80 would live in substandard housing. 70 would be unable to read. 50 would suffer from malnutrition. Only 1 would have a college education. And no one would own a computer.
Digital media is a work in progress.
What is considered of value in interactive media is not how well the singers sing or the actors act, but how well the players play the emphasis is on the player, and not the performer. The mandate of the interactive revolution, is that we are no longer hapless victims but proactive participants in our own media. In interactivity, the old question of the relationship between the observer and the observed is changed because now the observer is actually part of the phenomenon, and in the best of cases, the key activator of it. It is not so much the content, nor even the implementation of the content that matters. What is really critical is the relationship between the user and the content.