Fortunately for us all, that is no longer the case. The developers at High Voltage have ended the streak of games that lacked that sense of liveliness and raised the bar for all baseball games in the process. Unlike so many other baseball games before it, All-Star Baseball 2001 simply takes the time to put elements of the game that so many other games choose to ignore. This means that pitchers actually throw wild pitches that get away from the catcher or fielders misplay balls by overthrowing the receiver or booting the ball. Base runners get picked off for leading too far or caught stealing on a pitch out.
Batters develop hot and cold streaks.
Weather and wind conditions also play a factor by blowing foul balls fair or keeping deep fly balls from getting over the fence. That's not to say that the physics of the game aren't realistic either. None of the aforementioned plays are greatly exaggerated nor do they happen too frequently, but the key is that these things do actually occur realistically enough throughout any game. Like the real sport itself, players make errors. As a result, every game I played in All-Star Baseball seemed to have its own rhythm and pace, and I never knew what to expect inning to inning.