Children strengthen their counting skills, learn addition and subtraction, begin to tell time and focus on the basics of measuring, sorting by sets and counting money. The computer can be a great resource. The result is an electronic workbook with engaging characters and arcade games to break up the intensity of the academic work. As each page appears, its instructions are read aloud.
Children perform the problems on that page and then click a check mark to have their work checked.
A star appears next to each correct answer and a red check next to the wrong ones. When children complete a page, if all of the problems on the page are correct, the ant turns green. If there are mistakes waiting to be corrected, the ant turns red. Problems start off simple with the counting of animals, and children progress through various concepts such as addition, subtraction, sets and place value. Occasionally, the format used for drilling a concept is too difficult for first-graders.