Constructivists argue that students learn best by discovering and constructing their own understanding of the underlying principles of math.
Curricula written by one side usually completely ignore key components advocated by the other side.
The online game component of Count Me Smart and its delivery over the Internet is a key innovation. The idea is that the online math games serve as an enticement to motivate students to complete assignments more quickly and more accurately. We have found that the games are also an enticement for the teachers. For example, the add one game may have a mouse helping count balloons, a wizard counting flying saucers, or a number of other versions. Games must be self explanatory and rely on communicating using well known logos like stop signs.