Schools with Internet and email access can use chat rooms or listservs. Instructional games are used for review, summary, and practice. It is also best to use traditional games, such as bingo, Jeopardy, and Concentration, as the framework for your games. You won't have to spend time teaching students how to play if they are already familiar with the game concept. Also, you won't have to spend time creating a game.
Case studies help students understand specific problems.
They are designed by providing a problem to be analyzed or solved and giving a description of the situation, events, characters, and so forth. Roleplaying exercises enable learners to practice behaviors, including interpersonal skills. Try to design exercises in which players must make choices and examine the results of their choices. Students can do role playing with others at their remote site, via twoway video, or in study groups. Cooperative learning activities.