Founded in 1993, DDS specialises in 3D animation and game development. In its earlier corporate history, the company produced CD-ROM titles, and it is now pushing for 3D animation and game packages. Dim to a Japanese TV station, whose core technologies are also applied to a next-generation game title. Unlike other animation types, 3D requires a refined computerised rendering for detailed models. For a complete set of 3D images, animators have to manufacture different frames through PC-based software.
Frame rendering is time-consuming, which can delay the entire schedule of the animation production.
DDS had been looking for powerful rendering systems. It initially considered Render Man, a network rendering software. The solution allocates computer resources to the network in a bid to speed up the rendering. Render Man turned out to be competent in optimising computer resources over the network. 3D MAX, another candidate, also showed its edge in supporting network rendering, but its definition was limited to the television level of 720x480, not a level for a movie.