Skills and powers are pretty numerous, though other gaming systems offer more. However, each supplement promises additions to those in the basic book. Resolution of skill use and combat is simple. Both use difficulty numbers that must be beat. In combat, for instance, a difficulty number is determined by the targets defense and range.
Active defense calls for a contest of rolls.
I see is the fact that many skills and powers rely on their own table that needs to be consulted before dice are rolled. This can be confusing, but the handy GMs screen makes most of the more common tables easy to find. The presentation of the basic book is great. Whenever possible, art from the actual comics has been used, in full color. The paper is a tad thin, but it is comic book stock, which adds to the feel and keeps the price down.