Repository: gnh1201/welsonjs
Pull request #182: Add the notify (tray) icon to Launcher
Author: login: gnh1201
Created: 2025-03-14T08:48:31Z | Merged: 2025-03-14T08:59:21Z

Add the notify (tray) icon to Launcher

## Summary by Sourcery

Adds a notify icon to the launcher, allowing the application to be minimized to the system tray. Implements context menu options for the notify icon to open the launcher, open the code editor, and exit the application.

New Features:
- Adds a notify icon to the system tray for the launcher application.
- Implements a context menu for the notify icon with options to open the launcher, open the code editor, and exit the application.

<!-- This is an auto-generated comment: release notes by coderabbit.ai -->
## Summary by CodeRabbit

- **New Features**
  - Introduced system tray integration, allowing the application to minimize to the tray and be quickly restored via a double-click or context menu.
  - Added convenient context menu options for opening the launcher, launching the code editor, or exiting the application.
  - Enhanced the user interface with an increased window size, improved component spacing, and refined layout adjustments for a more polished experience.
  - Implemented conditional behavior for launching the code editor, providing user feedback when requirements are not met.
  - Added new metadata entries for tray locations of UI components to improve configuration.
<!-- end of auto-generated comment: release notes by coderabbit.ai -->


Diff:
diff --git a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs
index 93582036..5a9b55f8 100644
--- a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs
+++ b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs
@@ -28,6 +28,7 @@ protected override void Dispose(bool disposing)
         /// </summary>
         private void InitializeComponent()
         {
+            this.components = new System.ComponentModel.Container();
             this.button1 = new System.Windows.Forms.Button();
             this.button2 = new System.Windows.Forms.Button();
             this.label1 = new System.Windows.Forms.Label();
@@ -41,16 +42,23 @@ private void InitializeComponent()
             this.instancesToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
             this.runAsAdministratorToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
             this.globalSettingsToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
-            this.startTheCodeEditorToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+            this.startCodeEditorToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+            this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
+            this.contextMenuStrip1 = new System.Windows.Forms.ContextMenuStrip(this.components);
+            this.openCodeEditorToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+            this.exitToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
+            this.openLauncherToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
             this.menuStrip1.SuspendLayout();
+            this.contextMenuStrip1.SuspendLayout();
             this.SuspendLayout();
             // 
             // button1
             // 
             this.button1.Image = global::WelsonJS.Launcher.Properties.Resources.icon_zip_128;
-            this.button1.Location = new System.Drawing.Point(24, 67);
+            this.button1.Location = new System.Drawing.Point(34, 100);
+            this.button1.Margin = new System.Windows.Forms.Padding(4);
             this.button1.Name = "button1";
-            this.button1.Size = new System.Drawing.Size(200, 200);
+            this.button1.Size = new System.Drawing.Size(286, 300);
             this.button1.TabIndex = 0;
             this.button1.Text = "From ZIP file...";
             this.button1.TextAlign = System.Drawing.ContentAlignment.BottomCenter;
@@ -60,9 +68,10 @@ private void InitializeComponent()
             // button2
             // 
             this.button2.Image = global::WelsonJS.Launcher.Properties.Resources.icon_link_128;
-            this.button2.Location = new System.Drawing.Point(230, 67);
+            this.button2.Location = new System.Drawing.Point(329, 100);
+            this.button2.Margin = new System.Windows.Forms.Padding(4);
             this.button2.Name = "button2";
-            this.button2.Size = new System.Drawing.Size(200, 200);
+            this.button2.Size = new System.Drawing.Size(286, 300);
             this.button2.TabIndex = 1;
             this.button2.Text = "From external link...";
             this.button2.TextAlign = System.Drawing.ContentAlignment.BottomCenter;
@@ -72,18 +81,20 @@ private void InitializeComponent()
             // label1
             // 
             this.label1.AutoSize = true;
-            this.label1.Location = new System.Drawing.Point(24, 41);
+            this.label1.Location = new System.Drawing.Point(34, 62);
+            this.label1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
             this.label1.Name = "label1";
-            this.label1.Size = new System.Drawing.Size(312, 12);
+            this.label1.Size = new System.Drawing.Size(450, 18);
             this.label1.TabIndex = 2;
             this.label1.Text = "Choose the location of WelsonJS application package.";
             // 
             // linkLabel1
             // 
             this.linkLabel1.AutoSize = true;
-            this.linkLabel1.Location = new System.Drawing.Point(24, 345);
+            this.linkLabel1.Location = new System.Drawing.Point(34, 518);
+            this.linkLabel1.Margin = new System.Windows.Forms.Padding(4, 0, 4, 0);
             this.linkLabel1.Name = "linkLabel1";
-            this.linkLabel1.Size = new System.Drawing.Size(219, 12);
+            this.linkLabel1.Size = new System.Drawing.Size(318, 18);
             this.linkLabel1.TabIndex = 3;
             this.linkLabel1.TabStop = true;
             this.linkLabel1.Text = "https://github.com/gnh1201/welsonjs";
@@ -92,9 +103,10 @@ private void InitializeComponent()
             // checkBox1
             // 
             this.checkBox1.AutoSize = true;
-            this.checkBox1.Location = new System.Drawing.Point(26, 281);
+            this.checkBox1.Location = new System.Drawing.Point(37, 422);
+            this.checkBox1.Margin = new System.Windows.Forms.Padding(4);
             this.checkBox1.Name = "checkBox1";
-            this.checkBox1.Size = new System.Drawing.Size(184, 16);
+            this.checkBox1.Size = new System.Drawing.Size(256, 22);
             this.checkBox1.TabIndex = 4;
             this.checkBox1.Text = "I want to use specific script ";
             this.checkBox1.UseVisualStyleBackColor = true;
@@ -103,17 +115,19 @@ private void InitializeComponent()
             // textBox1
             // 
             this.textBox1.Enabled = false;
-            this.textBox1.Location = new System.Drawing.Point(214, 278);
+            this.textBox1.Location = new System.Drawing.Point(306, 417);
+            this.textBox1.Margin = new System.Windows.Forms.Padding(4);
             this.textBox1.Name = "textBox1";
-            this.textBox1.Size = new System.Drawing.Size(110, 21);
+            this.textBox1.Size = new System.Drawing.Size(155, 28);
             this.textBox1.TabIndex = 5;
             // 
             // checkBox2
             // 
             this.checkBox2.AutoSize = true;
-            this.checkBox2.Location = new System.Drawing.Point(26, 305);
+            this.checkBox2.Location = new System.Drawing.Point(37, 458);
+            this.checkBox2.Margin = new System.Windows.Forms.Padding(4);
             this.checkBox2.Name = "checkBox2";
-            this.checkBox2.Size = new System.Drawing.Size(254, 16);
+            this.checkBox2.Size = new System.Drawing.Size(352, 22);
             this.checkBox2.TabIndex = 6;
             this.checkBox2.Text = "This is an Interactive Service Application";
             this.checkBox2.UseVisualStyleBackColor = true;
@@ -124,7 +138,8 @@ private void InitializeComponent()
             this.settingsToolStripMenuItem});
             this.menuStrip1.Location = new System.Drawing.Point(0, 0);
             this.menuStrip1.Name = "menuStrip1";
-            this.menuStrip1.Size = new System.Drawing.Size(461, 24);
+            this.menuStrip1.Padding = new System.Windows.Forms.Padding(9, 3, 0, 3);
+            this.menuStrip1.Size = new System.Drawing.Size(659, 25);
             this.menuStrip1.TabIndex = 7;
             this.menuStrip1.Text = "menuStrip1";
             // 
@@ -135,9 +150,9 @@ private void InitializeComponent()
             this.instancesToolStripMenuItem,
             this.runAsAdministratorToolStripMenuItem,
             this.globalSettingsToolStripMenuItem,
-            this.startTheCodeEditorToolStripMenuItem});
+            this.startCodeEditorToolStripMenuItem});
             this.settingsToolStripMenuItem.Name = "settingsToolStripMenuItem";
-            this.settingsToolStripMenuItem.Size = new System.Drawing.Size(62, 20);
+            this.settingsToolStripMenuItem.Size = new System.Drawing.Size(62, 19);
             this.settingsToolStripMenuItem.Text = "Settings";
             // 
             // userdefinedVariablesToolStripMenuItem
@@ -168,18 +183,52 @@ private void InitializeComponent()
             this.globalSettingsToolStripMenuItem.Text = "Global settings...";
             this.globalSettingsToolStripMenuItem.Click += new System.EventHandler(this.globalSettingsToolStripMenuItem_Click);
             // 
-            // startTheCodeEditorToolStripMenuItem
+            // startCodeEditorToolStripMenuItem
             // 
-            this.startTheCodeEditorToolStripMenuItem.Name = "startTheCodeEditorToolStripMenuItem";
-            this.startTheCodeEditorToolStripMenuItem.Size = new System.Drawing.Size(196, 22);
-            this.startTheCodeEditorToolStripMenuItem.Text = "Start the code editor...";
-            this.startTheCodeEditorToolStripMenuItem.Click += new System.EventHandler(this.startTheCodeEditorToolStripMenuItem_Click);
+            this.startCodeEditorToolStripMenuItem.Name = "startCodeEditorToolStripMenuItem";
+            this.startCodeEditorToolStripMenuItem.Size = new System.Drawing.Size(196, 22);
+            this.startCodeEditorToolStripMenuItem.Text = "Start the code editor...";
+            this.startCodeEditorToolStripMenuItem.Click += new System.EventHandler(this.startCodeEditorToolStripMenuItem_Click);
+            // 
+            // notifyIcon1
+            // 
+            this.notifyIcon1.ContextMenuStrip = this.contextMenuStrip1;
+            this.notifyIcon1.Icon = global::WelsonJS.Launcher.Properties.Resources.favicon;
+            this.notifyIcon1.Text = "notifyIcon1";
+            // 
+            // contextMenuStrip1
+            // 
+            this.contextMenuStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
+            this.openLauncherToolStripMenuItem,
+            this.openCodeEditorToolStripMenuItem,
+            this.exitToolStripMenuItem});
+            this.contextMenuStrip1.Name = "contextMenuStrip1";
+            this.contextMenuStrip1.Size = new System.Drawing.Size(199, 92);
+            // 
+            // openCodeEditorToolStripMenuItem
+            // 
+            this.openCodeEditorToolStripMenuItem.Name = "openCodeEditorToolStripMenuItem";
+            this.openCodeEditorToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
+            this.openCodeEditorToolStripMenuItem.Text = "Open the code editor...";
+            this.openCodeEditorToolStripMenuItem.Click += new System.EventHandler(this.openCodeEditorToolStripMenuItem_Click);
+            // 
+            // exitToolStripMenuItem
+            // 
+            this.exitToolStripMenuItem.Name = "exitToolStripMenuItem";
+            this.exitToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
+            this.exitToolStripMenuItem.Text = "Exit";
+            // 
+            // openLauncherToolStripMenuItem
+            // 
+            this.openLauncherToolStripMenuItem.Name = "openLauncherToolStripMenuItem";
+            this.openLauncherToolStripMenuItem.Size = new System.Drawing.Size(198, 22);
+            this.openLauncherToolStripMenuItem.Text = "Open the launcher...";
             // 
             // MainForm
             // 
-            this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
+            this.AutoScaleDimensions = new System.Drawing.SizeF(10F, 18F);
             this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
-            this.ClientSize = new System.Drawing.Size(461, 382);
+            this.ClientSize = new System.Drawing.Size(659, 573);
             this.Controls.Add(this.checkBox2);
             this.Controls.Add(this.textBox1);
             this.Controls.Add(this.checkBox1);
@@ -191,11 +240,13 @@ private void InitializeComponent()
             this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedSingle;
             this.Icon = global::WelsonJS.Launcher.Properties.Resources.favicon;
             this.MainMenuStrip = this.menuStrip1;
+            this.Margin = new System.Windows.Forms.Padding(4);
             this.MaximizeBox = false;
             this.Name = "MainForm";
             this.Text = "WelsonJS Application Launcher";
             this.menuStrip1.ResumeLayout(false);
             this.menuStrip1.PerformLayout();
+            this.contextMenuStrip1.ResumeLayout(false);
             this.ResumeLayout(false);
             this.PerformLayout();
 
@@ -216,7 +267,12 @@ private void InitializeComponent()
         private System.Windows.Forms.ToolStripMenuItem instancesToolStripMenuItem;
         private System.Windows.Forms.ToolStripMenuItem runAsAdministratorToolStripMenuItem;
         private System.Windows.Forms.ToolStripMenuItem globalSettingsToolStripMenuItem;
-        private System.Windows.Forms.ToolStripMenuItem startTheCodeEditorToolStripMenuItem;
+        private System.Windows.Forms.ToolStripMenuItem startCodeEditorToolStripMenuItem;
+        private System.Windows.Forms.NotifyIcon notifyIcon1;
+        private System.Windows.Forms.ContextMenuStrip contextMenuStrip1;
+        private System.Windows.Forms.ToolStripMenuItem exitToolStripMenuItem;
+        private System.Windows.Forms.ToolStripMenuItem openCodeEditorToolStripMenuItem;
+        private System.Windows.Forms.ToolStripMenuItem openLauncherToolStripMenuItem;
     }
 }
 
diff --git a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs
index 12ef8d86..18d17c1f 100644
--- a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs
+++ b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs
@@ -25,6 +25,35 @@ public MainForm()
             {
                 Text = Text + " (Administrator)";
             }
+
+            notifyIcon1.DoubleClick += OnShow;
+            openLauncherToolStripMenuItem.Click += OnShow;
+            exitToolStripMenuItem.Click += OnExit;
+        }
+
+        protected override void OnFormClosing(FormClosingEventArgs e)
+        {
+            if (e.CloseReason == CloseReason.UserClosing)
+            {
+                e.Cancel = true;
+                this.Hide();
+                notifyIcon1.Visible = true;
+            }
+            base.OnFormClosing(e);
+        }
+
+        private void OnShow(object sender, EventArgs e)
+        {
+            this.Show();
+            this.WindowState = FormWindowState.Normal;
+            this.Focus();
+            notifyIcon1.Visible = false;
+        }
+
+        private void OnExit(object sender, EventArgs e)
+        {
+            notifyIcon1.Visible = false;
+            Application.Exit();
         }
 
         private void EnableUI()
@@ -211,7 +240,7 @@ private void globalSettingsToolStripMenuItem_Click(object sender, EventArgs e)
             (new GlobalSettingsForm()).Show();
         }
 
-        private void startTheCodeEditorToolStripMenuItem_Click(object sender, EventArgs e)
+        private void startCodeEditorToolStripMenuItem_Click(object sender, EventArgs e)
         {
             if (Program.resourceServer == null)
             {
@@ -229,5 +258,17 @@ private void startTheCodeEditorToolStripMenuItem_Click(object sender, EventArgs
                 ((ToolStripMenuItem)sender).Text = "Start the code editor...";
             }
         }
+
+        private void openCodeEditorToolStripMenuItem_Click(object sender, EventArgs e)
+        {
+            if (Program.resourceServer == null)
+            {
+                MessageBox.Show("A resource server is not running.");
+            }
+            else
+            {
+                Process.Start(Program.resourceServer.GetPrefix());
+            }
+        }
     }
 }
diff --git a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx
index d5494e30..87d44fcf 100644
--- a/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx
+++ b/WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx
@@ -120,4 +120,10 @@
   <metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
     <value>17, 17</value>
   </metadata>
+  <metadata name="notifyIcon1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+    <value>134, 17</value>
+  </metadata>
+  <metadata name="contextMenuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
+    <value>249, 17</value>
+  </metadata>
 </root>
\ No newline at end of file
diff --git a/WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs b/WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
index 5586504e..09ddf0ec 100644
--- a/WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
+++ b/WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
@@ -27,6 +27,11 @@ public ResourceServer(string prefix, string resourceName)
             _resourceName = resourceName;
         }
 
+        public string GetPrefix()
+        {
+            return _prefix;
+        }
+
         public void Start()
         {
             if (_isRunning) return;
@@ -87,13 +92,17 @@ private void ProcessRequest(HttpListenerContext context)
 
         private void ServeResource(HttpListenerContext context, byte[] data, string mimeType = "text/html")
         {
+            int statusCode = 200;
+
             if (data == null) {
                 data = "text/html".Equals(mimeType, StringComparison.OrdinalIgnoreCase) ?
                     Encoding.UTF8.GetBytes("<html><body><h1>Could not find the resource.</h1></body></html>") :
                     Encoding.UTF8.GetBytes("Could not find the resource.")
                 ;
+                statusCode = 404;
             }
 
+            context.Response.StatusCode = statusCode;
             context.Response.ContentType = mimeType;
             context.Response.ContentLength64 = data.Length;
             context.Response.OutputStream.Write(data, 0, data.Length);


Reviews:
user: login: sourcery-ai[bot]
body: Hey @gnh1201 - I've reviewed your changes - here's some feedback:

**Overall Comments**:
- Consider extracting the event handler logic into separate methods to improve readability.
- Ensure that all resources, especially the NotifyIcon, are properly disposed of to prevent memory leaks.

<details>
<summary>Here's what I looked at during the review</summary>

- 🟡 **General issues**: 1 issue found
- 🟢 **Security**: all looks good
- 🟢 **Testing**: all looks good
- 🟢 **Complexity**: all looks good
- 🟢 **Documentation**: all looks good
</details>

***

<details>
<summary>Sourcery is free for open source - if you like our reviews please consider sharing them ✨</summary>

- [X](https://twitter.com/intent/tweet?text=I%20just%20got%20an%20instant%20code%20review%20from%20%40SourceryAI%2C%20and%20it%20was%20brilliant%21%20It%27s%20free%20for%20open%20source%20and%20has%20a%20free%20trial%20for%20private%20code.%20Check%20it%20out%20https%3A//sourcery.ai)
- [Mastodon](https://mastodon.social/share?text=I%20just%20got%20an%20instant%20code%20review%20from%20%40SourceryAI%2C%20and%20it%20was%20brilliant%21%20It%27s%20free%20for%20open%20source%20and%20has%20a%20free%20trial%20for%20private%20code.%20Check%20it%20out%20https%3A//sourcery.ai)
- [LinkedIn](https://www.linkedin.com/sharing/share-offsite/?url=https://sourcery.ai)
- [Facebook](https://www.facebook.com/sharer/sharer.php?u=https://sourcery.ai)

</details>

<sub>
Help me be more useful! Please click 👍 or 👎 on each comment and I'll use the feedback to improve your reviews.
</sub>
state: COMMENTED
author_association: CONTRIBUTOR
submitted_at: 2025-03-14T08:49:21Z
user: login: coderabbitai[bot]
body: **Actionable comments posted: 1**

<details>
<summary>📜 Review details</summary>

**Configuration used: CodeRabbit UI**
**Review profile: CHILL**
**Plan: Pro**

<details>
<summary>📥 Commits</summary>

Reviewing files that changed from the base of the PR and between c382ffbf46eb8baa639f1ed3892a7fe85297952d and 4d26f504f82d14ce2fb1e43355a0c5d3392ed51b.

</details>

<details>
<summary>📒 Files selected for processing (4)</summary>

* `WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs` (11 hunks)
* `WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs` (3 hunks)
* `WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx` (1 hunks)
* `WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs` (2 hunks)

</details>

<details>
<summary>⏰ Context from checks skipped due to timeout of 90000ms (2)</summary>

* GitHub Check: repofix
* GitHub Check: Analyze (javascript)

</details>

<details>
<summary>🔇 Additional comments (16)</summary><blockquote>

<details>
<summary>WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs (1)</summary>

`30-33`: **Good addition of accessor method.**

This `GetPrefix()` method provides a clean way to access the private `_prefix` field, following good encapsulation practices.

</details>
<details>
<summary>WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx (2)</summary>

`123-125`: **Added necessary tray icon metadata.**

The metadata for positioning the notification icon in the designer tray is correctly defined.

---

`126-128`: **Added context menu metadata.**

The metadata for positioning the context menu in the designer tray is correctly defined, complementing the notify icon addition.

</details>
<details>
<summary>WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs (6)</summary>

`29-31`: **Good event handler connections.**

The event handlers for the notification icon and context menu items are properly connected in the constructor.

---

`34-43`: **Proper implementation of minimize-to-tray behavior.**

The `OnFormClosing` method correctly implements the pattern for minimizing to tray instead of closing the application when the user clicks the close button.

---

`45-51`: **Good UI restoration implementation.**

The `OnShow` method properly restores the application window from the tray icon state.

---

`53-57`: **Clean exit implementation.**

The `OnExit` method ensures the notification icon is hidden before the application exits, preventing ghost tray icons.

---

`243-243`: **Method name update for consistency.**

The method name has been updated to match the corresponding designer control name.

---

`262-272`: **Proper resource server check before opening editor.**

The method correctly checks if the resource server is running before attempting to use it, providing appropriate user feedback.

</details>
<details>
<summary>WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs (7)</summary>

`31-31`: **Added component container for tray icon.**

The `IContainer` is correctly instantiated to manage the lifetime of components like `NotifyIcon`.

---

`45-50`: **Added UI components for tray functionality.**

The necessary UI components are added for the tray icon feature, including menu items for opening the launcher, code editor, and exiting the application.

---

`52-52`: **Added context menu layout suspension.**

The layout suspension for the context menu is properly set up, following Windows Forms best practices.

---

`186-192`: **Updated menu item name for consistency.**

The menu item name and properties are updated to match the corresponding method name in the code-behind file.

---

`193-226`: **Well-structured notification components.**

The notification icon and its context menu are properly configured with appropriate text and icons. The items in the context menu are well organized.

---

`249-249`: **Added context menu layout resumption.**

The context menu layout resumption is properly added to match the earlier suspension call.

---

`270-275`: **Added private field declarations for new UI components.**

The necessary private field declarations are added for the new UI components, maintaining consistency with the Windows Forms component model.

</details>

</blockquote></details>

</details>

<!-- This is an auto-generated comment by CodeRabbit for review status -->
state: COMMENTED
author_association: CONTRIBUTOR
submitted_at: 2025-03-14T08:51:32Z
user: login: gnh1201
state: COMMENTED
author_association: OWNER
submitted_at: 2025-03-14T08:58:38Z

Review comments:
diff_hunk: @@ -94,6 +99,7 @@ private void ServeResource(HttpListenerContext context, byte[] data, string mime
                 ;
             }
 
+            context.Response.StatusCode = 404;
path: WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
user: login: sourcery-ai[bot]
body: **issue (bug_risk):** Status code 404 is set while still writing response content.

In ServeResource, setting the response status to 404 before writing out data may lead to confusion since a successful content delivery would typically use a 200 OK status. Verify whether this status code should change based on a resource not being found, or if a 200 OK is more appropriate for a valid resource.
created_at: 2025-03-14T08:49:21Z
author_association: CONTRIBUTOR
diff_hunk: @@ -94,6 +99,7 @@ private void ServeResource(HttpListenerContext context, byte[] data, string mime
                 ;
             }
 
+            context.Response.StatusCode = 404;
path: WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
user: login: coderabbitai[bot]
body: _⚠️ Potential issue_

**Critical issue: Status code 404 is set unconditionally.**

Setting the status code to 404 (Not Found) unconditionally will cause all responses to indicate resource not found, even when successfully serving content. This can confuse client applications and browsers.


```diff
-            context.Response.StatusCode = 404;
+            context.Response.StatusCode = data == null ? 404 : 200;
```


<!-- suggestion_start -->

<details>
<summary>📝 Committable suggestion</summary>

> ‼️ **IMPORTANT**
> Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.

`````suggestion
            context.Response.StatusCode = data == null ? 404 : 200;
`````

</details>

<!-- suggestion_end -->

<!-- This is an auto-generated comment by CodeRabbit -->

✅ Addressed in commit b3f75d3
created_at: 2025-03-14T08:51:31Z
author_association: CONTRIBUTOR
diff_hunk: @@ -94,6 +99,7 @@ private void ServeResource(HttpListenerContext context, byte[] data, string mime
                 ;
             }
 
+            context.Response.StatusCode = 404;
path: WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs
user: login: gnh1201
body: Resolved
created_at: 2025-03-14T08:58:38Z
author_association: OWNER

PR comments:
user: login: sourcery-ai[bot]
created_at: 2025-03-14T08:48:36Z
body: <!-- Generated by sourcery-ai[bot]: start review_guide -->

## Reviewer's Guide by Sourcery

This pull request adds a notify icon to the system tray, allowing the user to minimize the launcher to the tray. It also includes a context menu with options to open the launcher, open the code editor, and exit the application. The code editor menu item was also renamed.

#### Sequence diagram for minimizing the launcher to the tray

```mermaid
sequenceDiagram
    participant User
    participant MainForm
    participant NotifyIcon

    User->>MainForm: Closes the main form
    MainForm->>MainForm: OnFormClosing event
    MainForm->>MainForm: Checks if the close reason is UserClosing
    MainForm->>MainForm: Cancels the closing event
    MainForm->>MainForm: Hides the main form
    MainForm->>NotifyIcon: Sets NotifyIcon.Visible to true
    NotifyIcon-->>User: Shows the notify icon in the system tray
```

#### Sequence diagram for opening the launcher from the tray

```mermaid
sequenceDiagram
    participant User
    participant NotifyIcon
    participant MainForm

    User->>NotifyIcon: Double clicks the notify icon
    NotifyIcon->>MainForm: Raises DoubleClick event
    MainForm->>MainForm: OnShow event
    MainForm->>MainForm: Shows the main form
    MainForm->>MainForm: Sets the window state to normal
    MainForm->>MainForm: Sets focus to the main form
    MainForm->>NotifyIcon: Sets NotifyIcon.Visible to false
```

#### Sequence diagram for exiting the application from the tray

```mermaid
sequenceDiagram
    participant User
    participant NotifyIcon
    participant ContextMenuStrip
    participant MainForm
    participant Application

    User->>NotifyIcon: Right clicks the notify icon
    NotifyIcon->>ContextMenuStrip: Shows the context menu
    User->>ContextMenuStrip: Clicks "Exit"
    ContextMenuStrip->>MainForm: Raises exitToolStripMenuItem_Click event
    MainForm->>MainForm: OnExit event
    MainForm->>NotifyIcon: Sets NotifyIcon.Visible to false
    MainForm->>Application: Exits the application
```

### File-Level Changes

| Change | Details | Files |
| ------ | ------- | ----- |
| Added a notify icon to the system tray with a context menu. | <ul><li>Added a NotifyIcon component.</li><li>Added a ContextMenuStrip component with options to open the launcher, open the code editor, and exit the application.</li><li>Configured the notify icon to be visible only when the main form is minimized.</li><li>Added event handlers for double-clicking the notify icon and clicking the context menu items.</li><li>Added logic to show/hide the notify icon based on the form's closing state.</li></ul> | `WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs`<br/>`WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs`<br/>`WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.resx` |
| Modified the code editor menu item. | <ul><li>Renamed 'startTheCodeEditorToolStripMenuItem' to 'startCodeEditorToolStripMenuItem'.</li><li>Renamed the associated event handler to 'startCodeEditorToolStripMenuItem_Click'.</li></ul> | `WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.Designer.cs`<br/>`WelsonJS.Toolkit/WelsonJS.Launcher/MainForm.cs` |
| Added a method to get the resource server prefix. | <ul><li>Added a 'GetPrefix' method to the ResourceServer class.</li></ul> | `WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs` |

---

<details>
<summary>Tips and commands</summary>

#### Interacting with Sourcery

- **Trigger a new review:** Comment `@sourcery-ai review` on the pull request.
- **Continue discussions:** Reply directly to Sourcery's review comments.
- **Generate a GitHub issue from a review comment:** Ask Sourcery to create an
  issue from a review comment by replying to it. You can also reply to a
  review comment with `@sourcery-ai issue` to create an issue from it.
- **Generate a pull request title:** Write `@sourcery-ai` anywhere in the pull
  request title to generate a title at any time. You can also comment
  `@sourcery-ai title` on the pull request to (re-)generate the title at any time.
- **Generate a pull request summary:** Write `@sourcery-ai summary` anywhere in
  the pull request body to generate a PR summary at any time exactly where you
  want it. You can also comment `@sourcery-ai summary` on the pull request to
  (re-)generate the summary at any time.
- **Generate reviewer's guide:** Comment `@sourcery-ai guide` on the pull
  request to (re-)generate the reviewer's guide at any time.
- **Resolve all Sourcery comments:** Comment `@sourcery-ai resolve` on the
  pull request to resolve all Sourcery comments. Useful if you've already
  addressed all the comments and don't want to see them anymore.
- **Dismiss all Sourcery reviews:** Comment `@sourcery-ai dismiss` on the pull
  request to dismiss all existing Sourcery reviews. Especially useful if you
  want to start fresh with a new review - don't forget to comment
  `@sourcery-ai review` to trigger a new review!
- **Generate a plan of action for an issue:** Comment `@sourcery-ai plan` on
  an issue to generate a plan of action for it.

#### Customizing Your Experience

Access your [dashboard](https://app.sourcery.ai) to:
- Enable or disable review features such as the Sourcery-generated pull request
  summary, the reviewer's guide, and others.
- Change the review language.
- Add, remove or edit custom review instructions.
- Adjust other review settings.

#### Getting Help

- [Contact our support team](mailto:support@sourcery.ai) for questions or feedback.
- Visit our [documentation](https://docs.sourcery.ai) for detailed guides and information.
- Keep in touch with the Sourcery team by following us on [X/Twitter](https://x.com/SourceryAI), [LinkedIn](https://www.linkedin.com/company/sourcery-ai/) or [GitHub](https://github.com/sourcery-ai).

</details>

<!-- Generated by sourcery-ai[bot]: end review_guide -->
author_association: CONTRIBUTOR
user: login: coderabbitai[bot]
created_at: 2025-03-14T08:48:43Z
body: <!-- This is an auto-generated comment: summarize by coderabbit.ai -->
<!-- walkthrough_start -->

## Walkthrough
The changes update the application's main form UI and interaction logic. In the designer file and resource file, new UI components (tray icon, context menu items) are added, layouts are adjusted, and naming conventions are updated. In the main form code, new event handlers are introduced for managing form closing, showing the form from a tray icon, exiting the application, and conditionally opening a code editor based on a resource server's status. Additionally, the resource server now exposes a public method to retrieve its prefix and sets the response status code based on the presence of data.

## Changes

| File(s) | Change Summary |
|---------|----------------|
| `WelsonJS.Toolkit/.../MainForm.Designer.cs`<br/>`WelsonJS.Toolkit/.../MainForm.resx` | Added new UI components (tray icon, context menu items) and metadata for tray locations; adjusted layout, component sizes, margins, and renamed menu items to match naming conventions. |
| `WelsonJS.Toolkit/.../MainForm.cs` | Introduced event handlers (`OnFormClosing`, `OnShow`, `OnExit`) and a new click event (`openCodeEditorToolStripMenuItem_Click`), with logic to hide the form to the tray and to launch the code editor conditionally; updated method naming. |
| `WelsonJS.Toolkit/.../ResourceServer.cs` | Added a public `GetPrefix()` method to expose a private field and modified `ServeResource` to conditionally set the response status code based on data presence. |

## Sequence Diagram(s)

```mermaid
sequenceDiagram
    participant U as User
    participant MF as MainForm
    participant NI as notifyIcon

    U->>MF: Close/Minimize form
    MF->>MF: OnFormClosing triggered (cancel close, hide form)
    MF-->>NI: Show notifyIcon in tray
    U->>NI: Double-click tray icon
    NI->>MF: Trigger OnShow event
    MF-->>U: Restore form (set normal state, hide notifyIcon)
```

```mermaid
sequenceDiagram
    participant U as User
    participant MF as MainForm
    participant RS as ResourceServer

    U->>MF: Click "Open Code Editor" menu item
    MF->>RS: Check if ResourceServer is running
    alt Server Running
        RS-->>MF: Return server prefix via GetPrefix()
        MF-->>U: Launch Code Editor with prefix
    else Server Not Running
        MF-->>U: Display "Resource server not running" message
    end
```

## Poem
> I'm a hopping rabbit, joyful and keen,  
> Celebrating changes fresh and clean.  
> Tray icons gleam and menus dance in sight,  
> Form hide and show with a magical light.  
> Code editors and servers now share their tune,  
> Leaping through updates like a bunny in June.  
> Hoppy enhancements—let's celebrate tonight! 🐇

<!-- walkthrough_end -->

<!-- announcements_start -->

> [!TIP]
> <details>
> <summary>⚡🧪 Multi-step agentic review comment chat (experimental)</summary>
> 
> - We're introducing multi-step agentic chat in review comments. This experimental feature enhances review discussions with the CodeRabbit agentic chat by enabling advanced interactions, including the ability to create pull requests directly from comments.
> 						- To enable this feature, set early_access to true under in the settings.
> 
> </details>

<!-- announcements_end -->

---

<details>
<summary>📜 Recent review details</summary>

**Configuration used: CodeRabbit UI**
**Review profile: CHILL**
**Plan: Pro**

<details>
<summary>📥 Commits</summary>

Reviewing files that changed from the base of the PR and between 4d26f504f82d14ce2fb1e43355a0c5d3392ed51b and b3f75d3c533a5b4087c1ff76755ef3e231df1437.

</details>

<details>
<summary>📒 Files selected for processing (1)</summary>

* `WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs` (2 hunks)

</details>

<details>
<summary>⏰ Context from checks skipped due to timeout of 90000ms (2)</summary>

* GitHub Check: repofix
* GitHub Check: Analyze (javascript)

</details>

<details>
<summary>🔇 Additional comments (2)</summary><blockquote>

<details>
<summary>WelsonJS.Toolkit/WelsonJS.Launcher/ResourceServer.cs (2)</summary>

`30-33`: **Good addition of accessor method for the prefix property.**

This new public method properly exposes the private `_prefix` field, allowing other components to access the server prefix without directly exposing the field. The implementation follows good encapsulation practices.

---

`95-96`: **Proper fix for the HTTP status code issue.**

This change correctly addresses the previously identified issue where the status code was unconditionally set to 404. Now the code properly returns:
- 200 OK for successful resource delivery
- 404 Not Found only when the resource doesn't exist

The implementation correctly sets a default status code of 200 and only changes it to 404 when data is null.



Also applies to: 102-102, 105-105

</details>

</blockquote></details>

</details>
<!-- internal state start -->


<!-- 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 -->

<!-- internal state end -->
<!-- finishing_touch_checkbox_start -->

<details>
<summary>✨ Finishing Touches</summary>

- [ ] <!-- {"checkboxId": "7962f53c-55bc-4827-bfbf-6a18da830691"} --> 📝 Generate Docstrings

</details>

<!-- finishing_touch_checkbox_end -->
<!-- tips_start -->

---



<details>
<summary>🪧 Tips</summary>

### Chat

There are 3 ways to chat with [CodeRabbit](https://coderabbit.ai?utm_source=oss&utm_medium=github&utm_campaign=gnh1201/welsonjs&utm_content=182):

- Review comments: Directly reply to a review comment made by CodeRabbit. Example:
  - `I pushed a fix in commit <commit_id>, please review it.`
  - `Generate unit testing code for this file.`
  - `Open a follow-up GitHub issue for this discussion.`
- Files and specific lines of code (under the "Files changed" tab): Tag `@coderabbitai` in a new review comment at the desired location with your query. Examples:
  - `@coderabbitai generate unit testing code for this file.`
  -	`@coderabbitai modularize this function.`
- PR comments: Tag `@coderabbitai` in a new PR comment to ask questions about the PR branch. For the best results, please provide a very specific query, as very limited context is provided in this mode. Examples:
  - `@coderabbitai gather interesting stats about this repository and render them as a table. Additionally, render a pie chart showing the language distribution in the codebase.`
  - `@coderabbitai read src/utils.ts and generate unit testing code.`
  - `@coderabbitai read the files in the src/scheduler package and generate a class diagram using mermaid and a README in the markdown format.`
  - `@coderabbitai help me debug CodeRabbit configuration file.`

Note: Be mindful of the bot's finite context window. It's strongly recommended to break down tasks such as reading entire modules into smaller chunks. For a focused discussion, use review comments to chat about specific files and their changes, instead of using the PR comments.

### CodeRabbit Commands (Invoked using PR comments)

- `@coderabbitai pause` to pause the reviews on a PR.
- `@coderabbitai resume` to resume the paused reviews.
- `@coderabbitai review` to trigger an incremental review. This is useful when automatic reviews are disabled for the repository.
- `@coderabbitai full review` to do a full review from scratch and review all the files again.
- `@coderabbitai summary` to regenerate the summary of the PR.
- `@coderabbitai generate docstrings` to [generate docstrings](https://docs.coderabbit.ai/finishing-touches/docstrings) for this PR.
- `@coderabbitai resolve` resolve all the CodeRabbit review comments.
- `@coderabbitai configuration` to show the current CodeRabbit configuration for the repository.
- `@coderabbitai help` to get help.

### Other keywords and placeholders

- Add `@coderabbitai ignore` anywhere in the PR description to prevent this PR from being reviewed.
- Add `@coderabbitai summary` to generate the high-level summary at a specific location in the PR description.
- Add `@coderabbitai` anywhere in the PR title to generate the title automatically.

### CodeRabbit Configuration File (`.coderabbit.yaml`)

- You can programmatically configure CodeRabbit by adding a `.coderabbit.yaml` file to the root of your repository.
- Please see the [configuration documentation](https://docs.coderabbit.ai/guides/configure-coderabbit) for more information.
- If your editor has YAML language server enabled, you can add the path at the top of this file to enable auto-completion and validation: `# yaml-language-server: $schema=https://coderabbit.ai/integrations/schema.v2.json`

### Documentation and Community

- Visit our [Documentation](https://docs.coderabbit.ai) for detailed information on how to use CodeRabbit.
- Join our [Discord Community](http://discord.gg/coderabbit) to get help, request features, and share feedback.
- Follow us on [X/Twitter](https://twitter.com/coderabbitai) for updates and announcements.

</details>

<!-- tips_end -->
author_association: CONTRIBUTOR
user: login: what-the-diff[bot]
created_at: 2025-03-14T08:48:50Z
body: ## PR Summary

* **Added System Tray Interaction Option**
A new notification icon and a corresponding menu is now part of the main user interface. This enables users to interact with the application directly from the system tray.

* **UI Layout Adjusted**
This change is all about improving the user experience by adjusting the positions and sizes of different elements in the interface.

* **Window Hide Feature**
Previously, if the user tried closing the window, the application would completely shutdown. Now, it simply hides and stays accessible from the system tray.

* **Faster Access to Code Editor**
We’ve added a feature to quickly open the code editor from the new system tray menu.

* **Improvements in Resource Handling**
The `ResourceServer` class now has a method for retrieving the resource prefix, and the resource file has been updated accordingly.

Please note that some of the technical naming in the codes has been improved for better readability and maintenance.


author_association: NONE
user: login: sonarqubecloud[bot]
created_at: 2025-03-14T08:57:35Z
body: ## [![Quality Gate Passed](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/checks/QualityGateBadge/qg-passed-20px.png 'Quality Gate Passed')](https://sonarcloud.io/dashboard?id=gnh1201_welsonjs&pullRequest=182) **Quality Gate passed**  
Issues  
![](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/common/passed-16px.png '') [0 New issues](https://sonarcloud.io/project/issues?id=gnh1201_welsonjs&pullRequest=182&issueStatuses=OPEN,CONFIRMED&sinceLeakPeriod=true)  
![](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/common/accepted-16px.png '') [0 Accepted issues](https://sonarcloud.io/project/issues?id=gnh1201_welsonjs&pullRequest=182&issueStatuses=ACCEPTED)

Measures  
![](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/common/passed-16px.png '') [0 Security Hotspots](https://sonarcloud.io/project/security_hotspots?id=gnh1201_welsonjs&pullRequest=182&issueStatuses=OPEN,CONFIRMED&sinceLeakPeriod=true)  
![](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/common/passed-16px.png '') [0.0% Coverage on New Code](https://sonarcloud.io/component_measures?id=gnh1201_welsonjs&pullRequest=182&metric=new_coverage&view=list)  
![](https://sonarsource.github.io/sonarcloud-github-static-resources/v2/common/passed-16px.png '') [0.0% Duplication on New Code](https://sonarcloud.io/component_measures?id=gnh1201_welsonjs&pullRequest=182&metric=new_duplicated_lines_density&view=list)  
  
[See analysis details on SonarQube Cloud](https://sonarcloud.io/dashboard?id=gnh1201_welsonjs&pullRequest=182)


author_association: NONE