They are also capable of true anti-gravity maneuvers, able to race on upside down track, or at any angle the player chooses. Broadening the gameplay into new avenues, Studio Liverpool has created entirely new levels on which to race. But they're not just new courses. They feature interactive aspects, and enable racers to leave the standard paths entirely. The courses are designed for freeform racing that can be raced on the track proper, or also liberate racers to take numerous paths, so that they can encounter find new weapon systems and wild new backgrounds and environments with which to interact.
Crafts are more maneuverable too.
Players can flip up sideways on sloping tracks, or even race upside down when necessary, perhaps a slight nod to Wipeout's brethren racer, Rollcage. Furthermore, Wipeout Fusion brings more gameplay modes and options to the table. No longer are there simply tournaments and quick races to enter. Numerous gameplay modes, yet to be revealed, will enable gamers to play deep into night by themselves or with friends. Studio Liverpool was responsible for the original Wipeout, Colony Wars, Psybadeck, Krazy Ivan, and Wipeout 2097, and produced Formula One and members of the team helped create Destruction Derby.