Check whether triangle is valid or not if three points are given - GeeksforGeeks

25 Mar, 2021
Given coordinates of three points in a plane P1, P2 and P3, the task is to check if the three points form a triangle or notExamples:  
Input: P1 = (1, 5), P2 = (2, 5), P3 = (4, 6) Output: YesInput: P1 = (1, 1), P2 = (1, 4), P3 = (1, 5) Output: No  
 
Approach: The key observation in the problem is three points form a triangle only when they don’t lie on the straight line, that is an area formed by the triangle of these three points is not equal to zero. The above formula is derived from shoelace formula.So we will check if the area formed by the triangle is zero or not.Below is the implementation of the above approach:  
C++
Java
Python3
C#
Javascript
// C++ implementation to check// if three points form a triangle #include <bits/stdc++.h>using namespace std; // Function to check if three// points make a trianglevoid checkTriangle(int x1, int y1, int x2,                   int y2, int x3, int y3){     // Calculation the area of    // triangle. We have skipped    // multiplication with 0.5    // to avoid floating point    // computations    int a = x1 * (y2 - y3)            + x2 * (y3 - y1)            + x3 * (y1 - y2);     // Condition to check if    // area is not equal to 0    if (a == 0)        cout << "No";    else        cout << "Yes";} // Driver Codeint main(){    int x1 = 1, x2 = 2, x3 = 3,        y1 = 1, y2 = 2, y3 = 3;    checkTriangle(x1, y1, x2,                  y2, x3, y3);    return 0;}
// Java implementation to check// if three points form a triangleimport java.io.*;import java.util.*; class GFG {     // Function to check if three// points make a trianglestatic void checkTriangle(int x1, int y1,                          int x2, int y2,                          int x3, int y3){     // Calculation the area of    // triangle. We have skipped    // multiplication with 0.5    // to avoid floating point    // computations    int a = x1 * (y2 - y3) +            x2 * (y3 - y1) +            x3 * (y1 - y2);     // Condition to check if    // area is not equal to 0    if (a == 0)        System.out.println("No");    else        System.out.println("Yes");} // Driver codepublic static void main(String[] args){    int x1 = 1, y1 = 1,        x2 = 2, y2 = 2,        x3 = 3, y3 = 3;    checkTriangle(x1, y1, x2, y2, x3, y3);}} // This code is contributed by coder001
# Python3 implementation to check# if three points form a triangle # Function to check if three# points make a triangledef checkTriangle(x1, y1, x2, y2, x3, y3):         # Calculation the area of    # triangle. We have skipped    # multiplication with 0.5    # to avoid floating point    # computations    a = (x1 * (y2 - y3) +         x2 * (y3 - y1) +         x3 * (y1 - y2))             # Condition to check if    # area is not equal to 0    if a == 0:        print('No')    else:        print('Yes')         # Driver codeif __name__=='__main__':         (x1, x2, x3) = (1, 2, 3)    (y1, y2, y3) = (1, 2, 3)         checkTriangle(x1, y1, x2, y2, x3, y3)     # This code is contributed by rutvik_56
// C# implementation to check// if three points form a triangleusing System; class GFG {     // Function to check if three// points make a trianglestatic void checkTriangle(int x1, int y1,                          int x2, int y2,                          int x3, int y3){    // Calculation the area of    // triangle. We have skipped    // multiplication with 0.5    // to avoid floating point    // computations    int a = x1 * (y2 - y3) +            x2 * (y3 - y1) +            x3 * (y1 - y2);     // Condition to check if    // area is not equal to 0    if (a == 0)        Console.WriteLine("No");    else        Console.WriteLine("Yes");} // Driver codepublic static void Main(){    int x1 = 1, y1 = 1,        x2 = 2, y2 = 2,        x3 = 3, y3 = 3;             checkTriangle(x1, y1, x2, y2, x3, y3);}} //This code is contributed by AbhiThakur
<script>// Javascript implementation to check// if three points form a triangle // Function to check if three// points make a trianglefunction checkTriangle(x1, y1, x2,                y2, x3, y3){     // Calculation the area of    // triangle. We have skipped    // multiplication with 0.5    // to avoid floating point    // computations    let a = x1 * (y2 - y3)            + x2 * (y3 - y1)            + x3 * (y1 - y2);     // Condition to check if    // area is not equal to 0    if (a == 0)        document.write("No");    else        document.write("Yes");} // Driver Code    let x1 = 1, x2 = 2, x3 = 3,        y1 = 1, y2 = 2, y3 = 3;    checkTriangle(x1, y1, x2,                y2, x3, y3);     // This code is contributed by Mayank Tyagi </script>
No
 
coder001
abhaysingh290895
rutvik_56
mayanktyagi1709
triangle
Geometric
Mathematical
Mathematical
Geometric
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