If the correct word is spoken, the cloud disappears and the Rover continues on. Inclusion means every child should feel as if the software has something to offer him or her, regardless of gender or ethnicity. The artists changed the color scheme and duplicated a tree that some girls found attractive. As a result of these subtle changes, both boys and girls felt included. Stanger also stresses giving children choices in how they learn.
Different people learn different ways.
Keeping that in mind, the software should balance analytical thinking with creative thinking. The former lets the child apply knowledge and get creative with the facts they've learned. She believes the Web can be used to extend activities and keep content fresh and new, encouraging children to return and learn more. Because of this, Stanger and Edmark will be looking to the Internet as the ultimate tool for recognizing the goals of inclusion and interactiviy for educational software. Read through past issues of Macworld magazine or see a list of recently-posted online items .