Insights from contemporary cognitive psychology and video games.
History claims that the roots of computerized instruction can be traced back more than sixty years.
It was nearly thirty-five years later before such technology was seriously considered as a potential classroom asset. This second and significantly more serious look was motivated by one of the teaching machine's most powerful advocates, B. F. Skinner. Unfortunately the metaphorical marriage ended unhappily. Evaluative research indicated that learning via machines failed to beat the effectiveness of leaning via texts written in the same programmed format. Winkle like state is aware of the current rise in technology.