A pilot log tracks performance and enables players to climb a career tree. If innovation isn't the focus of the title, at least its execution is capable. The arenas players fly in can be inspiring. A car crash scene in Search and Rescue 2 impresses by filling a street intersection with a vehicle on fire and another pushed off the road, along with a police car and civilians standing around the accident. In some missions, you'll fly through cities with skyscrapers, or even land on a hospital's roof or a ship far at sea.
Environments can include roads, trees, and mountains.
The graphics engine is scalable, but it can be choppy for a game made in the day of 5 th generation 3D video cards. The developers say a patch is on the way. An inconsistency, however, plagues the title. Spectacles like the accident scene are rare, and most of the arenas are plain. This is most obvious and disappointing in the ocean rescue missions, where calm seas betray the presence of rain and lighting, hardly conjuring the frightening images of the aforementioned Perfect Storm .