A mission is complete when all the targets have been destroyed. For the player, fuel is the governing factor since each mission expends fuel for flight and each time the player crashes or is hit an additional amount of fuel is lost. A rating is given at the end of each mission based upon the time of completion. Extra fuel is also awarded based upon time and in comparison to a player database of completion times for that mission. There are no DIP switches on this unit since all the programming is accomplished using on-screen menus that are selected by the player controls.
Programming is done by opening the coin box and flipping a slide switch into the up position.
A programming menu category is entered by pressing the Zoom button. Menu options are selected with the trigger button on the joystick. Menu options can be changed by holding the Real Heli Flight button and pressing the trigger. This allows the game to auto calibrate the analog pot settings. Failure to do this may lead to the incorrect assumption that the controls are broken.