Few things are harder to put up with than the annoyance of a good example.
In this chapter we will take a brief look at a number of real life projects. Each project has its own idiosyncrasies and unique constraints, but so do all publishing efforts. These case studies shed some light on the actual experiences of completed projects. These are not toy projects but fullfledged productions with realworld deadlines and problems. The initial information on many of these projects was came from participants' answers to variations of the questions shown on the next page.