The blood is almost comical, in the amount that is shed and the 2D splats that get pasted onto the characters when you connect with a punch or kick. When the fighting moves inside things get really tough. Opponents are hard to find in the darkness and judging distances for some of the combo moves can get really tricky. The music and sound is stunning. The music remains true to the theme of the game and even the menus make nice oriental chime noises when you scroll through them.
Control is adequate despite the fact that there is no analog or shock support.
The characters respond to your commands quickly and accurately and the moves match the coin-op perfectly, so you can practice at home then go terrorize your local arcade. As with all N64 cartridge based games, certain sacrifices have to be made. In this case however, the small sacrifice of losing the opening movie is more than made up for by all the 128-bit enhancements the designers were able to put into this cart. Eurocom has used every ounce of power inside the N64 to bring you the closest thing to the arcade without leaving home. The combo system, fatalities and even the blood is all here.