Moving about and ordering your minions is about as easy as it gets. Following my quick downward slope through the movement learning curve, the strategy aspect loomed high on a peak. Since most games in the third person are generally action-based, one has to stop thinking in those terms. You have to pick certain troops to attack defenses and others for offense. All your basic military strategy packed in this wacky shattered world.
Every unit has another unit that can beat the tar out of it.
Once you figure out what each unit does, you should get the ball rolling nicely. Now just try to incorporate battlefield movement while trying to command a group of creatures. I have a face on my back. To assist you in your task, the developers give you the ability to set waypoints, group select, and the joy of formations. You can make your troops form wedges, phalanxes, and lines just to name a few.