Next repeat step 13 to position shape hints on frame 21 Position the frame pointer on frame 21. Finally repeat step 14 to position shape hints on frame 40 Position the frame pointer on frame 40. All we need now is to get the movie to loop. You do this by double clicking the keyframe in frame 41. A Frame Properties Box appears.
C lick the button with the plus sign on it.
C hoose GoTo. T hat's all there is to it. You have now created your Shape Tweening. Y ou can create Shape Tweenings on any element. You just need to remember to break apart the element before doing so.