As a researcher working with small groups I have been able to give the level of support required, but a class teacher would find it much more difficult to work intensively with individuals for the necessary time. Schools may well find ways of helping students to become sophisticated world builders, but I wish to propose a solution which should allow inexperienced students to achieve impressive creations quite quickly, with minimal help, and without undue frustration. Although I am not aware of the solution having been applied to VR, it is very well known in model building. Experienced and skillful builders are able to convert raw materials into highly detailed and accurate models, so-called scratch building. Most children, and many adults, however, do not possess the necessary skills, and need the support of a kit.
Kits have at least four very appealing features.
Second, they are available in a range of difficulty levels, to cater for various levels of skill. Third, they have remained popular for very many years because people find satisfaction and enjoyment in construction. Fourth, by progressing from simple to harder kits, builders develop their skills. I suggest that the use of VR in schools could be enhanced significantly by the availability of virtual worlds in kit form. A range of such kits at various levels of difficulty could help students to achieve a level of world building not otherwise possible in classrooms where the teacher does not have the skills, or is unable to find the time, to give intensive support.