There's Kongo, an overpowering giant with bald head and goatee. And, of course, there's Kai, your basic Ryu. Bear in mind that each character looks like a cheap imitation of a cheap imitation of Ryu or Chun-li. Fighters duke it out in a boring selection of various locations ranging from a car garage to a mine, to the insides of a building and so on. It's highly generic fighting void of any real substance.
Control is nearly nonexistent, slow, tedious, and uninspired.
The fighting system is sub-par, boring, and unresponsive. Learning the moves isn't rewarding, it's frustrating. Gameplay, unbalanced and untested, is equally simplistic and, for lack of a better word, crap. It's conceivable to beat the entire game by simply pressing the A and B buttons repeatedly. Environments are interactive, meaning the game's 3D backdrops can sometimes be broken, or various objects used to a fighter's advantage, but even that is executed poorly.