bluuebunny/crossref_metadata_2025_split huggingface dataset:
HUBUNGAN KECANDUAN MENGAKSES MEDIA SOSIAL DENGAN KUALITAS TIDUR MAHASISWA UNIVERSITAS KATOLIK INDONESIA SANTU PAULUS RUTENG
Authors: Reinildis Mala  , Ns. Heribertus Handi,S.Kep, M. Kes  , Ns.Fransiskus X. Meku, M.Kep  
Published: February 2025

Latar belakang: Media sosial merupakan aplikasi berbasis internet yang dibangun diatas fondasi teknologi web 4.0 yang artinya konten dan aplikasi yang digunakan tidak lagi dibuat dan diterbitkan oleh individu, melainkan oleh semua pengguna internet secara partisipatif dan kolaboratif. Keadaan yang dapat dilihat dilingkungan kampus Universitas Katolik Indonesia Santu Paulus Ruteng yaitu hampir seluruh mahasiswa memiliki smartphone, bahkan ada beberapa orang yang memiliki smartphone lebih dari satu. Berdasarkan pengamatan diketahui bahwa sebagian besar mahasiswa tidak bisa lepas dari smartphone hal ini dapat dilihat ketika mahasiswa masih menggunakan smartphone dalam perpustakaan, kantin, bahkan saat kuliah mahasiswa masih mengakses media sosial, ada yang merasa kurang ketika tidak mengakses media sosial lebih dari 1 jam. Beberapa mahasiswa tampak asyik sendiri ketika mengakses media sosial, bahkan ada yang menunjukan beberapa ekspresi seperti tersenyum sendiri, kesal, marah dan sebagainya. Beberapa mahasiswa juga menunjukan dampak dari kualitas tidur yang buruk seperti: ngantuk saat kuliah, merasa pusing, pucat, badan terasa lemah, tidak berkonsentrasi, mudah marah dan sebagainya. Hal ini disebabkan oleh karena mahasiswa sering mengakses media sosial hingga larut malam yang membuat mereka lupa waktu untuk istirahat. Tujuan penelitian: untuk mengetahui hubungan kecanduan mengakses media sosial dengan kualitas tidur mahasiswa Universitas Katolik Indonesia Santu Paulus Ruteng. Metode penelitian: yaitu deskriptif kuantitatif dengan jumlah sampel 150 orang dan teknik pengambilan sampel yaitu simple random sampling. Hasil: Terdapat hubungan kecanduan mengakses media sosial dengan kualitas tidur mahasiswa Universitas Katolik Indonesia Santu Paulus Ruteng dengan nilai P=0,005 (<0,05). Saran: disarankan bagi mahasiswa agar lebih bijak dalam menggunakan media sosial agar tidak mengganggu kesehatan.
GENERATIVE ARTIFICIAL INTELLIGENCE (AI) NEW VALUE PROPOSITION IN COLLEGE
Authors: Suhana Suhana , Hikmayanti Dina , Agustin Lisania Cahya , Aurelline Zhanubha Cinta 
Published: February 2025

Background. Learning technology has changed drastically. Lecturers who were previously a source of knowledge changed their role to become mentors for students. Aims. Such rapid development of AI has replaced human functions with limited memory. AI stores data indefinitely. All university lecturers and students need to know this progress, so there is a socialization event regarding the new value proposition of generative artificial intelligence on campus. Method. The method used is a presentation from the students, by students, and for students whom lecturers accompany. Result. In this presentation, it was highlighted the meaning of Gen AI, the potential of Gen AI in learning, the use of Gen AI, policies in the use of Gen AI, how the change in the educational landscape caused by the AI gene, how education is organized in the integration of AI genes, how are the applicable academic regulations in the context of the use of Gen AI, whether the use of Gen Ai will streamline the implementation of education, how to maintain the latest learning quality when utilizing AI. The use of AI in learning brings a new value proposition for learning and a new role for lecturers as education actors. Learning that utilizes AI gives students the freedom to learn anyone and anywhere across time and space. Conclusion AI supports a more personalized learning experience according to each student's needs. The presence of lecturers online and offline in the form of learning managers, student companions (cognitive presence), and student guides in interaction (social presence) provides new value to lecturers' existence in learning.
The Influence of Courage, Perseverance, Integrity and Spirit on Adversity Quotient on High School Level Adolescents in Tarakan City
Authors: Sri Utami  , Muhammad Nur Wangid  
Published: February 2025

This study aims to determine: (1) description of adversity quotient and bravery, persistence, integrity and vitality (2) the influence of bravery, persistence, integrity and vitality on adversity quotient in high school adolescents in Tarakan City. This research is a correlation research with a quantitative approach. The study population was public high school students in Tarakan city which amounted to 4,416. The research sample of 370 people was taken by the Slovin formula with an error rate of 5%. The sampling technique used proportionate stratified random sampling. The variables studied were Bravery (X₁), Persistence (X₂), Integrity (X₃), Vitality (X₄) and Adversity Quotient (Y). The data collection method uses an instrument in the form of a scale. Reliability test using Cronbach's alpha technique, which resulted in p=0.853 for Adversity Quotient variable and p=0.837 for bravery, persistence, integrity and vitality variable. Data analysis used descriptive analysis and multiple regression analysis with the SPSS 26 for windows program. The results showed that there is a significant relationship between Bravery, Persistence, Integrity and Vitality to Adversity Quotient (AQ) at the 5% significance level. (1). Bravery has a positive relationship with AQ (tcount = 5.695; p = 0.000). (2) Persistence has a significant effect on AQ (tcount = -27.904; p = 0.000). (3) Integrity also has a significant effect (tcount = 2.558; p = 0.011). (4) Vitality has a significant effect on AQ (tcount = 5.409; p = 0.000). Overall, bravery, persistence, integrity and vitality together affect Adversity Quotient, indicated by the Fcount value of 206.475 (greater than Ftable 2.396) with R Square 0.694. This means that these variables provide 69.4% influence on Adversity Quotient, while the remaining 30.6% is influenced by other factors.
Blended Learning as Helping Tool to Enhance Student Learning
Authors: KAZI-TANI Lynda , KADAOUI Soumia 
Published: February 2025

The COVID-19 pandemic has significantly reshaped the global educational landscape, compelling institutions to rapidly adopt distance learning strategies. In Algeria, where face-to-face instruction has long been the standard, this transition presented a range of new challenges. This article examines the effectiveness of blended learning—a hybrid model that integrates both distance and in-person instruction—within the context of Algerian higher education. To evaluate its impact, a survey was conducted among Master’s students in Translation at the University of Mascara, using a questionnaire followed by a descriptive analysis of the collected data focusing on response frequencies and patterns among the participants. The findings confirm the anticipated benefits of blended learning while uncovering additional advantages. They emphasize the urgent need for Algerian universities to strengthen their infrastructure and resources to support this approach effectively, while also addressing the socio-economic disparities that influence students’ access to distance learning.
Cross-Modal Translation in the Digital Age: Adapting/ Remediating Shakespeare’s Hamlet for Interactive Media through the Elsinore Video Game
Authors: MOKRANI Selma 
Published: February 2025

The present paper explores the evolving field of cross-modal translation with a particular focus on the adaptation of literary works into interactive digital genres, using the 2019 video game Elsinore, an adaptation of Shakespeare’s Hamlet, as a case study. As technology advances, the boundaries between text, audio, and visual media blur, presenting new challenges and opportunities for translators and content creators. This study argues that cross-modal translation in video games is driven by a dynamic interplay of adaptation and remediation, functioning together as an intrinsically synergistic and mutually reinforcing process. While previous research has largely overlooked this connection, recognizing this synergy is crucial to understanding the complexity of cross-modal translation in video games. Through a combination of theoretical analysis and a detailed examination of Elsinore, the study addresses the linguistic, cultural, and technological challenges of preserving the essence and integrity of literary works while adapting them for interactive platforms. Key concepts such as interactivity, immersion, and narrative in video game adaptations are analyzed, along with how these elements influence the user’s engagement with the source material. The examination of Elsinore includes aspects such as story structure, narrative impact, user interaction, and the methods used to translate literary devices into interactive elements. By focusing on how Elsinore adapts and remediates Hamlet for an interactive format, the paper highlights the challenges and innovations in cross-modal translation. It also examines how the game preserves key themes and motifs while introducing new interactive elements, and how these changes shape user engagement and narrative exploration. Finally, this research contributes to understanding how interactive media offer new ways to experience and engage with classical literature, opening up avenues for future exploration in cross-modal translation and interactive storytelling.
Narration numérique et prise de parole : améliorer les compétences orales en FLE à travers la création d’histoires multimodales
Authors: AOUCHICHE AIT -YALA Ouardia 
Published: February 2025

Les recherches sur l’acquisition d’une langue étrangère mettent l’accent sur l’importance d’offrir aux apprenants des opportunité permettant de développer leurs compétences communicatives. De plus, il a été prouvé que l’intégration des approches communicatives en classe de langue étrangère permettait d’améliorer la compétence orale des apprenants. Dans les universités algériennes, les méthodes d’enseignement traditionnelle comme la grammaire-traditionnel et l’approche audio linguale demeurent largement utilisées dans le cadre de l’enseignement du français langue étrangère. La réticence des enseignants à adopter des méthodes numériques dans leur classe réside dans le manque de formation et la méconnaissance des activités de classe appropriées à cette approche. Il convient de souligner que les outils numériques, s'ils sont employés de façon adéquate, présentent des possibilités de communication enrichissantes. Ils ont la capacité de promouvoir l'interaction entre les apprenants et d'augmenter l'engagement dans des activités d'apprentissage. Cette étude propose la narration numérique comme une méthode permettant de créer un environnement d’apprentissage inhabituel pour les étudiants de première année en FLE de l’université de Saida et de les encourager à parler tout en faisant un travail authentique. Nous avons demandé à 24 étudiants de créer en collaboration et à l’aide du logiciel ‘Weviédo’ cinq histoires numériques sur une durée de 12 semaines, avec un enregistrement audio accompagné d’une présentation visuelle de leurs histoires. Les résultats ont montré que les étudiants ont pris grand plaisir à accomplir cette tâche. Nous avons également constaté que cette activité recelait un profond potentiel à améliorer les compétences orales des étudiants, telles que la prononciation, le rythme, l’intonation.
Nommer pour réussir en Algérie: une approche onomastique des entreprises et des produits
Authors: CHAFI Lamia 
Published: February 2025

Il est important de signaler que la naissance est toujours associée à l’attribution d’un nom. Tel est le cas dans le domaine de l’onomastique commerciale. Une nouvelle entreprise, un nouveau produit voient le jour. Leurs actes de naissance exigent un nom pour qu’ils émergent, entrainant de facto le choix d’un nom autant pour l’entreprise que pour son produit, pour qu’il soit reconnu et reconnaissable autant sur le registre de commerce que sur le marché. Ainsi, cette étude se penche sur un corpus de noms d'entreprises et de produits agroalimentaires et cosmétiques en Algérie. L'article se concentre principalement sur la manière dont ces noms sont construits dans le contexte algérien, ainsi que sur leur importance dans le domaine de l'onomastique commerciale.
DESIGN OF A HOTSPOT NETWORK WITH A PREPAID SYSTEM USING MIKROTIK AT REDZ GAMING INTERNET CAFE
Authors: Meiditra Irzon , Fauziah  , Mutia Cut , Yuda Fitra 
Published: February 2025

This paper discusses the design of hotspot networks with prepaid systems and to optimize the use of hotspot networks in Warnet Redz Gaming.Manajemen is done by limiting and dividing the network equally according to the price of the voucher purchased. With this paper can help the internet café in optimizing the use of its network.
One method that can be used as described is the Queue Tree method. The Queue Tree method functions is to implement more complex functions within the bandwidth limit of the proxy where the use of packet mark has a better function. It is used to limit only one direction of connection either download or upload.
Keyword : Bandwidth, Queue Tree, Mikrotik, Mark Packet, Download, Upload
Pengabdian Masyarakat Pelatihan Pembuatan Lipstik ekstrak Kulit Buah Naga (Hylocereus polyrhizus) di kelurahan kemasan Kota Kediri-Jawa Timur
Authors: Wati Henni , Nurmawati Dian 
Published: February 2025

Kegiatan pengembangan diri dalam upaya memberikan kemanfaatan sebuah limbah rumah tangga salah satunya adalah dengan pelatihan tentang pembuatan lipstick yang baik dan benar. Kegiatan pelatihan ini dilakukan di kota Kediri yang bekerjasama dengan masyarakat khususnya kaum dewasa produktif kelurahan kemasan kota Kediri. Kegiatan pelatihan ini berupa pengolahan limbah kulit buah naga hingga terbentuk ekstrak, cara membuat basis lipstick, cara pencampuran basis lipstick dengan ekstrak, cara penyimpanan produk yang baik dan benar. Kegiatan pelatihan ini bertujuan untuk menambah pengetahuan dan wawasan tentang peolahan limbah kulit buah naga dan proses penbuatan lipstik ekstrak kulit buah naga. Kegiatan pelatihan kepada masyarakat kelurahan Kemasan kota Kediri akan dilakukan dengan beberapa kegiatan diantaranya sebagai berikut : 1. Melakukan pengumpulan dan sortasi limbah kulit buah naga, 2. Melakukan perajangan dan penganginan kulit buah untuk mengurangi kadar air, 3. Melakukan penghalusan dan penyaringan kulit buah naga, 4. Melakukan persiapan peleburan basis lipstik, 5. Melakukan pencampuran dan pencetakan basis lipstick dengan ekstrak, 5. Memberikan pengetahuan tentang cara penyimpanan lipstik yang baik dan benar.
University Students’ Perception on the Use E-learning Platforms
Authors: Handayani Fitri , Melvina Melvina , Sesmiyanti Sesmiyanti 
Published: February 2025

This research is based on students’ perceptions of using e- learning platforms in the learning process. The aim of this research is to find out students’ view on how to learn in class using online learning platforms. This research is quantitatif research using English language samples. Research found that English language students were able to adapt to using online e- learning.
Nilai Budaya dalam Tari Kinyah Mandau pada Suku Dayak Ngaju di Komunitas Tarantang Petak Balanga Palangkaraya Kalimantan Tengah
Authors: Sulistyawati Dewi Rukmini , Suwarjiya Suwarjiya 
Published: February 2025

Penelitian dilaksanakan di Palangkaraya, Kalimantan Tengah berkenaan dengan Tari Kinyah Mandau Pada suku Dayak Ngaju. Tari Kinyah Mandau memiliki fungsi ritual, meskipun sudah dikembangkan di sanggar dan memiliki fungsi hiburan dan pertunjukan, dalam tari ini tetap mengandung nilai-nilai budaya masyarakatnya. Tujuan dari penelitian ini adalah untuk memberikan gambaran secara diskriptif tentang Nilai Budaya tari Kinyah Mandau pada Suku Dayak Ngaju di Komunitas Tarantang Petak Balanga Palangkaraya, Kalimantan Tengah. Poin-poinnya adalah: (1) mendeskripsikan bentuk penyajian tari Kinyah Mandau suku Dayak Ngaju di Komunitas Tarantang Petak Balanga, dan (2) mengetahui nilai budaya yang terdapat pada tari Kinyah Mandau suku Dayak Ngaju di Komunitas Tarantang Petak Balanga. Metode penelitian yang menggunakan pendekatan kualitatif dengan jenis penelitian deskriptif, yang artinya data-data penelitian yang diperoleh lalu dikumpulkan dalam bentuk keterangan, gambar dan vidio kejadian yang kemudia dianalisis untuk mendeskripsikan secara lengkap sesuai dengan tujuan penelitian. Teknik analisis data, yaitu mengumpulkan data, mengelompokan data dan menyimpulkan data baik seacara lisan maupun secara tertulis agar sesuai dengan pedoman dan kerangka yang dipersiapkan oleh peneliti sebelumnya. Berdasarkan hasil penelitian dapat disimpulkan bahwa, bentuk penyajian tari Kinyah Mandau menggunakan gerak-gerak tari dayak yang memiliki makna. Nilai budaya yang terkandung dalam tari ini sangat tergambar jelas, terlihat dari segi kepercayaan, sikap dan simbolik dari masyarakat Dayak Ngaju. Melalui tari Kinyah Mandau, terlihat suku Dayak tidak meninggalkan kaidah-kaidah budaya daerah mereka sendiri yang menggambarkan seutuhnya orang Dayak.
Politik Hukum Bagi Umat Islam di Indonesia
Authors: Akbar Fadliansyah , Surjasni Surjasni 
Published: February 2025

Penelitian ini merupakan jenis penelitian kepustakaan (library research). Penelitian yang dilakukan dengan cara mengumpulkan data, informasi, dan berbagai macam data-data lainnya yang terdapat dalam kepustakaan. Penelitian kepustakaan adalah jenis penelitian kualitatif yang pada umumnya dilakukan dengan cara tidak terjun ke lapangan dalam pencarian sumber datanya sehingga riset ini dilakukan hanya berdasarkan atas karya-karya tertulis. Hasil penelitian ini disimpulkan bahwa politik hukum adalah kebijakan kekuasaan yang memiliki hak dan wewenang atas suatu hukum. Dijadikannya hukum islam sebagai dasar pembuatan hukum indonesia tentunya membuat nilai nilai islam dapat terpenuhi akan tetapi peraturan-peraturan yang membawa nilai-nilai islam tersebut bukannya tidak bisa diganti. Disitulah peran politk hukum dibutuhkan dan pentingnya umat islam untuk menjerumuskan diri kedalam wilayah politik hukum guna menjaga agar berbagai peraturan di indonesia tetap membawa nilai nilai islam dan tidak adanya peraturan yang dapat merugikan umat islam.
Implementasi Aplikasi Kartu Menuju Sehat (KMS) Untuk Monitoring Perkembangan Balita Berbasis Web Dan Android (Studi Kasus: Posyandu Desa Tebba Kecamatan Salomekko Kabupaten Bone)
Authors: Megawati  , Sukirman  , Martani Ahmad 
Published: February 2025

Kartu Menuju Sehat (KMS) merupakan kartu yang memuat kurva pertumbuhan anak berdasarkan indeks antropometri berat badan menurut umur yang dibedakan berdasarkan jenis kelamin. Pencatatan KMS secara manual belum optimal dikarenakan sering terjadi kesalahan pencatatan akibat hilangnya kartu KMS sehingga perkembangan balita tidak terpantau dengan baik yang dapat menyebabkan timbulnya kasus gizi buruk. Tujuan penelitian merancang aplikasi kartu menuju sehat berbasis web dan android guna mempermudah proses rekapitulasi data dan memantau perkembangan balita. Metode penelitian menggunakan SDLC (System Development Life Cycle) dengan model waterfall bersifat sistematis, siklus pembuatan dan pengembangan dari fase perencanaan, analisis, perancangan, implementasi hingga pemeliharaan sistem perangkat lunak. Hasil pengujian sistem yang diakses menggunakan web dan android ini admin login dan sistem menampilkan halaman dashboard seperti data admin, data user, data balita, data KMS, dan data laporan. Menu data KMS menampilkan kategori status gizi berat badan berdasarkan umur (BB/U) dan berat badan berdasarkan tinggi badan (BB/TB). Sedangkan user login dan sistem menampilkan halaman menu utama seperti informasi balita, kartu menuju sehat, daftar imunisasi, pengaturan akun dan fitur logout. Kesimpulan dari hasil penelitian berjalan dengan baik dan menampilkan tampilan sederhana yang mudah dipahami.
Text vs Patient Portal Messaging to Improve Influenza Vaccination Coverage
Authors: Szilagyi Peter G. , Duru O. Kenrik , Casillas Alejandra , Ong Michael K. , Vangala Sitaram , Tseng Chi-Hong , Albertin Christina , Humiston Sharon G. , Clark Emma , Ross Mindy K. , Evans Sharon A. , Sloyan Michael , Fox Craig R. , Lerner Carlos 
Published: March 2024

ImportanceIncreasing influenza vaccination rates is a public health priority. One method recommended by the US Centers for Disease Control and Prevention and others is for health systems to send reminders nudging patients to be vaccinated.ObjectiveTo evaluate and compare the effect of electronic health record (EHR)–based patient portal reminders vs text message reminders on influenza vaccination rates across a health system.Design, Setting, and ParticipantsThis 3-arm randomized clinical trial was conducted from September 7, 2022, to April 30, 2023, among primary care patients within the University of California, Los Angeles (UCLA) health system.InterventionsArm 1 received standard of care. The health system sent monthly reminder messages to patients due for an influenza vaccine by portal (arm 2) or text (arm 3). Arm 2 had a 2 × 2 nested design, with fixed vs responsive monthly reminders and preappointment vs no preappointment reminders. Arm 3 had 1 × 2 design, with preappointment vs no preappointment reminders. Preappointment reminders for eligible patients were sent 24 and 48 hours before scheduled primary care visits. Fixed reminders (in October, November, and December) involved identical messages via portal or text. Responsive portal reminders involved a September message asking patients about their plans for vaccination, with a follow-up reminder if the response was affirmative but the patient was not yet vaccinated.Main Outcomes and MeasuresThe primary outcome was influenza vaccination by April 30, 2023, obtained from the UCLA EHR, including vaccination from pharmacies and other sources.ResultsA total of 262 085 patients (mean [SD] age, 45.1 [20.7] years; 237 404 [90.6%] adults; 24 681 [9.4%] children; 149 349 [57.0%] women) in 79 primary care practices were included (87 257 in arm 1, 87 478 in arm 2, and 87 350 in arm 3). At the entire primary care population level, none of the interventions improved influenza vaccination rates. All groups had rates of approximately 47%. There was no statistical or clinically significant improvement following portal vs text, preappointment reminders vs no preappointment reminders (portal and text reminders combined), or responsive vs fixed monthly portal reminders.Conclusions and RelevanceAt the population level, neither portal nor text reminders for influenza vaccination were effective. Given that vaccine hesitancy may be a major reason for the lack of impact of portal or text reminders, more intensive interventions by health systems are needed to raise influenza vaccination coverage levels.Trial RegistrationClinicalTrials.gov Identifier: NCT05525494