A keyframe animation is animation generated by giving the program steps to animate. From one keyframe to the other, you make changes to the project. The program generates the intermediary action to render. When creating anything to output, you arrange it in the Composer , one of Amorphium's tools. In the Composer, you position your various objects and set up the render options.
Animations are limited to eight keyframes.
As you can see, the output options for Amorphium are horribly limited. I couldn't imagine creating a very complex project with it. While Amorphium's technology is very impressive, it comes off as merely a complicated technology demo. It allows you to do some very impressive modeling, but once you have a model, you can't create very impressive end products with it. It would be satisfactory for creating some simple animated GIFs, but that's about it.