We chose to follow this more capable but more difficult development task 7 years before some competitors, to provide the very best possible design tool with unlimited features in hull development. This design flexibility has lead to the design of not only hulls, but racing car bodies, trucks, limousines, sinks, chairs, boxes, a helmet, hot air balloon and a fuselage for an ultra-light aircraft.
Lets explain by example.
The lowest tension results in straight lines that connect the spline control points and result in a chine or break at each control point called a vertex. The position of these vertices is controlled directly by using the mouse or numerically in a spreadsheet. The hull will be chined in section but curved smooth in longitude. We were the first to develop parametric hull design. That means that starting a new hull design is as simple as typing in just the basic dimensions of a hull such as length overall, beam at waterline and deck and bow and stern angles.