With Vector Imaging, objects are represented as exact geometrical entities, rather than approximated by a collection of discrete pixels, making them inherently scalable and suitable for other mathematical transformations. Convert complex objects to more primitive types.
Group objects into layers or groups , copy or move objects between layers or groups.
Add, edit, delete and copy entire layers and groups between vector images. Convert points from world space to screen space and vice versa. Common dialogs to simplify tasks needed when working with vector images. Optimized drawing using OpenGL , DirectX or GDI engines . Convert to and from different vector file formats .