Draw Square and Rectangle in Turtle – Python

06 Jul, 2021
Prerequisite: Turtle Programming Basics turtle is an inbuilt module in Python. It provides drawing using a screen (cardboard) and turtle (pen). To draw something on the screen, we need to move the turtle (pen). To move turtle, there are some functions i.e forward(), backward(), etc.  
Python3
# draw square in Python Turtleimport turtle  t = turtle.Turtle() s = int(input("Enter the length of the side of the Square: ")) # drawing first sidet.forward(s) # Forward turtle by s unitst.left(90) # Turn turtle by 90 degree # drawing second sidet.forward(s) # Forward turtle by s unitst.left(90) # Turn turtle by 90 degree # drawing third sidet.forward(s) # Forward turtle by s unitst.left(90) # Turn turtle by 90 degree # drawing fourth sidet.forward(s) # Forward turtle by s unitst.left(90) # Turn turtle by 90 degree
Input :  
100
Output :  
Second approach (Using Loop) : 
Python3
# draw Square in Python Turtleimport turtle  t = turtle.Turtle() s = int(input("Enter the length of the side of square: ")) for _ in range(4):  t.forward(s) # Forward turtle by s units  t.left(90) # Turn turtle by 90 degree
Input :  
100
Output :  
 
Python3
# draw Rectangle in Python Turtleimport turtle  t = turtle.Turtle() l = int(input("Enter the length of the Rectangle: "))w = int(input("Enter the width of the Rectangle: ")) # drawing first sidet.forward(l) # Forward turtle by l unitst.left(90) # Turn turtle by 90 degree # drawing second sidet.forward(w) # Forward turtle by w unitst.left(90) # Turn turtle by 90 degree # drawing third sidet.forward(l) # Forward turtle by l unitst.left(90) # Turn turtle by 90 degree # drawing fourth sidet.forward(w) # Forward turtle by w unitst.left(90) # Turn turtle by 90 degree
Input :  
100
120
Output :  
Second approach (Using Loop) : 
Python3
# draw Rectangle in Python Turtleimport turtle  t = turtle.Turtle() l = int(input("Enter the length of the Rectangle: "))w = int(input("Enter the width of the Rectangle: ")) for _ in range(4):     # drawing length  if _% 2 == 0:    t.forward(l) # Forward turtle by l units    t.left(90) # Turn turtle by 90 degree   # drawing width  else:    t.forward(w) # Forward turtle by w units    t.left(90) # Turn turtle by 90 degree
Input :  
100
120
Output :  
Since as of now, you must have learned how to draw various basic geometrical illustrations like circle, square, rectangle. So, let’s implement this knowledge to build something which you can really use in building games like let’s draw a human being using the basic knowledge of geometrical knowledge.
Here the code for this implementation:-
Python3
import turtle def draw_dream():    window = turtle.Screen()    window.bgcolor("white")    draw_Scarlett()    window.exitonclick()  def draw_Scarlett():    brad = turtle.Turtle()    brad.shape("turtle")    brad.color("red")    draw_head(brad)    draw_body(brad)    draw_arm(brad)    draw_leg1(brad)    draw_leg2(brad)  def draw_head(brad):    brad.circle(60)    brad.speed(3)    brad.right(60)  def draw_body(brad):    num = 0    while num < 3:        brad.forward(150)        brad.right(120)        brad.speed(1)        num += 1  def draw_arm(brad):    brad.forward(60)    brad.left(60)    brad.forward(60)     brad.backward(60)    brad.right(60)    brad.backward(60)     brad.right(60)     brad.forward(60)    brad.right(60)    brad.forward(60)     brad.backward(60)    brad.left(60)    brad.forward(90)  def draw_leg1(brad):    brad.left(120)    brad.forward(40)    brad.right(120)    brad.forward(120)    draw_foot1(brad)  def draw_leg2(brad):    brad.color("red")    brad.right(180)    brad.forward(120)    brad.right(60)    brad.forward(70)    brad.right(60)    brad.forward(120)    draw_foot2(brad)  def draw_foot1(brad):    brad.color("blue")    num = 0    while num < 4:        brad.forward(20)        brad.right(90)        num += 1  def draw_foot2(brad):    brad.color("blue")    num = 0    while num < 4:        brad.forward(20)        brad.left(90)        num += 1  draw_dream()
Output:
 
anshitaagarwal
sumitgumber28
Python-turtle
Python
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