Additionally, they are inherently redefineable. Changing a bind is as easy as changing the key and the function. There are only a few cases where this is needed, and in this article you will get to see a few. An alias is just what it sounds like. Then, we can use that new alias in our list of bindings to significantly increase our control scheme efficiency.
Aliases are in-game efficiency's pot of gold.
The idea is to write aliases for your most oft-performed actions, so let's get to it. The actual alias lines can be copied directly into your autoexec.cfg. Indented text like this is for my comments only and should not be included in your autoexec. Otherwise, I wont be held responsible for why your alaises aren't working. Occasionally, depending on your connection speed, and the speed of your machine, after an alias runs, it may leave a menu up even after it has completed.