I am currently working on new and better ways of geometric morphing. Correspondance refers to how points on one surface get mapped to points on another surface.
Interpolation is the actual transformation process.
Feature specification refers to a users ability to control how features of a source object get mapped to features of destination object. I am currently examining various approaches which include the use of particle systems, mass-spring models, and surface deformations. This is research in progress. By using these new approaches, we hope to produce some interesting shape transformations that avoid limitations and artifacts of previous approaches. However, I hope to apply these techniques to more concrete areas of science.