Players can elect to fly instant-action missions or participate in a more lengthy campaign. Fly-Now missions include a variety of choices covering many aspects of WWII air combat, including bomber escort, one on one, squadron duel and air to surface attacks. Surprisingly, each type of mission includes exactly one mission. The interface was developed to include more than one mission per mission type, so this is clearly a case of the developers cutting corners. Players can choose from the full complement of aircraft, so to some degree, a single mission type is replayable with a bit of variety.
Campaign mode is only slightly less disappointing.
The campaign takes players through WWII as a pilot for Britain, the US or Germany. Missions are flown in chronological order but lack any dynamic elements. In fact, this campaign mode is little more than a string of single missions. Players will fly a variety of aircraft as the campaign progresses and are assigned automatically. Without any branching or even the choice of aircraft, the campaign mode wears thin rather quickly.