bluuebunny/crossref_metadata_2025_split huggingface dataset:
ENHANCING E-LEARNING THROUGH USING STUDENTS' VIRTUAL CLONES
Authors: Gheorghisor Ion florin 
Published: February 2023

Accounting for learned experiences, traditional e-learning keeps track of any progress someone makes, just by building "a knowledge log" against given tests. It is a static perspective, post-event generated, also assuming a post-factum procedure for someone's knowledge ranking.
Since we strongly believe that learning is a subject-specific process, knowledge transfer being qualified by the actual learner's background, our proposed approach is copiously relying on generating a virtual "mental" clone for each student [2]. In case, by comparing the actual student tests' results with his/her clone's ones, significant differences are detected, student's learning procedure should be improved. In addition, new concepts could be easily embedded within the virtual clone, allowing an a priori binding of future lessons to the actual student. Thus, the ultimate goals of the enhanced e-learning (ee-learning) paradigm, based on individual assessment of the student-clone pair's learning progress, will be the development of (1) student-dedicated learning method(s) and (2) student-tailored knowledge transfer.
In our view, understanding is, above all, a continuous interpretation over the evolutionary logical forms (i.e. dynamic notions) students should learn. Students' apprehended logical forms, resulted from a combined perception - thinking approach, are solidified into concepts . However, not all students are congenial to all notions. In fact, any notion is a subjective-rationale form (it is subjective since it is dependent on the cognizant subject, and it is rationale since it cannot be grasped by senses); thus, a learned notion is the generalized (abstract) logical form representing (a) the essence (all abstract attributes) and (b) the quiddity (proximate genus, specific differences and proper) of the apprehended notion. Our goal is to mimic the cognitive adequacy specific for the student's learned notions to the acquired notions by the student's clone. Specifically, for each student, a virtual clone is to be generated, while this clone should acquire the supposedly learned notions by the student. Thus a virtual cognitive space, a repository of each clone's acquired notions, is built with the intended purpose to become a testing and experimenting territory for:
(i)	new and specific knowledge to be transfer to the student,
(ii)	new and specific learning methods to be applied to the student, and
(iii)	predicting student's mental evolution.
In addition, since the cognition [3] is carried out only through concepts (i.e. by conceptualizing the facts) and since this (the cognition) is a multi-stage process, the introduction of some productive logical forms, associated to the clone's conceptualization process, becomes necessary.
E-LEARNING PLATFORM: ADVANTAGES AND DISADVANTAGES ON TIME MANAGEMENT
Authors: Indreica Elenasimona 
Published: February 2023

More than half of the university students start learning or actually learn with less than one week before exams period. Overwhelmed by the volume of learning material and the short period available, they fail in reaching the standards. E-Learning demands learners to have the ability of operating their own time, processing information, as well as planning time resources. E-learning platforms include instruments which can improve time management behaviors, through the process of setting goals, monitoring the time management practices, and receiving feedback.
The study design is correlational, aiming to identify aspects of e-learning which can improve time management for university students enrolled in online courses. We also discuss the disadvantages of e-learning on time management. We started from the main hypothesis that the use of Moodle e-learning platform has efficient effects on time management strategies. The participants were students at the University Transilvania of Brasov, from several faculties.
Two questionnaires were administered:
-	The Use of E-Learning Platform Questionnaire (aiming to identify dimensions such as: frequency of use, facilities, number of hours per week, type of applications, number of online curses attended, etc).
-	Time Management Questionnaire - assessing time management behaviors, such as setting goals and priorities, scheduling and planning behaviors, perception of control of time.
The time management Questionnaire was also administered to a sample of students not-enrolled in online curses, in order to assess the differences between the enrolled and not-enrolled students regarding the strategies of time management.
The results showed that students enrolled in online learning have a more efficient time management than those not enrolled. The associations were higher when frequency of use of e-learning was included in the analysis. The results showed that e-learning platform has advantages on time management for those students who are advanced users, but it is time consuming for those who are beginners. The results highlight the fact that not all students are familiar with the use of platform and that they are using limited applications which does not improve significantly their time management strategies. The data from the time management scale was also correlated with academic achievement measures, showing that academic achievement is positively associated with efficient time management, especially for the students enrolled in online courses.
STUDY REGARDING STUDENTS' DEVELOPMENT NEEDS THROUGH A MOODLE PLATFORM
Authors: Turturean Monica 
Published: February 2023

One of the universities 'concerns, at national levels and international too is development of students training needs in order to perform better, to be more satisfied about their professional career and to be eligible for the labor market. This is why we tried to build an online questionnaire which meant to measure students needs from GEORGIA, KAZAKHSTAN, KYRGYZSTAN, AZERBAIDJAN and ISRAEL and to implement the necessaries strategies in the universities from these 5 country in order to satisfy the most important development' needs of students.
First, we pre-tested the questionnaire, which, initially, had open questions, on a sample of 446 students from 2 universities ("Stefan cel Mare" University of Suceava and "Alexandru Ioan Cuza" University of Iasi), then we realized the questionnaire with multiple choice answers. We used SPSS 21.00 for analyzing the results on individual values and the frequency of their occurrence.
The questionnaire was structured on 2 parts:
?	first part has 11 questions regarding the academic needs and the role of a mentor / tutor student, the social services, life care services and counseling services;
?	the second part is about the auxiliary services from universities, how different peoples from universities act in relation with students and about the facilities offered by universities.
The questionnaire was filled online, through the Moodle platform of the Grundtvig project "Student support and development services and 3305 university students from 5 countries responded to it. The results of the questionnaire were online processed by the Moodle platform and we can say that they very interesting and unexpected.
INFLUENCE OF THE USE OF EDUCATIONAL SOFTWARE ON THE DEVELOPMENT OF THE PERCEPTIVE STRATEGIES AND THE MEMORIZATION OF IMAGES IN THE CASE OF PUPILS WITH MENTAL DISABILITIES
Authors: Bratu Marilena 
Published: February 2023

The current study aims at studying the perceptive development and especially the elaboration of the image memorization capacity using adapted educational software in the case of the pupils with mental disabilities in the gymnasium cycle. We started from the following objectives:
1.	Assessment of the elaboration level of the perceptive strategies in the case of the pupils with mental disabilities;
2.	Assessment of the development level of the images memorization capacity in the case of the pupils with mental disabilities;
3.	Application of an educational - therapeutic programme based on educational software;
4.	Assessment of the impact of the use of educational software on the perceptive development and the images memorization in case of pupils with mental disabilities.
Hypotheses:
1.	It is presumed that the application of an educational - therapeutic programme based on educational software determines an improvement of the perceptive activity in the case of pupils with mental disabilities, by the elaboration of perceptive strategies appropriate to their activity.
2.	It is presumed that the use of the educational software in the educational - therapeutic activity developed with the pupils with mental disabilities determines an images memory improvement.
86 subjects with mild and moderate intellect deficiency, with chronological ages ranging between 11 and 16 years from the special schools were included in the study. These subjects were included in two batches:
-	the experimental batch - 43 subjects. For 3 months, they were included in an educational - therapeutic programme based on the use of educational software (the lessons elaborated by SIVECO - Romania within the project entitled "Support for the Special Education System through Specialized Educational Portal" were used)
-	the control batch - 43 subjects who attended the classical educational -therapeutic programmes
As the perception and image memory investigation methods, we used the Rey Complex Figure that we applied to both batches of subjects, both in the initial phase and in the post-therapeutic stage.
Following this investigation, we were able to observe a significant improvement of the perceptive activity in the case of the pupils with mental disabilities, both quantitatively and qualitatively, and we were able to ascertain a better appropriateness of the perceptive strategies thereof to the requirements of the activity they were involved in. This fact also had a positive influence on the memorization capacity of the perceived images, fact proved by the significant improvement of the results in the Rey complex figure memory reproduction test.
MOOC`S SYSTEM - A REAL CHALLENGE FOR ROMANIAN UNIVERSITY PROFESSORS
Authors: Ezechil Liliana , Petruta Coman 
Published: February 2023

The launching of the MOOCs educational system has been prepared approximately since2008and, starting with 2011,it became a functional reality. Although quite controversial, this system creates a real competition with the classic education performed in the university campus, where the professor and the student are in a face to face relationship. Moreover, the MOOCs system proposes a radical alternative on teaching-learning, exceeding in terms of technologization the well-known version of the blended-learning education.
Methodology. The research purpose: to make a diagnosis of the perceptions of the Romanian university didactical staff and of students on the MOOCs system. In this respect, two questionnaires were prepared and applied.
a.	PMOOC1 - applied on 140 members of the university didactical staff coming from 7 reference universities and distributed in 4 batches relevant for the university hierarchy;
b.	PMOOC2 applied on 140 students (20 of each of the 7 universities).
The t test for independent samples had been used.
Results. The processing and interpretation of the collected data reveal significant differences between the perceptions of the young university didactical staff and those of the didactical staff who are older in the educational field. Also, significant differences between the perceptions of the university didactical staff and those of the students had been evidenced.
Discussions. The analysis of the perceptions belonging to the members of the groups included in the batch of respondents reveals that most of the professors do not know the MOOCs educational system and that a quite low number of students have limited information on this educational system.
Conclusions. The made study reveals significant aspects and attitudes of professors and students towards MOOCs, and its results may be used as a starting point for a national program to train the university didactical staff in the field of pedagogy specific to this educational alternative.
ANALYSIS AND LEVEL OF USE OF E-LEARNING IN POLAND.
Authors: Malenczyk Izabela 
Published: February 2023

Title: Analysis and level of use of e-learning in Poland.
The article is the result of the authors' empirical research on the Assesment of use of LMS (Learning Management System) and LCMS (Learning Content Management System), supporting management in different types of organizations. The key aim of research was to establish the factual functioning state of e-learning in bussiness and academic environments. Presented in the article are the methodology and research results conducted in polish companies and higher education facilities in 2013-2014.
Research Methodology
A questionnaire was used during research containing 10 questions enabling gathering of numerical data. Also an anonymous informative questionnaire was conducted via internet. The research was directed towards workers of polish companies and higher level educational representatives, which had previously been engaged in e-learning using LMS and/or LCMS systems.
The factual state of e-learning level of functioning was researched in polish companies from October 2012 to April 2014. 300 organizations were surveyed yeilding a number of 232 answers.
The companies were clasified according to two sectors:
S1 - small and medium sized companies
S2 - education (including institutions linked with education and training)
The research was aimed at people, who had direct influence on e-learning in their companies, and were the decision makers in that field. The research emphasised two key groups of respondents:
o	managers responsible for making decisions in inplementing e-learning; i.e. training managers, HR and knowledge management;
o	specialists in the field of e-learning in a given school or higher level graduation school
WEB APPLICATION FOR LEARNING, ELABORATION AND DEVELOPMENT OF THE DANCE SPORT FIGURES
Authors: Mihaiu Costinel , Gulap Monica 
Published: February 2023

By creating this application we intended to realize:
a.	a unitary database for the dance practitioners and for the specialists in the dance sport domain;
b.	a platform easy to use by those mentioned above, to access the figures of dance sport;
c.	a way to allow all the dancers and specialists, equally, to bring their contribution to the development of the dance;
d.	a unitary and coherent evaluating database of the dancers by the judges.
So, we have estimated that this application will have a beneficial effect of training the dancers, helping them to learn the figures and the necessary technique to realize them.
We have also started from the premise that it will be a tool for the dance instructors, trainers and choreographers, to whom will facilitate the selection of the dance figures and the construction of the choreography.
It will create a common language and a unique evaluating system of the dancers, by the judges, during the competitions.
It will allow to all the people involved in dance, to bring their contribution to its development and evolution.
The application was intended to be a tool for those who want to learn, to participate in the exams and training programs, organized by RDSF and by the Ministry of Education and Sports. The users aim to be instructors, trainers or judges.
The application was created as a single page application. It was written using HTML 5 and JavaScript programming language with mvc technology (model-view-controller) and it uses a MySQL database.
It was posted on a public server, the access being made by using a password. Each of the RDSF boards and colleges ordered a group of specialists which had access to this password, through which they accessed the information from the application. Therefore, they had the opportunity to access the information, modifying the parameters of the dance figures, according to their personal experience and imagination. In this manner, there have resulted changes of the parameters of the figures, making them more dynamic and look more expressive and interesting.
EDUCATIONAL SOFTWARE
Authors: Epurescu Elena oliviana 
Published: February 2023

Getting used to the new technologies influences the intellectual forming in the following directions, like this:
-	Stimulating the interest towards the new - when a computer is operated, the interest and involvement is uninterrupted. The almost complete openness that computers offer eliminates the risk that the activity to become a routine.
-	Stimulating the imagination - usually, the contact with the computer world it is realized through games. The variety of the subjects approached by those stimulates the imagination of the players, all the more that this software is specially designed to develop one's fantasy, inventiveness, decision making skills and reflexes.
-	Developing logical thinking - The thinking wins in depth and speed. Knowing what to ask from the computer imposes a higher structuring of the thinking.
-	On the screen phenomena and processes can be simulated, especially the experiments that are hard to be replicated in real life.
-	The performance can be optimized by presenting on the computer a large variety of examples or associated models of a sequence. This leads to stimulating inventiveness, applicability, participation and anticipation of the one that learns.
-	The training of the young generation will be done in the spirit of self education.
-	Learning happens on a personal rhythm, without emotions or perturbations of the behaviors determined by the environmental factors.
-	The results and progresses made have an objective appreciation.
The proposed objectives are referring to: identifying the opportunities in the market; creating an offer of products - educational software - according to the needs and requirements of the consumers; identifying the best resources of financing for activity development; using the balance sheet for informing, analyzing and forecasting the activities through calculating the main economical and financial indicators;
At these, we add: communication, dedicated software use and applying the proper techniques skills.
EXPERIMENTAL ONLINE SOLUTIONS FOR TEACHING TRADITIONAL CRAFTS
Authors: Gheorghiu Dragos , Stefan Livia 
Published: February 2023

The current practice in the current vocational education is based on the face-to-face teaching paradigm and on student's experimentation under teacher's direct coordination. In particular the traditional model for learning traditional crafts is by means of an aprenticeship, i.e. a long-term physical practice coordinated by an expert.
The authors propose a model for teaching traditional crafts (glass, metal, ceramics and textiles) in experimental online learning solutions to replace the face-to-face teaching and learning.
The production of the instructional material was a creative process and addressed the learning process from two perspectives, under the form of video lessons:
1)	An etic perspective, i.e. the video shooting outside the human-subject (the performer). The advantage is that the in process cha?ne-op?ratoire can be observed.
2)	An emic perspective, i.e. the video shooting "through performer's eyes" (using a GoPro camera). The advantage is that the working style of an expert can be observed.
The project (Time Maps) website currently presents in parallel the both perspectives.
Regarding the instructional design we propose an immersive system of gesture encoding in which the apprentice can mix the two perspectives, or can transfer in each of the two roles. The user can access the gesture data organized either as video or images.
In the second part of the study two kinds of results from user surveys conducted in rural schools are presented: a) an evaluation of user satisfaction regarding the implementation of the gesture encoding database as a good practice in vocational e-learning; b) an evaluation of the efficacy of the experimental methods in specific competence acquisition for practicing traditional crafts, compared with the traditional model of vocational teaching.
The final part of the paper presents the conclusions regarding the outcome of the research.
MS EXCEL-BASED APPLICATION FOR ENCRYPTION AND DECRYPTION USING THE HILL CIPHER ON THE BASIS OF 2X2-MATRIX AND 64-SYMBOL ALPHABET
Authors: Borodzhieva Adriana 
Published: February 2023

In classical cryptography, the Hill cipher, invented by Lester Hill in 1929, was the first polygraphic substitution cipher based on linear algebra, which practically processed more than three symbols at once. In the classical Hill cipher, each letter is represented by a number modulo 26. To encrypt a message, each block of n letters (considered as an n-component vector) is multiplied by an invertible matrix of size n×n, again modulus 26. In order to decrypt the message, each block is multiplied by the inverse matrix of the matrix used for encryption. In the paper a modified algorithm for encryption and decryption using the Hill cipher on the basis of 2×2-matrix and 64-symbol alphabet is proposed. Here each symbol (Latin letters, decimal digits and punctuation signs) is represented by a number modulo 64 and all arithmetic operations are done by modulo 64 (the number of letters in the alphabet instead of modulo 26). The paper describes MS EXCEL-based application implementing the processes of encryption and decryption of English texts using the Hill cipher based on the matrix of size 2×2 and 64-symbol alphabet. The processes of encryption and decryption of 6-character words in English are illustrated. Numerous examples obtained by the application developed are presented in the paper. The material is used in the educational process in the course “Telecommunication Security” by students of the specialty “Telecommunication Systems” for the Bachelor degree at the University of Ruse but it can be applied in other disciplines involving issues of cryptographic information protection.
ONLINE FEEDBACK IN LEARNING. STUDENT'S PERCEPTIONS.
Authors: Ianos Maria gratiela 
Published: February 2023

The feedback represents an essential factor in the teaching-learning process. It has a regulatory role in students’ learning activities, helping them to correct their mistakes in future learning activities, but also to improve their acquirements. Moreover, the feedback can help the teacher to adapt his teaching techniques to student’s needs and performances in order to improve the quality of the instructional process. There are various studies that discuss the importance of feedback in the teaching process, but few of these treats in detail the online feedback. Such detailed studies are needed on the use of online feedback in the instructional process, being important for both students and teachers in the teaching-learning process. The emergence and evolution of new technologies offer new alternatives for giving online feedback. Unlike traditional feedback, the online feedback is given in the absence of face-to-face interaction between teacher and student. This can affect both the quality of feedback and the results obtained by students in their learning process. This paper aims to analyze students' perceptions on the use of online feedback for self-regulation and improving their learning. It was studied the preference of students for online feedback and on the influence that online feedback has in their learning process. In order to accomplish these studies, a questionnaire on a sample of 50 third -year students in a technical faculty was applied. This faculty use an online educational platform to complement traditional instructional activities. Based on the obtained results, recommendations were suggested on providing online feedback to improve the learning process.