The good players complaint that they had no chance is not without merit. The problem this causes for Evil in an online world in general is that oftentimes, the more immature players tend to side with evil. They kill and screw over anyone they can, and tend to run from those they cannot. They call themselves evil, but in most people s eyes they are assholes. Evils are usually mean.
Evils tend to really try to screw over the good.
It s a catch-22. While the evil may not fit game fiction or exist in a form that all people would label evil, it can still be a force against which good players can rally. In my opinion, we must look at this issue from another perspective. Look at the pking powergamers as part of the landscape, albeit a rather vicious part. Understanding the nature of gamer-types is the first large step in progressing as an online gamer.