But even if I like to talk about the cool effects, I'll not do it. I don't want to spoil the party. The controls are very easy and streamlined. AquaNox is no simulation where you need pedals and stuff. Everything is explorable which is part of the levels.
Cities are but one of the level environments.
I think we have something around 50 different enemy ships. The interface will come as a HUD, where all the necessary information is displayed to the inside of glasses the hero wears in his boat. We pretty much turned the relation between player and wingmen upside down. A shows that he's willing to commit suicide for the 23rd time in his life. If you think I enter this ravine first then you might as well believe this world's a disk.