When you spin, you decide where to go on the mat. The spinner in Twister represents the main page of a hyper essay and the mouse, which you use to make your selections. You have certain links you can chose to view, like you have certain circles you can chose to go to on the mat. These techniques are used to catch ones eye and gain their interest. The makers of Twister used the same techniques, so that their game would stand out, and people would want to buy it instead of another game.
Authors also display the same ideas.
People tend to be turned off by papers that appear dull and boring. An author s title, as well as the essays appearance and voice, are what make it unique and allow it stand out in the crowd. With color, links, and 3-D images, one can transform a traditional black and white essay into one that has spunk and fulfills the imagination of the reader. It is the organization of a hyper essay that makes it what it is. A hyper essay is broken down into parts, such as a main page that acts as an introduction of the main topic, with the body being represented by numerous links, and the conclusion is a reflection of all of your work.