His obvious interest in biology is shown in this game, which is designed to teach phylogentic relationships of the major vertebrate classes. This game will serve as a practice tool and is designed to be played after an introductory lecture about phylogentic classification. Rationale A game is an appropriate format for this situation because memorization of this type of material can be boring. A card game is useful in that it makes the material much more interesting and easier to grasp. This kind of game is easily portable and can be played by one or more players just about anywhere.
Competition is the primary motivator used.
Since the learners are battling one another to complete the classification hierarchy first, they are inspired to learn the material in order to become more proficient. The Order cards are placed on top of Genus cards as shown below to produce an Order stack. Order stacks must be placed below the correct Class card. This creates the classification hierarchy. Players must correctly identify which Genus belongs to which Order, and which Orders belong to which Class.