Since then, he has designed a number of interactive games including Balance of Power, Patton Versus Rommel and Patton Strikes Back. A lively and provocative speaker, Crawford challenges his audiences to see games and storytelling in a new light. The concept of interactive storytelling confuses many people because they re really thinking of interactive stories. Examining a story not as data, but seeing storytelling as process, makes it possible to see the underlying principles and mathematical approximations that can be useful when creating a computer simulation of reality. Crawford s lecture is a taste of the spring 2001 honors lecture series at WSU Vancouver, which will focus on new media, arts and society.
All lectures are free and open to the public.
This page has been accessed times.