Then orders for shipbuilding and the building of port improvements are given. Units may only be built according to the technology available and subject to the limits of the counter mix. All units now receive written movement orders. Battles are fought if ships end movement in the same hex. Ships may be withdrawn from battle as required by combat results or deemed wise.
Players roll for one new technology to become available.
This is random, within a historical context. The player to gain the technology has exclusive use of it for one turn, aftre that it becomes available to all. Now, ports generate income according to their size. Except for inter-player trading, this is the only source of income. Lastly, all ships and improvements due this year are completed and put into service.