The Nature of Damage Damage dealt from unarmed combat is Blunt Trauma, recorded with an X instead of a full coloured box on the wound tracker. Martial Arts with high Difficulty levels means defence is hard to achieve, while Dodge offers a cheaper alternative. Brawling The Brawling skill refers to a characters natural, untrained effectiveness in combat, as well as a measure of his animal aggression. Characters who've had basic self defence training, or who grew up in a rough 'hood are likely to be good brawlers. It takes dedication and training to become a martial artist.
Brawlers are simply good fighters.
Very high Brawling skills may represent characters who did martial arts when they were young then quit, or someone who did a lot of self defence courses. Brawling has no key attacks and no special rules. The damages remain the same as for all unarmed attacks, listed below. Martial Arts Table Form Dif. Dis Swp Blk Ddg Grp Thr Hld Chk Esc Ram Gun Fu grants a bonus to cancel out multiple action penalties.