If BUA present the road runs from the entry point to the BUA then to the exit point connecting with any internal roads as appropriate. If the distance is over 200p the road runs to the nearest point on the shore. Players now choose and dice for other area features. Defender rolls 1d6 and invader rolls 1d3 for the number of additional area features to be placed. The number and type of features to be laid is determined before any are placed.
Defender places all their features then the invader.
If the defender s list contains mandatory area features each player must choose at least one of each of these. The size and position of these must be diced for prior to the player s choice of optional features. If partially gentle the player must define at least and up to of the feature to be gentle slopes. These must be defined prior to placement and orientation is diced for. 1. DBM2000 ideas on invader s choice of terrain incorporated, as they are logical, however, the random element is retained.