title: ÐÐ¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ Ð¾Ñ ÑÑÐµÑÑÐµÐ³Ð¾ Ð»Ð¸ÑÐ° Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: The design concept of a third-person computer game in the adventure genre
Creators: name: Ð¡Ð¿Ð¸ÑÐ¸Ð½Ð°, ÐÐ»Ð¸Ð·Ð°Ð²ÐµÑÐ°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2025
Subjects: Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ
3d-Ð¸Ð³ÑÐ°
Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹
ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸
design concept
3d-game
interface
character development
location development

description: Ð¦ÐµÐ»ÑÑ Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ Ð¾Ñ ÑÑÐµÑÑÐµÐ³Ð¾ Ð»Ð¸ÑÐ° Ð² Ð¶Ð°Ð½ÑÐµ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸Ñ. ÐÐ°Ð´Ð°ÑÐ¸ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÑÐ¾Ð°Ð½Ð°Ð»Ð¸Ð·Ð¸ÑÐ¾Ð²Ð°ÑÑ ÑÑÐ½Ð¾Ðº ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Ð² Ð¶Ð°Ð½ÑÐµ Â«ÐÑÐ¸ÐºÐ»ÑÑÐµÐ½Ð¸ÑÂ». 2. Ð¡Ð¾Ð·Ð´Ð°ÑÑ Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð´Ð¸Ð·Ð°Ð¹Ð½-ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹. 4. Ð¡Ð¾Ð·Ð´Ð°ÑÑ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ ÑÑÐ¾Ð²Ð½Ñ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð´Ð²Ð¸Ð¶ÐºÐµ. 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸Ðº. Ð Ð¿ÑÐ¾ÑÐµÑÑÐµ Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ Ð·Ð°Ð´Ð°Ð½Ð¸Ñ Ð±ÑÐ» Ð¸Ð·ÑÑÐµÐ½ ÑÑÐ½Ð¾Ðº Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³Ñ, ÐµÐ³Ð¾ Ð¾ÑÐ¾Ð±ÐµÐ½Ð½Ð¾ÑÑÐ¸ Ð¸ ÑÐ²Ð¾Ð»ÑÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð¿ÑÑÑ Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½ÑÐµÑÐºÐ¸Ñ Ð¸Ð³Ñ. ÐÐ° Ð¾ÑÐ½Ð¾Ð²Ðµ ÑÐ¾Ð±ÑÐ°Ð½Ð½Ð¾Ð¹ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¸ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð»Ð¸ ÑÑÐ¶ÐµÑ, Ð»Ð¾ÐºÐ°ÑÐ¸Ñ, Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶ÐµÐ¹, Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ Ð¸ ÑÐ¸Ð³Ð³Ð¸Ð½Ð³ Ð³Ð»Ð°Ð²Ð½Ð¾Ð³Ð¾ Ð³ÐµÑÐ¾Ñ, Ð° ÑÐ°ÐºÐ¶Ðµ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ñ ÑÐµÐºÑÑÐ¾Ð²Ð¾Ð³Ð¾ Ð»Ð¾Ð³Ð¾ÑÐ¸Ð¿Ð°, ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²ÑÑÑÑÑ ÑÐµÐ¼Ðµ. ÐÐ»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ ÑÑÐ¸Ñ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð² Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð»Ð¸ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐµ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸, Ð²ÐºÐ»ÑÑÐ°Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ñ Ð´Ð»Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³Ñ, ÑÑÑÑÐ¼ÐµÑÐ½Ð¾Ð³Ð¾ Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ, Ð¾Ð±Ð»Ð°ÑÐ½ÑÐµ ÑÐµÑÐ²Ð¸ÑÑ, Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ðµ ÑÐµÐ´Ð°ÐºÑÐ¾ÑÑ, Ð±Ð°Ð·Ñ Ð´Ð°Ð½Ð½ÑÑ Ð¸ Ð´ÑÑÐ³Ð¸Ðµ Ð¸Ð½ÑÑÑÑÐ¼ÐµÐ½ÑÑ.
description: The purpose of the graduation thesis is to develop a design concept for a third-person adventure computer game. Research objectives: 1. Analyze the adventure computer game market. 2. Create a game location design concept. 3. Develop a character design concept. 4. Create a prototype of the level on the game engine. 5. Develop a presentation video. During the assignment, the video game market, its features, and the evolutionary path of adventure games were studied. Based on the information gathered, the plot, location, characters, animation and equipment of the main character were developed, as well as the concept of a text logo corresponding to the theme. Information technology has been used to achieve these results, including video game development software, 3D modeling, cloud services, image editors, databases, and other tools.