The purpose of the memory Cards is to reminisce about a life experience and possibly start a discussion about the topic with the group. Players may want to set a time limit for the Memory Cards before the start of the game. Players receive 2 hearts if they land on a Memory Space. If they are sent back to a Memory Space they do not collect any hearts. The game automatically ends when one player reaches the finished square.
All players then count the number of hearts they have.
The player with the most happiness hearts wins the game.