I don't quite agree with that, but it seems a matter of fact that there have to be new ways of bringing computer to the people. This also requires new software, and I could imagine that this challenge could be a great chance for new software companies winning ground versus Microsoft. The presentation could have been that bit better if the projector would have worked properly, but unfortunately it took one hour until the projector could at least display a blurry and almost illegible presentation. I personally couldn't care less about presentation slides, so I could concentrate even better on what Scott Sellers, Senior Vice President 3Dfx, had to say. The upcoming 3Dfx Voodoo3 is actually nothing much different from what we thought would be called 'Banshee 2'.
Fill rate is more important right now.
ATI will make 32 MB local memory a common thing with Rage 128 soon, thus 3Dfx changed the specs and will support 32 MB also. It could be that Voodoo3 will still not be able to do AGP texturing, which could be a serious problem. At the time that Voodoo3 ships there will AGP 4x come out. That will only be supported with a future Voodoo3 chip. II Copyright of all documents and scripts belonging to this site by Thomas Pabst 1996 - 2001.