He has even started his own software development house, Mind Control Software. We asked him what it takes to create a game from the ground up, and he wasn't shy when it came to sharing his philosophies of independent game design. If you've ever been interested in trying to design and develop your own game, this is one interview you definitely won't want to miss. Each player controls a hero in one of the many planes of the Northern Lights. The goal is to rule each level by controlling 3 massive, underground towers.
Players explore, discover, conquer.
It's a game of trade-offs and risk taking. Players start out on a mountainous playfield in their Stronghold. They venture out on foot, wolf, or eagle, building a new Castle every turn. The good and evil Castles fight in the playfield after movement, their firing range depending upon their elevation. Those located atop mountains can fire much further than those in the low-lying valleys.