Below the fencing is the brick wall, which has accurate lettering spelled out at each track. Other graphical wonders include smoking tires. During a race, one of your AI opponents may spin and fill the track with white smoke. The entire screen fills with a realistic white cloud and you struggle to make it through unscathed. If you don't make it through clean, your car can suffer damage.
Damage is updated in real time during the race.
If you bang a fender too often, you'll see it. If you scrape the wall, sparks fly and you leave some paint on the wall. While the paint effect is not as exaggerated as on the PSX version of the game, it is still there. The most subtle feature is shading. As the race progresses, the angle of the sun changes and affects the shading of the cars.