Sound tracks are usually in the tracks above 10, usually start at 1a. Metal Slugs require some special initialization so they doesn't work yet. Track 3 turns the sound on and enables the processor to recieve commands. The code is written from scratch. Fixed a but in bankswitching.
All tracks play now.
Added settings screen Sampling rate Directories configuration Always on top Many visual improvements. Fixed a mismatch in the sampling speeds that make the sound loop sometimes. Song list is correctly saved on exit v2.3 Rewritten the main emulation code, now is 4 times faster. Switched to RAZE core because Neil Bradley's C core has some bugs. If you store a preset and there was a name alredy associated with that.