During combat the display changes to one popular since the first Wizardry game. The upper left corner of the screen sports a graphic of one of the monster groups faced by your Desert Ranger team. To the right of the monster is a menu with choices of what to do next in battle, such as run, attack, etc. Below these two screen windows is a listing of the characters in your party by name with columns showing hit points, armor class, selected weapon and others. Combat is resolved in rounded fashion.
Ammunition is an important factor in the game.
If you run out of ammo, you will die since you cannot defend yourself. Characters will be up against radiated mutants, cyborgs, robots, humans, gangsters, and a crazed cult of pseudo religious sisters and brothers who worship the plastic visage of the VISA card. Graphics These are very basic four color graphics mostly white text on a black background save in the map areas of the game. Animation Animation is very primitive with characters mostly moving through several still pictures like a fast slide show. There are no voice actors in this game.