title: ÐÐ¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ 3D-Ð¸Ð³ÑÑ Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ°Ð¼Ð¸ ÑÐ»Ð°Ð²ÑÐ½ÑÐºÐ¾Ð¹ Ð¼Ð¸ÑÐ¾Ð»Ð¾Ð³Ð¸Ð¸
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Design concept of a 3D-computer game with elements of Slavic mythology
Creators: name: ÐÑÐ°ÑÑÐº, ÐÐ»Ð¸Ð·Ð°Ð²ÐµÑÐ°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ
ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑ
3d-Ð¸Ð³ÑÐ°
3d-Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð»ÐµÐ²ÐµÐ» Ð´Ð¸Ð·Ð°Ð¹Ð½
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº
ÑÐ»Ð°Ð²ÑÐ½ÑÐºÐ°Ñ Ð¼Ð¸ÑÐ¾Ð»Ð¾Ð³Ð¸Ñ
design concept
concept art
3d-game
3d-modeling
level design
game engine
slavic mythology

description: Ð¦ÐµÐ»ÑÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÑÑÐµÑÐ¼ÐµÑÐ½Ð¾Ð¹ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Action/Adventure, Ð² ÐºÐ¾ÑÐ¾ÑÐ¾Ð¹ Ð±ÑÐ´ÑÑ Ð¿ÑÐ¸ÑÑÑÑÑÐ²Ð¾Ð²Ð°ÑÑ ÑÐ»ÐµÐ¼ÐµÐ½ÑÑ ÑÐ»Ð°Ð²ÑÐ½ÑÐºÐ¾Ð¹ Ð¼Ð¸ÑÐ¾Ð»Ð¾Ð³Ð¸Ð¸. Ð ÐµÑÐ°ÐµÐ¼ÑÐµ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð·Ð°Ð´Ð°ÑÐ¸: 1. ÐÑÐ¾Ð²ÐµÑÑÐ¸ Ð¾Ð±Ð·Ð¾Ñ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ 3D-Ð¸Ð³Ñ. 2. Ð Ð°ÑÑÐ¼Ð¾ÑÑÐµÑÑ Ð¼Ð¸ÑÑ ÑÐ»Ð°Ð²ÑÐ½ÑÐºÐ¸Ñ Ð½Ð°ÑÐ¾Ð´Ð¾Ð². 3. ÐÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°ÑÑ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½ÑÑ Ð¾Ð±Ð»Ð°ÑÑÑ Ð¸ Ð²ÑÑÐ²Ð¸ÑÑ Ð¾ÑÐ»Ð¸ÑÐ¸ÑÐµÐ»ÑÐ½ÑÐµ ÑÐµÑÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Action/Adventure. 4. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð°Ð²ÑÐ¾ÑÑÐºÑÑ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹ Ð¸ NPC. 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð´Ð¸Ð·Ð°Ð¹Ð½ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¹ Ð¸ ÑÐ»ÐµÐ¼ÐµÐ½ÑÑ Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¾Ð³Ð¾ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ° (UI). Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿ÑÐµÐ´Ð¿ÑÐ¾ÐµÐºÑÐ½Ð¾Ð³Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±ÑÐ» Ð¿ÑÐ¾Ð¸Ð·Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² Ð¸ Ð¾ÑÐ»Ð¸ÑÐ¸ÑÐµÐ»ÑÐ½ÑÑ ÑÐµÑÑ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Action/adventure Ð¸ Ð¸Ð³Ñ Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ°Ð¼Ð¸ Ð¼Ð¸ÑÐ¾Ð»Ð¾Ð³Ð¸Ð¸. ÐÑÐ»Ð° Ð²ÑÑÐ²Ð»ÐµÐ½Ð° ÑÐµÐ»ÐµÐ²Ð°Ñ Ð°ÑÐ´Ð¸ÑÐ¾ÑÐ¸Ñ Ð¸Ð³Ñ Ð¸ ÐµÐµ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐ¸. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ñ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ, ÐºÐ¾Ð½ÑÐµÐ¿Ñ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹ Ñ Ð´Ð°Ð»ÑÐ½ÐµÐ¹ÑÐµÐ¹ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸ÐµÐ¹ Ð¸Ñ Ð² 3Ð Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ñ Zbrush. Ð¡Ð¾Ð·Ð´Ð°Ð½ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ Ð½Ð° Ð±Ð°Ð·Ðµ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð´Ð²Ð¸Ð¶ÐºÐ° Unreal Engine 4.
description: The aim of the study is to develop a design concept for a three-dimensional computer video game in the Action/Adventure genre, which will contain elements of Slavic mythology. Tasks to be solved in the course of the study: 1. Review the technology for creating 3D games. 2. Consider the myths of the Slavic peoples. 3. Analyze the subject area and identify the distinctive features of Action/Adventure games. 4. Develop the author's concept of character and NPC design. 5. Design locations and user interface (UI) elements. As a result of the pre-project study, an analysis was made of analogues and distinctive features of computer games in the Action / adventure genre and games with elements of mythology. The target audience of games and its features were identified. An interface, a concept of characters were developed with their further implementation in 3D-using the Zbrush program. A location prototype based on the Unreal Engine 4 game engine has been created.