This edited collection, due to be published in September 2001, aims to explore different aspects of the relationship between video games and cinema. It will consist of approximately 12 articles of about 6,000 words each, plus an introduction and glossary written by the editors. The editors will contribute one article each to the collection. The opening sequence of Toy Story 2 purports to be located inside the PlayStation game based on the film.
Influences run in both directions.
A new Star Wars film immediately generates a clutch of new games, as do many children s films and horror movies, titles in development including Buffy the Vampire Slayer, The Evil Dead and The Blair Witch Project. Games often depend on recognized film genres, milieu and stars for branding and marketing. Some aspire to a film-like quality of graphics and action. As such, computer or video games might appear simply to be extensions of the big screen product. But games also offer different experiences, especially in the realm of their much-touted interactivity .