The key is to keep lots of space clear for the disc to be thrown there and for people to run there. Pivot and fake to create more angles to throw the disc. Throw a throw that you know will get to an open receiver. Look to make a short backwards pass dump, when the stall count gets to 6. Throwing a dump is usually easy because the defense is not concerned if the offense moves the disc backwards.
Dumps take place in the region behind the thrower as diagrammed earlier.
In most cases, dumps can be used to break the defense's force or to initiate a give and go cut. Usually it is run off of a short pass. The cut begins with the thrower. Once the disc leaves the thrower's hand, the thrower is running. The release of the throw and the beginning of the run happen instantaneously.