Pig s head is a blobby model. Muscles were more ellipsoids. Gloves were tapered cylinders. Trees were 5 slightly different bump-maps of tree bark that were folded to cylinders of varying radii. Sky is a texture map.
Far background is also a texture map.
Ammunition wings and nose were made using parametric surfaces and quadric surfaces. To create the propeller s motion blur, we added more rotors and a semi-transparent flattened ellipsoid. Pig s breathing motion is based on a rectified sine wave that is damped after the second breath. Donut changes to explosion color and opacity goes to zero to simulate incineration. Bruce is introduced in the background at about the same time the bushes get hidden by the flame and vanishes to reveal a clearing in the forest.