Damage to target is expressed as a percentage, and this figures into victory conditions. After you drop your bombs, you have to fly back to England, checking for fighter contacts the entire way. If you have suffered so much damage that you drop out of formation, you loiter over zones for two turns instead of one, rolling for more fighters every time. B-17 is enjoyable, easy to pick up and possesses some legant game mechanics. If you are on the road a lot, this would make a great game to pack in your suitcase.
Every chart is used.
I pleased with this 5 dollar expenditure. These have never bothered me, because historically the crew did have few decisions to make and was subject to lots of factors over which they had no control. Note how Walt was able to complete an entire campaign in just one weekend. I had to drop out of formation and limp back to England fighting off wave after wave of interceptors unaided. Amazingly the plane reached home, but by that time only a handful of crewmen were still fit.