But finally, after scrapping nearly the entire central area I finally managed to come up with the design that I and everybody else were satisfied with. I learned a lot about lighting and design with this map. The central area is of course the most dangerous and also the most rewarding place. If you ever want to criticise this map and tell me that there's something wrong with the architecture or lighting, save it. I don't want to hear a single bad word about it.
Good comments are always welcome, though.