There are no German air units as Ty feels the Luftwaffe was so pervasive it could be factored into the German unit strengths. Also, the great thing about air power is the way it can quickly be concentrated at vital points - impossible if it is abstracted away as here. Supply uses the standard XTR rule - trace a line of unlimited length back home. Not all of these roads, though, could support a Corps advance - only major highways could, and these I think are worth including on the map, along with some less abstract supply mechanics. On the whole, though, the above should give the impression I like this game, because I do.
Command seems to be getting back on track after some spotty issues.
At the price Command charges it's revealing that we're comparing it's components on an even basis to a fairly expensive boxed game, though. Speaking of wordy and rambling, this has gone on long enough. B40 is a game worth writing about, though.