After playtesting the new cards, we have concluded that they do speed up game play in six player games and add an additional layer of complexity without changing the character or feel of the game. In addition to myself, Eric Haas, Brady Severns and Jeff Spencer also contributed ideas for the new cards. The rules for the new cards are below. I have attached bitmaps of most of the new cards. Please let me know what you think.
All possessions follow the rules for other possessions in the game.
They can be stolen. They secretly show you the card if they have it or another card if they don't. Can be moved to strongest Army in the same house. If played on an Archer, it doubles the strength of the Archer in combat, but has no effect on its special before-combat attack. Follows all rules for Army cards.