XG often moves so quickly, the N64 is having a hard time to keep up a consistent frame rate. But in the end, XG s incredible sense of speed, the excellent track layouts, and some very cool roadside graphics and lighting effects quickly make you forget these cosmetic shortcomings. The stereo sound effects are right on, with booming explosions, convincing rocket launcher fumps, and futuristic engine sounds that add just as much to the gameplay as the good Rumble Pak implementation. The bike designs look like they ve been inspired by the movie Tron, featuring aerodynamically rounded bodies with no trace of a rider. Each machine has unique handling, shields and acceleration, and is equipped with a built-in laser weapon.
Controls are pretty tight, but they definitely take some getting used to.
In the beginning you will probably drive all over the place and have a hard time aiming at your opponents, but after a while, you will be amazed how you re able to keep track of things at speeds exceeding 300 miles per hour. But the real thrill lies in taking out your opponents with some of the awesome power-ups found on the tracks. There are more than 12 weapons types, including all kinds of missiles, flash bombs, mines, laser tripwires and even a flame thrower. If you thought using Mario Kart s lightning item was a dirty trick, wait until you see XG s portal holes, sling shots or the static pulse ray that reverses your opponents controls. Good thing Probe took the extra time to include some solid multi-player modes.