The game automatically recognizes new mail. The player can compose view and delete messages. What still is missing is code to move units and attack enemies. It's possible to check data about cities, the game knows which player is in turn and so on. We're now satisfied with the first version of it, and think it is ready for 'production use'.
Empire connects nicely to the server and starts to behave like a 'multiuser' application.
The player can move around using the mouse and set a arbitrary angle and position for the camera. The dots used for recognizing possible locations for movement etc work ok. So you can have a separate view for each interesting section of the map, instead of moving around with a single camera. Each view has of couse its own camera. The Zombie system is almost done.