Criterion Software is the world-leading developer and reseller of software tools and middleware for next generation games and multimedia platforms. We're based in Guildford in the UK but we also have offices in Derby, Tokyo, Paris and Austin. Responsible for the development of a range of developer and artist tools, for Microsoft Xbox and other next generation consoles. Who utilise RenderWare3 and focus on the development of 3D games for the next generation of super consoles and are currently working on a range of titles for these platforms. RenderWare3 is truly optimised for each and every platform, which is one of the reasons why game developers chose to use it.
Developers just have to learn a single API which they can then use across multiple platforms.
We have totally re-architectured RenderWare3 to be a solution for developers across a wide range of platforms. At this moment in time, RenderWare3 handles the game's graphics, however, the traditional game components, such as AI, physics, sound and networking remain to be implemented by the developer. Our view is that the developer should concentrate on the gameplay experience, which at the end of the day is how players of the game will assess the value of the title. RenderWare3 employs patented algorithms to cull parts of the scene that are not visible. Furthermore, RenderWare3 ships with plugins for 3ds max and Maya that help get the modelling data into the format that RenderWare3 uses.