Friends are valuable and revenge is personal. The problem with combat skills, regardless of how complex and involved they may be, is that the activity of fighting still comes down to your character's statistics. From then on out you are no longer involved in the activity unless you decide to disengage and run away. You'll be a voyeur to your own victory or defeat. This is something of a double-edged sword, I suppose, in that I appreciate this system when I'm sure to be victorious, but not when I lose.
Connection Never perfect.
Sometimes the lag was bearable, with only minor snaps and glitches. Other times, hover, it was enough to make me give up playing. Especially notable was a habit the server had of booting me off when I entered combat mode. And while the Origin website strongly implies that the game will look better than the screenshots they have available, it doesn't. At least not to any measurable degree.