Hiding behind asteroids and avoiding the use of high speed boosters can lower your sig as well. This allows for some extremely interesting game roles to become viable. Hunting enemy miners with a stealth fighter is one of the most satisfying game experiences I've had. Unless the enemy is completely undermanned, you'll have escorts to contend with, as well as the nervous AI piloting the unmanned harvesters bugging out at the slightest sign of trouble. The communication suite for team coordination is well executed, allowing players a fairly large vocabulary.
Allegiance does a good job of populating the vastness of space with interesting terrain.
In many space sims, considerable weakness in your tactical options stem from the fact that space is primarily empty. Here, you not only have asteroids of various shapes and sizes to contend with, but a wide range of space stations. While they don't sport any self defense mechanisms, they do allow for tactical retreats and surprise attacks. One of the great triumphs of this game is when a task force is actually assembled and heads out looking for trouble. It's a vision seen rarely outside of epic science fiction films.