Between the two bases lies a bridge which has both flags. Underneath the bases are two waterways that lead to the back of the base. Inside the base is a glass cage with the capture point inside. In that same room is a button that opens the cage in the enemy's base. This map has several key mistakes that totally ruin the game play of the map.
Lets start with the doors.
They have an odd function. If you get near them, they open. As you pass through them, they close. If you then proceed to go through the door, it will close on you and you get injured, and the door will again be open. Losing a little health to the deathtrap doors wouldn't bug you that much if it wasn't for the fact that this mistake occurs with the respawn doors as well, leaving them wide open and anyone inside becomes an easy target for spammers.