Even if we believe that, we must still be wary because the game from the start is all about making us feel safe and carefree, making us not think about why or why not we should give up our identities. Earlier in the Frontline piece this entire process is described by Fred Singer of the Washington Post's Digital Ink website. By giving themselves away cheap, the people who are consuming Stargazer no longer count. References High stakes in cyberspace. June 18, 1996.
Advertisers anticipate interactive media as ingenious means to court consumers.
Wall Street Journal , p. B1. All Rights Reserved.