See Code of the Orders class ability below for information on renegade Inheritors. Must pass initiation test of each six abilities, strength, dexterity, intelligence, wisdom, constitution, and charisma. To pass each test the ability must of a 9 rating or higher. This is a test to determine if the prospective Inheritor can survive the detrimental effects of Legacies, which can reduce ability scores by 2d4 points. If an ability score reaches 0 when a Legacy manifests, the character dies.
Inheritors don t want their members to die just because they receive their legacies.
Although both class levels may be equal. Dependant upon the Inheritor s original class, the member must accept an assigned role in their Order. Fighters are guardians and soldiers, and are charged with creating red steel weapons and monitoring red steel trade. Rogues are given duties of acquisitions and covert missions, such as collecting cinnabryl and red steel from its possessors without their knowledge. Rogues also have the duty of crafting the cinnabryl talismans used to make crimson essence.