title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð½Ð¾Ð²ÐµÐ»Ð»Ð° Ð² ÑÑÐ¸Ð»Ðµ Ð°Ð½Ð³Ð»Ð¸Ð¹ÑÐºÐ¾Ð³Ð¾ ÑÐµÐ½ÐµÑÑÐ°Ð½ÑÐ°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of the concept of the game in the genre of visual novel in the style of the english renaissance
Creators: name: ÐÐ°ÑÑÐº, ÐÐ»ÐµÐºÑÐ°Ð½Ð´ÑÐ°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð½Ð¾Ð²ÐµÐ»Ð»Ð°
ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑ
Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ
ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ
ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
Ð»Ð¾ÐºÐ°ÑÐ¸Ñ
modeling
visual novel
concept art
visualization
concept
texturing
character
location

description: ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐµ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹. Ð Ð°Ð±Ð¾ÑÐ° Ð²ÐºÐ»ÑÑÐ°ÐµÑ Ð² ÑÐµÐ±Ñ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ðµ ÑÐ¸ÑÑÐµÐ¼Ñ Ð¿ÑÐ¾ÑÐ¾Ð¶Ð´ÐµÐ½Ð¸Ñ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð¹ Ð½Ð¾Ð²ÐµÐ»Ð»Ñ Ð¸ Ð½Ð°Ð¿Ð¸ÑÐ°Ð½Ð¸Ðµ ÑÑÐµÐ½Ð°ÑÐ¸Ñ. ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÑÐ¾Ð²ÐµÑÑÐ¸ Ð°Ð½Ð°Ð»Ð¸Ð· Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð½Ð¾Ð²ÐµÐ»Ð»Ð°, Ð° ÑÐ°ÐºÐ¶Ðµ Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¸Ñ Ð¸ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ñ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐµÐ¹ Ð¶Ð°Ð½ÑÐ°; 2. ÐÑÐ¾Ð²ÐµÑÑÐ¸ Ð°Ð½Ð°Ð»Ð¸Ð· Ð°Ð½Ð°Ð»Ð¾Ð³Ð¸ÑÐ½ÑÑ Ð¸Ð³ÑÐ¾Ð²ÑÑ Ð¿ÑÐ¾ÐµÐºÑÐ¾Ð², ÑÐµÑÐµÑÐµÐ½ÑÐ¾Ð²; 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÑÐµÐ½Ð°ÑÐ¸Ñ Ð¸ Ð¿Ð¾Ð´Ð³Ð¾ÑÐ¾Ð²ÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑÐ¾Ð², Ð½ÐµÐ¾Ð±ÑÐ¾Ð´Ð¸Ð¼ÑÑ Ð´Ð»Ñ Ð¿ÑÐ¾ÐµÐºÑÐ°; 4. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð³Ð¾ Ð½Ð°Ð¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ Ð¸Ð³ÑÑ; 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¸Ð³ÑÑ Ð½Ð° Ð´Ð²Ð¸Ð¶ÐºÐµ Unreal Engine 4; 6. ÐÐ¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð² ÑÐ¾ÑÐ¼Ðµ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸ÐºÐ°. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ ÑÐ¾Ð·Ð´Ð°Ð½Ð½Ð¾Ð³Ð¾ Ð¿ÑÐ¾ÐµÐºÑÐ° Ð±ÑÐ» Ð¸Ð·ÑÑÐµÐ½ Ð¿ÑÐ¾ÑÐµÑÑ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³Ñ, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ Ð¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹. ÐÑÐ» ÑÐ°ÑÑÐ¼Ð¾ÑÑÐµÐ½ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð´Ð¸Ð°Ð»Ð¾Ð³Ð¾Ð²ÑÑ ÑÐ¸ÑÑÐµÐ¼ Ð¸ Ð¿ÑÐ¾ÑÐ°Ð±Ð¾ÑÐºÐ¸ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð¾Ð±ÑÐ°Ð·Ð° Ð¸ÑÑÐ¾ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÑÐ¿Ð¾ÑÐ¸. ÐÑÐ»Ð¸ Ð¿ÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½Ñ Ð¸Ð³ÑÑ Ð¶Ð°Ð½ÑÐ° Â«Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð½Ð¾Ð²ÐµÐ»Ð»Ð°Â», Ð° ÑÐ°ÐºÐ¶Ðµ Ð¿ÑÐ¾ÐµÐºÑÑ, ÑÐ¾Ð²Ð¼ÐµÑÐ°ÑÑÐ¸Ðµ ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð¸ Ð´Ð²ÑÑÐ¼ÐµÑÐ½ÑÑ Ð³ÑÐ°ÑÐ¸ÐºÑ. ÐÐ¾ÑÐ»Ðµ Ð±ÑÐ»Ð° ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ð° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ°Ñ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð°Ñ Ð½Ð¾Ð²ÐµÐ»Ð»Ð°.
description: This work is devoted to the creation of a character and location. The work includes creating a system for passing a visual novel and writing a script. The tasks that were solved in the course of the study: 1. Analyze games in the visual novel genre, as well as design and graphic features of the genre; 2. Analyze similar game projects, references; 3. Development of the script and preparation of the concept art necessary for the project; 4. Development of the graphic content of the game; 5. Development of the design concept of the game in Unreal Engine 4; 6. Visualization of the design concept in the form of a video clip. As a result of the created project, the process of creating video games was studied, as well as the development of locations and characters. The principle of creating dialog systems and working out the visual image of the historical era was considered. Games of the "visual novel" genre were analyzed, as well as projects that combine three-dimensional and two-dimensional graphics. After that, the design concept of the game in the genre of visual novel was developed.