Start the software, select the Application Designer, and you will see a dialog box where you can select if you want to start a new project, or load an existing one. WAP content is organized in decks, which group cards.
Cards contain one user interaction.
When you have decided to create a project, you will get to name it, too. The source that will be stored is the WML and WMLScript. If you browse for the device file, you will find that there currently is only one device to choose from, the Ericsson R320. It is an excellent WAP phone, and you can use it to see how the application will work. Having selected the device, the design dialog opens.