Licensed video games are generally made to bring in some quick revenue to a company. These agreements between publishers, development houses, and movie studios often do not take into consideration what programmers and game designers want to spend their time doing. It's no wonder that these games are so very poor. It's tough, after all, to produce a good game when you don't give a rat's patootie about the central theme. The strategy game genre seems to be pretty safe from this phenomenon.
Developers seem to shy away from making strategy games with popular movie licenses.
In fact, I can name all the strategy games based on a movie license on one hand with a finger left over. Oh, by the way, I'm automatically ruling out games based on the Star Wars or Star Trek licenses. Before I'm flamed by outraged trekkies and lucasfans, let me tell you why I'm not considering these two categories. None of the strategy games based on Star Wars or Star Trek are based on ONE movie. They're based on the fictional worlds, or at least a generational time period in those film universes.