No player may count more than 19 power toward victory, though power may still be gained. If a player gains Influence from a conflict while at or above 19 power, he may ignore the effects of this card. Discard this card if the Shadow War begins or the vote fails. This card cannot be discarded by any other means. The player with the largest hand size at the beginning of each turn's Draw round must discard all cards he draws during that Draw round.
Information comes in many forms.
Data crystals, telepathic scans, dust and vicker are but a few. Inevitably, such a wealth of information may cause overload. Each player may, once per turn as an action, apply 5 influence to cause any player to immediately draw a card from his deck. Babylon 5's cooperation with the League of Non-Aligned Worlds makes it possible for resources to be deployed rapidly when and as needed. This can often turn the tide, or allow for new opportunities.