Some small touches to the landscapes are cool too, as flags wave, water rolls, and trees burn as you fight. The game's units also look good, move fluidly, and give you the feeling that there is life to them. On the other hand, though, these graphics come with a hefty demand of resources on your computer. Don't listen to the minimum system requirements on the box. It's also interesting to note that for some strange reason the game actually runs smoother on 800x600 than it does at 640x480.
Kingdoms has many units to command, of course, having four sides.
Many of the weapons and creatures are unique, but there are some disappointments. Some units are too similar, and have no point even being in the game. For instance, Taros allows you to build both zombies and executioners, both ground troops, both rather slow, and both pretty cheap. Executioners are actually a lot more potent than zombies, and cost only a bit more Mana. This is true for a few troops in all four realms.