This complete, versatile toolset is designed for digital artists in the film, games, interactive and broadcast industries. These include a new polygon mesh modeler, subdivision surfaces, a new texture UV editor, cloth dynamics and Net View, a fully integrated Web browser. Softimage has always focused on the needs of users and the new polygon tools fully demonstrate this. The whole process of content creation is thereby made faster and much more efficient. It is even possible just to increase the resolution of the model when rendering, thus getting rid of processing overheads when building and animating elements.
Dynamic simulation includes cutting-edge particles, softbody and cloth dynamic simulators.
These features reduce the time it takes animators to build and animate realistic elements, while also allowing for experimentation with photo-realistic effects. Simulation also allows the animator to determine and refine the relationship between characters and objects within a scene, enabling lifelike motion, actions and reactions. Conducting research on the Web for materials and linking to the Softimage user community is now possible without the need to leave the Softimage interface. The ability to execute scripts from Web pages makes this an ideal tool for content and asset management. Now technical directors and producers can organize projects using simple HTML-based Internet or Intranet sites, eliminating the need for complex and expensive management systems.