Although I haven't mentioned it explicitly, Java programmers use classes for a number of reasons. I typically classify them as template classes, main classes, and utility classes. Template classes provide templates for creating new objects. Our Point and Fraction classes are template classes. Template classes are the most common classes.
Main classes provide a main method.
You can think of the main method as a combination of the script and directory of a play. It then tells them what to do. Some classes are a hybrid of these kinds of classes. Work Continue working on lab J2 . We'll stop about ten minutes early to reflect on what we've learned.