The result is that you are neither suitably entertained nor informed. The message is much more subtle and so much more effectively delivered. You board a space ship heading for planet Earth. Fun virtual reality tells you how the planet formed. All those statistics in Living Island may be forgotten but the pictures of a child being born remain firmly fixed in Sarah's mind.
Interaction is the key word for most of the exhibits.
Unfortunately, most of them rely on computer programs so you probably know what is coming next. They didn't all work. This was Day Two of the Millennium Dome, remember. Perhaps the most disappointing on this score for Sarah was the Learning zone, presented by Tesco. Up goes the screen and the audience is invited into the magical Forest of Learning to find out more.