10-Point Disadvantages At this level, you can expect injury, loss of property, loss of respect, or relatively extreme inconvenience. This is the realm of most Codes of Honor, the more extreme religious taboos, and minor quests. SIDs of this level will often be irrational or quite difficult to maintain within the character s society. To be worth 10- points, the disadvantage should cost the character money on regular basis, or affect his use of time, or seriously affect judgment or options. For combat-related SIDs, things like always fighting with your off hand, never using guns, or permitting no foe to survive a fight go here.
Major restrictions regarding property, communication, or environment also apply.
Give all excess money to ecological groups. Never eat in the presence of others. Find your long-lost father. Permit no discourtesy in your presence. Allow your opponent the first blow.