The editing of models takes place in a separate set of windows, called Workshops, each of which has a different set of buttons and menus. Support for Boolean objects is poor, making construction of complex models difficult. One of Infini-D's strongest features is surface construction, which may encompass as many layers as you wish. If you need to drop out white areas of an image so the underlying surface is visible, Infini-D makes this easy to do via Reveal mode. We found the lighting and camera features just as comprehensive and flexible.
Basic animation is a simple process with the animation sequencer.
Each object has its own timeline for which you set event marks. These may be further fine-tuned within a separate dialog box. Other controls for velocity, motion path, and audio sequencing are more than adequate for most tasks. Infini-D lacks inverse kinematics, but does provide links and constraints to emulate realistic movement. ZDNet and ZDNet logo are registered trademarks of ZD Inc. Content originally published in Ziff Davis Media publications is the copyrighted property of Ziff Davis Media.