The common distinction that is made by PC gamers is that console-gaming's main flaw is the lack of upgradeability. While PC hardware is always improving, going from Pentiums running at 100 Megabytes as the standard to the latest Gigabyte systems running on all sorts of processors.
Console systems are, for the most part, stuck technologically in the year they are developed.
It is because of this that console titles typically lag behind their PC counterparts. Take the EA sports line, whereas they redefined sports gaming on the PlayStation, their PC titles have historically outperformed the PSX versions year after year. For those unaware of this fact, believe us, EA Sports aren't the only titles that illustrate this phenomenon. On the pure consumer side of the house, it is typical to find that parents are quickly growing tired of the semi-annual need to go to stores and buy the latest platforms for their children. With the way things are going, the 128-bit console race will be one of the most competitive ones ever with no clear winner going into the New Year.