He runs with passion and grace and most importantly, never gets tired, bored or thirsty. Only you will. Now that's dedication. Maybe then, could this whole scenario be somewhat realistic. In any case, on with the review.
Casting spells on the look-alikes.
As the adventure begins, you find yourself imprisoned by two skeleton guards who are quickly disposed of via one of the games few cut-scenes. Free a prisoner who sends you on your mission, then it's off to wander-err, run through one of the games destinations. This is where things get really convoluted, utterly repetitive and mind numbing. A serious sense of d j vu set in. I got lost several times, and being that Duskwood's forests are marked by the same repetitive landmarks, big trees and more big trees, it is difficult to plot your route.