How to show a Soft Keyboard based on Android EditText focused using Kotlin?

This example demonstrates how to show a Soft Keyboard based on Android EditText focused using Kotlin.
Step 1 − Create a new project in Android Studio, go to File ⇒ New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:tools="http://schemas.android.com/tools"
   android:id="@+id/rl"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   android:background="#f2f6f4"
   android:padding="10dp"
   tools:context=".MainActivity">
   <TextView
      android:id="@+id/text2"
      android:layout_width="wrap_content"
      android:layout_height="wrap_content"
      android:layout_centerHorizontal="true"
      android:layout_marginTop="70dp"
      android:background="#008080"
      android:padding="5dp"
      android:text="TutorialsPoint"
      android:textColor="#fff"
      android:textSize="24sp"
      android:textStyle="bold" />
   <EditText
      android:id="@+id/editText"
      android:layout_width="match_parent"
      android:layout_height="wrap_content"
      android:layout_below="@+id/text2"
      android:layout_centerInParent="true"
      android:layout_marginTop="50dp" />
</RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.content.Context
import android.os.Bundle
import android.view.View
import android.view.inputmethod.InputMethodManager
import android.widget.EditText
import androidx.appcompat.app.AppCompatActivity
class MainActivity : AppCompatActivity() {
   lateinit var editText: EditText
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)
      title = "KotlinApp"
      editText = findViewById(R.id.editText)
      showSoftKeyboard(editText)
   }
   private fun showSoftKeyboard(view: View) {
      if (view.requestFocus()) {
         val inputMethodManager: InputMethodManager = getSystemService(Context.INPUT_METHOD_SERVICE) as InputMethodManager
         inputMethodManager.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT)
      }
   }
}
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
   package="com.example.q11">
   <application
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:supportsRtl="true"
      android:theme="@style/AppTheme">
      <activity android:name=".MainActivity">
         <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen.