bluuebunny/crossref_metadata_2025_split huggingface dataset:
Effect of Low-Fat Dairy Products Fortified with Encapsulated Vitamin D3 on Anxiety, Depression and Stress in People with Cardiovascular Risk Factors
Authors: Sharifan Payam , Ghazizadeh Hamideh , Darroudi Susan , Ghodsi Alireza , Soflaei Sara Saffar , Tanbacoochi Davoud , Fazl Mashhadi Mohammad Reza , Mohammadi Mohammad Amin , Dabagh Ali Ebrahimi , Moazedi Sara , Bajgiran Maryam Mohammadi , Ferns Gordon , Esmaily Habibollah , Ghayour-Mobarhan Majid 
Published: February 2024

Background: Vitamin D deficiency is a worldwide condition, which has been linked to a variety of health-related issues. Vitamin D can be beneficial to cardiovascular patients and those suffering from depression and anxiety, based on Survey of Ultraviolet Intake by Nutritional Approach (SUVINA study), ,showing the potential effects of vitamin D-fortified dairy products on anxiety, depression, and stress in subjects with cardiovascular disease (CVD) risk factors. Methods: It was a quadruple-blind randomized controlled trial. Individuals were randomly allocated to one of four groups: fortified low-fat milk (FM), non-fortified low-fat milk (NFM), fortified low-fat yogurt (FY), and non-fortified low-fat yogurt (NFY). FM and FY groups were fortified with 1500 IU nano-encapsulated vitamin D3. Anthropometric parameters as well as depression, anxiety, and stress scores were measured at baseline and after a ten-week trial in Mashhad, Iran. Results: Totally, 289 participants (143 men, 146 women) with a mean age of 41.86±7.81years were enrolled in the study. There was no statistical difference between the scores of depression, anxiety, and stress in participants with and without CVD risk factors (P>0.05). No statistical difference was found in the subgroup analysis based on milk and yogurt consumption. Conclusions: Fortified low-fat milk containing 1,500 IU of vitamin D has no impact on improving depression, anxiety, and stress during ten weeks. However, further studies with higher vitamin D doses for a longer duration are recommended.
A Review of the Effect of Synbiotic Foods on Reducing and Treating Constipation in Fasted People during the Month of Ramadan
Authors: Shirdeli Mehrnoosh , Yaghoubi Fatemeh , Sadeghi-Nodoushan Fateme , Marzban Ameneh 
Published: February 2024

Background: Fasting during Ramadan is an obligatory duty for all Muslims in the world. One of the most common side effects of fasting is constipation if fasted people do not follow a proper diet. Therefore, the purpose of this study is to review the effect of synbiotic foods on reducing and treating constipation in fasted people during Ramadan. Methods: Search engines including PubMed, Scopus, Embase, Science Direct, Google scholar, Magiran, and scientific information database (SID) were applied with keywords such as Fasting, Synbiotics, Constipation, Ramadan, Digestive System, Probiotics and Prebiotics to find related articles published up to 2022. Finally, 45 articles were included in the review. Results: Synbiotics are actually oral supplements and a mixture of probiotics and prebiotics. The use of these compounds, in addition to reducing the complication of constipation, has other benefits that can be a step towards reducing the use of drugs and changing lifestyle not only this month but also at other times. Conclusion: The use of fiber-containing compounds, beneficial for the activity of the gastrointestinal tract, both microbial and to improve its peristalsis, is especially necessary in the elderly, whose peristalsis has decreased due to aging. The placement of synbiotic foods such as synbiotic dairy products will help to control this complication due to the presence of prebiotics and beneficial probiotics.
The Probable Impact of Soy Isoflavones in Bone Fracture Downturn: A Systematic Review
Authors: Shirazi Maryam Hamidian , Mollaei Alireza , Ramezani Atena , Shirazi Amirreza Hamidian , Hejazi Najmeh 
Published: February 2024

Background: There is a direct relationship between taking soy isoflavones and higher bone density, but there is a paucity of studies examining the relationship between flavonoid consumption and fracture risk. This study aimed to assess the bone fracture and its relationship to soy product intake by performing a systematic review. Methods: Scopus, PubMed, and Web of science were searched to find studies on the effect of soy isoflavones on bone fracture, without any time and language of publication restrictions. Key words of SoyMilk, soymilk, soybeans, soybean, soy, soya, Isoflavones, Isoflavone, ipriflavone, equol, genistein, daidzein, glycitin, fractures, and broken bone were used. Results: From a total of 1675 articles, 27 studies (cross-sectional studies (n=1), case-control studies (n=1), cohort (n=11), and randomized control trials (n=14)) were identified, and their quality was assessed. Eighteen studies highlighted mainly positive results in preventive influence of soy bone fractures. Two papers reported a positive effect was observed in men with cancer. No significant association was found between soy intake and bone prevention fracture in eight distinct papers. Conclusion: Intake of soy isoflavones can make a significant preventive effect on bone fracture; however, the results of some studies are controversial. Therefore, it is necessary to survey more studies to identify the relationship between isoflavones and bone fracture.
DAFTAR ISI Volume 6, Nomor 2, Nov 2023.
Authors: Kunto Imbar 
Published: February 2024

Navyll, N. R. (2023). Pengembangan Evaluasi Pembelajaran Daring Berbasis Teknologi untuk Kompetensi Keahlian Multimedia. Jurnal Pembelajaran Inovatif, 6(2), 01 - 07. https://doi.org/10.21009/JPI.062.01
Nardi Ardana. (2023). Pengembangan Modul Elektronik pada Mata Pelajaran Teknik Pemesinan Bubut. Jurnal Pembelajaran Inovatif, 6(2), 08 - 17. https://doi.org/10.21009/JPI.062.02
Arini, A. R. (2023). Peningkatan Keterampilan Menulis Menggunakan Media Flash Card di SDN 3 Sugio Kelas 1 . Jurnal Pembelajaran Inovatif, 6(2), 18 - 25. https://doi.org/10.21009/JPI.062.03
Sahel, S., Haryanti, S., & Kartikawati , A. (2023). Microlearning Pada Pembelajaran Refraksi di Akademi Refraksi Optisi Kartika Indera Persada. Jurnal Pembelajaran Inovatif, 6(2), 26 - 31. https://doi.org/10.21009/JPI.062.04
Mulyadi, Widyaningrum, R., Imbar Nursetyo, K., & Ardiansyah, A. A. (2023). Pengembangan Buku Hypercontent untuk Mata Kuliah Evaluasi Program di Prodi Teknologi Pendidikan FIP UNJ . Jurnal Pembelajaran Inovatif, 6(2), 32 - 38. https://doi.org/10.21009/JPI.062.05
Sholihah, I. A., Krenata, N. A. C., & Nisa, N. K. (2023). Analisis Keuntungan dan Kerugian Kahoot sebagai Platform Media Pembelajaran. Jurnal Pembelajaran Inovatif, 6(2), 39 - 44. https://doi.org/10.21009/JPI.062.06
Ardiansyah, A. A., Ariani, D., Zianadezdha3A., & Khatulistiwa, F. (2023). The Influence of Hyper Reading on Learning Media Development . Jurnal Pembelajaran Inovatif, 6(2), 45 - 50. https://doi.org/10.21009/JPI.062.07
Febriani Pamungkas, T., Utomo, E., & Imbar Nursetyo, K. (2023). Pengembangan E-Portfolio di Program Studi S1 Teknologi Pendidikan UNJ. Jurnal Pembelajaran Inovatif, 6(2), 51 - 60. https://doi.org/10.21009/JPI.062.08
Mulyadi, Tjalla, A., & Suseno, M. (2023). Evaluasi Kebijakan Implementasi MBKM di Universitas Negeri Jakarta. Jurnal Pembelajaran Inovatif, 6(2), 61 - 73. https://doi.org/10.21009/JPI.062.09
T.W.A., S., Mulyadi, Sarifah, I., & Triana, D. D. (2023). Evaluasi Pelaksanaan Pelatihan Vokasi di BBPVP Bekasi Antara Kompetensi dan Keterserapan Industri. Jurnal Pembelajaran Inovatif, 6(2), 74 - 80. https://doi.org/10.21009/JPI.062.10
Imbar Nursetyo, K., Ariani, D., & Khalidah, H. (2023). Merancang Flowchart Gamifikasi Pembelajaran. Jurnal Pembelajaran Inovatif, 6(2), 81 - 87. https://doi.org/10.21009/JPI.062.11
Pengembangan Evaluasi Pembelajaran Daring Berbasis Teknologi untuk Kompetensi Keahlian Multimedia
Authors: Navyll Navyll Rizqrabani 
Published: February 2024

Seiring dengan perkembangan teknologi, banyak sekali perubahan yang terjadi, salah satunya adalah perubahan dalam dunia pendidikan. Selain itu, pandemi COVID – 19 memaksa para guru untuk mengaplikasikan teknologi dalam setiap pembelajaran dan menuntut proses evaluasi yang cepat pula. Penelitian dilakukan untuk mencari solusi bagaimana proses evaluasi bisa berjalan dengan cepat dan tepat. Pendekatan yang digunakan dalam penelitian ini adalah pendekatan kualitatif, dimana kami mencari solusi dari beberapa penelitian terkait. Model CIPP bisa digunakan untuk mengevaluasi peserta didik yang berada di dalam program pendidikan keahlian multimedia. Selain itu, terdapat pula beberapa alternatif yang bisa digunakan untuk membuat sebuah alat evaluasi yakni merancang aplikasi evaluasi pembelajaran berbasis teknologi dengan PHP dan MySQL. Model evaluasi tadi bisa di integrasikan dengan teknologi yang sudah ada saat ini. Dengan begitu, para evaluator tidak perlu kesulitan dalam mengolah dan mengoreksi data hasil belajar siswa, terutama siswa dalam program pendidikan multimedia.
Pengembangan Modul Elektronik pada Mata Pelajaran Teknik Pemesinan Bubut
Authors: Nardi Ardana  
Published: February 2024

Buku teks masih merupakan salah satu media pembelajaran yang belum tergantikan dalam proses pembelajaran. Buku teks memiliki beberapa kelemahan yaitu tidak mampu memvisualkan peristiwa secara dinamis, kurang interaktif, dan tidak mendukung belajar multi sumber. Pendidik perlu menggunakan dan mengembangkan media pembelajaran yang mampu melengkapi kekurangan yang dimiliki buku teks yaitu dengan pengembangan modul elektronik. Penelitian ini bertujuan untuk mengembangkan dan mengetahui kelayakan modul elektronik untuk mata pelajaran teknik pemesinan bubut menurut ahli materi, ahli media, dan uji coba siswa. Penelitian ini menggunakan metode research and development (R&D) dengan model pengembangan 4D. Hasil uji kelayakan modul elektronik mendapatkan presentase 86,15% dari validator ahli materi, 86,15% dari validator ahli media, 87,85% dari hasil uji coba siswa kelompok kecil, dan 86,8% dari hasil uji coba siswa kelompok besar. Dari hasil pengujian tersebut, maka dapat disimpulkan bahwa modul elektronik untuk mata pelajaran teknik pemesinan bubut “Sangat Layak” digunakan untuk kegiatan pembelajaran.

Textbooks are still one of the learning media that have not been replaced in the learning process. Textbooks have several disadvantages, namely not being able to visualize events dynamically, lacking interactive, and not supporting multi-source learning. Educators need to use and develop learning media that are able to complement the shortcomings of textbooks, namely by developing electronic modules. This study aims to develop and determine the feasibility of electronic modules for lathe machining engineering subjects according to material experts, media experts, and student trials. This research uses research and development (R&D) methods with a 4D development model. The results of the electronic module feasibility test received a percentage of 86.15% from material expert validators, 86.15% from media expert validators, 87.85% from small group student trial results, and 86.8% from large group student trial results. From the results of these tests, it can be concluded that electronic modules for lathe machining engineering subjects are "Very Feasible" used for learning activities.
Peningkatan Keterampilan Menulis Menggunakan Media Flash Card di SDN 3 Sugio Kelas 1
Authors: Arini Arini Rosyidah 
Published: February 2024

Keterampilan menulis merupakan keterampilan penting yang perlu dikuasai oleh peserta didik sejak dini. Namun, keterampilan menulis pada peserta didik kelas 1 di SDN 3 Sugio masih menunjukkan tingkat rendah. Oleh karena itu, penelitian ini bertujuan untuk meningkatkan keterampilan menulis pada peserta didik kelas 1 dengan menggunakan media flash card. Penelitian ini menggunakan pendekatan penelitian tindakan kelas (PTK) dan melibatkan peserta didik kelas 1 di SDN 3 Sugio sebagai subjek penelitian. Penelitian dilaksanakan dalam beberapa siklus, di mana setiap siklus terdiri dari perencanaan, tindakan, observasi, dan refleksi. Hasil penelitian menunjukkan bahwa penggunaan media flash card secara konsisten dan terarah secara signifikan meningkatkan keterampilan menulis peserta didik kelas 1 di SDN 3 Sugio. Peserta didik menunjukkan peningkatan kemampuan dalam menghasilkan tulisan dengan struktur yang jelas, pemilihan kata yang tepat, dan tata bahasa yang benar. Peserta didik juga menunjukkan peningkatan motivasi dan minat dalam menulis akibat penggunaan media flash card yang menarik dan interaktif.
Writing skill is an important skill that needs to be mastered by students from an early age. However, the writing skills of grade 1 students at SDN 3 Sugio still show a low level. Therefore, this study aims to improve writing skills in grade 1 students by using flash card media. This study used a classroom action research (CAR) approach and involved grade 1 students at SDN 3 Sugio as research subjects. The research was carried out in several cycles, where each cycle consisted of planning, action, observation, and reflection. The results of the study showed that consistent and directed use of flash card media significantly improved the writing skills of grade 1 students at SDN 3 Sugio. Students show an increase in ability to produce writing with a clear structure, choosing the right words, and correct grammar. Students also showed an increase in motivation and interest in writing due to the use of attractive and interactive flash card media.
Pengembangan Buku Hypercontent untuk Mata Kuliah Evaluasi Program di Prodi Teknologi Pendidikan FIP UNJ
Authors: Mulyadi  , Widyaningrum Retno , Imbar Nursetyo Kunto , Ardiansyah Acep Ahmad 
Published: February 2024

Penelitian pengembangan ini bertujuan untuk menghasilkan produk berupa buku hypercontent untuk mata kuliah Evaluasi Program di Prodi TP FIP UNJ. Pengembangan ini dilakukan berdasarkan hasil pengamatan peneliti yaitu masih kurangnya referensi sumber belajar mahasiswa pada mata kuliah Evaluasi Program khususnya di prodi TP FIP UNJ. Pengembangan buku hypercontent ini mengacu pada model pengembangan produk menurut Rowntree. Model Rowntree merupakan sebuah model yang di desain untuk menghasilkan sebuah bahan ajar tertentu. Menurut Rowntree dalam pengembangan bahan ajar terdapat tiga tahapan, yaitu tahap perencanaan, tahap persiapan penulisan, dan tahap penulisan dan penyuntingan. Evaluasi pada penelitian ini menggunakan evaluasi formatif dengan melibatkan dua ahli yaitu ahli materi dan ahli media serta pengguna yaitu mahasiswa prodi TP FIP UNJ. Pada penelitian pengembangan tahap 1 ini menghasilkan prototipe Buku Hypercontent Evaluasi Program yang terdiri dari 11 bab dan 314 halaman yang disajikan dalam bentuk cetak dengan menggunakan spesifikasi sampul soft cover dan kertas paper book.

Abstract
This development research aims to produce a product as a hypercontent book for the Program Evaluation course in the TP FIP UNJ. This development was carried out based on the results of the researcher's observations, namely the need for reference learning resources for students in the Program Evaluation course, especially in TP FIP UNJ. The development of this hypercontent book refers to the product development model, according to Rowntree. The Rowntree model is a model designed to produce a particular teaching material. According to Rowntree, there are three stages in developing teaching materials: the planning stage, the writing preparation stage, and the writing and editing stage. This study used formative evaluation by involving two experts, material experts and media experts, and users, namely TP FIP UNJ students. This phase 1 development research produced a prototype of the Program Evaluation Hypercontent Book consisting of 11 chapters and 314 pages presented in printed form using soft cover specifications and paper book paper.
Analisis Keuntungan dan Kerugian Kahoot sebagai Platform Media Pembelajaran
Authors: Sholihah Imro Atus , Krenata Nabella Ardama Cherya , Nisa Nadia Khoirun 
Published: February 2024

Implementasi teknologi dalam pembelajaran mampu memberikan motivasi semangat belajar siswa untuk aktif dalam proses pembelajaran. Objek penelitian ini mengacu pada media pembelajaran berbasis teknologi. Salah satu media pembelajaran yang cocok untuk diterapkan dalam pembelajaran adalah Kahoot. Kahoot merupakan Game edukasi yang bisa meningkatkan pemahaman siswa. Kahoot. Penelitian ini bertujuan untuk mereview hasil dari penelitian-penelitian sebelumnya dirangkum menjadi satu terutama tentang penemuan Kahoot sebagai Analisis Keuntungan dan Kerugian Penggunaan Kahoot sebagai Platform Media Pembelajaran Pembelajaran. Dalam melakukan penelitian ini, peneliti menggunakan metode penelitian deskriptif kualitatif. Penelitian ini merupakan penelitian kepustakaan (library research). Pada penelitian ini menggunakan studi kasus penelitian kualitatif yang berpusat pada penelitian deskriptif. Kahoot sebagai media pembelajaran yaitu proses pembelajaran menjadi lebih menarik, dapat diakses secara gratis, dan dapat diakses dengan jarak jauh (daring). Sementara itu, studi penelitian mengatakan bahwa menggunakan game Kahoot dapat meningkatkan motivasi belajar siswa karena pembelajaraan menjadi lebih menyenangkan.

Abstract
The application of technology in learning can motivate students to be active in the learning process. The object of this research refers to technology-based learning media. One learning media that is suitable for application in learning is Kahoot. Kahoot is an educational game that can improve students' understanding. Kahoot. This research aims to review the results of previous studies which are summarized into one, especially regarding the findings of Kahoot as an analysis of the advantages and disadvantages of using Kahoot as a learning media platform. In conducting this research, researchers used descriptive qualitative research methods. This research is library research. This research uses a qualitative case study type of research that focuses on descriptive research. Kahoot as a learning medium means the learning process becomes more interesting, can be accessed for free, and can be accessed remotely (online). Meanwhile, research stated that using the Kahoot game can increase students' learning motivation because learning becomes more fun.
Pengembangan E-Portfolio di Program Studi S1 Teknologi Pendidikan UNJ
Authors: Febriani Pamungkas Tri , Utomo Erry , Imbar Nursetyo Kunto 
Published: February 2024

Penelitian pengembangan ini menghasilkan sebuah website e-portfolio untuk mahasiswa program studi S1 Teknologi Pendidikan. Model pengembangan menggunakan Scrum framework dengan mengkombinasikan model ADDIE dan Design Thinking. Rangkaian pengembangannya sebagai berikut pada kegiatan ke-1 dilakukannya Analyse-Empathise-Define hingga menghasilkan sekumpulan data kemudian didefinisikan dengan tujuan membuat informasi lebih mudah dicerna dan dapat menyederhanakan ide atau tindakan yang kompleks. Rangkaian kegiatan ke-2 Design-Develop-Define-Ideate-Prototype-Scrum adapun artefak yang diperoleh pada kegiatan ini ialah, flowchart, wireframing, product backlog, sprint backlog, dan product itu sendiri. Rangkaian kegiatan ke-3 yakni Implementation-Evaluate-Prototype-Develop-Test untuk melihat kelayakan produk, membuat produk yang relevan dan mudah digunakan oleh pengguna akhir yaitu mahasiswa. Dalam evaluasi produk ini melibatkan 2 ahli media untuk melakukan review dan penilaian terkait produk yang dikembangkan juga melibatkan mahasiswa. Kegiatan uji coba pada pengguna dibagi menjadi 2 yaitu One to One evaluation dan Small Group. Hasil evaluasi yang telah dilakukan membuktikan bahwa website e-portfolio mendapat nilai “Sangat Baik” untuk diimplementasikan pada program studi S1 Teknologi Pendidikan Universitas Negeri Jakarta.

Abstract
This development research produces an e-portfolio website for students of the Bachelor's Degree in Educational Technology. The development model uses the Scrum framework by combining the ADDIE and Design Thinking models. The series of development is as follows in the 1st activity Analyse-Empathize-Define to produce a set of data then defined with the aim of making information easier to digest and can simplify complex ideas or actions. The 2nd set of activities Design-Develop-Define-Ideate-Prototype-Scrum as for the artifacts obtained in this activity are, flowchart, wireframing, product backlog, sprint backlog, and the product itself. The 3rd set of activities is Implementation-Evaluate-Prototype-Develop-Test to see the feasibility of the product, making the product relevant and easy to use by end users, namely students. In this product evaluation, it involves 2 media experts to conduct reviews and assessments related to the products developed and also involves students. User testing activities are divided into 2 namely One to One evaluation and Small Group. The results of the evaluation that have been carried out prove that the e-portfolio website is rated “Extremely good" to be implemented in the Bachelor's Degree in Educational Technology at State University of Jakarta.
Evaluasi Kebijakan Implementasi MBKM di Universitas Negeri Jakarta
Authors: Mulyadi  , Tjalla Awaluddin , Suseno Muchlas 
Published: February 2024

Penelitian evaluasi kebijakan ini bertujuan untuk mendeskripsikan persepsi mahasiswa terhadap Implementasi MBKM di Universitas Negeri Jakarta. Penelitian evaluasi ini mengacu pada model penelitian evaluasi formatif, yaitu model penelitian yang dikembangkan oleh Michael Scriven. Adapun fokus penelitian ini meliputi tahap perencanaan, pelaksanaan dan evaluasi. Penelitian ini dilakukan dengan metode survei. Peneliti membagikan kuisioner dengan menggunakan bantuan google form kepada mahasiswa Fakultas Ilmu Pendidikan UNJ yang berumlah 56 mahasiswa. Hasil penelitian tentang persepsi mahasiswa terhadap implementasi Program MPKM pada tahap perencanaan diperoleh hasil mahasiswa menyatakan Puas (64,28 %) ,Cukup Puas (32,84 %) dan Tidak Puas (2,88 %). Pada tahap pelaksanaan, mahasiswa menyatakan Puas (70,72 %), Cukup Puas (27,52 %)dan Tidak Puas (1,76 %). Sedangkan pada tahap Evaluasi, mahasiswa yang menyatakan Puas (74,62 %), Cukup Puas ( 25 %) dan Tidak Puas (0,38 %). Berdasarkan hasil penelitian ini dapat disimpulkan bahwa persepsi mahasiswa UNJ khususnya mahasiswa FIP menyatakan puas terhadap implementasi Program MBKM.

Abstract
This policy evaluation research aims to describe student perceptions of the MBKM Implementation at Jakarta State University. This evaluation research refers to the formative evaluation research model, namely the research model developed by Michael Scriven. The focus of this research includes the planning, implementation and evaluation stages. This research was conducted by survey method. The researcher distributed questionnaires using the help of the Google form to 56 students of the UNJ Faculty of Education. The results of the study regarding the perceptions of planning students towards the implementation of the MPKM Program at the stage obtained by the results of students stating Satisfaction (64.28%), Fairly Satisfied (32.84%) and Not Satisfied (2.88%). At the implementation stage, students expressed Satisfaction (70.72%), Quite Satisfied (27.52%) and Not Satisfied (1.76%). While at the Evaluation stage, students who stated Satisfied (74.62%), Fairly Satisfied (25%) and Dissatisfied (0.38%). Based on the results of this study, it can be concluded that the perceptions of UNJ students, especially FIP students, expressed satisfaction with the implementation of the MBKM Program.