Wizards can create them from spells, with the traps being placed at their feet. Conjurers summon Kamikaze creatures and place spells upon them before releasing them onto the map. The creatures can then be set to seek out nearby enemies or to guard locations, releasing their spells upon contact. Spell-caster are able to create more traps as they gain levels, Warriors are restricted to four in their inventory and eight on the ground. The Conjurer's bow carries special enchantments, including special arrows.
Equipped items affect the display of the in-game character.
A paper doll system is used. Spells are learned by collecting books, with each spell having different mana and intelligence requirements. Collecting more books increases the power level up to 5. A separate creature guide records monster information, allowing the Conjurer to summon particular creatures. The main game view is nearly full-screen, with two side displays showing Health and Mana respectively, plus another which displays up to five spells that are ready for casting.