Goblins live up to 60 years of age. Goblins are nomadic by nature, wandering from settlement to settlement in small groups, trading trinkets and crafts, and stealing anything in sight that isn't nailed down, and nailed down well. Goblins have a racial fascination with magic, having a tendency to glom onto spellcasters, following them everywhere, and pestering them to demonstrate their spells. These spells function normally, and are all in memory regardless of INT limits. Goblins cannot learn other spells however, nor teach others the spells that are natural to a Cobbler.
Goblins are generally wary around orcs, but sometimes find themselves slumming it in an orc horde.
Dwarves distrust goblins, and won't allow them within their kingdoms, but trade with them in spite of themselves. Goblins respect dwarven craftsmanship, and do much less to antagonise that race. Goblins are in awe of the elves, but take full advantage of elvish tolerance to play their pranks. Humans are considered easy marks by the goblins. Goblins will typically take such occupations as Beggar, Craftsperson, Slave, Small Trader, or thief.