Perhaps it's the constant thrust from his jetpack that keeps him inches above the ground. He just seems to glide around even when jumping. The Unreal Tournament Engine has never looked better. The levels are cleverly designed and make use of excellent texture and lighting maps. Whether you are killing aliens in your neighborhood supermarket or down the street and the trailer park, there is nice use of colors and environmental detail to make for some realistic locations.
Characters look really good.
Your Enforcer is especially detailed with all sorts of metal armor and a soft blue glow coming from his jetpack pilot light that turns to raging orange when activated. There are several types of aliens and they are all cleverly designed and animated, although in a game where you are shooting everything that moves you seldom have time to enjoy the creativity put into these creatures. Power-ups look cool and feature transparencies and vibrant colors as they spin around waiting for you to pick them up. Special effects such as weapons fire, force fields, and explosions are rich in color and can almost put you into visual overload later in the game when you start getting the advanced hardware. The HUD borders the entire game screen and is filled with all sorts of informational displays.