The cards are all turned upside down at the start of the game. Each player during his or her turn will flip over two cards. If the two cards do not match, they get flipped back over for the next player. The students will try to remember where each of the cards is so that they will have a better chance of making a match. The object of the game is to gain as many cards from matches as possible.
Extensions Have students make up their own concentration games to challenge each other.
Have students make up words using the letters that are in the symbols. Once the students got used to the symbols, you could even give them in a different order so that the students would have to rearrange them to get the word. Each student should be able to participate in this activity. Click here for further information on laboratories with students with special needs. Assessment Assessment may be made informally during class discussion or on an individual basis with a quiz.