Delievers great damage, and may even kill outright. Only used against almost invulnerable opponents. Carving Initials into Someone Normal Called Shot. Normal Called Shot. Must be performed with some ranged weapon, or even with a sharp melee weapon.
Duration is one non-combative round or three combative ones.
Then consult Weapon Flies Away at Fumbles. Disarm Two-Handed Weapons Normal Called Shot. Two disarms at same round can send the weapon away, but just for 1d6 feet. Disarm Shields Normal Called Shot. Bucklers can even fly away as well.