Of the playable cast metioned above, gamers were limited at any one time to a party of four. Characters each had their own sense of personality as well as unique attack and magic abilities, including such now-common examples as Shir being employed to steal items that can't be purchased in shops. Intricate battles Graphically, Phantasy Star II was without equal. Every facet of the game is detailed and sports bright, colorful visuals. The music stands out in composition and quality despite the antiquated Genesis sound chip.
Battles occur in a strange, high-tech blue grid.
Though well done throughout the series, the monster design is at its best in PSII, with a wide vareity of gorgeously designed and well animated creatures. The animation is also excellent for attacks from either side. The moment that changed it all Phantasy Star II shows its age in few ways, aside from the obvious changes in systems over the years. The translation was superlative for its day but includes minor grammatical and spelling errors. Gamers seeking to be rewarded with character interaction or comedic overtone will also be disappointed, as Phantasy Star II's approach is very direct and somewhat dour.