Another common elixir restores stamina. These smaller, white vials instantly restore the ability to run. There are also antidotes to remove the various afflictions that can plague an adventurer, and thawing potions to combat cold or ice based magics. Beneficial potions of antidote and thawing should not be confused with the poisonous and volatile throwing potions. The grenade-like throwing potions cannot be consumed.
Alchemists are careful to mark their concoctions properly to avoid accidents.
Throwing potions are discussed in greater detail later on this page. Use your cursor to read about a potion's properties and potency. To drink a potion, right-click on it in either your backpack or your belt. See the belt section for more details. Healing and Mana Potions will refill different amounts based on which class is using the Potions.