First, each class will be receiving a key item type that grants them special abilities, and second, there will be two new playable classes, the Assassin and the Druid. Let's look at the new items before I get into detail on the new classes. These items will grant each class special bonuses to their skills and statistics that none of the other classes will have access to. Good, now here's a closer look at each of the two new classes. Her three skill trees are martial arts, shadow disruption, and traps.
Martial arts offers aspiring ninjas a melee approach to combat.
Shadow Disruption is more vague at this point, but it seems as though it will contain more magic-related skills such as lure. It is the traps skill tree that seems to offer the most unique gameplay experience when playing as an assassin. Exploring this skill set will allow you to lay a variety of traps on the ground, which you then must somehow lead or push your enemies into. This opens up a very different set of strategies than other class. His three skill trees are elemental skills, summoning, and shape shifting.