Tne LU-9000 will emerge victorious from the battlefield, to command the planet and cheerfully work away eternity while the rest will live in a tortured hell of no utilization, living nanosecond to nanosecond contemplating eternity. Essentially it's a Real Time Strategy game with a nonstandard economy model. Players start out with a virtual district that represents their physical real world district. The object of the game is to controll every other player's resources. In reality this represents the player's mainframe itself.
All orders come from here and all units are built here initially.
In the beginning the rest of the district is completely empty, except for TOWNs. These represent the tasks that the player does in real life that he is offering as a bet. Every players start with the same number of towns and town sizes. As the real world grows so do the towns but the players have no control over this, nor do they have control over the placement of the towns either. Towns cannot be moved.