Pengembangan Multimedia Pembelajaran Interaktif Berbasis Inquiry Learning Pada Mata Pelajaran IPA Materi Magnet Kelas VI
Authors: Adriyani Ni Luh Dian 
Published: October 2022

AbstrakTerbatasnya waktu guru membuat media pembelajaran mengakibatkan siswa merasa lebih cepat bosan dan sebanyak 50% siswa kelas VI tidak ikut untuk terlibat aktif saat belajar IPA terlebih lagi pada materi yang masih dianggap abstrak. Penelitian ini bertujuan menciptakan multimedia pembelajaran interaktif berbasis inquiry learning pada materi magnet kelas VI. Penelitian pengembangan ini menggunakan model pengembangan ADDIE yang memiliki lima tahapan yaitu Analyze, Design, Development, Implementation, dan Evaluation. Subjek penelitian ini melibatkan ahli isi, ahli desain, ahli media pembelajaran serta siswa kelas VI. Metode pengumpulan data yang digunakan dalam penelitian ini adalah angket sedangkan teknik analisis data yang digunakan adalah analisis deskriptif kuantitatif. Hasil penelitian ini menunjukan bahwa produk layak digunakan pada proses pembelajaran IPA kelas VI. Hasil review ahli isi pembelajaran memperoleh persentase (94,6%) kualifikasi sangat baik. Hasil review ahli desain pembelajaran memperoleh persentase (95%) kualifikasi sangat baik. Hasil review ahli media pembelajaran memperoleh persentase (98%) kualifikasi sangat baik. Hasil uji coba perorangan memperoleh persentase (89,16%) kualifikasi baik. Hasil uji kelompok kecil memperoleh persentase (98,26%) kualifikasi sangat baik. Disimpulkan bahwa produk yang dikembangkan ini dapat memotivasi siswa untuk belajar IPA pada materi yang masih abstrak menurut siswa.Keyword: Multimedia Interaktif, Pengembangan, IPA, Inqiry Learning AbstractThe limited time the teacher makes learning media causes students to feel bored faster and as many as 50% of class VI students do not participate to be actively involved when learning science, especially on material that is still considered abstract. This study aims to create interactive learning multimedia based on inquiry learning in class VI magnet material. This development research uses the ADDIE development model which has five stages, namely Analyze, Design, Development, Implementation, and Evaluation. The subjects of this study involved content experts, design experts, learning media experts and sixth grade students. The data collection method used in this study was a questionnaire, while the data analysis technique used was quantitative descriptive analysis. The results of this study indicate that the product is suitable for use in the sixth grade science learning process. The results of the review of the learning content experts obtained a percentage (94.6%) of very good qualifications. The results of the learning design expert review obtained a percentage (95%) of very good qualifications. The results of the learning media expert review obtained a percentage (98%) of very good qualifications. The results of individual trials obtained a percentage (89.16%) of good qualifications. The results of the small group test obtained a percentage (98.26%) of very good qualifications. It is concluded that the product developed can motivate students to learn science on material that is still abstract according to students.Keyword: Interactive Multimedia, Development, IPA, Inqiry Learning