Finally, at the rank of 5, a Character may seek out a Master of his Skill. A true Master of any Skill is a mercurial creature, reluctant to place his or her knowledge in the hands of a Character who may use it for foolish or selfish ends. The Master will require a Character to prove his worth, often demanding quest items which are difficult to obtain or even Expert status in other related Skills, in addition to the usual large sum of money. The bonus for a Master level of Skill is once again cumulative to bonuses enjoyed by an Expert and an Apprentice. A Master Bowman can shoot arrows at any target without range penalties, and he also can fire two arrows at once as all Experts can, at the same high rate of speed that he learned as an Apprentice.
Common sense dictates that such training is necessarily sequential.
A person Untrained in the use of the Bow cannot become an Expert until he has first trained as an Apprentice. However, although training is restricted by rank, the reverse is not true. One can possess a rank of 5 and still be Untrained.