I have structured my curriculum and classroom environment so a student is compelled to develop analytic, manipulative and organizational skills. The learner must synthesize ideas, demonstrate selectivity and make independent judgments. Through problem solving, students learn how to examine alternatives, investigate, experiment and display critical thinking skills. In animation, a student must develop the ability to think at the five levels of Bloom's taxonomy. It is not surprising to me that some students find animation challenges their ability to think and understand more than any other process or subject they have encountered.
Animation is a curriculum of discipline and discovery.
Kids learn how to get around systems like that and teachers know how to get around systems like that. I mean, it's not hard. But you're not valuing learning, you're valuing testing and grades and points. And the whole point in teaching media and art in general is that the process is more important than the product. You have to go through it, you can't just regurgitate on a Friday what you learned on a Monday or Tuesday.