A character's skill with a shield is considered to be equal to his skill with the weapon he has in his other hand, for Pendragon compatability purposes. The battlesword is roughly equivalent to the Pendragon Greatsword. The battleaxe is roughly equivalent to the Pendragon Great Axe. The ball and chain is roughly equivalent to the Pendragon Flail. Armor Different types of armor offer different amounts of protection against each aspect, as well as Fire and Frost.
All armor is cumulative.
The relevant Pendragon armor materials, and their protective values, are given below. Pendragon takes the attitude that one's hit points are the sum of CON and SIZ, on the philosophy that someone larger can take more punishment. Substitute the average of STR and DEX . Pendragon uses both of these statistics to compute movement rate, while Harnmaster uses pure Agility. I bow to the difference in what Pendragon's Statistics and Harnmaster's Attributes mean.