The layout consists of 3 individual bases all three with one room. There are two smaller and symetrical bases and a big one in the middle. These rooms are filled with weaponary, chargers , boxes etc. The texturing of the rooms is bright and quite vibrant colours are used - the colours you would see most likely in a military desert base. The insides of the bases have nice lighting colour and do look nice overall.
Architecture is very nice.
There are alot of sandbags, tanks, barrels and all sorts to hide behind and the buildings seem just the right shapes. Although the map may seem a bit on the narrow side, this doesn't affect the map's gameplay at all. The author has included some very nice looking sniper posts, and the map itself is very sniper oriented. Weapon placement is good where you have to work your way to the better weapons by climbing, fighting, or just keeping a good watchful eye out. Lighting is very good and I liked the look and feel of the lights in the middle base.