Perhaps even more importantly, this and other evil acts cause your Humanity rating to decrease. Given that Christof's underlying character is good at heart, this is of course not desirable. The multiplayer and Storyteller aspects of Redemption are still covered by the Non-Disclosure Agreement from the beta test. Although this has just been amended to allow much more information to be revealed, there are still elements we have been asked not to discuss in detail. We can say that multiplayer involves character creation with the available races being vampires, ghouls and humans.
Ghouls are the servants of vampires.
They possess the vampiric powers of their masters, but cannot Feed, relying instead on stored supplies of blood. Both vampires and ghouls can join nine different Clans, with the choice affecting the character's three starting discipline groups. Vampires can also be Caitiff or clanless, gaining immediate access to all disciplines at the cost of specialization. Humans are also not ordinary beings, having within them are powers called Faith and Numina that can be awakened by devotion or certain events. Starting characters receive an allocation of experience points that can be used to customize them by increasing attributes and disciplines.