Ubi Soft is on a roll. Both games offer truly remarkable playing experiences, and yet they're both different enough to warrant separate purchases. What's unfortunate is that amidst all of the hype for Rayman 2, Rocket may fall between the lines unnoticed, and that would truly be a shame for this is one of Nintendo 64's most original, intuitive games to date. The Facts Realistic physics engine serves as main focus of gaming mechanics. Seven different vehicles must be utilized to accomplish various challenges.
Main character acquires new skills and items as the adventure unfolds.
Rumble Pak support. The world's greatest amusement park, Whoopie World, is preparing to open to the public the next morning when everything goes awry. Now it's up to Rocket, a lowly maintenance robot, to set things straight. When first-time Nintendo 64 developer Sucker Punch started in to create Rocket, it wanted to deliver a final product in which the main character was secondary to the environments interacted with. And this is exactly what it has done.