We followed all the rules to be sure your machine is capable of switching resolutions before we do it, but we hear it still messes things up on some systems. I keep getting an error that says NetSprocket could not allocate enough memory. For network play to work, you need to have a few hundred kilobytes of memory free after Speed Demon has launched. Click once on the Speed Demon icon to highlight it and select Get Info from the File menu. Network games are messed up.
Network play is provided as-is.
There's just too many possible network configurations out there for us to be able to support them all. If you are running into problems, try hosting from a different machine. I keep getting errors when I try to host a game. If one of the players' computers crashed during the game, all of the players may have to reboot in order to clear the problem. If multiple Speed Demon games are happening on the same network, you may have to name them differently in the Host dialog.