An introduction to the art of computer graphic animation. We will review the basic of animation early on and apply those principles to increasingly complex models as the class progresses. Students will learn how to approach character animation using a methodology that will work for any character. Students will explore the possibilities of the system through initiating structured exercises and individual projects. Open to the Institute by permission of instructor.
Emphasis is on concepts, structure and aesthetic issues.
An advanced course covering general concepts of computer graphic animation. Topics will include production processes and techniques utilized in the computer graphics industry and of particular relevance to the practice of personal film making. The overall structure will be that of a set of weekly goals built around the demands, aesthetic and technical, presented by the students ideas for their individual pieces. There will be a constant focus on strategies for realizing concepts in practical terms given the available resources of time and equipment. There will be a particular focus on character driven animation and structures, although this is not to exclusion of other conceptual approaches.