Is to put artificial intelligence theory into practice through software that brings complex AI concepts to programmers and designers allowing them to focus on creativity, design and experimentation rather than implementation. Although our software is flexible enough to be used for any application, we are focused on the video game and education markets. Our software allows users to watch the AI run in real-time, you can change the AI without having to stop or recompile your application. Game developers can quickly build, test, and tweak AI systems.
Educators can clearly demonstrate complex theoretical concepts with our graphical tools.
Our founder, Michael Zarozinski, is a contributor to this book which is the second volume in a series. It contains a completely new set of over 70 articles on diverse topics that can be used in your own game projects.