I get the same feeling playing Street Fighter on my Sega Genesis that I get playing Abomination . One mission I went on even had a Mario Brothers -like floating energy sphere. While rescuing a scientist I needed to find a folder he dropped. Low and behold, floating and rotating in the middle of a street was this folder. I expected some sort of musical effect to chime in when one of my squad members walked through the floating file.
Bombs blow up in Abomination but there are no scorch marks.
Blood splatters when shots hit targets, but players do not bleed and gradually loose strength. There is no realistic damage that you can really do to the city because all of the damage seems to be scripted. Fire at the side of a building and you will see no visible damage nor will an entrance be created. The sounds in the game are generally passable, but they do not add anything to what is being seen on your screen with the exception of weapons fire. You hear an occasional reference to unbelievers, but you witness some grotesque human transformations but hear no sounds of pain.