The contents of a legion are hidden until they enter battle, so nobody can be sure just which stack the opposing Titans are in, so the game is a combination of cat and mouse, racing to build better legions and aggressively hunting down weaker stacks of opposition. Whenever a legion lands on another, a fight to the death on a small tactical sub-board ensues. The winner scores points, and the more points he acquires the more powerful his Titan becomes, so this is a mechanism to encourage battle. Timid play may result in keeping your Titan safe for a while, but if another player does catch up it'll be squashed. The game is fun and nicely produced.
Aggressive play is rewarded, and adds to the flavour.
On the downside, the game length is very unpredictable, and if one of a multi-player game, through no real fault of their own, has a Titan killed early they may have a very long spectating session ahead. The rules are quite long, but the sort that are actually quite easy when you get down to playing. There's lots of dice rolling too, which tends to cut down the skill required, but if you want to vent some frsutration and hit something, or indeed lots of things, a very good game. All rights reserved.