PYGLET – Loading 3-D Model - GeeksforGeeks

06 Sep, 2021
In this article, we will see how we can load a 3-D model in PYGLET module in python. Pyglet is easy to use but powerful library for developing visually rich GUI applications like games, multimedia, etc. A window is a “heavyweight” object occupying operating system resources. Windows may appear as floating regions or can be set to fill an entire screen (fullscreen). In order to load a file i.e resource we use resource module of pyglet. This module allows applications to specify a search path for resources. Relative paths are taken to be relative to the application’s __main__ module. A 3D file format is used for storing information about 3D models. You may have heard of the most popular formats STL, OBJ, FBX, COLLADA, etc. They are widely used in 3D printing, video games, movies, architecture, academia, medicine, engineering, and earth sciences.
We can create a window object with the help of command given below 
# creating a window
window = pyglet.window.Window(width, height, title)
In order to do this we use model method with the pyglet.resourceSyntax : resource.model(file_name)Argument : It takes string i.e file name as argumentReturn : It returns Model object  
Below is the implementation  
Python3
# importing pyglet moduleimport pygletimport pyglet.window.key as key   # width of windowwidth = 500   # height of windowheight = 500   # caption i.e title of the windowtitle = "Geeksforgeeks"   # creating a windowwindow = pyglet.window.Window(width, height, title)   # text text = "Welcome to GeeksforGeeks"  # creating label with following properties# font = cooper# position = 250, 150# anchor position = centerlabel = pyglet.text.Label(text,                          font_name ='Cooper',                          font_size = 16,                          x = 250,                           y = 150,                          anchor_x ='center',                           anchor_y ='center')  # creating a batchbatch = pyglet.graphics.Batch() # loading geeksforgeeks imageimage = pyglet.image.load('gfg.png')  # creating sprite object# it is instance of an image displayed on-screensprite = pyglet.sprite.Sprite(image, x = 200, y = 230)   # on draw event@window.eventdef on_draw():           # clear the window    window.clear()           # draw the label    label.draw()         # draw the image on screen    sprite.draw()       # key press event    @window.eventdef on_key_press(symbol, modifier):       # key "C" get press    if symbol == key.C:                 # printing the message        print("Key : C is pressed")         # image for iconimg = image = pyglet.resource.image("gfg.png") # setting image as iconwindow.set_icon(img) # loading3-model filevalue = pyglet.resource.model("model.stl") # setting text  of labellabel.text = str(value) # start running the applicationpyglet.app.run()
Output : 
 
anikakapoor
singghakshay
Python-gui
Python-Pyglet
Python
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