Still, a good portion of critically acclaimed games in recent months were developed using the NetImmerse 3D game engine. Proving there is life beyond shoot em ups, these titles represent diverse genres. This is in keeping with NetImmerse's status as the most widely used general-purpose 3D game engine in the world, with more than two dozen titles in development or recently released. The Headfirst development team modified it significantly and created its own scripting language, which runs alongside NetImmerse, making it very flexible and permitting easy monitoring of how things are going during the design stage.
Game play moves seamlessly between interior and exterior locations.
Simon himself is composed of over 600 polygons and can make a virtually unlimited number of facial expressions. While the graphics are all very cartoonish in nature, this engine promises to give them great fluidity and definition. Every aspect has complete 3D detail, and the animation is so fluid it appeared as though I was watching a live-action film. Over 200 different 3D modeled units and vehicles will be there providing the visual authenticity we've all been looking for in a war game. It is the type of first-person shooter that RPG fans have longed for.