There is even enough room to display television style graphics at the bottom of the screen. All the extras are out of the way and have no impact on driving. At the beginning of a race, the starting lights appear in a box which stays on a few seconds after the flag drops. Depending on your starting position, you can lose sight of the traffic ahead. The course graphics are unique to the track location, and each track is modeled after the real course.
Grandstands dot the course in certain areas.
Not to short change the console fan, the crowds flash camera bulbs and wave flags and add dynamics to the game. The Monaco course is always taxing on an F1 game, but F1WGP does its best to model every single building along the course. All the off-track detail comes from the horizon in a convincingly smooth manner. The on-track graphics are more bland. Road surfaces look natural, which means boring.