It will be a little difficult for anyone to get bored with Tribes 2. Especially with the different variety of arsenals you can equip. Instead of breaking all of them up into different categories, I will just give a couple examples of the different things you can do. Tribes 2 offers eleven different weapons, most of which have been carried over from Starsiege. Simple weapons like the blaster have a high rate of fire and no ammunition limit as it is taken off of your energy pack.
Heavy weaponry comes with less ammo but packs quite a bit more punch.
Equip yourself with a chain gun for a spray of bullets to wipe out your opponent, or equip a mortar or grenade launcher to dish out some serious pain. There is even a shocklance for melee lovers, which, from the back, delivers a fatal blow. You also get a variety of grenades. The basic grenade will explode on contact, while other grenades such as the concussion grenade will send your opponent flying in the opposite direction. Whiteout grenades are great to blind entire groups of enemies for a short period of time, while flares can be used to light dark hallways or send locked missiles astray.