It is an excellent game, but I would also like to mention the original Escape Velocity. Although the galaxy is smaller and has fewer fancy features and strange aliens, I believe that the game is far better and deserves at least some recognition. All of Override's planet graphics were simply pasted into Override from Escape Velocity, as were many weapon and outfit graphics. Most of Escape Velocity's starship graphics are much more complex than Override's, which look like a small child's drawings. The most important thing that the author failed to mention was the expandability of both games.
Developers can create plug-ins for either one to expand, alter, and enhance game play.
Escape Velocity, although less advanced, has had two years for developers to expand on the galaxy, and somewhere between 200 and 500 plug-ins have been created. In fact, some developers are creating a new, hybrid game that extends beyond all limitations of Escape Velocity and Override. Its galaxy is double the size of Override's. I thought Tomb Raider II had some of the worst game play I've ever experienced. The graphics were its only redeeming quality.