Destroyed unsupplied units At the beginning of each player's turn, Big 3 counts Victory Points. VPs are awarded by occupying capitals, industrial areas and the Suez Canal. There are six levels of victory and at the end of the game, the player with the highest level of victory is the winner. In Spring, each player is allocated Military Points. MPs are needed to initiate offensive operations, declare war and build additional units.
Armies require an enormous amount of food, fuel, ammunition and medicine.
Losing this life line can destroy a unit's ability to attack and defend. An area is supplied if you can trace a contiguous path of controlled areas, free of enemy units, back to a controlled supply source. Supply sources include friendly-occupied capitals and areas with a port. Infantry, armor and airborne units that start their turn in an unsupplied area cannot move or attack for the entire season. If the units are still out of supply at the end of the season, they are destroyed.