They can use most weapons with skill, wear any type of armour appropriately fitted to their slight frames, and are inherently magical beings giving the typical gnome ease in manipulating magic much like an elf. However, this affinity is particularly strong with illusory magic and weak with other varieties generally limiting the variety of spells they may learn. Spells of a protective, necromantic, or physically damaging nature generally are unattainable for gnomes to use. Gnomes always know the lance attack and set spear manoeuvres. Gnomes can cast spells even when in armour.
Gnomes gain combat options at attack rank D along with the ability to make two attacks per round.
Always round down when adjusting damage, but a damaging spell will never do less than 1 point of damage. Laveni's AC is 4. In addition to knowing common and alignment languages, gnomes know the gnome, dwarf, goblin, and kobold languages. As experienced miners, gnomes are almost as good as dwarves in detecting certain properties about any mineshaft, cavern, or edifice. A gnome can detect traps that are part of the construction, sliding walls, sloping corridors, and new construction.