On ripping open the box to find the game came on not 1, not 2, but 4 CDs my excitement grew. With Westwood 's slick style and the superb Lands of Lore 1 plot to build on, surely this game would be an outright winner. Well, that's what I thought, and 50 hours or more later as I stand victorious with the closing credits flashing before me my overall feeling is mixed - despite some frustrating parts I enjoyed the journey, but I also have feelings for an opportunity missed. Without criticising the game too early into the review, I'll say that in spending so much time with it I went through numerous highs, some superb visual treats, a lot of very enjoyable and rewarding moments, yet these were outnumbered by moments of frustration and of some very sloppy artwork and digitised sequences. I'm not convinced that's where the problem, such as it is, lies, but rather in the very nature of what the game is.
Expectations can play tricks.
I felt the great strength of Lands of Lore 1 was the combination of a good story with both good presentation and an ambience that sucked you into the game. Dawn's already there. She'll say her piece and then wander off. There are a number of puzzles to be solved, but rather than feeling like a traditional RPG Lands of Lore 2 is in reality a glorified adventure game. If long adventures are your thing, you'll likely enjoy Lands of Lore 2 more than I did - it depends what you're after.