Always fun, always includes stretching. Introduces and ties into the technical and tactical training themes. A large group warm up can be used or players may work with separate coaches in smaller groups. Coaching is minimal, usually to emphasize crisp and accurate technique.
Organization is critical.
A demo is usually used to start off the activity. This is where they learn the most. This should always include a game where there is less than full pressure on a player as they use 1v1 skills. This allows more experimentation and increases the chances of successful new fakes and cuts. Training always starts with a demo.