Practically, generative learning centers on the use of generative activities in classrooms.
Learners create artifacts in relation to some shared task or set of rules.
The structures that are created or embodied are not determined in advance but constructed by learners as the space created by their sense-making evolves and develops. A generative activity is an activity intended for use in a classroom or other group learning setting. Students are asked to create objects or outcomes that are the same or alike in some mathematically or scientifically significant sense and these responses can be arrived at or built from this sameness in a wide range of ways. The generativity requires that the activity produce or give origin to a diversity of responses. This diversity is then used to explore patterns in the responses and in the structural ways in which the responses might seen as related to one another.