Well, there's much more of the same to hate. I felt time going backwards. Oni - Final Fight in 3D, with a twist 'o Akira. Hitman - I kinda liked this game despite its numerous problems. The engine is smooth, but bland.
Controls are dead-on.
Missions are wildly varied in objectives, from simple to needlessly complex. The biggest problem is that you really have to play through a mission several times to even figure out what to do. Rushed, rushed, rushed. Another six months of development would have made this a kick-ass game. Probably the only descent ST game that has been made.