The music is the best part, however, with the best and most intriguing score ever released. There is no multiplayer game, although it would seem that adding one would have made sense. Perhaps if a sequel to the game is released, multiplayer will be added to it. Once again, just mediocre offerings in the AI department hampers an otherwise good game. With a serious lack of any real AI, challenge is not a huge problem.
Enemies just seem to stack and flock to certain areas where any action is going on.
Any real development of strategies and tactics they can use is seriously lacking. This makes the game usually a bit easy. On the other hand, the interviewing and conversation menus are excellent along with the rest of the configuration of skills and planning stages. The basic game engine and style of play holds much potential and could offer a lot of gameplay. If a sequel is released, the game holds potential that could reveal an excellent game if some of the simplifications of this game are fixed.