Impressive rendered concept art. Yes, second release. Late last December Mankind entered widespread, public beta testing for the first time, but overloaded servers and bugs crippled the game's first foray into public view. Since then, Vibes has been hard at work fixing, polishing and refining their enterprising project, and after their first slightly catastrophic test-run, it looks like they have gone to the utmost efforts to get the game going smoothly for its second large public release via a free shareware type download in a few weeks. When you look at what Vibes are attempting to achieve, its no wonder they ran into a few problems.
Mankind is without a doubt a very ambitious undertaking.
It combines elements from classics such as Sim City, Command and Conquer, and Utopia, then wraps them up in impressive 3D graphics engine and places the player in a universe that is unmatched by anything else on the market. This would be a tall order for a mere single player game, but the fact that Vibes decided to set their project in the online realm, where thousands of players will be competing and cooperating simultaneously, sets the game aside from anything so far. A sim-city style view of a colony. At its core, Mankind sports a fully featured, 3D accelerated graphics engine capable of showing both your fleets in action and your growing colony bases in complete clarity. The game also supports software rendering, but at the cost of both frame-rate and snazzy effects.