Investigations into the creation of computer generated animation. 3D modeling, texture mapping, lighting, animation and digital composting are explored within CG environments. Projects culminate in the production of short computer generated animations. Investigation into artistic problems incorporate the the use of the latest softwares and methods leading to the development and refinement of individual artistic statements. An investigation into the artistic methods involved in the conceptualization and production of digitally generated visual effects in time-based art and related digital media.
Class meets six hours per week in supervised studio work.
Graduate standing and consent of the instructor. Art 520 or equivalent. Art 124B and Art 302 or equivalent. Introduction to an overview of the theory and practice of animation as it applies to the field of graphics. Nine hours laboratory.