PalmOS characters have been designed to take up no unnecessary space. When you click on the Iceblox icon, the mock-up Palm screen displays and activates a bloxCanvas object. This is an implementation of an abstract superclass palmCanvas I built for maximum expandability, in case I want to put in more Palm games later on. If you want to see how the classes fit together, here is the source code palmulator.java . Alas, for security reasons this can't be done in an applet.
All classes have to be downloaded and verified before the applet starts.
But at least I can keep the graphics data outside and don't load that until I need it.