The complexity of modern embedded systems requires the cooperation of several teams belonging to different cultures and using different languages as well as the reuse of software, hardware and communication IP modules at the early design steps. The key issue for the design of such systems is the overall system validation and the synthesis of the communication between the different subsystems. In this paper, we focus on the problem of multi-level communication synthesis and show the results of the application of this methodology on an example.
Designers get feedback at all design steps via the cosimulation engine that permits fast evaluation.
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