The command and control system was designed first. This system does not assume that soldiers are automatons who only act when told to do so by their leaders. Nor does it assume that soldiers are completely autonomous and will always do exactly what the leader wants them to do. This system also accurately reflects the area-effect of machine guns in a system that is consistent with other small arms. Carefully developed turn sequence which allows realistic building-clearing procedures for urban games and realistic rural fights as well.
Leaders use leader points to issue orders to soldiers.
This is done by placing order chips face-down behind the soldiers. Players roll for random orders for soldiers without order chips. All order chips are revealed. Hasty fire and grenade throws are conducted before movement. Armor formations for all WWII participants.