title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ° Android-Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð¾Ð¼Ð¾ÑÐ½Ð¸ÐºÐ° Ð´Ð»Ñ Ð½Ð°ÑÑÐ¾Ð»ÑÐ½Ð¾Ð¹ ÑÐ¾Ð»ÐµÐ²Ð¾Ð¹ Ð¸Ð³ÑÑ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of Android application interface assistant for tabletop role-playing games
Creators: name: ÐÑÑÐ°ÑÑÐµÐ²Ð°, ÐÐ°ÑÑÑ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2024
Subjects: android
Kotlin
MVVM
material design
data binding

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description: The purpose of the work is to implement the interface of Android application to facilitate tabletop role-playing games. The task is to implement sections such as account, lobby, characters and guide in the application itself and make them func-tional. This paper analyzed existing solutions in the form of websites or other appli-cations, which is one of the justifications for the relevance of the work. Also the rationale for the choice of technology stack in the form of language, technology and programming environment has been outlined. Architectural patterns have also been considered and a suitable one for this application has been selected. The com-plete architecture of the application and the interface in particular was outlined. The configuration file and auto-build system were set up and all necessary activities with fragments and previously outlined functionality were implemented. Communication of the application interface with its server part for receiving and sending requests was realized. Modular testing of the interface with a high level (90%) of code line coverage was also performed. The result of the work is the developed and tested in-interface of Android as-sistant application for tabletop role-playing game.