They can gather items for the Snootz list by playing at any level. There is no time pressure, so they can work at the pace that they need, and there's plenty of time to discuss ideas with a partner. Feedback is relatively helpful, and except in the game Bump the Bumptz, children are not penalized for incorrect answers. There is no violence or aggression. Learning about the activities and goals of the game may pose difficulties for children uncomfortable gathering information on their own.
Children can find out what to do in two ways, both with some limitations.
One way is by listening carefully to the verbal information at the start of the game and each activity. The library information, while comprehensive, requires more reading than some children in the 6-10 age range may be comfortable with. Furthermore, when you're reading in the library, the activity screens aren't up in front of you, which can make it hard to follow everything. This is particularly an issue with Bump the Bumptz, which has somewhat complex rules. Another difficulty is finding out about the library in the first place.