The GameCube was promised to use a design that avoids programming bottlenecks instead of simply making the overall system more powerful. The videos included clips from the games' designers, Jeff Spangenberg of Retro Studios, Chris Stamper of Rare, and Denis Dyack of Silicon Knights respectively. Miyamoto returned for the biggest surprise of the show, Pikmin . After the announcements, Main closed the show with one last video look at GameCube software. Tell the Agency Data Feed Read the latest gaming news.
Archives Catch up on older news stories.