Maybe the best description of Midtown Madness would be that it is a hybrid of Need for Speed and Carmageddon . As unlikely as that might sound, the result is a rather appealing, very fun to play game that will make almost anyone who enjoys PC racing grin in delight after just a few minutes of the addictive game play. I found myself particularly drawn to both the Checkpoint races and Blitz races. Those skills served me well when it came time to try Checkpoint racing and face other people online. You can also play with two players via modem or direct serial connection.
Game modes are identical to the single player game, with one addition.
The addition is a capture the flag style of game called Cops and Robbers which is a hoot with eight players. The goal is to grab some gold and deliver to the bank or to your hideout, depending on the side you are playing on. Of course the other side will attempt to stop you in a bumper car style of play which is very fun. The only other substantive difference between single player and multiplayer is that in multiplayer there is no traffic on the streets other than players. This makes sense from a network performance perspective, since coordinating clients with all of that information would need a lot of bandwidth.