In Game Time, Sparkies enjoy entertaining games played on the Awana Game Circle. During Green Meadow Time, Sparkies gather for thie age-appropriate Bible lesson. During Sparkle Time, clubbers recite Bible verses from memory, complete handbook sections, and earn awards. Sparky, the friendly fireply, appears throughout the Bible-based materials to encourage clubbers to complete their handbook achievements. An American Indian theme is used throughout the Bible-based materials.
Club meetings consist of three segments.
Game Time is when fun, exciting, team-oriented games are played on the Awana Game Circle. Council Time is when clubbers get together for singing and Bible teaching, and are challenged to serve God. Handbook Time is when boys and girls meet in separate, small groups to recite Bible verses from memory, interact with their trained adult leaders, complete their handbook sections, and earn awards. Chums Chums is the Awana Club for third- and fourth grade girls. An American Indian theme is used throughout the Bible-based materials.