These equations define the continuous behavior exhibited by the device while it remains in the state. This enables the user to construct complex inter-dependencies between discrete and continuous behaviors easily. Animation Editor To create an animation the user decomposes the graphical image of the model into elementary objects and associates the object coordinates with the model behavior . With respect to the previous version, Model Vision 3.0 Animation Editor library contains an extended set of standard geometric primitives . In the picture below the animated Solar System is constructed of static background with the painted Sun, and moving Earth and Moon.
Arrow is a standard geometric primitive associated with the object speed.
Automatic method selection procedures for stiff and non-stiff problems are implemented. The model specification and the animation info is stored in the project database and can be edited in either form. The user can add any external modules written in the intermediate language. Executable models created with Model Vision support automation and can be integrated with external hardware or software. Interactive model execution Executable models created with Model Vision enable debugging, visualization and animation in terms of the original design languages .