I'm referring to the new behind the back camera angle that follows a fielder, generally an outfielder, as he chases a grounder or tries to center himself under a fly ball. I can't tell how many times I misplayed balls while in this new mode, though fielding wasn't much better in the standard defensive mode. Triple Play 2001 seems to bury itself further by not going the extra mile when it needs to. Its graphics are standard PlayStation fare, although cleaner in appearance than Sony's own MLB 2001 . Trey Arch went to the great pains to copy the trademark batting stances and swings of baseball's big hitters as well as the pitching motions of most pitchers, but neglected the other animations that players perform on a ball field.
Fielders run about the field with astounding awkwardness.
It can be so bad at times that I can't see how this wasn t improved prior to its release. And as far as sounds go, about the only redeemable feature Triple Play 2001 has to be the sterling rendition of Magic Carpet Ride that plays during the title screen. The aforementioned legends, once unlocked, are only playable during the Big League Challenge. Don't get me wrong, I had fun hitting dingers with Babe Ruth, but it would have been much more fun to take these guys into a game against today's all-stars. Like most of this year's baseball releases, Triple Play 2001 seems to be stuck in mediocrity.