By default in rocket arena overtime, global chat from eliminated players and spectators will not be heard by the players in the game. The previous rate was 5 seconds every 15 seconds, which was a bit too irritating. If the server has match options enabled, then match admin elections are now enabled by default. Note that elections are still disabled if you have not enabled match options. This was changed simply to give a better indication of why a team won the sudden death overtime - by overtime frags and not a flag capture.
Colored quad means a red player with quad glows red and a blue player with quad glows blue.
The mercylimit cvar is now active during match mode. In previous versions it was automatically turned off. Fixed bug in sudden death overtime - when a player changed teams, that player's score during regulation would be subtracted from his new team's total overtime score. Players connecting during rocket arena overtime are no longer force joined to a team with full health, armor, ammo. Code Teams lose the points of players who leave the team.