When Fireworks is launched for the first time the panels are arranged in 5 windows. You can arrange the panels in any way you want. All panels are dockable. Every object in Fireworks can be assigned certain properties. These include fill, stroke, live effects, and information about the object.
Every panel is context sensitive and allows for many choices through drop-down menus.
The fill panel defines which color the object will have. There are many choices, such as solid fill, no fill, web-dithered, or pattern fills. You can also apply gradient fills or gradient fill patterns. The fill edges can be hard, anti-aliased or feathered. The texture setting allows for application of textures such as grains, weaves, etc.