I added additional information about Skyline that I hope answers many of the questions that I have been messaged about in my emails. Also, I've included a bit about the production involved in making a first map. Skyline is designed from the bottom up, in such a way as to allow the full exploitation of the unique experience that Deus Ex Multiplayer has to offer. You can get more information about the design of Skyline at the downloads page.
Feedback is welcome.
This web site is dedicated to all my projects that are Deus Ex related. In addition to my strategy guide that I have posted, I will post guides on tweaking Deus Ex key bindings for a more user-friendly experience. Also being posted are gaming articles related to the first person shooter genre that I have written. They're worth a read if you're interested in game design, cognitive science, or how games interact with people. My next major project is a new multiplayer deathmatch experience that includes bots that do some interesting things.