title: ÐÐ¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¸Ð¹ Ð¿ÑÐ¾ÐµÐºÑ 3D-Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Action/RPG Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ°Ð¼Ð¸ Ð¿Ð¾ÑÐ°Ð³Ð¾Ð²Ð¾Ð¹ ÑÐ¸ÑÑÐµÐ¼Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Design project of a 3D video game in the Action/RPG genre with elements of a turn-based system
Creators: name: ÐÐ¸ÑÐ¾Ð½Ð¾Ð²Ð°, ÐÐ¸Ð»Ð¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: ÐºÐ¸Ð±ÐµÑÐ¿Ð°Ð½Ðº
Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
ÑÐ¿Ð³
Ð¸Ð·Ð¾Ð¼ÐµÑÑÐ¸ÑÐµÑÐºÐ°Ñ Ð¸Ð³ÑÐ°
Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð»Ð¾Ñ Ð¿Ð¾Ð»Ð¸
Ñ Ð°Ð¹ Ð¿Ð¾Ð»Ð¸
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº
Ð³ÐµÐ¹Ð¼Ð¿Ð»ÐµÐ¹
Ð»ÐµÐ²ÐµÐ»-Ð´Ð¸Ð·Ð°Ð¹Ð½
cyberpunk
game location
game character
rpg
isometric game
modeling
texturing
low poly
high poly
game engine
gameplay
level design

description: ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐµ Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð¿Ð¾ÑÐ°Ð³Ð¾Ð²Ð¾Ð¹ Ð¸Ð·Ð¾Ð¼ÐµÑÑÐ¸ÑÐµÑÐºÐ¾Ð¹ Ð¸Ð³ÑÑ Ð² Ð¶Ð°Ð½ÑÐµ Action/RPG Ð¸ Ð² ÑÑÐ¸Ð»Ð¸ÑÑÐ¸ÐºÐµ ÐºÐ¸Ð±ÐµÑÐ¿Ð°Ð½ÐºÐ°, ÐµÑ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð² ÑÐ¾ÑÐ¼Ðµ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð° Ð¸Ð³ÑÐ¾Ð²Ð¾Ð³Ð¾ ÑÑÐ¾Ð²Ð½Ñ, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ð¸ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð¼Ð°ÑÐµÑÐ¸Ð°Ð»Ð°. ÐÐ·ÑÑÐµÐ½Ñ Ð¿Ð¾Ð½ÑÑÐ¸Ñ Â«ÐºÐ¸Ð±ÐµÑÐ¿Ð°Ð½ÐºÂ», Â«actionÂ», Â«rpgÂ», Â«Ð¸Ð·Ð¾Ð¼ÐµÑÑÐ¸ÑÂ». ÐÐ·ÑÑÐµÐ½Ð° ÑÐ¿ÐµÑÐ¸ÑÐ¸ÐºÐ° Ð¿Ð¾ÑÐ°Ð³Ð¾Ð²ÑÑ Ð¼ÐµÑÐ°Ð½Ð¸Ðº. ÐÑÐ»Ð° ÑÑÐ¾ÑÐ¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð° Ð¸ Ð¿ÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°Ð½Ð° ÑÐµÐ»ÐµÐ²Ð°Ñ Ð°ÑÐ´Ð¸ÑÐ¾ÑÐ¸Ñ Ð¿ÑÐ¾Ð´ÑÐºÑÐ°. ÐÑÐ¿Ð¾Ð»Ð½ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· ÑÑÐ´Ð° Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² ÑÑÐµÐ´Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ. ÐÐ·ÑÑÐµÐ½ Ð¿ÑÐ¾ÑÐµÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÑÑÑÑÐ¼ÐµÑÐ½Ð¾Ð³Ð¾ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð°. ÐÐ·ÑÑÐµÐ½ Ð¿ÑÐ¾ÑÐµÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. ÐÐ·ÑÑÐµÐ½Ñ Ð¿ÑÐ¾ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÑÑÑÑÐ¼ÐµÑÐ½ÑÑ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ ÑÐ°Ð·Ð½ÑÑ ÑÐ¸Ð¿Ð¾Ð². ÐÐ·ÑÑÐµÐ½Ñ Ð¿ÑÐ¾ÑÐµÑÑÑ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¸Ð³ÑÐ¾Ð²ÑÑ Ð¼ÐµÑÐ°Ð½Ð¸Ðº. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ð° Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ð° Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ, Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶, Ð³ÐµÐ¹Ð¼Ð¿Ð»ÐµÐ¹, Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ, ÑÐ¸ÑÐ¼ÐµÐ½Ð½ÑÐ¹ ÑÑÐ¸Ð»Ñ. Ð¡Ð¾Ð·Ð´Ð°Ð½ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸Ðº.
description: This work is devoted to the development of the visual design of a turn-based isometric Action/RPG game in the style of cyberpunk, its implementation in the form of a game-level prototype, as well as the creation of presentation material. The concepts of âcyberpunkâ, âactionâ, ârpgâ, âisometryâ have been studied. The specificity of turn-based mechanics has been studied. The target audience of the product was formed and analyzed. The analysis of a number of analogs among computer games has been carried out. The process of developing a 3D character has been studied. The process of developing a game location has been studied. The processes of developing 3D models of different types have been studied. The processes of creating in-game mechanics have been studied. Designed and created a game location, characters, gameplay, interface, corporate identity. Demo-video has been created.