I went over. Wow, this map is one hell of a looker, as you no doubt have seen from the screenshots already. There is an almost CZG quality and feel to the surroundings and the map reminded me of his map CZG07 - Insomnia quite a lot. The build style is a Quake 2 styled base but with some very cool extras, curved walkways, outside areas and some very detailed rooms that make the map shine.
Lighting is also good with some nice shadows and some very atmospheric moments.
Monsters are used very well throughout the map and some very nice ambushes can trick you while you wonder around. Also the grunts and enforcers come in new flavours as well armed with rocket launchers, grenade launchers and some of them with improved health. This is all very good but some areas of the map are very hard because of these improvements. First of all I will start of with the connectivity because that is one of the best parts of the map.