The creatures are divided into two groups, Good and Vermin. Good creatures are those such as mice, otters, badgers, and squirrels. Vermin are creatures such as rats, stoats, or weasels. Non-mammal characters do not fit into these groups so the players can decide their personalities. Player characters can be from any of these groups.
Good creatures can live anyplace except for the Southwest lands.
If you want to create a vermin or non-mammal character I will mail you extra information on them. I will send out turns every Monday. If you are late with your turn then I will take control of your character. If you are late five times in a row then I will be forced to drop you from the playing list and your character will die a horrible death. If you won't be able to have access to e-mail for an extended period of time then notify me in advance and I will maintain your character.