An investigation into the creation of computer generated imagery and its application to animation. Digital modeling and movement within 3D virtual environments are explored in the production of short computer animations.
Class meets six hours per week.
Through a series of exercises and projects, students design and create digitally produced animations, incorporating three-dimensional computer modeling, texture mapping, virtual reality environments, and controlled motion paths. Camera movements and atmospheric lighting are also explored in the execution of short computer animated works. Elements of design and structure as they apply to computer animation are also investigated. To enable students to develop technically competent and conceptually sound individual projects. To place emphasis on articulating the understanding the student's conscious intentions, and coherent aesthetics.