title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÐ¸ÑÑÐµÐ¼Ñ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼ ÑÐ¸ÑÐ»ÐµÐ½Ð½Ð¾Ð³Ð¾ ÑÐµÑÐµÐ½Ð¸Ñ Ð·Ð°Ð´Ð°Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of prototypingsystem for numerical solution programs
Creators: name: ÐÐ»ÐµÐºÑÐ°Ð½Ð´ÑÐ¾Ð², ÐÐ°Ð½Ð¸Ð¸Ð»
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2023
Subjects: Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð°
Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿
ÑÐ¸ÑÐ»ÐµÐ½Ð½Ð°Ñ Ð·Ð°Ð´Ð°ÑÐ°
ÑÐ¸ÑÑÐµÐ¼Ð½Ð°Ñ Ð¼Ð¾Ð´ÐµÐ»Ñ
Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ðµ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð²ÑÑÐ¸ÑÐ»Ð¸ÑÐµÐ»ÑÐ½Ð°Ñ Ð¼Ð°ÑÐµÐ¼Ð°ÑÐ¸ÐºÐ°
MATLAB
Python
Qt
program
prototype
numerical problem
system model
visual programming
computational mathematics

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description: The existing methodology for designing programs and the features of its application in the computer implementation of the numerical solution of problems are considered. The viability of using the prototyping method in such cases, which provides a rational combination of labor intensity of development and consumer efficiency of its result, is shown. As a prototype of the designed program, a system model is proposed, which is described using objects of two subject areas: programming and computational mathematics. Each of these objects has two forms of presentation: graphic and text. The graphic form is the main one, it is created interactively in the environment of a specially developed editor. The text form is obtained from the graphic form at the request of the user and contains the executable code of the prototype. In the current version of the prototyping environment, the text form has the form of an m-file of the MATLAB package. To achieve the above results in the final work, the following steps were performed: â¢ Requirements for the developed prototyping system were formulated. â¢ A two-level system of abstractions has been proposed and developed: at the level of a functional class of problems and at the level of an algorithmic method for solving a problem â¢ Analyzed the functionality of existing languages and environments for graphical programming and shows the need to develop their own software product. â¢ Using the Python language and the Qt framework, an environment for prototyping programs with basic functionality was developed. â¢ The operability of the program prototyping environment was tested by comparing the results of the analytical (taken as a reference) and numerical (obtained by executing the program prototype) solutions of two classes of computational mathematics problems: numerical integration and calculation of the roots of a nonlinear equation.