title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° Ð´Ð»Ñ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ð½Ð°ÑÑÐ½Ð¾Ð¹ ÑÐ°Ð½ÑÐ°ÑÑÐ¸ÐºÐ¸
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Character design development for a computer game in the genre of science fiction
Creators: name: ÐÐ·Ð¸Ð¼Ð¾Ð²ÑÐºÐ°Ñ, Ð¢Ð°ÑÑÑÐ½Ð°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2025
Subjects: Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð´Ð¸Ð·Ð°Ð¹Ð½
Ð½Ð°ÑÑÐ½Ð°Ñ ÑÐ°Ð½ÑÐ°ÑÑÐ¸ÐºÐ°
Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
ÑÐ»ÐµÐ¼ÐµÐ½ÑÑ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸
information design
scince fiction
character
location elements

description: Ð¦ÐµÐ»ÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° Ð´Ð»Ñ Ð¿ÑÐ¸Ð²Ð»ÐµÑÐµÐ½Ð¸Ñ Ð²Ð½Ð¸Ð¼Ð°Ð½Ð¸Ñ Ð±Ð¾Ð»ÑÑÐµÐ³Ð¾ ÐºÐ¾Ð»Ð¸ÑÐµÑÑÐ²Ð° Ð¸Ð³ÑÐ¾ÐºÐ¾Ð² Ðº Ð¸Ð³ÑÐ°Ð¼ Ð¶Ð°Ð½ÑÐ° Ð½Ð°ÑÑÐ½Ð¾Ð¹ ÑÐ°Ð½ÑÐ°ÑÑÐ¸ÐºÐ¸. ÐÐ°Ð´Ð°ÑÐ¸ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°ÑÑ ÑÑÐ½Ð¾Ðº ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Ð½Ð°ÑÑÐ½Ð¾Ð¹ ÑÐ°Ð½ÑÐ°ÑÑÐ¸ÐºÐ¸. 2. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ ÑÑÐ¶ÐµÑ Ð¸Ð³ÑÑ. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð´Ð¸Ð·Ð°Ð¹Ð½ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð°. 4. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 5. Ð¡Ð¾Ð·Ð´Ð°ÑÑ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ ÑÐ¾Ð»Ð¸Ðº. Ð ÑÐ¾Ð´Ðµ ÑÐ°Ð±Ð¾ÑÑ Ð±ÑÐ»Ð¸ Ð²ÑÑÐ²Ð»ÐµÐ½Ñ Ð¾ÑÐ»Ð¸ÑÐ¸ÑÐµÐ»ÑÐ½ÑÐµ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐ¸ Ð¸ Ð¸ÑÑÐ¾ÑÐ¸Ñ Ð²Ð¾Ð·Ð½Ð¸ÐºÐ½Ð¾Ð²ÐµÐ½Ð¸Ñ Ð¶Ð°Ð½ÑÐ° Ð½Ð°ÑÑÐ½Ð¾Ð¹ ÑÐ°Ð½ÑÐ°ÑÑÐ¸ÐºÐ¸, Ð¿ÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½ ÑÑÐ½Ð¾Ðº Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¸Ð½Ð´ÑÑÑÑÐ¸Ð¸ Ð¸ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¸. ÐÑÐ»Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ñ ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑÑ Ð¸ Ð¿Ð¾Ð¸ÑÐºÐ¾Ð²ÑÐµ ÑÑÐºÐ¸Ð·Ñ. Ð ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²Ð¸Ð¸ Ñ ÑÐµÑÐºÐ¸Ð¼ Ð¿Ð°Ð¹Ð¿Ð»Ð°Ð¹Ð½Ð¾Ð¼ Ð±ÑÐ»Ð¸ Ð¿ÑÐ¾Ð¹Ð´ÐµÐ½Ñ ÑÐ°ÐºÐ¸Ðµ ÑÑÐ°Ð¿Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ 3D-Ð¼Ð¾Ð´ÐµÐ»Ð¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° ÐºÐ°Ðº ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑ, Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ, ÑÑÐ¾ÑÐ½ÐµÐ½Ð¸Ðµ Ð´ÐµÑÐ°Ð»ÐµÐ¹, ÑÐµÑÐ¾Ð¿Ð¾Ð»Ð¾Ð³Ð¸Ñ, UV-ÑÐ°Ð·Ð²ÐµÑÑÐºÐ°, ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ Ð¸ ÑÐ¸Ð³Ð³Ð¸Ð½Ð³. Ð¢Ð°ÐºÐ¶Ðµ Ð±ÑÐ»Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ñ Ð´Ð²Ðµ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. ÐÐ»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ Ð´Ð°Ð½Ð½ÑÑ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð² Ð² ÑÐ°Ð±Ð¾ÑÐµ Ð±ÑÐ»Ð¸ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ñ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐµ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸, Ð² ÑÐ¾Ð¼ ÑÐ¸ÑÐ»Ðµ Ð²Ð¸Ð´ÐµÐ¾-, ÑÐµÐºÑÑÐ¾Ð²ÑÐµ Ð¸ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ðµ ÑÐµÐ´Ð°ÐºÑÐ¾ÑÑ.
description: The purpose of this work is to develop a character design concept to attract the attention of more players to science fiction genre games. Research objectives: 1. Analyze the market of computer games in the genre of science fiction. 2. Develop the plot of the game. 3. Develop a character design. 4. Develop locations. 5. Create a presentation video. In the course of the work, the distinctive features and the history of the science fiction genre were identified, the gaming industry market and analogues were analyzed. Concept art and search sketches were created. In accordance with a clear pipeline, such stages of developing a 3D character model as concept art, modeling, detail refinement, retopology, UV scanning, texturing and rigging were completed. Two locations were also created. To achieve these results, information technologies were used in the work, including video, text and image editors.