cometadata/datacite-titles-descriptions-related-identifiers huggingface dataset:
DOI: 10.5284/1056631
title: GlassShop (Hiviehale Outpost)

description: The planet GlassShop in the Legacy is both paradox and contradiction: paradox because the same base unit exists in two places at once, and contradiction because a cold-weather crop currently grows on a hot-weather planet, albeit underground. One remarkable thing about the base of Hiviehale Outpost is that both the base-as-located and the generic base unit that marks the original outpost's location have the same name in their Base ID unit: "Hiviehale Outpost." Typically the original base ID will follow the base if it gets moved from one place to the next because of player agency or other means, but in this case the same name exists in two places. Even though the Base ID names are the same, however, the vendors within the bases are different (in both name and appearance). Linguistics come into play when confirming what changes took place and when. In the example of GlassShop the planted crop currently displays as "frostwort", which yields frost crystals for glass-making. The comm stations, however, indicate the presence of "coryzagen." In version 1.2 (Pathfinder) and earlier, "coryzagen" is the term for this cold-weather crop. Version 1.3 (Atlas Rises) changed the names of natural resources; "coryzagen" became "frostwort." Had we not known about the universal reset, this linguistic clue would have told us that the Outpost was from a previous, older version of this planet, much like finding inscriptions in older versions of a language. Speaking of communications, Comm Station No. 2 indicates that the current location of the outpost is not its original home. This is proven by the cluster of comm balls located on the far side of the planet, which marked the first site of the base. How (and when) the base moved will never be known, although it most certainly happened after the release of v1.3 in August 2017. One final observation: based on a photo of the original base (see below), there used to be either a two-story building or greenhouse at the end of a walkway from the ground-level airlock door. No evidence of this structure remains, which might be a result of the builder removing it for resources prior to leaving for the new Galactic Hub. This is the twenty-first site investigated by Andrew Reinhard for the No Man's Sky Archaeological Project, and includes archival and Atlas-Rises-era photos, videos (including films of excavation), manifest of communication stations, and a history of the farm.
DOI: 10.5284/1056632
title: Lajodanssysl (ButterBase 1.3)

description: ButterBase 1.3, created by ButterForTheKing, one of the Galactic Hub's earliest settlers, was built post-Atlas Rises after the cataclysm wiped out his prior, Pathfinder-era base on a nearby planet in the same system, destroying his "Temple of the Sun". As a stopgap prior to moving to the new Galactic Hub, BFTK created a modest base on a lush world in his home system, ultimately leaving to join his community and leaving a farewell communication station to indicate as much. He recreated his temple in the new Hub, perhaps the first example of heritage reconstruction by a player in an open world video game. This is the 10th site visited by Andrew Reinhard for the No Man's Sky Archaeological Project, and includes current and archival photos, videos, synthetic text, and other evidence for the move to the new Hub.
DOI: 10.5284/1056633
title: Sosashibukay (Heart of Sosashibukay)

description: The Heart of Sosashibukay created by player Jen1892 is a farm notable for its ruined features created after the Atlas Rises v1.3 cataclysm. Immediately noticeable is the levitating crop of star bulb plants hovering meters above the surface, the planter lost in the update. Secondly, the base was half-buried in the landscape because of Atlas Rises, a feature which would have gone unnoticed had it not been for an archival photo showing the full height of the structure. Excavation proved that the full elevation was preserved, albeit half of it underground with the lowest ramp and airlock submerged underwater. One communication station remains next to the planet's portal, while a cluster of four surround an unoccupied central base unit one hour's walk from the surviving base. This was the final player settlement surveyed by Andrew Reinhard for the No Man's Sky Archaeological Project, and includes photos, videos, synthetic text, archival and photogrammetry images, and manifest of communication stations and their inscriptions.
DOI: 10.5284/1056634
title: Eslachlan Kayham (Panda's)

description: Panda's base on Eslachlan Kayham was built on 27 August 2017, although the Legacy Hub planet had been discovered by Galactic Hub second-in-command AndyKrycek on 10 December 2016 and further explored by him in March, April, and August 2017, although he never built there. This is a rare example of a planet being discovered, visited, but not settled by the original player, instead inhabited by another Hub member months after the discovery. The base itself is agricultural with a bi-level hydroponic farm containing rare plants for anyone to harvest. Two sources of delight also make Panda's Legacy Hub base noteworthy. First is the presence of an alpha-class Explorer-type ship, wrecked in the deep desert, marked by a floating communication station indicating an ancient topography. Another comm station marks where a beta-class Hauler-type shipwreck used to be, but the ship is either long-gone or long-buried thanks to the v1.3 update. The second oddity is the Sentinel trapped in the botany bay of the base, something not encountered previously by Reinhard during the NMS Archaeological Project. This is the 24th base investigated by Andrew Reinhard for the No Man's Sky Archaeological project and includes text, photos, videos, and a manifest of communication station inscriptions.
DOI: 10.5284/1056635
title: Meridian (Meridian Village)

description: In the Pathfinder era, Meridian used to be a forested world hosting the Meridian Village Grand Prix race track. Now the planet is stripped of trees, its name has changed, and the Meridian Village player-base has relocated itself an hour's walk away, the original site buried and ringed by nine submerged communication stations. This is yet another example of a movable base in No Man's Sky with the original building site still marked by inscriptions. This base is one of a handful of farms growing sustainable cash crops for use by the base owner and free for visitors to collect. It was owned by Ryder_E-E, one of the Galactic Hub's most well-traveled players whose communication stations appear on several other worlds within what is now known as the Legacy Hub. This is the 28th site visited as part of Andrew Reinhard's No Man's Sky Archaeological Project.
DOI: 10.5284/1056636
title: Marvel (Mr McDillard's Pad)

description: Mr McDillard's Pad, the player base on what used to be called Marvel in the Pathfinder era (called Salatzeno-Ozy Arvire in Atlas Rises), occupies a commanding overlook onto the desert floor far below. It is the last base standing after the v1.3 update, completely abandoned and also completely intact. Two generic base units are elsewhere on the planet, marked with communications stations. It remains unclear (at least to me) where the other two bases went, and why Mr McDillard's Pad was the one to remain. Were the other two bases wiped out by v1.3, or were they disassembled or even migrated to a nearby system. Based on the physical evidence, it is impossible to tell what happened, although we know for sure that these bases were present once upon a time. This settlement is notable because it is one of the few where its architect chose to comment on the original site report published on archaeogaming.com. Mr McDillard wrote about his Pathfinder-era base: "As a quick info drop: This planet was once a lush, temperate, water-rich paradise. The vast ocean was dotted with large continental land masses, forming many island chains. High mountains climbed dramatically out of the deep oceans, creating a breathtaking landscape. "After the update, the planet was transformed into a harsh wasteland, but with equally beautiful geological formations. As you know, our bases were all wiped after the update, but we had the option to reload our bases if we were able to find a base computer. I was committed to keeping my original base on the original planet it had been established, even if the landscape had changed. I spent weeks trekking across the planet, until I happened upon a Base Computer atop the overlook where it stands today. I couldn't be happier with the new location, although I do still miss the oceans." The other thing to note about this base is that it was the one Andrew Reinhard chose to experiment with for photogrammetry and 3D printing, which was successful. This was the 23rd site visited as part of Reinhard's No Man's Sky Archaeological Project, and this record includes videos, images of the base past and present, a site report, plus an image of the 3D-printed base.
DOI: 10.5519/qd.gla0t7cl
title: Query on the Natural History Museum Data Portal (data.nhm.ac.uk) (3443 records)
DOI: 10.5284/1056637
title: Langley_83_Alpha (Gemini Outpost)

description: Gemini Outpost on the planet Langley_83_Alpha (the name changed to Molshoy Hutoud in the Atlas Rises cataclysm) was created in the Pathfinder era by player SirDannyMacFinn. What remains is a classic set of ruins, which were abandoned by its creator, creating a textbook site for seeing the aftereffects of a major No Man's Sky software update. Atlas Rises not only buried the settlement under a hillside, but changed the climate and landscape from temperate and green to a hostile, snow-covered wasteland. The base exists in a ruined state, missing key components such as a central base unit, rooms, and connecting ladders and corridors (as evidenced from a 2017 archival photo). Three communication stations remain, one of which was placed by the builder stating that he used to live here but has since relocated to the new Galactic Hub in Hilbert. The landscape itself is glitched, and excavating allowed Andrew Reinhard to view the underbelly of paper-thin, procedurally created ground. Evidence also remains of Atlas Rises being an extinction-level event: Langley used to host 21 species of fauna, but now none remain. This is the 26th site investigated by Andrew Reinhard as part of the No Man's Sky Archaeological Project, which includes videos, photos, site report, and manifest of communication stations.
DOI: 10.5284/1056638
title: Caoimhe (Paddy's Paddock)

description: The site of Paddy's Paddock was created by player Crispy Chrisu on the planet formerly known as Caoimhe in the Pathfinder era. The abandoned settlement is notable for two features: 1) a large billboard featuring the thumb logo from The Hitchhiker's Guide to the Galaxy, and 2) the base has moved from its original building site, likely because of a glitch or player agency prior to the arrival of Andrew Reinhard for the No Man's Sky Archaeological Project. Four communication stations mark the base's original location. This site was the 29th to be investigated for the NMS project. It includes flyover and walkthrough videos of the settlement, plus images, manifest of communication stations, and site report, plus archival photos from 2017 before the Atlas Rises update.
DOI: 10.5284/1056639
title: Nohash Patieme (Neptune Acquisitions Inc)

description: The settlement on Nohash Patieme, Neptune Acquisitions Inc, created in the Pathfinder era by player DudeofNeptune, is not in and of itself unusual, but the surrounding landscape is. Abandoned after the Atlas Rises update, the planet is now toxic. The base is an intact tower but nearby are two unclaimed central base units within brief walking distance, something almost never seen in other areas throughout No Man's Sky's universe. Upon arrival, the base was invisible and then popped into view, as opposed to gradually appearing on the horizon as one approaches. Also, a rectangular plot of land seemed to be glitched, a textureless swatch of color on the landscape. This is the 13th site investigated as part of the No Man's Sky Archaeological Project by Andrew Reinhard. Videos, pictures, and site report accompany this site record.
DOI: 10.7910/dvn/umg39h/cafuuh
title: EM_contagion.R

description: :unav
DOI: 10.7910/dvn/umg39h/d76rxy
title: Table1.R

description: :unav
DOI: 10.7910/dvn/umg39h/gitqxl
title: Res_figures.RData

description: :unav
DOI: 10.7910/dvn/umg39h/o1xsys
title: readme.txt

description: :unav
DOI: 10.7910/dvn/umg39h/rhqm2f
title: Table2.R

description: :unav
DOI: 10.7910/dvn/umg39h/rqly8s
title: Res_table2.RData

description: :unav
DOI: 10.7910/dvn/umg39h/ywli0h
title: N08.tab

description: :unav
DOI: 10.17632/knd8ps8hs2.2
title: processed data

description: Fig.1 The He number density for equilibrium He bubble at 300K. The green and red dots correspond to the unsaturated and saturated state, respectively. Fig.2 The pressure of equilibrium He bubbles with d and He/vacancy ratios at 300K. The He bubbles reach to the saturated state when He/vacancy ratios increases to 0.85 for all sizes. The pressure of unsaturated He bubbles increases as He/vacancy ratio increases, whereas the pressure of saturated He bubbles tends to be stable with some fluctuation. Fig.3 The relationship between the bubble pressure and volume at different temperatures. The Y-L equation, even considering the finite width of the interface, is no longer agrees well with the saturated He bubble unless the temperature exceeds the melting point of samples. The state of unsaturated He bubbles approximates the ideal gas EOS. A modified EOS containing the correction terms of temperature and volume is proposed to describe the saturated He bubbles. Fig.4 The variation of volume with the number of He atoms (N) . The results show a near-linear relationship between volume and the number of He atoms both in unsaturated and saturated state. The modified EOS agrees well with the MD results for N&lt;15000. Fig.5 The relaxation process of He bubbles for different He/vacancy ratios (r) . A closed stacking fault octahedron is formed for r=1, while the closed SFO is insufficient to keep He bubble stability for r=1.5. Fig.6 The microstructure of the Al matrix induced by the equilibrium He bubbles with different initial configurations. Upper: the diameters of He bubbles are 1nm, 2nm, 3nm, 4nm and 5nm, respectively. Fig.7 The morphologies of He bubbles with d and r at 300K. Upper: the diameters are 1nm, 2nm, 3nm, 4nm and 5nm,respectively. Fig.8 The local lattice environment of He bubble on (111) plane at different temperatures. Atoms are color-coded by their local lattice structure (FCC (green), HCP (red) and disordered (white)) as obtained from dislocation extraction algorithm(DXA). The shape of He bubble shows a strong temperature dependence: (A)irregular polygon; (B)further deformation; (C)hexagon; (D)circle. Fig.9 (A)Sketch of the octahedral stress; (B)Sessile junctions obtained by removing the atoms of τ&lt;2GPa Fig.10 The shear stress-field nephogram around He bubbles.The nephograms show the shear stress-field inhomogeneously increases as the increasing d and r. Besides, the domain of shear stress field increases as the increasing d and r. Fig.11 No dislocation atoms are found in unsaturated state. The number of dislocation atoms is nearly linear with N in saturated state.
DOI: 10.17632/knd8ps8hs2.3
title: processed data

description: Fig.1 The He number density for equilibrium He bubble at 300K. The green and red dots correspond to the unsaturated and saturated state, respectively. Fig.2 The pressure of equilibrium He bubbles with d and He/vacancy ratios at 300K. The He bubbles reach to the saturated state when He/vacancy ratios increases to 0.85 for all sizes. The pressure of unsaturated He bubbles increases as He/vacancy ratio increases, whereas the pressure of saturated He bubbles tends to be stable with some fluctuation. Fig.3 The relationship between the bubble pressure and volume at different temperatures. The Y-L equation, even considering the finite width of the interface, is no longer agrees well with the saturated He bubble unless the temperature exceeds the melting point of samples. The state of unsaturated He bubbles approximates the ideal gas EOS. A modified EOS containing the correction terms of temperature and volume is proposed to describe the saturated He bubbles. Fig.4 The variation of volume with the number of He atoms (N) . The results show a near-linear relationship between volume and the number of He atoms both in unsaturated and saturated state. The modified EOS agrees well with the MD results for N&lt;15000. Fig.5 The relaxation process of He bubbles for different He/vacancy ratios (r) . A closed stacking fault octahedron is formed for r=1, while the closed SFO is insufficient to keep He bubble stability for r=1.5. Fig.6 The microstructure of the Al matrix induced by the equilibrium He bubbles with different initial configurations. Upper: the diameters of He bubbles are 1nm, 2nm, 3nm, 4nm and 5nm, respectively. Fig.7 The morphologies of He bubbles with d and r at 300K. Upper: the diameters are 1nm, 2nm, 3nm, 4nm and 5nm,respectively. Fig.8 The local lattice environment of He bubble on (111) plane at different temperatures. Atoms are color-coded by their local lattice structure (FCC (green), HCP (red) and disordered (white)) as obtained from dislocation extraction algorithm(DXA). The shape of He bubble shows a strong temperature dependence: (A)irregular polygon; (B)further deformation; (C)hexagon; (D)circle. Fig.9 (A)Sketch of the octahedral stress; (B)Sessile junctions obtained by removing the atoms of τ&lt;2GPa Fig.10 The shear stress-field nephogram around He bubbles.The nephograms show the shear stress-field inhomogeneously increases as the increasing d and r. Besides, the domain of shear stress field increases as the increasing d and r. Fig.11 No dislocation atoms are found in unsaturated state. The number of dislocation atoms is nearly linear with N in saturated state.
DOI: 10.5258/soton/d0996
title: Dataset for âHigh-Q/V photonic crystal cavities and QED analysis in 3C-SiCâ

description: Dataset supports: Chatzopoulos, I., Martini, F., Cernansky, R., & Politi, A. (2019). High-Q/V photonic crystal cavities and QED analysis in 3C-SiC. ACS Photonics.
DOI: 10.5281/zenodo.3445579
title: data and code

description: These are the supporting information to verify the results in the paper, including input data, control files, model output, the postprocessing scripts and the source code of data assimilation module.
DOI: 10.5284/1056640
title: New Athena (Grand Castle of Hova v1)

description: Grand Castle of Hov v1 is one of KingJamesHova's earliest builds, created a little over two weeks after the Pathfinder update (March 8, 2017) enabled public base-sharing. The castle is quite large and elaborate when compared to other Legacy bases, taking over a minute to walk around and consisting of three levels topped by a dome. The base is oriented at the cardinal points of the compass with the main entry (and primary entrance to the encased base unit) to the south. A few communication stations ring the outside of the base's perimeter, and other stations lie in the distance. Comm station No. 9 is an hour's walk to the southwest just outside of an observatory complex. Its message, however, hints at the sole predatory animal on the moon, a creature which no longer seems to exist post-Atlas Rises. Roughly half of the comm stations were placed by Hub players, two of whom have built bases visited for the NMS Archaeogical Project (hollyworks and art-nik). In the case of art-nik, his comm station throws down the gauntlet of resistance to the Empire of Hova at Hova's own castle. Art-nik's base is the Bez-Harr Space Embassy where KingJamesHova built a monument with THEKINGSNAKE, whose comm station on New Athena pledges unity with Hova. Base on the dates of the comm balls and identified Waypoints, these pre-date the coming Harsh Buds War between the Galactic Hub and the Empire of Hova, and mark an escalation in tensions between the two Hub regions. Andrew Reinhard conducted his survey of New Athena on 23 May 2018 creating a site report and map while recording videos and images of the base, which was later completely destroyed by the No Man's Sky: NEXT update in August 2018.
DOI: 10.5284/1056641
title: Asphodel (The Birdcage)

description: Asphodel and its only surviving base have changed between its founding in April 2017 and the Atlas Rises cataclysm in August 2018. The Birdcage, created by player gcderrick, once shared a planet with other player bases, as well as a system densely populated in the Galactic Hub. The update changed all of the planet names (as scanned from space), and the other bases (including Elysium) have all disappeared. Asphodel itself was a paradise planet when it was discovered in December 2016, and the v1.3 change affected by the patch made the planet gorgeous in an entirely different and synthetic way, paving it in gold a white tiles. The base as discovered in May 2018 differs from historic photographs taken and shared by players in April 2017 indicating the common practice of settlers revising their initial habitations until abandonment. Five communication stations are near the base, some of which indicating past residency and evacuation to the new Galactic Hub post-Atlas Rises. This site was the 9th visited (of 30) by Andrew Reinhard for the No Man's Sky Archaeological Project documenting abandoned Galactic Hub settlements. Data includes photos, videos, map, and site report.
DOI: 10.5284/1056642
title: Arpinsarypov (Mother Base)

description: The single thing that makes Mother Base in the Legacy Hub stand out is the fact that it is completely ordinary in every way. It is the first such Legacy Base (22/30) that did not float, was not buried, did not glitch, did not exist in two places at once, was not half-deconstructed, and remained in its original Pathfinder-era location. There is absolutely nothing "wrong" with this base, which of therefore makes it an anomaly in No Man's Sky post-v1.3 update. There is nothing odd about the base except the fact that its normal behavior is odd. The base could be treated as a control to the other bases that contain unusual phenomena. Despite its ordinary nature, Mother Base's homeworld did suffer a change from the Atlas Rises cataclsym, changing from a lush planet to a barren moon literally overnight. Although no images survive of Mother Base in its original landscape, a post to the Galactic Hub subreddit on 26 May 2017 by player ykssnamo indicated that they had stopped for a visit during their search for the Hub capital of Lennon. Mother Base's creator, Solid_Luigi, replied the same day to say that he "had not been there in a while" and to "mow the grass." Ykssnamo's message stated that they had found rigogen on Mother Base's planet, which was called Shadow Moses at the time. This clue reveals not only that the planet's name had changed (and it had become a moon), but that it was grassy and had water. Rigogen is an underwater plant. Mother Base was the 22nd site surveyed by Andrew Reinhard for the No Man's Sky Archaeological Project.