As it stands now, you suffer only minimal damage which isn't cumulative and your speed is quite respectable, often much faster than those slowing down and staying low on the track. Hopefully this widespread problem will be fixed by an upcoming patch. Daytona Never Looked So Good Graphics from this simulation depend quite a bit on the capacity of your system. In fact, at higher resolutions of 1024x768 and above, Papyrus recommends that only those packing 64 MB graphics solutions should be using 32-bit color. Then, following much debate, I came to the conclusion that it was better to take the high-res textures with 1024x768x16.
Life is hard.
The audio implemented by Papyrus is equally stunning. The engine begins as a low rumble and gradually escalates to an ever-present hum that blends sweetly with the sounds produced from other cars. The sound of the engine differs depending on the point of view as well. My preference is for the chase camera from which I get a clear view of my entire vehicle and my path, plus a decent amount of peripheral view. Going more toward the sim style, this version's cockpit view is very restricting, but also portrays a perfect driving experience.