Art is an area of game development that has seen tremendous advances in a relatively short period.
From that humble start, rapid advances in computer processing power and in video and graphics technologies have brought us to a level where, only a couple of decades later, the quality of game art is comparable to that of computer-generated effects in movies. Indeed, a number of the software tools used in the two media are the same. In keeping with the improvements achieved in game visuals, the level of artistic talent required to produce them has risen accordingly. As a result, game art has become an area of specialization that is increasingly populated by individuals possessing formal art training and backgrounds. On the Throne of Darkness team at California-based Click Entertainment, one such person is Victor Lee, an art school graduate whose real world experience includes several years as a freelance commercial artist.