The main thing that separates this from other strategy games is the morale factor. The troops are individuals, and are grouped by squads. However, the way that they react is what makes the game so worthwhile. When they are successful, they fight better. However, when a squad with a dead leader is being rushed by a flamethrower, they cower or run away.
Graphics are astounding.
Watching the game unfold is like hovering a hundred feet over a real battlefield. The maps are quality to the point of almost being photo-realistic. In A Bridge Too Far, you can command infantry, machine guns, bazookas, snipers, mortars, tanks, stationary guns, and many other vehicles. The tanks are very well done, with selection ranging from the massive Jagotiger to the tiny Stuart tanks. Too Far is one of the best strategy games ever made, and will keep any fan of the genre entertained for a long time.