But others, like Kurt Gramoll's multimedia work or Farrokh Mistree's Design-Learning Simulator, may require a substantial change in curriculum. For example, some early Geometry tools tried to change the two-column Geometry proof format. Teachers avoided these tools because their experience and all the textbooks were incompatible. Maybe the new structure and representations are even better than those that you currently use. Structure and presentation is an important issue to address.
Case studies can be a tremendous asset to students, but they have an impact on assignments.
Fitting the Classroom Style to the Technology Electronic mail, Mark Guzdial's CaMILE, and other communications technologies may have more of an impact on your teaching and interaction style than on your curriculum or assignments. While acting as a teacher is a terrific way for students to learn, you may have concerns about the accuracy of the advice that students provide to one another. Finally, if students can now broadly communicate with one another, you need to be all the more careful in communicating standards of ethical practice in your classroom. Undergraduate faculty have typically had the role of orchestrating learning. There are some excellent tools for developing multimedia and Web-based applications, so you may be tempted to simply pick up a copy of Director and start producing your own materials.