All of these units are extra and must be made by the players. Each of the units in the variant U.S. divisions presented in this article uses the same strengths and factors as the regular units given on the Unit Status Charts. These units are either substituted into the regular scenarios or are used as reinforcements in some of the regular scenarios in place of the armored and mechanized divisions that would normally be used. Unless otherwise mentioned, all game rules and scenario special rules are in effect. This division is intended to represent one of the new light infantry divisions.
All artillery is considered to be towed.
Players should attach up to three transport helicopter units to this formation. All artillery is considered to be towed. The tri-cap division is included in this variant as an experiment. Historically, the tri-cap concept was abandoned by the U.S. Army in the mid 1970s. The U.S. Army believed that such a unit was too specialized since it could only be used in counterattacks, could not hold ground, and was too prone to attrition.