Nevertheless, we publish the results for both settings. Our reference platform is based on a Pentium III 866. All GeForce2 results are compared to its predecessor chip GeForce 256. In case of OpenGL we run the test with the game Quake 3 Arena, and for Direct3D we use the Demo Game1 from the 3DMark 2000. We set the resolution to 640x480, 1024x768 and 1600x1200.
Low resolutions show the quality of the drivers and the board layout.
Only a few gamers will still play at 640x480. These days the standard resolution is 1024x768, which is used by the majority. Only a few freaks play at 1600x1200, but in the past the possible frame rates never delivered satisfying results. Let's see whether the 3D Prophet II achieves acceptable results at this bandwidth-hungry resolution. Generally, a smooth picture sequence requires an average of 60 frames per second or more.