Inform students of objectives, outcomes, and goals. Put students in small groups four students to a group is best. These will be incorporated into the game as steps to advance on the playing board. We have included an example. Myth - Cupid and Psyche Cupid falls in love with Psyche against his mother s wishes.
Bad boy skip a turn.
What a stud. Draw a card. Retreat one space. Psyche spills hot wax on Cupid while trying to see his identity. Go to back one square to purge your guilt.