Allows frames to be defined, then inserted or removed in any sequence. Allows each frame to be defined with an independent origin and frame rate. Allows frames to reside either on separate bitmaps, or on smaller rectangles on a larger shared bitmaps. Supports sprite animation interfacing to mSpriteImage . The mImageBitmap class allows creation of special mImage objects with individual frames composed from one or multiple memory bitmaps.
Frames can reside on individual bitmaps, or a single bitmap can contain multiple frames.
The mImageBMP class supplies codec-specific functions for working with BMP image files. The mImageFlic class supplies the codec-specific functions for working with FLC and FLI video files. The mImageFlic class supplies the codec-specific functions for working with GIF image and animation files. The mImageJPEG class supplies the codec-specific functions for working with JPEG image files. The mImagePCX class supplies the codec-specific functions for working with PCX and DCX image files.