Mostly similar to games with fixed camera positioning, like Dino Crisis and Resident Evil, the point of view will enable the user to focus on the action on screen more easily than it would with a customizable camera. Oh yeah, I almost forgot to mention the sound qualities enriched by the variety of character speech reactions. With the GameSpeak feature, creatures are going to tease, you, threaten you, scare you, and so on. This will provoke you into communicating with other characters more often, using the speech abilities of the main characters. Rather similar to the old Oddysees, where every single creature had a unique voice-over.
Every race has a significant place in the game.
Mudokons are the most common native species, that is until they were enslaved to work in the Margog Cartel Franchises. As you play, you'll notice that many of the characters belong to this race, including one of the central characters, Abe. Since natives are simple, kind, and honest creatures, that makes them an ideal target for the immoral Industrial races. Now this sort is really despicable in any way you might think. The, there are the cigar-smoking Glukkons and a predominant character of their race called Molluck.