The performance of Internet games took months of patching before it was acceptable, but by the time that happened, most people had already moved on to bigger and better games. Rather than spend development time working on a cohesive single-player scenario that most players will only play through once or twice, Epic Games used that same time to refine the multiplayer game. The bots have good, adjustable artificial-intelligence settings, which let you tailor the game's difficulty to your own personal skill level. On the lowest setting, anyone should be able to defeat the bots with little or no hassle, but once you bump up the difficulty, you'll have an actual challenge on your hands. The single-player mode will also teach you the basics about each different type of game contained in Unreal Tournament.
Domination is a different type of team game.
The longer you hold a control point, the more points your team scores. So you duke it out to see who can hold the control points the longest. Assault is yet another new team game in which one team plays offense, and the other defends a base. If the offensive team completes its mission, the two teams switch sides, and the new offensive team must complete the same objectives in the same amount of time it took the first team to succeed. The selection of weapons in Unreal Tournament is mostly taken from Unreal, but the weapons have all been redesigned to look and sound much better.