This includes having to go into a pitfall for a few hundred meters to catch up speed so that you can successfully make a rapid ascent to catch up to a high-flying enemy. The lack of power can be irritating sometimes, even though it's true to life. Realism has been extended outstandingly in areas where the amount of ammo and fuel affects you weight and subsequently your speed, power and agility. This also applies to enemy units, including ground units. This allows you to estimate how much more ammo you must use to destroy a target as to avoid being left without any at all.
Distances are extremely accurate.
Alongside units are the optional lines of text, which include the name of the aircraft, whom it belongs to and the distance from you. This is necessary for the judgement of both your fire and the ducking of enemy fire. It also allows you to calculate how much fuel you will need and if you will need to head back to home base when running out of fuel. Changing the Game CFS allows you to import aircraft, missions, and scenery from Flight Simulator products. This allows you to add endless numbers of aircraft from previous versions of Flight Simulator and, after providing gun and damage profiles to you craft, you can use the plane in any battle or flight.