In Revenant, the main character is already dead, and has been for a few centuries before the story even begins. As it happens, the town of Misthaven and its lord, Tendrick, are in need of somebody with that very skill set, so instead of putting a message in the local want ads, they just raised you from the dead. Locke is not very pleased at being pulled from his eternal slumber. Due to the story-centered nature of the game, players don t have the option to create their own alter egos. Your character is always Locke, unless participating in a multi-player game, in which case three additional characters, distinguished basically by an altered graphic and a few shuffled statistics, become available.
Characters have the obligatory hit points and mana points.
These are displayed via graphic bars along with a stamina bar that drops rapidly during combat and affects the strength of each blow. When a monster is dispatched, your character receives experience points that go towards increasing his level, which can rise up to 30 over the course of the game. As well, a matching number of points go towards the skill used, be it a weapon skill or magic ability. Players may select two of their six statistics to be raised one point when gaining an overall level, or put two points into a single statistic. Savior of the people or not, most of the locals aren t too happy to have an undead warrior-mage walking amongst them, and will tell you so in no uncertain terms.