Yet, if the graphics are any indication of what we're in store for, this could be very exciting. Dragonriders is a simply beautiful experience. Light sourcing delightfully details the homes of the characters, while textures give detail and atmosphere to the game. Everything looks very good in terms of environment, including the outdoor themes with the farmers, children, and lake helping set the natural tone. Further, everything is big and detailed a double combination that really drives the aesthetics home.
Character animations are another very strong positive.
To match the body movements, the lips and facial animations exceed my expectations, and appear very lifelike, with skin, teeth, and eye textures creating a great patchwork for ALL of the characters. What has yet to be fixed is the actual lip-synch. The voice acting finishes a few seconds' head of the actual lip movement, so this technical glitch does make the game look a little peculiar. There are also some minor bugs floating around, mostly with camera work and AI movement. Very likely these are just standard problems that will be hammered out in the final version that isn't expected for Dreamcast till this May.