An enemy unit adjacent orthogonally or diagonally cannot move. Adjacent enemy immobilizers immobilize each other. Pawn Moves as a FIDE chess rook. If it lands on a square with an enemy unit orthogonally adjacent and a friendly unit just beyond, the enemy unit is captured. Chameleon Moves as a FIDE chess queen.
Captures kings as a king, only from the adjacent square.
Captures withdrawers by withdrawing. Leaps over and captures long leapers. Captures pawns as pawns capture.