Perhaps it never has been. For one thing, especially in the age of the Internet, abstract games need a notation for postal play as well as for recording games. Therefore I ve selected a few boards from Mudcrack Y and Poly-Y and have produced images of isomorphic boards, which are shown below. The board designs here are taken from the book, but are presented for play on intersections. The object is to capture more than half of the board s corners.
Draws are impossible.
The game doesn t seem to have made a great splash, as it probably deserves to. I hope the information here will encourage more people to try it out. To that end I propose the boards here as standard novice, intermediate and tournament boards, and the labellings as a standard notation for recording games and for e-play.