What I ve failed to mention is that you don t have to do these things. If you want to be an evil god, torture your creature, and punish you people, you are free to do so. Whatever alignment you choose to play, the world will actually change to reflect that. If you re a good god, your Creature, Temple, and the land itself will take on a green, peaceful, stereotypical good look. Evil gods will have evil looking lands with lots of red and lava and sharp spiky things.
Evil gods have lots of crows flying around.
By the time you reach Land two, which so far seems to be an advanced tutorial of how the game works, you ll find that the people and your Creature are able to take care of themselves. You can decide just how much direct control you want over the world. Of course, if you want faster results, you ll want to take an active part in your people s lives. You ll also want to make sure you spend a lot of time with your Creature in order to teach it to do things that you think are important. In Land 2, you ll also notice a lot of interesting little touches that make the game so much more.