These are typically applied in modelview mode. They are useful for positioning objects to make them easier to draw. The following procedures generate a transformation matrix for the given task and then compose with the current transforamation matrix. They are composed so that the most recently composed transformation is applied first to the object vertices. Only the floating forms are given here.
All arguments are of type double .
This generates a transformation which maps world coordinates into camera coordinates. The camera position is specified by the eye location, looking at the given center point, with the given up-directional vector. Fri Feb 12 1999.