title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¸ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° Ð¿ÐµÑÐµÐ½Ð¾ÑÐ° Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð´Ð»Ñ Ð°Ð½ÑÑÐ¾Ð¿Ð¾Ð¼Ð¾ÑÑÐ½ÑÑ ÑÑÐµÑ Ð¼ÐµÑÐ½ÑÑ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development and implementation of an algorithm for animation retargeting for anthropomorphic 3D characters
Creators: name: ÐÐ²Ð°Ð½Ð¾Ð², ÐÐ»Ð°Ð´Ð¸ÑÐ»Ð°Ð²
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2020
Subjects: Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸
Ð¿ÐµÑÐµÐ½Ð¾Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸
ÑÐ°ÑÑÐ¸ÑÐµÐ½Ð¸Ðµ Maya
Ð°Ð½ÑÑÐ¾Ð¿Ð¾Ð¼Ð¾ÑÑÐ½ÑÐµ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð¸
animations
retargeting animations
Maya plug-in
anthropomorphic characters

description: Ð¢ÐµÐ¼Ð° Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ: Â«Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¸ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° Ð¿ÐµÑÐµÐ½Ð¾ÑÐ° Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð´Ð»Ñ Ð°Ð½ÑÑÐ¾Ð¿Ð¾Ð¼Ð¾ÑÑÐ½ÑÑ ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹Â».
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1. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° Ð¿Ð¾ Ð¸Ð·Ð²Ð»ÐµÑÐµÐ½Ð¸Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸. ÐÐ¿Ð¸ÑÑÐ²Ð°ÐµÑÑÑ ÑÑÐ¸ÑÑÐ²Ð°Ð½Ð¸Ðµ Ð´Ð°Ð½Ð½ÑÑ Ð¸Ð· Ð¿Ð°ÐºÐµÑÐ° Maya, Ð¿ÑÐ¾Ð²ÐµÑÐºÐ° Ð½Ð° ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²Ð¸Ðµ Ð¼Ð¾Ð´ÐµÐ»Ð¸ ÑÑÐµÐ±Ð¾Ð²Ð°Ð½Ð¸ÑÐ¼, Ð¾Ð±ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð°Ð½Ð½ÑÑ, ÑÐ¿Ð°ÐºÐ¾Ð²ÐºÐ° Ð² Ð°ÑÑÐ¾ÑÐ¸Ð¸ÑÑÐµÐ¼ÑÐ¹ Ð¼Ð°ÑÑÐ¸Ð². 
2. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° Ð¿Ð¾ Ð½Ð°Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð½Ð° ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð¼Ð¾Ð´ÐµÐ»Ñ. ÐÐ¿Ð¸ÑÑÐ²Ð°ÐµÑÑÑ Ð²Ð°Ð»Ð¸Ð´Ð°ÑÐ¸Ñ Ð°ÑÑÐ¾ÑÐ¸Ð¸ÑÑÐµÐ¼Ð¾Ð³Ð¾ Ð¼Ð°ÑÑÐ¸Ð²Ð°, Ð¿ÑÐ¾Ð²ÐµÑÐºÐ° Ð½Ð° ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²Ð¸Ðµ Ð¼Ð¾Ð´ÐµÐ»Ð¸ ÑÑÐµÐ±Ð¾Ð²Ð°Ð½Ð¸ÑÐ¼, Ð¾Ð±ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð°Ð½Ð½ÑÑ, ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð¾Ð±ÑÐ°Ð±Ð¾ÑÐ°Ð½Ð½ÑÑ Ð´Ð°Ð½Ð½ÑÑ. 
3. Ð ÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð¸ ÑÐµÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ð½ÑÑ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð¾Ð². ÐÐ¿Ð¸ÑÑÐ²Ð°ÐµÑÑÑ Ð°ÑÑÐ¸ÑÐµÐºÑÑÑÐ° ÑÐµÑÐµÐ½Ð¸Ñ, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÑ ÑÐµÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ.
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description: The subject of the graduate qualification work is âDevelopment and implementation of an algorithm for animation retargeting for anthropomorphic 3D charactersâ.
The aim of the work is to develop and implement a system for animation retargeting between different 3D anthropomorphic characters.
During the research the following tasks were solved:
1. Development of an animation extraction algorithm. Describes extraction information from Maya, checking whether the model meets the requirements, scaling the animation data and construction of a dictionary.
2. Development of an animation application algorithm. Describes checking whether dictionary is valid, checking whether the model meets the requirements, scaling the animation data and creating animation from the data.
3. Implementation and testing of the developed algorithms. Describes architecture of the solution and the test results.
The result of this work is a system for animation retargeting between 3D anthropomorphic characters that meets the established criteria and is implemented as a Python plug-in for Maya.