cometadata/datacite-titles-descriptions-related-identifiers huggingface dataset:
DOI: 10.15468/dl.inivhg
title: Occurrence Download

description: A dataset containing 10 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Geometry POLYGON((-153.57582 -40.14823,19.57582 -40.14823,19.57582 29.14823,-153.57582 29.14823,-153.57582 -40.14823))",
 "HasCoordinate is true",
 "TaxonKey is Sclerotinia sclerotiorum (Lib.) de Bary",
 "HasGeospatialIssue is false"
 ]
}

 The dataset includes 10 records from 2 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0024743-191105090559680/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.mg786g
title: Occurrence Download

description: A dataset containing 16 species occurrences available in GBIF matching the query:
{
 "and" : [
 "TaxonKey is one of (Aves)",
 "HasCoordinate is one of (true)",
 "Geometry POLYGON((-77.8538646704237 25.6300220493338,-77.8197879793342 25.6300220493338,-77.8197879793342 25.703489302833,-77.8538646704237 25.703489302833,-77.8538646704237 25.6300220493338))"
 ]
}

 The dataset includes 16 records from 2 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0035864-210914110416597/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.54fqg4
title: Occurrence Download

description: A dataset containing 919 species occurrences available in GBIF matching the query:
{
 "TaxonKey" : [
 "is Rhyacotriton kezeri Good & Wake, 1992"
 ]
}

 The dataset includes 919 records from 14 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0326919-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.qzruux
title: Occurrence Download

description: A dataset containing 80 species occurrences available in GBIF matching the query:
{
 "TaxonKey" : [
 "is Pinguicula acuminata Benth."
 ]
}

 The dataset includes 80 records from 24 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0042950-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.yrsg3a
title: Occurrence Download

description: A dataset containing 6380 species occurrences available in GBIF matching the query:
{
 "and" : [
 "BasisOfRecord is Specimen",
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "TaxonKey is Procyon lotor (Linnaeus, 1758)"
 ]
}

 The dataset includes 6380 records from 100 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0044000-210914110416597/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.95be3u
title: Occurrence Download

description: A dataset containing 7599 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Country is one of (Portugal)",
 "TaxonKey is one of (Canidae)"
 ]
}

 The dataset includes 7599 records from 25 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0326756-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.h45uwv
title: Occurrence Download

description: A dataset containing 0 species occurrences available in GBIF matching the query:
{
 "and" : [
 "TaxonKey is Magnoliopsida",
 "BasisOfRecord is one of (Human Observation, Observation, Machine Observation)",
 "Geometry MULTIPOLYGON (((112.27138 16.97444, 112.26888 16.97694, 112.26833 16.98083, 112.27277 16.98611, 112.27693 16.98638, 112.28082 16.98555, 112.28137 16.98249, 112.27805 16.97638, 112.27527 16.97472, 112.27138 16.97444)), ((112.21165 16.97250, 112.20943 16.97472, 112.20776 16.97805, 112.20860 16.98166, 112.21111 16.98416, 112.21443 16.98527, 112.21832 16.98444, 112.22026 16.98194, 112.22083 16.97777, 112.21887 16.97499, 112.21165 16.97250)), ((112.33749 16.94361, 112.33388 16.94361, 112.33138 16.94583, 112.33083 16.94916, 112.33415 16.95139, 112.33749 16.95000, 112.33888 16.94694, 112.33749 16.94361)), ((112.34027 16.83083, 112.33360 16.83361, 112.33167 16.83638, 112.33305 16.83944, 112.33638 16.84083, 112.34109 16.84111, 112.34360 16.83861, 112.34444 16.83500, 112.34387 16.83111, 112.34027 16.83083)), ((112.74721 16.65361, 112.74332 16.65444, 112.74054 16.65611, 112.73360 16.66333, 112.73276 16.66722, 112.73553 16.66888, 112.73943 16.66805, 112.74414 16.66444, 112.74664 16.66222, 112.74860 16.65944, 112.74915 16.65611, 112.74721 16.65361)), ((111.71388 16.44749, 111.70110 16.45805, 111.69914 16.46055, 111.70082 16.46249, 111.70416 16.46305, 111.70804 16.46222, 111.71277 16.45861, 111.71638 16.45361, 111.71666 16.44944, 111.71388 16.44749)), ((111.19914 15.77972, 111.19637 15.78167, 111.19664 15.78555, 111.20332 15.79139, 111.20749 15.79083, 111.20943 15.78805, 111.20804 15.78500, 111.20248 15.78111, 111.19914 15.77972)))",
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "Year is greater than or equal to 1900"
 ]
}

 The dataset includes 0 records from 0 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0083880-200221144449610/datasets/export for details.
DOI: 10.15468/dl.txahdo
title: Occurrence Download

description: A dataset containing 5283 species occurrences available in GBIF matching the query:
{
 "TaxonKey" : [
 "is Nasua narica (Linnaeus, 1766)"
 ]
}

 The dataset includes 5283 records from 118 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0030031-190918142434337/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.9nuycd
title: Occurrence Download

description: A dataset containing 28 species occurrences available in GBIF matching the query:
{
 "DatasetKey" : [
 "is Seasearch Crawfish, Palinurus elephas, Surveys"
 ]
}

 The dataset includes 28 records from 1 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0285672-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.qxyjn8
title: Occurrence Download

description: A dataset containing 14035 species occurrences available in GBIF matching the query:
{
 "and" : [
 "DatasetKey is Tropicos MO Specimen Data",
 "Country is Australia"
 ]
}

 The dataset includes 14035 records from 1 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0326759-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.s72xev
title: Occurrence Download

description: A dataset containing 173 species occurrences available in GBIF matching the query:
{
 "and" : [
 "BasisOfRecord is Specimen",
 "Country is Colombia",
 {
 "or" : [
 "TaxonKey is Myiobius erythrurus Cabanis, 1847",
 "TaxonKey is Terenotriccus erythrurus (Cabanis, 1847)"
 ]
 }
 ]
}

 The dataset includes 173 records from 19 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0009848-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.birrly
title: Occurrence Download

description: A dataset containing 212 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Country is Mexico",
 "TaxonKey is Washingtonia H.Wendl."
 ]
}

 The dataset includes 212 records from 29 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0030027-190918142434337/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.7bsgh7
title: Occurrence Download

description: A dataset containing 20136 species occurrences available in GBIF matching the query:
{
 "DatasetKey" : [
 "is McGill University Herbarium Database"
 ]
}

 The dataset includes 20136 records from 1 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0018511-200613084148143/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.y4lqck
title: Occurrence Download

description: A dataset containing 19735 species occurrences available in GBIF matching the query:
{
 "TaxonKey" : [
 "is Eichhornia crassipes (Mart.) Solms"
 ]
}

 The dataset includes 19735 records from 414 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0011602-191105090559680/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.jg7qgx
title: Occurrence Download

description: A dataset containing 64456407 species occurrences available in GBIF matching the query:
{
 "and" : [
 "BasisOfRecord is Specimen",
 "TaxonKey is Plantae"
 ]
}

 The dataset includes 64456407 records from 1349 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0005918-180131172636756/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.3wdm9d
title: Occurrence Download

description: A dataset containing 42888 species occurrences available in GBIF matching the query:
{
 "and" : [
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "OccurrenceStatus is Present",
 "TaxonKey is Hesperis matronalis",
 "Year 1970-2020"
 ]
}

 The dataset includes 42888 records from 658 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0041869-250827131500795/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.15468/dl.abw2rw
title: Occurrence Download

description: A dataset containing 39 species occurrences available in GBIF matching the query:
{
 "and" : [
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "OccurrenceStatus is Present",
 "TaxonKey is Ionopsidium megalospermum",
 "Year 1970-2020"
 ]
}

 The dataset includes 39 records from 10 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0041872-250827131500795/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.5281/zenodo.17076005
title: Submitted Galaxy Scores to the Gravitational Wave Treasure Map for event MS250908h Preliminary

description: Attached in a .json file is the ranked galaxy information within the contour region of the EM counterpart search associated with the gravitational wave event MS250908h Preliminary. A reference to these calculations can be found here: https://ui.adsabs.harvard.edu/abs/2017ApJ...848L..33A/abstract
DOI: 10.5281/zenodo.17076006
title: Submitted Galaxy Scores to the Gravitational Wave Treasure Map for event MS250908h Preliminary

description: Attached in a .json file is the ranked galaxy information within the contour region of the EM counterpart search associated with the gravitational wave event MS250908h Preliminary. A reference to these calculations can be found here: https://ui.adsabs.harvard.edu/abs/2017ApJ...848L..33A/abstract
DOI: 10.6084/m9.figshare.30069487
title: Consciousness and entropy relation(Addressing FAQs).docx

description: <b>The Old View: The Universe is a Movie</b>Imagine the universe is a movie playing on a screen. The laws of physics are the film reel, ticking forward predictably. Energy and particles are the images on the screen.<b>In this view, you are in the audience.</b> You are a passive observer, watching the movie unfold. Your consciousness doesn't affect the film. The movie would play out exactly the same whether you were watching it or not. Your thoughts are just a shadow cast by the images on the screen (the brain's activity). They have no power to change the movie.<b>Entropy</b> is the movie gradually fading to static. Everything becomes random noise. Life is just a temporary, interesting pattern in that noise before it fades.This is the standard model. Consciousness is a passenger. It doesn't <i>do</i> anything.<b>The New View (Apeiron Theory): The Universe is a Video Game</b>Now, imagine the universe is an incredibly complex, hyper-realistic video game.<b>The Apeiron Field is the game's code.</b> It's not the images on the screen; it's the underlying software. This code contains the <i>potential</i> for everything—every character, every object, every possible action. But it's not yet a specific game world. It's pure potential.<b>Matter and Energy are the rendered graphics.</b> They are what you see on the screen. They are the <i>result</i> of the code being processed.<b>Consciousness is the Player.</b>This is the crucial shift.<b>The Player (Consciousness) does something essential: it makes choices.</b>When you play a game, you look at the screen (the world of matter/energy) and you press a button (make a choice). That button press is not part of the graphics. It's an input <b>from outside the rendered world</b> that tells the game's code what to render <i>next</i>.<b>How does this "regulate entropy"?</b><b>What is Entropy in the Game?</b> Entropy is the game world descending into random chaos. Without player input, the game's characters would just stand there or move randomly. It would be boring and meaningless—maximum entropy.<b>The Player Creates Order.</b> When you, the Player, press a button to make your character pick up a sword, build a castle, or talk to another character, you are <b>imposing order on the chaos</b>. You are taking the potential of the game's code and actualizing a specific, coherent story.You are <b>decreasing informational entropy</b> locally. You are creating a meaningful sequence of events where there was just potential for randomness.The "cost" is the energy your computer uses to run the game (this is the heat dissipation that satisfies the global second law).
DOI: 10.6084/m9.figshare.30069487.v2
title: Consciousness and entropy relation(Addressing FAQs).docx

description: <b>The Old View: The Universe is a Movie</b>Imagine the universe is a movie playing on a screen. The laws of physics are the film reel, ticking forward predictably. Energy and particles are the images on the screen.<b>In this view, you are in the audience.</b> You are a passive observer, watching the movie unfold. Your consciousness doesn't affect the film. The movie would play out exactly the same whether you were watching it or not. Your thoughts are just a shadow cast by the images on the screen (the brain's activity). They have no power to change the movie.<b>Entropy</b> is the movie gradually fading to static. Everything becomes random noise. Life is just a temporary, interesting pattern in that noise before it fades.This is the standard model. Consciousness is a passenger. It doesn't <i>do</i> anything.<b>The New View (Apeiron Theory): The Universe is a Video Game</b>Now, imagine the universe is an incredibly complex, hyper-realistic video game.<b>The Apeiron Field is the game's code.</b> It's not the images on the screen; it's the underlying software. This code contains the <i>potential</i> for everything—every character, every object, every possible action. But it's not yet a specific game world. It's pure potential.<b>Matter and Energy are the rendered graphics.</b> They are what you see on the screen. They are the <i>result</i> of the code being processed.<b>Consciousness is the Player.</b>This is the crucial shift.<b>The Player (Consciousness) does something essential: it makes choices.</b>When you play a game, you look at the screen (the world of matter/energy) and you press a button (make a choice). That button press is not part of the graphics. It's an input <b>from outside the rendered world</b> that tells the game's code what to render <i>next</i>.<b>How does this "regulate entropy"?</b><b>What is Entropy in the Game?</b> Entropy is the game world descending into random chaos. Without player input, the game's characters would just stand there or move randomly. It would be boring and meaningless—maximum entropy.<b>The Player Creates Order.</b> When you, the Player, press a button to make your character pick up a sword, build a castle, or talk to another character, you are <b>imposing order on the chaos</b>. You are taking the potential of the game's code and actualizing a specific, coherent story.You are <b>decreasing informational entropy</b> locally. You are creating a meaningful sequence of events where there was just potential for randomness.The "cost" is the energy your computer uses to run the game (this is the heat dissipation that satisfies the global second law).
DOI: 10.15468/dl.m6vj7e
title: Occurrence Download

description: A dataset containing 1199 species occurrences available in GBIF matching the query:
{
 "and" : [
 "TaxonKey is one of (Olpogastra lugubris, Onychogomphus, Onychogomphus aequistylus, Onychogomphus boudoti, Onychogomphus costae, Onychogomphus forcipatus, Onychogomphus forcipatus unguiculatus, Onychogomphus kitchingmani, Onychogomphus lefebvrii, Onychogomphus nigrotibialis, Onychogomphus pilosus, Onychogomphus rossii, Onychogomphus seydeli, Onychogomphus styx, Onychogomphus supinus, Onychogomphus uncatus, Onychogomphus undecim, Onychogomphus vadoni, Ophiogomphus, Oreocnemis, Oreocnemis phoenix, Orthetrum, Orthetrum abbotti, Orthetrum africanum, Orthetrum agaricum, Orthetrum angustiventre, Orthetrum austeni, Orthetrum azureum, Orthetrum azureum lugubre, Orthetrum brachiale, Orthetrum brevistylum, Orthetrum brunneum, Orthetrum caffrum, Orthetrum camerunense, Orthetrum cancellatum, Orthetrum chrysostigma, Orthetrum coerulescens, Orthetrum coerulescens anceps, Orthetrum guineense, Orthetrum hintzi, Orthetrum icteromelas, Orthetrum julia, Orthetrum julia falsum, Orthetrum julia julia, Orthetrum kafwi, Orthetrum kollmannspergeri, Orthetrum kristenseni, Orthetrum latihami, Orthetrum lemur, Orthetrum lugubre, Orthetrum lusinga, Orthetrum machadoi, Orthetrum macrostigma, Orthetrum malgassicum, Orthetrum microstigma, Orthetrum monardi, Orthetrum nitidinerve, Orthetrum pruinosum, Orthetrum ransonnetii, Orthetrum robustum, Orthetrum rubens, Orthetrum sabina, Orthetrum sabina sabina, Orthetrum saegeri, Orthetrum sagitta, Orthetrum, Orthetrum stemmale, Orthetrum trinacria, Orthetrum umbratum, Oxygastra, Oxygastra curtisii, Oxythemis, Oxythemis phoenicosceles, Palpopleura, Palpopleura albifrons, Palpopleura deceptor, Palpopleura jucunda, Palpopleura lucia, Palpopleura portia, Palpopleura vestita, Pantala, Pantala flavescens, Paracnemis, Paracnemis alluaudi, Paragomphus, Paragomphus abnormis, Paragomphus acuminatus, Paragomphus alluaudi, Paragomphus aureatus, Paragomphus bredoi, Paragomphus cammaertsi, Paragomphus cataractae, Paragomphus clausnitzerorum, Paragomphus cognatus, Paragomphus crenigomphoides, Paragomphus darwalli, Paragomphus dispar, Paragomphus elpidius, Paragomphus fritillarius, Paragomphus genei)",
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "BasisOfRecord is one of (Specimen, Observation, Human Observation, Machine Observation, Material sample, Literature Occurrence, Material citation, Occurrence evidence)",
 "Geometry POLYGON ((36.6773 -19.208,37.1382 -18.642,37.1382 -15.9401,28.1382 -15.9401,28.1382 -24.9401,35.4247 -24.9401,35.8709 -24.466,36.104 -22.9254,35.9928 -21.5082,35.6186 -21.0464,35.2681 -20.21,36.0896 -19.4412,36.6773 -19.208))"
 ]
}

 The dataset includes 1199 records from 15 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0041875-250827131500795/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.6084/m9.figshare.30069487.v1
title: Consciousness and entropy relation(Addressinf FAQs).docx

description: <b>The Old View: The Universe is a Movie</b>Imagine the universe is a movie playing on a screen. The laws of physics are the film reel, ticking forward predictably. Energy and particles are the images on the screen.<b>In this view, you are in the audience.</b> You are a passive observer, watching the movie unfold. Your consciousness doesn't affect the film. The movie would play out exactly the same whether you were watching it or not. Your thoughts are just a shadow cast by the images on the screen (the brain's activity). They have no power to change the movie.<b>Entropy</b> is the movie gradually fading to static. Everything becomes random noise. Life is just a temporary, interesting pattern in that noise before it fades.This is the standard model. Consciousness is a passenger. It doesn't <i>do</i> anything.<b>The New View (Apeiron Theory): The Universe is a Video Game</b>Now, imagine the universe is an incredibly complex, hyper-realistic video game.<b>The Apeiron Field is the game's code.</b> It's not the images on the screen; it's the underlying software. This code contains the <i>potential</i> for everything—every character, every object, every possible action. But it's not yet a specific game world. It's pure potential.<b>Matter and Energy are the rendered graphics.</b> They are what you see on the screen. They are the <i>result</i> of the code being processed.<b>Consciousness is the Player.</b>This is the crucial shift.<b>The Player (Consciousness) does something essential: it makes choices.</b>When you play a game, you look at the screen (the world of matter/energy) and you press a button (make a choice). That button press is not part of the graphics. It's an input <b>from outside the rendered world</b> that tells the game's code what to render <i>next</i>.<b>How does this "regulate entropy"?</b><b>What is Entropy in the Game?</b> Entropy is the game world descending into random chaos. Without player input, the game's characters would just stand there or move randomly. It would be boring and meaningless—maximum entropy.<b>The Player Creates Order.</b> When you, the Player, press a button to make your character pick up a sword, build a castle, or talk to another character, you are <b>imposing order on the chaos</b>. You are taking the potential of the game's code and actualizing a specific, coherent story.You are <b>decreasing informational entropy</b> locally. You are creating a meaningful sequence of events where there was just potential for randomness.The "cost" is the energy your computer uses to run the game (this is the heat dissipation that satisfies the global second law).