ccccEsion/IMUG-Bench huggingface dataset:
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: Generate a scene of a container building at an Arctic research station during winter, ensuring the scene shows no snowfall and no accumulated snow on the ground or structures.
output: evaluation_points: 1. The image depicts a container building at an Arctic research station, with no snowfall or snow accumulation visible.

2. The scene exhibits winter characteristics (e.g., cold lighting, possible frost, barren landscape) but lacks any snow or ice on surfaces.

turn: 2
modality: text
input: What combination of meteorological conditions is required for snow to accumulate in this scene?
Options:
A. High pressure, clear skies, and temperatures above freezing.
B. Low pressure, moisture in the air, and temperatures at or below freezing.
C. Strong winds, dry air, and temperatures well below freezing.
D. High humidity, warm temperatures, and calm winds.
E. None of the above.
output: answer: B

turn: 3
modality: image
input: Based on the image from Turn 1, depict the scene after the meteorological conditions described in the correct option from Turn 2 have persisted for some time.
output: evaluation_points: 1. The image clearly shows accumulated snow on the ground, roof, and other surfaces of the container building.

2. The weather conditions match low pressure, moisture in the air, and temperatures at or below freezing (e.g., overcast sky, possible light snowfall).

The scene structure remains consistent with the Turn 1 output image (same container building, layout, perspective), appearing as a modified version rather than a completely new image. The container building must be at an Arctic research station during winter.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: Please generate a scene set in late autumn at a junkyard with stacked, rusting cars. Ensure the scene shows no falling snow and no accumulated snow on the ground or objects.
output: evaluation_points: 1. The image depicts a junkyard scene with stacked, rusting cars as the main subject.

2. The season is clearly late autumn, characterized by appropriate colors (e.g., muted browns, oranges, bare trees) and weather, with no snow falling and no snow accumulation visible anywhere.

turn: 2
modality: text
input: What combination of meteorological conditions is necessary for snow to accumulate and form a lasting snowpack in this scene?

Options:
A. A sudden, intense blizzard followed by rapid warming above freezing.
B. A prolonged period of freezing rain turning to sleet.
C. A sustained cooling process with continuous snowfall and temperatures remaining at or below freezing.
D. A brief snow shower followed by a sunny day with temperatures slightly above freezing.
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Based on the image from Turn 1, please generate the scene after the meteorological conditions described in the correct option from the previous question have persisted for a significant period.
output: evaluation_points: 1. The image clearly shows accumulated snow covering the ground, cars, and other surfaces.

2. The weather conditions depicted (e.g., ongoing snowfall, overcast sky, freezing temperatures) are consistent with a sustained cooling process with continuous snowfall and temperatures at or below freezing.

The scene's core structure (layout of stacked rusting cars, junkyard environment) remains identical to the Turn 1 output image. The scene must be set in a junkyard with stacked, rusting cars, and the season must be late autumn, as originally specified in Turn 1.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: text: Based on the provided reference scene image, depict the scene after a period of heavy rain, with the rain still ongoing.
output: evaluation_points: 1. The scene's weather is depicted as actively raining.

2. The ground in the scene shows accumulated water (puddles), indicating the rain has been ongoing for a while.

3. The image is a modified version of the reference image, maintaining the original scene composition and structure.

turn: 2
modality: image
input: Based on the previous image, rewind time to the moment when 'the rain has just started.' Depict the state of the scene at this point.
output: evaluation_points: 1. Most ground puddles are eliminated (water has receded), but the ground retains darker, wet-looking patches from the initial rain.

Raindrops or streaks are visible in the air, indicating the scene is currently raining, consistent with the 'rain has just started' state described in the Turn 2 prompt.

The scene structure remains consistent with the Turn 1 input image, clearly appearing as a modified version rather than a completely new image.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: Please generate a scene set in winter at a wind power station, with large white wind turbines standing on a ridge. The scene must show no falling snow and no accumulated snow on the ground.
output: evaluation_points: 1. The image depicts a wind power station scene with large white wind turbines on a ridge, matching the described setting.

2. The scene exhibits winter characteristics (e.g., bare trees, cold color palette, overcast sky) but shows no falling snow and no snow accumulation on the ground or structures.

turn: 2
modality: text
input: What combination of meteorological conditions would be required for snow to accumulate in this scene?

Options:
A. Temperatures below freezing, high humidity, and strong winds.
B. Temperatures above freezing, light precipitation, and calm winds.
C. Temperatures below freezing, precipitation in the form of snow, and temperatures remaining below freezing after snowfall.
D. Temperatures fluctuating around freezing, heavy rain, and moderate winds.
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Based on the image from Turn 1, please generate how the scene would appear after the meteorological conditions described in the correct option from the previous question have persisted for some time.
output: evaluation_points: 1. The image clearly shows accumulated snow on the ground, structures, and/or wind turbines.

2. The depicted weather conditions are consistent with: temperatures below freezing, snowfall, and temperatures remaining below freezing after snowfall (enabling snow accumulation).

The scene structure (wind turbines on ridge, station layout) remains consistent with the Turn 1 output image, appearing as a modified version rather than a completely new scene. Specifically, the large white wind turbines on the ridge, and the winter setting (as per the original Turn 1 text requirement: 'a scene set in winter at a wind power station, with large white wind turbines standing on a ridge. The scene must show no falling snow and no accumulated snow on the ground.') should be the base scene. The key modification is the addition of snow accumulation.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: Please generate a scene of a farm's barn and haystacks in late autumn. Ensure the scene shows no falling snow and no accumulated snow on the ground or structures.
output: evaluation_points: 1. The image depicts a scene matching the description of a farm's barn and haystacks.

2. The season depicted has characteristics of late autumn (e.g., bare trees, fallen leaves, late harvest atmosphere) and shows no falling snow or any snow accumulation.

turn: 2
modality: text
input: What combination of meteorological conditions would be required for snow to accumulate in this scene?

Options:
A. Temperature at -2°C with rain.
B. Temperature at -2°C with sleet (rain/snow mix).
C. Temperature at -2°C with snow.
D. Temperature at 5°C with snow.
E. None of the above.
output: answer: C

turn: 3
modality: image
input: Based on the image from Turn 1, please generate the scene after the meteorological conditions described in the correct option from the previous turn have persisted for some time.
output: evaluation_points: 1. The scene clearly shows accumulated snow on the ground, barn roof, and haystacks.

2. The meteorological environment matches the description: temperature at -2°C with snowfall.

The scene structure remains consistent with the Turn 1 output image (same barn, haystacks, layout), appearing to be a modified version rather than a completely new image. The barn and haystacks should maintain their original design and positioning from Turn 1 output image.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: text: Based on the provided reference scene image, generate what the scene would look like after experiencing a period of heavy rain, with the rain still ongoing.
output: evaluation_points: 1. The scene's weather is depicted as actively raining.

2. The ground in the scene shows accumulated water/puddles, indicating the rain has been ongoing for a period of time.

3. The image is a modification of the reference image, maintaining the same scene composition and structure.

turn: 2
modality: image
input: Based on the previous image (showing the scene after prolonged rain), reverse time to the moment when 'the rain has just started.' Generate the state of the scene at that time.
output: evaluation_points: 1. Most ground water accumulation/puddles are removed, but the ground retains darker, wet-looking patches indicating it has just become damp from the initial rain.

2. Raindrops or streaks are visible in the air, showing that it is currently raining.

3. The scene structure remains consistent with the reference image, clearly appearing as a modified version rather than a completely new image.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: text: Based on the provided reference scene image, please generate the scene after it has been experiencing heavy rain for a period of time, with the rain still ongoing.
output: evaluation_points: 1. The scene's weather is depicted as currently raining.

2. The ground in the scene shows accumulated water (puddles), reflecting that the rain has been ongoing for a while.

3. The image is a modification of the reference image, with the scene composition (objects, layout, perspective) remaining consistent with the original.

turn: 2
modality: image
input: Based on the previous image, please reverse time to the moment when 'the rain has just started.' Generate the state of the scene at this earlier time.
output: evaluation_points: 1. Most ground water accumulation (puddles) is removed, but the ground retains a darker, wet appearance indicating it has been recently dampened by rain.

2. Raindrops or streaks are visible in the air, showing that it is currently raining.

3. The scene structure remains consistent with the reference image, clearly appearing as a modification of it rather than a completely new image.
Domain: Weather / cumulative_effects

turn: 1
modality: image
input: text: Based on the provided reference scene image, please generate the scene after it has been experiencing heavy rain for a period of time, and the rain has not yet stopped.
output: evaluation_points: 1. The scene's weather is actively raining.

2. The ground in the scene shows accumulated water (puddles), reflecting that the rain has been ongoing for a while.

3. The image is a modification of the reference image, with the scene composition (objects, layout, perspective) remaining consistent with the original.

turn: 2
modality: image
input: Based on the image from the previous step, rewind time to the moment when 'the rain has just started.' Generate the state of the scene at this earlier time.
output: evaluation_points: 1. Remove most of the ground water accumulation (puddles recede), but the ground should still show a darker, wet appearance from being freshly dampened by rain.

2. Raindrops or streaks should be visible in the air to indicate that it is currently raining.

The scene structure must remain consistent with the turn 1 input image, clearly appearing as a modified version of it rather than a completely new image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain streaks are visible in the air.

The ground is slightly wet with no obvious water splashes.

The image is modified from the reference, and the scene structure remains consistent with the original.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain causes the background to be blurry and the overall light to be dimmer.

The ground has obvious water mist, splashing, and visible puddles.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain streaks are visible in the air.

The ground is slightly wet with no obvious water splashes.

The image is modified from the Turn 1 input image, and the scene structure (including all objects and their positions) remains consistent with the original scene in the Turn 1 input image.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain causes the background to be blurry and the overall light to be dimmer.

The ground has obvious water mist, splashing, and visible puddles.

The image is modified from the Turn 1 input image, and the scene structure (including all objects and their positions) remains consistent with the original scene in the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain streaks are visible in the air.

The ground is slightly wet with no obvious water splashes.

The image is modified from the reference, and the scene structure remains consistent with the original.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain causes the background to be blurry and the overall light to be dimmer.

The ground has obvious water mist, splashing, and visible puddles.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the original Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original image, generate the scene with light rain.
output: evaluation_points: Visible fine rain strands in the air.

Slightly wet ground without obvious splashes.

The image is modified from the reference image, maintaining consistent scene structure.

turn: 2
modality: image
input: Based on the original image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes blurred background and dimmer light.

Obvious water mist and splashing on the ground with visible puddles.

The image is modified from the Turn 1 input image, maintaining consistent scene structure with the original reference image (e.g., building layout, road position).
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Subtle rain streaks are visible in the air.

The ground is slightly wet with no obvious splashes.

The image is modified from the Turn 1 input image, and the scene structure (e.g., layout, objects, perspective) remains consistent with the Turn 1 input image.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtains cause the background to blur and the light to dim.

The ground has noticeable water mist, splashes, and puddles.

The image is modified from the Turn 1 input image, and the scene structure (e.g., layout, objects, perspective) remains consistent with the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain visible in the air.

Ground is slightly wet with no obvious splashes.

The image is modified from the reference image, maintaining the same scene structure.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and dimmer lighting.

Ground has noticeable water mist and splashing, with visible puddles.

The image is modified from the Turn 1 input image, maintaining the same scene structure as the `Turn 1 input image`.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain visible in the air.

Ground is slightly wet with no obvious splashes.

The image is modified from the reference image, maintaining the same scene structure.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and dimmer lighting.

Ground has noticeable water mist and splashing, with visible puddles.

The image is modified from the Turn 1 input image, maintaining the same scene structure as the original input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain visible in the air.

Ground is slightly wet with no obvious splashes.

The image is modified from the reference image, maintaining the same scene structure.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and dimmer lighting.

Ground has noticeable water mist and splashing, with visible puddles.

The image is modified from the Turn 1 input image, maintaining the same scene structure as the original scene (e.g., buildings, road layout, perspective).
Domain: Weather / rain_gradient_visuals

turn: 1
modality: text
input: text: Compare the two images generated in Turn 1 and Turn 2. What visual difference should the heavy rain scene (Turn 2) exhibit compared to the light rain scene (Turn 1)?
Options:
A. The ground is slightly wet with no visible splashes.
B. The background is blurred, and the ground has visible puddles and splashes.
C. The trees have more leaves falling.
D. The sky is clearer in the heavy rain scene.
E. None of the above.
output: answer: B

turn: 2
modality: image
input: Based on the input original image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blur and darker lighting.

Ground has obvious water mist and splashes, with visible puddles.

Image is modified from the Turn 1 input image, maintaining consistent scene structure (e.g., layout, objects, perspective) as depicted in the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain streaks are visible in the air.

The ground is slightly wet with no obvious water splashes.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the Turn 1 input image.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain causes the background to be blurry and the overall light to be dimmer.

The ground has obvious water mist, splashing, and visible puddles.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the input original image, generate the scene with light rain.
output: evaluation_points: Subtle rain visible in the air

Ground is slightly wet with no obvious splashes

Image is modified from the reference image, scene structure remains consistent

turn: 2
modality: image
input: Based on the input original image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and reduced light

Ground has significant water spray and splashes, with obvious puddles

Image is modified from the Turn 1 input image (the original scene), scene structure remains consistent
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original image, generate the scene with light rain.
output: evaluation_points: Subtle rain streaks are visible in the air.

The ground is slightly wet with no obvious splashes or puddles.

The scene structure (building, trees, path) is consistent with the original image.

turn: 2
modality: image
input: Based on the original image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain blurs the background (trees and building).

The ground has obvious mist, splashing water, and puddles.

The scene structure (building, trees, path) is consistent with the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain streaks are visible in the air.

The ground is slightly wet with no obvious water splashes.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the original scene in the Turn 1 input image.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: A dense rain curtain causes the background to be blurry and the overall light to be dimmer.

The ground has obvious water mist, splashing, and visible puddles.

The image is modified from the Turn 1 input image, and the scene structure remains consistent with the original scene in the Turn 1 input image.
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain visible in the air.

Ground is slightly wet with no obvious splashes.

The image is modified from the reference image, maintaining the same scene structure.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and dimmer lighting.

Ground has noticeable water mist and splashing, with visible puddles.

The image is modified from the Turn 1 input image, maintaining the same scene structure as the original input image (`Turn 1 input image`).
Domain: Weather / rain_gradient_visuals

turn: 1
modality: image
input: text: Based on the original input image, generate the scene with light rain.
output: evaluation_points: Fine rain visible in the air.

Ground is slightly wet with no obvious splashes.

The image is modified from the reference image, maintaining the same scene structure.

turn: 2
modality: image
input: Based on the original input image, generate the scene with heavy rain.
output: evaluation_points: Dense rain curtain causes background blurring and dimmer lighting.

Ground has noticeable water mist and splashing, with visible puddles.

The image is modified from the Turn 1 input image, maintaining the same scene structure as the original scene.