Surprisingly, the PlayStation offers the superior package with its slightly more manageable controls. The Nintendo 64 version has the worst controls of all. There seems to be an invisible wall glazed with slime around each of the turns. You conveniently make an impossible mid-air turn even when your momentum would have you flying right off the track. The same effect exists to a lesser degree in the other versions.
All versions have a disappointing track editor.
The interface on the left side of the screen is well intentioned but cumbersome. This feature was the highlight of the original PlayStation version, but the sequel does not surpass this achievement.