title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð¾Ñ Ð¿ÐµÑÐ²Ð¾Ð³Ð¾ Ð»Ð¸ÑÐ° Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð¸ÑÑÐ¾ÑÐ¸ÑÐµÑÐºÐ¸Ñ ÑÐ¾Ð±ÑÑÐ¸Ð¹ Ð² Ð Ð¾ÑÑÐ¸Ð¸ Ð½Ð°ÑÐ°Ð»Ð° XX Ð²ÐµÐºÐ°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of the concept of a first-person video game based on historical events in Russia at the beginning of the XX century
Creators: name: Ð¤Ð¸Ð»Ð¸Ð¿Ð¿Ð¾Ð²Ð°, ÐÐ½Ð°ÑÑÐ°ÑÐ¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
ÑÑÐ¸Ð¼Ð¿Ð°Ð½Ðº
ÐºÐ¾Ð½ÑÐµÐ¿Ñ
Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
ÑÐµÑÐ¾Ð¿Ð¾Ð»Ð¾Ð³Ð¸Ñ
ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð»Ð¾Ñ-Ð¿Ð¾Ð»Ð¸
Ñ Ð°Ð¹-Ð¿Ð¾Ð»Ð¸
game location
game character
steampunk
concept
modeling
retopology
texturing
low-poly
high-poly

description: Ð Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÐµ Ð¾Ð¿Ð¸ÑÐ°Ð½ Ð¿ÑÐ¾ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð¸ÑÑÐ¾ÑÐ¸ÑÐµÑÐºÐ¸Ñ ÑÐ¾Ð±ÑÑÐ¸Ð¹, ÐµÐµ Ð½Ð°ÑÐ°Ð»ÑÐ½Ð¾Ð¹ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð´Ð²Ð¸Ð¶ÐºÐµ, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð¼Ð°ÑÐµÑÐ¸Ð°Ð»Ð°. ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² Ð¿ÑÐ¾ÑÐµÑÑÐµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸: 1. ÐÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð¸Ðµ Ð¾Ð±Ð·Ð¾ÑÐ° Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¾Ð±Ð»Ð°ÑÑÐ¸, Ð°Ð½Ð°Ð»Ð¸Ð· AAA-Ð¸Ð³Ñ ÑÑÐ¾Ð¶Ð¸Ñ Ð¿Ð¾ Ð¶Ð°Ð½ÑÐ¾Ð²ÑÐ¼ Ð¸ ÑÑÐ¸Ð»Ð¸ÑÑÐ¸ÑÐµÑÐºÐ¸Ð¼ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÑÐ¼. 2. ÐÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¾Ð±Ð»Ð°ÑÑÐ¸ Ð¸ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð¸Ðµ Ð¾Ð±Ð·Ð¾ÑÐ° ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¹. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÑÐµÐ½Ð°ÑÐ¸Ñ Ð³ÐµÐ¹Ð¼Ð¿Ð»ÐµÑ Ð¸ Ð¾Ð±Ð¾Ð·Ð½Ð°ÑÐµÐ½Ð¸Ðµ ÑÐµÑÑÐ¸Ð½Ð³Ð° Ð¸Ð³ÑÑ. 4. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¸ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð° Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹. 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¸ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð° Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 6. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¸ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð° Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°. 7. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ ÑÐ¾Ð»Ð¸ÐºÐ°. ÐÐ° Ð¾ÑÐ½Ð¾Ð²Ð°Ð½Ð¸Ð¸ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿ÑÐµÐ´Ð¿ÑÐ¾ÐµÐºÑÐ½Ð¾Ð³Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±ÑÐ» Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ñ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² ÑÑÐµÐ´Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ. ÐÐ·ÑÑÐµÐ½Ñ ÑÐ°ÐºÐ¸Ðµ Ð¿Ð¾Ð½ÑÑÐ¸Ñ ÐºÐ°Ðº Â«ÑÑÐ¸Ð¼Ð¿Ð°Ð½ÐºÂ», Â«Ð³ÐµÐ¹Ð¼Ð¿Ð»ÐµÐ¹Â». Ð¢Ð°ÐºÐ¶Ðµ Ð¸Ð·ÑÑÐµÐ½Ñ Ð¿ÑÐ¾ÑÐµÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÑÑÐµÑÐ¼ÐµÑÐ½Ð¾Ð³Ð¾ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð°; Ð¿Ð¾Ð´ÑÐ¾Ð´Ñ Ðº ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ Ð´Ð»Ñ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸; ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ ÑÑÐ¸Ð»Ð¸Ð·Ð¾Ð²Ð°Ð½Ð½Ð¾Ð³Ð¾ ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð¸Ð³ÑÑ: Ð·Ð°Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð½Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ, Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ Ð¸ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ Ð¸Ð³ÑÑ. Ð¡Ð¾Ð·Ð´Ð°Ð½ Ð´ÐµÐ¼Ð¾Ð½ÑÑÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸Ðº.
description: This work describes the processes of the developing a visual design of a computer game based on historical events, its initial implementation in the game engine, as well as creating presentation material. Tasks that were solved during the development process: 1. Conducting a review of the subject area, analyzing of AAA games that are similar in genre and stylistic features. 2. Research the subject area and conduct a technology review. 3. Development of the gameplay scenario and designation of the game setting. 4. Development of the graphic concept and prototype of the game characters. 5. Development of the graphic concept and prototype of the game location. 6. Development of the graphical concept and prototype of the interface. 7. Creating a presentation video. Based on the conducted pre-project research, an analysis of existing analogues among computer games was carried out. Such concepts as "steampunk", "gameplay" are studied. Also studied are the process of developing a three-dimensional character; approaches to creating three-dimensional models for the game location; technologies for stylized texturing. A prototype of the game was developed and created: a programmed location, a character, and a game interface. A demo video was created.