cometadata/datacite-rtg-text-other-reclassification-records huggingface dataset:
title: Improving Decision Modeling: Enhancing Multi-Entity Decision Graph Modeling Capability and Supporting Knowledge Reuse
Creators: name: (:Unkn) Unknown
Publisher: name: George Mason University
Year: 2019

description: Formal decision-making quality is affected by the capabilities of the decision- making tools and the availability of reusable decision knowledge. Decision graphs are a powerful decision modeling framework. Many decision graph elements are probabilistic, and each requires a Local Probability Distribution (LPD) specifying the probabilities of each state in that element. State-of-the-art implementations have first-order expressivity, where the computer can automatically create decision graphs with a varying number of entities (e.g. people, decisions, alternatives, etc.). Varying the entities creates different model configurations. For every possible model configuration, the modeling tool must define the LPD, using information provided by the modeler. Existing first-order expressive decision graph implementations have a critical limitation arising from a lack of re-search on the full range of capabilities required by a modeling tool to create these LPD. This lack restricts modeling of important types of decision problems. Compounding this limitation is a lack of decision knowledge reuse capabilities, reducing decision modelers’ ability to learn from other modelers’ experiences on similar decision problems, in-creasing modeling time and the possibility of an incomplete model. The research focused on eliminating modeling tool limitations and creating a knowledge reuse capability. First, it developed a new approach, dependency modeling, that identified a set of LPD behaviors that provide a robust capability to any first-order expressive modeling tool and includes ten new LPD development language capabilities that significantly extend the range of problems that can be modeled. Second, dependency modeling uncovered eight design patterns useful for modeling in any probabilistic first-order expressive framework. Third, it refined and integrated four factors that differentiate decision problems, identifying information reuse requirements and uncovering additional modeling tool needs. Fourth, it addressed the additional needs uncovered, developing algorithms to address decision problem asymmetry, developing a more efficient approach to model context variation, and defining modeling approaches for decision problems with varying entity counts. Fifth, it created decision templates as a decision knowledge reuse tool. An initial evaluation provided preliminary data that the template could reduce model development time by 50%, with 75% of participants assessing the template as useful or very useful in completing the experimental task.
Pulacerca – Coletivo Opavivará!
Creators: name: Rosa, Aura Fernandes
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: OPAVIVARÁ! is a Brazilian collective of contemporary art that has been producing artistic manifestations in public spaces, galleries, and cultural institutions since its creation in 2005, proposing shifts in the way urban spaces are occupied through interventions that promote collective experiences. For this paper, the Pula Cerca work was chosen, which consisted of an intervention done on the fence of Tiradentes Square during the 1st Viradão Cultural in Rio de Janeiro, 2019. Eight ladders were installed to compose a diagonal passageway in which pedestrians would be able to cross a fence barrier from the street to the square.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 2 (2020): Screens and Beyond
Risorse linguistiche e princìpi FAIR: un framework per il recupero e il ri-uso dei corpora legacy
Creators: name: Melaccio, Daniele
Publisher: name: Zenodo
Year: 2024

description: L'era digitale ha rivoluzionato la ricerca scientifica, offrendo l’accesso a numeroserisorse in formato elettronico e la possibilità di collaborazioni e progetti condotti adistanza, affermando così il nuovo paradigma della e-Science. L’innovazione includeanche le discipline umanistiche, creando il campo delle Digital Humanities. Sebbenequeste discipline affrontino ancora delle difficoltà nell'adottare le nuove tecnologie,la creazione di depositi digitali per dati, strumenti e risorse linguistiche facilita laricerca in questo settore. I nuovi formati digitali richiedono precisi standard diqualità: le Infrastrutture di Ricerca sono fondamentali per garantire l'accessibilitàsicura e semplificata a queste risorse, e promuovono l’applicazione dei princìpiFAIR e della Scienza Aperta. Una sfida nel trattamento delle risorse linguistichedigitali è costituita dall'obsolescenza delle risorse legacy, che necessitano diinterventi specifici e mirati. Questa tesi espone gli standard per l'interoperabilità e iprincipi FAIR, descrive la diffusione e il ruolo delle IR in Italia e in Europa, eanalizza i progetti europei che sostengono la creazione di risorse linguistiche di altaqualità. Inoltre, vengono esaminate le problematiche legate al recupero di risorselegacy, con la presentazione di un case study sulla conversione del corpus legacyPAROLE. Le informazioni raccolte vengono usate per suggerire delle linee guidagenerali per il trattamento dei corpora legacy, garantendo la loro accessibilità eriutilizzabilità.
Disclosed Eyes
Creators: name: Taipa, Sofia
name: Barata, Susana
name: Anacleto, Rafael
name: Rafael, Sónia
name: Ferreira, João
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Disclosed Eyes is an interactive installation that explores a speculative future where the current potential of facial recognition algorithms is taken to the utmost. It’s based on the innate obscurity of these mechanisms and seeks to reflect on the impact they may have on the individuals’ privacy. In the installation there is always one player who’s being exposed to the judgment of the viewers and has all the actions in-game being monitored at all times. Apart from the installation, there is also a video regarding this subject, that illustrates the same experience that the player faces.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 2 (2020): Screens and Beyond
title: Substrate Effect on LTA4H Aminopeptidase Activity in The Presence of 4MDM
Creators: name: Yassa, Jacklin
Publisher: name: George Mason University
Year: 2019
Subjects: subject: Lys-pNA hydrolysis
subject: LTA4H
subject: Aminopeptidase activity
subject: 4MDM
subject: Kinetic assay

description: This thesis has been embargoed for 10 years and will not be available until May 2029 at the earliest.
description: The leukotriene A4 hydrolase (LTA4H) protein is a zinc-containing bifunctional enzyme with epoxide hydrolase (EH) activity and aminopeptidase (AP) activity. LTA4H has long been regarded as an anti-inflammatory target since it controls the rate-limiting step in the biosynthesis of the inflammatory mediator leukotriene B4 (LTB4). In addition to the EH activity, LTA4H is an aminopeptidase which has a broad substrates specificity. It is proposed that the LTA4H aminopeptidase activity may have an important role in the processing of peptides related to inflammation. The small molecule 4- methoxydiphenylmethane (4MDM) was reported previously to selectively augment the LTA4H aminopeptidase activity without affecting the bioproduction of LTB4 in vivo. Thus, this thesis aims to determine the mechanism of LTA4H-mediated hydrolysis of peptidyl substrates in the presence of 4MDM.
Snoops
Creators: name: Nassar, Ema
name: Lopes, Beatriz
name: Marques, Gonçalo
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Ideally, when hearing a political speech or reading a news article, we would be able to trust it and know that the information conveyed was factual and trustworthy, devoid of any partiality. In reality, this doesn't always happen.

The information itself might not be entirely incorrect but the way it's delivered can suggest something false or mislead the receiver. The problem described is Post-Truth, and this way of manipulation is unexpected since it can come from any person and the most diverse platforms, bringing some severe consequences. The distorted information shapes the thoughts and opinions of everyone who consumes it and ultimately can influence society's development from the moment politics are shaped by manipulated data.

Post-Truth can only take place in a society where there is a lack of education towards critical thinking. This enables mainly political personalities to push their agendas employing different techniques of discourse and mixing factual with erroneous information, making it difficult to tell them apart. Finally, this issue is not simple to solve since there is a fine line between information selection and censorship.

Therefore, we believe that the answer to this problem is never to reduce the information available to the public but to increase it and make it easily accessible for everyone, that way when a piece of information arises, each person can double-check it with other sources and authors and make an informed decision to believe it or not.

Our project consists of an app that tracks and collects all the information the user is exposed to throughout the day, such as informal conversations and interactions, visited websites, and news articles shared. Then, the app will rate the information on a scale from one to ten according to a number of criteria that determines if it is trustworthy. Moreover, the app compiles various sources about every subject apprehended to complement and further clarify the data absorbed by the user.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 2 (2020): Screens and Beyond
NotBot a Gamified Online Experience to Increase Awareness of Malicious Social Media Bots
Creators: name: Julião, Rodrigo Malta
name: Santos, Tomás
name: Stimberg, Simon
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: With the presented application NotBot we would like to sensitize people for the mechanisms of bots in social media. Not only will automated agents continue to be part of the online discourse, but through rapid advances in artificial intelligence there is a constant refinement in their ability to mimic human behavior. Therefore we chose the way of a gamified online experience to emancipate the user through a playful and interactive way, without being educational. Through understanding, we hope to sharpen people’s awareness, as well as training their ability to scrutinize posts in social media and distinguish human activity from automated ones.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 2 (2020): Screens and Beyond
Providing a comprehensive model of inter-sectoral coordination with the express purpose of the creative city realization: Case study of Yazd city
Creators: name: Ghalehteimouri, Kamran Jafarpour
name: Mousavi, Mirnajaf
name: Hekmatnia, Hassan
name: Kashkouli, Ali Bagheri
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The aim of this study was to investigate a clear role of the creative potential of Yazd city in the realization of a creative city. To achieve this, the potential of Yazd city in the field of traditional food, creative industries (handicrafts), urban context (type of architecture), development of knowledge and technology, and urban spaces has been examined. Surveys show that support for creative human resources by public and private institutions; belief in requisiteness to invest in creative industries in the city's neighborhoods, especially the activities and industries of ancient and forgotten creators as the structural foundations of Yazd's identity, has led to the growth of creativity indicators in the city's neighborhoods. Studies show that in the focus component, large populations, especially in modern contexts as well as historical contexts, have led to the widespread development of human relationships. Accordingly, a large amount of information and notions have been exchanged for the dynamism of creative industries in these regards. In the components of diversity, the historical context of Yazd city has a various population (families, entrepreneurs, artists, immigrants, the elderly, or students) which conducive to innovation in multifarious economic sectors and the revival of traditional and old industries such as rug weaving, cashmere weaving, and Daraie Bafi (ikat). Furthermore, organizing passages such as Mazari Alley, which had a high potential, and their strengths include identification elements such as millstones, sensory richness in the complex, containing the pleasant smell of henna and spices, and such like, which has turned it into a memorable environment and as a creative urban space in Yazd city. Related to this matter, the study has presented a comprehensive inter-sectoral coordination model for the permanence of creative activities in the neighborhoods of Yazd city.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 2 (2020): Screens and Beyond
(Dis)Rupture, (Re) Engage: Occupation and Protest at the Venice Biennale
Creators: name: Altomonte, Jenna Ann
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The Venice Biennale serves as a major international art exhibition celebrating achievements in contemporary art, architecture, film, theater, and dance. Since the turn of the twentieth century, countries select artists to represent their nation and respond to a general theme developed by the Biennale curatorial staff. However, located outside the Biennale pavilions, artist-activists seek to disrupt the formal gallery and exhibition spaces. Though the tradition of protest and disrupture that dates to the 1960s, I examine two recent protest-performances at the 2015 Art Biennale and 2018 Architecture Biennale that respond to environmental, labor, and social issues affecting marginalized and vulnerable populations. Gulf Labor’s collaboration on the #GuggOccupied protest (2015) and the women’s protest at the 2018 Architecture Biennale each used the streets, sidewalks, and docks around/between the Biennale pavilions as platforms for critiquing these issues. These protest-interventions exemplify the greater socio-artistic effects produced against the backdrop of the Venice Biennale.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 1 (2020): Art’s Dialectical Role in Urban Struggles
Space, Place and the Imagined Urban Community
Creators: name: Crucq, Arthur
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: In this article the social and aesthetical potential of community art will be addressed from the perspective of how space, place and community relate to material manifestations within urban community art projects. As a case-study two installation works by Dutch artist Sara Vrugt will be discussed. Since 2010, Vrugt, an autonomous artist originally trained in the textile arts, has developed a number of community art projects in which she does not refrain from addressing societal issues. Her textiles installation Look at You 05, addressed self-representation through social media. This work was embroidered by two-hundred people from a local community in The Hague over the course of three months and was shaped into an installation in the form of a four-meter-high elongated embroidery of abstractions of social media profile pictures, which was folded into a spiral to create a spatial structure through which the viewers could walk and watch the work as it were unfold. Vrugt’s latest project 100.000 trees concerns climate change and is another embroidery installation work containing one-hundred embraided trees that were composed in four different pop-up studios. The embraided trees in the work refer to the one-hundred thousand trees that as part of the project will actually be planted. I will approach both these installations from a notion, derived from Gottfried Semper, of weaving as the primordial craft which underlies the creation of spatial surface and thereby that of architectural space as well as place. I will argue these works provide a place for the community members in which their collective effort manifest through the work’s embroidered surface: a surface that creates both a space and place for community members as viewers, makers, and active participants within the spatial and social relations in the community to which they belong and to which the artwork relates.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 1 (2020): Art’s Dialectical Role in Urban Struggles
Protest Posters and the Political Street Art Universe in Greece
Creators: name: Evangelinidis, Angelos
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The social movements of the last decade in Greece following the financial crisis and austerity packages brought to the fore the role and the usage of street art as a form of expression of the urban youth in general. There has been a significant number of publications from different disciplines and points of view analyzing the proliferation of political street art in the urban centers of Greece. However, the majority of this line of work remains fragmented has not been subjected to a comparison as the one suggested here. The aim of this paper is to provide a short overview of the history of political street art in Greece in relation to social movements, while stressing the role of movement posters and presenting a case-study. We identify gaps in the literature and suggest ways where future research should be targeted.
description: UXUC - User Experience and Urban Creativity, Vol 2 No 1 (2020): Art’s Dialectical Role in Urban Struggles
Introduction: Art’s Dialectical Role in Urban Social Struggles
Creators: name: Tunali, Tijen
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Much has been written about how cities are central to the spatial development of neoliberalism, where the macro-politics of globalizing economies make and unmake landscapes and architectures within which the micro-politics of many millions of people’s day-to-day existences are lived out (Lefebvre 1968, 1974, 2000, 2003; Harvey 2006, 2012; Sennett 1994; Tonkiss 2005). As a response to this urban experience, identified as deeply segregated urban landscapes and social inequality, a growing urban resistance has also become visible features of urban life (Purcell 2008).
description: UXUC - User Experience and Urban Creativity, Vol 2 No 1 (2020): Art’s Dialectical Role in Urban Struggles
title: Ethischer Materialismus
Creators: name: Hogh, Philip
Publisher: name: KOBRA Universität Kassel
Year: 2025
Subjects: classificationCode: 100
subject: 100
classificationCode: Materialismus
subject: Materialismus
classificationCode: Naturalismus
subject: Naturalismus
classificationCode: Ethischer Naturalismus
subject: Ethischer Naturalismus
classificationCode: Leid
subject: Leid

description:
Die Normativität der menschlichen Natur ist heute wieder ein zentrales Thema der Philosophie. Im Unterschied zu den die gegenwärtigen Diskussionen prägenden neoaristotelischen und hegelianischen Stimmen setzt Philip Hoghs Studie beim menschlichen Leiden als einer für Menschen als selbstbewusste gegenständliche Gattungswesen grundlegenden Erfahrung an. Leiden wird dabei verstanden als Forderung menschlicher Wesen nach einem anderen Leben. Um diesen Leitgedanken der Untersuchung zu erläutern, wird zuerst unter Rückgriff auf Adornos Begriff der Naturgeschichte ein methodischer Zugang zu menschlichem Leiden entwickelt, der die Leidensfähigkeit als eine an die Leiblichkeit menschlicher Wesen gebundene natürliche Bestimmung begreift, das faktische Leiden dagegen immer als das Leiden bestimmter menschlicher Wesen unter historisch und gesellschaftlich wandelbaren Lebensformen versteht. In Auseinandersetzung mit Aristoteles, dem ethischen Naturalismus (Philippa Foot, Michael Thompson), Hegel, Marx, der Psychoanalyse (Sigmund Freud, Alfred Lorenzer) und gegenwärtiger sozialphilosophischer Positionen (Jay Bernstein, Judith Butler, Rahel Jaeggi u.a.m.) wird unter Bezug auf historische Leiderfahrungen (James Baldwins Rassismuserfahrungen und Jean Amérys Folter) eine kritische Theorie des Leidens entwickelt, die aus der Bestimmung ihrer Gegenstände die Notwendigkeit ihrer praktischen Veränderung ableitet. Der normative Fluchtpunkt dieses ethischen Materialismus liegt darum in der Abschaffung unnötigen Leidens.
The Art of Getting Over
Creators: name: Davies, Susie
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Throughout graffiti’s history, women have been ignored, sexualised and undermined. But despite the subculture’s history of gender imbalance, female graffiti writers are on the increase. This paper examines the reasons why more women are practising graffiti and evaluates the extent to which equality has been achieved. A focus on the North East of England reveals a persisting lack of female graffiti writers. While graffiti in larger cities such as London have somewhat diversified, in smaller and more isolated scenes gender perhaps remains imbalanced and should prompt further research.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
Early Concept Validation through Provocative Experience Prototyping
Creators: name: Quanjer, Arnold Jan
name: Jylhä, Antti
name: Van Leeuwen, Jos P.
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: This essay reports on a research project aiming at validation of a concept for an AI-driven speech interface for smart services in public spaces. The research team created a simple experience prototype that simulated the envisioned functionality and was used to experiment with subjects in dialogues. The interaction with the prototype invoked a provocative experience that allowed test subjects to better imagine the impact that such a concept for smart services would have in their neighbourhood.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
Street Art Hunting
Creators: name: Foushee, Danielle
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The large scale and public nature of murals are quick and easy social media subject matter for visitors to broadcast their discoveries to the world and claim an authentic experience of a special time and place. Wide access to digital photography and social media—Instagram in particular—delivers a game‑like social experience of “hide‑and‑seek” for street art lovers, cultivating a sense of intimacy with the murals, the artists, and connection to the larger community. This paper explores the unwritten rules of the game through the lens of a case study in Phoenix, Arizona. It unveils the ways in which creative placemaking is fostered through the spontaneous emergence of digital and physical interactions between artists and their audiences, without interference from social organizations or public officials. This position paper ultimately argues that self-organizing, grass roots community arts activities may be more inclusive, egalitarian, and potent than institutionally-driven creative placemaking efforts.  
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
Supplementary document for Parity-time symmetry breaking optical nanocircuit - 6378895.pdf
Creators: name: Li, Haojie
name: Jia, Qianwen
name: Lv, Bokun
name: Cao, Fengzhao
name: Yang, Guoxia
name: Liu, Dahe
name: Shi, Jinwei
Publisher: name: Optica Publishing Group
Year: 2025
Subjects: Uncategorized

description: Supplemental information
Understanding the city as Habitat and Habitus
Creators: name: Xyntarianos Tsiropinas, Paris
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Our understanding and use of the urban environment is constantly changing. Applied sciences, technology, creativity, design, architecture, art and imagination play an important role in the continuous reconstruction of cities, whether they are a modern megacity or a small provincial town. Graffiti and Street Art have taken on prominent positions in dialectics of urban design, which encourages more views in more and more locations. In an attempt to follow the explosive developments and realize its vision, a group of people created a Street Art Festival in Hermoupolis, Syros, the capital of Cyclades archipelago. This paper presents the design of festival with respects to strategy, vision and values that govern it. In addition, its changing relationship with the concepts of growth and sustainability is addressed and analyzed, and its impact on the day-to-day lives of residents and visitors as well as on the development of cultural capital is recorded. In conclusion, Stray Art Festival seems to be able to be temporally sustainable by being able to attract a critical number of returning visitors and locals, who, like the festival organizing team, live and perceive the city as a vibrant and constantly changing region, for which they are invited to contribute their knowledge, their ingenuity and ideas, or simply their constant presence, thus becoming active members of a creative community that aims to take the city back.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
title: Genetic Diversity of Two Subpopulations of Black Rhinoceros, Diceros bicornis bicornis, at Addo Elephant National Park, South Africa
Creators: name: Josway, Sarah E
Publisher: name: George Mason University
Year: 2015
Subjects: subject: Black rhinoceros
subject: Diceros bicornis
subject: Conservation genetics
subject: Diceros bicornis bicornis
subject: Addo Elephant National Park

description: Due to international initiatives to increase the efficacy of conservation programs, the critically endangered black rhinoceros is making a tenuous recovery from significant population declines (Emslie & Brooks, 1999). However, as this species has slow maturation and reproduction rates, maximizing the productivity and genetic health of remaining populations is crucial to conserving this iconic animal. Assessing genetic diversity of a threatened population using mitochondrial DNA (mtDNA), a maternally inherited molecular marker, can elucidate the genetic viability of populations and subsequently inform conservation strategies (Frankham, Ballou & Briscoe, 2010). Using mtDNA this study assessed the genetic diversity of two subpopulations of the southwestern arid subspecies of black rhinoceros, Diceros bicornis bicornis (D. b. bicornis), at Addo Elephant National Park (AENP), South Africa. A total of 112 noninvasively collected fecal samples were assayed including 87 samples from the Nyathi subpopulation, 24 samples from the Addo subpopulation and one sample collected outside of the park. Identities were assigned to the samples when possible. Only two mtDNA D-loop haplotypes were identified. Low genetic diversity of this marker could indicate that the population is at risk of inbreeding (Frankham, Ballou & Briscoe, 2010), which could have serious implications for small populations like the D. b. bicornis at AENP. This study also described a new set of primers that amplify the polymorphic region between the two haplotypes identified at AENP, providing a new tool for managers at the park to monitor the genetic variation within the subpopulations. Although additional genetic testing is recommended to further characterize the genetic diversity of these subpopulations of D. b. bicornis, the data reported in this study provide critical information to the managers at AENP about the potentially limited genetic variation in this important population.
Tracing the Traceur
Creators: name: Nilsson, Emma
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: This essay is a photographic exploration of parkour, tracing the experience of the traceur, reflecting upon how photography can destabilize the point of views architecture operates from, and thereby expand the narratives on architecture possible to trace through photography.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
Editorial
Creators: name: Farrell, Susan
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: As travelers come and go worldwide, many leave marks in a silent exchange, communicating that I was here, I exist. They embrace and taunt each other over time and distance, sharing in-jokes, and making rude gestures against surveillance and control. Marks about seeking community, personal bests, creating a customized, personalized experience of neighborhoods. This is ours. You are welcome. Some people and some experiences are still free. Unsurprisingly, some graffiti and experience design professionals connect, emerge, cross over, and enhance the many disciplines in each.


Artists bring graffiti writing and design skills to the digital, sculptural, and architectural worlds. Experience designers document, facilitate, and embrace graffiti culture and experience in their own lives and work, recognizing the importance of people owning, co-creating, and humanizing the artifacts and environments we share. With this journal, we hope to illuminate some of the compelling work being done at these intersections of people, concerns, design, research, media, environments, liberty, trespass, and aesthetics.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 2 (2019): How can cities become better human habitat?
Development of a Culturally-Based Care Model for Muslim Mothers in a Rural Community in Southern Thailand
Creators: name: Manassavee Adulyarat, Sukanya Parisunyakul
Publisher: name: The Thai Association of the Population and Social Researchers
Year: 2016
Subjects: culturally-based care model, Muslim mothers, rural community, southern Thailand

description: Journal of Population and Social Studies (JPSS), 24, 2
title: Newspaper Column: Will RA Decline to Support Reston's Heritage?
Creators: name: Nicoson, William J.
Publisher: name: Reston Times
Year: 2001
Subjects: subject: Reston (Va.)
subject: Reston (VA) Association (RA)
subject: Reston (VA) Historic Trust
subject: Reston (VA) Storefront Museum

description: PDF file distilled from original WordPerfect document. Original size 11" x 8.5".
description: What attracts home buyers to Reston? What offers homeowners in Reston a community experience they will never find elsewhere? What makes Reston home buyers confident of appreciation in the value of their investment? It is the combined planning and architectural excellence of the community which is epitomized in the lakefront design of Lake Anne Plaza. Once again a debate has been unleashed concerning community-wide support for the upkeep of Washington Plaza at Lake Anne. In an informal meeting of board members of Reston Association on October 27th most directors indicated opposition to a budget item of $30,000 over two years to assist Lake Anne of Reston, a Condominium, in maintaining the Plaza.
Visual Signs and Cultural Analysis
Creators: name: Pessoa, Luisa Martins
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Nonverbal manifestations by a person or a group of people towards elements in a city conveys a message. It is worth the effort to recognize the type of messages being communicated, their relevance, and whether they are related to a larger social movement – perhaps reflecting a behavioral shift or trend – because they may contain useful information to government agencies, companies, and the society at large.


In this article, I discuss how the visual signs present in a territory and cultural analyses are related. We may consider that “territory is a concept generated by people organizing space for their own aims” (GOTTMANN 1975:1). Visual signs are studied in the field of semiotics, which seeks to understand the “relationship between the sign and the object or signifier and signified” (SMITH 2011:229), using visual code (image, painting, etc.) to send a message that, importantly, may “be hidden or largely unnoticed, even by the people using the code” (SMITH 2011:236). Culture is all human being manifestations that occur through habits, values and attitudes – “the way of life of a particular people living together in one place” (EAGLETON 2000:112).
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
ความสัมพันธ์ระหว่างความเชื่อมั่นของผู้บริหาร และโครงสร้างเงินทุนของบริษัทจดทะเบียนในตลาดหลักทรัพย์แห่งประเทศไทย
Creators: name: รัตพรรณ อาวะจินดา
name: มนวิกา ผดุงสิทธิ์
Publisher: name: คณะพาณิชยศาสตร์และการบัญชี มหาวิทยาลัยธรรมศาสตร์
Year: 2016
Subjects: ความเชื่อมั่นของผู้บริหาร, โครงสร้างเงินทุน, สัดส่วนหนี้สิน

description: วารสารวิชาชีพบัญชี JAP, 12, 34 (มิถุนายน 59)
An Analysis of Factors to Improve the Capacity and Value of Older Persons in Thailand
Creators: name: Thirapong Santiphop And Umaporn Pattaravanich
Publisher: name: The Thai Association of the Population and Social Researchers
Year: 2016
Subjects: older persons, capacity, value, employment status, community service

description: Journal of Population and Social Studies (JPSS), 24, 2
Mapping the Space Between
Creators: name: Keville, Rich
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: Within the discipline of art therapy, the ‘space between’ often intense, time compressed therapist-client sessions is considered important and highly useful. Re ections and realisations are consciously integrated through engagement with the therapeutic process using expressive modalities and methods with the ultimate aim of mapping therapy experiences into daily life to a ect an awareness of progression and change.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
title: Insurance as a Private Sector Regulator and Promoter of Security and Safety: Case Studies in Governing Emerging Technological Risk From Commercial Nuclear Power to Health Care Sector Cybersecurity
Creators: name: (:Unkn) Unknown
Publisher: name: George Mason University
Year: 2022
Subjects: subject: Cyber Insurance
subject: Environmental Insurance
subject: Insurance
subject: Nuclear Insurance
subject: Risk Management
subject: Public policy

description: Insurance has been described as “a technology of governance beyond the state” (Ericson et al. p. 33). This dissertation will explore how both public and private insurance mechanisms can govern emerging technological risks by regulating and incentivizing private-sector security and safety behavior. Specifically, this study will seek to explain how insurance - an economic device for equitably transferring the risk of a loss, from one entity to another - can drive risk management and protection improvements at firms who acquire coverage. To answer this question, this study will use case studies to examine the role that insurance has played in managing and enhancing safety and security in three emerging technological risk regimes including commercial nuclear power, environmental pollution, and healthcare sector cybersecurity. It utilizes a mixed-methods multiple comparative case study approach to explore the key research question: “How can insurance promote better safety in emerging technological regimes?” Both qualitative and quantitative evidence is presented including a new comprehensive database - the Healthcare Cyber Attacks Database (HCAD) - documenting over 5600 breaches against healthcare entities and sub-entities over the period 2005 to 2021. The key finding derived from this evidence supports the main hypothesis that “Insurance can improve the safety posture of firms engaged in emerging technologies.”
Evaluation Of Urban Park Design Criteria
Creators: name: Yücel, Gökçen Firdevs
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The objective of this study is to define park design standards, determine the user expectations of the parks and evaluate the defined standards in the case of Taraqi Park in Herat city. On-site detection, observation and survey methods were utilized in the study. The conformity of the park area with international standards was evaluated while general satisfaction as to the park was tried to be determined by virtue of surveys made with the users of the park.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
Acoustic Space, Sign and Community Identity
Creators: name: Bica, José Canário
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The contribution of soundscape studies is a way to understand local cultural identity and gives importance to local communities of a specific place. Through public art and acoustic communication, a system of signs and symbols presented by a community can be mapped and/or created. Sound as a tool allows the community identity of a place to be defended, while its inherited cultural values, knowledge and traditions are evidenced.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
title: Cellular automata in structural design
Creators: name: Kicinger, Rafal P.
Publisher: name: Wolfram Media
Year: 2004

description: The goal of this project was to introduce NKS to engineering design problems and estimate a true potential of this approach. It was an initial step in exploring the world of simple programs for engineering design applications as well as introducing a novel methodology presented in Wolfram's A New Kind of Science. The motivation for this research was based on the fact that even designers of complex and sophisticated engineering systems (bridges, tall buildings, space structures, etc.) use only a relatively small set of design/decision rules to develop design concepts. Hence, it is plausible that even very complex designs of engineering systems can be modeled using simple programs like cellular automata (CA). Two potential ways of attacking this problem are based on the following observations. First, one of the important problems in engineering design is the problem of topological optimum design, where one seeks the optimal configuration of design elements satisfying some constraints, and optimizing a certain objective function, e.g. deflection, or weight, of a steel structure. This search for the optimal configuration of design elements sometimes yields very interesting patterns. It is possible that the search for such interesting structural patterns can be vastly enhanced using CA and other simple programs. Second, it is usually the case that engineering designs have repetitive forms. CA can generate both very simple and repetitive behavior as well as complex forms and configurations. It is definitely worth exploring whether the complex configurations of engineering systems will be better than traditional designs. The initial exploration of the space of simple programs has been focused on one-dimensional CA (1D CA) and two-dimensional CA (2D CA). 1D CA have been used to generate design concepts of wind bracing systems in tall buildings. These experiments were performed using both elementary CA where two possible types of bracings were used and more complex 1D CA involving 7 possible types of bracing elements. In another set of experiments 2D CA were used. Several types of totalistic 2D CA were studied, including Moore neighborhood and von Neumann neighborhood. The fitness of the generated design concepts was determined based on rigidity of the structural systems and measured by their maximum deflection. Results of the conducted experiments have shown that CA can generate interesting structural shaping patterns. They included both traditionally known patterns for this class of buildings like vertical and horizontal trusses, but also some novel arrangements of wind bracings characterized by high fitness values. The best results in the reported experiments were obtained using 1D CA. 2D CA also have the potential of producing interesting structural patterns but the search space is vastly larger compared to the 1D CA case and much larger number of experiments is necessary.
How can cities become a better human habitat?
Creators: name: Carloto, Carolina Isabel
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: The essay is directed to the relation of city's public spaces and private spaces  in connection with the sense of a more human habitat in the urban space.


It is questioned the role of public spaces as a space for interdisciplinary crossing and a new form of sociability as well as the discussion of a virtual spaces overwhelming the use of public spaces and exphosing private space. 


 
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
Some thoughts on the street art panorama: the case of Madrid
Creators: name: Colomer, Natalia Gutierrez
name: Izquierdo, Violeta
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: During the last four decades, street art has been developed and multiplied in most of the biggest European and American cities. In the case of Spain, the roots of this artistic phenomenon appeared during the restoration of democracy, so it is specially linked to the urban society created according to the arrival of freedom. In Madrid in particular, an increasing number of urban interventions have appeared in some neighborhoods such as Malasaña, Tetuán or Lavapiés, which means that the street art is the artistic reflection of the new urban reality. In recent years, some initiatives, such as Pinta Malasaña or Muros Tabacalera, have used this phenomenon as a way to improve the area and, as a consequence, a new artistic expression has been developed: the new urban muralism. The identification of the artists working in a certain city will give us the idea of where the city can be located in the global panorama of street art and, moreover, this local study will enrich the knowledge of the whole phenomenon. This essay focuses on giving an overview of the street art in Madrid with the idea of providing new insights to increase the knowledge of the current global society.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
Using Industry Earnings to Predict Market Earnings
Creators: name: Sukanya Rukphanichmanee
Publisher: name: คณะพาณิชยศาสตร์และการบัญชี มหาวิทยาลัยธรรมศาสตร์
Year: 2016
Subjects: Aggregate Earnings, Earnings Prediction, Industry Earnings, Market Earnings

description: วารสารวิชาชีพบัญชี JAP, 12, 34 (มิถุนายน 59)
title: Scholars as Students Introductory Digital History Training for Mid - Career Historians
Creators: name: Leon, Sharon
name: Brennan, Sheila A.
Publisher: name: George Mason University
Year: 2015
Subjects: subject: History
subject: Technology and social change

description: White paper and final report for Doing Digital History: A Summer Institute for Mid-Career American Historians, an Institute for Advanced Topics in the Digital Humanities
description: Mid-career college and university faculty generally have achieved a significant level of expertise in their field of study. At the same time, research suggests that experts may not be so clear about every step of the cognitive work they undertake to attack a new research question or problem. In fact, the more expert an individual is, the less easy it is for that person to surface their process and articulate it for someone else. Only by being consciously pushed to consider, reconsider, and articulate these methodological assumptions, can we open a flexible space for new approaches that can complicate and compliment existing habits of mind. Together, these ideas make up some of the underlying approach that the team at the Roy Rosenzweig Center for History and New Media (RRCHNM) at George Mason University (Mason) took to design and in conducting the Doing Digital History (Doing DH) two-week intensive summer institute for mid-career American historians. Funded by the National Endowment for the Humanities (NEH) Office of Digital Humanities as an Institute for Advanced Topics in the Digital Humanities in August 2014 and under the direction of Sharon M. Leon and Sheila A. Brennan, the effort brought together twenty-three mid-career digital novices to learn the theories and methods of digital history. Experts in their field of American history, these novices in digital methodologies were nervous, unsure of their own abilities, and intimidated by digital history. They all left as confident digital ambassadors with new skills, insights, and motivation to pursue digital work and become active participants in the growing community of digital humanists.
The perception and value of time in the context of urban mobility
Creators: name: Gujaran, Aditya
name: Bernardino, João
name: Serodio, Hugo
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: As the current urban mobility paradigm undergoes rapid and innovative disruption, the future of cities is being rethought and redesigned. To stimulate and inform this metamorphosis, the MoTiv project aims to collect opinions from travellers on a larger and more holistic set of factors involved in the experience of urban travel that is not limited to the usual variables of time and cost. The project looks to collect this data via a mobile app. This paper reports on the process of designing this mobile app that was eventually named Woorti.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
‘It’s free, it’s fun, it’s not doing any harm’
Creators: name: Vasileva, Nadezhda
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: This essay examines the phenomenon of sticker art in St. Petersburg as a practice that empowers young people and gives them an opportunity to change the city according to their own ideas and interests. Young people in Russia are usually considered to be a marginal, deviant group that must be regulated and controlled by government and adults (Omelchenko 2004; Blum 2006).

Urban context illustrates the same patterns. The urban political regime which has been formed in St. Petersburg has been named the ‘growth machines’ (Tykanova and Khokhlova 2015), because of its focus on maximizing benefits from using urban spaces by local authorities and business elites. In such conditions, city dwellers and especially young people have very limited opportunities to influence the urban policy or decision-making process. For them, the urban landscape becomes more hostile, digital, controlled, and as such, it does not reflect young people’s requirements and makes them find alternative means to transform the city space.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
From experiencing sites of past to the future of the Demolition Man
Creators: name: Myllylä, Mari Tuulikki
Publisher: name: UXUC - User Experience and Urban Creativity
Year: 2020

description: This paper explores the possibilities graffiti can provide to research user experience, focusing in those that might emerge in urban environments. The concept of User Experience (UX) can be seen as a consciously experienced phenomenon entailing for example biological, psychological and cultural, spatial and temporal aspects. Graffiti can be used as a tool to study experiences and meanings in physical and social places and practices. This can be done by studying direct experiences while completing a task, but also for example by narratives and memories involving graffiti. As the technology develops, it is incorporated in our lives, becoming more adaptive and virtual. This might have a strong impact in our future experiences while engaging with urban systems.
description: UXUC - User Experience and Urban Creativity, Vol 1 No 1 (2019): Urban User Experience
Financial Ratio Determinants on Abnormal Stock Returns: An Empirical Evidence of Thailand
Creators: name: Phiboon Chatupromwong
name: Seksak Jumroernvong
name: Pailin Trongmateerut
Publisher: name: คณะพาณิชยศาสตร์และการบัญชี มหาวิทยาลัยธรรมศาสตร์
Year: 2016
Subjects: Financial Ratios, Profitability, Abnormal Returns

description: วารสารวิชาชีพบัญชี JAP, 12, 34 (มิถุนายน 59)