Observe the product. Behind the cheery facade of some sunglass-wearing twerp throwing a Frisbee at a basket lurks a game whose budget would make proper development houses cringe. However if you decide to tackle the game, whether in a single round of 9-18 holes or a pro season, you'll be going at it alone. Since the greens are going to be quiet, it won't matter which of the four courses you choose to play on. Creekside and Wooden Bridge are set against pleasant natural backdrops, while Gator Glade offers a palm-treed view of the landscape and Pine Mountain lifts you up into rugged terrain.
Courses differ in the placement of holes and obstacles, but suffer from an alarming lack of detail.
Overall, the environments blend together into one big, indiscernible mush that doesn't mean squat in terms of short term memory. Though it does wonders for many other products, the third dimension holds little in store for disc golf players. Adopting a similar style of presentation to Pete Jacobsen's Golden Tee Golf, you're provided with a grainy, cardboard cutout view of a portion of the green. It's possible to change the viewing angle, but doing so requires the game to load and initialize the new scenery, which is a frequent bite in the butt. Sadly, while Sundial Interactive filched Innova Disc Golf's look from Pete Jacobsen's baby, they didn't pilfer the interface convention that allowed you to plot throws directly on the map.