Formula One 99 offers four camera views. Two of the views are third-person views from a near or far perspective. The other views are a cockpit view or a nose view. In the cockpit view, two side mirrors provide a view of the action behind you. Unfortunately they are too small to be useful.
All cameras share the same problem - the track is difficult to follow in the distance.
To set up turns you need to know exactly how the course is bending, and in Formula One 99, the detail of the road surface is inadequate for the task. Unless you take time to memorize each track and learn to set up each turn based on the trackside details, you'll repeatedly end up hitting the walls. Some courses I can map out visually in my mind from being a fan of F1 racing and F1 racing games, but in Formula One 99 my ability to mentally duplicate the track was useless. To mitigate the problem, the more distant third-person view became the view of choice. The two first person views were too difficult to use, even though they provide the best action.