Instead, all we get before a mission is a Laptop interface with some textual details, surveillance photos, and a map of the area. Combine the sparse cut-aways with the small number of missions, and it seems Eidos may have rushed this out the door to hit a launch target, instead of making a better game and using that other 346 MB of potential. But Hitman , with its Sneak Mode and directional leaning to peek around corners, has made it necessary for me to learn to finally use the 10-key keypad. Note that the keys are still customizable, so you can use your preferred system, but with the more complex controls it might be time to move on, if you haven t already. The graphics in Hitman are exceptional.
Human movements are also very smooth and realistic.
The background soundtrack is quite good and especially appropriate. Voices are good, but each type of person has the same exact vocabulary. Also on the Hong Kong level, Red Dragon Guards say a few different things, but all with exactly the same voice. Again, it would have been more interesting to record a couple more voices and use some more of that empty disk space. As previously noted, there has been a lot of talk about this game on discussion boards, where people complained about how easy it was to finish, so that their thirty-five or forty bucks gave them only three or four hours of gameplay.