Whoever remains afloat is the winner. Players with most victories are listed on the officer list. Vessels Both vessel classes have distinct pros and cons - understanding them is crucial to become a successful fleet commander. Submarines are slower than destroyers, and cannot take as much hull damage. They are armed with fast forward-firing torpedoes.
Destroyers are faster, and their hull is stronger.
When moving, the destroyers always leave a chain of depth charges in their wake. Each turn, both players use the menu-based WAP interface to compose a sequence of simple commands for each vessel. The command sequences are stored in the system. When both players have submitted their orders, the system executes them simultaneously for all vessels in the game. Ships and torpedoes move, depth charges are dropped, hits are scored and vessels sunk.