In the middle of the design process it became evident that the stories brought the map to life and engaged deep discussion. These stories are not meant to be comprehensive, but to provoke thought and reaction. The titles and icons were carefully edited to provoke thinking at the scanning level alone, even if you don't read the stories. We hope that you have your own stories to add to the map. Students visit virtual petting zoos and see animals inside and out.
Interactive programs allow students to dissect online.
Technology is available to send specifications to a parts provider that assembles and delivers the model. Models are instantly and simultaneously produced in classrooms around the world. Other programs can direct them to technology-facilitated medication for their limitations. Students make available their learning dossiers, personal profiles and career trajectory so they can find the perfect e-mentor match. With data instantly available, educational assessment shifts from memorization to use of information.