No more pre-renderd backgrounds but full 3D goodness. Graphics and a fine story make a good game, but gameplay puts it all together to make it one of those classic titles. Code Veronica uses the classic formula of moving your character around by holding up to move forward, back to backstep, left and right to rotate and the run button. The new auto targeting system is really great. You hold the R trigger to auto aim onto a zombie and then press L to switch to the next nearest target.
Animation is fluid, smooth and there are no reused textures.
A very cool use of steam is another notch in this games belt as well as great explosions, lighting and weather effects. Another graphical tout is the real time shadows, which are also fantastic. Parts of the game are played through Claire's perspective and it switches between Steve and Chris as well. Each character has strengths and different items that they find as well as a nice assortment of weapons, which are very abundant. You can combine ammo into weapons, like the grenade launcher used with acid rounds or flame rounds.