It also supports the new QuickTime 4 features such as MP3 audio and RTSP streams, as well as all sound file formats supported in QT 3 and 4. And in addition to supporting high FOV panoramas to accommodate future versions of QuickTime, SoundSaVR 2.0 now supports the new QuickTime VR file format announced at the Apple World Wide Developer Conference, which provides support for cubic 360 x 360 degree panoramas. He adds that SoundSaVR 2.0 lets you easily assign multiple sounds to each node, set the direction and volume of each sound individually, or make the sound ambient on selected nodes. Each node can be optionally set to auto-play and sounds can be continuously looped, or looped with random length delays. You can now adjust the vertical sound fall off for more flexibilit, and there are no longer any tile requirements, says Squamish.
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