Most of the game is about driving, dodging and shooting. The main strategy is learning which units to build, when to hold them back, and when to call them in. Apparently the game's AI will react differently depending on what types of units you choose to build, so there's some definite replay value built in. 12 isn't many, but it's made up for by the six different two-player modes. I have a few complaints though.
Friendly tanks tend to shoot at friendly infantry, which is . . .
And the two-player mode splits the screen vertically which really limits your field of view. Overall, though, Uprising X is a fun romp with plenty of action and just enough strategy so as not to be mindless.