A large, complex, futuristic base level, set on the moon, with a blend of sci-fi and industrial styles. Further futuristic touches like computer consoles and complex locking doors leading into circular tunnels enhance this theme, while the highlights are perhaps the outdoor sections and caverns, with awesome base architecture built into the cold blue rock, and low gravity outdoors completing the lunar atmosphere. Architecture is very impressive throughout - aside from the outdoor areas, several large silos, supported by huge beams, are spectacular.
Areas are complex and diverse in their overall design, and well interconnected.
Aside from the occasional low gravity, custom force-fields, rotation, and exploding wall effects are used sparingly to provide more thematic interest, along with an unnerving warning siren. The map also features custom monsters, including nail, grenade, and rocket Grunts - used regularly but thankfully not too powerful, and giving more diverse gameplay. Also, a tougher Enforcer with a high quality blue skin that is more Borg than Quake, it's not as interesting to fight as the Mexx 10 nor Zerst rer Enforcers. This is reasonable to fight but again it looks very out of place in Quake's more arcane bestiary. The complex layout gives a fair bit of exploration in some areas, as well 4 secrets, well worth finding including a particularly funky yellow armour.