Silver is very hard on the player. At one point you may have run out of healing potions, and so you are basically stuck. To make matters worse, you cannot run from your enemies. You enter a room in a dungeon. All of the exits are sealed off.
Enemies pour in.
You cannot escape until you destroy them all. Silver forces the player into confrontations, which they frequently do not have enough resources to successfully resolve. The recurring 'clear the room of enemies' theme gets really annoying really quickly. OK - you are all probably beginning to get the point by now. Yet in today's market it look kind of stale.