Abuse, on the other hand, takes a 3D game that already exists, removes the third dimension, and creates what still amounts to be one hell of a game, even though it strives to be something more. Your character runs, jumps and dies with all the fluidity of a rotoscoped special effect. The aliens are tightly drawn, very clear, and very creepy. They explode into a fray of skin and bones when killed and usually leave ammo behind. Speaking of ammo, smoke pours out of the end of missiles when launched and they erupt into satisfying explosions when striking their target.
Abuse is a very cool looking game.
Screen scrolling and refreshing are instantaneous and when droves of aliens come bearing down and swirling around, the frame-rate remains constant. It's so fast, unfortunately, that many times you're simply left staring at your character's bones on the floor and mulling over the option of starting the level again. Often times, there is no place to hide and no obvious way of avoiding alien projectiles. BUT you're not allowed to name the slot and, after days away from the game, all the screen shots end up looking the same. Either allow us to name the slots or allow us to tell the console which slot we wish to save in.