The Cocoa programming environment is used to create native Mac OS X applications.
Cocoa is object-oriented programming.
In this column, author Mike Beam covers the basics of object-oriented programming, then shows you the ins and outs of Cocoa itself. You'll soon be able to quickly and easily build your own Mac OS X applications. In this third installment of Programming With Cocoa , Mike Beam explains how to send messages to objects, as well as other basics of Objective-C authoring. The tools are solid, and with them you can begin writing OS X applications. This is the introduction to O'Reilly's Cocoa column that will run regularly on the Mac DevCenter.