Beta versions are regularly posted to a project web site for client feedback, and text is translated when necessary. Working together with a bi-lingual project manager based in Japan, the games were proposed, created, approved, delivered, and deployed via the internet. The net facilitated international collaboration by eliminating many of the expenses related to transportation, and by allowing all parties to view work in progress at any time, without time difference constraints. Five of the games completed to date are shown here. In this game, players must complete 3 ski runs as fast as possible.
Lower times receive higher points.
Points are deducted for hitting obstacles or falling. Bonus points are gained by completing tricky jumps. This game is best described as a combination of Connect Four and Tetris with a firing mechanism. It requires the player to position and shoot a pivoting slingshot-like mechanism at the bottom of the screen while rows of images move from top to bottom. The player must connect groups of 3 identical objects in order to make them disappear.