Thus, what began in System Shock as a new style RPG is further explored in Deus Ex . This system will allow the player to differentially develop the character based on the choice of skills the player selects and enhances with allotted points. Warren Spector has not only a fascination with conspiracies, but a fascination with the future, precisely on average about 50 to 70 years into the future. The world has changed, but into something vaguely recognizable today. The rich have grown even more wealthy and, well, the rest more desperately poor.
Corporations are more powerful.
The old conspiracy, that a group has worked silently to gain world domination now begins to surface anew. The concept behind Deus Ex is full immersion in a world that comes alive to enhace the role-playing experience. Problems which crop up may be solved in multiple ways. However, sneaking and using a multitude of objects to avoid detection, distract or otherwise fenagle one's way through a puzzle are equally possible. Multiple solutions to each area will be available to the player.