The races have reverted back to a medieval style existence where they don plated armor and wield melee weapons. We used a post-apocalyptic setting because it allowed this unique combination between the two genres. Players will be able to cater their characters to any style, be it fantasy, sci-fi or a blend of the two. You have stated that each player will begin with a Companion, and that others are attainable as the game progresses. Companions are big part of the Charr.
Companions are NPCs that the player can command.
Players can have up to six Companions in the game. Companions are essentially NPCs that assist the player in combat, resource collecting, Haven defense and selling. They are grouped into four distinct categories. Every race, with the exception of the Cursed, may have Companions. All races attract different companions as well.