title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ° Ð´ÐµÑÑÐºÐ¾Ð³Ð¾ Ð¸Ð½ÑÐµÐ»Ð»ÐµÐºÑÑÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ ÑÐ¾Ð±Ð¾ÑÐ°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Development of childrens intelligent robot interface
Creators: name: Ð¡ÑÐ½ ÐÐ¸ÑÑ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2023
Subjects: Ð¥ÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½Ð¾Ðµ ÐºÐ¾Ð½ÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð Ð¾Ð±Ð¾ÑÑ
Ð´ÐµÑÑÐºÐ¸Ð¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ ÑÐ¾Ð±Ð¾ÑÐ°
Ð´ÐµÑÑÐºÐ¸Ð¹ ÑÐ¾Ð±Ð¾Ñ
childrens interface
robot interface
childrens robot

description: Ð¦ÐµÐ»Ñ Ð´Ð°Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ - Ð¸Ð·ÑÑÐ¸ÑÑ ÐºÐ¾Ð³Ð½Ð¸ÑÐ¸Ð²Ð½ÑÐµ Ð¿Ð¾ÑÑÐµÐ±Ð½Ð¾ÑÑÐ¸ Ð´ÐµÑÐµÐ¹ Ð² Ð²Ð¾Ð·ÑÐ°ÑÑÐµ 3-6 Ð»ÐµÑ Ð¸ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð·Ð°Ð±Ð°Ð²Ð½ÑÐ¹, ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²ÑÑÑÐ¸Ð¹ ÑÐ°Ð·Ð²Ð¸ÑÐ¸Ñ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð´Ð»Ñ Ð´ÐµÑÑÐºÐ¸Ñ ÑÐ¾Ð±Ð¾ÑÐ¾Ð², ÐºÐ¾ÑÐ¾ÑÑÐ¼ Ð¼Ð¾Ð³ÑÑ Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÑÑÑ Ð´ÐµÑÐ¸ Ð¸ Ð¼Ð°Ð½Ð¸Ð¿ÑÐ»Ð¸ÑÐ¾Ð²Ð°ÑÑ ÑÐ¾Ð´Ð¸ÑÐµÐ»Ð¸. ÐÐ°Ð´Ð°ÑÐ¸ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÐ¾Ð½Ð¸Ð¼Ð°ÑÑ ÐºÐ¾Ð³Ð½Ð¸ÑÐ¸Ð²Ð½ÑÐµ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐ¸ Ð´ÐµÑÐµÐ¹ Ð² Ð²Ð¾Ð·ÑÐ°ÑÑÐµ 3-6 Ð»ÐµÑ. 2. ÐÐ¾Ð½Ð¸Ð¼Ð°ÑÑ ÑÐ¾Ð²ÑÐµÐ¼ÐµÐ½Ð½ÑÐµ Ð¾ÑÐ»Ð¸ÑÐ½ÑÐµ Ð¿ÑÐ¾Ð´ÑÐºÑÑ Ð½Ð° ÑÐ¾Ð²ÑÐµÐ¼ÐµÐ½Ð½Ð¾Ð¼ ÑÑÐ½ÐºÐµ ÑÐ°Ð½Ð½ÐµÐ³Ð¾ Ð¾Ð±ÑÐ°Ð·Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¸ Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°ÑÑ Ð¸Ñ Ð¿ÑÐµÐ¸Ð¼ÑÑÐµÑÑÐ²Ð° Ð¸ Ð½ÐµÐ´Ð¾ÑÑÐ°ÑÐºÐ¸. 3. ÐÐ°Ð¹ÑÐ¸ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ð¹ ÑÑÐ¸Ð»Ñ. 4. ÐÐ¾Ð´Ð¾Ð±ÑÐ°ÑÑ Ð¿Ð¾Ð´ÑÐ¾Ð´ÑÑÐ¸Ð¹ ÑÐ²ÐµÑ. 5. ÐÐ¾Ð´Ð¾Ð±ÑÐ°ÑÑ ÑÑÐ¸ÑÑ. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð¿ÑÐ¾ÐµÐºÑÐ° Ð±ÑÐ» ÑÐ¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½ Ð¸ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ° Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð²Ð¾ÑÐ¿ÑÐ¸ÑÑÐ¸Ñ Ð´ÐµÑÐµÐ¹, Ð¸Ð·ÑÑÐµÐ½Ð¸Ñ ÑÐ¾Ð²ÑÐµÐ¼ÐµÐ½Ð½ÑÑ ÑÐµÐ½Ð´ÐµÐ½ÑÐ¸Ð¹ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð¸ Ð°Ð½Ð°Ð»Ð¸Ð·Ð° Ð°Ð½Ð°Ð»Ð¾Ð³Ð¸ÑÐ½ÑÑ Ð´ÐµÑÑÐºÐ¸Ñ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ð¹ Ñ ÑÐµÐ»ÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÑÑÐ¸Ð»Ð¸ÑÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸, Ð¾ÑÐ²ÐµÑÐ°ÑÑÐµÐ¹ Ð¸Ð½ÑÐµÑÐµÑÐ°Ð¼ Ð´ÐµÑÐµÐ¹ Ð¸Ð´ÑÑÐ¶ÐµÑÑÐ²ÐµÐ½Ð½Ð¾Ð¹ Ðº Ð½Ð¸Ð¼. ÐÐ»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ ÑÑÐ¸Ñ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð² Ð² ÑÐ°Ð±Ð¾ÑÐµ Ð±ÑÐ»Ð¸Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ñ/ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ñ ÑÐ»ÐµÐ´ÑÑÑÐ¸Ðµ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐµ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸, Ð²ÐºÐ»ÑÑÐ°Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½Ð¾Ðµ Ð¾Ð±ÐµÑÐ¿ÐµÑÐµÐ½Ð¸Ðµ Figma, Rhino 6, Photoshop Ð¸ Ð´ÑÑÐ³Ð¸Ðµ.
description: The aim of this paper is to investigate the cognitive needs of children aged 3-6 years and develop a fun, developmentally appropriate childrens robot application interface that can be used by children and manipulated by parents. The research set and solve the following goals: 1. Understand the cognitive needs of children aged 3-6 years. 2. Understand the current excellent products in todays early education market and analyse their advantages and disadvantages. 3. Find a graphic style. 4. Select the appropriate colour. 5. Select a font. The project resulted in the design and development of a prototype interface based on research into childrens perceptions, research into current design trends and analysis of similar childrens applications in order to develop a stylistic concept that is childfriendly and responsive. To achieve these results, the following information technologies were used/developed in the work, including software Figma, Rhino 6, Photoshop and others.