As a result, graphics provide very substantial and effectively instantaneous visual impact that frequently also plays a substantial role in helping form individuals' first impressions. It's usually pretty easy to relate and react to images immediately. When you see game art, it doesn't take most people very long to know if they like it, are indifferent or dislike it. Another critical factor is the fact that beauty is, as the saying goes, in the eye of the beholder. This aphorism may be somewhat overstated, but it does reflect a basic truth.
Art is an intensely personal experience.
This means that you are your best expert when it comes to knowing what you like, what you don't, and how different visual experiences evoke different feelings within you. No one can ever understand your personal reactions as well as you do, or force you to think differently from the way do naturally. This latest installment of my Jonric's Journal column offers some of my thoughts on this fascinating personal topic. On one fundamental albeit somewhat simplified level, all art from museum-quality paintings by the great masters to game graphics to children's stick figures, is involves two critical elements, feelings and technique. In a seeming paradox, art is more about what you feel than what you see.