An Historical Comparison When distributed processing initiatives spawned the first desktop personal computers, end-users embraced these new devices for the simplest of activities. New devices are often introduced in black and white, in text only with no multimedia support. Then users demand more. Robar believes gaming must make technological waves to maintain user interest in the wireless Internet. Not Soup Yet Gaming applications popularity transcends both age and income demographics.
Gaming also has a large and growing user base.
Content publishers predict that games will become the most popular type of application for mobile telephone users. Greg Costikyan is chief design officer and co-founder of wireless games platform and publishing company Unplugged Games. Certainly, businesses won't do much to change things, especially if most users continue to push small blocks of data, such as email, to each other. Certainly, mobile phone users can play games by simple text messaging applications, but they're limited in scope. Once the mobile user expresses an interest in a better experience, the bar raises for what's acceptable in wireless data transfer and related applications.