title: ÐÐ¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ°Ñ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Ñ Ð¾ÑÑÐ¾Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Horror game design concept
Creators: name: ÐÐ±ÑÑÐ¾Ð²Ð°, ÐÐ½Ð°ÑÑÐ°ÑÐ¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: Ñ Ð¾ÑÑÐ¾Ñ
Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð°Ñ ÑÐ¾Ð»ÐµÐ²Ð°Ñ Ð¸Ð³ÑÐ°
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
horror
modeling
role game
player character

description: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ, Ð³ÐµÐ¹Ð¼Ð´Ð¸Ð·Ð°Ð¹Ð½, ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ, Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸, Ð¾Ð±ÑÐµÐºÑÐ¾Ð², Ð¸Ð³ÑÐ° Ð² Ð¶Ð°Ð½ÑÐµ ÑÐ¾ÑÑÐ¾Ñ, Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº, Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ, Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ, ÑÑÐµÐ½Ð°ÑÐ¸Ð¹ Ð¸Ð³ÑÑ. Ð Ð°Ð±Ð¾ÑÐ° Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð° Ð¿Ð¾ ÑÐµÐ¼Ðµ Â«ÐÐ¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ°Ñ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ ÑÐ¾ÑÑÐ¾ÑÂ» Ð¸ Ð²ÐºÐ»ÑÑÐ°ÐµÑ Ð² ÑÐµÐ±Ñ ÑÐ»ÐµÐ´ÑÑÑÐ¸Ðµ Ð·Ð°Ð´Ð°ÑÐ¸ Ð´Ð»Ñ ÐµÑ Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ: 1. ÐÐ·ÑÑÐµÐ½Ð¸Ðµ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐµÐ¹ Ð³ÐµÐ¹Ð¼Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð² Ð¶Ð°Ð½ÑÐµ ÑÐ¾ÑÑÐ¾Ñ. 2. ÐÐ½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ ÑÑÐ½ÐºÐ° Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¸Ð½Ð´ÑÑÑÑÐ¸Ð¸. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ Ð¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÑÐ¶ÐµÑÐ°. 4. ÐÐ·ÑÑÐµÐ½Ð¸Ðµ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² Ð¸ ÑÑÐ°Ð²Ð½ÐµÐ½Ð¸Ðµ. 5. ÐÐ¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ Ð´Ð²Ð¸Ð¶ÐºÐ° UE 4. ÐÐ¾ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ°Ð¼ Ð¿ÑÐ¾Ð²ÐµÐ´ÑÐ½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ, Ð±ÑÐ»Ð¾ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÑ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¹ Ð² Ð¸Ð³ÑÐ°Ñ Ð¶Ð°Ð½ÑÐ° ÑÐ¾ÑÑÐ¾Ñ, Ð±ÑÐ»Ð¸ ÑÐ°ÑÑÐ¼Ð¾ÑÑÐµÐ½Ñ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÐµ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ñ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð°ÑÐ¼Ð¾ÑÑÐµÑÑ Ð² ÑÑÐ¶ÐµÑÐµ, Ð¿ÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½Ñ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹ Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ñ Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ Ð¸ ÐºÐ¾Ð½ÑÐµÐ¿Ñ-Ð°ÑÑÑ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹. ÐÐ»Ñ Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð±ÑÐ» ÑÐ¾Ð·Ð´Ð°Ð½ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð² Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð°Ñ 3D Max; Blender, photoshop; Unreal Engine 4.
description: Developing game concept, game design, computer game characters development, development of a location, objects, horror game, game engine, animation, programming, game scenario. The work was executed on the theme "Design concept of a horror game" and includes the following tasks for its implementation: 1. Studying the features of game design in the horror genre. 2. Gaming industry market analysis. 3. Development of location and characters, as well as the plot. 4. Study of analogues and comparison. 5. Visualization of a video game by using the UE 4 game engine. Basing on the results of the work, a study was carried out of the basic concepts in horror games, the basic principles of creating an atmosphere in the plot, technologies for creating characters have been analyzed, and a game location and concept art of characters were created. To visualize the design concept, a prototype of a video game was created in 3D Max programs; Blender, photoshop; Unreal Engine 4.