The idea behind the game is ambitious, and could have been great.
Interceptor takes a wildly successful series and brings it in a new direction.
Ground combat doesn't work in a galaxy devoid of terra firma. The new space combat simulator works just as well in terms of strategy as the little soldiers did. In fact, the game's main high point comes in the form of classic customizing and nit-picky micromanaging. The plot carries the story line well enough to keep the player interested. Notice how short the list of XCOM's qualities is.