title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½Ð¾Ð³Ð¾ Ð¿ÑÐ¾Ð´ÑÐºÑÐ° Â«Ever SnowÂ» (2D ÑÐ°Ð¹Ð´-ÑÐºÑÐ¾Ð»Ð»ÐµÑ Ð ÐÐ) Ð¿ÑÐ¸ Ð¿Ð¾Ð¼Ð¾ÑÐ¸ ÐºÑÐ¾ÑÑÐ¿Ð»Ð°ÑÑÐ¾ÑÐ¼ÐµÐ½Ð½Ð¾Ð¹ ÑÑÐµÐ´Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Unity
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of the software product âEver Snowâ (2D side scroller RPG), by the usage ofthe cross-platform environment for the development of computer games Unity
Creators: name: ÐÐ¼Ð¸ÑÑÐ¸ÐµÐ², ÐÐ½ÑÐ¾Ð½
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2020
Subjects: Ð³ÐµÐ¹Ð¼-Ð´Ð¸Ð·Ð°Ð¹Ð½
ÑÐ¿Ð³
2d
ÑÐ°Ð¹Ð´ ÑÐºÑÐ¾Ð»Ð»ÐµÑ
ÐºÑÐ¾ÑÑÐ¿Ð»Ð°ÑÑÐ¾ÑÐ¼ÐµÐ½Ð½ÑÐ¹
Ð¸Ð¼Ð¼ÐµÑÑÐ¸Ð²Ð½Ð°Ñ ÑÐ¸Ð¼ÑÐ»ÑÑÐ¸Ñ
Ð¸Ð½Ð´Ð¸ Ð¸Ð³ÑÑ
Ð¼ÐµÑ Ð°Ð½Ð¸ÐºÐ°
game design
rpg
side scroller
crossplatform
immersive sim
indie games
mechanic

description: Ð¢ÐµÐ¼Ð° Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ: Â«Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½Ð¾Ð³Ð¾ Ð¿ÑÐ¾Ð´ÑÐºÑÐ° âEver Snowâ (2D ÑÐ°Ð¹Ð´ ÑÐºÑÐ¾Ð»Ð»ÐµÑ Ð ÐÐ), Ð¿ÑÐ¸ Ð¿Ð¾Ð¼Ð¾ÑÐ¸ ÐºÑÐ¾ÑÑÐ¿Ð»Ð°ÑÑÐ¾ÑÐ¼ÐµÐ½Ð½Ð¾Ð¹ ÑÑÐµÐ´Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ UnityÂ»
ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑÐµÐ¹ ÑÑÐµÐ´Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½ÑÑ Ð¸Ð³Ñ Unity Ð¿ÑÑÑÐ¼ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½Ð¾Ð³Ð¾ Ð¿ÑÐ¾Ð´ÑÐºÑÐ° Ð¿Ð¾Ð´ Ð½Ð°Ð·Ð²Ð°Ð½Ð¸ÐµÐ¼ âEver Snowâ. ÐÐ°Ð´Ð°ÑÐ¸, ÑÐµÑÐ°ÐµÐ¼ÑÐµ Ð² ÑÐ¾Ð´Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸:
1. ÐÐ·ÑÑÐµÐ½Ð¸Ðµ Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ð¾ÑÑÐµÐ¹ ÑÑÐµÐ´Ñ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸ Unity;
2. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¼Ð°ÐºÐµÑÐ° Ð¸ Ð¿Ð»Ð°Ð½Ð° Ð¿ÑÐ¾Ð´ÑÐºÑÐ°;
3. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ¾Ð² Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ Adobe Photoshop;
4. ÐÐ°Ð¿Ð¸ÑÐ°Ð½Ð¸Ðµ ÐºÐ¾Ð´Ð° Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ñ Ð´Ð»Ñ Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ ÑÐ·ÑÐºÐ° C#.
Ð Ð°Ð±Ð¾ÑÐ° Ð¾ÑÑÑÐµÑÑÐ²Ð»ÐµÐ½Ð° Ð¿ÑÑÑÐ¼ ÑÐ¾Ð±ÑÑÐ²ÐµÐ½Ð½Ð¾Ð³Ð¾ Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ Ð¸ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸. ÐÐ»Ñ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð»Ð¸ÑÑ Ð¿Ð¾Ð»ÑÑÐµÐ½Ð½ÑÐµ Ð½Ð° Ð¸Ð½ÑÐµÑÐ½ÐµÑ-ÑÐµÑÑÑÑÐ°Ñ Ð·Ð½Ð°Ð½Ð¸Ñ: Ð·Ð° Ð¾ÑÐ½Ð¾Ð²Ñ Ð¼ÐµÑÐ°Ð½Ð¸Ðº Ð±ÑÐ»Ð¸ Ð²Ð·ÑÑÑ ÑÐ¶Ðµ ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ðµ Ð¿ÑÐ¾ÐµÐºÑÑ, Ð²ÑÐ±ÑÐ°Ð½Ñ ÑÐ´Ð¾Ð±Ð½ÑÐµ Ð´Ð»Ñ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ ÑÐ»ÐµÐ¼ÐµÐ½ÑÐ¾Ð² ÑÐµÐ´Ð°ÐºÑÐ¾ÑÑ.
Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð²ÑÐ¿Ð¾Ð»Ð½ÐµÐ½Ð¸Ñ ÑÐ°Ð±Ð¾ÑÑ Ð±ÑÐ» ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð½ÑÐ¹ Ð¿ÑÐ¾Ð´ÑÐºÑ, ÐºÐ¾ÑÐ¾ÑÑÐ¹ Ð² Ð´Ð°Ð»ÑÐ½ÐµÐ¹ÑÐµÐ¼ Ð¼Ð¾Ð¶ÐµÑ Ð±ÑÑÑ ÑÑÐ¾Ð²ÐµÑÑÐµÐ½ÑÑÐ²Ð¾Ð²Ð°Ð½. Ð¡ÑÐ¾ÑÐ¼Ð¸ÑÐ¾Ð²Ð°Ð½ ÑÑÐ´ Ð¼ÐµÑÐ°Ð½Ð¸Ðº Ð´Ð»Ñ Ð²Ð·Ð°Ð¸Ð¼Ð¾Ð´ÐµÐ¹ÑÑÐ²Ð¸Ñ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð¼Ð¸ÑÐµ, Ð¿ÑÐ¾ÐµÐºÑ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸ ÑÑÐ¸Ð»Ð¸Ð·Ð¾Ð²Ð°Ð½. ÐÑÐ»Ð° ÑÐ¾Ð·Ð´Ð°Ð½Ð° ÑÐ¸ÑÑÐµÐ¼Ð° Ð´Ð¸Ð°Ð»Ð¾Ð³Ð¾Ð². Ð¡Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð° Ð²Ð°ÑÐ¸Ð°ÑÐ¸Ð²Ð½Ð¾ÑÑÑ Ð¿ÑÐ¾ÑÐ¾Ð¶Ð´ÐµÐ½Ð¸Ñ, ÑÑÐ¾ Ð¾Ð¿ÑÐ°Ð²Ð´ÑÐ²Ð°ÐµÑ Ð²Ð»Ð¾Ð¶ÐµÐ½Ð½ÑÑ Ð¿ÑÐ¸ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ð¸ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ Ð¸Ð¼Ð¼ÐµÑÑÐ¸Ð²Ð½ÑÑ ÑÐ¸Ð¼ÑÐ»ÑÑÐ¸Ñ.
description: The subject of the graduate qualification work is Â«Development of the software product âEver Snowâ (2D side scroller RPG), by the usage of the cross-platform environment for the development of computer games UnityÂ».
This work is devoted to exploring the capabilities of the Unity computer game development environment by creating a software product called âEver Snowâ. Tasks solved during the development:
1. Exploring the capabilities of the Unity development environment;
2. Development of a layout and product plan;
3. Creating graphic elements using Adobe Photoshop;
4. Writing a program code for control using the C# language.
The work is carried out by my design and development. The experience gathered on the Internet resources has been used to create the application. The basis of mechanic was taken of existing projects. Convenient editors were selected for creating all elements.
As the result of this work there was developed a software product that can be further improved. Also, there was formed a series of mechanic to interact in the game world and the project was graphically stylized. The dialogue system was created. Variability of passing was designed while creating the application to justifies inserted immersive simulation.