Thus, we will investigate virtual reality within the real-life context in which it occurs. To that end, we will set out an exploratory journey into the virtual environment of Active World. Within that environment, we will create an Information Systems world, a Systems Concept building, its artifacts, and avatars. Since our investigation will be descriptive and experiential in nature, we will analyze the data qualitatively and try to generate insights rather than to test hypothesis about the effectiveness and value of Active World. Teaching is a process of creating the best optimal conditions for learning to take place.
Collaboration is an intricate component of knowledge construction.
Learning is not an isolated activity. Knowledge is contextually and socially dependent. Therefore, learning should take place in relevant and meaningful contexts.