All movement has been motion captured to heighten a genuine feel to the game. This is one of the first games where positional gunfire can be experienced. If you shoot a running terrorist in the leg there will be blood stains on the pants in the area hit and they will fall to the ground or limp away. If you shoot a deadly shot to the head, blood will spill from the scalp and the enemy will fall flat. If you shoot someone close to a wall or door, blood will stream onto the wall leaving a large stain.
Fire power is also noticeable.
If using a small 9mm the person will move back slightly if at all and fall down. If you use a shotgun, for instance, the person will fly back and land hard on the floor. Food for Thought Gameplay is built on the truth and it may take some time before getting the mission right. The use of the surroundings is also used very well. Planes fly, trucks drive away, glass breaks, oil tanks explode, all of which may render you incapacitated.