Damage modelling is unique and realistic in that you can down an enemy with just a few well-placed shots from a weak weapon. Similarly, you will suffer a lot of damage if the enemy scores a direct hit on you. Of special interest is the way enemies react when hit. They actually twist and turn when taking minor damage. MCAs and tanks spew debris in a random fashion when exploding.
Humans spout blood, and actually end up in slightly different positions when dead.
The artificial intelligence of the enemies is commendable, considering that they do not always make a beeline for you as soon as they spot you. The CD case sized manual contains barely enough information to play the game. Likes Excellent storyline. Impressive explosions and weapon fire. Dislikes Blurry low detail textures.