Enemies respond to damage in 18 different zones, with specific recoil and death animations for each, as well as damage modifiers for critical and peripheral zones. For example, head shots are far more lethal than limb shots. Agent Archer has at her disposal over 30 weapons and gadgets, many of which accept multiple ammunition types and modifications or have secondary uses. For example, Archer's barrette serves as both a lockpick and a melee weapon that injects poison into an enemy's bloodstream. Many of the weapons in her arsenal can be fitted with modifications such as scopes, laser sights, and silencers.
Enemies topple from ledges, tumble down stairs, and crawl away on hands and knees.
Gunshots knock them off their feet, explosions hurl them through the air, and harpoons stick them to walls. Archer can crush them, poison them, burn them, blind them, stab them, shoot them, blow them up, and even knock them out. Virtual mayhem has never been so satisfying. Lives Forever's sophisticated special effects system allows for surface-specific bullet holes, scorch marks, sparks, steam, smoke, fire, tracers, blood splats, and debris. Archer will have the opportunity to spy on them as they go about their business, conversing among themselves, doing their jobs, or participating in more unusual diversions.