I spent countless hours playing non-stop and to finally come up to a dissapointing ending for the game. Firstly this game is quite ok and it would be fun to play it if you are a RPG fan and also a Fallout fan. This is where you micromanagement skills come in. Being a sequal to a quest like game, Fallout Tactics is now based on missions where you are the squad leader for your own squad in the Brotherhood and you complete the game by doing missions for the brotherhood. If I am correct there are exactly 19 missions where the last mission is the 19th one.
Lets go to the beggining of the story.
First there was the Brotherhood. The Brotherhood was keen on spreading their power to try to bring the wasteland back into a post nuclear fallout utopia but tragedy strikes when their airship containing units and cargo crash landed. The survivors of the crash then tried to control the area surrounding them but they lack in man power and supplies. So thus is the beginning. You earlier missions are to give some towns support against raiders in exchange for man power and supplies.