In addition, players will be able to tweak the game and we are currently looking into the possibility of user scripted rules as well. In Classic Blitz, points are scored by throwing the disc in the opposing teams goal and optionally by entertaining the audience with extreme violence. The first person perspective will be very similar to the Quake-style games and will probably be best played with a mouse. We also have an optional third person perspective that makes Blitz - Disc Arena feel like a totally different game. The various fighting and evation moves will in my mind make the third person game best played with a gamepad.
Discs vary in different events but are also user definable.
In Multi-Disc you can even use several different discs, at the same time, with alternating properties that include gravitation, bounce, weight, damage and aerodynamics. Gameplay will of course change accordingly. Heavy discs with high gravitation and low bounce must be put in the goal from a short distance, whilst low gravitation discs can be thrown from one end of an arena and bounce on the wall before going into the goal. In single player you will design your own team, buy equipment for them and upgrade them when they've earned experience. Player abilities and equipment will of course change the appearance of team members.