3-D techniques exist which handle various types of objects. These include the cylindrical star-shaped polyhedral interpolatin of Chen, the spherical mapping techniques of Kent, the recursive surface subdivision of Parent, and the Minkowski sum based approaches of Paul and Rossignac. And for something completely different, Graftals will briefly be introduced. Their relationship to fractals and L-systems will be discussed and their usefulness as a way to model plant growth will be discussed. Modeling plant growth in a voxel space will then be discussed.
Animation typically is recorded on some standard medium, either film or video.
The technological innovations which shaped the industry will be reviewed including cells, that camera stand, use of sound and color.