The transition to home consoles isn't without its difficulties. The game has been tweaked to provide more gameplay depth. In fact, at the lower difficulty levels it's quite simple to walk right through each level with nary an unlimited continue used. At the highest difficulty level you will have your work cut out for you. The tension of always being near death has been removed, so don't expect the same level of intensity you'd get in the arcade.
Graphics are a mixed bag.
Feelings of claustrophobia are compounded by the quirky camera system. Usually the camera is perfectly implemented with gradual movement toward new perspectives, but good luck not getting duped by cheap shots when the camera moves to a head-on perspective with your advancement leading you into the screen. This is a total pain the ass. More often the viewpoint depth will impress you as you wind through layered environments. Sometimes it's hard to tell the difference between treasure and treasure-depleting junk.