Max Payne is falsely accused of the murder of his superior officer. The cops are after you and the Mafia is on to you as you try to uncover the story to save your hide. The same engine core that was used to create the amazing visual effects seen in Final Reality. E2 gets it's name from the Exit Technology that is used for visibility optimization in Max Payne. Smooth character system that allows seamless characters meshes with a wide range of movement.
Characters naturally receive lighting properly from the environment.
Remedy's ParticleFX editor lets the user create different particle systems that can be used real-time within the game. MaxED makes the environment creation intuitive and easy. Full Radiosity Lighting. The lighting has never been this realistic. Don t expect to find the BFG every where you look in Max Payne.