How to make a txt file in internal storage in android?

This example demonstrates How to make a txt file in internal storage in android.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version = "1.0" encoding = "utf-8"?>
<LinearLayout xmlns:android = "http://schemas.android.com/apk/res/android"
   xmlns:tools = "http://schemas.android.com/tools"
   android:layout_width = "match_parent"
   android:layout_height = "match_parent"
   tools:context = ".MainActivity"
   android:orientation = "vertical">
   <EditText
      android:id = "@+id/enterText"
      android:hint = "Please enter text here"
      android:layout_width = "match_parent"
      android:layout_height = "wrap_content" />
   <Button
      android:id = "@+id/save"
      android:text = "Save"
      android:layout_width = "wrap_content"
      android:layout_height = "wrap_content" />
</LinearLayout>
In the above code, we have taken editext and button. When the user clicks on the button, it will take data from edit text and store in internal storage as /data/data/<your.package.name>/files/text/sample.txt.
Step 3 − Add the following code to src/MainActivity.java
package com.example.andy.myapplication;
import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.Toast;
import java.io.File;
import java.io.FileWriter;
public class MainActivity extends AppCompatActivity {
   Button save;
   @Override
   protected void onCreate(Bundle savedInstanceState) {
      super.onCreate(savedInstanceState);
      setContentView(R.layout.activity_main);
      final EditText enterText = findViewById(R.id.enterText);
      save = findViewById(R.id.save);
      save.setOnClickListener(new View.OnClickListener() {
         @Override
         public void onClick(View v) {
            if (!enterText.getText().toString().isEmpty()) {
               File file = new File(MainActivity.this.getFilesDir(), "text");
               if (!file.exists()) {
                  file.mkdir();
               }
               try {
                  File gpxfile = new File(file, "sample");
                  FileWriter writer = new FileWriter(gpxfile);
                  writer.append(enterText.getText().toString());
                  writer.flush();
                  writer.close();
                  Toast.makeText(MainActivity.this, "Saved your text", Toast.LENGTH_LONG).show();
               } catch (Exception e) { }
            }
         }
      });
   }
}
Step 4 − Add the following code to manifest.xml
<?xml version = "1.0" encoding = "utf-8"?>
<manifest xmlns:android = "http://schemas.android.com/apk/res/android"
   package = "com.example.andy.myapplication">
   <uses-permission android:name = "android.permission.WRITE_EXTERNAL_STORAGE"/>
   <application
      android:allowBackup = "true"
      android:icon = "@mipmap/ic_launcher"
      android:label = "@string/app_name"
      android:roundIcon = "@mipmap/ic_launcher_round"
      android:supportsRtl = "true"
      android:theme = "@style/AppTheme">
      <activity android:name = ".MainActivity">
         <intent-filter>
            <action android:name = "android.intent.action.MAIN" />
            <category android:name = "android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from the android studio, open one of your project's activity files and click Run  icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen −
In the above result, we have added some text and clicked on the save button as shown below –
To verify the above result, /data/data/<your.package.name>/files/text/sample.txt as shown below –
Click here to download the project code