Suggestions are given for optimum performance. Outcomes or choices are explained. The program is relevant to the acquisition of English language arts skills. Educational Game Format is motivating. Graphics are appropriate to presentation.
Content is relevant to English language arts skills.
Learner has access to help or review. There is an appropriate reward for success and no reward for incorrect responses. Additional information or clues are provided by error feedback. Directions to teacher are clear. Items are easy to enter.