It was different from any other game I had ever played before. The action is not played on a board as most games are. Most of the stories, or adventures, are set in the medieval period of history. The dungeon master sets the scene, interprets the player's actions as related to the story, takes care of most of the game mechanics and portrays all other individuals that the players encounter. The game uses just pencil, paper, and a few oddly shaped dice to generate random numbers as required by the rules.
Games can last through several adventures, often requiring several game sessions to complete.
Though I do not play the game as I once did, I still find it enjoyable to read over some of the old adventures I once played. Gamma World and Star Frontiers. Gamma World is set on our planet, in the 25th century. The world is emerging from a dark period, after a world wide holocaust that plunged man back into the dark ages. The radiation and chemical weapons used in the final war have altered earth's plants and animals, causing new creatures with strange powers to emerge.