bluuebunny/crossref_metadata_2025_split huggingface dataset:
Distinctiveness of the Integration of Digital Economic Systems into the Activities of Specialized Retail Chains
Authors: Cherkashnev R. Yu. , Kolmykova S. V. , Sysoeva M. S. 
Published: April 2024

Relevance.The basis of the digital economy is the digitalization process, which realizes the possibility of using innovative technologies delegated to optimize management systems in various fields of activity. In turn, digital technologies are modifying the usual format of a number of industries, which directly affects the restructuring of business models of organizations.The purposeof the study is to identify industries of specialized retail chains that claim the need to introduce digital technologies and determine the impact of the digital economy on their activities.Objectives:to study the process of formation of digitalization in the economy; determine the specifics of the influence of the digital economy in the activities of specialized retail chains; to specify the distinctiveness of the use of digital technologies in retail trade; demonstrate the need for the introduction of digital technologies in the leading direction of specialized trade. Methodology. In this study, methods of comparative analysis, synthesis, generalization, graphical techniques for processing information, as well as statistical data presented in the public domain on the official Internet portal of the analytical agency TAdviser were used.Results.The authors found that the process of forming digitalization in the economy involves transforming the stages of economic activity through the introduction of digital technologies into them. A procedure has been established for the influence of the digital economy on the activities of specialized retail chains at the exchange stage. The specifics of introducing digital technologies in retail trade have been studied. It has been established that the pharmaceutical industry is a priority area of specialized trade, claiming the need for digital transformation. Its transformation will involve reengineering processes such as sales, dispensing and pharmaceutical consulting. The distinctiveness of the digital economy is determined through the introduction of trends caused by digital transformation in the activities of pharmacy retail.Conclusions.The authors substantiate the relevance of studying the distinctiveness of the digital economy in the activities of specialized retail chains; Specific examples of the implementation of digital technologies within specialized retail are considered, influencing the change in the economic structure through the formation of more efficient economic processes provided by digital infrastructures.Key words: business models, retail, specialized retail chains, pharmaceutical activities, digital technologies, digital transformation, digital economy, economic activity.
Promising Directions for the Development of the Transport and Logistics Infrastructure of the Northern Sea Route
Authors: Volkova A. A. 
Published: April 2024

Relevance. The modern global agenda dictates new rules and principles of building international relations, including international trade. Under these conditions, the reorientation of foreign trade flows becomes an obvious step. This reorientation plays a significant role for Russia in terms of stabilizing the economy, increasing competitiveness and defending national economic interests. The purpose is consideration of the direction of reorientation of Russian foreign trade flows in the context of anti-Russian sanctions.Objectives: describe the composition and tasks of the functioning of the transport and logistics infrastructure of the Northern Sea Route; identify the problems and prospects for the development of the transport and logistics infrastructure of the Northern Sea Route.Methodology. The research methodology included the use of methods for analyzing quantitative and qualitative characteristics, theoretical analysis and generalization of scientific literature, methods of mathematical statistics, analysis of the expert method in open sources, generalization of the analyzed information.Results. The geographical position of Russia and its dominant position in the Arctic makes it promising to use the Northern Sea Route to develop its own transport potential, provided that all the problems that currently prevent an increase in the cargo turnover of this route are solved. Despite the advantages in the length of the route and speed, the meteorological features and complexity of the northern waters, as well as the technological backwardness of the port infrastructure of the Northern Sea Route, make it necessary to make serious investments in the development of both the transport and logistics infrastructure itself and in the creation of a fleet that will carry goods and ice wiring.Conclusions. The creation of an appropriate technological infrastructure for the development of cargo transportation involves the creation of new hub ports. In addition to improving technological infrastructure systems for improving loading and unloading capacities, the expansion of the container fleet is also relevant. To connect the ports of the Northern Sea Route with the railway infrastructure, the implementation of the projects "Northern Latitudinal Passage 1" and "Northern Latitudinal Passage 2" should be continued.
Prospects and Trends of Digitalization of Project Management in the Region
Authors: Bessonova E. A. , Lopatina N. D. 
Published: April 2024

Relevance. Digital transformation at the present stage in the Russian Federation seems to be a complex and ambitious task, the successful implementation of which depends on the adaptability of public authorities to digital changes and their restructuring to new decision-making processes. Despite the fact that digital technologies were one of the last to enter the public administration sector, their implementation has made it possible to speed up the process of solving large-scale and operational problems. Improving the efficiency of the state and regional management system can be identified as a key factor in the sustainable development of the economy of the Russian Federation. Its stability is ensured as a result of the formation, legislative consolidation and existence of control over the implementation of government programs. In this regard, the digitalization of project management is of particular relevance, since it is the driving force for regional development and is used to eliminate development imbalances. The purpose is to study the prospects and identify trends in the digitalization of project management in the region.Objectives: to consider the concepts of digitalization and digital transformation, to identify the directions of the digitalization process of public administration at the present stage in the Russian Federation, to form ideas about software products to be implemented in the public administration sector and to propose directions for further development of the process of digitalization of the public administration sector of project activities.Methodology. In the process of studying the topic under consideration, methods such as analysis, synthesis, generalization, logical, and graphic methods of information processing were used.Results. Project management of the region seems to be a promising and effective way to eliminate the imbalance of regional development, therefore the introduction of specialized software products with functionality specific to the needs is a strategic task.Conclusions. In order to improve project management of regional development, a comprehensive software product is proposed for implementation. Further development of regional project management is not possible without the creation of a general information system that allows for unified management of all projects in the region.
Assessing the Role of Social Media in the Polarization of Youth Tourism in the Kursk Regions
Authors: Abushenkova M. V. , Smirnova M. A. , Suprun A. Yu. 
Published: April 2024

The relevance of the study is determined by the need to assess the effectiveness of using social media in disseminating information about new objects in the field of youth tourism in the regional market in order to adjust measures for its popularization. The purpose of this study is to analyze the presence of organizations involved in the development of tourism, including youth tourism, in social media represented on the tourism market of Kursk and the degree of their involvement in informing the youth of the region about tourist sites available to them, as well as developing recommendations for increasing the efficiency of communicating information about new products to consumers.Objectives: determining the level of use of social media by organizations and institutions responsible for the development and promotion of tourism to communicate information about tourism services to young people; assessment of trends in the use of social media among young people; searching for directions for effective promotion of information through social media in modern conditions of technology development.Methodology. As part of the study, the authors used methods of content analysis of information from open sources, comparative and economic analysis. The results of the study are presented using systematization methods and the tabular method. Recommendations are formulated using the logical method.Results. It has been established that information about services and youth tourism facilities is not communicated effectively to consumers. A gap has been identified between the speed of emergence of new services, locations, offers and informing young people as the end consumer. The directions for expanding the possibilities of using the potential of modern means of social media for the effectiveness of informing young people are substantiated.Conclusions. An analysis of the effectiveness of the use of social media by organizations involved in the development and promotion of youth tourism, carried out as part of this study, confirmed the authors’ hypothesis about the existence of a gap between the emergence of new services, locations, competitions and informing the end consumer about this.
Transformations of Subjectivity in Post-Non-Classical Science
Authors: Sabanina N. R. 
Published: April 2024

Relevance. As the Сomplexity of the subject's dialogue and communication environment increases, the need to increase its connectivity increases as an evolutionary way to preserve conscious ability.Purpose. The identifying the nature of the relationship between linguistic and non-linguistic objects of the worlds of Human existence leads to the need to construct a third entity that determines their compatibility, and as a result, is the cause of the emergence of a new quality of reality. The objectives of the post-non-classical paradigm of science involves rethinking the spatial-temporal model of the world, the role of intersubjective communications and internal dialogue of the subject as conditions for the existence and evolution of a conscious form of life, as well as identifying the principles underlying these processes. The methodology of constructing a categorical apparatus that allows describing such conditions is based on the method of Ontosemiotic Modeling and Decomposition, which reflect the method of phenomenological reduction, ascent from the abstract to the concrete, as well as the logical-semiotic construction of the subject of research. This method avoids the paradoxical nature of categorical descriptions of non-linguistic entities.Results.The desired third entity can be presented in the context of the three categories of subjectivity proposed by the author: synchronism, intention and relativity.Conclusions. The category of describing the world: subjectivity, temporality, continuality, contingency, processality, emergence, dialogicity, contextuality and relations between them, within the framework of post-nonclassical rationality, reflect the need to adopt new principles, models and methodologies of communication and activity, identify information-semiotic laws and patterns of cognition management, as well as refinement and redefinition of the basic concepts of philosophy, such as "Subject", "Consciousness", "Cognition".
University 4.0: Contours of Post-Industrial Manifestations In The Optics Of The Triple Helix Model
Authors: Kamensky E. G. , Mayakova A. V. , Ogurtsova A. Y. , Huseynov M. A. 
Published: April 2024

Relevance. Universities, as institutional organizations, are subject to the greatest reform in the transforming matrix of goals, values and norms of building the Future. In this regard, the problem of conceptualizing the ultra-new model of the University of the fourth generation (4.0) is the most relevant for science and social sciences.The purpose of this study is to consider and analyze the conceptual foundations reflected in the scientific manifestations of the formation of the fourth generation University model (4.0) as a subject of the “triple helix".Objectives. To analyze the concepts, ideologems and other units of the theoretical basis of the University 4.0 model presented in the scientific media space; to reflect the emerging concept of University 4.0 in the optics of the “triple helix” model, implemented in the context of the formation of a post-industrial society.Methodology. The study was carried out on the basis of synergetic principles of complexity theory, general provisions of system theory and interinstitutional and transinstitutional communication using system-structural and convergent network methods.Results. Today, new ontological continuums of social multi-subject practices are objectively “unfolding” based on the ethics of subjective integration and synergy of individual and collective, as well as machine and hybrid intelligences. Flexible models of collective management of the future should be synthesized on such university cognitive platforms 4.0, where even transinstitutional forms of relations, such as the “triple helix”, begin to be perceived as tools, rather than platforms for the implementation of new ideas and solutions that overcome historical and cultural predestination. The platform of the “cognitive turn of postindustriality” is the Universities of the fourth generation.Conclusions. The platform of the "cognitive turn of postindustriality" in the future is the Universities of the fourth generation. Then, in university activities, existing traditional subject (for example, institutional) ontologies act only as a tool for generating on their basis “packages” of understanding posteconomics in the spirit of “meta-subject forms of thinking”, such as collective, including hybrid human-machine intelligence. New ethics (bio-, techno-, etc.) are also being institutionalized and progressing.
A Discrete Dynamic Conflict Model
Authors: Antipova E. S. 
Published: April 2024

Relevance. Conflicts play a significant role in the development of society, the state and all of humanity. They arise in interpersonal relationships, economics, organizational activities, social problems, and world politics. The study of the essence of conflicts, the causes of their emergence and ways to resolve them is carried out by conflictology, which was formed as an interdisciplinary field of knowledge in the middle of the 20thcentury. Currently, it has become obvious that the conflict itself is not a negative phenomenon, but a competently resolved conflict situation can benefit all parties to the conflict. As a result, it became necessary to consider conflicts not only from a descriptive, philosophical point of view, but also to be able to predict a possible conflict situation, describe its development over time and calculate acceptable ways out of it. This approach to the study of conflicts is mathematical modeling, based on mathematical methods for describing conflict situations, which allow analyzing conflicts and predicting their outcome.The purposeis to describe a general methodology for constructing a conflict scheme of any origin within the framework of the mathematical theory of conflicts. The objectives is to consider and analyze a discrete dynamic model of conflicts using the example of a childparent conflict.Methodology.The work uses algebraic methods and methods of discrete mathematics.Results.Within the framework of the mathematical theory of conflicts, a conflict with a discrete mismatch is considered the example of a child-parent model conflict. A general method for constructing a conflict situation diagram and analyzing it has been developed. Possible ways of influencing the conflicting parties on each other in any conflict situation are discussed. When analyzing possible scenarios for the development of a conflict situation, the possible types of impacts of the conflicting parties on each other are considered.Conclusions. Based on the developed dynamic discrete model, it is shown that the mathematical description of conflicts is reduced to the problem of combinatorial optimization. The developed scheme of mathematical description of conflicts can be applied to a wide class of conflict situations in various subject areas.
mHealth-Based Gamification Interventions Among Men Who Have Sex With Men in the HIV Prevention and Care Continuum: Systematic Review and Meta-Analysis
Authors: Luo Qianqian , Zhang Yue , Wang Wei , Cui Tianyu , Li Tianying 
Published: April 2024

Abstract

Background
In the past few years, a burgeoning interest has emerged in applying gamification to promote desired health behaviors. However, little is known about the effectiveness of such applications in the HIV prevention and care continuum among men who have sex with men (MSM).

Objective
This study aims to summarize and evaluate research on the effectiveness of gamification on the HIV prevention and care continuum, including HIV-testing promotion; condomless anal sex (CAS) reduction; and uptake of and adherence to pre-exposure prophylaxis (PrEP), postexposure prophylaxis (PEP), and antiretroviral therapy (ART).

Methods
We comprehensively searched PubMed, Embase, the Cochrane Library, Web of Science, Scopus, and the Journal of Medical Internet Research and its sister journals for studies published in English and Chinese from inception to January 2024. Eligible studies were included when they used gamified interventions with an active or inactive control group and assessed at least one of the following outcomes: HIV testing; CAS; and uptake of and adherence to PrEP, PEP, and ART. During the meta-analysis, a random-effects model was applied. Two reviewers independently assessed the quality and risk of bias of each included study.

Results
The systematic review identified 26 studies, including 10 randomized controlled trials (RCTs). The results indicated that gamified digital interventions had been applied to various HIV outcomes, such as HIV testing, CAS, PrEP uptake and adherence, PEP uptake, and ART adherence. Most of the studies were conducted in the United States (n=19, 73%). The most frequently used game component was gaining points, followed by challenges. The meta-analysis showed gamification interventions could reduce the number of CAS acts at the 3-month follow-up (n=2 RCTs; incidence rate ratio 0.62, 95% CI 0.44-0.88). The meta-analysis also suggested an effective but nonstatistically significant effect of PrEP adherence at the 3-month follow-up (n=3 RCTs; risk ratio 1.16, 95% CI 0.96-1.38) and 6-month follow-up (n=4 RCTs; risk ratio 1.28, 95% CI 0.89-1.84). Only 1 pilot RCT was designed to evaluate the effectiveness of a gamified app in promoting HIV testing and PrEP uptake. No RCT was conducted to evaluate the effect of the gamified digital intervention on PEP uptake and adherence, and ART initiation among MSM.

Conclusions
Our findings suggest the short-term effect of gamified digital interventions on lowering the number of CAS acts in MSM. Further well-powered studies are still needed to evaluate the effect of the gamified digital intervention on HIV testing, PrEP uptake, PEP initiation and adherence, and ART initiation in MSM.
Feasibility and Acceptability of a Mobile Game to Support Smoking Cessation: Repeated Measures Study
Authors: Goodwin Shelby , Nastasi Jessica A , Newman Schyler T , Rapoza Darion , Raiff Bethany R 
Published: April 2024

Background
Approximately half of smokers attempt to quit, but 90% of these attempts fail. Video game–based interventions have the potential to address common barriers to evidence-based smoking cessation treatment, including high cost, lack of health care access, and low engagement.

Objective
The purpose of this study was to evaluate the feasibility and acceptability of a video game–based smoking cessation intervention called Inspired and its impact on the 7-day smoking point prevalence at the 30-day follow-up.

Methods
US adults (n=48) were recruited via the web to use Inspired on their smartphones for 7 weeks. The object of the game was to defend a healing tree against attackers. Levels of the game were unlocked twice daily when participants self-reported the number of cigarettes they smoked since the previous entry. Completion of the levels awarded players in-game currency, which could strengthen in-game abilities. Participants received additional in-game rewards to aid gameplay by submitting either smoking self-reports only or self-reports indicating abstinence, determined through random assignment. In addition, participants completed a web-based survey at intake, week 4, week 7, and the 30-day follow-up.

Results
Of the 48 participants, who had an average age of 39.8 (SD 10.7) years, 27 (56%) were female, 4 (8%) Hispanic, 37 (77%) White, and 27 (56%) employed; 26 (54%) earned <US $40,000 a year; and 14 (29%) lived in nonurban areas (eg, rural and suburban). There were no significant differences between the groups, so all outcome data were combined. Participants averaged 20.6 (SD 15.3) days of gameplay and reached a mean highest game level of 10.7 (SD 8.4), although there was a high degree of variability. Participants reported abstinence on 31.4% (SD 38.2%) of all cessation phase reports and averaged 5.4 (SD 9.8) consecutive abstinent smoke reports. For every 1 SD increase in the highest level achieved, there was a 27% increase in the percentage of abstinent samples and a 405% increase in longest continuous abstinence. At the 30-day follow-up, 23% (11/48) of the participants reported having not taken a cigarette puff in the prior 7 days and 31% (15/48) had spent at least 24 hours without smoking in the prior 14 days. On an 11-point scale, participants rated the intervention moderately favorably: if they had to do it again, they would use Inspired to help them quit (mean 6.4, SD 3.4), and Inspired was helpful in their current attempt to quit (mean 5.4, SD 3.6).

Conclusions
These results support the acceptability of Inspired. Although high dropout rates prevent conclusions on feasibility, a subset of the participants responded favorably. Scalable and accessible video game–based smoking cessation interventions could be the key to addressing the foremost cause of preventable morbidity and mortality in the United States.

Trial Registration
ClinicalTrials.gov NCT03929003; https://clinicaltrials.gov/ct2/show/NCT03929003