Of course, this is also a symptom of our society - we expect women to be more resourceful and weak, and it is usually the male fighters and clerics, female mages and thieves. Males typically play all parts, but women are limited to those requiring quick wit or agility. It's the old chicken and egg syndrome again. We raise our kids in a stereotypical fashion, and then act surprised when they behave in a stereotypical way. The more women are accepted as equals in our society, the more they will be depicted as such in our forms of entertainment, such as computer games.
Developers can insist on having women on their teams.
In the important, creative positions. Or at least, if insist is too strong a word, they can at least be open to the idea. And so, dear developer and publisher, when you next set down to the task of developing a new CRPG, and you want a to do it properly, try asking Ann McCaffrey too. With 50 fantasy best sellers in her bag, I assure you that you won't be disappointed. And neither would we.