hoping to finish this shake down testing by next Friday so it can be released to the community for that weekend. There's no such thing as a pretty good alligator wrestler.
Ignorance is temporary.
Looks like we have a pretty good crowd to do our shake down testing. Meanwhile, I'll take a few more volunteers. There's no such thing as a pretty good alligator wrestler. When your world comes tumbling down, you better find your way around. Ignorance is temporary.