The on-screen Compass may come in handy when maneuvering throughout the game. As Brian, an apprentice practitioner of the ancient art of Spirit Taming, players must learn to become a master of the Magic Arts in order to save Celtland from all evil. To do this, they test their skills and train through a series of trials and battles against unforgiving monsters, summoning the spirits of Earth, Fire, Water and Wind. More than 50 spells are available. Spell-casting powers increase as players collect more elements, using magic and winning battles.
Fire spells engulf the enemy in an inferno.
Earth spells draw from the Earth spirit to unleash the powers of stone. Wind spells lash out with the power of a deadly storm. Water spells sustain life and repair damage or inflict grave injury and icy devastation. During battle, players use their magic, as well as their Staff to attack. All combat is turn-based, alternating between the gamer and the monsters.