In short order, the command module heads to the dark side and something very scary happens to the crew. Walker, apparently, is the only survivor. He awakens in the clutches of an alien race. Players control Walker from a third-person perspective, maneuvering him through the alien environment while trying to uncover the mysteries of his captors. Unfortunately, movement is slow and stiff, camera angles are frustrating and the spaceship is nothing we haven't seen before.
Game play is highly linear, with a limited ability to interact with the environment.
The top-down graphics looked handsome, whether we were gallivanting around a ship, infiltrating Starfleet Academy or carrying out ops on the Klingon homeworld. But they were static, with areas being completely inaccessible or useful only as window dressing. We liked the plot, which involved high intrigue among the Federation and alien races. The interface was slick and easy to maneuver, as you chose your crew for each mission based on their skills and equipment. That's where the fun ended.