bluuebunny/crossref_metadata_2025_split huggingface dataset:
The Critical Forms of Design Futures Scenarios: Introducing Unconventional Ways of Scenarios Making
Authors: Harb Ammer 
Published: December 2023

AbstractThis paper discusses the critical forms of design futures scenarios; these forms aim at debating, interrogating, and questioning future visions rather than extrapolating on the status quo. They aim to problematize future issues in order to enact social change and mitigate the consequences and implications of today’s actions and decisions.
How Do Design Narratives Play a Role in Cognitive and Social Processes? An Explorative-Systematizing Expert Interview
Authors: Hayama Yasuyuki , Zurlo Francesco 
Published: December 2023

AbstractNarratives have increasingly come to the forefront of both design and innovation management. As a fundamental scheme of the human cognitive process and mode of communication, the role of narratives has been emphasized in relation to design and innovation processes. Although recent contributions have explored some characteristics of narratives and storytelling in both design and innovation, the literature remains lacking in understanding how narratives by design can affect innovation processes. Drawing from the creative process literature and narratives in design and innovation studies, this study analyzes how design experts employ design narratives at both the personal-cognitive and social-collaborative levels of creative process. The study aimed at building a basic analytical construction of the roles of design narratives in creative processes. Through an explorative and qualitative study, the authors explore the roles of design narratives through the lens of the collective knowledge of 17 design experts. Data collection was conducted using an explorative-systematizing expert interview, supplemented by secondary data, such as existing interview data and archival data, in the three design foundations in Italy. As a result, three aggregated personal-cognitive themes were identified: taking original perspectives as frame tales, weaving problem and solution pairs, and making storyworlds and senses. On the social-collaborative level, three themes emerged: orchestrating idea recombination, an imaginary and aesthetic manner of tension and conflict management, and contextualizing and generating narrativity. This study contributes to the design and innovation literature in terms of narratives by exploring and constructing basic themes regarding the role of design narratives in creative processes.
Human-AI System Co-creativity to Build Interactive Digital Narratives
Authors: Serbanescu Anca 
Published: December 2023

AbstractThe interactive digital narrative (IDN) is an interdisciplinary field connected to narrative studies, design, human-computer interaction, and gaming. In this contribution, IDN is investigated from the designer’s perspective; it deals with the use of prolific artificial intelligence (AI) support systems in this area, highlighting the need to examine their potential. However, the features and essential components of the AI support system are not systematically categorised. This paper fills the aforementioned gap by providing a literature review of twenty academic contributions that make it possible to identify the types and categories of AI support systems, narrative elements, and types of creativity. The study is conducted keeping at the centre the relationship of collaboration between the human and the AI system concerning the production of narratives. As the main contribution to knowledge, the literature review identifies the problems and the gaps and underlines future research directions.
Fashion Education: Cultivating Fashion Designers-Plants
Authors: Moradei Clizia 
Published: December 2023

AbstractIn the context of the contemporary social and ecological crisis, this contribution proposes a reinterpretation of current fashion design educational programs through a bio-inspired perspective, with the intent of guiding next generation fashion designers to successfully face such issues. The investigation delineates the theoretical subsoil to frame the topic by illustrating some key concepts connected to ‘fashion futuring’, ‘making kin’, plant neurobiology, collective authorship and co-design, translated within fashion studies. Specific plant neurobiology and botanical definitions are then applied to the qualitative analysis of two peculiar didactical case studies: the Master in Co-diseño de Moda y Sostenibilidad at the Escola d’Art i Superior de Disseny de Valencia (Spain); the course in Biomoda at the Universidad de los Andes (Colombia). Proven the evidence that nowadays the needs of the planet and those of the fashion labour market must be realigned, the ultimate goal in education must be to train professionals capable of pursuing principles of sustainability. This is possible implementing redirection practices in a ‘futuring’ perspective, by operating as a collective parental-like organism establishing multidisciplinary dialogues. The vegetal metaphor allows weaving analogies between specific plant attitudes and today’s essential design requirements. Such aspects are not only useful to visualize and guide the creation of collective paths and sharing dynamics, but also to enhance the structuring of emerging experimental academic fashion curricula on the model of the fashion designer-plant hybridization.
Misleading Design Implications of Adopting Embodied Interface in Everyday Objects
Authors: Tolino Umberto , Mariani Ilaria 
Published: December 2023

AbstractWhat happens when an object is consciously designed not to suggest how to interact with it explicitly? This research theme is controversial and peculiar. It is rooted in the concepts of agency and affordance of objects and their interfaces, proposing a change of perspective. Rather than conceiving functions clearly expressing themselves, embedded technology allows an extension of the possible levels of manipulation on seemingly silent objects. This implies a semantic reconfiguration that begins with aesthetics and impacts interaction. Operating at the level of attribution of meaning, these objects challenge the ecological approach, resulting in a misleading design. The topic is tackled from the point of view of the communication designer and design researcher who look at the design of interaction and interface. The study relies on the lessons learnt and knowledge from a five-year-long research-through-design experimentation, triangulated with evidence emerging from the analysis on five relevant cases.
Communication Design for Welfare, the Challenge of Preserving Human Interactions in Remote Participation. Rethinking and Redefining Collaborative Activities for a Virtual Environment
Authors: Bucchetti Valeria , Rossi Michela , Tolino Umberto , Verrotti di Pianella Benedetta , Visconti Pamela 
Published: December 2023

AbstractThe unprecedented situation of the COVID-19 emergency has challenged traditional in-person interaction, forcing researchers to rethink participatory experiences, designing new tools, and readjusting the existing ones in order to adapt them to a virtual environment.This paper delves into tools and methods of remote inclusion and participation to foster the exchange of opinions among people and the construction of a shared imagery that represents the viewpoints of the community involved. In particular, it examines the dynamics implemented within the European initiative UIA-Urban Innovative Actions for the project WISH MI-Wellbeing Integrated System of Milan that deals specifically with actions to contrast juvenile poverty in Milan, and it involves the DCXW research group (Communication Design for Welfare) of the Politecnico di Milano Design Department and the Municipality of Milan as the lead partner. Through the case study, a series of tools and communication design techniques for remote participation are presented, highlighting the approaches taken to preserve humanity and closeness in online interactions, and especially emphasizing the new opportunities that the virtual environment can offer.
Designing Employee Experience to Experiment with Novel Working Modes. Action Research Project to Support Organizations in Engaging Employees in a Post-pandemic Scenario
Authors: Melazzini Michele , Carella Gianluca 
Published: December 2023

AbstractIn a post-pandemic context, the application of user experience design to employees’ perspectives represents one of the stimulating challenges both among design practitioners and researchers. The paper discusses novel approaches that Design may implement to support organizational transformation. How can Employee Experience Design be applied to support organizations in redefining working scenarios? A qualitative analysis has been run to address this question, with a Participatory Action Research method through observations and tests developed with the support of the HR department of the Corporate Investment Banking division in Intesa Sanpaolo.Findings show how identifying key trends in employee perceptions and critical touchpoints, designing a set of experiential options and experience models to be tested, and engaging employees in the process of reflection in a collaborative design context can enhance the gradual redefinition of a qualitative employee experience. Moreover, the paper proposes a framework for design intervention in an organizational context, aiming to stimulate future opportunities for design practitioners and researchers to intervene in how people experience working routines.
The Robotic Service Objects. Design Approach for the Multidimensional Evaluation of Robotic Aesthetics
Authors: Germak Claudio , Abbate Lorenza 
Published: December 2023

AbstractWith the growing popularity of service/social robots in different contexts and for many users, it becomes one of the future challenges for research to achieve a higher level of acceptability through the characterisation of the interaction with the machine, both from an expressive and functional point of view. A characterisation will depend on the type of user, work context and tasks to be performed by the machine. In this scenario, telepresence robots require an in-depth characterisation study, as they are machines intended to represent the extension, and therefore the personality, of remote subjects, mediating their communication. Through an analysis of case studies, this paper aims to provide an overview of approaches to telepresence robotics’s physical and/or cognitive characterisation. The use and application contexts dynamics will be explored to build support for experimentation.
Designing a New User Experience for the Travel Sector: A Research Project Reimagining the Role of Travel Stakeholders in the Digital Post-pandemic Age
Authors: Arquilla Venanzio , Caruso Federica , Genco Davide , Parise Chiara 
Published: December 2023

AbstractThe paper analyses a user research process combining educational and professional dimensions, through a collaboration between Politecnico di Milano and a renowned Italian travel experiences B2B intermediary looking for new ideas to face the next challenges of the market. The design process widened the initial scope and revaluated the client's brief, enhancing the re- search and creating new scenarios for future implementation. The design brief was to reframe the role of the travel agency in a digital dimension, in- tercepting needs and opportunities in a changing and complex context such as travel sales.The final output made it possible to identify six scenarios and project areas that summarise evolutive models for the future of travel, which confirm the trends that emerged from the research and intercept new stakeholders, high- lighting limitations and opportunities to design a new user experience for the travel sector in a post pandemic age.
Worldbuilding Practice as a Collaborative and Inclusive Design Process. The Case of ACTS-A Chance Through Sport
Authors: Ciancia Mariana , Piredda Francesca 
Published: December 2023

AbstractThis paper aims to address the power of worldbuilding practice in promoting shared and collective imagination, activating a process of cultural and narrative change.Specifically, the work presents a collaborative, social project entitled ACTS—A Chance Through Sport, whose main aim is to promote sports in prison as a tool for social reintegration, according to a multidisciplinary approach combining architecture, engineering, and design competencies. The focus is the work conducted by the Imagis Lab research group (Department of Design, Politecnico di Milano) regarding the role of narrative-based strategy in enhancing the transmission of values and messages through worldbuilding practice. Far from being a narrative gimmick for selling stories, it can allow people to participate in and interpret culturally situated narratives providing ownership.As such, the first part of the paper will describe how the project ACTS—A Chance Through Sport has addressed the role of narrative-based processes in promoting inclusion. Then the second part is devoted to presenting the narrative-based design framework: practical strategies for rethinking stories in practice that we have developed in our research since 2013.
The Open Logo and the Closed History Notes of a Social History of Visual Identities
Authors: Galluzzo Michele 
Published: December 2023

AbstractThe golden age of corporate identity and logo design has always found wide space in visual communication histories as a crucial moment in the evolution of the graphic design profession in a modern direction. This focus in the last ten years has been confirmed by the publication of monographs, magazines and reprints, the launch of digital archives and publishing houses dedicated to the story of ‘logo-modernism’. If, on the one hand, this interest in the narrative of the modernist corporate identity season has made it possible to access images, information and biographies that were hitherto known little or nothing, on the other hand, they have perpetuated the presentation of this season according to a ‘heroic’ reading fuelled by the ‘formal lens’ and ‘visual satisfaction’. In doing so, historical narratives have often ended up showing graphic artefacts as decontextualized objects. Presented as ‘works of art’, logos were detached from the social context in which they lived, from the meanings they took on in the real world, and from the economic and political messages they conveyed.Starting from the reconstruction of the historiographical debate that has run through the discipline since the 1990s, this contribution proposes to extend the historical narrative of logo design and the season of corporate identity manuals, trying to also include the dialogue between the end users and these canonical artefacts of graphic design history. Analyzing the way in which public opinion during history has related to logos by loving them, contesting them, modifying them, rejecting them, memeifying them, allows us to look at the trademarks of modernism as cultural objects, as mediators of social relations. Finally, this contribution proposes the social history approach as a lens to open up history to a more inclusive narrative and to look at logos as ‘open works’.
An Advanced Design Tool for Archiving, Mapping, and Narrating a Complex System: The ADU Packaging Innovation Observatory
Authors: Giardina Clara 
Published: December 2023

AbstractPackaging sector is a complex system: it is a phenomenon with a high degree of economic and cultural cross-sectoriality, a multi-dimensional object that involves a plurality of specific players in an interconnected value chain. Packaging is also a driver and an accelerator of the social, economic and environmental phenomena in which it is immersed. In a context consisting of several crises, the paper explores how research in Advanced Design - an articulated system of practices used to design processes, products or services in complex scenarios to outline possible futures - can help to embrace change, accelerate systemic and responsible innovation and narrate it in companies operating in complex, multidisciplinary sectors such as packaging. The hypothesis is that it could take place through an Advanced Design-led project such as an Observatory: an ecosystemic monitoring system, which collects case studies, gathers and processes knowledge and disseminates it in narratives that can be understood by all the actors in the supply chain, contributing to the creation of a network that connects the actors. After describing the methods and practices of ADU's Packaging Innovation Observatory, the applied research developed by the Observatory for Giflex is described: a work example that starts from data and interprets them with the aim of defining an identity and value profile of flexible packaging, and creating value stories to be told in the context of dissemination and promotion.
Enhancing Local Cultural Heritage by Designing Narrative and Interactive Exhibitions. MEET at the “Museo del Territorio di Riccione”
Authors: Bosco Alessandra , Gasparotto Silvia , Lengua Margo 
Published: December 2023

AbstractThe paper presents the application of the research project “MEET - Multifaceted Experience for Enhancing Territories” at the “Museo del Territorio di Riccione”. The project aims at enhancing the local cultural heritage by involving institutions, professionals, and citizens in the realization of a co-designed interactive exhibition. The enhancement considers the narrative processes strategic for the inclusion of and broader access by different types of public and for a more effective learning process. After explaining the different types of narratives used in the installations, the contribution lists all the phases of the project, synthesised in a visual roadmap. The contribution is then carried out by mentioning all the stakeholders involved – together with their role – the cultural assets enhanced, the development of the process that brought to the creation of the audio-visual content and the realization of the exhibition path. Finally, in the conclusion, the research team presents the result of the qualitative and quantitative evaluation phase conducted through questionnaires useful to understand the actual appreciation and the effectiveness of the project.
From a Word-Formation to a Concept-Formation: Mnemosphere as a Connective Tool in Interdisciplinary Design
Authors: Galasso Clorinda Sissi , Cecchi Marta Elisa 
Published: December 2023

AbstractWe are experiencing profound changes on a global scale and a different way of connecting with places, memory, and atmospheres. Adaptation is a necessary process.In this context, the need to update languages is real and urgent [1]. There is a growing demand for new terminologies to disseminate ongoing changes and communicate them to professionals and the public. Neology is one of the main ways a language, and therefore a culture renews itself through a different narrative approach.Design becomes the chosen field of experimentation and activation of new practices and theories that aim to bridge the gap between what we experience in the present reality and what, intangible, can only be captured by combining words.It is within this framework or reference that the present paper illustrates the Mnemosphere project, interpreted through the lens of a new wor(l)d formation research. The project is based on the interdisciplinary design of a terminological combination.Mnemosphere appears as a compound word that is still searching for a shared definition and a detailed characterisation but represents a potential theoretical and practical strategy that can be applied and developed in many ways.This contribution focuses on the transition from a word-formation to a concept-formation recognising Mnemosphere neologism input as an active research tool to stimulate reflections, foster experiences, trigger design practices, and research actions in different contexts. After describing the theoretical framework, the paper will outline the main research activities to blur semantic boundaries within the new word actively.
Through the Mirror. Concept Maps to not Lose (One’s Way Between) Objects
Authors: Berselli Silvia 
Published: December 2023

AbstractThis study delves into the relationship between the subject and things by regaining the anthropological and cultural values that have become embedded in objects already theoretically investigated by other disciplines (philosophy, literature, history of art, cinema) but here presented together with the works of designers that from the 19th to the 21st century managed to give a voice to things. This presentation springs from multi-annual research undertaken by the author at the universities of Bologna and Parma. After selecting twenty-four everyday objects (like mirror, ring, chair, table, telephone, suitcase, door), the research carried out for each one an analysis of its symbolic and cultural values and required students to create a graphic concept map to be intertwined with other maps, therefore with other objects, in more complex structures. This essay focuses on one object, the mirror, in order to explain thoroughly the survey method. Delving into the cultural values of objects gives the material landscape that surrounds us a critical perspective, which is essential to the comprehension and the project.
Einleitung
Authors: Ruther Lilo 
Published: December 2023

ZusammenfassungDie Umsetzung und Gestaltung der mit dem Tod eines Angehörigen verbundenen Aufgaben (von der Pflege des Leichnams bis zur Trauerfeier und Beisetzung) ist in der Schweiz längst nicht mehr nur in der Hand von Bestattungsunternehmer*innen und Vertreter*innen der institutionalisierten Kirche(n). Vielmehr sind die Möglichkeit, zwischen verschiedenen Angeboten der rituellen Begleitung des Todes wählen zu können, und die mit der Wahl verbundene Entscheidung zwischen verschiedenen Angeboten und Ritualen in den letzten Jahrzehnten für viele Menschen immer selbstverständlicher geworden. In der Schweiz wächst das Interesse am Thema der Gestaltung von Trauerfeiern insbesondere bei Menschen, die nicht (mehr) in der Kirche sind, stetig.
Todesrituale im gesellschaftlichen Kontext
Authors: Ruther Lilo 
Published: December 2023

ZusammenfassungFür das Thema der freien Todesrituale ist die Einbettung in den gesellschaftlichen Kontext des Umgangs mit dem Tod in einem umfassenden Sinne wichtig, da die freien Todesrituale direkt an diesen anschliessen und sich von ihm abgrenzen. Es soll zunächst die zeitdiagnostische Einordnung der Verdrängung oder der Wiederkehr des Todes nachgezeichnet werden, die dann in grundlegende Bemerkungen zur sozialen Konstruktion des Todes münden. Dazu sollen die wichtigsten Begriffe und Konzepte erläutert werden, mit denen der Tod bestimmbar gemacht wird.
A Systems Approach to Addressing Human Challenges
Authors: Habbal Fawwaz , Kolmos Anette , Hadgraft Roger G. , Holgaard Jette Egelund , Reda Kamar 
Published: December 2023

AbstractIn Chap. 2, this chapter discusses the nuances of complex systems, accentuating that human communications and technology are integral parts of our social systems. Whenever humans are positioned at the centre of any system, complexity emerges. Interventions in complex systems are very difficult, due to feedback loops and their associated time delays and the presence of many interacting components. Each element within a complex system intertwines with others, making any intervention a precarious act, where intervening in a part of the system invariably affects other parts. Engineering education is a complex system, and it is evolving under the new AI technologies. Interventions are required and the relational dynamics among students, as well as between students and educators, are critical axes around which educational experiences must revolve. The dynamic educational ecosystems, burgeoning with myriad informal and formal, verbal and non-verbal communications,shape the educational experience and outcomes in profound ways. Ensuring that interventions do not inadvertently disrupt or diminish these interactional ecosystems requires an adept understanding of the inherent complexity embedded within the educational systems.