Each book has seven levels, with each level having two or three spells. Mana is required for casting, with the unusual twist of each book having its own separate supply. With an appropriate video card that supports Direct3D, the game can run at 1024x768 and 800x600 resolutions, with a software mode also available, offering 640x480. The interface is divided into four sections. The middle section includes the somewhat smallish main game screen above the area where messages appear, and the right side has six slots for the party members, showing their portraits, Roles, armor class and current physical condition.
Control is via mouse and keyboard, with the latter being re-configurable.
Multiplayer capability was originally planned but was dropped some time ago since it was not a good fit with the game's large areas and lengthy segments. From a hands-on look at the early sections of the game, it appears well on the way in this regard, recapturing the classic spirit while updating it via modern technology. We look forward to a happy ending to the story of the game and to the story within. A Collectors Edition has been announced.