Swordsman can invade the gate square of an enemy castle. Cavalry - Fastest land unit except spy with a movement of 5. Good strong piece. Archers - Fires with a range of 2. Great offensively against drag-ons.
Archers are the only unit that can fire while loaded on boats.
Lancers - Will kill cavalry outright without taking damage in return. Catapults - Fires with a range of 3, ineffective against cavalry, but normally kills archers outright. Catapults cannot return fire in hand to hand combat. Use of roads increases the normal movement from 2 to 3. Can bombard castles.