Slain familiars can be raised from the dead just as characters can be, but do not lose a level or a Constitution point when this happy event occurs. These special abilities only apply when the master and familiar are within one mile of each other. Use the familiar's normal total if it is higher. One-half the master's total, rounded down. Use the familiar's Dexterity or Strength modifier, whichever is greater, to get the familiar's melee attack bonus with unarmed attacks.
Damage equals that of a normal creature of that type.
The abilities are cumulative. The familiar's Intelligence score. The presence of the familiar sharpens its master's senses. While the familiar is within arm's reach, the master gains Alertness. Improved evasion is an extraordinary ability.