Naturally, you then borrow his tools and run off to the next puzzle. It left a really bad taste in my mouth. There are similar examples elsewhere in the game. In all three worlds, in fact, you leave a trail of wreckage and lies behind you. Presumably these people just don't count for anything except puzzle tokens.
Legacy has a typical panning interface.
I found it awkward somehow, compared to the panning systems in Luxor . I'm not sure what the problem was, but over and over I found myself moving down a path when I meant to pan around and go elsewhere. Pay attention to the cursor shape before you click. Lots of busy scenery, no sense of focus to tell the player which bits are important. This got astonishingly annoying after a few hours.