Headline: Nintendo Life Video: Digital Foundry's Technical Analysis Of Xenoblade Chronicles 3 On Switch 
Candidate headlines:
- Game News 24 The Xenoblade Chronicle 3 has conquered critics: big media on Metacritic is captivated by the news - Game  — same event: yes
- Nintendo Life Designing The Characters For Xenoblade Chronicles 3 Was Apparently 'Hellish' — same event: yes
- Xenoblade Chronicles 3 team designed real-life flutes for the game’s soundtrack — same event: yes
- Nintendo Wire Xenoblade Chronicles 3 developers want the game’s DLC to be as large as Torna ~ The Golden Country  — same event: yes
- Initial Reviews Place Xenoblade Chronicles 3 Amongst Nintendo’s Elite 2022 Games  — same event: yes
- Xenoblade Chronicles 3 review: Live to fight, fight to live  — same event: yes
- Xenoblade Chronicles 3 review: Cockney-voiced Anime RPG packs a punch on Switch  — same event: yes
- Gameranx First Xenoblade Chronicles 3 Reviews Are Out, Praise Game As Near-Masterpiece  — same event: yes
- Xenoblade Chronicles 3 Nopon Heroes  — same event: yes
- Today’s best game deals: Xenoblade Chronicles $35, Mega Man sale from $8, Mario Bros. U, more 9 days ago GoNintendo Xenoblade Chronicles won't end as a trilogy, Nintendo EPD director says he wants the series to go on "as long as ...  — same event: yes
- Xenoblade Chronicles 3's Character Design Was A 'Hellish' Process  — same event: yes
- Amiibo Compatibility Guide For Xenoblade Chronicles — same event: yes
- Gamesreviews Xenoblade Chronicles 3 - Overview Trailer - GamesReviews.com 8 days ago Xenoblade Chronicles 3 Gameplay Showing Highlights New Open World Boss and Exploration — same event: yes
- Destructoid Review: Xenoblade Chronicles 3 – Destructoid  — same event: yes
- Xenoblade Chronicles 3 Review - A JRPG That Teaches Us How To Live, Love, And Learn  — same event: yes
- Opinion Xenoblade Chronicles 3 review - a JRPG masterpiece  — same event: yes
- Xenoblade Chronicles 3 Review  — same event: yes
- Stevivor Xenoblade Chronicles 3 Review: How do you say Ouroboros?  — same event: yes