Even with the auto-aim feature on it s difficult to target with ease. To make matters worse the computer doesn t always zone in on the exact baddie you re trying to wax, particularly in hostage situations. The computer AI is inconsistent and at times downright idiotic. Some of the drones will continue to stand at attention, even though you re pumping bullets at their heads from 25 yards away. However, most enemies are crack shots once they re in range, and will quickly cut you down in a matter of seconds if you don t get the jump on them.
Level design is another headache.
The missions are quite long and difficult, with nary a checkpoint in between. It s difficult enough to navigate due to the cookie-cutter backgrounds and ineffectual radar, but even experienced gamers should expect to die and replay each stage several times. On another note, the developers threw in a few Simon Says cut-scene sequences, where you must press certain buttons in order to diffuse bombs or disarm opponents. About the only real treat this package has for fans is the original artwork by the comic s creators. Casual gamers should pass Danger Girl like a bad bowl of chili.