We're here to tell you to avoid it at all costs. In Black as he moves through a series of side-scrolling levels, avoiding contact with energy draining sludge and shooting any aliens that come along. And that's it. Once you finish one level, you're treated to a short cartoon-style FMV sequence before moving onto the next, almost identical, stage. Aliens take the form of misshapen, barely recognizable sprites, hardly worthy of fear or even base acknowledgement.
Backgrounds are drab and unimaginative.
They repeat far too often, making us wonder if the graphics were put together in a day using old Commodore 64 games. Heck, even the humble C64 had better use of colors. As far as in-game graphics go, only the slick animation of the game's main character is worthy of redemption. MIB's graphical highlights come in the form of the animated intros and cutscenes that pepper this cart. The intro scene is particularly good, although it would have been nice if these visual niceties didn't come at the expense of actual gameplay.