Now UIEvolution and Motorola must sell to the carriers, which will offer game subscriptions. That's where UIEvolution will make its money. Currently other wireless carriers and hardware makers include games on their phones. But rather than simply turning a phone into a Game Boy, UIEvolution's games will be network based. They'll be played across the Internet by multiple players, and can last for several days.
Players can make a chess move at their convenience.
Once they're done, the opponent's phone will signal that it's his turn. Eventually, Nakajima envisions a virtual game world, where up to 1,000 players can join in complex fantasy and puzzle games. He'll initially market his games to Japanese carrier NTT DoCoMo with its popular I-mode wireless network. Then he'll target phone-loving teenagers and young professionals in the United States. That will be the key, said telecommunications analyst Jeff Kagan.