There are several settings to allow the flexibility from the casual gamer to the micro managing fanatic. Watching this sim was really thrilling. Shawn Storc, a relatively busy guy as Producer on Silent Hunter 2, Destroyer Command, and Harpoon 4, showed me what SH2 was capable of. He set up a mission in rough seas at dusk. The sub was nosing up and down over swells, busting through waves.
Most key stations are able to be manned by the player, including deck guns.
All internal indications of movement and attitude are also going crazy. I will assume that is what the driver is for. The sonar was a thing of sheer beauty. As we scanned, and found the offending engine sound, I couldn t hear a thing. Once Shawn tuned me in, it was very faint, and after switching off our engines, no doubt.