This field specifies who wins when the leveltimer timelimit is reached. This field specifies how many spawnteams there are in the map in total. This field specifies which classes will NOT be able to spawn on the map. These entities also support the classes field. This field specifies which classes WILL trigger the entities.
Gloom now supports pseudo-fog.
The fog works by blending the client's screen with the color you specify. This entity supports the classes field, which in this case specifies which classes WILL see the fog. If no value is specified then all classes will see the fog. This field specifies which classes WILL see the fog. All classes see the fog by default.