Although various super-genius types have had an effect on technology since the War, so far this has not had too great an effect on everyday life. One noticeable difference between the real world and that of this game is the presence of UFO's. They are very common, with at least one being seen over every major city every day. What they are, and what they are doing, no-one knows. In this game I have not been as restrictive on powers as in the Overman games.
Magic is much more freely available, as are powers which use time and dimension manipulation.
However, like the Overman games, there are no known space aliens, no known contact with other dimesions, and no known FTL or time travel. Well, not until campaign segment three, in any case. Between campaign segments three and four we had the second part of the Moscow Superheroes game, and this has inspired me to switch this game over to using the Everway game system too, rather than the Champions system. This connects to a list of other superhumans in the London Champions world. This connects to a list of various non-player characters who have turned up in the course of the game so far.