title: ÐÐ¸Ð·Ð°Ð¹Ð½-Ð¿ÑÐ¾ÐµÐºÑ Ð¸Ð½ÑÐµÑÐ°ÐºÑÐ¸Ð²Ð½Ð¾Ð³Ð¾ Ð¸Ð·Ð´Ð°Ð½Ð¸Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Design project of the interactive edition
Creators: name: Ð¡Ð¸ÑÐ¾ÑÐ¸Ð½Ð°, ÐÐ½Ð°ÑÑÐ°ÑÐ¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: Ð´Ð¸Ð·Ð°Ð¹Ð½-Ð¿ÑÐ¾ÐµÐºÑ Ð¸Ð½ÑÐµÑÐ°ÐºÑÐ¸Ð²Ð½Ð¾Ð³Ð¾ Ð¸Ð·Ð´Ð°Ð½Ð¸Ñ
Ð´ÐµÑÑÐºÐ°Ñ ÐºÐ½Ð¸Ð³Ð° Ñ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÑÑ
ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð°Ñ Ð³ÑÐ°ÑÐ¸ÐºÐ°
ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð¸Ð»Ð»ÑÑÑÑÐ°ÑÐ¸Ð¹
Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ð¹ Ð´Ð¸Ð·Ð°Ð¹Ð½
Ð´Ð¸Ð·Ð°Ð¹Ð½ ÐºÐ½Ð¸Ð¶Ð½Ð¾Ð¹ ÐºÐ¾ÑÐ¾Ð±ÐºÐ¸
Ð´Ð¾Ð¿ÐµÑÐ°ÑÐ½Ð°Ñ Ð¿Ð¾Ð´Ð³Ð¾ÑÐ¾Ð²ÐºÐ°
design project of an interactive publication
children's book with augumented reality
computer graphics
illustration development
graphic design
book box design
prepress preparation

description: ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ: 1. ÐÐ·ÑÑÐ¸ÑÑ Ð¾Ð¿ÑÐµÐ´ÐµÐ»ÐµÐ½Ð¸Ðµ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÐ¸, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÑÐ½ÐºÑÐ¸Ð¾Ð½Ð°Ð», ÑÑÐµÑÑ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð¸ Ð¾ÑÐ½Ð¾Ð²Ð½ÑÐµ Ð½Ð°Ð¿ÑÐ°Ð²Ð»ÐµÐ½Ð¸Ñ Ð² ÑÐ°Ð·Ð²Ð¸ÑÐ¸Ð¸. 2. ÐÐ·ÑÑÐ¸ÑÑ ÑÑÐ½Ð¾Ðº Ð·Ð°ÑÑÐ±ÐµÐ¶Ð½ÑÑ Ð¸ Ð¾ÑÐµÑÐµÑÑÐ²ÐµÐ½Ð½ÑÑ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð² Ð¿ÐµÑÐ°ÑÐ½ÑÑ Ð¸Ð·Ð´Ð°Ð½Ð¸Ð¹ Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¸ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÐ¸. 3. ÐÑÐ¾Ð²ÐµÑÑÐ¸ Ð°Ð½Ð°Ð»Ð¸Ð· ÑÑÑÐµÑÑÐ²ÑÑÑÐµÐ¹ ÑÐºÐ°Ð·ÐºÐ¸ Ð¡Ð°ÐºÐ°ÑÐ¸Ð°ÑÐ° Ð¢Ð¾Ð¿ÐµÐ»Ð¸ÑÑÐ° Â«Ð¡Ð°Ð¼Ð¿Ð¾-ÐÐ¾Ð¿Ð°ÑÐµÐ½Ð¾ÐºÂ». 4. ÐÑÐ¾Ð´ÐµÐ»Ð°ÑÑ ÑÐ°Ð±Ð¾ÑÑ Ð¿Ð¾ Ð¿Ð¾Ð´Ð±Ð¾ÑÑ ÑÐ²ÐµÑÐ¾Ð²Ð¾Ð¹ Ð¿Ð°Ð»Ð¸ÑÑÑ Ð¸ ÑÑÐ¸ÑÑÐ¾Ð² Ð±ÑÐ´ÑÑÐµÐ¹ ÐºÐ½Ð¸Ð³Ð¸. 5. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð¸Ð»Ð»ÑÑÑÑÐ°ÑÐ¸Ð¸. 6. Ð¡Ð¾Ð·Ð´Ð°ÑÑ Ð°Ð½Ð¸Ð¼Ð°ÑÐ¸Ñ Ð¸Ð»Ð»ÑÑÑÑÐ°ÑÐ¸Ð¹. 7. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°ÑÑ Ð¾ÑÐ¾ÑÐ¼Ð»ÐµÐ½Ð¸Ðµ Ð¿ÑÐ¾ÑÐ¾ÑÐ¸Ð¿Ð° Ð¼Ð¾Ð±Ð¸Ð»ÑÐ½Ð¾Ð³Ð¾ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸Ñ. Ð ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐµ ÑÐ°Ð±Ð¾ÑÑ ÑÐ¾Ð·Ð´Ð°Ð½Ð° ÐºÐ½Ð¸Ð³Ð° Ñ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÑÑ Ð¿Ð¾ ÑÐµÐºÑÑÑ ÑÐºÐ°Ð·ÐºÐ¸ Ð¡Ð°ÐºÐ°ÑÐ¸ÑÐ° Ð¢Ð¾Ð¿ÐµÐ»Ð¸ÑÑÐ° Â«Ð¡Ð°Ð¼Ð¿Ð¾-ÐÐ¾Ð¿Ð°ÑÐµÐ½Ð¾ÐºÂ». Ð Ð°ÑÑÐ¼Ð¾ÑÑÐµÐ½Ñ Ð°Ð½Ð°Ð»Ð¾Ð³Ð¸ Ð¾ÑÐ¾ÑÐ¼Ð»ÐµÐ½Ð¸Ñ ÐºÐ½Ð¸Ð³ Ñ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÑÑ. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ñ Ð¸Ð»Ð»ÑÑÑÑÐ°ÑÐ¸Ð¸ Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ ÑÐµÑÐ½Ð¾Ð»Ð¾Ð³Ð¸Ð¹ Ð´Ð¾Ð¿Ð¾Ð»Ð½ÐµÐ½Ð½Ð¾Ð¹ ÑÐµÐ°Ð»ÑÐ½Ð¾ÑÑÐ¸. Ð¡Ð¿ÑÐ¾ÐµÐºÑÐ¸ÑÐ¾Ð²Ð°Ð½ Ð¼Ð°ÐºÐµÑ ÐºÐ½Ð¸Ð³Ð¸. ÐÐ»Ñ ÑÐ°Ð±Ð¾ÑÑ Ð½Ð°Ð´ Ð¿ÑÐ¾ÐµÐºÑÐ¾Ð¼ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð»Ð¸ÑÑ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ñ: Adobe Photoshop, Adobe After Effects, Adobe Indesign, Unity.
description: The research set the following goals: 1. To study the definition of augmented reality technology, as well as the func-tionality, scope of application and main directions in development. 2. To study the market of foreign and domestic analogs of printed publications using augmented reality technology. 3. To analyze the existing fairy tale of Sakarias Topelius Â«Sampo-LoparenokÂ». 4. Do the work on the selection of the color palette and fonts of the future book. 5. Develop illustrations. 6. Create an animation of illustrations. 7. Develop the design of the prototype of the mobile application. As a result of the work, a book with augmented reality was created based on the text of the fairy tale by Sakaris Topelius Â«Sampo-LoparenokÂ». Analogs of etching books with augmented reality are considered. Illustrations with the use of augmented reality technologies have been developed. The layout of the book is designed. The following programs were used to work on the project: Adobe Photoshop, Adobe After Effects, Adobe Indesign, Unity.