T his may sound a bit too simplified, but many are confused by the techniques behind the more sophisticated buttons, that we will cover later in this tutorial.
C reating a button that changes upon mouseover-events is extremely simple.
O nce you've learned this 3-step technique you can create buttons in seconds. This means that Graphics objects aren't limited to static elements. You can easily create looping animations - simply by creating Graphic objects that uses more than one frame in the timeline. B utton objects Buttons are different from this. When you create a Button object you only have four frames in the timeline.