Juno is the currency in Fallen Age. At this time, we see them as balanced. Our sincere hope is to get balance issues out of the way before Beta is over. There are no differences in the stats or performance of characters based on gender. This not only makes communication easier, but is also a fundamental need in any multiplayer online game.
Character development is stat, skill, level, age, and usage based.
Each time you raise a stat one point, you gain a level. The EXP cost for raising stats increases exponentially. You purchase skills and spells via Trainers, and your ability to use them successfully increases with use. With age comes access to certain skills and spells you normally wouldn't have access to. Your EXP points will simply accumulate and you will not level until you begin to spend points again.