The Story In Chronicles, Lara Croft is missing and presumably dead. After her memorial service, several of her friends gather at Croft Manor to recount tales of her adventures, which you then play. The Tomb Raider series easily walks the genre line between adventure and puzzle games, leaning heavily toward puzzles and in some cases toward menial tasks.
Chronicles is closer, at least, to the promise of the next phase.
Apart from shoving blocks and wiggling around the environment, Lara uses stealth this time around. While it's not on par with what you'd find in Tenchu or Metal Gear Solid, it works well to make the Tomb Raider school of gameplay more interesting. Lara has a crowbar, for instance, that she carries in her pack. She uses this to knock out enemies she sneaks up behind. Show me the next-generation Tomb Raider GameSpot is a CNET Networks Media Property.