Scenario Special Rules. Night Fight rules apply on the Turn 1 only. Extended Rules apply. NO advantage from Fox Holes. At least one Defender unit must occupy the key terrain in the center.
Defender deploys first.
Defender deploys Infiltrators. Attacker makes Preliminary Bombardment. Attacker moves Infiltrators up to a full move. Defender gets first turn, but MAY NOT MOVE any units on Turn 1. Control the Key Terrain.