Repair, Bodybuilding, and diplomacy are the other skills. Each school is considered a skill that must be learned. Light and dark magic cannot be selected in the beginning of the game and must be learned through play. Each school has eleven spells, which can be learned from books found in treasure or bought from stores. The spells range in variety from offensive to defensive to utilitarian.
All characters can cast spells though most classes are limited in which schools they can learn.
The gameplay is incredible, like a classic RPG of old. There are a large variety of enemies to face, and each type usually has several subtypes. There are several main quests, several optional quests, and several really optional quests in the game scattered over many areas. I do not feel bad by saying that I haven't finished the game yet. There are still many areas to explore, much magic and treasure to discover, and skills still left to build.