Terrabuilder Originally built to create Septerra Core, Valkyrie has designed a comprehensive development tool which enables artists, production assistants, and quality control staff to assemble levels, orchestrate triggered scenes and effects, and perform complex game programming and logic tasks. In addition to its compatibility with the Septerra engine, this tool suite can be modified to produce and edit game data for 3-D engines. R.A.T. Animation Editor Valkyrie s proprietary animation sequencing tool allows artists to control and assemble complex player modules in an extremely efficient space-saving manner, reducing the data by 25 to 50 percent before compression. Programmers have the ability to customize exported data through a simple script language, reducing the data down to only the essential information they require for a specific game. All rights reserved.
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