Spain musl keep a colonist in each of these hexes. If the colonist unit is lost due to attrition, it must be replaced on the next game turn. Failure to do so will result in a loss of ten victory points per hex per turn left unoccupied, starting on the game turn after the loss occurs. Tenochtitlan and Cuzco are con- sidered depleted. All other mines or treasure cities are undiscovered or operating if occupied .
Initiative is figured only for England, France, and Portugal.
Spain always moves last. This includes losing the Galleon fleet which counts as one unit for purposes of this rule. Spain is the only nation with a rutter to round the Cape. No credit is given for discoveries. Two victory points are award- ed for each ducat in a nation's treasury.