Goals vary in importance . Agents can express preferences based on ordinal goal importance. Decisions require explanations . The decision itself must be justified. Agents have experience .
Human memory serves as the repository of human experience.
Decision making, as a cognitive process, requires both remembering and learning. These points comprise the design principles for our initial decision simulation, the VOTE program. Our aims are twofold. First, we are interested in the scientific question of understanding human behavior. Our computer simulations provide an explicit model of decision making.