Since you do a lot of mechanical designs, they must have a place in your life. A computer is just a tool, and it won't change my design philosophy. This year, I plan to get a computer and start using it for illustrating. I'm more interested in just doing new illustrations. One big difference with 3D in illustrations, my line of work, is composition.
Fundamentals are really important.
First you have to learn how to compose an image to add and create perspective. 3D just comes out that way, but you don't get the same feeling because the creator didn't go through the same route to get it. If someone goes through the fundamentals of learning composition and then goes on to 3D , we will see a lot better work that some of the stuff we're seeing now. Recently, the people working in the games and the graphic industry are really good at making computer images, but they aren't really good at how to make the art work. They don't seem to understand the underlying princicples.