Other options allow for instant location of leaders or a quick check of victory status. The most unique item on the toolbar is the HQ Button, where players may check supply tonnage, stockpiles, and attach units to different HQs each morning. With the ability to display all the HQs at once, this option justifies the toolbar by itself. Waltzing Matildas Thankfully, all the care that went into the art and interface is paralleled by the strength of the gameplay. When I play a WWII desert wargame, I expect fluidity of movement.
Crusader gives four different movement options.
The ever-helpful Executive Officer will move units Automatically, or you may choose to move them yourself. Strategic movement is similar to most wargames, allowing for quick movement along trails and roads, while staying out of contact with the enemy. Moving Tactically retains combat effectiveness, but at a cost in mobility. Through the HQ button, units can move by division, recommended for large offensives. The fluidity of the overall situation resembles a naval campaign more than a series of land actions.