I do not think I need to mention it but behind these various IPs there are more than one user instead of a single one It would be impossible for one to handle all your alleged crap I don t think I need to mention it because it s totally irrelevant how many people oppose something It does NOT count how many are on which side it counts what is behind arguments and truth With your lies and will to mislead people by depicting the game as something it is not you re runnining against a wall of truth and arguments and I ll make sure you won t tear that wall down no matter if you re a biased AA players or a biased admin on the site I m right and you know that very well And even if you are in the majority this rule remains true Something is still right even if everyone thinks it s not Something is wrong even if everyone thinks it s right You don t EVEN think you re right you just pretend Knock off your pathetic pretence for I only accept the truth and the truth only I don t mind if your ludicrous opposition is kept up for years it will end up without success and the feeling of having wasted your time with your hypocricy Saying the game is primarily propaganda I ll have the truth backing me Equating it with advertisement and even pretending as if many players disagree d over which label fit ted better you back it with lies As if anyone in the game knew anything Search the official forum for the word propaganda you ll find nothing Many What a liar you are You represent not many players you ll represent ONE And you disagree just for the sake of disagreeing If you re actually interesting in finding the truth you d have read the articles with an open mind and agreed on that Actually I don t need to do this because it s not the truth you re seeking but I ve found another university page and would like to post it You didn t manage to read the talk page so I ll summarize the most importent statements concerning our which fits better topic In this contribution I will also distinguish the advergame from the propagame in order to give a further analysis of America s Army The game America s Army the propagame as I will call it is unique in its being From advergame to propagame The message America s Army sends itself is propagandistic It propagandises a certain kind of lifestyle message in which the army would like the participant to join and become Propaganda itself has a history within religion Religion also sends the same message to let the participant or the participant in becoming join and become the religion so sending the message of religion So America s Army with its governmental background is instead of an advergame better to be described as a propagame BETTER TO BE DESCRIBED AS A PROPAGAME What did I say PRIMARILY fits the definition of propaganda Authority argument university underscores my version When it comes to the propagame America s Army the next quotation is striking The initial success of America s Army has exceeded the Army s expectations and Colonel Wardynski and his design team are excited about the possibilities We re going to be pushing out new versions of the game as fast as we can build them he says This same team will be building missions weapons and new features for years to come The nation s youth can expect a lot more from their friendly army of one America s Army Targets Youth by Jacob Hodes Emma Ruby Sachs From the analysis of the advergame and the striking resemblance I have described with the propagame America s Army I will now turn my attention to the consequences for communication on Internet by such games The exception is America s Army because it communicates itself as a company in which citizens can join The aim is to let the gamers themselves join the company as an employee and be the producers within of the message the army sends One of the aims of advergames is to construct a process of viral marketing but this is done unlike the propagame The advergame aims that consumers virally communicate about the game or the message it beholds for the purpose of spreading the word but not to become one with the company itself DaimlerChrysler for example wouldn t make a game in which one is being trained to become the director of a car factory this would create competition Not yet emphasised but maybe in the future it will when one seeks for employees I thus called it a propagame a game that propagandises a message to become the message Within the game gamers are disciplined and the power structures are like the common army power structure top down hierarchical My investigation led me to b