The viewers can stop, continue, deform, cross and rotate the plants, develop new forms and produce in this way always unexpected new combinations and variations of growth, which only depend on their interactive dialog with the real plants. A-Volve visitors interact with virtual creatures in the space of a water filled glass pool. These virtual creatures are products of evolutionary rules and influenced by human creation and decision. The movement and behavior of the virtual creature is decided by its form, how the viewer was designing it on the touch screen. Behavior in space is, so to speak, an expression of form.
Form is an expression of adaptation to the environment.
Form and movement are closely connected, the creatures capability to move will decide its fitness in the pool. The fittest creature will survive longest and will be able to mate and reproduce. The creatures will compete by trying to get as much energy as possible. Thus predator creatures will hunt for prey creatures, trying to kill them. The creatures also interact with the visitors, by reacting to their hands movement in the water.