Whether they provide food for their community or hunt simply for the thrill of the chase, all Huntsmen are masters of the wild, and feel more at home in a trackless wasteland than in any village or city. To succeed in a hunt, a Huntsman must be able to first find his prey and then bring it down. The ways and natures of most animals are well known to them, and all Huntsmen are master trackers. Their keen eyes can read much in the lay of a footprint, a broken branch, or even a scattering of pebbles. Few things can escape a master Huntsman once he's found a trail, and legend has it that the Masters of the Hunt can even track their prey by scent.
Hunters are also masters of stealth, quieter than an owl in flight.
It's no easy thing to draw within bowshot of a jittery deer, but a Master Hunter can creep close enough to kill one with his knife. Huntsmen also learn to read the nature of a beast at sight, so they might cull the old, the weak, and the sick from the herds they follow. All Huntsmen know Kenaryn's lore and revere him as their patron. Those who make worthy offerings to the Horned Hunter and prove their skill will gain Kenaryn's favor, but only if they can prevail against the greatest of beasts. Great hounds, sent by Kenaryn himself, will come at a favored Huntsman's call, and ancient tales tell of other worthy gifts that mighty hunters have received.