Very useful if you want to port your demos to windows. This project shows how easy it is to integrate digits in your application. Translation of the OpenGL headers for Delphi 32. Only the GL and GLU headers have been converted at this point. This is a test of using and maintaining 256 color palettes in Delphi.
Complete source is included.
Perspective texture mapping demo for Windows 95. Shows how to draw a texture mapped polygon without distortion. Capable of 24 bit rendering. The next release will have an option to use a list view to check the directory. The sourcecode can be downloaded from the authors homepage.