Then you have to lead them to these giant ring teleporters that either transport you to another part of the level, remove a barrier, or end the level. Some of the later levels mix things up a bit, but this is basically the way it plays. Tracking down all the monsters can take some time, and there's a lot less loops than the other Sonic games, so gameplay isn't as fast paced. Killing him is almost exactly the same. The sound and music is typical Sonic fare, nothing to complain about.
Level design is solid, with some degrees of non-linearity and flashes of ingenuity and innovation.
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