Neverwinter Nights is running the next generation of the Omen Engine which first made an appearance in BioWare's MDK2. Dubbed the Aurora Engine, it's capable of full 3D rendering with the ability to zoom in and out and rotate around your character from an isometric viewpoint. It also has support for dynamic lighting and advanced particle effects. You'll be blown away when you see the game in action. Torches cast shadows around players and nearby objects.
Leaves fall from trees.
Puffs of smoke rise from fires and light glints off shiny parts of armor, while being absorbed by dull areas. Not only is BioWare taking computer role-playing games to a new level, but they're pushing the graphical envelope as well. BioWare has put a lot of thought and planning into the interface of Neverwinter Nights. All of the window overlays such as the dialogue boxes and the inventory window are transparent so you never lose sight of the world around you. You wont have to worry about getting whacked by an Orc while you swap weapons or lose sight of your foe as he slips behind the dialogue window.