Choose tokens for use in the game and give one to each student. Students could draw or create their own salmon game tokens with their name on them. Divide your students into groups of 4-6. Put your token on B and read the introduction. Each player starts with 20 energy chips.
All players move to the first space and read the clue.
After you have read the clue, have each player spin the spinner and follow the directions. Now move to the next space. Remove all the human-made hazards and play again. Research other fish and animal life cycles. Compare them to a salmon's.