A quadrennial tournament featuring a relatively small, but geographically diverse, number of countries around the world, the World Cup is the only genuine international cricket title up for grabs. Even then a draw is a very common result. Having said that however, they've botched it anyway and for this reviewer a ten minute PC match brought about more frustration than a five-day test heading for a certain draw. Let's state up front however that cricket is not exactly an easy game to replicate on a computer. Its closest cousin - baseball, has had years of tinkering and quite frankly has never really got it right.
Baseball too is relatively easier to simulate.
Cricket is, despite its dreary demeanor, far more dynamic in its interactiveness. Fielding positions are literally infinite, the bowling action more complex, the batting action much more diverse, the possible dismissal methods greater, the rules complex at even the basic level and so on. I didn't expect much from a niche product, knew that the action would have to be modified and understood that the cricket genre had an extremely limited history base to develop from. I was disappointed. Keep reading if you want to find out why.