A Boundary Hierarchy for Detail-Preserving Contrast Reduction is working on a problem that is 30 years old. One cannot simulate powerful light contrasts like the reflection of sunlight from a car windshield using the limited candle power of a computer monitor. Graphics and visual cognition are interrelated. This is one of the great frontiers of science. With a simple physical change in how we visualize our world, all the foundations of computer graphics aimed at the desktop may need to be changed.
Dynamical systems are chaotic, unpredictable.
These intelligent characters can actually surpass their training. So we see confirmation of the real world in their emergent behavior. In this way, paradoxes can be modeled that cannot be understood with Newtonian laws. The use of simulated motion in several commercial animations in 1998 demonstrated that passive simulations are a powerful and perhaps even essential technique. The authors' approach is demonstrated through animations of breaking bowls, cracking walls, and objects that fracture when they collide.