The new engine is well executed with the capability render massive outdoor landscape and indoor levels with reasonable framerates. While standard in today's games, DF fans would be treated with eyecandies such as lens flares, reflective water and hollywood explosions. Though still lacking of indoor details, the landscape is litter with local interests, e.g. egyptain dig sites, japanese temples, mexican ruins etc. By no mean is the graphic perfect however. The grass patches that make DF2 great is gone with the voxel engine.
Distant ground seems to warp when viewed through sniper scope.
All of those can be easily overlook considering the vast, detailed playing field DF provides. DFLW sounds, like all the previvous DF games, damn good. The frantic shouts of the guards, zipping of rounds pasting by your head, the distant boom of artillery, it's all here. Some sounds are obvivously recycled from old games, but it doen't little to distract you from the game. Some new sounds are down right funny, like a wounded enemy desperately trying to crawl away while moaning for his mother.