bluuebunny/crossref_metadata_2025_split huggingface dataset:
Digital experiment system of uniform circular motion with remote laboratory based on website
Authors: Yohandri  , Asrizal  , Chazanah Iddya 
Published: July 2022

Abstract
Circular motion experiment is an important activity to develop the abilities of students in learning physics. The covid-19 pandemic has caused experimental activities in the laboratory don’t be carry out properly. A solution to solve this problem is to develop a uniform circular motion experiment system with remote laboratory based on website. The objective of this research was to determine the accuracy and precision of the circular motion experimental system with remote laboratory based on website. This research can be classified into engineering research, which is an activity in the design of a product that isn’t continuous. Data collection techniques were carried out in two ways, namely direct measurement and indirect measurement. The research data were analyzed by error theory and descriptive statistics. Based on the analysis of the data obtained, it can be stated from the digital uniform circular motion modelling tool with a length of 54 cm, a width of 43 cm and a height of 21 cm with an accuracy and precision of controlling a stepper motor of 99.03 % and 98.84 %. The accuracy and precision of the uniform circular motion modelling tool with a remote laboratory is close to 100%.
The effectiveness of discovery learning model on exoplanet materials in distances learning
Authors: Susanti Dwi , Serevina Vina , Kartini  , Mahligawati Fahdarina 
Published: July 2022

Abstract
Advances in exoplanet research need to be balanced with basic skills in analyzing laws related to the solar system. This study discusses the effectiveness of the Discovery Learning model on exoplanet material in online learning using the Zoom application. In this study, using a pre-test and post-test to determine the effectiveness of the discovery learning model on exoplanet material in online learning. This research method uses experimental methods and uses a qualitative approach. The descriptive type of qualitative method was chosen in this study to collect data about the actual conditions. Data collection techniques in this study used a pre-test and post-test to determine the extent of discovery learning model on exoplanet material in distance learning. In this study used the paired samples T-test. Based on the results of the evaluation that was carried out on 20 students of Public High School 51 in Jakarta, Indonesia using the pre-test and post-test, it was found that discovery learning model on exoplanet materials effective for distance learning.
Impact of computer assisted resitation program on students’ conceptual undestanding on static fluid topics
Authors: Taqwa Muhammad Reyza Arief , Amalina Askiyah , Suyudi Agus 
Published: July 2022

Abstract
A computer-assisted recitation program has been developed to improve students’ conceptual understanding in static fluid materials. This program consists of 68 multiple choice questions with direct feedback. This research aims to test the effectiveness of computer-assisted recitation programs in improving conceptual understanding. This research is an experimental research with one group pretest-posttest design. The subjects consisted of 138 first-year physics students who were taking the Basic Physics I. The research instrument consisted of 12 reasoned multiple choice questions. Data analysis was performed using paired sample t-test, N-gain, and d-effect size. The results of the study found that the recitation program could significantly improve students’ conceptual understanding with N-gain of 0.46 (upper medium category) and a d-effect size of 1.80 (very strong category). However, we still found difficulties for students, especially in comparing the magnitude of the Archimedes force on identical blocks in different fluids.
The Development of ‘Do-It-Yourself’ Water Rocket Launcher Kit for Pre-Service Science Teachers
Authors: Shaharin Ahmad Faiz , Ayop Shahrul Kadri , Daud Anis Nazihah Mat 
Published: July 2022

Abstract
This study aimed to develop a water rocket launcher kit with a Do-It-Yourself (DIY) concept for science trainee teachers. The research design is the developmental research using the ADDIE model. The need analysis found that many trainee teachers had never handled water rocket activities. The intended kit was successfully developed with an acceptable Content Validity Index of 0.92 from three experts. The water rocket kit consisted of an easily assembled launcher of segmented PVC pipes and several essential components with an instruction manual. Qualitative feedback was obtained from a group of science trainee teachers in an accessible population of a Malaysian university. This study implies that water rocket activities can be performed by trainee teachers with simple kits that can be built on their own, thereby achieving the specific learning objectives in the planned classroom. In addition, this study can also provide early exposure to trainee teachers in the construction and operation of water rocket launchers in schools.
Development of Computer Based Instruction (CBI) Learning Device on Solar System Material
Authors: Ilham Andri , Serevina V , Zalika L , Munggarani M E 
Published: July 2022

Abstract
The purpose of this research is to develop interactive learning tools for independent learning based on CBI (Computer Based Instruction) on the material of the solar system at Junior High School 7 Tangerang and to find out the feasibility of interactive learning devices with Computer Based Instruction. This research is useful for developing interactive learning tools whose usefulness can help students learn the material of the solar system better. This research is a research development (R&D) adapted from the ADDIE development model, but it is only implemented until the development stage. The feasibility assessment was carried out by two materials experts, two media experts, two learning experts and one science subject teacher. The data collection used a questionnaire distribution, descriptive quantitative, and qualitative method. The results obtained from this research are the average validation score: 4.52 (very feasible) from material experts, 4.56 (very feasible) from media experts and 4.27 (very feasible) from learning experts and the total average validation result is 4.45 with very feasible category. So, with a Computer Based Instruction (CBI) based learning devices on the material of the solar system for 8th grade Junior high school, it is feasible to use as a learning device
The Effect of Telescope Use on High School Student Understanding and Learning Motivation
Authors: Meganingtyas Devi Eka Wardani , Serevina Vina , Heriyoso Angestu , Rijaluddin Muhammad 
Published: July 2022

Abstract
A study on the use of telescopes has been conducted on high school students. The purpose of this experiment is to find out how much influence the use of a telescope has on student’s understanding and learning motivation. In this experiment, the common ground or terrestrial telescopes were used. The experiment used the Class Action Research (PTK) method. The results of this experiment were considered satisfactory because they succeeded in increasing student’s understanding and motivation to learn.
First-year evaluation toward the implementation of physics learning online during Covid-19 Pandemic: Students’ perceptions
Authors: Sundari P D , Azhar A , Sarkity D 
Published: July 2022

Abstract
The spreading of Covid-19 in Indonesia caused changes in the learning process from conventional to distance learning, including higher education. The implementation of online learning at university has been accomplishing for approximately one year. This research focused on the perceptions of students toward physics learning online. As many as 198 students from three departments in the FMIPA UNP act as respondents. The data was obtained from an online survey using the Google Form. The results showed that most students had negative perceptions about the implementation of physics learning online. Although students thought online learning was the best solution during the Covid-19 pandemic. However, most of the students complained about the workload given by the lecturers and the limited feedback given regarding assignments. Lack of readiness, effectiveness, and difficulties during one year of online learning implementation could act as positive feedback for the university to improve the quality of online learning in the future. Therefore, online learning is more beneficial for students.
Needs Analysis as a Basis for the Development of POE-Based Physics Learning Tools to improve Science Process Skills
Authors: Amelia Rini , Yohandri  
Published: July 2022

Abstract
The era of the industrial revolution 4.0 is a challenge for the world of education. One of the skills that prepares students to be able to compete in the era of globalization is science process skills. One of the appropriate learning models to improve students’ science process skills is the POE (Prediction, Observation, Explanation) model. In order for the POE model syntax in learning to be carried out properly, the POE model syntax must be integrated in a learning tool in the form of lesson plans, student worksheet and assessment instruments. The purpose of this study is to analyze the needs that exist in the field as the basis for developing learning tools based on the POE model. Needs analysis in this research is front end analysis, student characteristic analysis and learning material analysis. This research uses descriptive analysis method. The results of the study indicate that it is necessary to develop learning tools based on the POE model which is in accordance with the characteristics of students, materials and learning objectives so as to improve students’ science process skills.
Meta-analysis of the influence of 21st century high school students’ skills in learning physics using a guided inquiry model
Authors: Hidayatullah Silmi , Wulan Ratna 
Published: July 2022

Abstract
Education is one of the important things in current government policies. Education is pursued by the government in accordance with the demands of the 21st century. The current demand for education is the industrial revolution 4.0 where education further enhances student skills. In fact, students’ skills are still low, especially aspects of science process skills, critical thinking, and students’ mastery of concepts. Researchers analyzed 30 journals that used a guided inquiry model on 3 aspects of student skills. Student skills will be seen during the learning process and can be assessed from the effectiveness of the guided inquiry model. The guided inquiry model is a learning process with an inquiry process that has scientific work steps to hone students’ skills. The purpose of this research is to see the effect of 21st century high school students’ skills in learning physics using a guided inquiry model. The type of research used is meta-analysis and analysis based on the category of subject matter, class, and the influence of guided inquiry models on 21st century skills. The results showed that the 21st century high school students’ skills in learning physics using the guided inquiry model were very influential.
Development of online learning devices based on project based learning (PjBL) in optical materials
Authors: Serevina Vina , Ekayanti Andi Nisfananda , Aliftika Olivia 
Published: July 2022

Abstract
In the twenty fisrt century Science and Technology (IPTEK) is developing very rapidly, including in the aspect of communication. This is closely related to everyday life because of the use of technology as a tool that makes human work easier. Long distance communication is commonplace in this era. Currently due to the COVID-19 pandemic, student learning is being carried out online using one of the online media, namely Google Meet. So with this technological advancement, learning can be done anywhere and anytime. The purpose of this study was to develop online lesson plan or lesson plans using the Project Based Learning (PjBL) learning model on optical materials. The method used is ADDIE (Analysis), Design (Design), Development (Development), Implementation (Implementation), and Evaluation (Evaluation). After going through the process of validation and testing on students, the results of the development of this learning device are valid so that they can be used
Students’ conceptual understanding on vector topic in visual and mathematical representation: a comparative study
Authors: Taqwa Muhammad Reyza Arief , Rahim Handy Faishal 
Published: July 2022

Abstract
This study aims to compare students’ abilities in understanding vector topics in two representations, namely visual and mathematical. This is a comparative research. Data were collected by survey. The research was conducted on 191 first-year undergraduate students of physics and physics education. The research instrument consisted of 14 multiple choice questions (7 questions of mathematical representation and 7 questions of verbal representation). Data analysis was performed by determining descriptive statistics and paired sample t-test. The results showed that the students’ ability to understand vector concepts with mathematical representations was better than those in verbal representations. Students’ mean score in verbal and mathematical representation formats are 33.91 and 59.17. Based on the results of the paired sample t-test obtained t = −12.96 and sig. = 0.00. These results indicate that the students’ ability to understand vector concepts in verbal and mathematical representation formats is significantly different. This study’s results came that students’ understanding of vector concepts still depends on the representation of the questions because their understanding is not coherent. Based on these findings, vector learning should be focused on the meaning of vectors in various representations, and connecting the meanings of vector operations in various representations, not only on mathematics.
Integration of motion diagram based module to improve students’ conceptual understanding of 1 dimentional kinematics
Authors: Taqwa Muhammad Reyza Arief , Suyudi Agus , Faizah Revnika 
Published: July 2022

Abstract
This study aims to see the effectiveness of using motion diagram-based module to improve students’ conceptual understanding of 1D Kinematics. We have integrated module in online learning during the COVID-19 pandemic. This research was an experimental research with one group pretest-posttest design. The research was conducted on 36 first year Physics undergraduate students. The research instrument consisted of 14 reasoned multiple choice questions. Data analysis was performed using paired sample t-test, N-gain, and d-effect size. The results showed that t = -47.81 [df = 35; sig.(2-tailed) = 0.000] so it can be concluded that students’ understanding of concepts is significantly different. The results of N-gain = 0.543 indicate that the increase is in the upper medium category and the d-effect size = 2.189 indicates that the influence of learning has a strong effect on increasing students’ conceptual understanding. The results of this study indicate that the use of motion diagram-based module can improve students’ conceptual understanding of 1D Kinematics. The students’ conceptual understanding that increased the most significantly was related to compare the velocity of two objects moving in opposite directions. But, many students still have difficulty in determining the instantaneous velocity from the x-t table.
The development of ‘Monolektrik Kit’ for the topic on Series and Parallel Circuits for secondary school Science and its’ usability among Physics trainee’s teachers
Authors: Ariffin Nurul Hazwani , Azmi Mohd Syahriman Mohd , Rahman Nurulhuda Abd 
Published: July 2022

Abstract
This paper describes the development of a ‘Monolektrik Kit’ teaching and learning tool for secondary school students studying series and parallel circuits. It consists of games that also incorporate inquiry learning during game-based learning sessions. The developmental research design is based on the ADDIE instructional model. The sample consisted of 27 seventh-semester Physics trainee teachers, who were randomly sampled. The instrument was a questionnaire developed from a standardised questionnaire with a four-point Likert scale assessment. It has four dimensions: usefulness, ease of use, ease of learning, and satisfaction. Three experts in the field assessed the validity of the kit. Data were analysed using percentage agreement, mean, and standard deviation. With a percentage agreement of 97.63%, the validity results suggest that the kit has high validity. Usability’s overall mean and standard deviation were (M=3.58, SD=0.39). The mean and standard deviation for usefulness (M=3.58, SD=0.39), ease of use (M=3.59, SD=0.39), ease of learning (M=3.62, SD=0.37), and satisfaction (M=3.55, SD=0.41), respectively. Finally, the research provided a validated ‘Monolektrik Kit’ which has the potential to increase student comprehension of series and parallel circuits.
Development of technology-embedded solar energy STEM (SESTEM) module among Universiti Pendidikan Sultan Idris (UPSI) diploma science students
Authors: Hosman Nurul Jannah , Supian Faridah Lisa , Wei Tho Siew , Mohamad Syed Abdul Malik Syed , Azmi Mohd Syahriman Mohd , Mohtar Lilia Ellany 
Published: July 2022

Abstract
The purpose of this study is to design and develop a Solar Energy STEM module (SESTEM) among a class of 80 diploma science students in the Faculty of Science and Mathematics, Universiti Pendidikan Sultan Idris (UPSI). This module was developed to create an enjoyable technology-embedded learning process for solar energy education. The students’ perceptions evaluations of the complete SESTEM module were based on questionnaires and open-ended questions. The module implements fully hands-on activities using smartphones, QR codes, images, and videos. This work was based on the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) instructional model. The findings showed that students gave positive feedback regarding the contents and the activities implemented in the module. In conclusion, SESTEM can be considered a modern teaching tool, enhancing more value-added skills and being accustomed in the future
Development of an Interactive Learning Module for the Gas Law Topic and Its Usability among Physics Trainee Teachers
Authors: Zaidi Siti Nur Anis , Daud Anis Nazihah Mat , Alias Siti Nursaila 
Published: July 2022

Abstract
This study was conducted to develop an interactive learning module for the Gas Law topic of secondary school level and to determine its usability from the perspective of Physics trainee teachers from one of the public universities in Malaysia. The research design was the developmental research using ADDIE instructional model to develop the module. A total of 30 Physics trainee teachers in semesters 6 and 8 of their studies were selected randomly as respondents of the study. The instruments used were the expert validity form and the usability questionnaire adapted from a standardized instrument. The findings showed that the developed module has high face validity and content validity with 100% expert agreement. In addition, the findings indicated that the module was useful (M = 3.85, SD = 0.25), easy to use (M = 3.87, SD = 0.21) and the respondents were satisfied with it (M = 3.85, SD = 0.31). In general, the overall usability of the module was high (M = 3.86, SD = 0.26). Thus, this interactive learning module is suitable to be used by Physics trainee teachers to teach the Gas Law topic.
Development of a Free Fall Motion Experiment based on Smart Phone using Phyphox application
Authors: Walid Ikmal Hakim bin Ibne , Umar Mohd Faudzi bin 
Published: July 2022

AbstractThe objective of this study is to develop a free fall motion experiment based on smart phone using Phyphox application and to determine its usability and perception among pre-service teacher. The research development is based on the ADDIE model. Thirty participants were sampled using simple random sampling technique. A questionnaire instrument was used to collect the usability, ease of use and satisfaction data of the experimental kit. Data were analyzed descriptively using percentage of agreement, mean and standard deviation. Both instrument and kit are measured by three experts and gain overall validity is 95% which is interpreted as very good. A pilot test was carried out among fifteen pre-service teachers where the reliability of the usability questionnaire is α =.92 (excellent). In result, the average mean for usability is 3.91, ease to use is 3.84 and satisfaction is 3.91 out of four, which implies the average percentage of agreement is 87.25%. In conclusion, the development of a free fall motion experiment using Phyphox application was valid and reliable, as well as high agreement among pre-service teachers. Implications of the study, the experiment kit developed is suitable for use in learning to help students understand the subtopics of free fall motion.
Development of Game-Based Assessment Kit for Topic of Form 1: Light and Optics
Authors: Zaharuddin M , Abdullah N. S. Y , Wan Mokhtar W. Z. A 
Published: July 2022

Abstract
This study was conducted to develop and to test the acceptability of a developed game-based assessment kit for the topic of light and optic in Form 1 Science. The study utilized developmental research design with quantitative survey approach and ADDIE model. 30 trainee teachers were randomly selected from the seventh semester of the Physics program. The instruments used in this study were validity forms and acceptability questionnaire. Statistical packages for Social Science Version 26 (SPSS) software was used to determine the value of Alpha Cronbach reliability coefficient while the acceptability level of kit was analyzed to obtain the mean score value. The validity of this developed game-based assessment kit was analyzed descriptively in percentage of expert’s agreement. Results show the face validity value of the developed instrument is 92.0% while the content validity is 89.0% and this instrument had reliability coefficient value of 0.936. On the other hand, the developed game-based assessment kit has a face validity value of 89.9% and content validity value of 92.7% while overall mean score of the trainee teachers’ perception of kit’s acceptability is 4.66 which consists of the Design = 4.6, Content = 4.64 and Uses = 4.73. As conclusion, this developed kit has good face and content validity as well as strong acceptance value among the trainee teachers. This kit was hoped to help as aid to the teaching and learning in Form 1 Light and Optic topic.
Development of Distance Learning Tools Based on Problem Solving Laboratory (PSL) on Work and Energy Materials
Authors: Ilham Andri , Serevina Vina , Safitri Sifa Nur , Abdilah Yusup 
Published: July 2022

Abstract
Teachers can develop learning tools to deliver materials according to the characteristics of the material, because not all material can be delivered in the same way or method. In certain situations there are times when learning cannot be done directly in the classroom. So, the teacher must adjust online teaching or distance learning (DL). Efforts to support DL go well, then teachers must prepare supporting learning tools. The learning can be practical so that the learner is more interesting and fun. Problem solving laboratory (PSL) is a learning approach that uses problems as the basis for teaching and learning activities that must be solved through practical activities in the laboratory. The research method used is ADDIE (Analysis, Design, Development, Implementation, Evaluation). This research aims at learning tools that support practicum-based DL by applying the PSL learning models so that students can find material concepts independently. Validation results by material experts were 89%, learning experts were 87%, and media experts were 82%. So based on the results of expert validation and testing on students, the learning tools developed were feasible to use.