title: ÐÐ¼Ð¼ÐµÑÑÐ¸Ð²Ð½ÑÐ¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ ÐºÐ°Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð¹ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð¾Ð¹ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Immersive interface of casual mobile videogame
Creators: name: ÐÐ°Ð´ÑÐ³Ð¸Ð½Ð°, ÐÐ¾Ð»Ð¸Ð½Ð°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2023
Subjects: Ð´Ð¸ÐµÐ³ÐµÑÐ¸ÑÐµÑÐºÐ¸Ð¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
Ð¸Ð¼Ð¼ÐµÑÑÐ¸Ð²Ð½Ð¾ÑÑÑ
Ð¸Ð¼Ð¼ÐµÑÑÐ¸Ð²Ð½ÑÐ¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
ÐºÐ°Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð¸Ð³ÑÐ°
Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð°Ñ Ð¸Ð³ÑÐ°
diegetic interface
game interface
immersion
immersive interface
casual game
mobile game

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description: The aim of the study is to develop techniques of increasing the degree of immersion of casual mobile videogames. Tasks that were solved during the study: 1. Analysis of the game interface types according to the theory of diegesis. 2. Development of two variants of casual mobile videogame prototype, with non-diegetic and diegetic UI elements. 3. Conducting the experiment to determine the effect of the game interface type on immersion in the gameplay. 4. Creating a presentation video. To achieve the objective of this study, such research methods as analysis, experiment and mathematical statistics methods for evaluation the results were applied. Besides, such information technologies as text and graphic editors and game engine were used. As a result of the study the following conclusions were made: the use of diegetic elements in the casual mobile videogame interface is able to increase the degree of immersion. The conclusions can be applied in casual mobile videogame interface design, which will increase the degree of immersion in gameplay of the players.