title: ÐÐ¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ Ð¾Ð±ÑÑÐ¼Ð½Ð¾-Ð¿ÑÐ¾ÑÑÑÐ°Ð½ÑÑÐ²ÐµÐ½Ð½Ð¾Ð³Ð¾ ÑÐ°Ð·Ð²Ð¸ÑÐ¸Ñ Ð¿Ð¾ÑÑÐ»ÐºÐ° Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ ÑÐ¾Ð²ÑÐµÐ¼ÐµÐ½Ð½ÑÑ ÑÐ¸ÑÑÐ¾Ð²ÑÑ Ð¼ÐµÑÐ¾Ð´Ð¾Ð² Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð¸ Ð°Ð½Ð°Ð»Ð¸Ð·Ð°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Volumetric-spatial modeling of a settlement using modern digital methods of design and analysis
Creators: name: Ð£ÑÐ°ÐºÐ¾Ð², ÐÐ»ÐµÐºÑÐµÐ¹
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: Ð¡ÑÑÐ¾Ð¸ÑÐµÐ»ÑÐ½Ð¾Ðµ Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð³ÐµÐ½ÐµÑÐ°ÑÐ¸Ð²Ð½ÑÐ¹ Ð´Ð¸Ð·Ð°Ð¹Ð½
Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð¸ÑÐµÑÐºÐ¾Ðµ Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ Ð¿Ð¾ÑÐµÐ»ÐºÐ°
ÐºÐ¾Ð½ÑÐµÐ¿ÑÑÐ°Ð»ÑÐ½Ð¾Ðµ Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
generative design
algorithmic design
settlement design
conceptual modeling

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description: The topic of the final qualification work: "Volumetric-spatial modeling of a settlement using modern digital methods of design and analysis". The goal of the study is developing a methodology for the conceptual volumetric-spatial modeling of the settlement using algorithmic design. Subject of the research â creation of volumetric- spatial solution of the settlement near the town of Rzhev. Methodology and research methods â study and systematization of literary sources; analysis of settlements projects; digital modeling. The research set the following goals: 1. To analyze similar projects and literature. 2. To review the tool of algorithmic design. 3. To analyze the polygon for the settlement design. 4. To develop an algorithm for modeling the volumetric-spatial development of the settlement. 5. To develop the volumetric-spatial solution of the settlement using this algorithm.In this work, we studied the criteria of comfort in low-rise residential models based on existing analogues and technical and economic indicators. In addition, we investigated the experience of implementing generative design in the process of urban design. Then we created an algorithm for generating a sample of volumetric-spatial models of the settlement based on a literature review and analysis of the settlements projects. The algorithm was made in the software complex Rhino Grasshopper. The methodology suggests generating a sample of models and uploading them to the internet cloud to compare and select one model for its further development. Finally, we demonstrated the creation of a settlement model near the town of Rzhev using the developed methodology. This methodology can be applied in conceptual urban design to optimize work processes - to reduce the working time, to make changes at later stages, to create a wide variability of planning solutions. A larger number of options will allow the customer to more flexibly choose the option for further volumetric and spatial development.