Because it is designed to be played on both video consoles and PCs, the game is tuned for low resolution. The characters are rendered in real-time in 3D on beautiful 2D landscapes. Ambient lighting varies according to the time of day, but Locke does not seem to need any sleep anyway. Locke's enemies are a motley crew, ranging from grotesque oversized spiders and skeleton warriors to ninja warriors and gongfu monks. There are also giant spider queens and fire-breathing dragons.
Gold is found in chests, or plundered from dead enemies.
You'll need to occasionally bring Locke back to town for training with Master Jong, and to shop for better armour and weapons. However, the role-playing aspect of Revenant is not well fleshed out. In particular, the dialogue choices do not seem to affect the game in any way. The dialogue, however, is campy. Locke's utterances, for example, are charged with emotion and just a little over the top.