The first prerequiste for working with Lingo artisically is knowing what possibilities exist - what actions can it respond to and what are possibilities for what it can do with image, sound, text, and digital video. The list below shows specific Lingo messages, commands and functions that you would need to tap into these possiblities. Many detailed tutorial examples are offered after the list. User Action Movement of the mouse pointer - entering, staying within, and leaving the boundaries of an image sprite. Here are some brief examples of Lingo scripts.
Beginners are often confused about where to attach scripts.
Attach them to cast members if you want that cast member to create that action whenever it appears in a movie - for example, a go back to beginning arrow. Attach a script to the frame level when they must monitor many sprites or user actions that could happen in many places or watch for system actions - for example, watching for two sprites intersecting, or a sound finishing or cumulating user actions. Attach a script to the movie level when it is spreads over many frames - for example, actions that should happen when a movie starts or timer events. Marker navigation demo Using Lingo to set up navigation using markers and sections of the score. Time Demo Shows how to use the date and time functions Timeurldemo - Access web pages every 15 seconds, other actions at intervals, act at specific second 3 property demo .