If you are looking for open-ended play like in Daggerfall this is not the game for you. This game is extremely focused and goal oriented. The game's interface is basically the same as in Daggerfall and gives the player lots of choices. In the view-based interface the mouse controls where the PC is looking and the arrow keys control movement. In the cursor-based interface an arrow appears on the screen, and the mouse as well as the arrow keys control movement.
Fighting is done by holding down the right mouse button and swinging.
Various hot keys are assigned to tasks such as looking up or down or running and all are completely customizable. Magic spells can also be assigned to hot keys, which is very useful when in the middle of a hot and heavy battle. The interface is one of the most flexible I've ever seen and can pretty much adapt to any playing style. Because there is so much to do in the game, there is a little bit of a learning curve to overcome, but most gamers will feel very comfortable with the controls within an hour or two. A very thorough manual accompanies the game, which helps to ease the stiffness of the learning curve.