title: Ð¡Ð¸ÑÑÐµÐ¼Ð° Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ Ñ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ°Ð¼Ð¸ Ð¸ Ð·Ð°Ð´Ð°Ð½Ð¸ÑÐ¼Ð¸ Ð¼Ð½Ð¾Ð³Ð¾Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¾Ð¹ RPG Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð´Ð²Ð¸Ð¶ÐºÐ° Unity
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: The system of interaction with objects and tasks of a multiplayer RPG using the Unity game engine.
Creators: name: ÐÐ°Ð»Ð¸ÐµÐ², Ð Ð°Ð¼Ð°Ð·Ð°Ð½
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: ÑÐ·ÑÐº Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ C#
ÑÐ¸ÑÑÐµÐ¼Ð° Ð¸Ð½Ð²ÐµÐ½ÑÐ°ÑÑ
ÑÐ¸ÑÑÐµÐ¼Ð° Ð·Ð°Ð´Ð°Ð½Ð¸Ð¹
programming language C#
inventory system
quest system

description: Ð¢ÐµÐ¼Ð° Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ: Â«Ð¡Ð¸ÑÑÐµÐ¼Ð° Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ Ñ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ°Ð¼Ð¸ Ð¸ Ð·Ð°Ð´Ð°Ð½Ð¸ÑÐ¼Ð¸ Ð¼Ð½Ð¾Ð³Ð¾Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¾Ð¹ RPG Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð´Ð²Ð¸Ð¶ÐºÐ° UnityÂ». ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐµ cÐ¸ÑÑÐµÐ¼Ñ Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ Ñ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ°Ð¼Ð¸ Ð¸ Ð·Ð°Ð´Ð°Ð½Ð¸ÑÐ¼Ð¸ Ð¼Ð½Ð¾Ð³Ð¾Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¾Ð¹ RPG Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð´Ð²Ð¸Ð¶ÐºÐ° UnityÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: ÐÐ½Ð°Ð»Ð¸Ð· ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ñ Ð¼Ð½Ð¾Ð³Ð¾Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¸Ñ ÑÐµÑÐµÐ²ÑÑ RPG Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ Unity. Ð ÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð¸Ð³ÑÐ¾Ð²ÑÑ ÑÑÑÐ½Ð¾ÑÑÐµÐ¹, Ð»Ð¾Ð³Ð¸ÐºÐ¸ Ð¸ Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ: ÐÐ°Ð´Ð°Ð½Ð¸Ñ, ÐÐ½Ð²ÐµÐ½ÑÐ°ÑÑ, Ð¡Ð½Ð°ÑÑÐ¶ÐµÐ½Ð¸Ðµ, ÐÐ°Ð³Ð°Ð·Ð¸Ð½Ñ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ¾Ð², ÐÐ°Ð³ÑÐ°Ð´Ñ, ÐÐ½ÑÐµÑÐµÑÐµÐ¹Ñ, ÐÐ´Ð¼Ð¸Ð½Ð¸ÑÑÑÐ°ÑÐ¸Ð²Ð½Ð°Ñ Ð¿Ð°Ð½ÐµÐ»Ñ. ÐÐ½Ð°Ð»Ð¸Ð· Ð¿Ð¾Ð»ÑÑÐµÐ½Ð½ÑÑ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð². Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½ÑÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ð¹ Ð±ÑÐ»Ð¸ ÑÑÐ¾ÑÐ¼ÑÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ñ ÐºÐ»ÑÑÐµÐ²ÑÐµ ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ðµ Ð¼Ð¾Ð´ÑÐ»Ð¸ RPG Ð¸Ð³Ñ, ÑÐµÐ°Ð»Ð¸Ð·Ð¾Ð²Ð°Ð½Ñ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÐµ ÑÑÑÐ½Ð¾ÑÑÐ¸ Ð¼Ð¾Ð´ÑÐ»ÐµÐ¹ Ð¾ÑÐ²ÐµÑÐ°ÑÑÐ¸Ñ Ð·Ð° Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ðµ Ñ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ°Ð¼Ð¸ Ð¸ Ð·Ð°Ð´Ð°Ð½Ð¸ÑÐ¼Ð¸. ÐÑÐ¾Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· Ð¿Ð¾Ð»ÑÑÐµÐ½Ð½ÑÑ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð².
description: The subject of the graduate qualification work is: "The system of interaction with objects and tasks of a multiplayer RPG using the Unity game engine". This work is devoted to the development of a system for interacting with objects and tasks of a multiplayer RPG using the Unity game engine. Tasks that were solved during the study: 1. Analysis of existing multiplayer online RPGs using Unity technology. 2. Implementation of game entities, logic, and interaction of: Tasks, Inventory, Equipment, Item stores, Rewards, Interface, Administrative panel. 3. Analysis of the obtained resultsAs a result of the research, the key technical modules of RPG games were formulated, the main essences of the modules responsible for interaction with objects and tasks were implemented. The analysis of the obtained results is carried out.