Sound is also very good, and force feedback is very well-implemented. In fact, the feedback from the mech's footsteps or taking hits will often throw off your aim. But for all the single player game's merits, Mechwarrior 4's real strength lies in its multiplayer game, which is a vast improvement on Mechwarrior 3's underdeveloped multiplayer. It's a snap to connect, and you don't even have to go through the Zone. A couple of clicks, and you're there.
Games can support up to sixteen players, and they play very smoothly.
Well, there you have it. It looks great, plays great, and has terrific multiplayer support. Even to Al. Single-player story a little weak.