However, apart from one crash I have had no other problems with the stability of the code. There have been some problems with the sound implementation and a patch was released almost immediately after the game to fix this. I was also a little disappointed that there was no support for my Sound Blaster AWE32. Unfortunately, for various reasons I was unable to get any screen shots to show you from the game itself. I though I would mention some of the things other people have said about the game.
Comments are generally in one of two categories.
People either hate it or love it, only a few people seem to occupy the middle ground. A lot of criticism has been aimed at what is called the 'cartoon' type monsters, I don't think it's really that much of a problem. Much more serious though are the complaints of the length of the game. I choose the word short here carefully to mean that the game is not time-consuming enough. It may be larger than the original Dungeon Master in terms of map area, I can't find my old Atari ST disks to do a direct comparison of any parts of the game.