The humans attacked again, with the Staff of Oblivion being the key to breaking the necromancers' forces. While the necromancers were being destroyed or banished, a single baby girl was spared and given to a town of Ogres to raise. This girl, Hecubah, eventually learned her ancestry and vowed revenge against the southern lands. Warriors cannot cast magic, but are able to wield heavier and larger weapons, and have several skills. Wizards are restricted to staves and no armor, but have many spells at their disposal plus the ability to create magical traps.
Conjurers are protectors of nature.
They are limited to leather armor and can only wield the staff and bow, but they can summon a variety of creatures including an enchanted kamikazi. Experience gained through defeating monsters of higher level, completing quests, and solving map puzzles. As of this time, only a limited amount of information has been made public. It seems very likely that shops will be available, plus quest NPCs in various locations. Nox will offer about 50 different types of monsters ranging from equipped human opponents to undead of various types, classic monsters, and beasts of nature.