There's more plot packed into an hour of gameplay in this series than you'll find in all three Quakes. All play a significant part in the game, and you'll need to master the controls for each section if you have any hope of succeeding. You'll also need a notebook. The Star Control 2 universe, while not infinite, is quite large. It's easy to forget where you've been, or where you're going.
Dialogue is pretty easy to get the hang of.
They'll talk, you'll see a list of replies, you'll pick one, and they'll respond. Contact us for more information on GameSpy Industries.