They immediately open fire on the zeppelin, which erupts into flames and plummets to the earth far below. As you stagger away from the wreck, a gnome named Preston Radcliffe calls out for help. If you've ever read a fantasy novel or played a fantasy game, you'll immediately realize that you're some sort of chosen one, prophesied to lead the people out of bondage, part the seas, invent a really good electric can opener, yada, yada. Fallout veterans will be familiar with the hilarious character creation quirks. Fortunately, this derivative backdrop is the only significant weakness in Arcanum .
Character creation is quite similar to that seen in the Fallout titles.
Hit Points are measured in a Health resource pool, while actions such as spellcasting, carrying heavy objects, and certain types of damage draw on a separate reserve of Fatigue points. Beginning the trek into the wilds of Arcanum. Character development isn't hampered by restrictive classes. Players can be pretty much whatever they want to be, thanks to a detailed skill system. This includes groups of Combat, Thieving, Social, and Technological skills that allow you to mold your hero into a master thief, a technologically adept mage, or even a silver-tongued gadabout.