Some spots require blind jumps and falls, ensuring replay value at the sacrifice of game design. The controls can be a problem, since making Gordo run requires a double-tap on the joypad. This produces dashes at inopportune times, and presents difficulties when you need to rush in a small space, such as a running jump. These flaws add to the frustration and reduce the already-low levels of appeal in the title. If you're looking for a title to show off the Lynx, Gordo 106 is not it.
Graphics are a bit on the whimsical side, but generally uninspired.
The animation and scrolling is jumpy, and overall the visuals could be done on any other console. Only a little bit of multilayered scrolling hints at more. Things are similarly lackluster in the audio department. The several background tunes that play are passable, but the sound effects are generic and dull. In any case, either the programmers did not know what the Lynx is capable of, or did not bother to find out.