When an enchanter, necromancer, or psionicist casts this spell, any person caught in the area of effect becomes intoxicated as shown below. Intoxication lasts for 10 minutes. Here are some additional enchantment functions for creating magic items in the Gatecrasher universe. 78-80 for more information. If the user loses the item or the item runs out of Magic Points, he immediately suffers any and all curses from contracts broken while wearing the item.
Any icky things encountered automatically focus their attacks on the user.
Even in a supposedly safe place, roll once a day. The item cannot be deactivated without a Reality Shift spell or amputating the body part the item is on. This function moves objects away at one meter per second. If the enchantment lacks the necessary power, it will exhaust itself in the attempt. Inc. All Rights Reserved.