title: ÐÑÐµÐ½ÐºÐ° ÑÑÑÐµÐºÑÐ¸Ð²Ð½Ð¾ÑÑÐ¸ ÑÑÐ°ÑÑÐ°Ð¿Ð° Ð² ÐºÐ¸Ð±ÐµÑÑÐ¿Ð¾ÑÑÐ¸Ð²Ð½Ð¾Ð¹ Ð¾ÑÑÐ°ÑÐ»Ð¸
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Evaluation of the effectiveness of a startup in the eSports industry
Creators: name: ÐÐ»Ð°Ð³Ð¾Ð¹, ÐÐ¸ÐºÐ¸ÑÐ°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: ÑÐ¸ÑÑÐ¾Ð²Ð°Ñ ÑÐºÐ¾Ð½Ð¾Ð¼Ð¸ÐºÐ°
Ð¸Ð½Ð²ÐµÑÑÐ¸ÑÐ¸Ð¸
ÑÑÐ°ÑÑÐ°Ð¿
ÑÑÑÐµÐºÑÐ¸Ð²Ð½Ð¾ÑÑÑ
digital economy
investment
start-up
efficiency

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description: The topic of this Final Qualification Work is âEvaluation of the effectiveness of a startup in the eSports industryâ. The purpose of this work is to study the theoretical basis of startup evaluation methods and, on this basis, analyze and evaluate the effectiveness of a particular startup related to the eSports industry. The subject of this work is the assessment of a startup by studying and developing modes, technology maturity, analyzing economic attractiveness and calculating the impact of the social effect. The basis of work are: 1. Theoretical basis of the concept and essence of the digital economy in the eSports industry. 2. Characteristics of the development of cybersport as a reflection of the process of digitalization of modern society. 3. Evaluation and analysis of the effectiveness of a startup in the eSports industry. Calculation of the main performance indicators of a startup, results, and conclusions. The paper gives the concepts of the essence of the digital economy, digital business and digital commerce, methods for evaluating startups, gives the concept of e-sports, its scope and role in the international economy, developed and showed the co-evolution of technology and e-sports, derived technology maturity cycles, selected the main investors of the project. In preparation for the assessment of the economic efficiency of a startup, 2 types of esports tournaments, three price scenarios were considered, a sensitivity analysis was developed, the social effect and its impact were calculated, and the readiness of the three leading countries to host world-class esports tournaments was calculated. An assessment was made and appropriate conclusions were made.