The platform for animation and virtual reality is a new EC research project designed to bring together a significant team of workers in order to address problems common to virtual reality and animation systems, including modeling, implementation, networked use, and control. This page describes current work on physically-based animation of articulated solids.
Latest work focuses on interactive real-time approaches.
This gives the animator the possibility to introduce a disparity between the morphing of global and detail features. Bureaucrats An Animation generated by two students based on an idea and the design of Thomas Bley . This page is maintained by Webmaster .