BUT it no longer bears much resemblance to the military battles it is roughly designed to simulate. At this point, good chess moves are based not on military strategy but on the mathamatical permutations of the abstracted rules themselves. If Olympia is meant to be a simulation, it should keep simulation value and realism in mind. This is a very clear way of putting it. I now understand your objection fully.
Determinism is a nice thing.
They work just as before. They can use them at any point in the game but once the 5 points are up, they cannot use FORM any more. There hasn't been a whole lot of comment on the hire system I proposed. I'm just wondering what the people I haven't heard from are thinking. If the consensus is that it is a stupid idea, I will drop the subject.