There is also Java applet on the bottom of the display. The applet controls all aspects of the VRML worlds. When you press on a button in the Java applet, all the worlds are changed accordingly. Most of the transformations have a row of buttons. From left to right, these produce a large negative motion, successively smaller negative motions, a small positive motion, and successively larger positive motions.
Red buttons cause the biggest changes and yellow buttons the smallest.
To start using the Multi-View Applet, we recommend you first click on the Center Ball button, then experiment with the Object Rotation buttons. Applet Control Panel Pan Panning moves the camera up, down, left, or right. The effect is to shift the entire scene in each of the Cosmo Player windows. Panning is controlled by 4 buttons arranged in a diamond. The amount of motion caused by clicking one of the buttons is based both on the size of the VRML models and a variable contained in the program.