No need to bother with proprietary CD-ROMs or BBS systems. The Fuseworks approach takes games off the PC and puts them on a server. That means players don't need to buy supporting software or spend hours waiting for a game to download. The technology also means game inventors can distribute new versions and updates without turning to publishers. With this technology, multimedia developers will be able to create applets with a powerful extension of server functionality.
Developers can now create applets that demand interactivity.
Even though the Fuseworks Server can be used for educational and business applications, its primary function is to offer game developers the ability to create multi-player games for the Web. It enables people to activate their multi-media programs and applications. Users can now play games, view large animations, movies with sound, etc. It is an area that allows visitors from anywhere in the world to interact with each other in ways not previously available on the Web. There are several scenarios in TechnoHell, and each one offers a refreshing variety of actions.