I wonder if that's the way to go when you're trying to promote your machine. Especially with Microsoft's XBox coming along. You know Microsoft is going to follow its usual strategy of having the most apps written for its platform. So your average person who's bought a PS2 has bought one or two games, which is very bad. I like the idea of life.
Computers can be pretty uninteresting at times, but life is never uninteresting.
So if there's a way to imbue some of that interestingness of life into computers, that'd really go a long way. I think it's one of those things that's quietly seeping into our lives. The simulation and the pet raising are all well and good, but the speech aspect is enormous, actually. Seaman has sold about half a million copies. I think right now it's the biggest and most extensive use of speech recognition in any game.