Even beginners can practice from the basics of the system, and experts can improve themselves, too. We are also planning many other original modes. Sega is reconstructing these elements on the PS2 edition, using a memory card. Stage Concepts Appearance of the stage changes in the game are in real time according to the development of the battle. For example, if you thrust away an opponent character, walls will collapse, or you can attack while scattering the sand or snow.
Buttons are for actions, and levers, for movement.
The developers adopted three buttons for Punch, Kick and Guard, and an eight-direction lever for movement. They removed the Escape button from the last game, and reconstructed a control system that responds more directly to the player's request. Players get the pleasure of experience a generating machine and shooting game. Players can use their own feelings of transcendence to create rhythms via the act of shooting. Players can create sound by destroying enemies.