WinFast GeForce3 Global WIN CAK38 HSF Matrox Marvel G450 eTV Mouse Bungee Pro Pioneer SlotDVD . Hundreds of millions of clock cycles are performed every second in the most average of microprocessors today, whether it being the CPU or the chip on your 3D graphics accelerator . Clock Frequency - the clock frequency is basically how fast a chip performs internal operations. This is controlled by and oscillator that synchronizes operations inside the chip.
Clock frequency is expressed in MHz or millions of cycles per second.
Clock Speed - the clock speed is how fast in MHz a 3D accelerator or processor runs. Collision Detection - is the ability of an object in 3D to react with other 3D objects in a realistic form. Basically, when you see an object such as a box in a 3D game on the floor, what allows the box to 'know' not to fall through the floor is collision detection. As collision detection becomes more advanced and easier to process, games will become more realistic in that objects will become smaller just as their lifelike counterparts are and still react with other objects realistically. Color Convergence - the colors red, green, and blue are mixed, or converged, in a color monitor to make all other colors.