The guys at 2015 have been working with id technology for quite a few years now and of course using the Ritual toolset. So that's a real potent combination and then the engineering team has been making a lot of additions that are very game specific. Of course everyone's going with the expectation of seeing Saving Private Ryan and there are a lot of key elements of the real world that they represented so well that we're going to have to try and live up to those expectations. The recording sessions for just that D-Day level took two days, whereas that's how long it took to do the entire dialogue for the entire previous games. It's grown exponentially, but to have a medic applying First Aid and have him saying something intelligent and not say the same thing twice, takes time.
All combat veterans are war historians.
He was able to jump straight in and speak to us in authentic 40's medic terminology. Well you're definitely there on the beach and the designers are very clever with the use of portals and constructing the level so that it doesn't drop to two frames a second, but it still delivers on what you want it to. When you're up in the pill box and looking down, to show the whole beach with all the guys on it as it was when you were storming it at the same resolution, wouldn't work. There are so many different factors. Inc. All rights reserved.