Each character is from a different time period and must navigate a horror filled level of the corresponding time period. Weapons and armor available to the character will reflect that time period. Three characters were on display at E3 this year, including a shotgun packing babe wandering in a present day mansion, a wonderfully designed Roman centurion who uses his gladius to slice and dice undead, and a medieval knight complete with mace and axe. Graphically speaking, Eternal Darkness is a marvel that features smooth characters, stunning levels, and beautiful colors woven together to form an impressive final product. A lot of thought obviously went into the level design and architectural layout in order to remain historically accurate and give each level a unique vibrant feel.
Lighting effects are equally impressive and the dancing shadows add to the ambiance.
Characters react to sights and sounds, turning to face the fireplace when an ember pops, or looking at an enemy who is just off screen. The clarity of the graphics is stunning, allowing you to read documents left on tables or bookshelves simply by looking down at them. The combat system also seemed to work very well. Weapons and tactics must be altered depending on the environment. Some weapons, such as the knight's axe, require more room to swing and prove to be ill suited to small hallways.