title: ÐÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð¾Ð² Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¸Ð½ÑÐµÑÑÐµÑÐµÐ½ÑÐ¸Ð¸ Ð² ÑÐ¾Ð½-ÐºÐ¸Ñ Ð¿Ð»ÐµÐ½ÐºÐ°Ñ
title: Ð²ÑÐ¿ÑÑÐºÐ½Ð°Ñ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð±Ð°ÐºÐ°Ð»Ð°Ð²ÑÐ°
titleType: Subtitle
title: Research in thin film interference visualization algorithms
Creators: name: ÐÐ¸ÑÐ¸Ð»Ð»Ð¾Ð²Ð°, ÐÑÐ¸Ð½Ð°
Publisher: name: Ð¡Ð°Ð½ÐºÑ-ÐÐµÑÐµÑÐ±ÑÑÐ³ÑÐºÐ¸Ð¹ Ð¿Ð¾Ð»Ð¸ÑÐµÑÐ½Ð¸ÑÐµÑÐºÐ¸Ð¹ ÑÐ½Ð¸Ð²ÐµÑÑÐ¸ÑÐµÑ ÐÐµÑÑÐ° ÐÐµÐ»Ð¸ÐºÐ¾Ð³Ð¾
Year: 2022
Subjects: ÐºÐ¾Ð¼Ð¿ÑÑÑÐµÑÐ½Ð°Ñ Ð³ÑÐ°ÑÐ¸ÐºÐ°
Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ
Ð¸Ð½ÑÐµÑÑÐµÑÐµÐ½ÑÐ¸Ñ Ð² ÑÐ¾Ð½ÐºÐ¸Ñ Ð¿Ð»ÑÐ½ÐºÐ°Ñ
ÑÑÐ°ÑÑÐ¸ÑÐ¾Ð²ÐºÐ° Ð»ÑÑÐµÐ¹
Ð¼ÑÐ»ÑÐ½ÑÐ¹ Ð¿ÑÐ·ÑÑÑ
computer graphics
visualization
thin film interference
ray tracing
soap bubble

description: Ð¢ÐµÐ¼Ð° Ð²ÑÐ¿ÑÑÐºÐ½Ð¾Ð¹ ÐºÐ²Ð°Ð»Ð¸ÑÐ¸ÐºÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÐ°Ð±Ð¾ÑÑ: Â«ÐÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ðµ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð¾Ð² Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ Ð¸Ð½ÑÐµÑÑÐµÑÐµÐ½ÑÐ¸Ð¸ Ð² ÑÐ¾Ð½ÐºÐ¸Ñ Ð¿Ð»ÐµÐ½ÐºÐ°ÑÂ». ÐÐ°Ð½Ð½Ð°Ñ ÑÐ°Ð±Ð¾ÑÐ° Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐµ Ð¸ ÑÐµÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ ÑÑÐ´Ð° Ð¼Ð¾Ð´ÐµÐ»ÐµÐ¹ Ð´Ð»Ñ Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ð¸ ÑÑÑÐµÐºÑÐ° Ð¸Ð½ÑÐµÑÑÐµÑÐµÐ½ÑÐ¸Ð¸ Ð² ÑÐ¾Ð½ÐºÐ¸Ñ Ð¿Ð»ÐµÐ½ÐºÐ°Ñ: - ÑÐ¸Ð·Ð¸ÑÐµÑÐºÐ¸ ÐºÐ¾ÑÑÐµÐºÑÐ½Ð°Ñ Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·Ð¾Ð²Ð°Ð½Ð¸ÐµÐ¼ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° ÑÑÐ°ÑÑÐ¸ÑÐ¾Ð²ÐºÐ¸ Ð»ÑÑÐµÐ¹; - Ð²Ð¸Ð·ÑÐ°Ð»Ð¸Ð·Ð°ÑÐ¸Ñ Ð² Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸ÑÑ ÑÐµÐ°Ð»ÑÐ½Ð¾Ð³Ð¾ Ð²ÑÐµÐ¼ÐµÐ½Ð¸. Ð ÐºÐ°ÑÐµÑÑÐ²Ðµ Ð¾ÑÐ½Ð¾Ð²Ð½Ð¾Ð¹ Ð´ÐµÐ¼Ð¾Ð½ÑÑÑÐ°ÑÐ¸Ð¾Ð½Ð½Ð¾Ð¹ ÑÑÐµÐ½Ñ Ð¸ÑÐ¿Ð¾Ð»ÑÐ·ÑÐµÑÑÑ ÑÐ¾Ð²Ð¾ÐºÑÐ¿Ð½Ð¾ÑÑÑ Ð¿ÑÐ¾ÑÑÑÑ ÑÑÐµÑÐ¼ÐµÑÐ½ÑÑ Ð³ÐµÐ¾Ð¼ÐµÑÑÐ¸ÑÐµÑÐºÐ¸Ñ Ð¾Ð±ÑÐµÐºÑÐ¾Ð². ÐÐµÑÑ Ð¸ÑÑÐ¾Ð´Ð½ÑÐ¹ ÐºÐ¾Ð´ Ð¿ÑÐ¾ÐµÐºÑÐ¾Ð² Ð½Ð°Ð¿Ð¸ÑÐ°Ð½ Ð½Ð° ÑÐ·ÑÐºÐµ C++ Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¾Ð¹ Ð±Ð¸Ð±Ð»Ð¸Ð¾ÑÐµÐºÐ¸ DirectX 11. Ð¡ÑÐµÐ´ÑÑÐ²Ð¾Ð¼ Ð´Ð»Ñ Ð¿ÑÐ¾Ð³ÑÐ°Ð¼Ð¼Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ ÑÐµÐ¹Ð´ÐµÑÐ¾Ð² ÑÐ²Ð»ÑÐµÑÑÑ HLSL. ÐÐ°Ð¸Ð±Ð¾Ð»ÐµÐµ Ð·Ð½Ð°ÑÐ¸Ð¼ÑÐ¼ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð¼ ÑÐ²Ð»ÑÐµÑÑÑ ÑÐ°Ð·ÑÐ°Ð±Ð¾ÑÐºÐ° ÑÐ¸Ð·Ð¸ÑÐµÑÐºÐ¸ ÐºÐ¾ÑÑÐµÐºÑÐ½Ð¾Ð³Ð¾ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° ÑÑÐ°ÑÑÐ¸ÑÐ¾Ð²ÐºÐ¸ Ð»ÑÑÐµÐ¹ Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸ÐµÐ¼ Ð½ÐµÐºÐ¾ÑÐ¾ÑÑÑ ÑÐ²Ð¾Ð¹ÑÑÐ² Ð²Ð¾Ð»Ð½Ð¾Ð²Ð¾Ð¹ Ð¾Ð¿ÑÐ¸ÐºÐ¸. Ð ÑÐ°Ð¼ÐºÐ°Ñ ÑÑÐ¾Ð³Ð¾ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼Ð° Ð±ÑÐ» ÑÐµÐ°Ð»Ð¸Ð·Ð¾Ð²Ð°Ð½ Ð°Ð»Ð³Ð¾ÑÐ¸ÑÐ¼ Ð²ÑÑÐ¸ÑÐ»ÐµÐ½Ð¸Ñ ÑÐ²ÐµÑÐ° Ð¸Ð· ÑÐ¿ÐµÐºÑÑÐ°Ð»ÑÐ½Ð¾Ð¹ Ð¿Ð»Ð¾ÑÐ½Ð¾ÑÑÐ¸ Ð¸Ð·Ð»ÑÑÐµÐ½Ð¸Ñ Ð² ÐºÐ°Ð¶Ð´Ð¾Ð¹ Ð²Ð¸Ð´Ð¸Ð¼Ð¾Ð¹ ÑÐ¾ÑÐºÐµ ÑÑÐµÐ½Ñ. ÐÑÐ¾Ð¼Ðµ ÑÐ¾Ð³Ð¾, Ð·Ð½Ð°ÑÐ¸Ð¼Ð°Ñ ÑÐ°ÑÑÑ Ð¸ÑÑÐ»ÐµÐ´Ð¾Ð²Ð°Ð½Ð¸Ñ Ð¿Ð¾ÑÐ²ÑÑÐµÐ½Ð° Ð¿Ð¾ÑÑÑÐ¾ÐµÐ½Ð¸Ñ Ð¼Ð¾Ð´ÐµÐ»Ð¸, ÑÐ¸Ð¼ÑÐ»Ð¸ÑÑÑÑÐµÐ¹ ÑÑÑÐµÐºÑ Ð¸Ð½ÑÐµÑÑÐµÑÐµÐ½ÑÐ¸Ð¸ Ð² ÑÐ¾Ð½ÐºÐ¸Ñ Ð¿Ð»ÐµÐ½ÐºÐ°Ñ Ð² ÑÐµÐ°Ð»ÑÐ½Ð¾Ð¼ Ð²ÑÐµÐ¼ÐµÐ½Ð¸. ÐÑÐµ Ð¿ÑÐµÐ´Ð»Ð¾Ð¶ÐµÐ½Ð½ÑÐµ Ð¼Ð¾Ð´ÐµÐ»Ð¸ Ð¿ÑÐ¸Ð³Ð¾Ð´Ð½Ñ Ð´Ð»Ñ Ð¿ÑÐ¸Ð¼ÐµÐ½ÐµÐ½Ð¸Ñ Ð² Ð³ÑÐ°ÑÐ¸ÑÐµÑÐºÐ¸Ñ Ð¿ÑÐ¸Ð»Ð¾Ð¶ÐµÐ½Ð¸ÑÑ ÑÐ¾Ð¾ÑÐ²ÐµÑÑÑÐ²ÑÑÑÐµÐ³Ð¾ ÑÐ¸Ð¿Ð° Ð¸ Ð¼Ð¾Ð³ÑÑ Ð±ÑÑÑ ÑÐ°Ð·Ð²Ð¸ÑÑ Ð² Ð´Ð°Ð»ÑÐ½ÐµÐ¹ÑÐµÐ¼ Ð´Ð»Ñ Ð¿Ð¾Ð»ÑÑÐµÐ½Ð¸ÑÂ  Ð±Ð¾Ð»ÐµÐµ ÐºÐ¾ÑÑÐµÐºÑÐ½ÑÑ ÑÐµÐ·ÑÐ»ÑÑÐ°ÑÐ¾Ð².
description: The subject of the bachelor thesis is âResearch in thin film interference visualization algorithmsâ. The work aims to develop and implement several models for the visualization of thin film interference effect: - physically-based rendering using ray tracing algorithm; - real-time rendering. Main demonstration scene is set of simple geometric shapes. All source code of projects is written in C++ using the DirectX 11 graphics library. HLSL is used for shaders code. The most significant discovery is a physically-based ray tracing algorithm using some properties of wave optics. As part of this algorithm, an algorithm for calculating color from the spectral power distribution at each visible point of the scene was developed. In addition, a significant part of the research is devoted to building a model that simulates the effect of interference in thin films in real time. All proposed models are suitable for use in graphic applications of the appropriate type and can be further developed to obtain more correct results.