Like the batting interface, the pitching interface works very well but still has a few problems. Every pitcher in the game can have up to four pitches. Once on the mound, the player chooses a pitch, maneuvers an icon to where he would like the pitch to be thrown, and then hit the button to let the pitch fly. However, just hitting the button is not enough. The pressure sensitive technology in the Dual Shock 2 controller reads how hard the button is pushed.
Harder mashes result in faster pitches.
If the pitcher keeps throwing as hard as possible, he will tire more quickly. The real secret to pitching, as in real life, is to change the pace of the pitches to keep the opposition off balance. Learning how to control the pressure on the buttons takes some time to get accustomed to, but is rewarding once mastered. Pitching and batting are the key tasks of any baseball video game, but the action after the ball is struck is just as important. Running the base paths is a simple task, and the control scheme allows you to move one player at a time or all of the players at once.