References Abstract Grammar Girl is a competitive software game that is set in a mall. Its game task requires the player to choose stores to visit in which he or she will purchase as many goods as possible within a time limit. The method in which to purchase all store merchandise is to answer grammar questions. The amount of the merchandise will be tallied as a dollar value at the end of the time period. Players can control difficulty of questions and the amount of time they spend in each store to add greater dollar value to their purchases.
Players can compete with others to purchase the greatest value of store merchandise.
The instructional need is to reinforce sentence structures and proper use of grammar in oral and written language. The game will present sentences to the learner at a preselected rate of speed determined by the learner. The learner will select the assigned tasks and will be scored according to accuracy and speed. The speed will increase as the learners ability increases. The object is mastery of grammatical concepts in a timed environment.