In this edition we pit the U.S. release of Takara's Battle Arena Tohshinden for the Sony PlayStation against Battle Arena Tohshinden Remix for the Sega Saturn. The purpose of this column is to help gamers choose the better version of a game in these days of high priced software. This column is not a comparison of which platform is better, only which version of a game is better. Before I begin this comparison in detail, I would like to point out that all of the screen shots in this article were captured and processed in the exact same manner. A select group of fighters from across the globe have come together to fight.
Combat takes place in suspended arenas where fighting is restricted to a limited area.
You win by either making several successful blows on your opponent and depleting their energy, by causing them to fall out of the arena, or by having the most remaining strength when the timer reaches zero. Each fighter excels in his or her own specialty, and only one will win the battles ahead. Unfortunately, neither of these really impacts much on the comparison due to the poor quality of their implementation by the programmers. The additional Boss is nothing to speak of really, and I have pretty much left him and the shared second Boss, Sho, out of this article. Therefore, I didn't consider it a plus or a minus in my comparison of the Saturn Tohshinden versus the PlayStation Tohshinden.