As I've mentioned in my introduction, East Front differs from the Battleground games in appearance as the maps are tile based as opposed to hand drawn. There is no compromise in quality though as the graphics are superb and really convey a feeling of the Russian countryside, from the dry dusty summer of 1941 to the snowbound winters. Villages and cities are dotted around, and artillery fire leaves craters, smashed houses, and fallen trees. The hexes, which are 250m in scale, are again blended cleverly into the landscape so as to appear almost nonexistant. The most impressive aspect though is the unit modeling, which is truly delightful.
Armoured units are especially good, giving a miniature model like effect.
In fact, the units are so good that they cause a problem. When scrolling across the map it can be difficult to spot some of the infantry and German tank styles, especially if they are in forest or city hexes. The unit bases can be switched on to solve this, but they rather ruin the aesthetics. Moving and firing and the like are nicely done, accompanied by sound effects and animations, with little puffs of smoke and bullets rattling around the units involved. A variety of 2D and 3D modes and zoom levels are available.