If it was bad, I would have that gut wrenching pain that only an abortive attempt at creativity can bring. If it was good, I would have proven that not all licensed games suck. The nice panorama situated in front of it is the game's central hub, where you choose your course. A fine mixture of cel-animation style shading and brightly textured polygons gives you a world unlike any other seen in this day and age of video gaming. Adding to the effect is some very fluid animation.
Cars bounce and wobble and look to rattle at the seams.
If Hanna-Barbera animation had ever looked this good, it might have been tolerable to watch. When the race ends, you have the choice to watch a replay. To all students of video game animation, I highly recommend that you do watch and manipulate the camera so you can see the cars head on. Each driver and his teammates are performing more animations in every collision than most games even try. While the game does suffer from some noticable frame dropping, the rest of the art is so well done that I'm willing to let it pass.