Units are also represented graphically in information overviews, with a more detailed portrait drawn in the style of top-notch fantasy art. Features 12 different playable races which include the Elves, Dwarves, Halflings, High Men, Humans, Azracs, Frostlings, Lizard Men, Orcs, Goblins, Dark Elves, and Undead. Each of these races is aligned toward good, neutrality or evil, which affects their relations toward each other in the game. Each also has their own unique productions list. Exciting Magic System Exciting magic system including spell research and over 100 spells spread over 7 spheres of magic.
Dynamic maps allow for powerful terrain modifying spells and abilities.
Choice of automatic or turn-based tactical combat. City sieges which require breaching of the city's outer wall. In-depth racial relations with city and unit morale paradigms. Huge, detailed maps including subterranean areas, terrain interaction and dozens of special locations. Experience system allows units to advance in power.