Varying topics on contents production. Drawing functions in 2D and 3D, geometric modelling, use of colours, image rendering algorithms. The course puts a stress on programming. The students who complete the course will be able to write their own interactive graphics software. The main emphasis is put on understanding of computer graphics concepts, devices, and necessary mathematics.
Less attention is put to the specific algorithms involved.
Multimedia in computer networks. The course deals with planning and implementation of a hypermedia package. Central themes are contents production processes and technical implementation of interactive services. A hypermedia package for the World Wide Web is built as an assignment. Learning the tools and concepts for simulation and manipulation of 3D virtual worlds.