Each of these four classes affects your character's attributes. Gameplay is, for the most part, standard RPG fare. As in many RPG's, characters can learn and increase in certain skills. In Konung the available skills are fencing, archery, healing, trading, blacksmithing and building. Of course, a large percentage of the time will be spent exploring around the map and dealing with numerous creatures and monsters you meet along the way.
Enemies range from giant ants to skeleton warriors and everything in between.
One note of interest is the conspicuous lack of spells. The developers felt that it would be out of place within the context of their quasi-historical setting. There are plenty of magic inventory items to found, however, which can enhance your character's attributes and abilities or even transport you from place to place. An interesting feature is the ability to concoct various potions, elixirs, oils, etc. out of berries and such that you find on the ground. In addition to the all-important healing salve, these mixtures can provide you with a means to equip yourself with flaming arrows, poisoned sword blades, etc.