title: ÐÐ¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½ÑÐµÑÐºÐ¾Ð¹ Ð¸Ð³ÑÑ Ð¾Ñ ÑÑÐµÑÑÐµÐ³Ð¾ Ð»Ð¸ÑÐ°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: A third-person adventure game design concept
Creators: name: ÐÐ¾Ð²Ð¾Ð¶Ð¸Ð»Ð¾Ð²Ð°, ÐÐ¾Ð»Ð¸Ð½Ð°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2024
Subjects: Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ
ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑ
3D-Ð¸Ð³ÑÐ°
3D-Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº
design concept
concept art
3D-game
3D-modeling
game engine

description: Ð¦ÐµÐ»ÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÑÑÐµÑÐ¼ÐµÑÐ½Ð¾Ð¹ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ, Ð² ÐºÐ¾ÑÐ¾ÑÐ¾Ð¹ ÑÐµÑÐµÐ½Ð¸Ñ Ð¿ÑÐ¸Ð½ÑÑÑÐµ Ð¸Ð³ÑÐ¾ÐºÐ¾Ð¼ Ð±ÑÐ´ÑÑ Ð²Ð»Ð¸ÑÑÑ Ð½Ð° ÑÐ¸Ð½Ð°Ð» Ð¸Ð³ÑÑ. Ð ÐµÑÐ°ÐµÐ¼ÑÐµ Ð² ÑÐ¾Ð´Ðµ ÑÐ°Ð±Ð¾ÑÑ Ð·Ð°Ð´Ð°ÑÐ¸: 1. ÐÑÑÐ²Ð»ÐµÐ½Ð¸Ðµ Ð¾ÑÐ»Ð¸ÑÐ¸ÑÐµÐ»ÑÐ½ÑÑ ÑÐµÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ. 2. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° Ð¸ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 4. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ¾Ð² Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¾Ð³Ð¾ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°. 5. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð´ÐµÐ¼Ð¾Ð½ÑÑÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸ÐºÐ°. ÐÐ±ÑÐµÐºÑÐ¾Ð¼ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÑÑÑÑ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÐµ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ°Ð¼Ð¸ Ð¸Ð½ÑÐµÑÐ°ÐºÑÐ¸Ð²Ð½Ð¾Ð³Ð¾ ÐºÐ¸Ð½Ð¾. ÐÑÑÐ¾Ð´Ñ Ð¸Ð· ÑÑÐ¾Ð³Ð¾ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ¾Ð¼ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÐµÑÑÑ Ð²Ð»Ð¸ÑÐ½Ð¸Ðµ Ð²ÑÐ±Ð¾ÑÐ¾Ð², ÑÐ¾Ð²ÐµÑÑÐ°ÐµÐ¼ÑÐ¼Ð¸ Ð¸Ð³ÑÐ¾ÐºÐ¾Ð¼, Ð½Ð° ÑÐ¸Ð½Ð°Ð» Ð² Ð¸Ð³ÑÐ°Ñ Ð´Ð°Ð½Ð½Ð¾Ð³Ð¾ Ð¶Ð°Ð½ÑÐ°. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿ÑÐµÐ´Ð¿ÑÐ¾ÐµÐºÑÐ½Ð¾Ð³Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±ÑÐ» Ð¿ÑÐ¾Ð¸Ð·Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² Ð¸ Ð¾ÑÐ»Ð¸ÑÐ¸ÑÐµÐ»ÑÐ½ÑÑ ÑÐµÑÑ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ Ð¸ Ð¸Ð½ÑÐµÑÐ°ÐºÑÐ¸Ð²Ð½Ð¾Ðµ ÐºÐ¸Ð½Ð¾. Ð¢Ð°ÐºÐ¶Ðµ Ð±ÑÐ» ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ ÐºÐ¾Ð½ÑÐµÐ¿Ñ Ð³Ð»Ð°Ð²Ð½Ð¾Ð³Ð¾ Ð³ÐµÑÐ¾Ñ, ÑÐµÐ°Ð»Ð¸Ð·Ð¾Ð²Ð°Ð½Ð½ÑÐ¹ Ð² 3D Ð±Ð»Ð°Ð³Ð¾Ð´Ð°ÑÑ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ðµ Zbrush, ÑÐ¾Ð·Ð´Ð°Ð½ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¹ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð´Ð²Ð¸Ð¶ÐºÐµ Unreal Engine Ð¸ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ.
description: The aim of the study is to develop a design concept for a three-dimensional computer video game in the adventure genre, in which the decisions made by the player will affect the final of the game. Tasks to be solved in the course of the study: 1. Identifying the distinctive features of adventure games. 2. Development of the concept of a computer game. 3. Development of character and location design. 4. Development of user interface elements. 5. Creating a demo video. The object of the study is computer games in the adventure genre with elements of interactive cinema. Based on this, the subject of the study is the influence of the players choices on the final in games of this genre. As a result of the conducted pre-project research, an analysis of analogues and distinctive features of computer games in the genre of adventure and interactive cinema was carried out. The concept of the main character was also developed, implemented in 3D thanks to the Zbrush program, a prototype of locations in the Unreal Engine game engine and an interface were created.