This seed is a set of characters, from 1 to 9 letters in length. Also, you are asked to select a number of levels, from 10 to 20, for your random little creation, as well as choosing the amount of traps, poison, treasure, and potions you encounter. Graphics in the dungeon are, as previously stated, a mixed bag. To add to this effect, one can also look and down - a useful effect when fighting ceiling blobs or the tiny slime pools. One may also crawl, although I have yet to see how this is useful, except perhaps when fighting above ceiling dwellers.
Monsters are of the hand-drawn, bitmapped variety.
They all look very nice, especially in 16-bit color. Here, though, the animation could use a little work. The Goblins have a stilted, silly gait that make them look like they've just received a wedgie. Also, each level appears to be confined to only 2 monster types. While that isn't so bad, it can add to the perceived monotony of the game.