Cut-sequences and vocal narratives are sparse and there's barely an effort to fully flesh out the plot and events that transpire. But again, in spite of all the artistic efforts to digitally recreate the Indiana Jones universe, it's all presented through the aging Dark Forces II graphics engine, which isn't up to the task. Everything from the environments to the characters look too blocky and primitive. The visuals are reminiscent of older games and severely lacking when compared to today's technologically cutting-edge offerings. The only positive offshoot of using an older engine is that the game runs great even on older systems.
Aural efforts suffer similarly.
Even with what has been said about the maligned efforts that went into the story, graphics, and sound, these faults aren't what does Infernal Machine in for good. Little effort was put into the ambience and in the notion of making a world where gamers can lose themselves in its subtle beauties. Instead, power-up items are unbelievably scattered throughout and in the strangest places. Gaps in the floors and between structures are always sized disturbingly the exact distance that Indy can leap and hang from. All the ancient excavations are reduced to nothing more than blocks that need to be pushed or climbed and puzzles that need to be unraveled.