The impact of computers, both present and potential, on the more traditional arts will be discussed. Through the use of imaging audio and presentation software, students will explore the various ways in which computers deal with images, sound and structures, adapting these methods to produce work of their own. Work by contemporary artists working in the digital medium will be shown and examined on a regular basis. The class size is strictly limited. The class will consist of assigned readings, regular class discussion, a presentation, a final exam, film screenings, and short response papers.
Attendance is mandatory.
Fulfills the American Pluralism requirement. This course will provide students with an understanding of 3D animation principles and how to use digital tools effectively to create great media pieces. This is a rare opportunity to gain valuable experience working with a professional 3D animator. Related topics include project management, digital video production, and other skill areas necessary for fluency in 3D media production. This course will introduce the student to the world of creating media for broadcast, cable networks, and feature films within the studio system.