The TDG as a Story . It is helpful to think of a TDG as a short action story . But instead of telling how the story turns out, you stop right at the climactic moment and require the player to finish the story. As with an action story, the idea is to create a suspenseful situation requiring resolution . As with writing short stories, there is no one way to design a good TDG .
Every writer uses different techniques.
The trick is to find a technique that works. What follows are meant merely as potential tips. War, like most things, is a science to be acquired and perfected by diligence, by perseverance, by time, and by practice. The Federalist , No. xxv, 1787. Format of the TDG .