The leadership of Hallwa fails to recognize the threat and finally has nothing to counter the open declaration of war that follows. Hallwa stands defenseless as the Chromian leadership receives an extremely puzzling offer from the high priestess of the sect. In the tradition of the Battle Isle series, the tactical aspects of the game are carried out in turn based mode. In contrast to a pure real-time strategy, this allows not only more game depth but also more lavish graphic effects, zooms and camera chases, immersing the player in every event. For the execution of military actions, humans with their strengths and weaknesses, as well as tanks, gunboats, inter-island missiles, and plasma artillery are available.
Light conditions change during the course of the day.
The weather, the seasons and even the tides play a key role in producing goods and planning tactics and strategy. A core component of the strategy involves securing the necessary resources and carefully planning how they are to be used. Raw materials must be collected, factories, research facilities and power plants have to be built and transportation systems have to be created. Depending on the stage of economic and scientific development, the production of a diverse range of armaments is possible. All of this, including the actions of the player, take place in real time and continue in the background while the player plans and sets up his military maneuvers.