Innovative usage of green for a change, with a nice try at trees. Hills however a way too steep. Most authentic paintball map. Simply an open rectangle with lots of intermediate cover. Symmetric map with a desert feel.
Buildings are rough and blocky, and middle hills are too steep.
Tower mid-map is very important if held with larger numbers. Good game play to this map. This is a big map, with some tunnel areas are just too dark. Additionally, the open areas contain some rocks that are a little too contrived. It does play decently as a Team DM map.