Action Dialog quick view of all stage actors Portals, giving you a mini view of what to expect prior to committing to a render, also makes work flow faster and easier to visualize Procedural Texturing with over 100 textures included such as Wood, Brick, Bath tile, Fire, Ghost, Image mapping, and various applications of image maps such as, Color, Specular, Altitude, Filter, Reflective Object manipulation Bend, Twist, Taper, Shear, Scale, Move, all manipulations are Animatable. Object States an Imagine unique feature allowing each object to have various states where different aspects of the object can be set, then when animated users can morph between various states. Great for creating character animation movements. Built in primitives Sphere, cone, plane, torus, tube and disk, hemisphere, cube, box, rod. Simple drag and drop to the work surface Full lathe and extrusion function with Spin, Sweep, Extrude and Extrude along a path or axis.
Animated objects can fallow define spline motion paths.
Portals are used throughout Imagine 2.0 giving you real time feedback, combined with function clumping, Imagine is easier to use simply due to the fact that the information you need is right there in front of you. Seeing changes in your creations becomes real time instead of guess and render. Adding special effects to objects in the Stage or Detail editors is not only easy but like other portals in Imagine, you can see what's going to happen before you commit to the time to render.