Individual letters are mixed together, shaken around at random, and players have to piece real words together out of the jumble that they re left with in the end. Playing the game, mixing and re-mixing the letters, brings new things into focus every time. City maps and site plans start taking on new meanings, for example. Coherent patterns start forming in the brambles. Fringes start looking like neighbourhoods.
Bad mistakes start becoming more obvious.
Good ideas start looking . . . A little intimidating, even. The letters get mixed together again. The maps get stared at a little more closely. And it always seems like maybe there s something missing.