Now there are Light and Heavy punches and kicks with the 5th and 6th buttons on the controller being used to either switch fighters in battle, or activate super combos. All in all, this is the first 2D fighting game I have encountered on the Dreamcast in which the basic controller was not a complete hindrance. The animation is, of course, top notch. While not nearly as detailed as that seen in Street Fighter III , the characters do still feature a decent amount of animation. Just watching T. Bonne or Spider Man in action is a lot of fun.
Every single character feels fluid and alive.
In addition to the great 2D characters there is a fine set of 3D backgrounds that actually remind me quite a bit of another Capcom fighter, Power Stone . While the backgrounds are not interactive and game play still takes place firmly in the land of two dimensions, the 3D backgrounds really do make the game world feel more alive. They also have been responsible for more than one jaw dropping moment. The final battle of the game comes complete with backgrounds that morph from one fight to the next. While super powerful moves are being executed, the background drops away in favor of a light show that oftentimes drew my attention away from what was happening in the foreground.