Units can have enhanced combat capability or bullets. A unit with 1 bullet operates as an original TAO unit did. A unit in supply automatically gets the maximum number of bullets it can hold. It can use 1 bullet each turn for combat or enhanced movement. Only if a unit has no further bullets is it deemed 'in the red' and thus, very vulnerable.
Many units can trade their combat capability for enhanced movement.
The double arrow button at the bottom left of the screen will activate enhanced movement or undo it if activated. By clicking the button a number of times the player can see the extra distance the unit can move. If a divisional unit is selected then other hexes with divisional units in them will highlight to show the player where they are. If a supply truck is selected other supply trucks will highlight. If the divisional 'XX' symbol appears in the window at the bottom it means that the unit is receiving a divisional bonus.