bluuebunny/crossref_metadata_2025_split huggingface dataset:
GENERIC STRATEGY STUDY IN HOTEL DESIGN IN THE NEW NORMAL ERA. CASE STUDY: URBAN INDEPENDENT HOTEL
Authors: Hendrarto Tecky , Haerdy Ratu Sonya Mentari , Permana Asep Yudi , Anggiandari Nyi Raden A Putri 
Published: March 2024

The new normal era has had an impact on the decline of the economy and tourism in the city of Bandung. This condition has an impact on the regional income of the City of Bandung due to restrictions on foreign and domestic tourists. The decline in hotel occupancy is due to the lack of tourist visits. Hoteliers experience difficulties in maintaining their business due to the lack of discussion on this matter. Therefore, the designer's perspective can be a reference for managers and decision-makers to develop the hotel business efficiently during a pandemic. This study uses a descriptive analysis method from Hotel Urban Merdeka as a case study, which was able to survive during a pandemic. This research shows that generic strategies in hotel design are very important to attract and retain customers in the new normal era. Therefore, it is important for hotel owners to consider generic strategies, such as low cost, differentiation, and focus on certain market segments. Hotels that are responsive to changing trends and consumer preferences will be more successful in the new normal era. Factors such as hygiene, health, and safety are factors that must be considered. Different design concepts, such as eco-friendly designs or designs with artistic and cultural concepts added value to hotels and attract consumers' attention. The implication of this research is that hotel owners must consider generic strategies in their hotel designs and always be responsive to changing trends and consumer preferences. In addition, different design concepts must also be considered to provide added value to hotels and attract consumers' attention. Keywords: Tourism, repositioning, construction scenario, low cost
Novel Phase-Sensitive Full-Waveform Tomography for Seismic Imaging
Authors: Dong Xingpeng , Yang Dinghui 
Published: March 2024

Abstract
Full-waveform tomography (FWT) is increasingly recognized as a pivotal technique for delineating high-resolution subsurface properties. Despite its significant potential, practical applications of FWT encounter persistent challenges, particularly in dealing with local minima and cycle-skipping problems. These difficulties often arise and are intensified by the least-squares (L2) norm’s intrinsic insensitivity to phase mismatches. To address these challenges, we have redefined the traditional L2 norm misfit function by incorporating a time shift within the synthetic waveform. This shift is determined by the temporal discrepancies between the observed and synthetic waveforms, identified through a cross-correlation technique. This approach, termed phase-sensitive FWT, integrates phase differences into the new misfit function, thus significantly mitigating the cycle-skipping problem. Numerical experiments demonstrate that PSFWT reduces dependence on the initial model and achieves more accurate inversion results compared with the traditional L2 norm method, highlighting its potential for enhancing the precision and reliability of seismic imaging.
Ethnomathematics and creativity study in the construction of batik based on fractal geometry aided by GeoGebra
Authors: Sulistyawati Eka , Rofiki Imam 
Published: March 2024

This study aims to describe geometric objects that used by students on constructing fractal batik using Geogebra, procedure that used to construct fractal batik design, and students creativity on the process of constructing fractal batik. The qualitative descriptive research was applies including data collection, data separation, data analysis and conclusions. The research data were obtained from 97 students of tadris mathematics IAIN Kediri. The research results showed that fractal batik was constructed from a single geometric shape and combination of 2, 3, and 4 single geometric shapes through steps (a) made basic patterns using geometric shapes in Geogebra, (b) Made New Tools to perform repetitions (iteration), (c) Determined the type of transformation that used to repeat the basic patterns, and (d) Constructed geometric fractal batik. Based on the creativity indicators fluency, 3 types of geometric fractals can be obtained, namely (a) Fractals with Repetition and Enlargement (FPB), (b) Fractals with Repetition and Change Position (FPS), and (c) Fractals with Mix Repetition (FPC). Based on the flexibility indicator, there are 32 basic geometric shapes that develop basic patterns by applying 15 types of transformation consist of Single Transformation, Double Transformation, Triple Transformation and Quadruple Transformation. Meanwhile, on the originality indicator, P3 is the basic shape that has been mostly developed into geometric fractal batik which is a combination of equilateral triangles and squares.
Gamification in mathematics education: a bibliometric analysis
Authors: Supriyadi Edi , Dahlan Jarnawi Afgani , Juandi Dadang , Sugiarni Rani , Fauzi Ahmad Lutfi 
Published: March 2024

The aim of this research was to identify patterns in the authors' use of keywords from research publications on gamification in mathematics learning; this would allow us to gauge the productivity and influence of this field of study. For the purpose of doing bibliometric analysis, data from Scopus ranging from 2017 to 2022 was utilized. Included in this investigation were forty-two research articles over the full time period, making the total number of documents included in this study n = 42. Following the execution of the search procedure, the data were taken from Scopus utilizing the.csv file format, and afterwards, they were imported into a spreadsheet utilizing Microsoft Excel. The date for the gathering of data as well as the analysis is the 18th of August in 2022. The SciVal system (https://www.scival.com/) was utilized as a research tool for the goal of analyzing bibliographic indicators. A bibliometric analysis of our publications in gamification in mathematics learning research allows us to conclude that the number of publications is increasing every year. Although the publication activity of indexed scientists in Scopus is still low in this study. Study on gamification in mathematics education is the most researched topic in the social sciences. Dureva is the author of the most impactful publications on gamification of mathematics education. Both Bina Nusantara University in Indonesia and South-West University Neofit Rilski in Bulgaria are universities that have produced two scholarly documents each, making them the only two universities in the world to share this output. The journal Advances in Intelligent Systems and Computing has the most scholarly output and is the most visited on its journal website. The finding that this research can give a basis for selecting the research that will be carried out by raising the topic of gamification in mathematics education is the consequence that was derived from this research. Because certain keywords in the field of research on the gamification of mathematics education are always subject to change. In addition, this research on bibliometric analysis can be utilized for systematic literature research and meta-analysis linked to gamification in mathematics education, and it can also be used to improve research that has already been conducted.
Aktivitas Antibakteri Minyak Atsiri Kulit Jeruk Limau (Citrus amblycarpa (Hassk.) Ochse) Dalam Mengendalikan Bakteri Streptococcus mutans
Authors: Junaedi Muhammad 
Published: March 2024

Dental caries is an infection disease of tooth tissue caused by Streptococcus mutans bacteria. Atsiri is essential oil is a liquid-shaped compound that is thought to have potential as an antibacterial. The purpose of this study was to determine the antibacterial potential of essential oil of limau lime in controlling Streptococcus mutans bacteria. The antibacterial test in this study used disk disfussion method with 8 treatment groups and 4 replications is 5 concentrations of atsiri oils, 1 positif disc amoxicillin antibiotic, 2 negative control with DMSO and aquades. The data obtained were analyzed with normality test, Anova test and BNT test. Isolation of atsiri’s oil of limau lime in this study using the method of steam-water distillation.
Streptococcus mutans bacteria were isolated from dental caries patients and tested using macroscopic, microscopic, gram staining, and biochemical methods. The study found that the atsiri oils of limau lime has antibacterial activity in vitro against Streptococcus mutans bacteria, as evidenced by the formation of an inhibit zone. Concentration as 100% with 15.38mm inhibitory zone diameter is the most effective concentration to inhibit the growth of Streptococcus mutans bacteria. The statistical analysis revealed a significant influence between the treatments at the 5% significance level.
INTERAKSI SIMBOLIK PADA ORGANISASI PERSIT KARTIKA CHANDRA KIRANA CABANG XVI BATALYON ARHANUD 13
Authors: Hesty Fazar Afriani  , Sembada Windhiadi Yoga , Sutowo Irpan Ripa'i 
Published: March 2024

ABSTRAK
Penelitian ini bertujuan untuk mengetahui bagaimana proses interaksionisme simbolik di organisasi Persit Kartika Chandra Kirana Cabang XVI dengan menggunakan teori interaksi simbolik dan 3 konsep utama yaitu mind, self dan society yang mana simbol-simbol identitas diri, cara berbicara, cara panggilan, gestur dapat terlihat ketika interaksi antar sesama anggota Persit berlangsung.
Jenis penelitian yang digunakan adalah kualitatif dengan metode fenomenologi dan menggunakan sumber data primer dan data sekunder. Teknik pengambilan sampel dilakukan dengan purposive sampling. Peneliti menggunakan empat tahap analisis data menurut Miles & Huberman, yaitu pengumpulan data, reduksi data, penyajian data, dan penarikan data.
Hasil dari penelitian ini adalah ditemukan penggunaan cara berbicara dan cara panggilan di Persit berdasarkan hierarki dari masing-masing anggota Persit berdasarkan kepada pangkat suami yang seorang prajurit TNI AD. Aturan cara pakaian, gestur, aturan berperilaku, dan simbol-simbol verbal di Persit menyimbolkan makna bahwa Persit merupakan organisasi yang memiliki tatanan dan aturan yang bersifat tegas sehingga wajib untuk dilakukan oleh seluruh anggota Persit.
Kata Kunci; Interaksi simbolik, Hirarki, Budaya Militer

ABSTRACT
This study aims to find out how the symbolic interactionism process in the Persit Kartika Chandra Kirana Cabang XVI organization uses symbolic interaction theory and 3 main concepts, mind, self, and society in which symbols of self-identity, speech, calling, gestures can be seen when the interaction between fellow members of Persit takes place.
The type of research used is qualitative with phenomenological methods and the use of primary and secondary data sources. The sampling technique was carried out by purposive sampling. Researchers used four stages of data analysis according to Miles & Huberman, namely data collection, data reduction, data presentation, and data conclusion.
The results of this study were found the use of speech and the way of calling in Persit based on the hierarchy of each member of Persit based on the husband's rank of an Army soldier. The rules of clothing, gestures, rules of behavior, and verbal symbols in Persit symbolize the meaning that Persit is an organization that has strict rules and regulations that must be carried out by all members of Persit.
Keywords; Symbolic Interaction, Hierarchy, Military Culture
DISONANSI KOGNITIF PADA IBU TUNGGAL
Authors: Kurnia Annisa Dwi , Yudha Aryanti Nina , Gustina Zainal Anna 
Published: March 2024

Sebagai seorang ibu tunggal, tanggung jawab yang diemban lebih kompleks karena harus menjalani peran ganda: menjadi kepala keluarga, mencari nafkah, mendidik anak, dan mengurus rumah tangga seorang diri. Peran sulit yang harus dijalani serta penerimaan diri yang harus dilalui menimbulkan kondisi disonansi kognitif pada ibu tunggal. Penelitian ini bertujuan untuk mengetahui disonansi kognitif yang dialami oleh ibu tunggal sebagai kepala keluarga. Metode deskriptif kualitatif digunakan dalam penelitian ini dengan paradigma konstruktivis. Pengumpulan data dilakukan melalui wawancara mendalam semi terstruktur dan observasi non-partisipan. Data yang dikumpulkan dianalisis menggunakan teknik analisis data dari Miles dan Huberman yaitu melalui tahap kondensasi data, penyajian data, verifikasi dan penarikan kesimpulan. Adapun hasil dari penelitian ini adalah Ibu tunggal merasa cukup berat dalam menjalani perannya mencari nafkah sekaligus mengurus rumah, keempat informan memilih untuk menerima keadaan dan melanjutkan hidup demi menghidupi anak.
FENOMENA DISINFORMSASI VAKSINASI COVID-19 PADA REMAJA DI KABUPATEN JOMBANG
Authors: Tyvani audia rizki  , Yoga Sembada Widhiadi , Amartiwi Utih 
Published: March 2024

This study looks at how disinformation regarding Covid-19 affects the process of making vaccination decisions for adolescents aged 12 to 17 years in Jombang Regency. The increase in the spread of disinformation related to Covid-19, which contains information that lacks credibility in the content of the information available, creates various negative perspectives from its readers towards the Covid-19 vaccination, which, as stated by WHO, has spread disinformation and caused confusion, suspicion, as well as negative sentiment towards the Covid-19 vaccination. In addition to vaccine skepticism and skepticism, public health has long been the target of foreign disinformation campaigns, including conspiracy theories, as part of the larger struggle for national security (Boghardt, 2009; Ellick & Westbrook, 2018). With the influence of rampant disinformation on various social media, the suspicion of vaccination is increasing, which gives a negative view. This study used a qualitative approach with a phenomenological study method. Data collection techniques were carried out by means of FGD (Forum Group Discussion) and interviews. The results of the study show that Covid-19 disinformation has a role in the decision-making process for youth vaccination aged 12-17 years in Jombang. However, with this, there are still other factors that influence the decision, namely related to the role of community leaders around. This study used a qualitative approach with a phenomenological study method. Data collection techniques were carried out by means of FGD (Forum Group Discussion) and interviews. The results of the study show that Covid-19 disinformation has a role in the decision-making process for youth vaccination aged 12-17 years in Jombang Regency. However, with this, there are still other factors that influence the decision, namely related to the role of community leaders around. This study used a qualitative approach with the phenomenological study method. Data collection techniques were carried out by means of FGD (Forum Group Discussion) and interviews. The results of the study show that Covid-19 disinformation has a role in the decision-making process for youth vaccination aged 12-17 years in Jombang Regency. However, with this, there are still other factors that influence the decision, namely related to the role of community leaders around.
Keywords: Disinformation; Vaccination; Decisions
MENUMBUHKAN KREATIVITAS MEMBUAT GERAK TARI DENGAN MODEL PEMBELAJARAN LINGKUNGAN DI PEMBELAJARAN OLAH TUBUH BAGI SISWA SMK
Authors: Amanda Tia , Suwandi Tuteng , Cahyadi Ojang 
Published: March 2024

Makalah ini menjelaskan hasil penelitian untuk meningkatkan kreativitas siswa dalam membuat gerak tari melalui penerapan model pembelajaran lingkungan, bagi siswa kelas X pada pembelajaran Olah Tubuh di SMK Negeri 57 Jakarta. Tujuannya untuk memperoleh data peningkatan kreativitas siswa. Penelitian ini dilaksanakan dengan metode Penelitian Tindakan Kelas dan berlangsung dari bulan September hingga Desember 2019, dengan siklus perencanaan, pelaksanaan, observasi, dan refleksi. Data diperoleh dengan teknik observasi, wawancara dan angket. Hasil dari penelitian ini menunjukkan bahwa kreativitas dalam tari siswa adalah 70,83 (63,88%) dari rata-rata di siklus pertama, dan 88,5 (91,66%) dari rata-rata di siklus kedua.
Bentuk dan Fungsi Pertunjukan Ebeg Turangga Edan di Kelurahan Tegalreja Kecamatan Cilacap Selatan Kabupaten Cilacap
Authors: Juniati Nur Endah 
Published: March 2024

Artikel ini bertujuan mendeskripsikan bentuk dan fungsi Pertunjukan Ebeg Turangga Edan di Kelurahan Tegalreja, Kecamatan Cilacap Selatan, Kabupaten Cilacap. Metode yang digunakan adalah metode kualitatif, dengan pendekatan struktur dan fungsi. Teknik pengumpulan data meliputi observasi, wawancara, dan dokumentasi. Teknik keabsahan data menggunakan triangulasi. Analisis data dengan menggunakan cara reduksi data, penyajian data, dan menarik kesimpulan. Hasil penelitian mengungkapkan bahwa pertunjukan Ebeg terpola menjadi beberapa bagian yaitu bagian awal melakukan ritual yang dilakukan oleh penimbul (Pawang), bagian inti adanya sajian tiga babak, bagian akhir ditandai dengan adegan mendheman massal dan sambutan penutup dari penimbul/sesepuh/ketua paguyuban Turangga Edan. Pertunjukan Ebeg terbentuk dari tata hubungan antar elemen pertunjukan yang meliputi tema, pelaku/penari, gerak, musik, tata rias dan tata busana, property/perlengkapan, tempat pentas, tata lampu/cahaya dan suara, apresiator/penonton. Fungsi pertunjukan Ebeg Turangga Edan di masyarakat Kabupaten Cilacap meliputi fungsi sarana upacara, ekspresi diri, hiburan, tontonan/seni pertunjukan, media pendidikan, wahana terapi/pengobatan, dan media komunikasi/alat interaksi sosial. Kesimpulannya adalah bentuk pertunjukan Ebeg Turangga Edan terpola menjadi bagian-bagian yang menyatu menjadi satu pertunjukan. Pertunjukan Ebeg Turangga Edan digunakan masyarakat yang berfungsi sebagai hiburan.
Pengembangan Perempuan dalam Budaya Peranakan melalui Penciptaan Karya Tari Cokek Berjudul Nyai Cukin Era Jakarta Tempo Doeloe
Authors: Soewardjo B. Kristiono 
Published: March 2024

Cokek merupakan kesenian Betawi yang lahir sejak abad ke-18 dan dapat pengaruh budaya Peranakan Tionghoa. Tari Cokek pada zaman dahulu dibina dan dikembangkan oleh tuan-tuan Cina yang kaya raya. Istilah Peranakan diartikan sebagai hasil pencampuran budaya antara budaya Tionghoa yang berasal dari kaum migran Hokkian di belahan provinsi selatan di Cina dengan budaya setempat.
Tujuan penelitian adalah mengembangkan wawasan dan keilmuan tentang budaya peranakan Tionghoa sebagai salah satu unsur dalam budaya Betawi, serta pengembangan berbagai ilmu baik tari, musik, teater dan skenografi sebagai sumber isnpirasi penciptaan tari yang berpijak pada tari Cokek.
Metode analisis menggunakan metode kualitatif dengan pendekatan Research and Development dengan 10 tahapan, tetapi dalam tahap II penelitian hanya menggunakan 7 Tahapan yaitu: (1) Potensi dan Masalah, (2) Studi Literatur dan Pengumpulan Informasi, (3) Desain Produk, (4) Validasi Desain, (5) Revisi Desain, (6) Ujicoba awal (7) Revisi Produk. Teori yang digunakan yaitu teori penciptaan Alma M Hawkins Moving from Within: A New Method for Dance Making terjemahan I Wayan Dibia Bergerak Menurut Kata Hati: Metode Baru dalam Mencipta Tari yang terdiri dari mengalami atau mengungkapkan, melihat, merasakan, menghayalkan, mengejewantahkan, dan pembentukan.
Penciptaan tari Nyai Cukin Era Jakarta Tempo Doeloe berbentuk teater tari kontemporer dengan mengunakan dengan menggunakan 7 penari perempuan dan 6 penari laki-laki, menggambarkan tentang perempuan sebagai penari Cokek dimana mereka sambil menuangkan pikiran yang penat melalui bersenda gurau sambil menunggu pasangannya di Kalijodo
Meningkatkan Kemampuan Eksplorasi Gerak Tari Dengan Metode Karya Wisata Pada Siswa Remaja Sanggar Tari Sekar Putri di Depok Jawa Barat
Authors: Syella Yuliamanesti Afridha , Kusumawardani Dwi , Setiawati Rahmida 
Published: March 2024

Siswa Sanggar Sekar Putri belum dapat melakukan eksplorasi gerak tari dengan baik. Penelitian ini bertujuan untuk mendeskripsikan proses penerapan metode Karya Wisata untuk peningkatan kemampuan eksplorasi gerak tari serta untuk meningkatkan kemampuan siswa dalam kemampuan eksplorasi gerak tari. Penelitian dilakukan karena kemampuan ekaplorasi gerak siswa di sanggar Sekar Putri Depok rendah. Penelitian ini menggunakan metode penelitian tindakan dari Kemmis dan Mc Taggart dengan penerapan metode pembelajaran Karya Wisata. Penelitian ini dilakukan dengan 2 siklus. Setiap siklus terdiri dari 4 tahap, yaitu perencanaan,tindakan, pengamatan, dan refleksi. Teknik pengumpulan data menggunakan teknik observasi, wawancara, dan tes. Penelitian melibatkan kolaborator untuk melakukan penilaian dan evaluasi hasil dari metode Karya Wisata untuk meningkatkan kemampuan eksplroasi gerak tari. Hasil penelitian menunjukkan bahwa penerapan metode Karya Wisata dapat meningkatkan kemampuan eksplorasi gerak tari pada siswa remaja berdasarkan hasil nilai pra- siklus 49,8, siklus I meningkat menjadi 65,9, dan siklus II menjadi 81,2.
Model Latihan Teknik Xubu Pada Nomor Tongkat Dalam Olahraga Wushu Kategori Junior C
Authors: Hulaefi Achmad , Asmawi M , Juniarto Mastri 
Published: March 2024

ABSTRAK
Penelitian ini merupakan penelitian yang bertujuan untuk mengembangkan berbagai model latihan teknik xu bu pada cabang olahraga wushu. Penelitian ini menggunakan model penelitian dan pengembangan (Research and Development) dari Sugiyono untuk mendapatkan model latian tambahan yang sesuai dengan tujuan dalam melakukan proses latihan yang berdasarkan teori biomekanik. Penelitian ini melibatkan 2 orang ahli di bidang wushu dan 1 orang ahli di bidang strength conditioning sebagai ahli produksi. Tes validasi dalam penelitian ini adalah menggunakan tes pembenaran ahli, di mana model yang telah dibuat diuji, kemudian dikonsultasikan dan dinilai oleh para ahli dengan subjek penelitian. Melalui uji validitasi yang dilakukan dengan menggunakan uji justifikasi ahli sebanyak 3 orang ahli menghasilkan produk berupa manual dengan menggunakan model latihan teknik xu bu olahraga wushu dengan 8 model latihan.
Kata Kunci: Wushu, Xu Bu
ABSTRACT
This research is a study that aims to develop various models of xu bu technique training in wushu sports. This study uses Sugiyono's research and development model to obtain additional training models that are in accordance with the objectives in the training process based on biomechanical theory. This study involved 2 experts in the field of wushu and 1 expert in the field of strength conditioning as a production expert. The validation test in this study is to use an expert justification test, where the model that has been made is tested, then consulted and assessed by experts with the research subject. Through the validation test conducted using the expert justification test as many as 3 experts produced a product in the form of a manual using the xu bu technique training model of wushu sports with 8 training models.
Keyword: Wushu, Xu Bu