R Toggles room environment viewing. G Sets background color to Gray. W Sets background color to White. Key Result HOME, END Increases and decreases pixelation of scene by adjusting glPointSize variable. UP, DOWN Translates scene along y axis.
Allow points file to have triangles.
Triangulate points in scene, establish normals, and use lighting. Extend stereo hardware support towards HMD devices and other 3D Visualization devices. Extend bitmap support to other picture formats and allow for various detail levels for the pictures. Book OpenGL Super Bible Back to Top Created and maintained by Rajat Arya .