Although the program has only just finished its pilot year, our students have already produced the following projects. Our students created a series of news shows for the fictitious Inter-Planetary News Network. From concept to design, they modeled the cybernews desk and other locations, wrote the news stories, and produced several complete newscast segments. The theory was to make the news stories and other content accessible to users through a series of video touch screens throughout the facility. Being prepared to deal with network security is an increasing problem.
Many administrators are ill equipped to handle network attacks, and training can be dry and boring.
Since many of these administrators are avid game players, the CyberSecurity Center, a division of the Carnegie Mellon Research Institute, recruited the ETC to design a compelling, game-like training tool. We hope that this ongoing project will result in an interactive game that simulates hackers breaking into networks. ETC students set out to discover the answer. An example of how an external director can change the VR maze environment in an attempt to control the players' actions. One of the earliest partnerships the ETC developed was with the Carnegie Museum of Natural History, located adjacent to campus.