I recommend reading the survey, even if you don't want to fill it out, because the questions will give you a nice list of the major aspects of roleplaying. I have a favor to ask. Wizards of the Coast has stated that 4000 people must sign a petition as proof of interest before they will port the new Master Tools program to the Macintosh. I'm sure some of the subscribers, like me, use Macs. The spirit of this week's tips is to have even more fun in your game by making combat more deadly.
Players avoid unnecessary combat more often.
Players seek other solutions to conflicts than combat, and roleplay more often. Players have more respect for your game world. Deadly combat can also ruin your campaign. Always provide players a choice of fighting or not, unless the players make a poor decision which puts them in a combat-only situation. They may be doing this just to survive the deadlier combat, in which case you should address the issue with your players.