Individual meeting swith instructor as neded. I Suite 108 .
Office hours are also available by appointment.
Research Projects in Intelligent Interactive Entertainment is a projects-oriented course intended to give upper division undergraduates in computer science and related disciplines exposure to a research projects environment. Students will conduct a range of project efforts depending on the backgrounds of the students and the needs of the project each semester. The course involves a combination of lecture and project work. The initial lectures will describe the software tools and environments that you'll need to use for this course. These will potentially include the Unreal Tournament gaming engine by Epic Games, UnrealEd 2.0, WOTgreal, 3D Studio Max, Maya, Character Studio, Cakewalk, various sound editing and model painting tools, and the integrated development environments for Allegro Common Lisp.