Otherwise, the PS2 itself is a remarkable computer and has the horsepower to allow us to do some incredible things like increase the detail of the scientist character to the point where he has facial expressions and can move his eyes to look around. Those kinds of things permeate Half-Life for PS2 and the ability to do those things was a factor in the decision to bring the game to the platform. The philosophy at Valve and Gearbox is that if things can't be done better, they shouldn't be done at all. But the PS2 version is incredible. The Playstation2 technically outperforms the Sega Dreamcast and we take advantage of the fact in the PS2 version at every turn.
Good entertainment is always welcome.
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