Overall a good experience. We were allowed a great deal of freedom, far more than we expected. But that didn't make it easy. The online fans have given us a great deal of useful feedback that we have acted upon, and I hope to continue this for any future titles we work on. I love postapocalyptic games.
Fallout is a great setting.
It's very distinctive and comes with loads of background material and a loyal following. Actually, that was the scariest thing about it. I knew there was a strong fan base and that we'd be treading on eggshells for the duration of the project. It's not an easy thing to keep everybody happy. But other than those limitations, we really did have a lot of freedom.