And Lockeworthe, thanks. We're in the business of creating great games, that make money for us. But I think you missed my point. I was trying to say that we didn't want to release too much detail before we went to beta, not that we were worried about what happened after we release. Of course there will be imitators of Sovereign who think they can do things better than we do.
Any good game does have imitators.
Some succeed, some don't. I guess that would be bad. Frankly, part of my job is to get people, yourselves included, as excited as possible about this game. The more excitement there is before we release, the better the game will do in the marketplace. Fortunately, generating excitement is what it is all about, and you and I are here to do it.