title: ÐÐ½Ð¸Ð¼Ð°ÑÐ¸Ñ Ð² Ð´Ð¸Ð·Ð°Ð¹Ð½Ðµ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð² Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½ÑÑ Ð¸Ð³Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¼Ð°Ð³Ð¸ÑÑÑÐ°
titleType: Subtitle
title: Animation in mobile game interface design
Creators: name: ÐÐ¾Ð»ÑÐ±ÐµÐ²Ð°, ÐÑÐµÐ½Ð¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2023
Subjects: Ð¥ÑÐ´Ð¾Ð¶ÐµÑÑÐ²ÐµÐ½Ð½Ð¾Ðµ ÐºÐ¾Ð½ÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¸Ð¹ Ð¸Ð½ÑÐµÑÑÐµÐ¹Ñ
Ð´Ð¸Ð·Ð°Ð¹Ð½ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ
Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ
Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»ÑÑÐºÐ¸Ð¹ Ð¾Ð¿ÑÑ
ÑÐºÐ¾ÑÐ¾ÑÑÑ ÑÐµÐ°ÐºÑÐ¸Ð¸
user interface
mobile game design
animation
user experience
speed reaction

description: ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐµ Ð¿ÑÐ¸ÐµÐ¼Ð¾Ð² Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°, ÑÐ¿Ð¾ÑÐ¾Ð±ÑÑÐ²ÑÑÑÐ¸Ñ ÑÐ»ÑÑÑÐµÐ½Ð¸Ñ ÑÐºÐ¾ÑÐ¾ÑÑÐ¸ ÑÐµÐ°ÐºÑÐ¸Ð¸ Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»Ñ. ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÑÐ¾Ð²ÐµÑÑÐ¸ Ð°Ð½Ð°Ð»Ð¸Ð· ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ñ Ð¿Ð¾Ð´ÑÐ¾Ð´Ð¾Ð² Ðº Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð² Ð¸ Ð°Ð´Ð°Ð¿ÑÐ¸ÑÐ¾Ð²Ð°ÑÑ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð¾Ñ Disney Ð¿Ð¾Ð´ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ Ð´Ð»Ñ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð². 2. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ, Ð² ÐºÐ¾ÑÐ¾ÑÐ¾Ð¼ Ð¿ÑÐ¸ÑÑÑÑÑÐ²ÑÑÑ 2 ÑÐµÐ¶Ð¸Ð¼Ð° Ð¾ÑÐ¾Ð±ÑÐ°Ð¶ÐµÐ½Ð¸Ñ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð²: Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸ÐµÐ¹ Ð¸ Ð±ÐµÐ·. 3. ÐÐ¾Ð»ÑÑÐ¸ÑÑ ÐºÐ°ÑÐµÑÑÐ²ÐµÐ½Ð½ÑÑ Ð¸ ÐºÐ¾Ð»Ð¸ÑÐµÑÑÐ²ÐµÐ½Ð½ÑÑ Ð¾ÑÐµÐ½ÐºÑ ÑÑÐ°Ð²Ð½ÐµÐ½Ð¸Ñ ÑÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð³Ð¾ Ð¸ Ð°Ð½Ð¸Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð½Ð¾Ð³Ð¾ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°. 4. Ð¡Ð¾Ð·Ð´Ð°ÑÑ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸Ðº, Ð´ÐµÐ¼Ð¾Ð½ÑÑÑÐ¸ÑÑÑÑÐ¸Ð¹ Ð¿ÑÐ°ÐºÑÐ¸ÑÐµÑÐºÑÑ ÑÐ°ÑÑÑ ÑÐ°Ð±Ð¾ÑÑ. ÐÑÐµÐ´Ð¼ÐµÑÐ¾Ð¼ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ ÑÐ²Ð»ÑÑÑÑÑ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐµ Ð¿ÑÐ¸ÐµÐ¼Ñ Ð² Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°Ñ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½ÑÑ Ð¸Ð³Ñ. ÐÐ»Ñ Ð´Ð¾ÑÑÐ¸Ð¶ÐµÐ½Ð¸Ñ Ð¿Ð¾ÑÑÐ°Ð²Ð»ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ»Ð¸ Ð±ÑÐ»Ð¸ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ñ ÑÐ°ÐºÐ¸Ðµ Ð¼ÐµÑÐ¾Ð´Ñ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ, ÐºÐ°Ðº ÑÐºÑÐ¿ÐµÑÐ¸Ð¼ÐµÐ½Ñ Ð¸ Ð¼ÐµÑÐ¾Ð´Ñ Ð¼Ð°ÑÐµÐ¼Ð°ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ ÑÑÐ°ÑÐ¸ÑÑÐ¸ÐºÐ¸. Ð¢Ð°ÐºÐ¶Ðµ Ð±ÑÐ»Ð¸ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ñ ÑÐ»ÐµÐ´ÑÑÑÐ¸Ðµ Ð¸Ð½ÑÐ¾ÑÐ¼Ð°ÑÐ¸Ð¾Ð½Ð½ÑÐµ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸: Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº, Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ð¹ ÑÐµÐ´Ð°ÐºÑÐ¾Ñ, Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð° Ð´Ð»Ñ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ Ð´Ð²ÑÑÐ¼ÐµÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸, Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð° Ð´Ð»Ñ ÑÐ°Ð±Ð¾ÑÑ Ñ ÑÐ»ÐµÐºÑÑÐ¾Ð½Ð½ÑÐ¼Ð¸ ÑÐ°Ð±Ð»Ð¸ÑÐ°Ð¼Ð¸. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ Ð±ÑÐ»Ð¸ Ð¸Ð·ÑÑÐµÐ½Ñ ÑÑÑÐµÑÑÐ²ÑÑÑÐ¸Ðµ Ð¿Ð¾Ð´ÑÐ¾Ð´Ñ Ðº Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð² Ð¾Ð±Ð»Ð°ÑÑÐ¸ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð², ÑÐ°ÑÑÐ¼Ð¾ÑÑÐµÐ½Ñ Ð¸ Ð°Ð´Ð°Ð¿ÑÐ¸ÑÐ¾Ð²Ð°Ð½Ñ Ð¿Ð¾Ð´ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ Ð² Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°Ñ Ð¿ÑÐ¸Ð½ÑÐ¸Ð¿Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð¾Ñ Disney, Ð±ÑÐ» ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½ Ð¸ Ð¿ÑÐ¾Ð²ÐµÐ´ÐµÐ½ ÑÐºÑÐ¿ÐµÑÐ¸Ð¼ÐµÐ½Ñ, Ð² ÑÐ¾Ð´Ðµ ÐºÐ¾ÑÐ¾ÑÐ¾Ð³Ð¾ Ð±ÑÐ»Ð° Ð¾Ð¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð° ÑÑÐµÐ¿ÐµÐ½Ñ Ð²Ð»Ð¸ÑÐ½Ð¸Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ð¸ Ð² Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐµ Ð½Ð° ÑÐºÐ¾ÑÐ¾ÑÑÑ ÑÐµÐ°ÐºÑÐ¸Ð¸ Ð¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°ÑÐµÐ»Ñ. ÐÐ»Ñ Ð¾ÑÑÑÐµÑÑÐ²Ð»ÐµÐ½Ð¸Ñ ÑÐºÑÐ¿ÐµÑÐ¸Ð¼ÐµÐ½ÑÐ° Ð±ÑÐ» ÑÐ¾Ð·Ð´Ð°Ð½ Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ ÑÑÐ¾Ð²ÐµÐ½Ñ, Ð¸Ð¼ÐµÑÑÐ¸Ð¹ Ð´Ð²Ð° ÑÐµÐ¶Ð¸Ð¼Ð° Ð¾ÑÐ¾Ð±ÑÐ°Ð¶ÐµÐ½Ð¸Ñ Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð² â Ñ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸ÐµÐ¹ Ð¸ Ð±ÐµÐ· Ð½ÐµÐµ Ð¸ ÑÐ²Ð»ÑÑÑÐ¸Ð¹ÑÑ ÑÐ°ÑÑÑÑ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð¾Ð¹ Ð¸Ð³ÑÑ, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ°Ð¼Ð° Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð°Ñ Ð¸Ð³ÑÐ°, ÑÐ°ÐºÐ¶Ðµ Ð¸Ð¼ÐµÑÑÐ°Ñ Ð´Ð²Ð° ÑÐµÐ¶Ð¸Ð¼Ð° Ð¿Ð¾ÐºÐ°Ð·Ð° Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ¾Ð². Ð ÐµÐ·ÑÐ»ÑÑÐ°ÑÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¼Ð¾Ð¶Ð½Ð¾ Ð¿ÑÐ¸Ð¼ÐµÐ½Ð¸ÑÑ ÐºÐ°Ðº Ðº Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°Ð¼ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½ÑÑ Ð¸Ð³Ñ, ÑÐ°Ðº Ð¸ Ðº Ð¸Ð½ÑÐµÑÑÐµÐ¹ÑÐ°Ð¼ Ð»ÑÐ±ÑÑ Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½ÑÑ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ð¹.
description: This work is devoted to the development of game interface animation techniques that improve the users reaction speed. The research set and solve the following goals: 1. Analyze existing approaches to interface animation and adapt Disney animation principles for the animation in interfaces. 2. Develop a prototype of a mobile game, that includes 2 modes of displaying interfaces: with and without animation. 3. Get a qualitative and quantitative assessment of the comparison of a static and animated interface. 4. Create a presentation video demonstrating the practical part of the work. The subject of the research is animation techniques in the interfaces of mobile games. To achieve this goal, such research methods as experiment and methods of math statistics were used. The following information technologies were also used: a game engine, a graphics editor, a program for creating 2d game animation, a program for working with spreadsheets. As a result of the work, the existing approaches to animation in the field of interfaces were studied, Disneys animation principles were considered and adapted to animation in interfaces, an experiment was developed and conducted, during which the degree of influence of animation in the interface on the users reaction speed was determined. To carry out the experiment, a game level was created that has two modes of displaying interfaces - with and without animation and is part of a mobile game, as well as the mobile game itself, which also has two modes of displaying interfaces. The results of the study can be applied both to the interfaces of mobile games and to the interfaces of any mobile applications.