Message boards accessible to faction members are already included. This is done safely with no chance of other players reading your board. The job of a web designer is to create a lay-out that works with the script and make sure all necessary pages are there. An example of added rules and options will be available as soon as the first real game starts. In that game, we will be using four sections to devide the world into.
Factions can travel from one section to another using wormholes.
Building a whole site for a new game does require a lot of work, but it will pay off in the end. A must read for all future designers is the Faction Wars manual, which can be found here . It is a bit hard to get through, but with the help of the example game which you can find here you should be able to understand it. I will fix this later. Tired of writing right now, maybe more later.