All Balam get one free quick trait which cannot be bid unless it is their last trait, and then they never lose it. Magic Affinity Bubasti gain an extra gnosis. Bubasti can learn to use Human Magic. Ferocious Khan are stronger, and can call for a free second test to do another level of bite damage in combat. This does not require use of a rage point, but the Khan may opt to spend a rage to do a third level of damage if they so choose.
Khans lose ties on the free test.
All frenzy checks are at a two trait penalty, and Khans become visibly up-tight when around large numbers of them. Imagine what claws on a chalk board would do to a Khan, then add human stink. Native American Affinity Pumonca maintain close relations with their kinfolk, Native American, Dream Speakers, and Shaman. Fortuna, Spirit Claws, Spitfire, Attunement, Walking Between Worlds, Jump to the Moon Lick Wounds Basic Gift Same as the gift Mother's Touch, but can be used on yourself by spending two gnosis. Upon losing a Mental test, the victim will have serious nightmares.