Includes computer terminology, the role of programming and the use of computers in education including some hands-on experience with instructional and recordkeeping applications. Requires no prior knowledge of computers or computing. An advanced course in Logo. Students learn programming concepts and style, debugging, functional use of primitives in text and graphics, music, mathematics, teaching philosophy, and evaluation of current issues and research. Students create and retrieve data files, use high resolution graphics, and develop simulations.
Educational technology is more than the study of machines used in education.
A hands-on experience with educational application of computers. Students will learn how to set up and use communications equipment, select and use telecommunications software, send electronic mail, how to use information services and bulletin boards, transfer data and programs between microcomputers, and use of teleconferencing services. Topics surveyed include needs assessment, learner analysis, task analysis, specification of instructional objectives, selection of instructional strategies and media, and formative evaluation. EDPS 603 . Compare statistical packages.