I also spoke at length with Brian Harvey who is a Developer Relations Account Manager. Wrapping up the day's events included demonstrations from Sanford Russell on enhanced design tools for game artists and a session on benchmarking the GeForce3 by Mark Daly. Both of these topics will be elaborated on later in the preview. All rights reserved. Reproduction in whole or in part in any form or medium without written permission of the site's owners is prohibited.
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