The goal in SNAP is mastery of skills and concepts. Having students verbalize their answers, their math sentences, and their strategies, enable them to discover mathematical connections such as subtraction, decimals, integers, and proper digit alignment for performing mathematical operations. An example of a game for two players in the fourth to ninth grade is both players drawing four cards with one player making the largest possible number and the other player making the smallest possible number. The player making the largest number then adds the two numbers and scores a point if the answer is correct. The roles alternate so that the other player has a chance to score in that round.
Rounds continue until one or both players score ten points.
Some games contain suggestions for varying the playing rules such as changing the operation or adding other conditions for terminating the game. Blackline masters for games requiring gameboards are included. ENC does NOT distribute this resource. All prices are in U.S. dollars, F.O.B. Edmonton, Alberta, Canada. Prices do not include duty and custom charges.