The architecture for these services consists of multimedia storage servers connected to clients sites via high-speed networks.
Clients can retrieve multimedia objects from the server for real-time playback.
Furthermore, access is interactive because clients can stop, pause, and resume playback and, in some cases, perform fast-forward and rewind operations. Our focus is to survey the design issues of digital multimedia storage servers. The network can be simply telephone lines of sufficient bandwidth, which clients can call for server access.