With up to 10 others the speed is reduced to Gd. Mental Command -Am Mental Bolt. If Rogue has contact for 1 round she gains the individuals memories, abilities, talents and powers for 6-60 rounds. The target falls unconscious. Rogue maintains contact for more than 1 round she must make a Psyche FEAT or permanently take over the powers with a loss of 1 rank psyche.
Gambit can charge objects with energy to explode on impact.
In damage although he has once charged an anchor for SH-X damage. The items retain the energy for 2-20 rounds. He does posses the ability to reject mental probes, and a limited form of astral body at Am ability. Rm dodging while making an In charging attack. Am ability to absorb energy and use it to power his energy blasts.