cometadata/datacite-rtg-text-other-reclassification-records huggingface dataset:
Prehistoric Posse
Creators: name: Colchester Archaeological Research Team
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Immersive Geometry-based and Image-based Exploration of Cultural Heritage Models
Creators: name: Farràs, Arnau
name: Comino, Marc
name: Andujar, Carlos
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Computing methodologies
Virtual reality
Texturing

description: Recent advances in 3D acquisition technologies have facilitated the inexpensive digitization of cultural heritage. In addition to the 3D digital model, in many cases multiple photo collections are also available. These photo collections often provide valuable information not included in the 3D digital model. In this paper we describe a VR-ready web application to simultaneously explore a cultural heritage model together with arbitrary photo collections. At any time, users can define a region of interest either explicitly or implicitly, and the application retrieves, scores, groups and shows a matching subset of the photos. Users can then select a photo to project it onto the 3D model, to inspect the photo separately, or to teleport to the position the photo was taken from. Unlike previous approaches for joint 2D-3D model exploration, our interface has been specifically adapted to VR. We conducted a user study and found that the application greatly facilitates navigation and provides a fast, intuitive access to the available photos. The application supports any modern browser running on desktop, mobile and VR headset systems.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Engaging with Cultural Heritage
description: 21
description: 30
description: Arnau Farràs, Marc Comino, and Carlos Andujar
description: CCS Concepts: Computing methodologies --> Virtual reality; Texturing
title: Kamille :
title: Richtlinien für die Durchführung der Prüfung auf Unterscheidbarkeit, Homogenität und Beständigkeit.
titleType: Subtitle
Creators: name: International Union For The Protection Of New Varieties Of Plants,
Publisher: name: International Union for the Protection of New Varieties of Plants,
Year: 0
Subjects: Group identity.
New Varieties of Plants
Chamomile

description: Zweck dieser Richtlinien („Prüfungsrichtlinien“) ist es, die in der Allgemeinen Einführung (Dokument TG/1/3) und deren verbundenen TGP-Dokumenten enthaltenen Grundsätze in detaillierte praktische Anleitung für die harmonisierte Prüfung der Unterscheidbarkeit, der Homogenität und der Beständigkeit (DUS) umzusetzen und insbesondere geeignete Merkmale für die DUS-Prüfung und die Erstellung harmonisierter Sortenbeschreibungen auszuweisen.
Tangible Interfaces for VR Cultural Heritage Application - School House Virtual Museum
Creators: name: Hulusic, Vedad
name: Gusia, Linda
name: Luci, Nita
name: Smith, Michael
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Human centered computing
Virtual reality
HCI design and evaluation methods
Applied computing
Education

description: Virtual museums are an important medium for the preservation and dissemination of tangible and intangible cultural heritage as well as for education and public engagement. This is even more important now that focus is being shifted from museum exhibits to the visitors' experience and the increased attention given to their mobility, and the plurality of voices and perspectives represented. To enhance experience and participation new techniques are being developed and multiple senses stimulated. This paper offers venues to unpack the potentials of VR as a pedagogic vehicle when creative and cross-disciplinary experimentation is employed in and around digital museums. Grounded in a particular site of memory, and co-produced with a 'post-memory generation', the School House Virtual Museum is associated with private and silenced memories of past civic resistance in Kosovo. Using written and orally narrated stories, images, videos and immersion within a virtually reconstructed physical space, the experience offers a means to explore spaces, narratives, and technologies relevant to a particular cultural memory and heritage. The main aim of the user study, with 37 participants presented in this work, was to investigate the design of the system, focusing on three aspects: usability, User Experience (UX) and education, and the effect of the tangible interface provided to one user group. The results are overall very positive and confirm that the UX holds potential as a learning and education tool whether in museums, schools, or when used independently.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Virtual Museums
description: 41
description: 50
description: Vedad Hulusic, Linda Gusia, Nita Luci, and Michael Smith
description: CCS Concepts: Human-centered computing --> Virtual reality; HCI design and evaluation methods; Applied computing --> Education
One Hot Archaeology Day in Colchester, Virginia
Creators: name: Colchester Archaeological Research Team
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing
Creators: name: Aristidou, Andreas
name: Andreou, Nefeli
name: Charalambous, Loukas
name: Yiannakidis, Anastasios
name: Chrysanthou, Yiorgos
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Computing methodologies
Motion capture
Mixed / augmented reality
Applied computing
Digital libraries and archives
Interactive learning environments

description: In this paper, we have designed and developed a virtual dance museum to provide the technological tools that allow for widely educating the public, most specifically the youngest generations, about the story, costumes, music, and history of our dances. The holistic documentation of our intangible cultural heritage creations is a critical necessity for the preservation and the continuity of our identity as Europeans. In that direction, we have employed a specially designed relational database schema that holistically structures the information within the database, and is ideal for archiving, presenting, further analyzing, and re-using dance motion data. Data have been retargeted to a virtual character, dressed with traditional uniform and simulated to achieve realism. The users can view and interact with the archived data using advanced 3D character visualization in three ways: via an online 3D virtual environment; in virtual reality using headset; and in augmented reality, where the 3D characters can co-inhabit the real world. Our museum is publicly accessible, and also enables motion data reusability, facilitating dance learning applications through gamification.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Virtual Museums
description: 51
description: 60
description: Andreas Aristidou, Nefeli Andreou, Loukas Charalambous, Anastasios Yiannakidis, and Yiorgos Chrysanthou
description: CCS Concepts: Computing methodologies --> Motion capture; Mixed / augmented reality; Applied computing --> Digital libraries and archives; Interactive learning environments
Day of Archaeology Interview
Creators: name: Pett, Daniel
Publisher: name: Archaeology Data Service
Year: 2011
Subjects: Day of Archaeology
Day of Archaeology 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Toneri site is the oldest village in Adachi , Japan
Creators: name: Koshikawa, Yoshikazu
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
getting ready for excavation
Creators: name: Young, Tim
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
A New X-Ray Analysis of the Open Cluster Blanco 1 Using Wide-Field BVIc Photometric and Proper Motion Surveys
Creators: name: Cargile, P. A.
name: James, D. J.
name: Platais, I.
Publisher: name: arXiv
Year: 2009
Subjects: subject: Solar and Stellar Astrophysics (astro-ph.SR)
subject: High Energy Astrophysical Phenomena (astro-ph.HE)
subject: FOS: Physical sciences

description: We perform a new analysis of the extant ROSAT and XMM-Newton X-ray surveys of the southern open cluster Blanco 1, utilizing new BVIc photometric and proper motion data sets. In our study, we match optical counterparts to 47 X-ray sources associated with Blanco 1 cluster members, 6 of which were listed in previous X-ray studies as cluster nonmembers. Our new catalog of optical counterparts to X-ray sources clearly traces out the Blanco 1 main sequence in a CMD, extending from early G to mid-M spectral types. Additionally, we derive new Lx as well as Lx/Lbol ratios for confirmed cluster members. We compare these X-ray properties to other young open clusters, including the coeval Pleiades cluster, to investigate the relationship between age and X-ray activity. We find that stars in Blanco 1 generally exhibit X-ray properties similar to those of other open clusters, namely increasing Lx/Lbol with reducing mass for earlier-type stars, and a saturation limit of Lx/Lbol at a magnitude of 10^-3 for stars with V-Ic > 1.25. More generally, the X-ray detected stars in Blanco 1 have X-ray emission magnitudes that agree with the overall trends seen in the other young clusters. In a direct comparison of Blanco 1 to the Pleiades open cluster, members of both clusters have similar X-ray characteristics; however, there does appear to be some discrepancies in the distribution of Lx/Lbol as a function of color that may be related to scatter seen in the Pleiades CMD. Moreover, previous comparisons of this nature for Blanco 1 were not possible due to the reliance on photographic photometry. This is where the power of precise, homogeneous, and standardized CCD photometry allows for a high fidelity, detailed study of the X-ray properties of stars in Blanco 1. [abridged]
description: 16 Pages, 11 Figures, 4 Tables, accepted for publication in The Astronomical Journal
C.A.R.T. - Lab at Colchester
Creators: name: Colchester Archaeological Research Team
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Triggering the Past: Cultural Heritage Interpretation Using Augmented and Virtual Reality at a Living History Museum
Creators: name: Shitut, Kunal
name: Geigel, Joe
name: Decker, Juilee
name: Jacobs, Gary
name: Doherty, Amanda
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Computing methodologies
Mixed / augmented reality
Virtual reality
Applied computing
Computers in other domains

description: In this paper, we present a use case for the introduction of historical digital characters in the context of a living history museum. We describe a prototype system and framework that enables the use of augmented and virtual reality for placing a these characters in the museum space. The system uses a conversational interface for natural interaction, supports the scanning of objects in the museum space for guiding the conversation, and provides a common user experience on a variety of mixed reality devices including the Microsoft Hololens, mobile devices, and WebXR enabled Web browsers. We describe our character creation workflow, provide technical details on the implementation and discuss the user testing of the system. Findings from our testing suggest, that despite the analog, hands-on tradition of living history museums, the use of immersive technologies has the potential to greatly enhance the visitor experience while engaging users within the physical space of the museum.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Virtual Museums
description: 61
description: 70
description: Kunal Shitut, Joe Geigel, Juilee Decker, Gary Jacobs, and Amanda Doherty
description: CCS Concepts: Computing methodologies --> Mixed / augmented reality; Virtual reality; Applied computing --> Computers in other domains
Ses Talaies
Creators: name: Bruhn, Kai-Christian
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Fully Automatic Mechanical Scan Range Extension and Signal to Noise Optimization of a Lens-Shifted Structured Light System
Creators: name: Kutlu, Hasan
name: Ritz, Martin
name: Santos, Pedro
name: Fellner, Dieter W.
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Hardware
Scanners
Computing methodologies
Reconstruction
3D imaging
Visual inspection

description: Digitization of cultural heritage is of growing importance, both for its preservation for coming generations in the face of looming dangers of natural decay or intentional destruction, and current generations, that increasingly have access to virtual cultural heritage for interactive exploring or scientific analysis. These goals can only be achieved by 3D replicas at reasonable quality and resolution, to come as close as possible to the original. This brings about several challenges to overcome. The challenge of digitizing huge numbers of artefacts is addressed by CultLab3D, the first fully automatic 3D digitization system. Another challenge is the size of objects, as each digitization system is designed for a certain optimum measurement range, leaving which results in loss of quality. Due to optical and mechanical constraints, most systems are not able to faithfully reconstruct objects under a certain size limit in their full geometric detail. Historic coins are one good example, where the deterioration of the surface structure in most cases has progressed to a degree that it not even is perceptible through the fingernail. This challenge is addressed by a modular extension of CultLab3D, the MesoScanner, which is a structured light system that breaks limits in depth resolution through a mechanical lens-shifting extension, allowing physically shifting of fringe patterns on top of the well-known multi-period phase shift method. This is where this work adds two major improvements: First, the signal to noise ratio and thus reconstruction quality has been improved significantly through several algorithmic processing steps. Second, the physical limitation of the measurement range was removed using a 2D actuator steering the object mount, thus allowing for a measurement range at theoretically arbitrary size. This opens up the fully automatic handling of two scenarios: Complete digitization of objects exceeding the measurement range, and unsupervised digitization of large collections of small objects in one run.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Short Papers I
description: 71
description: 74
description: Hasan Kutlu, Martin Ritz, Pedro Santos, and Dieter W. Fellner
description: CCS Concepts: Hardware --> Scanners; Computing methodologies --> Reconstruction; 3D imaging; Visual inspection
Indiana Jones was Right.
Creators: name: Thomas, Margie
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Day or Archaeology on Waimanalo, O ahu, Hawaiian Islands.
Creators: name: Yamauchi, Jeff
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Global-Local Duality in Eternal Inflation
Creators: name: Bousso, Raphael
name: Yang, I-Sheng
Publisher: name: arXiv
Year: 2009
Subjects: subject: High Energy Physics - Theory (hep-th)
subject: Cosmology and Nongalactic Astrophysics (astro-ph.CO)
subject: High Energy Astrophysical Phenomena (astro-ph.HE)
subject: General Relativity and Quantum Cosmology (gr-qc)
subject: High Energy Physics - Phenomenology (hep-ph)
subject: FOS: Physical sciences

description: We prove that the light-cone time cut-off on the multiverse defines the same probabilities as a causal patch with initial conditions in the longest-lived metastable vacuum. This establishes the complete equivalence of two measures of eternal inflation which naively appear very different (though both are motivated by holography). The duality can be traced to an underlying geometric relation which we identify.
description: 10 pages, 3 figures, v2, PRD format
Numerical versus analytical accuracy of the formulas for light propagation
Creators: name: Klioner, S. A.
name: Zschocke, S.
Publisher: name: arXiv
Year: 2010
Subjects: subject: Cosmology and Nongalactic Astrophysics (astro-ph.CO)
subject: Solar and Stellar Astrophysics (astro-ph.SR)
subject: General Relativity and Quantum Cosmology (gr-qc)
subject: FOS: Physical sciences

description: Numerical integration of the differential equations of light propagation in the Schwarzschild metric shows that in some situations relevant for practical observations the well-known post-Newtonian solution for light propagation has an error up to 16 microarcsecond. The aim of this work is to demonstrate this fact, identify the reason for this error and to derive an analytical formula accurate at the level of 1 microarcsecond as needed for high-accuracy astrometric projects (e.g., Gaia). An analytical post-post-Newtonian solution for the light propagation for both Cauchy and boundary problems is given for the Schwarzschild metric augmented by the PPN and post-linear parameters $β$, $γ$ and $ε$. Using analytical upper estimates of each term we investigate which post-post-Newtonian terms may play a role for an observer in the solar system at the level of 1 microarcsecond and conclude that only one post-post-Newtonian term remains important for this numerical accuracy. In this way, an analytical solution for the boundary problem for light propagation is derived. That solution contains terms of both post-Newtonian and post-post-Newtonian order, but is valid for the given numerical level of 1 microarcsecond. The derived analytical solution has been verified using the results of a high-accuracy numerical integration of differential equations of light propagation and found to be correct at the level well below 1 microarcsecond for arbitrary observer situated within the solar system. Furthermore, the origin of the post-post-Newtonian terms relevant for the microarcsecond accuracy is elucidated. We demonstrate that these terms result from an inadequate choice of the impact parameter in the standard post-Newtonian formulas.
Chill out
Creators: name: Pogezana
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Impact parameter method calculations for fully differential ionization cross sections
Creators: name: Jarai-Szabo, F.
name: Nagy, L.
Publisher: name: arXiv
Year: 2008
Subjects: subject: Atomic Physics (physics.atom-ph)
subject: FOS: Physical sciences

description: In this work our previous fully differential ionization cross section calculations using the semiclassical, impact parameter method are improved by a new method suitable to calculate impact parameter values corresponding to different momentum transfers. This goal is achieved by two successive steps. First, using the transverse momentum balance different projectile scattering angles are calculated for the binary and recoil peak regions as a function of the transferred momentum. Then, by treating the projectile scattering as a classical potential scattering problem, impact parameters are assigned to these scattering angles. The new method, which no longer contains empirical considerations, is tested calculating by fully differential ionization cross sections for single ionization of helium produced by fast C$^{6+}$ ions.
description: 4 pages, 3 figures
(Arabic translation) الدبلوماسية لأكثر بحار العالم سخونة
Creators: name: Al Mukaimi, Mohammad
name: Al Senafi, Fahad
name: Fieseler, Clare
name: Pyenson, Nicholas
Publisher: name: National Museum of Natural History
Year: 2024
Subjects: classificationCode: 310305
subject: Marine and estuarine ecology (incl. marine ichthyology)
classificationCode: 310509
subject: Genomics
classificationCode: 310999
subject: Zoology not elsewhere classified
classificationCode: 310914
subject: Vertebrate biology
classificationCode: 310913
subject: Invertebrate biology
classificationCode: 319902
subject: Global change biology

description: This document is an Arabic language translation of Fawzi et al. (2022, full reference below), which was published in the journal Science. This translation was created by Dr. Mohammad Al Mukaimi (Marine Science Department, Marine Science Center, Faculty of Science, Kuwait University) and Dr. Fahad Al Senafi (Marine Science Department, Marine Science Center, Faculty of Science, Kuwait University) in 2024. The original Letter published in Science is in the public domain with respect to U.S. copyright.Full reference of the original reference published in English:Al-Mudaffar Fawzi Nadia, Fieseler Clare M., Helmuth Brian, Leitão Alexandra, Al Ainsi Mehsin, Al Mukaimi Mohammad, Al-Saidi Mohammad, Al Senafi Fahad, Bejarano Ivonne, Ben-Hamadou Radhouan, D'Addario Josh, Mujthaba Dheen Mohamed Ahmad, Giraldes Bruno W., Glowka Lyle, Johnson Maggie D., Lyons Brett P., Mateos-Molina Daniel, Marshall Christopher D., Mohammed Sayeed, Range Pedro, Reza Shokri Mohammad, Wong John M. K. and Pyenson Nicholas D. 2022. "Diplomacy for the world’s hottest sea." Science 376, 1389-1390. https://www.science.org/doi/10.1126/science.add1555
Reconstructing Dura-Europos From Sparse Photo Collections Using Deep Contour Extraction
Creators: name: Shen, Yifei
name: Wang, Zeyu
name: Sun, Qinying
name: Chen, Anne
name: Rushmeier, Holly
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Human centered computing
Visualization
Applied computing
Architecture (buildings)

description: In this short paper we present work in progress on creating tools to facilitate 3D reconstruction of cultural heritage. We propose three new types of tools to make reconstruction easier - first we fetch linked open data to help organize source materials, next we extract key contours from photographs to speed up reconstruction, and finally we generate video tours of positioned photos and sketches. We also introduce a new, expanded 3D software system to support these tasks. The system is developed based on previous work on 3D sketching in the context of cultural heritage documentation, in particular CHER-ish. We demonstrate the potential of these tools by describing results obtained from the Dura-Europos data set.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Short Papers I
description: 75
description: 78
description: Yifei Shen, Zeyu Wang, Qinying Sun, Anne Chen, and Holly Rushmeier
description: CCS Concepts: Human-centered computing --> Visualization; Applied computing --> Architecture (buildings)
Decision-making in a one-industry townCompany towns
Creators: name: Port, Albert Walter
Publisher: name: University of British Columbia
Year: 2011

description: Communities with relatively undiversified economies are an intermediate category between the monolithic "company town" and the industrially diversified metropolis. A community with an undiversified economic base is influenced by factors external to it, including absentee ownership of industry and the international market. The part which the "company" plays in the decision-making process of such a community is examined. Propositions concerning the emergence and viability of decision-makers in this particular environment are considered. Research was carried out in a community- of 12,000 people which depends heavily on a single industry. Leaders were identified by a multi-step approach which, drew on a panel of knowledgeable persons in the community. Twenty-two men identified as leaders were interviewed. Their interrelationships and participation in decisions which affected the community were explored. The individual and collective resources available to leaders were considered. It was found that the major employer had made unilateral decisions on economic and organizational grounds. As long as these decisions resulted in stability and continuity for the community this activity was not recognized by the citizens as company participation in the decision-making process of the community. When these unilateral decisions adversely affected the community it became possible for new decision-makers to emerge from the most threatened non-company sector of the community. "New leaders" were instrumental in having the economic situation in the community redefined as problematic. Not only did new leaders emerge, but new organizations were created which, when they were defined as legitimate, provided a mechanism for tapping the resources already in the decision-making network. Brief consideration is given to the possibility that access to the decision-making process based on unusual circumstances can be transferred into more conventional positions of power in the community.
Texas Hole Droppers
Creators: name: Vandagriff, Jamie
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Reimagining a 2D Painted Portrait as a Kinetic 3D Sculpture
Creators: name: Ellis, Ellen Conlan
name: Adzhiev, Valery
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Computing methodologies
Computer graphics
Applied Computing
Arts and humanities

description: This paper describes a Cultural Heritage related project concerned with developing computer technology for reimagining a 2D painted still portrait made in a distinctive fine art style as an animated 3D sculpture whilst preserving the principal features of the initial painting yet resulting in an artefact of original quality. This work explores both artistic and technological aspects of a production pipeline. The case-study to prove the concept relies on Francis Bacon's ''Study for Portrait (Michel Leiris)''. A supplementary video shows the resulting animated piece with Bacon's voice-over.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Short Papers I
description: 79
description: 82
description: Ellen Conlan Ellis and Valery Adzhiev
description: CCS Concepts: Computing methodologies --> Computer graphics; Applied Computing --> Arts and humanities
Ribbon Cutting
Creators: name: Geofftaylor
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Riedones3D: a Celtic Coin Dataset for Registration and Fine-grained Clustering
Creators: name: Horache, Sofiane
name: Deschaud, Jean-Emmanuel
name: Goulette, François
name: Gruel, Katherine
name: Lejars, Thierry
name: Masson, Olivier
Publisher: name: The Eurographics Association
Year: 2021

description: Clustering coins with respect to their die is an important component of numismatic research and crucial for understanding the economic history of tribes (especially when literary production does not exist, in celtic culture). It is a very hard task that requires a lot of times and expertise. To cluster thousands of coins, automatic methods are becoming necessary. Nevertheless, public datasets for coin die clustering evaluation are too rare, though they are very important for the development of new methods. Therefore, we propose a new 3D dataset of 2 070 scans of coins. With this dataset, we propose two benchmarks, one for point cloud registration, essential for coin die recognition, and a benchmark of coin die clustering. We show how we automatically cluster coins to help experts, and perform a preliminary evaluation for these two tasks. The code of the baseline and the dataset will be publicly available at https://www.npm3d.fr/coins-riedones3d and https: //www.chronocarto.eu/spip.php?article84&lang=fr.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Reconstruction
description: 83
description: 92
description: Sofiane Horache, Jean-Emmanuel Deschaud, François Goulette, Katherine Gruel, Thierry Lejars, and Olivier Masson
Finding Neanderthals in France, article reviews, and conference planning.
Creators: name: Wragg Sykes, Rebecca
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
Gas Emission Spectrum in the Irr Galaxy IC 10
Creators: name: Lozinskaya, T. A.
name: Egorov, O. V.
name: Moiseev, A. V.
name: Bizyaev, D. V.
Publisher: name: arXiv
Year: 2009
Subjects: subject: Cosmology and Nongalactic Astrophysics (astro-ph.CO)
subject: FOS: Physical sciences

description: Spectroscopic long-slit observations of the dwarf Irr galaxy IC 10 were conducted at the 6-m Special Astrophysical Observatory telescope with the SCORPIO focal reducer. The ionized-gas emission spectra in the regions of intense current star formation were obtained for a large number of regions in IC 10. The relative abundances of oxygen, N+, and S+ in about twenty HII regions and in the synchrotron superbubble were estimated. We found that the galaxy-averaged oxygen abundance is 12 + log(O/H) = 8.17 +- 0.35 and the metallicity is Z = 0.18 +- 0.14 Z_sun. Our abundances estimated from the strong emission lines are found to be more reliable than those obtained by comparing diagnostic diagrams with photoionization models.
description: Abridged; accepted in Astronomy Letters
Automatic Segmentation of Archaeological Fragments with Relief Patterns using Convolutional Neural Networks
Creators: name: Thompson, Elia Moscoso
name: Ranieri, Andrea
name: Biasotti, Silvia
Publisher: name: The Eurographics Association
Year: 2021
Subjects: Computer systems organization
Neural networks
Computing methodologies
Shape analysis

description: The recent commodification of high-quality 3D scanners is leading to the possibility of capturing models of archaeological finds and automatically recognizing their surface reliefs. We present our advancements in this field using Convolutional Neural Networks (CNNs) to segment and classify the region around a vertex in a robust way. The network is trained with high-resolution views of the 3D models captured at different angles. The views represent both the model with its original textures and a colorization of the patches according to the value of the Shape Index (SI) in their vertices. The SI encodes local surface variations and we exploit the colorization of the model driven by the SI to generate other view and enrich the dataset. Our method has been validated on a relief recognition benchmark on archaeological fragments proposed within the SHape REtrieval Contest (SHREC) 2018.
description: Eurographics Workshop on Graphics and Cultural Heritage
description: Reconstruction
description: 93
description: 102
description: Elia Moscoso Thompson, Andrea Ranieri, and Silvia Biasotti
description: CCS Concepts: Computer systems organization --> Neural networks; Computing methodologies --> Shape analysis
Views of the Forge
Creators: name: Geofftaylor
Publisher: name: Archaeology Data Service
Year: 2011

description: This resource is a single blog post created as part of the Day of Archaeology initiative. The Day of Archaeology project aimed to provide a window into the daily lives of archaeologists from all over the world. The project asked people working, studying or volunteering in the archaeological world to participate in a 'Day of Archaeology' each year by recording their day and sharing it through text, images or video on the Day of Archaeology blog.
The project asked anyone with a personal, professional or voluntary interest in archaeology to get involved, and help highlight the reasons why archaeology is vital to protect the past and inform our futures. The resulting Day of Archaeology project archive demonstrates the wide variety of work the archaeological profession undertakes day-to-day across the globe, and helps to raise public awareness of the relevance and importance of archaeology to the modern world.
The first ever Day of Archaeology was held in 2011 and, since then, the project had thousands of archaeologists take part in the event, from those working in the field through to specialists working in laboratories and behind computers. The last Day of Archaeology was on Friday 28th July 2017.
A minimal set of top-Higgs anomalous couplings
Creators: name: Aguilar-Saavedra, J. A.
Publisher: name: arXiv
Year: 2009
Subjects: subject: High Energy Physics - Phenomenology (hep-ph)
subject: FOS: Physical sciences

description: We use the equations of motion to simplify the general form of fermion-fermion-Higgs interactions generated by dimension-six gauge-invariant effective operators. After removing redundant operators it is found that the most general H f_i f_j vertex for off-shell fermions f_i, f_j and an off-shell Higgs boson only involves scalar and pseudo-scalar terms, without derivatives. Examples are presented for the Htt and Htq interactions, where q=u,c, giving the explicit expressions of the vertices in terms of gauge-invariant operators. The new operator equalities obtained here also reduce the number of operators relevant for the Ztq vertices, although the general form of these interactions is not simplified with respect to previous results.
description: LaTeX 16 pages, 2 PS figures. Typos corrected. Final version which appeared on the journal