Events equate to Victory Points, the highest total earning four vps. Ten more are required for overall success. All other Settler rules apply. There are minimal restrictions, Alexander moves at the speed of a Derby winner, and the game hurtles along, even with beginners onboard. We reckon an hour and a half, tops.
Events provide a swift cache of vps, and they also count as a gold piece.
The specific resource cards needed to bid for each type of event are marked on the board, so the hub of the game is given additional credence. Best of all, all Settler players will painlessly adopt Alexander's subtleties and variations. And yes, you can continue to moan about bad die rolls. Many thanks to Counter Magazine and to Mike Clifford for allowing us to reprint this review. An Excellent addition to Basic Settlers Cheops and Alexander, two historical scenarios for Die Siedler von Catan , add extra depth and strategy to an already great game system.