Draw-in is kept to a minimum, and fog is employed realistically where environmentally appropriate. Here and there curious gaps lead to unintended results, as when I slipped beneath Las Vegas and drove around with the city floating overhead. Gathering certain goodies increases the number of available cars. Players can select body paint schemes, including racing stripes, from a rather broad palette. The vehicles themselves are not tremendously detailed or visually stunning, but they are more than adequate for the job.
Drivers can use one of four camera views, from above and behind to the front bumper itself.
Players select from a number of background looped tunes and adjust the volume of various effects. Again, solid but not spectacular. 90 Simple and effective. Controller button arrangement is also programmable, allowing each player to store configuration preferences. For those who are reluctant to expend memory card resources on the game, the game uses passcodes to measure progress during a circuit.