bluuebunny/crossref_metadata_2025_split huggingface dataset:
Hubungan antara panjang tungkai, power tungkai, dan kelincahan terhadap kemampuan tendangan atlit tarung derajat Kabupaten Bantul
Authors: Purwanto Sugeng , Iwandana Dody Tri 
Published: October 2022

Tujuan dari penelitian ini adalah untuk menganalisis hubungan antara panjang tungkai, power tungkai, dan kelincahan terhadap kemampuan tendangan atlit Tarung Derajat Kabupaten Bantul. Manfaat penelitian ini secara teoritis diharapkan dapat menambah pengetahuan dalam bidang olahraga, sekaligus secara praktis diharapkan dapat memberikan informasi bagi atlet maupun para pelatih khususnya mengenai aspek-aspek terkait cara dan analisis tendangan yang baik. Populasi dalam penelitian ini adalah seluruh atlit Tarung Derajat Kabupaten Bantul berjumlah 24 atlit. Sampel dalam penelitian ini menggunakan total sampling yaitu atlit Tarung Derajat Kabupaten Bantul baik laki-laki maupun perempuan berjumlah 24 atlit. Analisis data dalam penelitian ini menggunakan analisis statistik correlation design dengan Software SPSS versi 25. Dari Hasil Penelitian menunjukkan nilai Sig, F change 0,00 0,05 maka terdapat korelasi atau hubungan antara variabel panjang tungkai, power tungkai, dan kelincahan secara simultan terhadap variabel kemampuan tendangan dengan derajat hubungan power tungkai 0,951 yaitu sangat kuat. Jadi dapat disimpulkan bahwa ada hubungan antara panjang tungkai, power tungkai, dan kelincahan terhadap kemampuan tendangan atlit Tarung Derajat Kabupaten Bantul dengan derajat hubungan yang paling kuat yaitu power tungkai. AbstractThe purpose of this study was to analyze the relationship between leg length, leg power, and agility on the kick ability of Tarung Derajat athletes in Bantul Regency. The benefits of this research are theoretically expected to increase knowledge in the field of sports, while practically it is expected to provide information for athletes and coaches, especially regarding aspects related to good kick methods and analysis. The population in this study were all Tarung Derajat athletes in Bantul Regency totaling 24 athletes. The sample in this study used a total sampling of 24 athletes in Bantul Regency, both male and female. Data analysis in this study used statistical analysis of correlation design with SPSS software version 25. From the results of the study showed the value of Sig, F change 0.00 0.05, then there was a correlation or relationship between the variables of limb length, leg power, and agility simultaneously on the variable of kick ability with the degree of leg power relationship is 0.951, which is very strong. So it can be concluded that there is a relationship between leg length, leg power, and agility on the kick ability of Tarung Derajat athletes in Bantul Regency with the strongest degree of relationship, namely leg power.
Pengembangan tes keterampilan pukulan jarak jauh woodball untuk siswa sekolah dasar
Authors: Dewi Indah Sari , Broto Danang Pujo 
Published: October 2022

Penelitian ini di latarbelakangi oleh belum adanya tes dan norma tes yang dapat digunakan untuk mengukur keterampilan pukulan jarak jauh woodball untuk siswa sekolah dasar kelas atas yang berusia 10-12 tahun. Tujuan penelitian ini adalah untuk mengkur tingkat kemampuan pukulan jarak jauh woodball siswa sekolah dasar kelas atas yang berusia 10-12 tahun.Penelitian ini menggunakan metode research and development. Sampel uji coba penelitian yang digunakan adalah siswa sekolah dasar kelas atas yang berusia 10-12 tahun yang telah mengikuti ekstrakulikuler woodball di SD Negeri Condongcatur Depok Sleman. Instrumen yang digunakan adalah tes keterampilan pukulan jarak jauh siswa sekolah dasar. Norma penilaian untuk penjumlahan skor 3 lapangan didapat hasil kategori putri skor kurang dari 20 pukulan termasuk ke dalam kategori sangat baik, 21-25 pukulan termasuk kategori baik, 26-30 termasuk dalam kategori cukup, 31-34 termasuk dalam kategori kurang dan lebih dari 35 pukulan termasuk kategori sangat kurang. Sedangkan untuk kategori putra skor kurang dari 19 pukulan termasuk ke dalam kategori sangat baik, 20-24 pukulan termasuk kategori baik, 25-29 termasuk dalam kategori cukup, 30-33 termasuk dalam kategori kurang dan lebih dari 34 pukulan termasuk kategori sangat kurang. Woodball long drive skill test development for upper-grade students of elementary school AbstractThis research was based on the consideration of the absence of the tests and norms of test that can be used to measure woodball long drive skills for upper-grade elementary school students in the age of 10-12 years. The aim of this study was to measure the level of woodball long drive ability of upper-grade elementary school students in the age of 10-12 years. This research used research and development methods. The research trial sample were the upper-grade students of elementary school in the age of 10-12 years who have participated in woodball extracurricular activities at SD Negeri Condongcatur Depok Sleman. This research used a long drive skills elementary school students test as the instrument. The norm can be seen from the sum of the scores of 3 fireway. The score of women's category was less than 20 blows that was categorised as very good, 21-25 blows was included in good category, 26-30 was included in the sufficient category, 31-34 was classified in less category and more than 35 blows was classified in very poor category. Whereas for the men's category, the score of less than 19 blows was included in very good category, 20-24 blows classified in good category, 25-29 were in sufficient category, 30-33 was included in less category and more than 34 blows were very less category.
Tingkat pengetahuan dan sikap mahasiswa program studi pendidikan olahraga Universitas Muhammadiyah Kalimantan Timur terhadap permainan tonnis
Authors: Jusuf Jeane Betty Kurnia , Raharja Andri Tria 
Published: October 2022

Penelitian ini bertujuan untuk mengidentifikasi tingkat pengetahuan dan sikap mahasiswa program studi pendidikan olahraga UMKT terhadap permainan tonnis. Jenis penelitian yang digunakan dalam penelitian adalah deskriptif. Metode yang digunakan dalam penelitian ini adalah metode survei dan teknik pengumpulan data menggunakan tes pilihan ganda dan angket. Subjek dalam penelitian ini adalah mahasiswa Program Studi Pendidikan Olahraga Universitas Muhammadiyah Kalimantan Timur. Teknik analisis data dalam penelitian ini menggunakan teknik analisis data deskriptif kuantitatif. Hasil data yang diperoleh dalam penelitian ini adalah pertama, pada tingkat pengetahuan mahasiswa program studi pendidikan olahraga UMKT terhadap permainan tonnis berada pada kategori “sangat rendah” sebesar 0% (0 orang), kategori “rendah” sebesar 0% (0 orang), kategori “sedang” sebesar 48% (12 orang), kategori “tinggi” sebesar 52% (13 orang), dan kategori “sangat tinggi” sebesar 0% (0 orang). Kedua, pada sikap mahasiswa program studi pendidikan olahraga UMKT tentang permainan tonnis berada pada kategori “sangat kurang” sebesar 0% (0 orang), kategori “kurang” sebesar 0% (0 orang), kategori “sedang” sebesar 32% (8 orang), kategori “baik” sebesar 68% (17 orang), dan kategori “sangat baik” sebesar 0% (0 orang). Knowledge level and attitude of Universitas Muhammadiyah Kalimantan Timur sports education study program against tonnis game AbstractThis study aims to identify the level of knowledge and attitudes of UMKT sports education program students towards tonnis play. The type of research used in the study is descriptive. The method used in this study is the survey method and data collection techniques using multiple choice tests and questionnaires. The subjects in this study were students of the Sports Education Study Program at Muhammadiyah University in East Kalimantan. The data analysis technique in this study uses descriptive quantitative data analysis techniques. The results of the data obtained in this study are first, on the level of knowledge of UMKT sports education program students on tonnis playing in the category of "very low" by 0% (0 people), "low" category by 0% (0 people), category "Medium" is 48% (12 people), the "high" category is 52% (13 people), and the "very high" category is 0% (0 people). Secondly, the attitudes of UMKT sports education program students about tonnis play were in the "very less" category of 0% (0 people), the "less" category was 0% (0 people), "moderate" category was 32% (8 people)), "good" category of 68% (17 people), and "very good" category of 0% (0 people).
Konstruksi Enjoyment: Dasar-Dasar Konseptual Pengembangan Skala Psikologis
Authors: Sucipto Sucipto , Hidayat Yusuf , Rustandi Endi 
Published: October 2022

Kesenangan atau enjoyment termasuk sebuah konstrak hipotetik yang memainkan peranan krusial dalam aktivitas jasmani dan olahraga, termasuk dalam aktivitas kelas pendidikan jasmani. Enjoyment merupakan salah satu faktor kunci yang merepresentasikan sebuah sikap positif terhadap latihan aktivitas jasmani dan olahraga. Enjoyment dapat berfungsi sebagai mediator dan prediktor konsistensi partisipasi aktivitas jasmani dan olahraga individu serta berkorelasi positif dengan sejumlah variabel psikologis, seperti motivasi, komitmen, konsistensi, dan lain-lain. Pengukurannya dalam sebuah konstelasi penelitian perlu dirancang sedemikian rupa, terutama untuk tujuan pengembangan dan validasi instrumen, termasuk mempertimbangkan variabel-variabel demografis, seperti tingkatan usia, jenis kelamin, lama partisipasi, dan lain-lain. Enjoyment construction: conceptual basics of psychological scale development AbstractFun or enjoyment includes a hypothetical construct that plays a crucial role in physical and sports activities, including in physical education class activities. Enjoyment is one of the critical factors that represents a positive attitude toward physical activity and sports training. Enjoyment can function as a mediator and predictor of the participation of individual physical activity and sports activities and positively correlates with several psychological variables, such as motivation, commitment, consistency, and others. The measurement in a research constellation needs to be designed in such a way, especially to develop and validate instruments, including considering demographic variables, such as age level, gender, length of participation, and others.
Tingkat kepercayaan diri, kohesivitas, dan kecerdasan emosi siswa Kelas Khusus Olahraga cabang olahraga sepakbola
Authors: Komarudin Komarudin , Risqi Farhana 
Published: October 2022

Penelitian ini bertujuan untuk mengetahui tingkat kepercayaan diri, kohesivitas, dan kecerdasan emosi siswa Kelas Khusus Olahraga di SMA Negeri 1 Sewon Kabupaten Bantul. Penelitian ini merupakan penelitian deskriptif. Metode yang digunakan adalah survei. Instrumen untuk mengumpulkan data menggunakan kuisioner. Sampel dalam penelitian ini adalah Siswa Kelas Khusus Olahraga cabang sepakbola di SMA Negeri 1 Sewon Kabupaten Bantul, yang diambil menggunakan teknik purposive sampling. Analisis data menggunakan analisis deskriptif kuantitatif yang disajikan dalam bentuk persentase. Hasil penelitian menunjukkan (1) Kepercayaan diri Siswa Kelas Khusus Olahraga di SMA Negeri 1 Sewon Kabupaten Bantul sebesar 8,33% kategori “sangat rendah”, sebesar 16,67% “rendah”, sebesar 37,50% “cukup”, sebesar 37,50% “tinggi”, dan sebesar 0% “sangat tinggi”. (2) Kohesivitas sebesar 8,33%kategori “sangat rendah”, sebesar 29,17% “rendah”,sebesar 25,00% “cukup”, sebesar 37,50% “tinggi”, dan sebesar 0% “sangat tinggi”. (3) Kecerdasan emosi kategori sebesar 4,17% “sangat rendah”, sebesar 29,17% “rendah”, sebesar 37,50% “cukup”, sebesar 29,17% “tinggi”, dan sebesar 0% “sangat tinggi”. The level of self confidence, cohesivity, and emotional quation of soccer students in Special Class of Sport AbstractThe purpose of this study is to investigate the level of confidence, cohesion, and emotional quatuin of soccer students in special class of sport of sewon 1 high school in the district of bantul. This study used a descriptive research, with survey methodology. The researcher used questionnaires as collecting data instrument. The sample of this soccer students in special class of sport of sewon 1 high school in the district of bantul used purposive sampling technique. These data were analyzed used quantitative descriptive analysis presented in the form of a percentage. The results of this study showed that (1) the confidence level of soccer players in sports class in SMA N 1 Sewon was 8.33%, categorized as “very low”; 16.67% categorized as “low”, 37.50% classified as “sufficient”, 37.50% was “high”, and 0% was “very high”. (2) Cohesion of 8.33% was categorized as “very low”, 29.17% was counted as “low”, 25.00% was classified as “sufficient”, 37.50% was high, and 0% was “very high”. (3) Finally, emotional intelligence of 4.17% categorized as “very low”, 29.17% was counted as “low”, 37.50% was “sufficient”, 29.17% was “high”, and 0% was “very high”.
Penggunaan permainan tradisional untuk meningkatkan keterampilan gerak fundamental siswa Sekolah Dasar
Authors: Ariyanto Ariyanto , Triansyah Andika , Gustian Uray 
Published: October 2022

Penelitian ini dilatarbelakangi banyak siswa yang memiliki keterampilan gerak fundamental yang kurang optimal. Penguasaan keterampilan gerak fundamental yang kurang optimal akan berpengaruh terhadap pencapaian keterampilan gerak tahap berikutnya. Berdasarkan hal tersebut, penelitian dilakukan bertujuan untuk meningkatkan keterampilan gerak fundamental dengan menggunakan permainan tradisional. Penelitian menggunakan metode eksperimen dengan menggunakan desain one group pretest-posttest design. Penelitian dilakukan dengan mengimplementasikan permainan tradisional dalam pembelajaran pendidikan jasmani. Subjek penelitian adalah siswa sekolah dasar kelas satu dengan jumlah partisipan 30 orang yang terdiri atas 16 siswa dan 14 siswi dengan rata-rata umur 6 tahun. Teknik pengumpulan data menggunakan Test of Gross Motor Skill-Second Edition (TGMD-2) dan dianalisis menggunakan deskripsi kuantitatif dan uji beda. Hasil penelitian menunjukkan bahwa telah terjadi peningkatan keterampilan gerak fundamental siswa sekolah dasar. Adanya peningkatan dikarenakan permainan tradisional mampu menstimulus siswa untuk aktif dalam melakukan gerak dan aktivitas yang menyenangkan bagi siswa. Berdasarkan hasil analisis tersebut maka dapat ditarik kesimpulan terdapat pengaruh secara signifikan permainan tradisional terhadap keterampilan gerak fundamental siswa sekolah dasar. Use of traditional game to improve fundamental movement skills of elementary school studentsAbstractmovement skills. Mastery of fundamental movement skills that are less than optimal will affect the achievement of the next stage of motion skills. Based on this, the research carried out aims to improve fundamental movement skills by using traditional games. The study used an experimental method using one group pretest-posttest design. The study was conducted by implementing traditional games in physical education learning. The research subjects were first grade elementary school students with 30 participants consisting of 16 boys and 14 girls with an average age of 6 years. Data collection techniques using the Test of Gross Motor Skill-Second Edition (TGMD-2) and analyzed using quantitative descriptions and different tests. The results showed that there had been an increase in the fundamental skills of elementary school students. There is an increase due to traditional games able to stimulate students to be active in doing movements and activities that are fun for students. Based on the results of the analysis it can be concluded that there is a significant influence of traditional games on the fundamental movement skills of elementary school students.
Pengembangan mobile learning senam lantai DBL berbasis android untuk kelas VII SMP
Authors: Nurseto Imam , Saryono Saryono 
Published: October 2022

Penelitian ini bertujuan untuk menghasilkan aplikasi mobile learning senam lantai DBL (guling depan, guling belakang, dan guling lenting) berbasis android untuk kelas VII SMP. Penelitian ini merupakan penelitian Research and Development (RD) dengan model pengembangan gabungan ADDIE dan waterfall. Subyek penelitian ini berjumlah 210 peserta didik kelas VII SMP Negeri 15 Yogyakarta. Teknik analisa data dilakukan dengan cara deskriptif kuantitatif. Hasil penelitian diketahui bahwa: (1) penilaian materi oleh ahli materi meliputi aspek substansi materi dan aspek desain pembelajaran dikategorikan “Sangat Layak” dengan persentase nilai sebesar 90,71%, (2) penilaian media oleh ahli media meliputi aspek atribut kualitas berdasarkan Pressman, prinsip media pembelajaran berdasarkan Wibawanto, dan aspek tampilan berdasarkan Kemendiknas dikategorikan “Sangat Layak” dengan persentase nilai 92,10%, (3) penilaian materi oleh guru meliputi aspek substansi materi dan aspek desain pembelajaran dikategorikan “Sangat Layak” dengan persentase nilai sebesar 95,36%. (4) penilaian respon peserta didik yaitu The Computer System Usability meliputi aspek kegunaan sistem aplikasi, kualitas informasi aplikasi, dan kualitas tampilan aplikasi dikategorikan “Sangat Layak” dengan persentase nilai sebesar 82,06%. Develpoment of mobile learning gymnastics DBL based on android for seven grade of junior high school AbstractThe objective of this research is to design as well as to create an android mobile learning application of gymnastics DBL (forward roll, back roll, neckspring) used for seven grade of junior high school. This research is classified as a Research and Development (RD) using the combined development model of ADDIE and the waterfall. The subjects of this study are 210 students of seven grade of SMP Negeri 15 Yogyakarta.The data of this research are analyzed by using descriptive quantitative method. The results of this study show that (1) the materials evaluated by the experts, which consist of materials substance aspect and learning design aspect, are categorized as "Very Eligible" with a percentage value of 90.71%; (2) the media assessed by the experts, which consist of quality attributes aspect based on Pressman, the principles of instructional media based on Wibawanto, and the display aspects based on the Ministry of National Education, is categorized as "Very Eligible" with a percentage value of 92.10%; (3) the materials evaluated by the teachers, which consist of material substance aspect and learning design aspect, is categorized as "Very Eligible" with a percentage value of 95,36%; (4) the computer system usability evaluated by the students, which consist of apps system usefulness aspect, apps information quality aspect, and apps interface quality aspect, is categorized as "Very Eligible" product with a percentage value of 82,06%.
Kontribusi filosofi dan kompetensi pedagogi terhadap kualitas mengajar guru pendidikan jasmani di sekolah dasar
Authors: Sujarwo Sujarwo , Rachman Hari A. 
Published: October 2022

Penelitian ini bertujuan untuk mengetahui seberapa besar kontribusi filosofi dan kompetensi pedagogi terhadap kualitas mengajar guru pendidikan jasmani. Metode penelitian deskriptif kuantitatif dengan instrumen angket tentang filosofi dan kompetensi pedagogi guru pendidikan jasmani. Sampel dalam penelitian ini adalah 50 guru pendidikan jasmani dengan Proporsional Random Sampling. Hasil Penelitian menunjukkan bahwa Kontribusi filosofi guru pendidikan jasmani di 5 kabupaten/kota di Daerah Istimewa Yogyakarta dalam kategori Cukup sebesar 18 % atau sejumlah 36 orang dan katagori Tinggi 64% sejumlah 32 orang; Kontribusi Kompetensi Pedagogik guru pendidikan jasmani di 5 kabupaten/kota di Daerah Istimewa Yogyakarta dalam kategori Cukup, sebesar 48 % atau sejumlah 24 orang dan katagori Tinggi 52% sejumlah 26 orang. Kedua variabel berkontribusi besar terhadap kualitas mengajar guru pendidikan jasmani di Sekolah Dasar sehingga guru pendidikan jasmani hendaknya terus mengembangkan filosofi dan kompetensi pedagoginya untuk meningkatkan kualitas pembelajaran. Contribution of philosophy and pedagogical competence to the quality of teaching physical education teachers in primary schools Abstract This study aims to determine how much the contribution of philosophy and pedagogical competence to the quality of teaching physical education teachers. Descriptive quantitative research methods with a questionnaire about the philosophy and competence of physical education teacher pedagogy. The sample in this study were 50 physical education teachers with Proportional Random Sampling. The results showed that the contribution of the philosophy of physical education teachers in 5 districts in the Special Region of Yogyakarta in the Fair category was 18% or 36 people and High category 64% 32 people; Contribution of Pedagogical Competencies of physical education teachers in 5 regencies in the Special Region of Yogyakarta in the Fair category, amounting to 48% or a number of 24 people and the category of Higher 52% totaling 26 people. These two variables contribute greatly to the quality of teaching physical education teachers in elementary schools so that physical education teachers should continue to develop their pedagogical philosophies and competencies to improve the quality of learning.
Survei pemanfaatan kolam renang sebagai prasarana pembelajaran akuatik sekolah dasar di Daerah Istimewa Yogyakarta
Authors: Utami Nur Sita 
Published: October 2022

Sarana dan prasarana merupakan salah satu faktor penting dalam keberhasilan pembelajaran penjas di sekolah. Renang adalah salah satu sub pembelajaran penjas yang ada disekolah, dalam pemleajaran renang memerlukan sarana yaitu kolam yang digunakan dalam pelasaan pembelajaran. Kolam renang meru[akan salah satu sarana prasarana yang harus ada untuk menerapkan pembelajaran akuatik. Tujuan penelitian ini untuk mengungkap pemanfaatan kolam renang sebagai prasarana pembelajaran akuatik SD di Daerah Istimewa Yogyakarta. Penelitian ini merupakan penelitian studi kasus dengan metode survei. Angket digunakan sebagai intrumen pengambilan data. Teknik pengambilan sampel penelitian dengan stratified proportional random sampling. Populasi SD yang berada di Daerah Istimewa Yogyakarta sebanyak 1428 kolam. Setiap kota dan kabupaten diambil 5% sehingga didapat jumlah sampel 72 sekolah. Pemanfaatan kolam renang sebagai prasarana pembelajaran akuatik SD di Daerah Istimewa Yogyakarta termasuk dalam kategori cukup. Kolaborasi antara pihak sekolah dengan pengelola kolam renang perlu ditingkatkan untuk mendukung pelaksanaan pembelajaran akuatik. Abstract: Facilities and infrastructure are important factors in the success of physical education learning in schools. Swimming is one of the physical education sub-learning in schools, in swimming lessons, it requires facilities, namely the pool used in learning lessons. The swimming pool is one of the infrastructure facilities that must exist to implement aquatic learning. The purpose of this study was to use the swimming pool as an elementary aquatic learning infrastructure in the Special Region of Yogyakarta. This research is a case study research with a survey method. The questionnaire was used as a data collection instrument. The research sampling technique was stratified proportional random sampling. The population of elementary schools in the Special Region of Yogyakarta is 1428 ponds. 5% of each city and district was taken so that a sample of 72 schools was obtained. The use of swimming pools as an elementary aquatic learning infrastructure in the Special Region of Yogyakarta is included in the sufficient category. Collaboration between the school and the pool manager needs to be improved to support the implementation of aquatic learning