title: ÐÐ¸Ð·Ð°Ð¹Ð½ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ ÑÑÐ¸Ð»Ð¸ÑÑÐ¸ÐºÐ¸ Ñ ÑÐ´Ð¾Ð¶Ð½Ð¸ÐºÐ¾Ð² XIXâXX Ð²Ð².
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Design of a computer game location using the style of artists of the XIX-XX centuries
Creators: name: ÐÑÐ¼Ð¾Ð»Ð¸Ð½Ð°, ÐÐ½Ð°ÑÑÐ°ÑÐ¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2023
Subjects: Ð¥ÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½Ð¾Ðµ ÐºÐ¾Ð½ÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð´Ð¸Ð·Ð°Ð¹Ð½-Ð¿ÑÐ¾ÐµÐºÑ
Ð¿ÑÐ°Ð½ÑÐ¸Ð»Ð¸Ð·Ð¼
ÑÐ¾Ð²Ð¸Ð·Ð¼
ÐºÑÐ±Ð¸Ð·Ð¼
ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ñ
ÑÐµÐ¹Ð´ÐµÑ
3d Ð¼Ð¾Ð´ÐµÐ»Ñ
Ð´Ð¸Ð·Ð°Ð¹Ð½ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸
Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð°Ñ ÐºÐ¾Ð¼Ð¿Ð¾Ð·Ð¸ÑÐ¸Ñ
Ð¸Ð½ÑÐµÑÑÐµÑ
Ð»Ð°Ð½Ð´ÑÐ°ÑÑÐ½Ð°Ñ ÐºÐ¾Ð¼Ð¿Ð¾Ð·Ð¸ÑÐ¸Ñ
design project
pointillism
fauvism
cubism
stylization
shader
3d model
location design
subject composition
interior
landscape composition

description: Ð¦ÐµÐ»ÑÑ Ð´Ð°Ð½Ð½Ð¾Ð³Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÐµÑÑÑ Ð°Ð½Ð°Ð»Ð¸Ð· Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐµÐ¹ ÑÑÐ¸Ð»Ð¸ÑÑÐ¸Ðº Ð²ÑÐ±ÑÐ°Ð½Ð½ÑÑ ÑÑÐ´Ð¾Ð¶Ð½Ð¸ÐºÐ¾Ð², Ð° ÑÐ°ÐºÐ¶Ðµ Ð¾Ð¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ðµ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ð¾Ð² ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸, Ñ Ð¿Ð¾ÑÐ»ÐµÐ´ÑÑÑÐ¸Ð¼ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð² Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð´Ð»Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¹ Ð² ÑÑÐ¸Ð»Ð¸ÑÑÐ¸ÐºÐ°Ñ ÑÑÐ´Ð¾Ð¶Ð½Ð¸ÐºÐ¾Ð² XIX-XX Ð²Ð². Ð´Ð»Ñ Ð¾Ð±ÑÑÐ°ÑÑÐµÐ¹ Ð¸Ð³ÑÑ. ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÐ·ÑÑÐµÐ½Ð¸Ðµ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ ÑÑÐ¸Ð»Ð¸ÑÑÐ¸Ðº ÑÑÐ´Ð¾Ð¶Ð½Ð¸ÐºÐ¾Ð² Ð¿ÑÐ¾ÑÐ»Ð¾Ð³Ð¾ Ð² ÑÐ¾Ð²ÑÐµÐ¼ÐµÐ½Ð½ÑÑ Ð´Ð¸Ð·Ð°Ð¹Ð½-Ð¿ÑÐ¾ÐµÐºÑÐ°Ñ. 2. ÐÐ½Ð°Ð»Ð¸Ð· Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐµÐ¹ ÑÑÐ¸Ð»ÐµÐ¹ ÐÐ¾ÑÐ¶Ð° Ð¡ÐµÑÐ°, ÐÐ½ÑÐ¸ ÐÐ°ÑÐ¸ÑÑÐ°, ÐÐ°Ð±Ð»Ð¾ ÐÐ¸ÐºÐ°ÑÑÐ¾. 3. Ð Ð°ÑÑÐ¼Ð¾ÑÑÐµÐ½Ð¸Ðµ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÑ ÑÑÐµÐ´ÑÑÐ² Ð¸Ð·Ð¾Ð±ÑÐ°Ð·Ð¸ÑÐµÐ»ÑÐ½Ð¾Ð³Ð¾ Ð¸ÑÐºÑÑÑÑÐ²Ð°, ÑÐ°ÐºÐ¸Ñ ÐºÐ°Ðº ÑÐ¾ÑÐºÐ°, Ð»Ð¸Ð½Ð¸Ñ, ÑÐ²ÐµÑ, ÑÐ¾ÑÐ¼Ð° Ð¸ ÑÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½Ð°Ñ ÑÐ°ÐºÑÑÑÐ°. 4. ÐÐ¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ðµ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÑ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ð¾Ð² ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¸Ð½ÑÐµÑÑÐµÑÐ°, Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¸ Ð»Ð°Ð½Ð´ÑÐ°ÑÑÐ½Ð¾Ð¹ ÐºÐ¾Ð¼Ð¿Ð¾Ð·Ð¸ÑÐ¸Ð¹. 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¹ Ð² ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²Ð¸Ð¸ Ñ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ°Ð¼Ð¸ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ. ÐÐ±ÑÐµÐºÑÐ¾Ð¼ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÐµÑÑÑ ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ Ð½Ð° Ð¾ÑÐ½Ð¾Ð²Ðµ Ð²ÑÐ±ÑÐ°Ð½Ð½ÑÑ ÑÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½ÑÑ ÑÑÐ¸Ð»ÐµÐ¹. ÐÑÐµÐ´Ð¼ÐµÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ - ÐºÐ»Ð°ÑÑÐ¸ÑÐµÑÐºÐ¸Ðµ ÑÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½ÑÐµ ÑÑÐ¸Ð»Ð¸ ÐºÐ°Ðº ÑÑÐµÐ´ÑÑÐ²Ð¾ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° ÑÐ°Ð·Ð½ÑÑ ÑÑÐµÑ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð¸ Ð¼Ð°ÑÐµÑÐ¸Ð°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð¿ÑÐ¾Ð´ÑÐºÑÐ°. ÐÐ»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð¾ÑÑÐ°Ð²Ð»ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ»Ð¸ Ð±ÑÐ» Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¾Ð±Ð»Ð°ÑÑÐ¸ Ð¼ÐµÑÐ¾Ð´Ð¾Ð¼ ÑÑÐ°Ð²Ð½Ð¸ÑÐµÐ»ÑÐ½Ð¾Ð³Ð¾ Ð°Ð½Ð°Ð»Ð¸Ð·Ð°. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ ÑÐ°Ð±Ð¾ÑÑ Ð±ÑÐ» Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· ÑÑÐ¸Ð»ÐµÐ¹ Ð²ÑÐ±ÑÐ°Ð½Ð½ÑÑ ÑÑÐ´Ð¾Ð¶Ð½Ð¸ÐºÐ¾Ð², Ð¾ÑÐ½Ð¾Ð²Ð½ÑÑ ÑÑÐµÐ´ÑÑÐ² Ð¸Ð·Ð¾Ð±ÑÐ°Ð·Ð¸ÑÐµÐ»ÑÐ½Ð¾Ð³Ð¾ Ð¸ÑÐºÑÑÑÑÐ²Ð°, Ð° ÑÐ°ÐºÐ¶Ðµ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ð¾Ð² ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¸ Ð»Ð°Ð½Ð´ÑÐ°ÑÑÐ½Ð¾Ð¹ ÐºÐ¾Ð¼Ð¿Ð¾Ð·Ð¸ÑÐ¸Ð¸, Ð¸Ð½ÑÐµÑÑÐµÑÐ°. ÐÐ° Ð¾ÑÐ½Ð¾Ð²Ðµ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð² Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±ÑÐ»Ð¸ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ñ ÑÑÐ¸ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð´Ð¸Ð·Ð°Ð¹Ð½Ð° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¹ Ð² Ð·Ð°Ð´Ð°Ð½Ð½ÑÑ ÑÑÐ¸Ð»ÑÑ. Ð ÑÐ°ÐºÐ¶Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ ÑÐ¿Ð¾ÑÐ¾Ð± ÑÑÐ¸Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¸ Ð³Ð¸Ð±ÐºÐ¾Ð¹ Ð¼Ð¾Ð´Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¸ 2D Ð¸ 3D Ð²Ð¸Ð·ÑÐ°Ð»ÑÐ½ÑÑ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÑ Ð¿ÑÐ¾Ð´ÑÐºÑÐ¾Ð². Ð Ð¿ÑÐ¾ÑÐµÑÑÐµ ÑÐ°Ð±Ð¾ÑÑ Ð½Ð°Ð´ Ð¿ÑÐ¾ÐµÐºÑÐ¾Ð¼ Ð±ÑÐ»Ð¾ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¾ ÑÐ»ÐµÐ´ÑÑÑÐµÐµ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½Ð¾Ðµ Ð¾Ð±ÐµÑÐ¿ÐµÑÐµÐ½Ð¸Ðµ: - Blender; - Autodesk 3Ds Max; - ZBrush; - Substance Painter; - Adobe Illustrator CC; - Adobe Phothoshop CC; - Adobe After Effects; - Stable Diffusion.
description: The purpose of this study is to analyze the stylistics of the selected artists, as well as to determine the principles of stylization, with the subsequent application of the research results to develop the design of locations in the stylistics of artists of the XIX-XX centuries for an educational game. Tasks that were solved during the study: 1. Study of the application of the stylistics of artists of the past in modern design projects; 2. Analysis of the peculiarities of the styles of Georges Seurat, Henri Matisse, Pablo Picasso. 3. Consideration of the main means of fine art, such as point, line, color, shape and artistic texture; 4. Definition of the basic principles of interior styling, subject and landscape compositions; 5. Development of location concepts in accordance with the results of the study. The object of the study is the stylization of the game location based on the selected artistic styles. The subject of the research is classical art styles as a means of design of various spheres of information and material product. To achieve this goal, an analysis of the subject area was carried out by the method of comparative analysis. As a result of the work, an analysis of the styles of the selected artists, the main means of fine art, as well as the principles of stylization of subject and landscape composition, interior was carried out. Based on the results of the study, three conceptsÂ  of location design in given styles were developed. A method for styling and flexible modification of 2D and 3D visual information products has also been developed. In the process of working on the project, the following software was used: - Blender; - Autodesk 3Ds Max; - ZBrush; - Substance Painter; - Adobe Illustrator CC; - Adobe Phothoshop CC; - Adobe After Effects; - Stable Diffusion.