Which is why Driver sold so many copies when it was released on the PlayStation in 1999. So it makes perfect sense that Infrogames would want to milk that success as much as possible. Enter the GameBoy Color. A system with a massive user base that would all relish some great racing action. Racing action that has until now been absent from the handheld.
Driver plugs a big gap.
It doesn't recreate the experience of the original exactly and swaps the 3D world for a 2D view that is more suited to the more limited ability of the GameBoy Color. This 2D world isn't bad though, the three cities are huge and filled with cars and complex street routes. I had loads of fun weaving in and out of the lights along a motorway in Miami. Driver is a very easy game to control as well. You use A to accelerate and the control pad to move.