When moving a gun, it is not in position. Once it stops, it must remain in position one move before firing. A gun may be pushed or hooked to a caisson in one turn, but it cannot do both. When cannons are dropped off a caisson, they must wait 1 turn before firing. A cannon cannot be hooked and unhooked in the same turn.
Gunners carry pistols and swords.
They may fight as infantry to defend guns, but may not attack as infantry. If a gun crew loses its gun, it must be sent to reinforce another gun or artillery unit. Should there be no other guns, it may be dispatched to defend a position. At no time may gunners attack as infantry. When separated from the gun, they are strictly defensive.