When developing a game it is important to remember your primary goal, to have fun. You are not facing a deadline, nor is there an angry boss breathing down your neck. The game business is competitive. It takes considerable time, effort and money to get a game into the stores. OK, maybe you have just developed the next Monopoly, it can happen.
Nobody plays a game to have a bad time.
I suggest you dive into this page and get busy designing your own entertainment. An idea is worth nothing if it is never more than just an idea. Sure, you may get some enjoyment from an idea as it dances in your brain, but other than that, it has no value. On the other hand, an idea can be worth a fortune if only given a chance at reality. Think about all the games you've ever played.