The aim of the Atlas Graphics is to enable visual representation of the objects existing in the Atlas software. The Design of the Atlas Graphics is based on the believe that both requirements and graphics software abilities will be very broad at any time and will constantly evolve. The Atlas Graphics should be able to accommodate all that diversity and change. This can be accomplished only by extreme flexibility and modularity of the core control structure.
Graphics interacts both with the data and with the reconstruction package.
Graphics consists of a set of views showing geometrical representation of various real objects via graphical objects. Operations are performed on the views and contained graphical objects as well as to original real objects. All objects can be displayed in some way, some objects will be displayable in more ways than others. The design of the graphics should not depend on any particular visualization software. Gallery Misc Java in Atlas XML in Atlas Qt in Atlas Most of those pages are created automatically from sources stored in the Atlas CVS repository.