A common example of how a force feedback device works is how a joystick in a flight simulator game can give feelings of turbulence in flight, the recoil from firing a weapon or for driving the force of making a quick, tight turn. Force feedback devices are designed to unite the player with the environment to enhance the user's experience through feelings. This technology is applicable to any type of human-computer interaction. Designers and artists can sculpt. Engineers can navigate and evaluate complex 3D data.
Doctors can practice surgical techniques with incredible realism.
However for now, it is best suited for video games. In these environments, Game players are rewarded with a richer, more realistic experience by receiving sensations of gravity, centrifugal force, impacts and explosions. There is a constant striving to make the user feel totally immersed in the game. The video game population, Gamers, will be the typical users of this technology. However as the technology matures the applications of force feedback technologies are endless, which benefits every type of human-computer interaction.