Combat effects are also very good. The most impressive is the photon weapon, which fires a very slow-moving photon ball which drifts in an arc towards its target, lighting up the sky around it as it moves. Most craft and buildings have shields and armour, and hits to them will illuminate the shield, an impressive effect in large battles. The resource side of the game appears relatively standard. New buildings are put up in a relatively innovative way though - once you order a new building a swarm of flying drones assemble it section by section, with each new piece, each new section of the new building, appearing one at a time.
Buildings also demolish impressively too, either toppling over or collapsing onto themselves.
One extra important resource though is people. A science vehicle is more effective with a science officer on board, for example. Staff skills include medicine, weapons and science. Staff, or infantry, can also be used to capture enemy buildings. The game interface looks relatively easy to drive.