Polygon Reduction technology - allowing graphics detail to scale based on the performance metrics of the user's machine. Articulated Character Skeletons - not only can each class have their own fighting style, we'll actually use Motion Capture to add realism to our Combat System. Structured Guild System - Guilds, they aren't just for waylaying people on the road anymore. Shadowbane has a REAL Guild System. Guilds have their own Fighting styles, Skills, Castles, Territories, and more.
Guilds gain power through Raiding and Wars, just like their members.
Each World is connected to a myriad of others, and Champions can travel between them. Guilds can conquer them. Magic that works on one world may be completely unuseable on another. All material contained in this website is copyrighted and all rights are reserved. All trademarks used and referred to are acknowledged as belonging to their respective owners.