ccccEsion/IMUG-Bench huggingface dataset:
Domain: Geometric_Coloring / grid_coloring

turn: 1
modality: image
input: Generate a 2x2 grid of four equal-sized squares on a white background. The grid should have black outlines. The squares should be completely empty (no color fill, no text).
output: evaluation_points: 1. The image contains only one 2x2 grid with four equal-sized squares.

2. The squares have a white fill and black outlines.

3. All four squares are completely empty (no color, no text).

4. The background is pure white and the grid boundaries are clear.

turn: 2
modality: image
input: Based on the grid from Turn 1, fill the top-left square with a solid Cyan color. Leave all other squares unchanged.
output: evaluation_points: 1. The grid remains a 2x2 layout, identical in position and size to Turn 1.

2. The top-left square is filled with a solid, uniform Cyan color.

3. The other three squares remain empty (white fill).

4. The color fill is even, does not cross the black borders, and the background remains pure white.

turn: 3
modality: text
input: In the grid from Turn 2, we now need to place the color Green. The rule is: Green cannot be adjacent (touching up, down, left, or right) to Cyan. Which square should Green be placed in?
Options:
A. Top-left
B. Top-right
C. Bottom-left
D. Bottom-right
E. None of the above.
output: answer: D

turn: 4
modality: image
input: Based on the grid from Turn 2, fill the square determined in Turn 3 with Green. Additionally, add the color Orange with this rule: The square directly below the Orange square (if it exists) must NOT be Green. Generate the grid with these colors filled in. Leave any unrelated squares unchanged.
output: evaluation_points: 1. The top-left square is filled with Cyan.

2. The bottom-right square is filled with Green.

3. The newly added Orange color is placed in the bottom-left square.

4. The top-right square remains empty (white fill).

5. All colored squares have even, solid fills with clear borders, and the background is pure white.

turn: 5
modality: text
input: Now, fill the last remaining empty square with the color Yellow. Question: What is the color of the square directly below the Yellow-filled square?
Options:
A. Cyan
B. Green
C. Orange
D. Yellow
E. None of the above.
output: answer: B
Domain: Geometric_Coloring / grid_coloring

turn: 1
modality: image
input: Generate a 2x2 grid (white background, black borders) with four squares of equal size. The background should be pure white.
output: evaluation_points: 1. The image contains only one 2x2 grid with four squares of equal size, featuring a white background and black borders.

2. All four squares are completely empty (no color fill, no characters).

3. The background is pure white, and the grid boundaries are clear.

turn: 2
modality: image
input: Based on the grid from Turn 1, fill the top-left square with a solid pink color. Leave all other squares unchanged.
output: evaluation_points: 1. The grid remains a 2x2 layout, with its position and size consistent with Turn 1.

2. The top-left square is filled with a solid pink color.

3. The other three squares remain blank and unfilled.

4. The color fill is uniform, does not cross the borders, the borders are clear, and the background remains pure white.

turn: 3
modality: text
input: In the grid from Turn 2, we now need to place the color blue. The rule is: Blue cannot be adjacent (up, down, left, or right) to Pink. Which square should Blue be placed in?
Options:
A. Top-left
B. Top-right
C. Bottom-left
D. Bottom-right
E. None of the above.
output: answer: D

turn: 4
modality: image
input: Based on the grid from Turn 2, fill the square determined in Turn 3 with blue. Additionally, add the color green with this rule: The square 'below' the green square (if one exists) must NOT be blue. Generate the grid with these colors filled in, leaving any irrelevant squares unchanged.
output: evaluation_points: 1. The top-left square is filled with pink.

2. The bottom-right square is filled with blue.

3. The newly added green color is placed in the bottom-left square.

4. The top-right square remains blank.

5. All colored squares have uniform color, clear boundaries, and the background remains pure white.

turn: 5
modality: text
input: Now, fill the last remaining blank square with orange. Question: What is the color of the square directly below the square filled with orange?
Options:
A. Pink
B. Blue
C. Green
D. Orange
E. None of the above.
output: answer: B
Domain: Geometric_Coloring / grid_coloring

turn: 1
modality: image
input: Generate a 2x2 grid with four equal-sized squares. The background should be pure white, and the grid should have black borders. The squares should be completely blank inside.
output: evaluation_points: 1. The image contains only one 2x2 grid with four squares of equal size, white background, and black borders.

2. All four squares are completely blank inside (no color fill, no characters).

3. The background is pure white, and the grid boundaries are clear.

turn: 2
modality: image
input: Based on the grid from Turn 1, fill the top-left square with a solid brown color. Leave all other squares unchanged.
output: evaluation_points: 1. The grid remains a 2x2 layout with the same position and size as in Turn 1.

2. The top-left square is filled with a solid brown color.

3. The other three squares remain blank and unfilled.

4. The color fill is uniform, does not cross boundaries, borders are clear, and the background remains pure white.

turn: 3
modality: text
input: In the grid from Turn 2, we now need to place the color cyan. The rule is: cyan cannot be adjacent to brown (adjacent means sharing a side: up, down, left, or right). Which square should cyan be placed in?

Options:
A. Top-left
B. Top-right
C. Bottom-left
D. Bottom-right
E. None of the above.
output: answer: D

turn: 4
modality: image
input: Based on the grid from Turn 2, fill the square determined in Turn 3 with cyan. Additionally, add the color yellow with this rule: the square below the yellow square (if one exists) must not be cyan. Generate the grid with these colors filled in, leaving any unrelated squares unchanged.
output: evaluation_points: 1. The top-left square is filled with brown.

2. The bottom-right square is filled with cyan.

3. The newly added yellow is placed in the bottom-left square.

4. The top-right square remains blank.

5. All colored squares have uniform fill, clear boundaries, and the background remains pure white.

turn: 5
modality: text
input: Now fill the last remaining blank square with purple. Question: What is the color of the square directly below the square filled with purple?

Options:
A. Brown
B. Cyan
C. Yellow
D. Purple
E. None of the above.
output: answer: B
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a living room with the following visual features: exposed red brick walls, black metal pipes extending across the ceiling, polished concrete flooring, and a distressed leather sofa.
output: evaluation_points: 1. The image contains all visual elements described in the prompt: exposed red brick walls, black metal pipes on the ceiling, polished concrete flooring, and a distressed leather sofa.

2. The overall room exhibits typical characteristics of an industrial style.

3. The visual effect is cohesive, with no elements that clash with the industrial aesthetic.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?

Options:
A. Industrial
B. Japanese Wabi-Sabi
C. Minimalist
D. Bohemian
E. None of the above.
output: answer: A

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Japanese Wabi-Sabi.
output: evaluation_points: 1. The overall color palette, materials, and decorative details of the room have changed to align with the characteristics of Japanese Wabi-Sabi style.

2. All industrial-style elements from the original image (e.g., exposed brick, metal pipes, concrete) have been completely replaced, with no traces remaining.

The structural layout of the room and the positions of all furniture remain exactly as they were in the Turn 1 output image.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a hotel lobby that includes the following visual features: radial golden line decorations, a geometric floor in black and gold, velvet sofas, and a symmetrical layout.
output: evaluation_points: 1. The image contains all visual elements described in the prompt: radial golden line decorations, a geometric floor in black and gold, velvet sofas, and a symmetrical layout.

2. The overall room exhibits typical characteristics of the Art Deco style.

3. The visual effect is cohesive, with no elements that conflict with the Art Deco style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Art Deco
B. Scandinavian
C. Industrial
D. Minimalist
E. None of the above.
output: answer: A

turn: 3
modality: image
input: Keeping all the layout structures and furniture positions of the room unchanged, modify the style of this room to Scandinavian.
output: evaluation_points: 1. The overall color palette, material, and decorative details of the room have changed to align with Scandinavian style characteristics.

2. All Art Deco elements from the original image have been completely replaced, with no traces remaining.

The background and all unrelated elements must remain consistent with the Turn 1 output image.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a child's bedroom that includes the following visual features: walls in pink and mint green, cloud-shaped light fixtures, furniture with rounded edges and no sharp corners, and a colorful ball pit.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: pink and mint green walls, cloud-shaped light fixtures, furniture with rounded edges and no sharp corners, and a colorful ball pit.

2. The overall room presents the typical characteristics of the Macaron style.

3. The overall visual effect is unified, with no elements that conflict with the style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Minimalist
B. Gothic
C. Macaron
D. Industrial
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Gothic.
output: evaluation_points: 1. The room's overall color palette, materials, and decorative details have changed to conform to the characteristics of the Gothic style.

2. All elements of the original Macaron style from the first turn's output image have been completely replaced, with no traces remaining.

3. The room's structural layout and furniture arrangement remain unchanged, consistent with the layout and arrangement in the first turn's output image.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a game room that includes the following visual features: magenta and cyan neon lighting, metallic-textured walls, multiple monitor screens, and sleek, futuristic lines.
output: evaluation_points: 1. The image contains all visual elements described in the prompt: magenta and cyan neon lighting, metallic-textured walls, multiple monitor screens, and sleek, futuristic lines.

2. The overall room exhibits the typical characteristics of the Cyberpunk style.

3. The visual effect is cohesive, with no elements that conflict with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?

Options:
A. Rustic Farmhouse
B. Minimalist
C. Cyberpunk
D. Cottagecore
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Cottagecore.
output: evaluation_points: 1. The room's overall color palette, materials, and decorative details change to align with the characteristics of the Cottagecore style.

2. All visual elements from the original Cyberpunk style in the first image are completely replaced, with no traces remaining.

3. The structural layout of the room and the positions of all furniture remain exactly the same as in the turn 1 output image.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a gallery interior with the following visual features: a pure white space with no extraneous decorations, concealed lighting fixtures, and a smooth, seamless polished concrete floor.
output: evaluation_points: 1. The image contains all visual elements described in the prompt: a pure white space, no extraneous decorations, concealed lighting, and a smooth polished concrete floor.

2. The overall room exhibits the typical characteristics of the Minimalist White style.

3. The visual effect is cohesive, with no elements that conflict with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Minimalist White
B. Baroque
C. Industrial
D. Scandinavian
E. None of the above.
output: answer: A

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Baroque.
output: evaluation_points: 1. The overall color palette, materials, and decorative details of the room have changed to align with Baroque characteristics (e.g., rich colors, ornate details, dramatic lighting).

2. All elements of the original Minimalist White style have been completely replaced, with no traces remaining.

The structural layout and furniture arrangement of the room remain identical to the image generated in turn 1.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a bar that includes the following visual features: exposed copper pipes and gear decorations, vintage Edison light bulbs, dark leather furniture, and mechanical gauge elements.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: exposed copper pipes and gears, vintage Edison bulbs, dark leather furniture, and mechanical gauge details.

2. The overall room exhibits the typical characteristics of the Steampunk style.

3. The visual effect is cohesive, with no elements that clash with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Modern Minimalist
B. Art Deco
C. Steampunk
D. Scandinavian
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Modern Minimalist.
output: evaluation_points: 1. The overall color palette, materials, and decorative details of the room have changed to align with the characteristics of Modern Minimalist style.

2. All Steampunk elements from the original image have been completely replaced, with no traces remaining.

The structural layout and furniture arrangement of the room remain identical to the layout and arrangement shown in the image generated in turn 1.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a yoga room with the following visual features: bamboo flooring, a decorative strip of river stones, translucent gauze curtains, and wooden meditation stools.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: bamboo flooring, a decorative strip of river stones, translucent gauze curtains, and wooden meditation stools.

2. The overall room presents the typical characteristics of the 'Natural Zen' style, conveying a serene and organic atmosphere.

3. The overall visual effect is unified, with no elements that conflict with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?

Options:
A. Minimalist
B. Industrial
C. Natural Zen
D. Heavy Metal Rock
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to 'Heavy Metal Rock'.
output: evaluation_points: 1. The room's overall color palette, materials, and decorative details have changed to align with the characteristics of the 'Heavy Metal Rock' style (e.g., dark colors, metallic textures, edgy decor).

2. All elements from the original 'Natural Zen' style in the first image have been completely replaced, with no traces remaining (e.g., bamboo, stones, gauze, wooden stools are gone).

3. The structural layout of the room and the positions of the furniture remain identical to the image generated in turn 1.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a flower shop interior. It should include the following visual features: walls in a light lavender color, white wrought-iron flower stands, lace curtains, and a crystal chandelier.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: light lavender walls, white wrought-iron flower stands, lace curtains, and a crystal chandelier.

2. The overall room presents the typical characteristics of the French Romantic style.

3. The overall visual effect is cohesive, with no elements that clash with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?

Options:
A. French Romantic
B. Cement Industrial
C. Scandinavian Minimalist
D. Bohemian Eclectic
E. None of the above.
output: answer: A

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions exactly the same, modify the style of this room to Cement Industrial.
output: evaluation_points: 1. The room's overall color palette, materials, and decorative details have changed to match the characteristics of the Cement Industrial style.

2. All elements of the original French Romantic style from the first image have been completely replaced, with no traces remaining. (Specifically, the light lavender walls, white wrought-iron flower stands, lace curtains, and crystal chandelier should no longer be present in their original form.)

3. The room's structural layout and the positions of all furniture remain unchanged. (This refers to maintaining the layout and furniture positions as they were in the output image from turn 1.)
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a conference room featuring the following visual elements: a dark blue carpet, a large projection screen, conference table legs made of stainless steel, and cool white lighting.
output: evaluation_points: 1. The image contains all visual elements described in the prompt: dark blue carpet, large projection screen, stainless steel conference table legs, and cool white lighting.

2. The overall room exhibits typical characteristics of the 'Business Tech' style.

3. The visual effect is cohesive, with no elements that clash with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Minimalist
B. Bohemian
C. Industrial
D. Business Tech
E. None of the above.
output: answer: D

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Bohemian.
output: evaluation_points: 1. The overall color palette, material textures, and decorative details of the room have changed to align with the characteristics of the 'Bohemian' style.

2. All elements from the original 'Business Tech' style in the first image have been completely replaced, with no traces remaining.

The structural layout of the room and the positions of all furniture remain exactly as they were in the turn 1 output image.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a barbershop interior. It must include the following visual features: walls painted in a deep green color, mirrors with golden picture frames, vintage leather barber chairs, and a floor with a black and white mosaic pattern.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: deep green walls, mirrors with golden frames, vintage leather barber chairs, and a black and white mosaic floor.

2. The overall room presents the typical characteristics of a 'Retro Pompadour Shop' style, evoking a classic, old-fashioned barbershop aesthetic.

3. The overall visual effect is cohesive, with no elements that clash with the intended retro style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?

Options:
A. Retro Pompadour Shop
B. Space Futurism
C. Minimalist Scandinavian
D. Industrial Loft
E. None of the above.
output: answer: A

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions exactly the same, modify the style of this room to 'Space Futurism'.
output: evaluation_points: 1. The room's overall color palette, materials, and decorative details have changed to reflect the characteristics of the new 'Space Futurism' style (e.g., sleek metallic surfaces, cool/neon lighting, geometric shapes).

2. All visual elements from the original 'Retro Pompadour Shop' style (deep green walls, mirrors with golden frames, vintage leather barber chairs, black and white mosaic floor) have been completely replaced, with no traces remaining.

3. The fundamental structure, layout, and positions of all furniture and major fixtures in the room remain identical to the image generated in turn 1.
Domain: Interior_Design / global_style_modification

turn: 1
modality: image
input: Generate a bookstore interior that includes the following visual features: floor-to-ceiling dark wood bookshelves, dim yellow vintage desk lamps, arched doors and windows, and floating decorative objects.
output: evaluation_points: 1. The image contains all the visual elements described in the prompt: floor-to-ceiling dark wood bookshelves, dim yellow vintage desk lamps, arched doors/windows, and floating decorative objects.

2. The overall room exhibits the typical characteristics of the Harry Potter magical aesthetic.

3. The visual effect is cohesive, with no elements that clash with the intended style.

turn: 2
modality: text
input: What interior design style does the room generated in the previous round belong to?
Options:
A. Bauhaus
B. Minimalist
C. Industrial
D. Scandinavian
E. None of the above.
output: answer: E

turn: 3
modality: image
input: Keeping all the room's layout structure and furniture positions unchanged, modify the style of this room to Bauhaus.
output: evaluation_points: 1. The overall color palette, materials, and decorative details of the room have changed to align with Bauhaus characteristics (e.g., functional forms, primary colors, industrial materials).

2. All visual elements associated with the original Harry Potter magical aesthetic (e.g., dark wood, vintage lamps, floating objects) have been completely replaced, with no traces remaining.

The structural layout of the room and the positions of all furniture pieces remain exactly as they were in the turn 1 output image.