The story games are dying out in the game industry and so I feelthat the field needs a good shaking out. I will write up a short summary of the things that were interesting to me. I'm not making any attempt to cover the events of the whole weekend accurately. IF short story, or even a haiku. I partly disagree, feeling that various computer games might fall into that category, but there is some truth behind that point.
Audiences expect quite high production values which means real money.
Only when we have more experience with what works will the field gain larger audiences. He suggested Jazz, where the musicians add to each other's musical explorations. Storytelling has been an author speaking to an audience for a long time, and my mind keeps falling into that world view. The interesting thing about this game is the random thoughts of those characters which appear and fade away in the screen, which gives the player a very strong sense of being inside their head. The trick is to keep the IF player engaged in a situation of escalating tension which is the key to a traditional plot.