If this does not work, e-mail me at the address above. Two people will need to open the enemy detonation point, at which time the detonation key should be brought from your base and placed upon the detonation point. 25 point bonus for capturing all command points. 10 point bonus for destroying the enemy base.
Flags return immediately when dropped.
Detonation key returns to the base after 60 seconds if dropped. This is primarily a territorial command style map, although with this map I tried to move away from the more summetrical style of Canal Zone 2. You will notice that the bases are not particularly big, this is because I wanted to focus play on the main areas of the map and not have people hiding in their bases all day. Although the bases are small, there are still reasons to defend it, namely the fact that the other team will likely be trying to destroy it, but defence will be more focused around defending the individual command points rather than the bases. There are four resupply points scattered around the map, not including one grenade resupply point per team.