The same period of fold charging will be more than enough time for some situations, and maddeningly insufficient for others. Ship weapons can be fired at anytime, and due to the incredible distances involved, even they project through tiny, artificial folds. Everything in Flagship goes through space folds. Artificial folds offer amazing efficiencies in crossing the void, but in Flagship's universe they also act as obstructions. Therefore, starship movement creates a texture upon open space which limits the actions of starships.
Folds become the cornerstone of combat strategies.
It is possible to put one ship in a position to fire its weapons on another ship with no chance of return fire. The Narrative Combat missions are introduced through an interactive comic book. The player can click the mouse on the panel and listen to what's happening in the story. Although secondary to gameplay, the story was a labor of love and may be compared to Hornblower, Mr. Smith Goes To Washington, and Ridicule. Actually, we totally ripped off those fine works, but gave our Frankensteinian child a heart and mind and courage of its own.