cometadata/datacite-titles-descriptions-related-identifiers huggingface dataset:
DOI: 10.17870/bathspa.12326624
title: Original Artist Identity in Song - Davey Ray Moor Solo Tour 2019 - Images

description: Original Artist Identity in Song examines the variables deployed when constructing public-facing identity in original songs, and the subsequent interaction of artist identity within the market ecology of popular music. The 2017 album, CousteauX, is a case study in the construction of artist identity. <br>Insights into the inner workings of creative practice arise, and the analytical auto-ethnographic method observes practice for patterns and themes in the songwriting, production and touring phases of the album’s release. This practice develops a model with which to reveal those song variables with bearing on the public impression of the original artist.<br>The music video for "When the Bloom has Left the Rose", which forms part of this collection, won Best Music Video at The London Independent Film Awards in October 2020.<br><b><br>This item contains Images from a Solo Tour of music from the CousteauX album.<br><br>Images courtesy of Davey Ray Moor and Nigel Ford.</b><b><br></b><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b>
DOI: 10.17870/bathspa.12326618
title: Original Artist Identity in Song - CousteauX Album Tour 2017 - Images

description: Original Artist Identity in Song examines the variables deployed when constructing public-facing identity in original songs, and the subsequent interaction of artist identity within the market ecology of popular music. The 2017 album, CousteauX, is a case study in the construction of artist identity. <br>Insights into the inner workings of creative practice arise, and the analytical auto-ethnographic method observes practice for patterns and themes in the songwriting, production and touring phases of the album’s release. This practice develops a model with which to reveal those song variables with bearing on the public impression of the original artist.<br>The music video for "When the Bloom has Left the Rose", which forms part of this collection, won Best Music Video at The London Independent Film Awards in October 2020.<br><b><br>This item contains Images from the CousteauX European Album tour in 2017.<br><br>Images courtesy of Davey Ray Moor and Nigel Ford.</b><b><br></b><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b><br>
DOI: 10.17870/bathspa.12301940
title: Dramaturgies of Hauntology - The Strange Geometry of Time (2018) - Performance Poster, University Theatre, Bath Spa University

description: <i>Dramaturgies of Hauntology</i> encompasses two performances, <i>The Strange Geometry of Time</i> (2018) and <i>Dwelling</i> (2019), both of which aim to creatively activate theories of Hauntology and Spectrality, either through the haunted subject, placing the singularity of the self into doubt, or via explorations of ‘agency’ in places devoid of human existence, testing the implications of the uncanny in derelict locations.<br><br>This item contains the promotional poster for the performance of <i>The Strange Geometry of Time</i> at the University Theatre, Bath Spa University.<br><br>Photo by Mary Steadman. Poster designed by Mary Steadman.Used with permission.
DOI: 10.17870/bathspa.12294917
title: Dramaturgies of Hauntology - Dwelling (2019) - Publicity design

description: <i>Dramaturgies of Hauntology</i> encompasses two performances, <i>The Strange Geometry of Time</i> (2018) and <i>Dwelling</i> (2019), both of which aim to creatively activate theories of Hauntology and Spectrality, either through the haunted subject, placing the singularity of the self into doubt, or via explorations of ‘agency’ in places devoid of human existence, testing the implications of the uncanny in derelict locations.<br><br>This item contains a collection of images of the poster and postcards for performances of <i>Dwelling</i> at the Anglican Chapel, Arnos Vale Cemetery, and Bath Spa University with Bath Spa Productions.<br><br>Images by Mary Steadman.Poster designed by Mary Steadman.<br>All used with permission.
DOI: 10.17870/bathspa.12279890
title: Original Artist Identity in Song - "Constructing Artist Identity in Song" - Journal Article & Publication Delay Letter

description: Original Artist Identity in Song examines the variables deployed when constructing public-facing identity in original songs, and the subsequent interaction of artist identity within the market ecology of popular music. The 2017 album, CousteauX, is a case study in the construction of artist identity. <br>Insights into the inner workings of creative practice arise, and the analytical auto-ethnographic method observes practice for patterns and themes in the songwriting, production and touring phases of the album’s release. This practice develops a model with which to reveal those song variables with bearing on the public impression of the original artist.<br>The music video for "When the Bloom has Left the Rose", which forms part of this collection, won Best Music Video at The London Independent Film Awards in October 2020.<br><br><b>This item contains a Journal Article written as part of the research for this project & a letter explaining the delay in publication of the Journal, due to the COVID-19 Pandemic. </b><b><br></b><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b>
DOI: 10.17870/bathspa.12279887
title: Original Artist Identity in Song - Research Timeline & Research Questions

description: Original Artist Identity in Song examines the variables deployed when constructing public-facing identity in original songs, and the subsequent interaction of artist identity within the market ecology of popular music. The 2017 album, CousteauX, is a case study in the construction of artist identity. <br>Insights into the inner workings of creative practice arise, and the analytical auto-ethnographic method observes practice for patterns and themes in the songwriting, production and touring phases of the album’s release. This practice develops a model with which to reveal those song variables with bearing on the public impression of the original artist.<br>The music video for "When the Bloom has Left the Rose", which forms part of this collection, won Best Music Video at The London Independent Film Awards in October 2020.<br><b><br>This item contains the Research Questions & Research Timeline for the project. </b>
DOI: 10.17870/bathspa.12279881
title: Original Artist Identity in Song - 300-Word Statement

description: Original Artist Identity in Song examines the variables deployed when constructing public-facing identity in original songs, and the subsequent interaction of artist identity within the market ecology of popular music. The 2017 album, CousteauX, is a case study in the construction of artist identity. <br>Insights into the inner workings of creative practice arise, and the analytical auto-ethnographic method observes practice for patterns and themes in the songwriting, production and touring phases of the album’s release. This practice develops a model with which to reveal those song variables with bearing on the public impression of the original artist.<br> The music video for "When the Bloom has Left the Rose", which forms part of this collection, won Best Music Video at The London Independent Film Awards in October 2020.<br><br><b>This item contains the 300-Word Statement for the project. </b><br>
DOI: 10.17870/bathspa.12251453
title: Coding the Contemplative Collective - $ echo - Echo Research & Development

description: Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space<br><br><b>This item contains the Final Proposal for <i>Echo</i> a proposed project based around further development of the research undertaken for the <i>$ echo</i> project.</b>
DOI: 10.17870/bathspa.12086166
title: Coding the Contemplative Collective - Infínity - Screen Capture

description: <b>The film referenced in this item is both available locally, and hosted externally on the Vimeo platform. It is available to view in full at the following link: https://vimeo.com/100254134<br><br></b>Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space<br><b>This item contains a film showing screen capture of the application.</b>
DOI: 10.17870/bathspa.12086157
title: Coding the Contemplative Collective - Infínity - Interviews & User Experiences

description: Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space<br><b>This item contains a document detailing interviews with users of the app, and user experience feedback.</b>
DOI: 10.17870/bathspa.12052998
title: Coding the Contemplative Collective - $ echo - Screenshots of Prototype

description: Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space.<br><b>This item contains screenshots of a prototype version of the artwork developed after the Hack The Space event to explore methods of developing the sound an graphics of the original work. </b>
DOI: 10.17870/bathspa.12052956
title: Coding the Contemplative Collective - $ echo - Screen Capture of Finished Artwork

description: <b>The film referenced in this item is both available for download, and hosted externally on the Vimeo platform. It is available to view in full at the following link: <br>https://vimeo.com/134888811</b><br><br>Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space.<br><b>This item contains a screen capture film of the project.</b><br>
DOI: 10.17870/bathspa.12052851
title: Coding the Contemplative Collective - 300-Word Statement

description: Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. The collection consists of the projects <i>$ echo</i> & <i>Infínity, and t</i>he collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space <br><b>This item contains the 300-Word Statement for the project. </b>
DOI: 10.17870/bathspa.12046599
title: Coding the Contemplative Collective - Infínity - Screenshots & Pure Data Patch Screenshot

description: Coding the Contemplative Collective investigates how aesthetic objectives related to contemplative practice might be embedded within the space of a mobile platform and how these objectives are shaped when authors from distinct domains (technology, business, and the arts) collaborate on a single artistic project. <br><br>The collection consists of the projects <i>$ echo </i>& <i>Infínity</i>, and the collaborative context for each project shaped the final artworks through managing the multiple perspectives on what constituted a suitable level and type of interactivity for a contemplative space.<br><b>This item contains screenshots of the application showing both modes ("Folds" & "Waves") and the transition between modes. It also contains a screenshot of the Pure Data patch used in the creation of the sound design for the app. </b>
DOI: 10.17870/bathspa.11636841
title: Collective Reality - Residency and Construction 2016 - Photo Documentation

description: Collective Reality was an immersive environment delivered through multichannel video and audio, projection mapping and motion tracking, intended to be experienced by large groups in real-time. The work was commissioned by NESTA for their 2016 Futurefest event in London's Tobacco Dock in 2016. A second version of the work, reconfigured for a fulldome environment, was presented at Immersion Experience in the 4-storey <i>Satosphere</i> at Montréal’s Société des Artes Technologiques in 2017.<br><br>This item contains photo documentation of the 2016 residency and construction.<br><br><b>Photos by Joseph Hyde. </b><b>Used with permission.<br></b><b><br>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b>
DOI: 10.17870/bathspa.11636808
title: Collective Reality - IX SAT 2017 Photo Documentation

description: Collective Reality was an immersive environment delivered through multichannel video and audio, projection mapping and motion tracking, intended to be experienced by large groups in real-time. The work was commissioned by NESTA for their 2016 Futurefest event in London's Tobacco Dock in 2016. A second version of the work, reconfigured for a fulldome environment, was presented at Immersion Experience in the 4-storey <i>Satosphere</i> at Montréal’s Société des Artes Technologiques in 2017.<br><br>This item contains photos of a Collective Reality event at IX SAT 2017.<br><br><b>Photos by Joseph Hyde. <br>Used with permission.<br><br></b><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b>
DOI: 10.17870/bathspa.11636739
title: Collective Reality - FutureFest 2016 Photo Documentation

description: Collective Reality was an immersive environment delivered through multichannel video and audio, projection mapping and motion tracking, intended to be experienced by large groups in real-time. The work was commissioned by NESTA for their 2016 Futurefest event in London's Tobacco Dock in 2016. A second version of the work, reconfigured for a fulldome environment, was presented at Immersion Experience in the 4-storey <i>Satosphere</i> at Montréal’s Société des Artes Technologiques in 2017.<br><br>This item contains photo documentation of a Collective Reality event at FutureFest 2016.<br><br><b>Photos by Joseph Hyde. <br>Used with permission.<br><br></b><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b><br><br>
DOI: 10.17870/bathspa.11627736
title: Collective Reality - Research Timeline & Research Questions

description: Collective Reality was an immersive environment delivered through multichannel video and audio, projection mapping and motion tracking, intended to be experienced by large groups in real-time. The work was commissioned by NESTA for their 2016 Futurefest event in London's Tobacco Dock in 2016. A second version of the work, reconfigured for a fulldome environment, was presented at Immersion Experience in the 4-storey Satosphere at Montréal’s Société des Artes Technologiques in 2017.<br>This item contains the Research Timeline & Research Questions for the project.
DOI: 10.17870/bathspa.11627607
title: Collective Reality - 300-word Statement

description: Collective Reality was an immersive environment delivered through multichannel video and audio, projection mapping and motion tracking, intended to be experienced by large groups in real-time. The work was commissioned by NESTA for their 2016 Futurefest event in London's Tobacco Dock in 2016. A second version of the work, reconfigured for a fulldome environment, was presented at Immersion Experience in the 4-storey Satosphere at Montréal’s Société des Artes Technologiques in 2017.<br>This item contains the 300-word statement for the project.
DOI: 10.17870/bathspa.11562420
title: The River Shannon Project - Research Questions and Timeline

description: <i>The River </i>is a one woman play which researches through testimonial performance and storytelling how people engage with the landscape, physicality and presence of the River Shannon as it flows through the city of Limerick.<i> The River Shannon Project</i> documents this creative practice research carried out by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University in partnership with Elemental Arts & Culture Festival, Limerick and Limerick City of Culture 2014.<br><br>This items contains the Research Timeline and Research Questions.
DOI: 10.17870/bathspa.11551347
title: On the Inside - Playing the Game - Performance Programme

description: <i>On the Inside</i> is a research project created by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University, in partnership with Geese Theatre Company, Birmingham and the University of Warwick. This research project explores how a ‘theatre of testimony’ performance methodology can respond creatively to the contemporary experiences of mothers in prison in the UK and the archive, culminating in a theatre performance output entitled <i>Playing the Game</i>.<br><br>This item contains the <i>Playing the Game</i> performance programme as contextualising material.<br>Included courtesy of Geese Theatre.Used with permission. <br><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b><br><br>
DOI: 10.17870/bathspa.11550960
title: On the Inside - Playing the Game - Performance Flyer

description: <i>On the Inside</i> is a research project created by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University, in partnership with Geese Theatre Company, Birmingham and the University of Warwick. This research project explores how a ‘theatre of testimony’ performance methodology can respond creatively to the contemporary experiences of mothers in prison in the UK and the archive, culminating in a theatre performance output entitled <i>Playing the Game</i>.<br><br>This item contains the <i>Playing the Game</i> publicity flyer for the performance as contextualising material.<br>Courtesy of Geese Theatre. Used with permission.
DOI: 10.17870/bathspa.11550831
title: The River Shannon Project - Performance Flyer

description: <i>The River </i>is a one woman play which researches through testimonial performance and storytelling how people engage with the landscape, physicality and presence of the River Shannon as it flows through the city of Limerick.<i> The River Shannon Project</i> documents this creative practice research carried out by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University in partnership with Elemental Arts & Culture Festival, Limerick and Limerick City of Culture 2014.<br><br>This item contains the project performance flyer. Provided as contextualising information. <br><br><b>Designed by Fin Irwin.</b><b>Used with permission.</b><br><br><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b>
DOI: 10.17870/bathspa.11550591
title: The River Shannon Project - 'Call for Stories' Flyer

description: <i>The River </i>is a one woman play which researches through testimonial performance and storytelling how people engage with the landscape, physicality and presence of the River Shannon as it flows through the city of Limerick.<i> The River Shannon Project</i> documents this creative practice research carried out by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University in partnership with Elemental Arts & Culture Festival, Limerick and Limerick City of Culture 2014.<br><br>This item contains a flyer which was produced to publicise the call for stories. It was handed out at the St Patrick's Day Parade in New York in March 2014. Provided as contextualising information. <br><b>Created by and used courtesy of Dr Helena Enright.</b>
DOI: 10.17870/bathspa.11528622
title: On the Inside - Playing the Game - Performance Script

description: <i>On the Inside</i> is a research project created by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University, in partnership with Geese Theatre Company, Birmingham and the University of Warwick. This research project explores how a ‘theatre of testimony’ performance methodology can respond creatively to the contemporary experiences of mothers in prison in the UK and the archive, culminating in a theatre performance output entitled <i>Playing the Game</i>.<br><br>This item contains the play script for <i>Playing the Game</i>.<br><br>Copyright Helena Enright<br><b>The work is under copyright and may not be used without permission. Use of this repository acknowledges cooperation with its policies and relevant copyright law.</b><br><br><br>
DOI: 10.17870/bathspa.11528532
title: The River Shannon Project - 'The River' Performance Script & Programme

description: <i>The River </i>is a one woman play which researches through testimonial performance and storytelling how people engage with the landscape, physicality and presence of the River Shannon as it flows through the city of Limerick.<i> The River Shannon Project</i> documents this creative practice research carried out by Dr Helena Enright, Senior Lecturer in Drama, at Bath Spa University in partnership with Elemental Arts & Culture Festival, Limerick and Limerick City of Culture 2014.<br><br>This item contains the full script for <i>The River</i>.