title: ÐÐ¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ñ Ð¿Ð¾ÑÑÐµÐ±Ð»ÐµÐ½Ð¸Ñ ÑÐµÑÑÑÑÐ¾Ð² Ð¸ ÑÑÐ¾Ð²ÐµÑÑÐµÐ½ÑÑÐ²Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð¾ÑÐ¾Ð±ÑÐ°Ð¶ÐµÐ½Ð¸Ñ Ð·Ð´Ð°Ð½Ð¸Ð¹ Ð² Ð·Ð°Ð´Ð°ÑÐ°Ñ Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð³Ð¾ÑÐ¾Ð´Ð¾Ð²
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Resource consumption optimization and improvement displaying buildings in city modeling tasks
Creators: name: ÐÐ°ÑÐµÑÐºÐ°Ñ, ÐÐ»Ð¸Ð·Ð°Ð²ÐµÑÐ°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: 3d-Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð³ÐµÐ½ÐµÑÐ°ÑÐ¸Ñ Ð³Ð¾ÑÐ¾Ð´Ð°
ÑÐµÐ°Ð»ÑÐ½ÑÐµ Ð´Ð°Ð½Ð½ÑÐµ open street map
ÑÑÐ¾Ð²Ð½Ð¸ Ð´ÐµÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸
Ð¾Ð¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ñ Ð¼Ð¾Ð´ÐµÐ»Ð¸
3d modeling
city generation
real data open street map
levels of details
model optimization

description: Ð¢ÐµÐ¼Ð° Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ: Â«ÐÐ¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ñ Ð¿Ð¾ÑÑÐµÐ±Ð»ÐµÐ½Ð¸Ñ ÑÐµÑÑÑÑÐ¾Ð² Ð¸ ÑÑÐ¾Ð²ÐµÑÑÐµÐ½ÑÑÐ²Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð¾ÑÐ¾Ð±ÑÐ°Ð¶ÐµÐ½Ð¸Ñ Ð·Ð´Ð°Ð½Ð¸Ð¹ Ð² Ð·Ð°Ð´Ð°ÑÐ°Ñ Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð³Ð¾ÑÐ¾Ð´Ð¾Ð²Â». Ð¦ÐµÐ»ÑÑ ÑÐ°Ð±Ð¾ÑÑ ÑÐ²Ð»ÑÐµÑÑÑ Ð¿Ð¾Ð»ÑÑÐµÐ½Ð¸Ðµ ÑÑÐµÑÐ¼ÐµÑÐ½Ð¾Ð¹ Ð¼Ð¾Ð´ÐµÐ»Ð¸ Ð³Ð¾ÑÐ¾Ð´Ð°, Ð¿Ð¾ÑÑÑÐ¾ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ ÑÐµÐ°Ð»ÑÐ½ÑÑ Ð´Ð°Ð½Ð½ÑÑ Open Street Map, Ð¾Ð¿ÑÐ¸Ð¼Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½Ð½Ð¾Ð¹ Ð´Ð»Ñ Ð¼Ð°ÑÐ¸Ð½ ÑÐ¾ ÑÐ»Ð°Ð±Ð¾Ð¹ Ð²ÑÑÐ¸ÑÐ»Ð¸ÑÐµÐ»ÑÐ½Ð¾Ð¹ Ð¼Ð¾ÑÐ½Ð¾ÑÑÑÑ Ñ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑÑÑ Ð¸Ð½ÑÐµÐ³ÑÐ°ÑÐ¸Ð¸ Ð´Ð°Ð½Ð½Ð¾Ð¹ Ð¼Ð¾Ð´ÐµÐ»Ð¸ Ð² ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ð¹ Ð¿ÑÐ¾ÐµÐºÑ CityMapGenerator. Ð ÑÐ¾Ð´Ðµ ÑÐ°Ð±Ð¾ÑÑ Ð±ÑÐ»Ð¾ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð¸ ÑÑÐ°Ð²Ð½ÐµÐ½Ð¸Ðµ ÑÑÐµÐ´ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸, Ð¸Ð¼ÐµÑÑÐ¸Ñ ÑÑÐ½ÐºÑÐ¸Ð¾Ð½Ð°Ð»ÑÐ½ÑÐµ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑÐ¸ Ð´Ð»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð¾ÑÑÐ°Ð²Ð»ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ»Ð¸, Ð±ÑÐ» Ð¿ÑÐ¾Ð¸Ð·Ð²ÐµÐ´ÐµÐ½ Ð¾Ð±Ð·Ð¾Ñ Ð¸ Ð°Ð½Ð°Ð»Ð¸Ð· Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½ÑÑ Ð¼ÐµÑÐ¾Ð´Ð¾Ð² Ð¾Ð¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ð¸ ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð°Ð½Ð°Ð»Ð¸Ð·Ð° Ð±ÑÐ»Ð¸ Ð²ÑÐ±ÑÐ°Ð½Ñ Ð¿Ð¾Ð´ÑÐ¾Ð´ÑÑÐ¸Ðµ Ð¿Ð¾ ÐºÑÐ¸ÑÐµÑÐ¸ÑÐ¼ ÑÑÐµÐ´Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð¸ Ð¼ÐµÑÐ¾Ð´Ñ Ð¾Ð¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ð¸. Ð ÑÐ°Ð±Ð¾ÑÐµ Ð¿ÑÐµÐ´ÑÑÐ°Ð²Ð»ÐµÐ½ ÐºÐ¾Ð½ÑÐµÐ½ÑÐ¹ ÑÐµÐ·ÑÐ»ÑÑÐ°Ñ ÑÐ³ÐµÐ½ÐµÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð½Ð¾Ð¹ Ð¸ ÑÑÐ¾Ð²ÐµÑÑÐµÐ½ÑÑÐ²Ð¾Ð²Ð°Ð½Ð½Ð¾Ð¹ Ð¼Ð¾Ð´ÐµÐ»Ð¸ Ð·Ð´Ð°Ð½Ð¸Ð¹ Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð´Ð°Ð½Ð½ÑÑ OSM Ð² ÑÑÐµÐ´Ðµ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Houdini; Ð¾Ð¿ÑÐ¸Ð¼Ð¸Ð·Ð°ÑÐ¸Ñ Ð¿Ð¾ÑÑÐµÐ±Ð»ÐµÐ½Ð¸Ñ ÑÐµÑÑÑÑÐ¾Ð² Ð±ÑÐ»Ð° Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð° Ð² ÑÑÐµÐ´Ðµ Unity Ð¿ÑÑÐµÐ¼ ÑÐ¼ÐµÐ½ÑÑÐµÐ½Ð¸Ñ Ð´ÐµÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ Ð¿ÑÐ¸ Ð¾ÑÐ´Ð°Ð»ÐµÐ½Ð¸Ð¸ ÐºÐ°Ð¼ÐµÑÑ Ð¾Ñ Ð¾Ð±ÑÐµÐºÑÐ°, Ð±ÑÐ»Ð° Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð° Ð¸Ð½ÑÐµÐ³ÑÐ°ÑÐ¸Ñ Ð¿Ð¾Ð»ÑÑÐµÐ½Ð½Ð¾Ð³Ð¾ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ° Ð² Ð¿ÑÐ¾ÐµÐºÑ Ð²ÑÐ¿ÑÑÐºÐ½Ð¸ÐºÐ¾Ð² CityMapGenerator. ÐÐ½ÑÐµÐ³ÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð½ÑÐ¹ ÑÐµÐ·ÑÐ»ÑÑÐ°Ñ Ð±ÑÐ´ÐµÑ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½ Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ ÑÑÐµÐ±Ð½Ð¾Ð³Ð¾ Ð¼Ð°ÑÐµÑÐ¸Ð°Ð»Ð° Ð¿Ð¾ ÐºÑÑÑÐ°Ð¼ Â«ÐÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð°Ñ Ð³ÑÐ°ÑÐ¸ÐºÐ°Â» Ð¸ Ð´ÑÑÐ³Ð¸Ñ Ð² Ð¡ÐÐ±ÐÐ£ Ð¸Ð¼. ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾.
description: The theme of the final qualifying work: "Optimization of resource consumption and improvement of the display of buildings in the tasks of modeling cities." The aim of the work is to obtain a three-dimensional model of the city, built on the basis of real Open Street Map data, optimized for machines with low computing power with the possibility of integrating this model into the existing CityMapGenerator project. In the course of the work, a study and comparison of development environments with functional capabilities to achieve the set goal was carried out, a review and analysis of possible methods for optimizing three-dimensional models was made. As a result of the analysis, programming environments and optimization methods suitable for the criteria were selected. The paper presents the final result of the generated and improved building model based on OSM data in the Houdini visual programming environment; optimization of resource consumption was carried out in the Unity environment by reducing the detail of models when moving the camera away from the object, the result was integrated into the project of CityMapGenerator graduates. The integrated result will be used as a teaching material for courses "Computer Graphics" and others at Peterâs the Great SPbPU.