cometadata/datacite-titles-descriptions-related-identifiers huggingface dataset:
DOI: 10.17632/jw6sdyvywr.1
title: SVAR_CEE_WE_2025

description: The dataset corresponds to the paper "Macroeconomic Consequences of the war in Ukraine on Central and Eastern European economies: A SVAR analysis" that investigates the short-term macroeconomic effects from the Russian invasion of Ukraine in February 2022 on the economies of Bulgaria, Czechia, Hungary, Poland and Romania and compares the effects observed in these countries with those observed in Germany, France and Italy.
DOI: 10.15468/dl.zgt3mf
title: Occurrence Download

description: A dataset containing 1786 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Country is one of (India, China, Myanmar, Nepal, Bhutan, Bangladesh, Pakistan, Afghanistan)",
 "TaxonKey is Pareronia hippia"
 ]
}

 The dataset includes 1786 records from 9 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033662-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.17632/pgcf57xxnv.1
title: Diagnostic Accuracy of Ultrasound and Computed Tomography in Obstructive Jaundice at Emergency Department: A Retrospective Study

description: Data of Diagnostic Accuracy of Ultrasound and Computed Tomography in Obstructive Jaundice at Emergency Department
DOI: 10.15468/dl.ucz3ch
title: Occurrence Download

description: A dataset containing 56 species occurrences available in GBIF matching the query:
{
 "TaxonKey" : [
 "is Euphorbia didiereoides Denis ex Leandri"
 ]
}

 The dataset includes 56 records from 14 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033663-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.17632/s2mx3njdh7
title: BEMD and edge detection for loess shoulder-line extraction

description: The data in the .shp format represents the gully lines extracted using a combination of BEMD (Bidimensional Empirical Mode Decomposition) and the LOG (Laplacian of Gaussian) edge detection operator. This data is utilized for visualizing the results and conducting subsequent accuracy assessments. The two code segments provided are the primary scripts for BEMD, which facilitate the multiscale decomposition of the data.
DOI: 10.17632/s2mx3njdh7.1
title: BEMD and edge detection for loess shoulder-line extraction

description: The data in the .shp format represents the gully lines extracted using a combination of BEMD (Bidimensional Empirical Mode Decomposition) and the LOG (Laplacian of Gaussian) edge detection operator. This data is utilized for visualizing the results and conducting subsequent accuracy assessments. The two code segments provided are the primary scripts for BEMD, which facilitate the multiscale decomposition of the data.
DOI: 10.15468/dl.gx328b
title: Occurrence Download

description: A dataset containing 69309 species occurrences available in GBIF matching the query:
{
 "and" : [
 "DatasetKey is iNaturalist Research-grade Observations",
 "Geometry POLYGON((4.78122 52.91202,4.4811 52.23543,4.95548 52.21171,5.21686 52.70134,5.05229 52.89451,4.78122 52.91202))",
 "HasGeospatialIssue is false",
 "OccurrenceStatus is Present"
 ]
}

 The dataset includes 69309 records from 1 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033648-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.17632/jcjwfbv8yc
title: Meta analysis of the impact of traditional Chinese sports on sarcopenia and its complications in the elderly

description: In view of this, this study used meta-analysis to conduct a comprehensive and systematic quantitative review of previous related studies, comprehensively quantifying the improvement effect of TCE on muscle strength, mass, and physical function in elderly patients with sarcopenia and its complications, and clarifying the optimal intervention parameters of TCE through its dose-response relationship; At the same time, we will delve into the potential mechanisms of TCE intervention efficacy from physiological, biochemical, and other perspectives, in order to provide theoretical basis and practical reference for the design of relevant clinical trials and the formulation of exercise prescriptions.
DOI: 10.17632/jcjwfbv8yc.1
title: Meta analysis of the impact of traditional Chinese sports on sarcopenia and its complications in the elderly

description: In view of this, this study used meta-analysis to conduct a comprehensive and systematic quantitative review of previous related studies, comprehensively quantifying the improvement effect of TCE on muscle strength, mass, and physical function in elderly patients with sarcopenia and its complications, and clarifying the optimal intervention parameters of TCE through its dose-response relationship; At the same time, we will delve into the potential mechanisms of TCE intervention efficacy from physiological, biochemical, and other perspectives, in order to provide theoretical basis and practical reference for the design of relevant clinical trials and the formulation of exercise prescriptions.
DOI: 10.5281/zenodo.15632764
title: 2011-London-L1- NK, 2010-london-L0- KSS

description: University of Reading Grimmond Urban Micromet Group  

Contact Zenodo.micromet@gmail.com

Year: 2011

City: LONDON

Site: NK

Data level: L1

 

Year: 2010

City: LONDON

Site: KSS, meta

Data level: L0
DOI: 10.5281/zenodo.15632765
title: 2011-London-L1- NK, 2010-london-L0- KSS

description: University of Reading Grimmond Urban Micromet Group  

Contact Zenodo.micromet@gmail.com

Year: 2011

City: LONDON

Site: NK

Data level: L1

 

Year: 2010

City: LONDON

Site: KSS, meta

Data level: L0
DOI: 10.15468/dl.5ee85a
title: Occurrence Download

description: A dataset containing 2326 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Geometry POLYGON((15.99611 47.91089,16.76009 47.91089,16.76009 48.48548,15.99611 48.48548,15.99611 47.91089))",
 "OccurrenceStatus is Present",
 "TaxonKey is Passer domesticus (Linnaeus, 1758)"
 ]
}

 The dataset includes 2326 records from 16 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033664-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.17632/h28p5fhsr7.1
title: Mapping the Research Landscape: Bibliometric Analysis of AI's Role in Sustainable Business Models

description: This data is a pull from Scopus with the keywords Artificial Intelligence, Business Model, and Sustainability between 2020-2024
DOI: 10.15468/dl.pajybt
title: Occurrence Download

description: A dataset containing 250 species occurrences available in GBIF matching the query:
{
 "and" : [
 "Country is China",
 "TaxonKey is Rhodiola coccinea (Royle) Boriss."
 ]
}

 The dataset includes 250 records from 28 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033668-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.
DOI: 10.17632/z9zgrz2pjc
title: Logjam controls on channel morphology

description: Experimental data on interception and blockage characteristics of large wood and its influence
DOI: 10.17632/z9zgrz2pjc.1
title: Logjam controls on channel morphology

description: Experimental data on interception and blockage characteristics of large wood and its influence
DOI: 10.17632/8t8hbd2dc8.1
title: Designing The Nirwana Mental Health Application For Gen Z Using A User-Centered Design Approach

description: The primary issue faced by Generation Z is the negative impact of technological advancements on their mental health. The aim of this study is to design an effective and engaging mental health application for Generation Z using User-Centered Design (UCD) method. This process involves identifying user problems and needs through questionnaires and interviews, developing design concepts that align with Generation Z's digital preferences, creating and testing the application’s prototype. Data from the questionnaires indicate a need for features that support interactive and personalized mental health activities. Test results show that the application is well-received by users and aids in their mental health management. In conclusion, an application designed with consideration of Generation Z's needs and habits can be an effective tool for supporting their mental well-being.
DOI: 10.17632/8t8hbd2dc8.2
title: Designing The Nirwana Mental Health Application For Gen Z Using A User-Centered Design Approach

description: The primary issue faced by Generation Z is the negative impact of technological advancements on their mental health. The aim of this study is to design an effective and engaging mental health application for Generation Z using User-Centered Design (UCD) method. This process involves identifying user problems and needs through questionnaires and interviews, developing design concepts that align with Generation Z's digital preferences, creating and testing the application’s prototype. Data from the questionnaires indicate a need for features that support interactive and personalized mental health activities. Test results show that the application is well-received by users and aids in their mental health management. In conclusion, an application designed with consideration of Generation Z's needs and habits can be an effective tool for supporting their mental well-being.
DOI: 10.17632/8t8hbd2dc8
title: Designing The Nirwana Mental Health Application For Gen Z Using A User-Centered Design Approach

description: The primary issue faced by Generation Z is the negative impact of technological advancements on their mental health. The aim of this study is to design an effective and engaging mental health application for Generation Z using User-Centered Design (UCD) method. This process involves identifying user problems and needs through questionnaires and interviews, developing design concepts that align with Generation Z's digital preferences, creating and testing the application’s prototype. Data from the questionnaires indicate a need for features that support interactive and personalized mental health activities. Test results show that the application is well-received by users and aids in their mental health management. In conclusion, an application designed with consideration of Generation Z's needs and habits can be an effective tool for supporting their mental well-being.
DOI: 10.17632/8t8hbd2dc8.3
title: Designing The Nirwana Mental Health Application For Gen Z Using A User-Centered Design Approach

description: The primary issue faced by Generation Z is the negative impact of technological advancements on their mental health. The aim of this study is to design an effective and engaging mental health application for Generation Z using User-Centered Design (UCD) method. This process involves identifying user problems and needs through questionnaires and interviews, developing design concepts that align with Generation Z's digital preferences, creating and testing the application’s prototype. Data from the questionnaires indicate a need for features that support interactive and personalized mental health activities. Test results show that the application is well-received by users and aids in their mental health management. In conclusion, an application designed with consideration of Generation Z's needs and habits can be an effective tool for supporting their mental well-being.
DOI: 10.5281/zenodo.15632739
title: Dual lineage origins contribute to neocortical astrocyte diversity

description: Astrocytes are not a uniform population but exhibit diverse morphological, molecular, and functional characteristics. However, how this diversity originates and becomes establishes during development, remains largely unknown. Here, using single-cell RNA sequencing and spatial transcriptomics, we identify five astrocyte subtypes with unique molecular features, spatial distributions and functions in the mouse neocortex and characterize essential regulators for their formation. Using TrackerSeq to trace clonally related astrocytes, we identify two distinct lineages that give rise to these five subtypes. One lineage derives from Emx1+ radial glial cells that initially generate neurons and later switch to astrocyte production. The other, with minimal neuronal output, predominantly produces a distinct subset of astrocytes marked by Olig2. Olig2 knockout disrupts lineage specification, leading to changes at molecular, morphological and functional levels. These findings shed light on the cellular mechanisms underlying astrocyte diversity, highlighting the presence of multiple radial glial cell subtypes responsible for generating cortical astrocyte subtypes.
DOI: 10.5281/zenodo.15632740
title: Dual lineage origins contribute to neocortical astrocyte diversity

description: Astrocytes are not a uniform population but exhibit diverse morphological, molecular, and functional characteristics. However, how this diversity originates and becomes establishes during development, remains largely unknown. Here, using single-cell RNA sequencing and spatial transcriptomics, we identify five astrocyte subtypes with unique molecular features, spatial distributions and functions in the mouse neocortex and characterize essential regulators for their formation. Using TrackerSeq to trace clonally related astrocytes, we identify two distinct lineages that give rise to these five subtypes. One lineage derives from Emx1+ radial glial cells that initially generate neurons and later switch to astrocyte production. The other, with minimal neuronal output, predominantly produces a distinct subset of astrocytes marked by Olig2. Olig2 knockout disrupts lineage specification, leading to changes at molecular, morphological and functional levels. These findings shed light on the cellular mechanisms underlying astrocyte diversity, highlighting the presence of multiple radial glial cell subtypes responsible for generating cortical astrocyte subtypes.
DOI: 10.15468/dl.z5auwe
title: Occurrence Download

description: A dataset containing 0 species occurrences available in GBIF matching the query:
{
 "DatasetKey" : [
 "is United Kingdom Species Inventory (UKSI)"
 ]
}

 The dataset includes 0 records from 0 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033667-250525065834625/datasets/export for details.
DOI: 10.17632/xyrxxp4zd4.1
title: Designing a Platform for the Development of Esports in Indonesia through Branding 'Elite.Esport

description: There are still many esports players in Indonesia who do not have a place to show their abilities and develop in the world of esports. In addition, branding and social media used for promotion are not optimal in the context of esports. The goal of "Elite.Esports" is to create a place for esports players to develop and encourage the progress of esports in Indonesia every year. In addition, "Elite.Esports" will utilize Instagram as the main media to promote esports in Indonesia. The method used in designing the "Elite.Esports" branding is design thinking, which includes five stages, namely: Empathize, Define, Ideate, Prototype, and Test. Data was obtained through surveys, interviews, and online data sources. The conclusion of the process is that Instagram plays an important role in promoting esports widely and effectively, and the application of design principles to the "Elite.Esports" Instagram branding can make the appearance of social media more attractive, organized, and able to attract public attention with clear messages and the right impression.
DOI: 10.17632/xyrxxp4zd4.2
title: Designing a Platform for the Development of Esports in Indonesia through Branding 'Elite.Esport

description: There are still many esports players in Indonesia who do not have a place to show their abilities and develop in the world of esports. In addition, branding and social media used for promotion are not optimal in the context of esports. The goal of "Elite.Esports" is to create a place for esports players to develop and encourage the progress of esports in Indonesia every year. In addition, "Elite.Esports" will utilize Instagram as the main media to promote esports in Indonesia. The method used in designing the "Elite.Esports" branding is design thinking, which includes five stages, namely: Empathize, Define, Ideate, Prototype, and Test. Data was obtained through surveys, interviews, and online data sources. The conclusion of the process is that Instagram plays an important role in promoting esports widely and effectively, and the application of design principles to the "Elite.Esports" Instagram branding can make the appearance of social media more attractive, organized, and able to attract public attention with clear messages and the right impression.
DOI: 10.17632/xyrxxp4zd4
title: Designing a Platform for the Development of Esports in Indonesia through Branding 'Elite.Esport

description: There are still many esports players in Indonesia who do not have a place to show their abilities and develop in the world of esports. In addition, branding and social media used for promotion are not optimal in the context of esports. The goal of "Elite.Esports" is to create a place for esports players to develop and encourage the progress of esports in Indonesia every year. In addition, "Elite.Esports" will utilize Instagram as the main media to promote esports in Indonesia. The method used in designing the "Elite.Esports" branding is design thinking, which includes five stages, namely: Empathize, Define, Ideate, Prototype, and Test. Data was obtained through surveys, interviews, and online data sources. The conclusion of the process is that Instagram plays an important role in promoting esports widely and effectively, and the application of design principles to the "Elite.Esports" Instagram branding can make the appearance of social media more attractive, organized, and able to attract public attention with clear messages and the right impression.
DOI: 10.17632/xyrxxp4zd4.3
title: Designing a Platform for the Development of Esports in Indonesia through Branding 'Elite.Esport

description: There are still many esports players in Indonesia who do not have a place to show their abilities and develop in the world of esports. In addition, branding and social media used for promotion are not optimal in the context of esports. The goal of "Elite.Esports" is to create a place for esports players to develop and encourage the progress of esports in Indonesia every year. In addition, "Elite.Esports" will utilize Instagram as the main media to promote esports in Indonesia. The method used in designing the "Elite.Esports" branding is design thinking, which includes five stages, namely: Empathize, Define, Ideate, Prototype, and Test. Data was obtained through surveys, interviews, and online data sources. The conclusion of the process is that Instagram plays an important role in promoting esports widely and effectively, and the application of design principles to the "Elite.Esports" Instagram branding can make the appearance of social media more attractive, organized, and able to attract public attention with clear messages and the right impression.
DOI: 10.15468/dl.gs7y3a
title: Occurrence Download

description: A dataset containing 0 species occurrences available in GBIF matching the query:
{
 "and" : [
 "TaxonKey is Hyperolius horstockii (Schlegel, 1837)",
 "HasCoordinate is true",
 "HasGeospatialIssue is false",
 "BasisOfRecord is one of (Specimen, Living Specimen, Observation, Human Observation, Machine Observation, Material sample, Literature Occurrence, Material citation, Occurrence evidence)",
 "Geometry POLYGON ((35.628 -23.023,35.6007 -22.9702,35.6007 -23.165,35.628 -23.023))"
 ]
}

 The dataset includes 0 records from 0 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033665-250525065834625/datasets/export for details.
DOI: 10.17632/z2bxbmtkyt.1
title: Designing “Batu Wanderlust” Website as Digitalization of Tourism to Enhance the Promotion of Batu City Tourism

description: Kota Batu is a tourist destination known for its natural scenery, recreational facilities, and convenient city access for visitors. Its appeal is capable of surpassing the tourist target in 2023, prompting the Batu City government to raise the tourist target for 2024. Efforts to support the achievement of tourist targets in Batu City are actively carried out through various methods, including digital media. However, the digital promotion efforts of the city have not been implemented effectively, one of which is the city website that is still not optimized. Therefore, this project aims to digitally transform tourism through a website designed as an informative and engaging media for tourism in Batu City. This website will feature curated videos from previous visitors' social media to ensure the accuracy of information about a destination. The design approach uses the Design Thinking method with supporting data from journals, e-books, the Disparta Kota Batu website, and questionnaires to ensure user behavior and user needs. This website was tested using the User Experience Questionnaire (UEQ) and User Interviews, with the UEQ results falling into the Excellent category overall.
DOI: 10.17632/z2bxbmtkyt.2
title: Designing “Batu Wanderlust” Website as Digitalization of Tourism to Enhance the Promotion of Batu City Tourism

description: Kota Batu is a tourist destination known for its natural scenery, recreational facilities, and convenient city access for visitors. Its appeal is capable of surpassing the tourist target in 2023, prompting the Batu City government to raise the tourist target for 2024. Efforts to support the achievement of tourist targets in Batu City are actively carried out through various methods, including digital media. However, the digital promotion efforts of the city have not been implemented effectively, one of which is the city website that is still not optimized. Therefore, this project aims to digitally transform tourism through a website designed as an informative and engaging media for tourism in Batu City. This website will feature curated videos from previous visitors' social media to ensure the accuracy of information about a destination. The design approach uses the Design Thinking method with supporting data from journals, e-books, the Disparta Kota Batu website, and questionnaires to ensure user behavior and user needs. This website was tested using the User Experience Questionnaire (UEQ) and User Interviews, with the UEQ results falling into the Excellent category overall.
DOI: 10.15468/dl.3vgexw
title: Occurrence Download

description: A dataset containing 135 species occurrences available in GBIF matching the query:
{
 "and" : [
 "HasGeospatialIssue is false",
 "HasCoordinate is true",
 "OccurrenceStatus is Present",
 {
 "not" : {
 "BasisOfRecord" : [
 "is one of (Fossil, Material sample)"
 ]
 }
 },
 "TaxonKey is Lophuromys machangui W.Verheyen, Hulsemans, Dierckx, Mulungu, Leirs, Corti & E.Verheyen, 2007",
 "Continent is one of (Africa)",
 "Year is greater than or equal to 1900"
 ]
}

 The dataset includes 135 records from 2 constituent datasets; see https://api.gbif.org/v1/occurrence/download/0033666-250525065834625/datasets/export for details.
 
Data from some individual datasets included in this download may be licensed under less restrictive terms.