Characters have a nice smooth appearance to them and the level of costume detail is intricately depicted. The fighters are also quite large, especially some of the heavy hitters like King, Kuma and Ogre. The costume detail is incredible as well. The outfits seem to wrinkle and flow as real articles of clothing would and Lei Wu-Long's ponytail flaps around quite convincingly. Character scaling is also implemented quite well here.
Characters grow and shrink in size, depending on their location in relation to battlefield.
Polygon clipping is almost non-existent in the game and the collision detection is great. The only time that I really noticed any flaws was when I was using Gon. When you use his tailspin attack, he will occasionally melt right into the opposing fighter's polygons. That was the only serious glitch that I could pick up though. The game appears to be cruising along at 60fps in the Playstation Hi-Res mode and even with all of the character detail, movement is smooth as silk.