Well, it turns out the guy and girl were married in real life, and playing in the same room. MUDs started gaining an audience as text-based affairs before the Web came into existence. More recent Net fare, like Ultima Online or Meridian 59, offer players seemingly endless electronic landscapes and graphic icons for their alter egos. EverQuest lures scads of people into its digital reality with a meticulously rendered, Quake-style environment and its emphasis on interaction. As players delve deeper into the game, however, these alliances tend to become formalized through the creation of guilds.
Guilds often craft elaborate tales of their heroics.
Smith, who leads the Order of the Dark Star, hired someone to spin yarns about the guild. Cool or Butt-Wipe. Some of these guilds began in other online role-playing games, like Diablo or Ultima Online. But this online existence comes with its own particular midlife crisis. Except at the game's advanced stages, more and more beasts have to be defeated in order to advance.