Since I haven't seen it discussed much here, I thought the list might be interested in a quick look at Clash of Arms' 1994 game Landships. I cracked the game open yesterday and played the first of what we hope will be several sessions. I game designed to show the effect of new weapons and technologies on the WWI battlefield.
Counters represent platoons, gun crews, and individual vehicles.
Each hex is 100 meters, and game turns last five minutes. In terms of game mechanics, the game feels a lot like ASL, minus opportunity fire. Armor is somewhat more thin-skinned. Exotic stuff like tanks, gas, and flame-throwers tends to be present in small quantities. What I have especially appreciated about the game in early going is the programmed learning quick-start scenario.