Experienced and expensive design talent can now delegate generating art from story board reference images to the nFX software. Developers save time and resources, and can focus on creative design vs production. Furthermore, the file size of an nFX animation remains the same whether being shown as a 64 x 64 icon or a 640 x 480 full-screen movie. Plug-In on a fast machine will see many more frames per second than on a slower machine. As with image size, the file size of an nFX animation remains the same in both cases.
Conventional technology requires that all anticipated images be created and stored beforehand.
Even with CD-ROM capacity, this creates authoring nightmares for multimedia developers. On the Internet it is worse. This approach creates bandwidth problems, and more importantly, limits the creative element of the interactions. Consequently, the same nFX model can generate a large variety of animations that are all different from each other in both obvious and subtle ways. While our current tools provide strong 3D-like effects starting from a set of 2D images, the software is already being extended to 3D. Future versions will use a set of reference 3D images to generate unique 3D models that can be directly embedded and manipulated in a 3D or VRML world.