Morale is tested 2d6 lower than or equal to being successful. Morale is clearly important, Leaders can boost it, especially Philip and Guerin, as does the Imperial Dragon banner. The death of Philip is worth three Cohesion Points to the Coalition, but captured only two and free nothing. Guerin, Beauvais, Ferrand, Renaud and Salisbury are worth one CP dead or captured. To complete the Cohesion Points the capture of the Dragon will yield the French one CP, and the Coalition gets points for Bouvines bridge and the French baggage.
Cavalry charges against a higher morale enemy requires a successful morale test.
Charges in general bring dice modifiers but advance after a charge is dice-driven so that you may go careering through the enemy lines to be surrounded and slaughtered. Hedgehog formation are available only to infantry. Interestingly the hedgehog formation benefits from a -1 against enemy fire, rather than suffering from being a massed stationery target, this is based on the shields and massed spears etc. There are special rules to simulate the slower loading speed of the crossbow over the long and short bows. The results of fire are morale tests, retreats and morale tests and disruptions, but no eliminations.