I've gathered a list of material I've found useful in making my games. My Library This is a collection of routines which I either wrote or borrowed from other people. All of the modules require Version.t. Descriptions of the modules are available, as well as a quick reference guide to the functions and changes in the modules. The date by each module is when they were last changed.
Implements commands for debugging.
Using this module you can teleport to any location, instantly be given any object, and find out where any object is. Useful if you have, say, three doors, only one of which won't kill the player. This prevents the player from trying one door, undoing, trying the next, etc. until he or she find the right door. Allows you to give a list of actions for which the player earned points, as seen in many Inform games. The notification can be turned off.