You may share ideas with other groups, but you may not share code. Overview Procedural modelling is a technique that uses an algorithm to lay out a physical model. Sea shells lend themselves particularly well to procedural modelling. Notice that some care is required to get the wedges to join up continuously. You must use Renderman or Blue Moon Rendering Tools to render a frame containing at least three different kinds of textured sea-shell.
Different shells have different geometries and different textures.
The graders will have a small number of extra points to hand out for aesthetically pleasing renderings. The platform you submit on will be the one used to grade assignments. Do not touch any file after the submission date. Readers will check the file time stamps. Regardless of which platform you used for the assignment, you should have an as5 directory in both of your UNIX and NT accounts.