SRAM integrated into the module can store up to five images for later use. An image, once shot, can be sent as e-mail or added to a user's personal WebAlbum on the Ericsson Mobile Internet portal stored in the camera. The battery-powered radio and can be placed anywhere in the home, up to 100 meters from a Bluetooth access point with a broadband Internet connection. It can also be connected via an Ethernet cable to a broadband modem. Nokia plans to license the source code in a new microbrowser based on WAP 2.0 to other OEMs in August.
Handset vendors can support content based on all three markup languages in a single browser.
Elsewhere on the software front, in an effort to stoke demand for the next-generation networks and devices introduced at CeBIT, Ericsson, Motorola and Siemens Information and Communication Mobile jointly announced plans for an industry initiative to define a universal mobile games platform. Besides dealing with more than a dozen incompatible mobile game-development platforms, software developers like Activision and Electronic Arts now have to design different versions of the same game. This is because different methods are required to access network functions such as billing, authentication and location services, Krauskopf said. We've recognized the need for identifying common features and developing a reference design. Nokia is notably absent from the game collaboration, but the company has taken a lead in the mobile gaming market by providing a development platform and offering a number of games for its Club Nokia members.