There are a number of techniques within the UML definition that are a natural fit for specifying and designing real-time systems. There are also techniques that would not appear to be relevant to the real-time developer. In addition, there are areas, especially with respect to time, where the UML is either weak or nonexistent in its support. Therefore, we propose a set of additional and complementary techniques to aid the development of real-time systems. Inc. All Rights Reserved.
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