It has several layers of management that make it difficult to make quick, timely decisions. At some of these large studios, artist recruitment is slow and cumbersome. Animation tests that have been used to see how potential artists will do are lost or misplaced. Those seeking employment as production artists, many times do not get the results of their tests, verbal or otherwise. There are no training programs in place.
Creative decisions take far too long to be made.
Millions of dollars are lost to an overbloated infrastructure that cannot operate efficiently. Projects get finished, but the cost is very high and a slowdown like the avoidable one we are presently experiencing occur. The newcomers to the industry can't get in and find themselves competing with seasoned veterans for available positions. Although he is referring to live action houses, the same holds true for animation houses. The successful animation studio of the future will be much more of a lean and mean machine.