title: Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ Ð¿Ð¾ Ð¼Ð¾ÑÐ¸Ð²Ð°Ð¼ ÑÐºÐ°Ð·Ð¾Ð² Ð.Ð. ÐÐ°Ð¶Ð¾Ð²Ð°
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Development of the design concept for a video game based on the tales of P.P. Bazhov
Creators: name: ÐÑÐ¼Ð¾Ð»Ð¸Ð½Ð°, ÐÐ½Ð°ÑÑÐ°ÑÐ¸Ñ
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2021
Subjects: Ð½Ð°ÑÐ¾Ð´Ð½ÑÐ¹ ÐºÐ¾ÑÑÑÐ¼
Ð¿ÑÐ¸ÐºÐ»ÑÑÐµÐ½ÑÐµÑÐºÐ¸Ð¹ Ð±Ð¾ÐµÐ²Ð¸Ðº
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶
Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ
Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ
Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¹ Ð´Ð²Ð¸Ð¶Ð¾Ðº
Ð½Ð¸ÐºÐ¾Ð¿Ð¾Ð»Ð¸Ð³Ð¾Ð½Ð°Ð»ÑÐ½ÑÐ¹
Ð²ÑÑÐ¾ÐºÐ¾Ð¿Ð¾Ð»Ð¸Ð³Ð¾Ð½Ð°Ð»ÑÐ½ÑÐ¹
game character
game location
action-adventure
modeling
texturing
low poly
high poly
game engine
folk costume

description: Ð¦ÐµÐ»ÑÑ Ð´Ð°Ð½Ð½Ð¾Ð¹ Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ ÑÑÑÑÐ¼ÐµÑÐ½Ð¾Ð¹ ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð¾Ð¹ Ð²Ð¸Ð´ÐµÐ¾Ð¸Ð³ÑÑ, ÐµÑ Ð²Ð¾Ð¿Ð»Ð¾ÑÐµÐ½Ð¸Ðµ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð´Ð²Ð¸Ð¶ÐºÐµ Unreal Engine 4, Ð° ÑÐ°ÐºÐ¶Ðµ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸ÐºÐ° Ð² ÐºÐ°ÑÐµÑÑÐ²Ðµ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð¼Ð°ÑÐµÑÐ¸Ð°Ð»Ð°. ÐÐ°Ð´Ð°ÑÐ¸, ÐºÐ¾ÑÐ¾ÑÑÐµ ÑÐµÑÐ°Ð»Ð¸ÑÑ Ð² ÑÐ¾Ð´Ðµ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ¸: 1. ÐÐ·ÑÑÐµÐ½Ð¸Ðµ Ð¿ÑÐµÐ´Ð¼ÐµÑÐ½Ð¾Ð¹ Ð¾Ð±Ð»Ð°ÑÑÐ¸ Ð¸ Ð¸Ð³Ñ-Ð°Ð½Ð°Ð»Ð¾Ð³Ð¾Ð², Ð¾ÑÐ½Ð¾Ð²Ð°Ð½Ð½ÑÑ Ð½Ð° Ð»Ð¸ÑÐµÑÐ°ÑÑÑÐ½ÑÑ Ð¸ÑÑÐ¾ÑÐ½Ð¸ÐºÐ°Ñ. 2. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÑÐµÐ½Ð°ÑÐ¸Ñ, Ð³ÐµÐ¹Ð¼Ð¿Ð»ÐµÑ, Ð¿ÑÐ¾ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÐµÑÑÐ¸Ð½Ð³Ð° Ð¸Ð³ÑÑ. 3. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° Ð´Ð¸Ð·Ð°Ð¹Ð½ÐµÑÑÐºÐ¾Ð¹ ÐºÐ¾Ð½ÑÐµÐ¿ÑÐ¸Ð¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° Ð¸ Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 4. ÐÐ¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð° Ð¸ Ð¾Ð±ÑÐµÐºÑÐ¾Ð² Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸. 5. Ð¡Ð±Ð¾ÑÐºÐ° Ð»Ð¾ÐºÐ°ÑÐ¸Ð¸ Ð² Ð¸Ð³ÑÐ¾Ð²Ð¾Ð¼ Ð´Ð²Ð¸Ð¶ÐºÐµ. 6. Ð¡Ð¾Ð·Ð´Ð°Ð½Ð¸Ðµ Ð¿ÑÐµÐ·ÐµÐ½ÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð³Ð¾ Ð²Ð¸Ð´ÐµÐ¾ÑÐ¾Ð»Ð¸ÐºÐ°. Ð Ð¿ÑÐ¾ÑÐµÑÑÐµ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð±ÑÐ» Ð¿ÑÐ¾Ð²ÐµÐ´ÑÐ½ Ð°Ð½Ð°Ð»Ð¸Ð· Ð¸Ð³Ñ, Ð¾ÑÐ½Ð¾Ð²Ð°Ð½Ð½ÑÑ Ð½Ð° Ð¸Ð»Ð»ÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð½ÑÑ ÐºÐ½Ð¸Ð³Ð°Ñ ÑÐºÐ°Ð·Ð¾Ð² Ð.Ð. ÐÐ°Ð¶Ð¾Ð²Ð°. ÐÐ·ÑÑÐµÐ½ Ð¿ÑÐ¾ÑÐµÑÑ ÑÐ¾Ð·Ð´Ð°Ð½Ð¸Ñ 3Ð´ Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹, Ð² ÑÐ°ÑÑÐ½Ð¾ÑÑÐ¸ Ð¿ÐµÑÑÐ¾Ð½Ð°Ð¶Ð°, Ð²ÐºÐ»ÑÑÐ°ÑÑÐ¸Ð¹ Ð² ÑÐµÐ±Ñ Ð¼Ð¾Ð´ÐµÐ»Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ Ð¸ ÑÐµÐºÑÑÑÑÐ¸ÑÐ¾Ð²Ð°Ð½Ð¸Ðµ. Ð Ð°Ð·ÑÐ°Ð±Ð¾ÑÐ°Ð½Ð° Ð¸ ÑÐ¾Ð·Ð´Ð°Ð½Ð° Ð¸Ð³ÑÐ¾Ð²Ð°Ñ Ð»Ð¾ÐºÐ°ÑÐ¸Ñ. Ð¡Ð¾Ð·Ð´Ð°Ð½ Ð´ÐµÐ¼Ð¾Ð½ÑÑÑÐ°ÑÐ¸Ð¾Ð½Ð½ÑÐ¹ ÑÐ¾Ð»Ð¸Ðº.
description: The purpose of this final qualified work is to develop the design concept of a three-dimensional computer video game, its implementation in the game engine Unreal Engine 4, as well as creating a video clip as a presentation material. Tasks that were solved during development: 1. Study the subject area and analog games based on literary sources. 2. Development of the scenario, gameplay, and game setting. 3. Development of the design concept of the character and the location. 4. Modeling the character and objects of the location. 5. Assembling of the location in a game engine. 6. Creating a presentation video. In the course of the study, an analysis of games based on books was carried out. The process of creating 3D models, in particular a character, including modeling and texturing is studied. Developed and created a game location. A presentation video was created.