Problems occur because of poorly designed programs, resistance to change within organizations, and the lack of technology on which to run multimedia software. As technology costs come down, designers become better at producing programs, and users become more familiar with using multimedia, we will see a growing acceptance of it in educational settings. Edutainment is a hybrid of education and entertainment. It provides relatively equal emphasis on enjoyment and learning. Many products for home learning fall into this category.
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The following are examples of some of the best ideas in multimedia products. Although each product may not be great as a whole, the element pointed out here illustrates the power of multimedia. To view a screen click on the thumbnail view. The Cruncher is a multimedia spreadsheet that provides motivating tutorials and templates that help kids learn how to use this type of tool. Although it is designed for 10 years and older, it has enough functionality to be used by adults.