UT Booty - Unreal Tournament maps explained to you, the home viewer. That's cool if you're Escher, but not cool if you're just being lazy. At the bottom of this pool is a capture point. These other pools are actually vertical shafts that you swim down to pop out at the bottom into a another level of the map. Down here are two more capture points with auto-cannons separated by a mirrored hallway.
Lighting is serviceable.
Texturing is boring, but at least not ugly. The mirror affect does not look too hot. This is where it gets a little kooky. There are playability issues with how the map is built. So I will mention those in the next section.