Only then can one relax. This cycle repeats. It's what I call grappling. I feel it when I program, with cards or at a machine. I now call these grapple cycles programming episodes.
Episodic programming is most noticeable when decisions require judgment.
Mechanical decisions, like looking something up in a book, don't feel particularly episodic. But, then, they aren't actually decisions. Designing framework software on the other hand does require judgment and progresses in distinct episodes. CRC Cards work by taking people through programming episodes together. As cards are written for familiar objects, all participants pick up the same context and ready themselves for decision making.