Rather than rely on luck to prevent deadlock, you must either prevent it or detect it. For most Java programmers, the best choice is to prevent deadlock rather than to try and detect it. Deadlock detection is complicated and beyond the scope of this tutorial. The simplest approach to preventing deadlock is to impose ordering on the condition variables. In the dining philosopher applet, there is no ordering imposed on the condition variables because the philosophers and the chopsticks are arranged in a circle.
All chopsticks are equal.
However, we can change the rules in the applet by numbering the chopsticks 1 through 5 and insisting that the philosophers pick up the chopstick with the lower number first. Whoever gets chopstick 1 first is now free to take another one. Whoever doesn't get chopstick 1 must now wait for the first philosopher to release it. Deadlock is not possible.