Students may start a recycling program, research drought-resistant xeriscaping, or help rebuild a community devastated by weather damage. The Internet opens up a new world of projects. Top or visit the Resource Kit to get more information on the suggested activities. This fusion may add to the authenticity of learning, as well as tap into the intrinsic motivation of students. As students get more accustomed to solution-seeking in different contexts, their epistemic fluency may increase.
Epistemic games are simply ways that learners generate different types of knowledge.
Service-learning students might apply this method when collaboratively brainstorming ideas for service projects. Service-learning students manifest this concept when they reflect on the origins and outlooks for community problems such as racism or gangs. Top or visit the Resource Kit to get more information on the suggested activities. They also challenge their intellect by critically examining their project design. Daily and weekly reflection discussions and writings on service projects are media to express reactions, to elaborate on incidents, or contemplate one one's roles.