Fans of the Tomb Raider series will likely prefer the fighting in this game due to its simplicity. Graphically speaking, the game is no Banjo-Tooie, but it does a competent job of creating a convincing looking 3D world. The environments are sparse and barren, but they're often quite expansive, and they sometimes have nice textures. The characters look good enough until they start moving and you see that their animations are stiff and wooden. Indy, for example, looks ridiculous when he jumps and climbs ladders like he's bowlegged.
Graphical bugs creep into the mix as well.
The least forgivable bug is the kind that causes the game to lock up completely - something almost unheard of in games for the console systems. The sound effects, voice acting, and soundtrack in the game are at least as good as the game's graphics. Unlike in Tomb Raider, you'll hear music beyond just when you make a discovery, which adds more to the experience than you're used to. The voice work is performed well during the game's rare cutscenes, although the actor who plays Indiana Jones sounds more like a square-jawed Superman than Harrison Ford. Indiana Jones and the Infernal Machine is a big game, to be sure, with enough levels to keep you busy over a three-day rental period.