Backgrounds are short, looped FMV sequences that bring the environments to life in a way that static pre-rendered graphics don't. Astute gamers will notice the point at which the backgrounds loop, especially on the slightly choppy second disc. But the increased detail and immersiveness of the environments makes it completely forgiveable. The graphic design is a compelling, stylish, and mature combination of film noir, science fiction, and Japanese anime. There's a small bit of nudity, and a large bit of blood, but it's nothing most PlayStation owners haven't seen 400 times already in various Hollywood films.
Ambient noise adds to the mood, while resounding weapon effects drive each shot home.
No, this is a gun. Things are slightly shakier on the gameplay front. The game's pacing is also questionable. Like adventure games such as Flashback and Heart of Darkness, progress in Fear Effect comes only through repeated deaths. While there's nothing inherently wrong with this type of gameplay, Fear Effect forces the player to restart from the last saved game after each death.