bluuebunny/crossref_metadata_2025_split huggingface dataset:
Games in Times of a Pandemic: Structured Overview of COVID-19 Serious Games
Authors: Kermavnar Tjaša , Visch Valentijn T , Desmet Pieter M A 
Published: January 2023

Background
The COVID-19 pandemic introduced an urgent need for effective strategies to disseminate crucial knowledge and improve people’s subjective well-being. Complementing more conventional approaches to knowledge dissemination, game-based interventions were developed to create awareness and educate people about the pandemic, hoping to change their attitudes and behavior.

Objective
This study provided an overview and analysis of digital and analog game-based interventions in the context of the COVID-19 pandemic. As major pandemics and other large-scale disruptive events are expected to increase in frequency in the coming decades, this analysis aimed to inform the design, uptake, and effects of similar future interventions.

Methods
From November 2021 to April 2022, Scopus, Google, and YouTube were searched for articles and videos describing COVID-19–themed game-based interventions. Information regarding authorship, year of development or launch, country of origin, license, deployment, genre or type, target audience, player interaction, in-game goal, and intended transfer effects was extracted. Information regarding intervention effectiveness was retrieved where possible.

Results
A diverse assortment of 23 analog and 43 digital serious games was identified, approximately one-third of them (25/66, 38%) through scientific articles. Most of these games were developed by research institutions in 2020 (13/66, 20%) and originated in Europe and North America (38/66, 58%). A limited number (20/66, 30%) were tested on relatively small samples, using a diversity of research methods to assess the potential changes in participants’ knowledge, attitudes, and behaviors as well as their gameplay experience. Although most of the evaluated games (11/20, 55%) effectively engaged and motivated the players, increased awareness, and improved their understanding of COVID-19–related issues, the games’ success in influencing people’s behavior was often unclear or limited.

Conclusions
To increase the impact of similar future interventions aimed at disseminating knowledge and influencing people’s attitudes and behaviors during a large-scale crisis, some considerations are suggested. On the basis of the study results and informed by existing game theories, recommendations are made in relation to game development, deployment, and distribution; game users, design, and use; game design terminology; and effectiveness testing for serious games.
IDENTIFICAÇÃO DE ÁREAS FAVORÁVEIS A IMPLANTAÇÃO DE ATERROS SANITÁRIOS ENTRE MUNICÍPIOS DO SERTÃO NO ESTADO DA PARAÍBA, BRASIL
Authors: Medeiros José Ludemario da Silva , De Paiva William , Silva Tássio Jordan Rodrigues Dantas de , Nascimento Maxsuel Bezerra do , Cezário Janaína Aparecida , Carreiro Daniele de Almeida , Dos Santos Laércio Leal 
Published: January 2023

Este trabalho teve como objetivo realizar a identificação das áreas potenciais à instalação de aterros sanitário entre os noves munícipios da Região Geoadministrativa de Pombal (RGP), localizada no sertão do Estado da Paraíba, com base na legislação ambiental vigente. A metodologia proposta para o estudo, consiste no uso das geotecnologias, principalmente o software Qgis, na versão 3.10.12, para a elaboração de mapas temáticos a partir dos critérios mínimos para implantação de aterro sanitário, estabelecidos pela legislação ambiental vigente e órgãos públicos competentes, sendo os mesmos padronizados para a mesma unidade, atribuindo pesos de acordo com suas aptidões, com base na metodologia Analytic Hierarchy Process (AHP), classificando-as em áreas próprias, boas, regulares e impróprias para implantação de aterro sanitário. Dentre os resultados obtidos, verificou-se que os locais mais adequados de acordo com os critérios estabelecidos correspondem a 1.5% (4.5 mil ha) da área total da RGP. Por outro lado, as localidades inaptas abrangem cerca de 47% (136 mil ha) da região estudada. Por fim, espera-se que as informações levantadas do presente estudo sirvam de base técnica e cientifica na elaboração de projetos e/ou programas para o setor municipal de resíduos sólidos dos municípios da RGP.
Perú
Authors: Giudice Baca Victor , Villamonte Blas Ricardo , Gutierrez Huayllani Steven 
Published: January 2023

En los últimos 10 años en el Perú, en las administraciones de gobierno ha surgido un interés especial en reducir la desigualdad de los ingresos a través de diferentes políticas, entre ellas, la educativa. El objetivo del presente artículo es evaluar la incidencia de dicha política mediante el gasto en educación. La hipótesis del artículo considera que el gasto educativo y el coeficiente de Gini educativo han tenido una incidencia positiva en la disminución de la desigualdad de los ingresos en el Perú. El diseño de la investigación es no experimental, longitudinal de tendencia. El periodo de estudio fue de 1998-2017, habiéndose probado los test estadísticos y econométricos. Las conclusiones a las que se arribaron fueron que el modelo econométrico empleado tiene un nivel interesante de explicación; las variables explicativas: gasto educativo del gobierno, el coeficiente de Gini educativo y el capital humano, así como las variables complementarias: desempleo, balanza de pagos, población, el valor agregado en los servicios, incidieron favorablemente en la distribución del Ingreso.
Criação e Distribuição de Valor na Abordagem de Stakeholders: O que os Funcionários mais Querem?
Authors: Tontini Julia , Sarturi Greici , Stocker Fabricio 
Published: January 2023

Objetivo: Este estudo tem como objetivo analisar a relação entre distribuição de valor e a satisfação dos funcionários.
Referencial Teórico: A pesquisa utiliza como lente teórica a teoria dos stakeholders, abordando o conceito de valor e seu impacto no contexto organizacional. Utilizou-se o modelo de valor desenvolvido por Harrison e Wicks (2013).
Método: A coleta de dados foi realizada por meio de um questionário, aplicado em 32 funcionários de uma empresa do setor de agribusiness. Para análise dos dados, foi empregada a técnica de regressão linear simples e múltipla pelo método dos Mínimos Quadrados Ordinários (MQO).
Originalidade/Relevância: Este estudo avança na discussão sobre distribuição de valor para os stakeholders e apresenta uma nova relação de mediação entre valor e satisfação dos funcionários.
Resultados: Os resultados indicaram que a variável mais relacionada a satisfação com a empresa é a afiliação, ou seja, quanto mais os funcionários identificam-se com os valores da empresa, maior é a sua satisfação para com ela. Em seguida está a utilidade associada aos custos de oportunidade, destacando que quanto mais os colaboradores percebem ter feito um bom negócio em trabalhar na empresa, em relação aos concorrentes, mais esta pessoa está satisfeita.
Contribuições teóricas/metodológicas: Esta pesquisa apresenta duas contribuições. Primeiro, este estudo contribui para a teoria dos stakeholders ao testar empiricamente o Modelo de Harrison e Wicks (2013) e a relação da distribuição de valor com a satisfação do grupo de stakeholders funcionários. Em segundo lugar, apresenta-se evidências de uma relação de mediação entre os tipos de valor indicados no modelo e a satisfação do funcionário.
Contribuições sociais/para a gestão: O estudo também é importante para os gestores, à medida que orienta acerca de quais valores podem ser mais importantes para a satisfação do grupo de stakeholders funcionário.
The role of maize variety (Zea mays L.) in shaping the grain vitamin content
Authors: Szulc Piotr , Ambroży-Deręgowska Katarzyna , Kobus-Cisowska Joanna , Kardasz Przemysław , Nowaczyk Rafał 
Published: January 2023

Summary
The Faculty of Agronomy at the University of Life Sciences in Poznań conducted laboratory tests on the content of B vitamins in the grain of three varieties of yellow-colored fodder maize. The grains of the variety ES Metronom had the statistically significantly highest content of vitamins B1 and B9. In the case of vitamin B3, the significantly highest concentration was recorded in the grain of the variety ES Abakus, while the lowest concentration was found for the variety ES Metronom. In contrast, the grain of the variety ES Bombastic had significantly higher vitamin B6 content than that of the varieties ES Abakus and ES Metronom. The grain of the variety ES Metronom had significantly higher vitamin B9 content than the other two varieties tested. In general, it should be concluded that the content of B vitamins in maize grain is not determined by the type of maize hybrid.
Green extraction of bioactive compounds from Azadirachta indica in aqueous glycerol and modelling and optimisation by response surface methodology
Authors: Anis Mahnoor , Ahmed Dildar , Anis Nida 
Published: January 2023

Abstract
Development of efficient and green methods for extracting bioactive phytochemicals has great industrial value. Increasing environmental sensitivity at the global level has tremendously enhanced the demand for such methods. Azadirachta indica is a well-known medicinal tree. As glycerol has emerged as a green and safe extraction solvent for bioactive phytochemicals, this study aimed to investigate the efficacy of a glycerol–water solvent system to extract bioactive compounds from A. indica leaves. Modelling and optimisation were carried out by using response surface methodology (RSM) as per the Box–Behnken design with three variables, namely, solvent concentration, time and temperature. The responses were total phenolic content (TPC), total flavonoid content (TFC), 2,2-diphenyl-1-picrylhydrazyl (DPPH) radical scavenging activity and metal chelating activity (MCA). The optimum conditions found by numerical optimisation were a solvent concentration of 69.713%, a time period of 38.328 min and a temperature of 32.114 °C with the predicted values of TPC, TFC, %DPPH and %MCA as 5.27 mg gallic acid equivalents · g−1 DW (dry weight), 9.869 mg rutin equivalents · g−1 DW, 73.8% and 54.366%, respectively. The validation experiments showed almost the same results for each response with very low% errors (5.431–7.661). Increasing glycerol concentration in the extracting medium favoured the extraction of TPC, TFC and antioxidant phytochemicals, but for MCA, the trend was the opposite. In conclusion, 70% aqueous glycerol is an effective medium for the extraction of polyphenolic and antioxidant phytochemicals from A. indica leaves. Extraction models suggested by RSM have high prospects to be used on a large industrial scale.
Gender Influence on the Pronunciation of Stress by Iraqi and Kurdish EFL Learners
Authors: Al – Thalab Hasan Shaban Ali , Abdalla Jihan Kareem 
Published: January 2023

Stress is one of the main linguistic aspects that deals with greater effort on a syllable or syllables in a word and making them more prominent than other unstressed syllables. This phonetic and phonological feature is probably present in most languages of the world. The present study presents lexical stress patterns influence on Iraqi Arabic and Kurdish EFL learners’ pronunciation. The study aims at investigating EFL learners’ pronunciation of English lexical stress by three different language groups, to show the effect of first language on the pronunciation of English words concerning Iraqi Arabic and Kurdish EFL learners, clarifying the influence of gender on their performance. The current study hypothesizes the following for the current aim to be achieved: . there is no difference in gender in the performance of all language groups. Lastly, the validity of the data is analyzed acoustically by using Praat software program to verify the auditory analysis and to make certain that stress assignment is precise. Among the conclusions arrived at in the present study is that the total performance of Kurdish participants is better than the Iraqi Arabic performance, but there is no significant difference between them.
Tinjauan Pustaka Metode Analisis Senyawa Hidrokuinon dalam Sediaan Krim
Authors: Shifa Fudjayanti  , Farendina Suarantika  
Published: January 2023

Abstract. Whitening creams are in great demand by Indonesian women, but not all whitening creams use safe additives such as hydroquinone. Hydroquinone is an active ingredient that can control uneven pigment production to reduce or inhibit melanin formation. The use of hydroquinone in cosmetics should not exceed 0.02%. This study aims to determine the content and amount of hydroquinone (HQ) in facial whitening cream preparations on the market. Hydroquinone levels were tested using quantitative analytical methods such as High Performance Liquid Chromatography (HPLC), High Performance Thin Layer Chromatography-Densitometry (TLC-D), UV/Vis Spectrophotometry and Voltammetry. . Based on the measurement results, the validation parameters of each method that have been developed can be compared based on the accuracy value of 98.30-100%, precision of 0.81-0.97%, specific, LOD 0.14, LOQ 0.46 and linearity 0.9999, the best method is UVDS. Of all the samples that have been studied all positive contain hydroquinone.
Abstrak. Krim pemutih sangat diminati oleh wanita indonesia, tetapi tidak semua krim pemutih menggunakan bahan tambahan yang aman contohnya hidrokuinon. Hidroquinon merupakan bahan aktif yang dapat mengontrol produksi pigmen yang tidak rata untuk mengurangi atau menghambat pembentukan melanin. Penggunaan hidroquinon dalam kosmetik tidak boleh lebih dari 0,02%. Penelitian ini bertujuan untuk mengetahui adanya kandungan dan jumlah kadar hidrokuinon (HQ) pada sediaan krim pemutih wajah yang beredar di pasaran. Pengujian kadar hidrokuinon dilakukan dengan menggunakan metode analisis kuantitatif seperti Kromatografi Cair Kinerja Tinggi (KCKT), Kromatografi Lapis Tipis Kinerja Tinggi-Densitometri (KLTKT-D), Spektrofotometri UV/Vis dan Voltametri. . Berdasarkan hasil pengukuran, parameter validasi dari setiap metode yang sudah dikembangkan dapat dibandingkan berdasarkan nilai akurasi 98.30-100%, presisi 0.81-0.97%, spesifik, LOD 0.14, LOQ 0.46 dan linearitas 0.9999, metode yang paling baik yaitu UVDS. Dari semua sampel yang telah diteliti semuanya positif mengandung hidrokuinon.
Efektivitas Program Dapur Kuliner Nusantara BAZNAS dalam Peningkatan Kesejahteraan Mustahik pada Masa Pandemi
Authors: Elsa Selvia  , Sebayang Asnita Frida 
Published: January 2023

Abstract. BAZNAS as a body that manages zakat funds also responds to the phenomenon that occurs today by issuing various programs to save the benefit of the people. The Dapur Kuliner Nusantara Program is one of the programs aimed at helping culinary businesses affected by Covid-19 through the provision of business capital in the form of food package production carried out by warung businesses. This study aims to determine how the effectiveness of the Dapur kuliner nusantara program in improving the welfare of mustahik which is reviewed on the income side. The research method used in this study is descriptive quantitative method with likert scale analyst tool. The findings of this study imply Dapur Kuliner Nusantara program is very effective in improving the welfare of mustahik shown by the increase in income after mustahik receive program assistance. The average value of the measurement of the effectiveness of the overall indicator is 80.16% which means “very effective” with the details of the indicators on target 91.45% (very effective), achievement of goals 82.11% (very effective), real change 78.16% (quite effective), monitoring program 68.95% (quite effective).
Abstrak. BAZNAS sebagai badan yang mengelola dana zakat turut menanggapi fenomena yang terjadi dimasa kini dengan mengeluarkan berbagai Program untuk menyelamatkan kemaslahatan umat. Program Dapur Kuliner Nusantara merupakan salah satu program yang ditujukan untuk menolong pelaku usaha kuliner yang terdampak Covid-19 melalui pemberian modal usaha dalam bentuk produksi paket makanan yang dilakukan oleh pelaku usaha warung. Penelitian ini bertujuan untuk mengetahui bagaimana efektivitas program dapur kuliner nusantara dalam peningkatan kesejahteraan mustahik yang ditinjau pada sisi pendapatan. Metode penelitian yang digunakan dalam penelitian ini yaitu metode kuantitatif deskriptif dengan alat analis skala likert. Hasil temuan dari penelitian ini menyiratkan Program Dapur Kuliner Nusantara sangat efektif dalam peningkatan kesejahteraan mustahik yang ditunjukan dengan terjadinya peningkatan pendapatan setelah mustahik menerima bantuan program. Nilai rata-rata pengukuran efektivitas dari keseluruhan indikator yaitu 80,16% yang artinya “Sangat efektif” dengan rincian indikator tepat sasaran 91,45% (Sangat Efektif), tercapainya tujuan 82,11% (Sangat Efektif), perubahan nyata 78,16% (Cukup Efektif), pemantauan program 68,95% (Cukup Efektif).
Model Pembelajaran Berbasis Proyek untuk Mengembangkan Kemampuan Berpikir Kritis Mahasiswa
Authors: Rafiud Ilmudinulloh  
Published: January 2023

Abstract. This study aims to: 1) describe the implementation of project-based learning model, 2) analyze students' critical thinking ability through the results of the final test, and 3) identify supporting and inhibiting factors of project-based learning model in developing students' critical thinking ability. This study uses a qualitative descriptive method with data collection technique consisting of interviews, participatory observation, and documentation. The collected data is analyzed through three stages, namely data reduction, data presentation, and conclusions. Data are validated using triangulation of data sources and methods. The results of this study indicate that 1) the planning of a project-based learning model includes the preparation of the Semester Learning Plan (RPS), the provision of the LMS (Learning Management System), the formulation of a learning contract, and the determination of assessment qualification. 2) The implementation of project-based learning models includes the use of google classroom, giving final project, and the use of lecturing, discussion, and Q&A methods 3) assessment of project-based learning models consisting of formative evaluation and summative evaluation, and 4) average thinking ability students' critical thinking is at a fairly critical level.
Abstrak. Penelitian ini bertujuan untuk mendeskripsikan implementasi model pembelajaran berbasis proyek, menganalisi kemampuan berpikir kritis mahasiswa melalui hasil penilaian tugas akhir semester, dan mengidentifikasi faktor pendukung dan penghambat model pembelajaran berbasis proyek dalam mengembangkan kemampuan berpikir kritis mahasiswa. Penelitian ini menggunakan metode deskriptif kualitatif dengan teknik pengumpulan data yang terdiri atas wawancara, observasi partisipatif, dan dokumentasi. Data terkumpul dianalisi melalui tiga tahapan yakni reduksi data, penyajian data, dan kesimpulan. Data divalidasi menggunakan triangulasi sumber data dan metode. Hasil penelitian ini menunjukan bahwa 1) perencanaan model pembelajaran berbasis proyek meliputi penyusunan RPS (Rencana Pembelajaran Semester), penyediaan LMS (Learning Management System), perumusan draf kontrak perkuliahan, dan penetapan kualifikasi penilaian. 2) Pelaksanaan model pembelajaran berbasis proyek meliputi pemanfaatan google classroom, pemberian proyek akhir perkulihan, dan penggunaan metode ceramah, diskusi, dan tanya jawab 3) penilaian model pembelajaran berbasis proyek terdiri atas evaluasi formatif dan evaluasi sumatif, dan 4) kemampuan rata – rata berpikir kritis mahasiswa berada pada level cukup kritis.
Dongeng Online Interaktif
Authors: Yanuar Rahman  
Published: January 2023

Abstract. Storytelling is one of the most important activities to stimulate children's cognitive, affective, and psychomotor development. The form of the storytelling process that is quite popular is through fairy tales, which is also a way of conveying information, messages, and values ​​verbally. Storytelling activities during the pandemic can be done online. One of the communities that is actively holding online storytelling activities during this pandemic is Familia Kreativa, an educational community in Bandung which has held 12 online storytelling sessions within a period of six months. The process of online storytelling is quite different as it is divided into three segments. First, the opening which consists of the process of introduction, singing, and the formation of initial interactions. The second segment is the main event. The last is the interactivity segment, in this session participants are invited to interact actively using digital activity sheets that are worked on and reviewed together through video conference. The method in this study uses a qualitative descriptive approach, with several data collection techniques, such as literature study, observation and interviews involving organizers and participants. The conclusion of this study illustrates that the online storytelling process can be made in various ways of interactivity to make it more interesting so that it can increase the interaction between storytellers and participants.
Abstrak. Kegiatan bercerita kepada anak-anak merupakan salah satu aktivitas yang cukup penting untuk menstimulus perkembangan kognitif, afektif dan psikomotor mereka. Bentuk proses bercerita yang cukup populer dan kerap dilakukan adalah melalui dongeng, yang juga merupakan cara untuk menyampaikan informasi, pesan-pesan dan nilai-nilai secara verbal. Kegiatan mendongeng pada masa pandemi bisa dilaksanakan secara daring. Salah satu komunitas yang aktif mengadakan kegiatan mendongeng secara daring selama pandemi ini adalah Familia Kreativa, sebuah komunitas keluarga kreatif di Bandung yang telah mengadakan 12 kali sesi mendongeng secara daring dalam periode enam bulan. Proses mendongeng daring ini tergolong berbeda karena dibagi dalam tiga segmen. Pertama, pembukaan yang terdiri dari proses perkenalan, bernyanyi, dan menjalin interaksi awal. Segmen kedua adalah acara inti, yakni mendongeng. Segmen terakhir adalah segmen interaktivitas, pada sesi ini peserta diajak aktif berinteraksi dengan menggunakan lembar aktivtitas digital yang dikerjakan dan diulas bersama-sama melalui aplikasi video konferensi. Metode pada penelitian ini menggunakan pendekatan deskriptif kualitatif, dengan beberapa teknik pengumpulan data, seperti studi literatur, observasi dan wawancara yang melibatkan penyelenggara dan peserta. Kesimpulan dari penelitian ini menggambarkan bahwa proses mendongeng secara daring dapat dibuat dalam beragam variasi interaktivitas untuk membuatnya lebih menarik dan tidak membosankan sehingga dapat meningkatkan interaksi antara pendongeng dengan peserta.