The adoption of rule-changes must never become completely impermissible. Even rule-changes that amend or repeal their own authority are permissible. Whatever is not prohibited or regulated by a rule is permitted and unregulated, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it. Players shall alternate in clockwise order, taking one whole turn apiece. Turns may not be skipped or passed, and parts of turns may not be omitted.
All players begin with zero points.
In mail and computer games, players shall alternate in alphabetical order by surname. A rule-change is adopted if and only if there is a majority vote among the eligible voters. If and when rule-changes can be adopted without unanimity, the players who vote against winning proposals shall receive 10 points each. An adopted rule-change takes full effect at the moment of the completion of the vote that adopted it. When a proposed rule-change is defeated, the player who proposed it loses 10 points.