Meh, sound is important in some games, but not this one. The music is good enough, but not amazing. Most actions are performed with your mouse. Killing monsters does not require any sort of unique strategy, and gaining levels is a frequent process, thus building your character's strength with ease. But it's rich colors and vibrant environs strike a certain chord that brings forth the sort of pleasure one might derive as a children from watching the resplendent quality of cartoons.
Characters move fluidly and whilst perhaps a bit blocky are attractive enough.
Performance is especially excellent, requiring only a very low 3D accelerator and lower-end Pentium 2. If these requirements can be met one will find frame rates to be smooth and unobstructed. While it is apparent some characters are acted by a single common actor, this can be forgiven as there quite a few characters with which to interact, and they are individualized enough as to cause no identification trouble. Music is reflective of the game's nature as well, lighter in most circumstances, with nothing more than a simple guitar being strummed some major chord progessions, a minor chord thrown in here and there for melodicity's sake. The dungeons trigger darker and more intense music, keyboards pounding out some blood-stirring power chords during moments of battle.