Swing . . Missile attacks are achieved through the use of bow weapons or hurled oil bombs. Your character must have the item or weapon equipped in the same spot where a character would equip a sword or other hand held weapon. Once equipped the character will see a yellow box that surrounds the target and blinks as you move the mouse cursor around the battle grid. You will only see the blinking yellow box surrounding a character when the selected character is within target range.
Different weapons have different attack ranges as well as different damage capabilities.
By switching your attack style from Lob to Hurl for instance, you can increase the range but the damage caused will decrease. Some missile weapons have a limited use, check the information on that item in the equipment screen for uses left on an item. Melee attacks are achieved through the use of hand held weapons. Melee class weapons may be edged, bludgeon, or pole weapons. Some weapons like a halberd or a claymore may allow a limited extended range of attack due to the size of that weapon.