cometadata/datacite-rtg-text-other-reclassification-records huggingface dataset:
I want to be an Open Scientist! Research Evaluation and Incentives to boost Open Science and Research Careers
Creators: name: Tanlongo, Federica
name: O'Neill, Gareth
name: Kurapati, Shalini
name: Lazzeri, Emma
name: Rentier, Bernard
Publisher: name: Zenodo
Year: 2020
Subjects: Open Science
Research Evaluation
Incentives
Career
Rewards
Policies

description: Slides and material presented at the Euroscience Open Forum, ESOF2020 the session I want to be an Open Scientist! Research Evaluation and Incentives to boost Open Science and Research Careers Everybody is talking about Open Science and FAIR data but can you really make a living (and a good career) out of it? Will my career get better if I FAIRify my data? Or will it just make my head ache? When someone will evaluate my research, will the fact that my data complies with all the Open Science best practices matter? Or am I just losing time I should rather spend publishing on whatever journal I can lay hands on? And where am I supposed to learn how to be fair and open anyway?

 The right answer to these questions is crucial to the career choices and expectations of many students and young researchers, yes, but it is also the point which can make the difference between succeeding or failing in establishing Open Science (and ultimately Good Science). To be able to shift the research evaluation system in Europe in order to produce quality and reliable data, to set up a working incentive system for individual researchers and organisations is one of the keys to a widespread uptake of Open Science and FAIR practices. And being so crucial a point, we believe that researchers, Research Infrastructures, scientific organisations should have a say in this.
 That’s why we proposed an interactive session where good ideas, innovative pilots, proposed policies from all across Europe were presented and discussed. The session was organised by the EC INFRAEOSC-CALL-5 Projects, including EOSCSecretariat.eu, FAIRsFAIR, EOSC Pillar, EOSC Synergy, EOSC-Nordic, ExPaNDS, NI4OS-Europe, that aim at co-create the European Open Science Cloud, stepping from the Stakeholder Community needs.
 The format included mini TED from expert speaker to introduce the debate and audience contribution via interactive tool.
 Themes for discussion included: RESEARCH EVALUATION, INCENTIVES, and REWARDS in the Open Science Era SKILLS for the career programme with focus on DATA STEWARD POLICIES for implementing Open Science
Note su treni e cowboy
Creators: name: Rosso, Stefano
Publisher: name: Iperstoria
Year: 2020
Subjects: American studies; western literature

description: Dalla letteratura al cinema alla cultura pop, in questo saggio si rievoca il mito del West attraverso le sue due immagini più prototipiche - la ferrovia e il cowboy.
description: Iperstoria, 2006: Blog Series
title: Barrierefreiheit in HCD-Methoden interdisziplinär betrachtet: Eine rehabilitationswissenschaftliche Perspektive
Creators: name: Effert, Jana-Sophie
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Kernbestandteil des menschenzentrierten Gestaltungsprozesses (HCD), ist die iterative Einbindung der Endnutzenden, realisiert durch unterschiedlichste Methoden. Diese Methoden und auch die Rekrutierung der Teilnehmenden müssen auf ihre Barrierefreiheit überprüft werden, damit möglichst diverse Personen in den Gestaltungsprozess einbezogen werden. Für diese Überprüfung der Barrierefreiheit wird eine rehabilitationswissenschaftliche, systematische Betrachtung der Methoden vorgeschlagen. Ein pilotiertes Seminarkonzept im Studiengang Rehabilitationspädagogik an der TU Dortmund soll die Eignung dieser Betrachtung prüfen. Vorgestellt werden Erkenntnisse, mögliche Weiterentwicklungen und Grenzen des Seminars.
title: Heterogeneous Data in Health Applications: An Algorithmic Approach Leveraging Continual Learning
Creators: name: Liu, Mengxi
name: Karolus, Jakob
name: Zhou, Bo
name: Lukowicz, Paul
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Over the past decades, data-driven AI-based methods have been widely used in human activity recognition, leading to the successful fostering of healthy behavior through health applications. Apart from advanced neural network model algorithms, researchers also focused on novel and reliable sensing modalities to monitor more complex activities, resulting in even more diverse and heterogeneous data over time. Inference and drawing implications from those heterogeneous data stream is still a great challenge. Besides, the heterogeneous data stream's diverse dimension is another issue in making one neural model for continual learning. In this abstract, we present a recent algorithmic solution based on the novel Kolmogorov Arnold Network to address these issues simultaneously, leading to the efficient utilization of heterogeneous data in health applications.
title: Herausforderungen menschengerechter Forschung mit Body-Tracking-Sensoren in Langzeit-Feldstudien
Creators: name: Fietkau, Julian
name: Schwarzer, Jan
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: In der Mensch-Computer-Interaktion sind Beobachtungsstudien ein bewährtes Mittel, um Erkenntnisse darüber zu gewinnen, wie Menschen sich in der Interaktion mit digitalen Systemen verhalten. Um solche Beobachtungen über längere Zeiträume durchführen und reichhaltigere Beobachtungsdaten sammeln zu können, werden mitunter optische Sensoren eingesetzt, die bestimmte Aspekte des Verhaltens ohne kontinuierliche menschliche Betreuung aufzeichnen können. Wie können solche Sensoren menschenwürdig und unter Wahrung der Privatsphäre eingesetzt werden und welche Fallstricke sind dabei zu beachten? Wir berichten aus dem Projekt Untersuchung des Honeypot-Effekts an (halb-)öffentlichen interaktiven Ambient Displays in Langzeitfeldstudien und reflektieren in diesem Beitrag Aspekte der Inklusion und des respektvollen Umgangs mit Versuchspersonen.
title: Die Digitale Tagebuch-Impuls-Methode: Herausforderungen und Potenziale bei der Implementation digitaler (Erhebungs-) Methoden im Kontext partizipativer Forschung und Entwicklung mit selbstorganisiert pflegenden Angehörigen von Kindern mit erhöhtem Unterstützungs- und Pflegebedarf
Creators: name: Blasius, Laura
name: Krieser, Johanna
name: Levering, Britta
name: Zorn, Isabel
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Informell pflegende Angehörige von Kindern mit erhöhtem Unterstützungs- und Pflegebedarf sind stark belastet, gesundheitlich beeinträchtigt, haben eine niedrigere Lebensqualität und sind in der Gesellschaft kaum sichtbar sowie unterrepräsentiert. Sie sind von Be_hinderung im Sinne der third party disability betroffen. Mitunter durch die Bewältigung der herausfordernden Lebensumstände entsteht Alltagsexpertise welche bislang kaum beforscht und anerkannt ist. Die Beteiligung der Personengruppe an partizipativer Forschung und Entwicklung kann einen Beitrag zur Verbesserung deren Situation leisten, erfordert jedoch Ressourcen die bereits ausgelastet sind. Um die zusätzliche Belastung durch Tätigwerden als Co-Forscher*innen zu minimieren, ist die Verwendung zeitlich und örtlich unabhängiger digitaler Medien hervorzuheben. Die Digitale Tagebuch-Impuls-Methode als Einzelerhebungsmethode ist eine Messenger vermittelte (mobile instant messaging) dialogische Kommunikation zwischen hauptamtlich Forschenden und Co-Forscher*innen aus der Zielgruppe. Theoriebasierte Impulse, durch hauptamtlich Forschende versendet, sollen dabei die multimediale und strukturierte Selbstbeobachtung innerhalb des individuellen Alltags der Zielgruppe ermöglichen. Die heterogenen, impliziten Wissens- und Erfahrungsbestände der Co-Forscher*innen werden sichtbar und können (auch von ihnen selbst) als Expertise anerkannt und transferiert werden. Die Methode wird als Beitrag zum Workshop hinsichtlich der Potenziale, Herausforderungen und Grenzen diskutiert. Die gewonnenen Erkenntnisse tragen dazu bei, Kriterien und Rahmenbedingungen zu formulieren, die die Teilnahme von stark belasteten und marginalisierten Zielgruppen an Forschung und Entwicklung ermöglichen. Darüber hinaus wird aufgezeigt, wie spezifische Bedürfnisse durch digitale Erhebungsmethoden adressiert werden können.
title: Breaking Barriers: Unveiling Trust Dynamics between Tangible and Graphical User Interfaces
Creators: name: Jaros, Christian
name: Lau, Eric Hiu-Sing
name: Porzel, Robert
name: Döring, Tanja
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: trust
subject: tangible user interface
subject: embodiment
subject: firewall

description: Technology continues to play a bigger role in everyday life. With emerging technologies (i.e., ChatGPT), people feel increasingly alienated by the complexity of such technologies. In this context, trust in new systems is not always given. By designing a tangible system, we address this issue and investigate whether users have more trust in a tangible user interface compared to a graphical user interface. Furthermore, we investigate whether the semantics of an interface (i.e. its appearance as a button or a padlock) impacts user trust. We conducted a user study in which participants were asked to interact with a simulated firewall software through different combinations of physicality and appearance of interfaces. Our results reveal a conditional effect of the interface physicality on user trust. Moreover, we found no evidence that the different appearances of the interface (button vs. key with lock) impact user trust.
title: Computer-Supported Cooperative Work: Kooperation von Mensch zu Menschen, Mensch zu KI und Roboter∗
Creators: name: Gross, Tom
name: Prilla, Michael
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Collaboration
subject: HCI
subject: HRI
subject: Robots

description: Das Ziel dieses Tutoriums ist die Vermittlung von grundlegenden Paradigmen und Konzepten der Rechnergestützten Gruppenarbeit. Darauf aufbauend wird auf aktuelle Entwicklungen im Bereich kooperativer Systeme mit Virtual Reality und Augmented Reality eingegangen. Es werden aktuelle Trends im Bereich der computer-gestützten Kommunikation und Kooperation mit KI-Systemen sowie der Mensch-Roboter-Interaktion beleuchtet. Dieses Tutorial wurde bereits mehrfach erfolgreich auf Mensch & Computer Tagungen und internationalen Tagungen angeboten und wird laufend aktualisiert.
title: Using Generative AI to Enhance the Visuals of Papers
Creators: name: Pfützenreuter, Niklas
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Generative Artificial Intelligence (GenAI) provides new capabilities to generate figures and other visual elements for papers. This can help researchers to enhance the visual quality of their papers. However, there are also challenges when generating images or visual elements, such as the complexity of describing visual content with a text prompt. This paper describes how GenAI can be effectively used in researchers’ workflows. It further discusses solutions for existing challenges in generating images from textual descriptions, like using tools like ControlNet and IP Adapter or specifically trained image generation model checkpoints. Lastly, the paper shows how GenAI can be used to generate LateX code for visual elements like tables or diagrams.
title: Personalized Reality: Challenges of Responsible Ubiquitous Personalization
Creators: name: Strecker, Jannis
name: Mayer, Simon
name: Bektas, Kenan
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: The expanding capabilities of Mixed Reality and Ubiquitous Computing technologies enable personalization to be increasingly integrated with physical reality in all areas of people’s lives. While such ubiquitous personalization promises more inclusive, efficient, pleasurable, and safer everyday interaction, it may also entail serious societal consequences such as isolated perceptions of reality or a loss of control and agency. We present this paper to initiate a discussion towards the responsible creation of ubiquitous personalization experiences that mitigate these harmful implications while retaining the benefits of personalization. To this end, we present the concept of Personalized Reality (PR) to describe a perceived reality that has been adapted in response to personal user data. We provide avenues for future work, and list open questions and challenges towards the creation of responsible PR experiences.
title: Envisioning the Future of Accessible Immersive Technology: Creating a Roadmap and Building Community
Creators: name: Wolf, Marvin
name: Anken, Julia
name: Angerbauer, Katrin
name: Wieland, Markus
name: Wölfel, Matthias
name: Müller, Karin
name: Gerling, Kathrin
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Accessibility
subject: Immersive Technology
subject: Roadmap
subject: Workshop
subject: Inclusive

description: Immersive technology - for example, Augmented and Virtual Reality - is relevant to many areas of our lives, including work, education, and leisure. However, accessibility of such systems for disabled people remains problematic on the physical, digital, and experiential level. In this workshop, we want to bring together the accessibility community to envision the future of accessible immersive technology, identifying key research challenges, particularly with respect to the design and evaluation of immersive experiences. Together, we want to converge toward a shared roadmap for future research that is constructive, and prioritizes the preferences and needs of disabled people so that we can all benefit from immersive technology.
title: Demonstrating SandwichNet—A Playful Tool for Teaching the Basics of Neural Networks
Creators: name: Sewing, Felix
name: Flechtner, Rahel
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Machine Learning Education
subject: Artificial Intelligence

description: Artificial intelligence (AI) is increasingly crucial for designers, particularly in the field of human–computer interaction. A basic understanding of machine learning (ML) algorithms is essential for design students to effectively engage with this technology both conceptually and practically. However, teaching this complex content in disciplines outside of computer science requires a different approach. To address this, we introduce SandwichNet, an interactive web-based tool to teach the basic principles of neural networks. SandwichNet provides a playful interactive visualization of a neural net whose parameters can be manipulated to recreate and understand the learning behavior of the network. We introduce the tool and outline how it is integrated into our fundamental teaching of AI technologies for designers.
title: A User-Defined Gesture Set for Touchless Smartphone Interaction in the Kitchen
Creators: name: Dratzidis, Leon
name: Ringe, Rachel
name: Wehrmann, Hannes
name: Fastenau, Larissa
name: Putze, Susanne
name: Döring, Tanja
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Touchless gestures offer great potential for interaction with devices during cooking and baking. This study explores the use of touchless gestures for smartphones in kitchen settings. By conducting a gesture elicitation study with a digital cookbook application, we aimed to identify and develop a set of intuitive and effective gestures that can be used without physically touching the device. 13 participants proposed and evaluated gestures for various kitchen-related tasks, both with clean and dirty hands, to ensure robustness in real-world scenarios. Based on the results, we present a mid-air gesture set for typical tasks during cooking and baking. Moreover, our findings reveal that users consistently preferred certain gestures, regardless of hand cleanliness, highlighting the potential for a standardized gesture set.
21st Century Freedom Fighters: African Descent Teachers' Use of Culturally Relevant Pedagogy as a Tool of Liberation
Creators: name: Swain, Ayanna
Publisher: name: Georgia State University
Year: 2011

description: African descent students often are subjected to pedagogical practices and curricula that do not validate their home cultures or their individual and collective histories. In response to this problem, many teachers implement culturally relevant pedagogy (CRP) and curricula to address the needs of this population. Focusing on two African descent teachers in an African-centered school, the purpose of this qualitative African-centered inquiry was to 1) examine how the ancient Kemetic philosophy, Ma?at, manifests in their epistemologies, worldviews, and pedagogical practices, 2) explore how their epistemologies and worldviews inform their pedagogical practices, and 3) understand how their life experiences shaped their epistemologies and worldviews. A holistic theoretical framework comprised of Afrocentric and womanist theories and a CRP theoretical approach informed the ?retooled? life history methodology employed in this study. The culturally sensitive data collection methods included dialogue, storytelling, participatory witnessing, and Afrocentric group conversation. Thematic and dialogic/performance narrative analysis techniques were used to analyze the data. The significance of this study is fourfold. First, this study adds to the paucity of existing literature on exemplary African descent teachers by bringing to the fore how the epistemologies and worldviews of teachers shape their pedagogical practices in an African-centered school. Second, this study explored the intended liberatory effects of African descent teachers? implementation of CRP for themselves and for their students, ultimately affecting how both position themselves in the broader society. Third, use of the cardinal virtues of Ma?at (truth, justice, righteousness, order, harmony, balance, and reciprocity) as the philosophical foundation for this study presents an ontological alternative to privileging western philosophical frameworks typically used in educational research. Finally, as the ancient Kemetic philosophy employed in this study and as this study?s philosophical foundation, Ma'at specifically encourages policy makers, researchers, and practitioners to reexamine their notions of contemporary education in terms of its purpose, methods, and conceptions of the whole child. The findings illuminate ways that Ma?at undergirds the participants? epistemologies, worldviews, and culturally relevant pedagogical practices enabling them to facilitate critical thinking, critical consciousness, and identity development with their students.
ConVIScope : Visual Analytics for Exploring Patient Conversations
Creators: name: Li, Raymond
name: Hoque, Enamul
name: Carenini, Giuseppe
name: Lester, Richard T.
name: Chau, Raymond
Publisher: name: The University of British Columbia
Year: 2022

description: The proliferation of text messaging for mobile health is generating a large amount of patient-doctor conversations that can be extremely valuable to health care professionals. We present ConVIScope, a visual text analytic system that tightly integrates interactive visualization with natural language processing in analyzing patient-doctor conversations. ConVIScope was developed in collaboration with healthcare professionals following a user-centered iterative design. Case studies with six domain experts suggest the potential utility of ConVIScope and reveal lessons for further developments.
title: Missing Standards: Improving Screen Reader Usability in Digital Collaboration
Creators: name: Schölch, Lukas
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: This paper examines the challenges of screen reader usability in digital collaboration tools such as Google Docs. It highlights issues identified in previous research regarding the usability of these tools, including the problem of linearity in screen reader output. We argue that existing solutions from previous research, such as the use of varied auditory signals and spatial audio, should be standardized in screen readers to enhance accessibility and efficiency for visually impaired users.
title: Safety-Critical UX Rating Scheme (SCUX-RS): An Approach to Evaluate UX Methods in Safety-Critical Work Environments
Creators: name: Neufeld, Indrani
name: Nolte, Amelie
name: Baumann, Mareike
name: Jochems, Nicole
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: The Safety-Critical UX - Method Selection Scheme (SCUX-MSS) is introduced as a novel framework for evaluating User Experience (UX) methods specifically within safety-critical work environments. Traditionally, UX has been underexplored in such contexts, with emphasis typically placed on usability. This research addresses the gap by developing a tailored method selection scheme that aids practitioners in selecting appropriate UX methods for their specific needs. Built on a systematic literature review and expert interviews, SCUX-MSS categorizes methods across five distinct layers, simplifying the evaluation process. The framework was validated through a focus group of safety-critical environment experts, who highlighted its practical applicability and potential to enhance the integration of UX in these complex settings. SCUXMSS aims to bridge the methodological divide, providing a robust tool for applying UX methods in safety-critical domains.
Epik Filmler'de Müzik Kullanımı
Creators: name: GÜRAL, Ufuk
Publisher: name: Zenodo
Year: 2025

description: Sinema sanatında konularını antik çağdan alan filmlere, Epik Filmler adını veriyoruz. Arkeolojik buluşların Beyazperde’deki bir yansıması olan, sinemada önemli bir tür oluşturan ve ikonografi ile içerik bazında diğer türlerden farklı olan bu tür eserlerin başlangıcı, sinemanın ilk dönemine denk gelmiş, önce İtalya’da, sonra da Hollywood’da hazırlanmışlardır. 1950ler’de gerek yapıtların kalitesi ve gerekse izleyici rağbeti açısından altın çağını yaşayan Epikler’in “10 Emir”, “Ben Hur”, “Spartakus” ve “Kleopatra” gibi örnekleri türn zirvedeki yapıtları sayılırlar. Tür’ün sevilmesinde ve benimsenmesinde en önemli unsur, kuşkusuz  müzikleridir. Çalışmamızda, önce müziğin ilk çağdaki işlevine değiniyoruz. Amacımız, Sinema’da anlam yaratmak için müziğin ne kadar önemli olduğuna dikkati çekmektir. ‘Notaların Beyazperde Yolculuğu” isimli ikinci bölümde, Epiklere müziğin girişi ve 1950li yıllara kadarki yolculuğunu işliyoruz. 1950 ve 60lı yıllar, türün altın çağıdır ve en fazla İtalya’da yapılmışlardır. Dolayısıyla, bu filmlerin müziklerinin de doruk noktasında olduğu dönem, İtalyan bestecilerinin eseridir. Çalışmamızın son iki bölümü, Epiklerde klasik müziğe ağırlık verilmesinin nedenleri ve film müziğinde en büyük alternatif olan New Age’in bu tür filmlerde kullanımı ile ilgilidir.
title: Extending the application of simulation from preparedness to response use cases in weather-induced emergencies
Creators: name: Pottebaum, Jens
name: Ebel, Marcel
name: Gräßler, Iris
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Weather-induced emergencies are characterized by underlying weather phenomena, their evolution in time and space as well as their impact on the environment including people, nature and infrastructure. Typically, simulations are used to consider a variety of potential extreme weather scenarios in preparedness phases. Due to required computing power, duration and high efforts in parameterizing such tools are hardly used within response situations. Enhanced simulation models and surrogate models based on machine learning technologies carry potentials to overcome these challenges. An approach is presented that adopts simulation for the case of flooding events. It considers all phases from demand situation in command posts through advanced parameter space exploration to advanced visualization of simulation results in Augmented Reality. Initial evaluation results are presented, complemented by conclusions on incorporated technologies. The results contribute to future adoption of simulation even in time-critical response situations.
title: Automation and its Effects on Mental Workload in Industrial Sectors
Creators: name: Staab, Verena
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Human-Machine Interaction
subject: Mental Workload
subject: User Experience
subject: Autonomy
subject: Maritime

description: Automation technology has profoundly transformed modern life, promising further evolution in safety and efficiency. However, it also fundamentally alters work dynamics, notably in the maritime sector where automation is increasingly prevalent. This dissertation investigates how automated systems impact mental workload and human-technology interactions in maritime contexts. By adapting a framework based on cognitive load theory, it analyzes predictors (e.g., automation, system design, level of autonomy, individual differences) of mental workload through systematic reviews and experimental studies. Key challenges include recruiting specialized maritime participants and deploying equipment in operational settings. By addressing these challenges, the dissertation aims to enhance understanding and implementation of automation, offering practical insights for optimizing human-technology interfaces in maritime automation.
title: Enhancing Drone Operation Efficiency and Operator Experience: Integrating Extended Reality and Adaptive Systems with Situation-Aware Models
Creators: name: Bendig, Henner
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: augmented reality
subject: uav interaction
subject: eyetracking

description: This research project investigates how adaptive Augmented Reality (AR) applications can improve the efficiency of drone operations and the experience of operators. Drones, particularly Unmanned Aerial Vehicles (UAVs), are increasingly employed in search and rescue (SAR) missions due to their rapid deployment capabilities and the ability to access hazardous areas or viewpoints that are otherwise unreachable. Operating drones in these high-demanding scenarios requires operators to possess certain cognitive abilities to manage the UAV effectively. Our research aims to develop a situation-aware interaction model that considers data from the task, the UAVs, and the human operator, offering support during demanding missions or low abilities. This model will be integrated into an AR application designed to adjust to the current situation, thereby enhancing operational outcomes and user experience.
title: Experiences of Non-Mainstream and Minority Users With Music Recommendation Systems
Creators: name: Khan, Shah Noor
name: Herder, Eelco
name: Kaya, Diba
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Music recommendation systems are widely used to consume music. However, non-mainstream users often receive recommendations that do not align with their individual preferences. While the algorithmic aspects of these systems have been extensively studied, this paper focuses on understanding the user perspective and experience. For this purpose, we carried out a focus group based study with Turkish-origin users and Dutch users in the Netherlands who use music recommendation systems such as Spotify. The results show that the experiences expressed by the participants were consistent with the literature on how recommender systems perform for minority users. Particularly, we observed that most of these is- sues are related to the more generic popularity bias, which further underlines the need to improve the representation of users with non-mainstream music preferences.
title: Experiencing Social Robots for Traffic Guidance using Virtual Reality Videos
Creators: name: Schrapel, Maximilian
name: Bied, Manuel
name: Bruno, Barbara
name: Vinel, Alexey
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Social Robots
subject: V2X
subject: Virtual Reality
subject: Traffic
subject: Vulnerable Road User

description: Integrating autonomous vehicles and smart infrastructure into urban traffic systems is a crucial component for the development of future cities. Therefore, effective public communication and early citizen involvement is essential to align expectations with the capabilities of novel technology. We propose to use point of view 360-degree videos in Virtual Reality to present potential technologies in early stages to stakeholders, accelerate design processes and to measure physiological responses. We demonstrate our proposed method by the use case of social robots using V2X communication and arm gestures for pedestrian traffic guidance at unsignalized intersections. Initial video recordings with the robot in traffic in a Wizard of Oz setting showed curiosity among pedestrians about the robot's use case.
title: Challenges and Opportunities for Prompt Management: Empirical Investigation of Text-based GenAI Users
Creators: name: Patkar, Nitish
name: Fedosov, Anton
name: Kropp, Martin
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Generative AI (genAI) tools, like ChatGPT, have become popular not only with everyday users but also with Human-Computer Interaction (HCI) researchers and practitioners. Despite their rapid adoption, there is a lack of studies examining their design, particularly regarding prompt handling, organization, and management. Our empirical survey study, involving 61 genAI tool users, addresses this gap by investigating the usability and user experience of the current features of these tools. We illustrate that advanced search and labeling functionalities and innovative interface designs can significantly enhance user experience as well as aid in reflecting on sustainability when using this technology. As genAI approaches the so-called “Trough of Disillusionment” (in Gartner’s Hype Cycle terms),1 our research aims to guide the design of genAI tools toward a more pragmatic and practical fit to end-user practices, ensuring that technology adoption comes with a deeper understanding of its capabilities and offerings.
Finding Ourselves Abroad: How African American Women Successfully Navigate The Study Abroad Process
Creators: name: Henry, Sonya
Publisher: name: Georgia State University
Year: 2014

description: Study abroad has become an integral component of the American college experience. Although student participation is rising, the numbers do not reflect the current enrollment trends in higher education. Minority students significantly lag behind in study abroad participation, and this is especially true for African American college students. This study highlights the stories of African American women who successfully completed study abroad programs of one semester or longer. Through semi-structured interviews and thematic analysis of narratives, I examined how five Black American women navigated the study abroad process and uncovered what the experience has meant to them. Employing a womanist theoretical perspective, this study proposes that Black American women use agency to overcome obstacles they encounter while studying abroad, and are ultimately empowered by engaging in this unique experience. The findings from this study also suggest an expanded model of the study abroad process as it pertains to African American women. This study concludes with recommendations to international education professionals on how to better serve this population and guidelines for African American women on how to manage the study abroad process.
title: ComplianceBot: Leveraging Generative Conversational AI to Support Researchers with Academic Compliance
Creators: name: Hossain, Elahi
name: Dowthwaite, Anna
name: Cox, Anna
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: To ensure that academic researchers comply with institutional and disciplinary standards such as data protection legislation and ethical research guidelines, institutions require researchers to submit forms for processing. This task can be unnecessarily time-consuming and complex from the researchers' perspective. Generative Artificial Intelligence (GenAI) implemented through conversational means (i.e., generative conversational AI systems such as ChatGPT) could be an ideal technological solution to support researchers in this process. The technology’s ability as a cognitive service (i.e., being able to simulate human thought processes in domains of language, knowledge, and search) affords it an ability to support cognitively complex tasks – such as filling out academic compliance forms – in an intelligent way (e.g., providing synthesised and contextualised data insights, metacognitive support strategies, cognitive scaffolding). However, it is currently unclear what challenges and pain points researchers experience when filling in these forms and whether a conversational AI tool would be appropriate to support this process. We used semi-structured interviews to explore researchers’ experiences when filling in academic compliance forms and how they could be supported in this process. We found that participants struggled to 1) navigate the bureaucratic nature of the institutional pathways involved, 2) gain access to relevant support resources and past application examples, and 3) apply their general knowledge about data protection and ethical principles to their research projects. Further, our participants identified a need for more interactive support to address these pain points, which suggests that a conversational AI tool could be an appropriate technological solution. We, therefore, propose the development of ComplianceBot, a ChatGPT-based cognitive-support tool that helps researchers learn the conceptual and procedural skills necessary for filling in academic compliance forms. This position paper contributes a user case study which demonstrates how recent developments in conversational AI technologies can now afford the rapid development of low-cost, high-fidelity prototypes to address user needs in unprecedented ways and produce deeper insights that contribute to the field of Human-Computer Interaction.
title: Virtual Operations Support Teams und ihr Beitrag zum Psychosozialen Lagebild in Deutschland
Creators: name: Müller, Francesca
name: Tomczyk, Samuel
name: Fathi, Ramian
name: Frank, Fiedrich
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Hintergrund: Die wachsende Zahl von Krisen und Katastrophen wird zunehmend durch soziale Medien begleitet. Virtual Operations Support Teams (VOST) werden eingesetzt, um diese Kommunikation in die Krisenbewältigung zu integrieren. Ihre Hauptaufgabe ist das digitale Lagemonitoring, unter anderem die Ableitung von Informationen für ein psychosoziales Lagebild. Einheitliche Standards für die VOST-Arbeit und die Ermittlung psychosozialer Bedarfe und Ressourcen aus dem digitalen Raum fehlen bisher. Methoden: In einem VOST-Workshop im Dezember 2023 diskutierten Vertreter:innen kommunaler und bundesweiter VOST-Teams in Gruppen über teamübergreifende Vorgehens- und Arbeitsweisen sowie die Interpretation und Umsetzung von Stimmungsbildern aus sozialen Medien. Für diesen Beitrag wurden die Protokolle und Transkripte der World-Café-Sitzungen zu diesen Themen mittels qualitativer Inhaltsanalyse ausgewertet. Ergebnisse: Alle VOST-Teams folgen einer an den Bevölkerungsschutz angepassten, strukturierten Vorgehensweise, wobei die Datenerhebung meist manuell durch Teammitglieder erfolgt. Unterschiede zeigen sich in lokaler Vertrautheit, Zuständigkeiten, alltäglicher Einbindung, Teamstärke sowie in der Dokumentation und Aufzeichnung. In den Diskussionen wurden potenzielle Bewertungskriterien identifiziert und in inhaltliche, sprachliche und metadatenbezogene Aspekte strukturiert. Das Verständnis des Monitoringauftrags „Stimmung“ umfasst die Identifikation von Emotionen, die Erkennung von Abweichungen zwischen wahrgenommener und tatsächlicher Lage, die Detektion von Stimmungsveränderungen und deren zeitlichem Verlauf. Schlussfolgerungen: Zukünftige Forschungsarbeiten sollten viele Bereiche, unter anderem Definitionen, Bewertungsansätze und Vorgehens- sowie Arbeitsweisen von VOST, tiefergehender fokussieren.
title: Towards Determining the Physical Characteristics that Induce the Proteus Effect
Creators: name: Valletta, Elisa
name: Kalus, Alexander
name: Bogon, Johanna
name: Henze, Niels
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: In virtual reality (VR), users can be represented by avatars, that do not necessarily match their own body image. Using a first-person perspective and giving the user full control of the avatar can reinforce the illusion that the virtual body belongs to the user. This can lead to the Proteus effect, where the representation of the avatar influences the user’s behaviour, attitude, perception or performance. This influence depends on how the visual characteristics of the avatar are perceived and what expectations and experiences are associated with this appearance. Several studies have investigated the effect of embodying an avatar that does not match one's own body in terms of physical fitness, for example using muscular or overweight avatars. However, it is unknown which body characteristics exactly can be represented by avatars in such a way that they can be perceived by users and thus create a Proteus effect. We propose a systematic evaluation of five physical characteristics to understand which physical characteristics can be recognizably transferred to an avatar and thus induce the Proteus effect. In addition to understand which physical characteristics can induce the Proteus effect, the proposed approach can help analysing further avatar characteristics.
Antibacterial and antibiofilm activities of Sarawak stingless bee honey against Pseudomonas aeruginosa
Creators: name: Weissmann, Luke Shakti
Publisher: name: Swinburne
Year: 2024

description: Pseudomonas aeruginosa is a tough bacterium to treat because it's very resistant to antibiotics and forms protective layers called biofilms. One promising alternative to antibiotics is Sarawak stingless bee honey. This honey, like the well-known manuka honey, can kill bacteria and break down biofilms. In this study, 14 types of Sarawak stingless bee honey were tested and found to be effective at low concentrations. They prevented 80% of biofilm formation and broke down existing biofilms by 41%. This study improved knowledge on Sarawak stingless bee honey and its use as a natural treatment against P. aeruginosa.
title: Death Wishes: Preparing Digital Media for Posthumous Inheritance
Creators: name: Aremo, Simisola
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: data curation
subject: digital legacy
subject: digital inheritance
subject: cultural probe
subject: speculative design

description: Manual inventory and delegation of vast collections of heterogeneous digital media spread across multiple online and local storage is an overwhelming and cumbersome task for its owners and the eventual inheritors. This highlights the need for end-of-life digital legacy technology that supports sorting, selection, and curation of digital personal data while respecting an individual’s autonomy and values. Using a cultural probe method, this study aims to discover precisely what content digital media owners find valuable to preserve and how their loved ones might support the curation process. During a one-week immersive period, fifteen participants were presented with tasks designed to encourage open discussions about death, curate digital media for a chosen trusted beneficiary, and subsequently share their wishes with them. Early findings from the first round of coding reveal that although participants’ curated content such as sounds from nature and videos of a daughter’s first walk are individual and subjective, the motivations behind their decision making, such as a desire to comfort and connect with their beneficiaries even after their demise, is an emerging theme.
title: ConMusiCo: A TUI Connecting Children through Shared Music Making
Creators: name: Klapperich, Holger
name: Wohlmacher, Bernhard
name: Seiffert, Tom
name: Focken, Mareike
name: Großkopp, Sabrina
name: Huldtgren, Alina
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: co-design
subject: musical interfaces
subject: tangible user interfaces
subject: closeness over a distance

description: ConMusiCo is a tangible user interface (TUI) that connects two children in a shared musical activity over a distance. Feeling related as a core human need was key in the development of the TUI. In a co-design process we explored with children, how to express different emotions and how a TUI needs to be designed to support shared musical activities. The work combines research on supporting relatedness through technology, as well as insights on the positive effects of music making on pro-social behavior.
title: ABIS 2024 - International Workshop on Personalization and Recommendation
Creators: name: Neumayr, Thomas
name: Yigitbas, Enes
name: Augstein, Mirjam
name: Herder, Eelco
name: Stojko, Laura
name: Strecker, Jannis
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Personalization
subject: Recommendation
subject: XR
subject: CSCW

description: ABIS is an international workshop, organized by the SIG on Adaptivity and User Modeling in Interactive Software Systems of the German Gesellschaft für Informatik. For more than 25 years, the ABIS Workshop has been a highly interactive forum for discussing the state of the art in personalization, user modeling, and related areas. ABIS 2024’s focus will be on the topics of personalization and recommendation within the areas of Computer-Supported Cooperative Work (CSCW) (i.e., support of individuals who work organized in groups), Cross-Reality (XR) Interaction (e.g., transitions inside the reality-virtuality continuum), and/or making sense of sensory data for personalization purposes. To discuss such questions, our workshop aims to bring together researchers and practitioners who are interested in the general personalization domain, and/or in our SIG’s current focus. Our goal is to identify current issues and future directions of research and foster future development of the discipline and collaborations.
title: Information Security Policy Usability Scale: A Questionnaire for Evaluating the Usability of Information Security Policies
Creators: name: Lawo, Dennis
name: Stevens, Gunnar
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024

description: Effective information security policies are crucial for organisations to mitigate information security threats and risks. However, poorly designed information security policies can lead to hidden costs and decreased compliance in daily work routines. While behavioural factors like social norms, positive attitudes, and knowledge are well known to influence compliance, the usability of information security policies, which takes the context of use seriously, remains understudied,. To address this, we introduce the Information Security Policy Usability Scale (ISPUS), an adaptation of the widely recognised System Usability Scale (SUS). ISPUS assesses the usability of information security policies. Thereby, it supports both companies and works councils in ensuring the fit of the work context, individual skills, tools and the policy. By applying ergonomic principles, ISPUS aims to enhance information security policy design and support organisational security efforts.
T³-Vis : a visual analytic framework for Training and fine-Tuning Transformers in NLP
Creators: name: Li, Raymond
name: Xiao, Wen
name: Wang, Lanjun
name: Jang, Hyeju
name: Carenini, Giuseppe
Publisher: name: The University of British Columbia
Year: 2022

description: Transformers are the dominant architecture in NLP, but their training and fine-tuning is still very challenging. In this paper, we present the design and implementation of a visual analytic framework for assisting researchers in such process, by providing them with valuable insights about the model’s intrinsic properties and behaviours. Our framework offers an intuitive overview that allows the user to explore different facets of the model (e.g., hidden states, attention) through interactive visualization, and allows a suite of built-in algorithms that compute the importance of model components and different parts of the input sequence. Case studies and feedback from a user focus group indicate that the framework is useful, and suggest several improvements. Our framework is available at: https: //github.com/raymondzmc/T3-Vis.
title: Extended Perception Layer – Investigating a Holistic Digital Environment
Creators: name: Murlowski, Christian
Publisher: name: Gesellschaft für Informatik e.V.
Year: 2024
Subjects: subject: Metaverse
subject: Augmented Reality
subject: Mixed Reality
subject: Extended Reality
subject: Conceptual framework

description: This doctoral consortium proposal outlines the research project titled "Extended Perception Layer (XPL) – Investigating a Holistic Digital Environment." The study addresses the emerging need to integrate Augmented Reality (AR) within the broader context of the Metaverse. As digital and physical worlds increasingly intersect, this research aims to conceptualize a comprehensive AR framework that enhances user interaction across private, shared, and public layers. Grounded in the level of analysis theory, the project seeks to explore the societal and individual impacts of a pervasive digital layer overlaying the physical environment. Preliminary work includes conceptualizing XPL and investigating user concerns related to everyday AR use. Key research questions focus on identifying components of a holistic digital layer, understanding user behavior in various contexts, and designing effective virtual objects. The project involves mixed-method studies to explore immersive environments' effects on well-being, social presence, and personal space in collaborative settings. Additionally, design principles will be developed to mitigate visual clutter and ensure safe AR interactions. This research contributes to the theoretical foundation and practical implementation of AR in enhancing human perception and interaction within the Metaverse, aiming for a seamless digital-physical integration.
Brain Tumor Identification using Improved YOLOv8
Creators: name: Dulal, Rupesh
name: Dulal, Rabin
Publisher: name: arXiv
Year: 2025
Subjects: subject: Computer Vision and Pattern Recognition (cs.CV)
subject: Machine Learning (cs.LG)
subject: FOS: Computer and information sciences

description: Identifying the extent of brain tumors is a significant challenge in brain cancer treatment. The main difficulty is in the approximate detection of tumor size. Magnetic resonance imaging (MRI) has become a critical diagnostic tool. However, manually detecting the boundaries of brain tumors from MRI scans is a labor-intensive task that requires extensive expertise. Deep learning and computer-aided detection techniques have led to notable advances in machine learning for this purpose. In this paper, we propose a modified You Only Look Once (YOLOv8) model to accurately detect the tumors within the MRI images. The proposed model replaced the Non-Maximum Suppression (NMS) algorithm with a Real-Time Detection Transformer (RT- DETR) in the detection head. NMS filters out redundant or overlapping bounding boxes in the detected tumors, but they are hand-designed and pre-set. RT-DETR removes hand-designed components. The second improvement was made by replacing the normal convolution block with ghost convolution. Ghost Convolution reduces computational and memory costs while maintaining high accuracy and enabling faster inference, making it ideal for resource-constrained environments and real-time applications. The third improvement was made by introducing a vision transformer block in the backbone of YOLOv8 to extract context-aware features. We used a publicly available dataset of brain tumors in the proposed model. The proposed model performed better than the original YOLOv8 model and also performed better than other object detectors (Faster R- CNN, Mask R-CNN, YOLO, YOLOv3, YOLOv4, YOLOv5, SSD, RetinaNet, EfficientDet, and DETR). The proposed model achieved 0.91 mAP (mean Average Precision)@0.5.