Even if he isn't forced to withdraw, he's generally too banged up to be any serious threat the rest of the way. This is most apparent on the lower difficulty settings, but remains a problem even playing in superstar mode with all the sim options cranked. Furthermore, even if you do avoid going to town on this flaw, it still crops up every time you're considering a pass. There's never any real worry about an accident, since you'll always recover. And the temptation to slam your opponent into a wall as you slip by becomes overwhelming after a couple of laps.
Bugs are another serious problem here.
I experienced a number of hard crashes during gameplay. Here, though, my system always locked during the first lap and forced a full reboot. Have a gay old time While the Direct3D-acclerated graphics are actually fairly good , there are a few elements which are very jarring. The first is the way that distant objects are drawn. Actually, that should probably be how they appear, since they pop up on the horizon like a rabbit out of a hat.