I am willing to play. I did like some of the rules posted previously, especially slowing down Warp Line usage based on PD and cannon. I haven't had a good look at them yet. These ideas are all tested except the fighters as the person I used to play WarpWar against has moved away. I always thought fighters would make a nice addition to WarpWar.
Fighters are similar to a combined missile and system ship.
Up to two fighters may use a launch tube in any combat turn. Fighters cost 1BP to build and cost nothing to store on a ship. However a ship can never carry more fighters than originally designed for. Missiles can be used. Fighters do 2 points of damage.