When people migrated, through choice or necessity, they often took their games with them and introduced them to the native population. This resulted in the evolution of games and game boards. An example of this evolution was the classic checkered chess board. In one society it was used for draughts and shaturanga or with war games. In another society, the same game board was used for the game of fox and geese, a war game, and solitaire, a game of position.
Games are an excellent way to help students learn more about themselves and who they are as people.
Because games reflect different cultural values and tradition, games are an excellent way for students to learn about cultural diversity. Games can often be an effective learning tool for students who have had difficulty with other, more traditional learning situations. Kris Haslund, the coordinator for the Games Strand, believes games can reinforce learning skills and concepts through play, but also incorporate chance, competition, strategy, and physical challenges. During Confratute, the creative and enthusiastic team of Bill Byers, Frank Sineni, and Siamak Vahidi demonstrated just how easy it is to use this wonderful educational tool. These stacks become the vehicle for creating endless possibilities for student and teacher products by using different drawing tools, colors, sounds, and speeds.