I just might answer it. I hadn't prepared for this at all, expecting only to get a generic press run through. Well, I did my best to ask everything that came to mind, and I did my best to remember everything I saw. In order to maintain my good relationship with Bethesda, I will be respecting his wishes. The screenshots don't do the full motion game justice at all.
Animations are seamless, and the scenery passes by with a fluid-like grace.
Also, polygon counts get out of this world. Todd changed the game view to a wireframe view, and characters and scenery would become insane meshes of black lines. Well, in response to the prior, performance was WAY better than I had expected it to be. Framerates seemed to be hovering in the lower 20's, an incredible number for a relatively unoptimized engine. In response to the latter, Todd refused to tell me, and even if he had told me, I'd keep it a secret.