Id maps are given priority, and will always appear first. Added swim animation to model selection and intro attract mode. Executing a UIE saved script with a data block caused unexpected command execution on the console. The data format for saving map rotation setup data into script files has changed. Incorrect editing state when entering model selection with the team model viewed.
Cursor tracking no longer gives torso movement during death animation.
Support for item disabling, for both map rotation and in-game. The in-game disabling prepares for the next map, or a map restart. Saved scripts for map rotations now include a parameter block for reloading at a later time. This parameter block includes all the variables used to set up the script, so you can tweak them again. Loaded from the server tab for Skirmish or Multi-player creation.