Player recognition should prove easy enough as each sex of each race has 25 faces, and there will be 15 types of clothing with hundreds of textures. This big introduction should only go to say how much the idea of creating a complete world with all the laws and rules actually is possible. The game is in full 3D with a 3rd person view that will occasionally change to 1st person view in order to give you better vision if needed. All the cities, buildings and sandstorms really look spectacular. The game will support resolutions up to 2048x1024 with 16 million colors.
Character animation is continuous, without animation hick-ups.
It should be easy to do this the first time you start up the game. My experience is that this is the first thing people start to explore when they start playing Anarchy Online. For the experienced player we have a macro system for scripting combinations of chat and social moves. He also kindly answered our questions concerning hardware requirements. This impressive character customization system sounds as if it required monstrous hardware and at least double ISDN to work.