This definition is certainly convenient for publishers, for whom a library of learning objects can be simply equated with a catalogue of products. However, not all learning objectives can be met in full by a single, integrated chunk of material. Somewhere between these two extremes is a definition for learning objects that will place the needs of learners first, whilst recognising the wide range of potential uses for, and benefits of learning objects. Just how versatile we'll see as we explore the applications of learning objects further. Object types Let's clarify just what a learning object might look like.
Learning objects can serve a variety of purposes.
They may also comprise the elements in a more extended learning cycle - overviews, case studies, simulations, assessments and so on. There's also no reason why learning objects shouldn't serve a primarily referential purpose - as information available in the form of performance support. What's really important is that the objects be short enough to be digestible and flexibly applied to a variety of situations. Well, probably no more than 30 minutes when used by a typical learner. Many will last no more than a couple of minutes.