At the referee's whistle, a player from each squad skates in a straight line from the starting line to the goal line at the far end of the rink. Once there, the player picks up a puck and maneuvers it around pylons along a prescribed course and toward the starting line. When the player in control of the puck makes contact with the starting line with one skate, the next player on his squad proceeds through the same exercise. The first squad to have all three of its members successfully complete the drill wins. The second player participating in Race One must skate backwards to the center line and then forwards to the far goal line.
All players begin with both skates behind the starting line.
A squad will be disqualified for incorrect running of the course. A player must be in control of the puck upon finishing the course and before the next player on his team may proceed, or that respective squad faces disqualification. If, at any time, a player loses control of the puck, the player must regain control and return to the point where control was lost before continuing through the balance of the course. Each squad is allowed one false start at the beginning of a race. A second false start will disqualify the offending player's squad.