Jessie looks shaken, but after the clique passes she asks you if you want to walk in with her. Purple Moon's other CD ROM, Secret Paths in the Forest follows a similarly aimless route. A 6 billion dollar industry, the gaming market is immense. Purple Moon will sell its wares in major department stores and boutiques, advertise on national television during Friday night programming like Sabrina the Teenage Witch and distribute sample copies of its CD-ROMs to half a million households. Last Resort Designs.
Girls compete horizontally, boys compete hierarchically.
Laurel may well have a point that our violent and combative society undervalues the qualities of cooperation and relationship-building. But her games do little to teach girls about true friendships. Experts in the fields of sex equality and socialization agree. In other words, if we truly want to integrate girls into the technological and gaming worlds, we need to focus on destroying the stereotypes that keep them out. It is tragic that a profit-motive is driving so much of this product development.