Only attacks sea to air. Holds three intruder planes that fire a barrage of missiles from long range. Can wipe out fleets as well as attack a fairly entrenched base from the shoreline. Can detect and kill incoming spies automatically, excellent for base defense versus early troop drops. Dynamite will kill most units, and bring some buildings down.
Death causes large explosion.
Definitely not for defense. Has the ability to mind control units from over a screen away at maximum resolution. Excellent for irradiating incoming troops, but best if used in generator mode, and will destroy incoming tanks. More expensive than the flak trooper, with the only added advantage of more durability. Very poor for offense.