And Oh, my goodness. The Community is gonna have a field day. The cinematic possibilities that are opened up are amazing. Short of Focus tricks and depth of field stuff, we can do whatever a camera can do. Travis Doggett Pretty much as the lead sees fit.
Artists are artists.
Basically, work is dispersed by what peoples strengths are. I Love modeling, animating, skinning, stuff like that. But I don't do level design, and never have. Artists are artists. With Anachronox, Level design is just one job, along with Animation, scripting, or any other kind of art you can do.