Simply equipping that pistol won't do. I've logged thousands of hours with pads from the old Intellivison thumb-wreckers to my current Sidewinder, and playing this game never fails to evoke memories of the first time I tried to eat Chinese food with chopsticks. It's unforgivably awkward in an era when third-person PC titles like the Tomb Raider series and Heretic II have set a new standard for simple, accurate control. Gameplay is drawn-out and repetitive. Suspense is provided by constantly changing camera angles that evoke a B-movie feel.
Fighting is particularly annoying for three reasons.
One, you're taking on zombies most of the time. Two, they keep getting up after you've shot them down. Every combat sequence features more waiting for them to recover than actual gunplay. And three, those dramatic and ever-changing camera angles mean that your enemies are often out of sight. Monster mash Graphically, the game falls into the 'I can't believe it' category.