The Enchanters Guild was founded in newborn Parrius by refugees from the Mages Guild. It was an amicable split but the Enchanters' outlook is more aggressive, more combat orientated, aiming to gather a smaller more elite group. The guild patron is Genesis, the god of time. The Mage is the purest of magic users. He learns the traditional realms of magic and magical rituals, in addition to a healthy mix of musical, spiritual and herbalist abilities.
Mages vary greatly in character from the dominant to the passive.
All thirst for knowledge and to expand their abilities, and the greatest among them are unequalled by any of the other magical guilds in the field of battle. Becoming a skilled Mage, though, takes time and effort - more so than many of the other guilds. Rewards for this diligence are great and numerous. Enchanters Guild are based in the city of Parrius to the east of Avalon. They broke away from the Mages in an amicable split some time in the early eighth century, under the leadership of Eshkadeth of the Valheru.