Two of these principles will now be considered with particular reference being made to the examples found in the author's research project. Kolb's experiential learning model is an example of the implementation of praxis and involves a four stage cyclic process. The stages of concrete experience, reflective observation, abstract conceptualisation, and active experimentation comprise the cycle. On the basis of the experiential learning model, Kolb has defined learning styles that seem to characterise learners that favour different stages of the model. Although the computer profession is not identified on this table, a logical deduction would suggest that those in the computing profession would favour a convergent learning style, while those developing multimedia titles would tend to be divergent learners.
Education is defined and is suggested to favour an accommodative learning style.
The ambivalence of this situation was experienced by the author in his research project in attempting to teach his first student about multimedia. The student, as a divergent learner had most of the attributes of divergence as described by Kolb. Sims summarises Kolb's definition of divergence as follows Divergence. An orientation toward concrete experience focuses on being involved in experiences and dealing with immediate human situations in a personal way. People with a concrete-experience orientation enjoy and are good at relating to others.