How to detect if a user is using an Android tablet or a phone using Kotlin?

This example demonstrates how to detect if a user is using an Android tablet or a phone using Kotlin.
Step 1 − Create a new project in Android Studio, go to File? New Project and fill all required details to create a new project.
Step 2 − Add the following code to res/layout/activity_main.xml.
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
   android:layout_width="match_parent"
   android:layout_height="match_parent"
   tools:context=".MainActivity">
<TextView
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:layout_centerHorizontal="true"
   android:layout_marginTop="50dp"
   android:text="Tutorials Point"
   android:textAlignment="center"
   android:textColor="@android:color/holo_green_dark"
   android:textSize="32sp"
   android:textStyle="bold" />
<TextView
   android:id="@+id/textView"
   android:layout_width="wrap_content"
   android:layout_height="wrap_content"
   android:layout_centerHorizontal="true"
   android:layout_marginTop="150dp"
   android:text="Detect device is Android phone or Android tablet"
   android:textAlignment="center"
   android:textColor="@android:color/black"
   android:textSize="24sp"
   android:textStyle="bold" />
</RelativeLayout>
Step 3 − Add the following code to src/MainActivity.kt
import android.content.Context
import android.os.Bundle
import android.telephony.TelephonyManager
import android.widget.Toast
import androidx.appcompat.app.AppCompatActivity
import java.util.*
class MainActivity : AppCompatActivity() {
   override fun onCreate(savedInstanceState: Bundle?) {
      super.onCreate(savedInstanceState)
      setContentView(R.layout.activity_main)
      title = "KotlinApp"
      val manager =
      applicationContext.getSystemService(Context.TELEPHONY_SERVICE) as TelephonyManager
      if (Objects.requireNonNull(manager).phoneType == TelephonyManager.PHONE_TYPE_NONE) {
         Toast.makeText(
            this@MainActivity,
            "Detected... You're using a Tablet",
            Toast.LENGTH_SHORT
         ).show()
      } else {
         Toast.makeText(
            this@MainActivity,
            "Detected... You're using a Mobile Phone",
            Toast.LENGTH_SHORT
         ).show()
      }
   }
}
Step 4 − Add the following code to androidManifest.xml
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.q11">
   <application
      android:allowBackup="true"
      android:icon="@mipmap/ic_launcher"
      android:label="@string/app_name"
      android:roundIcon="@mipmap/ic_launcher_round"
      android:supportsRtl="true"
      android:theme="@style/AppTheme">
      <activity android:name=".MainActivity">
         <intent-filter>
            <action android:name="android.intent.action.MAIN" />
            <category android:name="android.intent.category.LAUNCHER" />
         </intent-filter>
      </activity>
   </application>
</manifest>
Let's try to run your application. I assume you have connected your actual Android Mobile device with your computer. To run the app from android studio, open one of your project's activity files and click the Run icon from the toolbar. Select your mobile device as an option and then check your mobile device which will display your default screen