The Training Mission is a good idea and helps draw you into the product. While top-down 2D is now old hat, it is well done and the buildings are particularly well done. Font color choices and differentiating between tiny foot soldiers and pedestrian is not. There is a nice use of the radio in the different cars to create different moods. All the appropriate car tire squeals and cop sirens are present.
Control suffers from strange interfaces that hamper many of the missions.
If you can get by the issues raised, there is some pretty deep gameplay. This is usually a strength of a DMA designed title. You're dead, pal. A good game that is average at best, unless you haven't already gotten enough of GTA and GTA London. It looks like the fire trucks are a little late for this explosion.