In this tutorial we ll tackle how to utilize and combine particles and dynamics in a skeleton setup. In this tutorial I tried to explain my solution to make an easy to animate leg skeleton approach. This document describes some of the technical details of the Maya 1.0 Software Renderer. It assumes some technical knowledge MEL Scripting in Maya Scripting. The mere mention of it is enough to make most 3D artists break out in a cold sweat.
Every project starts from sketches.
This tutorial explores the process of modeling a 3D character head in Maya Complete using subdivision emulation. The following instructions illustrate this method. I have adapted this technique to modeling a male body. There are many approaches to modeling the human head. Most of these methods were designed to accomplish specific Modeling a Polygon Horse in Maya.