Instead of finding out just what's happening on the ship, your ultimate job is to find any survivors, and then find a way to get the hell off. In terms of aesthetics, Carrier has its share of problems, but also does a pretty good job of showing off the impressive capabilities of the Dreamcast. The graphics are actually quite good and the game moves along at a brisk pace. The high-resolution backgrounds are very nice and really make you feel like you're trapped deep within the bowels of an enormous warship. Unfortunately, the game does suffer an occasional drop-in framerate when multiple enemies are onscreen, but this problem is easily overlooked once you get used to it.
Camera work is perhaps the game's biggest problem.
Similar to Resident Evil , the camera angle changes depending on where you are. In some situations, the camera may be following a few feet behind Jack, while in others, it might be more of an overhead view. This not only causes disorientation, but often doesn't allow you to see what's going on directly in front of you. It can be frustrating hearing an enemy approaching but not being able to see it until it's virtually on top of you. On the sound side, fans of the RE series will be instantly familiar with the cheesy, B-movie dialog in Carrier , but I'd have to say that it's not quite as schmaltzy here.