The first 8 colors in the pov rendering will then match the ones in the viewer. These can be used to create 'bloby' objects. All triangles are skipped. The file 'setup2.pov' can be used to connect to the 'output.inc' file created with lparser -bc. This allows you to have mutiple blob's each with its own color and material.
All triangles are skipped.
The output files will now have the 'inc' extension for easier including in other POV files like 'setup.pov'. It's a much more efficient format than the 3dface format. It uses blocks and inserts. The objects will have color and layer attributes set. This is a simple 3dface only dxf file format which will always work.