Nintendo believes the Nintendo GameCube, which will launch in Japan this September and in the United States on Nov. 5, will allow this attitude to flourish and that video gamers will reap the rewards. The GameCube itself is quite small, at 5.9 inches wide, 4.3 inches high and 6.3 inches deep. Games are stored on a proprietary optical disk, containing 1.5 gigabytes of memory. Future accessories will include a memory card, a Wireless Wavebird controller, a 56k modem adapter and a broadband adapter. Nintendo expects to launch in North America with five titles created by the gaming company itself.
Content is king It has been proven time and time again in the gaming industry that content is king.
More powerful systems have failed for lack of software support. One only need think of the Sega Master System or Atari Lynx, video game ghosts of the past. The system with the most recognizable franchises, best exclusive titles and most innovative game play will have a huge advantage over the competition. The games themselves will ultimately determine which heavyweight is the home console champion. Dinosaur Planet, or Nintendo's franchise character-driven fighter Super Smash Bros. will make it the winner.