The Airfix guides continued to expand, but none matched the impact of the little red No.4. As the late seventies came, I began to get rather cheesed off with W.R.G. and painting hundreds of figures, only to either hand them over to the client or have them outdated as the club moved on to other periods. Additionally, the metal figures the club gamers had 'progressed' to were too expensive for someone still at school. The obvious next step was boardgaming and having seen stirrings of hexsheets and furtive discussions about Strategy and Tactics at the club, I took the plunge and have never looked back. Sadly, the boardgame field is not well served by literature.
Magazines abound and some even have merit, but there is nothing halfway decent in the book area.
Both of these are useful only for their nostalgia value and for Nicky's rather individualistic game reviews. The general game area is graced with some of the better books covering our hobby. I must say I find the games rather boring but in fairness, most of Sackson's games aren't really to my taste and what is there is presented well. Where it does score is in ideas and game mechanisms that can be applied elsewhere. This one covers ten fairly recent games in some detail and has some of the best tactical tips to be found anywhere.