Through lectures, case study work, and hands-on labs, you receive practical experience in OO analysis, design, implementation, along with a solid foundation of OO concepts and development techniques. Learn the iterative nature of the OO full life-cycle by examining the phases of a representative OO development project, interpreting analysis and design artifacts, and developing and testing a prototype application, using VisualAge for Java. These development phases are taught together in increments that successively build on each other in order to build the skills necessary for you to ultimately create a prototype application using VisualAge for Java. Demonstrate application construction and code generation using the Visual Composition Editor.
Exercises consist of collaborative workgroups, paper labs, and hands-on computer labs.
This course is highly recommended as an entry point or foundation for entire OO project teams. Individuals and project teams wanting to obtain a global understanding of OT and the practical aspects of the activities involved in OO application development. Audience includes analysts, designers, application system architects, class or subsystem developers, application programmers, class librarians, database administrators, application development project leaders, application development managers, and all other technical professionals interested in understanding OO application development. Familiarity with OO concepts is helpful but not required. You can typically obtain this familiarity from any introductory level book on Object Technology.