After a while I started planning my missions just so I would avoid the damned flak zones. I thought EAW did a good job representing flak, but this game takes EAW s flak and throws it out the window. It is utterly fantastic and almost has an evil, sinister aspect to it. Unlike some games where the flak appears but doesn t seem to do much damage, this flak is deadly. You will get more injured crewmen from flak than you will from the fighters.
Damaged planes show their damage very well.
It is possible to literally look through the tail section of your plane and see the damage on the outside. The interior views are for the most part static, with your bomber crew acting out whatever you tell them to do. If you just want to watch them you can, but it gets boring after a while so pretty soon you begin to possess your crew. The crew animations, while not as realistic as, say, Rogue Spear, are adequate and contribute to the sense of being there. Interior views of the different positions appear to mimic their real-life counterparts.