Sound effects stop working after about 20 seconds of play. Good in-game tutorial. Could use some more hot keys. All decisions feel important. Good tapestry of interwoven game system components.
Good period feel.
AI opponent very capable on higher levels. Relatively simplistic diplomatic model. Tactical battles can get repetitive. Can't name ships or units. Tim Chown One of the most promising new strategy games of the last couple of years was Frog City 's Imperialism .