Topics are wide open, and include game design theory, characters, storytelling, project management, level design, and probably a great many things I haven't thought of yet. The third revision is fully OOP, compressors are pluggable class factories, and you can also create datafiles on the fly, which is a handy way to make savegames in a game. The library is free, comes with all the sources. HawkNL is a game oriented, low level, network API released under the GNU Library General HawkNL version 1.3 is now available for download. New makefiles for Linux and Solaris.
All platforms build static libraries in addition to shared libraries.
Support for the LCC compiler on Windows. Programmers, Producer, etc. You are 1 of 124 active users. All rights reserved.