In particular, the simulation aspects of High Heat Baseball have always been its strong point, and the latest release does not disappoint. Similar to other baseball games, High Heat 2002 offers Season, Exhibition, Career and Home Run Derby modes. It also offers multiplayer games, and while the game runs relatively smooth over a LAN connection, there is just too much lag to play over any other connection. What High Heat does excel at, is in the pure amount of realism that goes in the game. For those who like stats, every major league player is in this game, and is rated appropriately.
Players can now argue with the umpires after a close call, or charge the mound after a bean ball.
As fun as it would be to have the players able to control these fights, NHL 94 style, it seems the MLB licensors would have had a tiny problem with that. Players hit and run like they would in real-life, unlike Triple Play Baseball, where I once had Randy Johnson hit for two cycles in game. Most games have been fairly close, with many games not truly won until the 9th inning. Apparently, there are still some nasty bugs in the original release of the game, though 3DO has just released a patch that fixes most of these. Other supposed bugs, like pop flys in Comiskey Park causing the game to crash, never even happened while I tested the game, and I'm playing the original, unpatched version.