bluuebunny/crossref_metadata_2025_split huggingface dataset:
A Study on the Analysis of Public User Expectations for the Metaverse Library Services
Authors: Noh Younghee 
Published: April 2024

Abstract
This study examined the possibility of applying the Metaverse concept to the library, and to this end, we investigated representative Metaverse implementation cases and library implementation cases, analyzed them comprehensively, and discussed the service direction to be pursued when Metaverse libraries are implemented. The results of the study found that: first, there were not many cases of research or construction on Metaverse libraries; and second, users have high expectations for Metaverse libraries. Users expect that when Metaverse libraries are established, there will be more services and programs available, and that cooperation and communication with the library will be smooth. Therefore, it is necessary to effectively utilize and supplement each of the advantages and disadvantages in connection with the current physical library.
Impact of multiple slips on thermally radiative peristaltic transport of Sisko nanofluid with double diffusion convection, viscous dissipation, and induced magnetic field
Authors: Yasmin Humaira , Akram Safia , Athar Maria , Saeed Khalid , Razia Alia , Al-Juaid J. G. 
Published: April 2024

Abstract
The analysis focuses on investigating the phenomenon of double-diffusive convection using the Sisko nanofluid model. It particularly highlights the impact of induced magnetic flux, viscous dissipation, and heat radiation within an asymmetric geometry having multiple slip conditions. To ascertain the salient of the Brownian diffusion coefficient and thermophoresis, we have incorporated viscous dissipation, heat radiation, and the Buongiorno model. The Soret and Dufour parameters describe the convective double diffusion phenomenon. The mathematical formulation is constructed through equations governing magnetic force function, concentration, temperature, momentum, and continuity. These formulations yield nonlinear partial differential equations to explain the designated flow. To simplify the nonlinear partial differential equations, the lubrication paradigm of mathematical simulations is employed. The subsequent system of coupled nonlinear differential equations is calculated numerically through the NDSolve function, which is a built-in program of Mathematica. Numerical results and graphs give evidence that supports the significance of different flow quantities in physiological contexts. The findings from this investigation are anticipated to contribute to the development of intelligent magneto-peristaltic pumps, particularly in thermal and drug administration applications. The current investigation suggests that the distribution of temperature reduces as the coefficient of radiation increases due to a system’s high heat emission and consequent effects of cooling. Furthermore, the increased influence of heat radiation raises the concentration profile. It is also highlighted that heat radiation has the potential to raise a fluid’s temperature, which raises the volume fraction of nanoparticles.
Conversion of elemental phosphorus under the electron beam irradiation
Authors: Tarasova Natalia , Zanin Alexey , Ponomarev Alexander , Toropygin Ilya , Krivoborodov Efrem 
Published: April 2024

Abstract
This research article describes the results of studies of the processes occurring under the electron beam irradiation of elemental phosphorus in an aqueous medium. Comparisons of the results of white phosphorus samples irradiation using electron accelerators with different technical parameters are presented. The structure of the obtained phosphorus-containing polymers was determined using MALDI mass spectrometry and X-ray fluorescence analysis. A scheme of the formation of macroparticles in the process of irradiation of elemental phosphorus by a beam of accelerated electrons in an aqueous medium is discussed.
Economic Simulation of Central Java: Indonesia’s Province-Based IRIO Analysis
Authors: Firmansyah Firmansyah , Azyzia Siti Hilmiati , Prayudya Daffa Rizqi 
Published: March 2024

This study simulates increased sectoral investment in the economy of Central Java Province, Indonesia. Using output and household income indicators, several policy scenarios are applied to Indonesia's interregional input-output (IRIO) tables, including green economic scenarios. The aim of this research is to identify the most impactful policy on the economy of Central Java based on the results of investment policy simulations. Investment injections are conducted in production sectors within Central Java and in sectors outside the province. By assessing the direct, indirect and induced effects on economic sectors and households, cross-sectoral insights for regional development policies, the simulation results show that the Central Java economy experiences the best impact in terms of sectoral household output and income levels. In IRIO analysis, this impact is seen as a multiplier effect from sectors within and beyond Central Java. The findings imply that policies focused on local sector development will generate the highest income levels and largest output multiplier for Central Java given the existing economic conditions, while green economic policies do not have insignificant economic impacts compared to non-green policies. It is crucial to develop additional policy scenarios targeting both local and non-local industries to obtain more sensitive simulation results.
Exploring assessment practices of teachers in Advanced Speech courses
Authors: Tessera Endalew Molla , Kassa Animaw Anteneh 
Published: March 2024

In Ethiopia, there is a general public concern that most university students lack communicative competence, and hence they could not communicate effectively in English. There are many contributing factors to this and most of these factors are related either to the curriculum, the teaching-learning process, or the assessment practice. Only a few studies have been conducted on the assessment practice of speaking skills since most researchers have focused on the teaching-learning process. This inquiry was made to look into the practice of assessing the Advanced Speech course. Specifically, it focuses on the assessment methods employed by teachers, the extent of measuring the sub-skills of speaking, and the effectiveness of the feedback given by the teachers. Forty-three students and six teachers were included in the study. Data were collected through in-depth interviews, classroom observation, and document analysis. The findings revealed that not many assessment methods were employed to assess the students. Sixty percent of the assessment of the course was covered by written assignments and a written final exam. Only two individual and group presentations were given as practical assessments. In addition, the assessments did not measure the students’ accuracy, fluency, pronunciation, and vocabulary. In the end, the feedback provided to the students was not effective. Students were not given a chance to correct their own errors, and they were not allowed to practice peer correction, either. This implied that teachers’ assessment practices were not effective to measure the students’ speaking performance in the intended manner and this is one of the factors that minimizes the quality of education.
IMPLEMENTASI PENDIDIKAN KEWARGANEGARAAN DALAM MEWUJUDKAN WARGA NEGARA BAIK DAN CERDAS
Authors: Prasetyo Danang , Danurahman Jeni , Hermawan Hendra 
Published: March 2024

Penelitian ini bertujuan untuk mengetahui proses pembentukan warga negara yang baik (good citizen) melalui penyelenggaraan mata kuliah PKn yang sesuai dengan Pancasila dan UUD 1945. Kajian ini diharapkan mampu memberikan rumusan penyelenggaraan mata kuliah pendidikan kewarganegaraan yang ideal. Penelitian ini merupakan penelitian kualitatif, dan fokusnya adalah memperdalam pemahaman manajemen pendidikan kewarganegaraan dalam proses pencapaian warga negara yang baik dan cerdas (smart and good citizens) yang. Hasil penelitian menunjukkan bahwa PKn merupakan ilmu yang perlu dipelajari untuk membentuk warga negara yang baik, cerdas, ideal, berbakat yang berdasarkan ideologi Pancasila. Pendidikan kewarganegaraan memiliki tujuan membentuk warga negara yang baik yang meliputi tiga aspek yaitu civics knowledge, civics skills, civics disposition. Upaya pembentukan warga negara yang baik dan cerdas melalui pendidikan kewarganegaraan dapat dilakukan dengan memberikan pemahaman terhadap pengetahuan yang menekankan pembentukan sikap kejujuran, integritas, disiplin, dan kerja keras guna menjadi bangsa yang berkarakter dan berdaya saing.

This research aims to determine the process of forming a good citizen through the implementation of civics courses in accordance with Pancasila and the UUD NRI 1945. This study is expected to be able to provide a formulation for the implementation of an ideal civic education course. This research is a qualitative research, and the focus is to deepen the understanding of civic education management in the process of achieving smart and good citizens. The results showed that Civics is a science that needs to be studied to form good, smart, ideal, talented citizens based on the Pancasila ideology. Citizenship education has the goal of forming good citizens which includes three aspects, namely civics knowledge, civics skills, civics disposition. Efforts to form good and smart citizens through civic education can be carried out by providing an understanding of knowledge that emphasizes the formation of honesty, integrity, discipline and hard work in order to become a nation with character and competitiveness.
BENTENG CEPURI KOTAGEDE SEBAGAI SUMBER BELAJAR SEJARAH DALAM MATA PELAJARAN IPS
Authors: Arrazaq Naufal Raffi , Hasan Renol , Tasnur Irvan 
Published: March 2024

Kajian mengenai Benteng Cepuri sebagai sumber belajar sejarah pada mata pelajaran IPS belum dilakukan secara mendalam oleh peneliti terdahulu. Tujuan penelitian ialah menganalisis keterkaitan Benteng Cepuri Kotagede dengan mata pelajaran IPS. Metode penelitian ialah kualitatif dengan data studi pustaka. Analisis data dilakukan dengan menguraikan data Benteng Cepuri Kotagede dan dikaitkan Kompetensi Dasar (KD) mata pelajaran IPS. Hasil penelitian menunjukkan bahwa Benteng Cepuri Kotagede berpotensi digunakan sebagai sumber belajar sejarah dalam mata pelajaran IPS. Benteng Cepuri Kotagede memiliki keterkaitan dengan mata pelajaran IPS kelas VII SMP/MTs KD 3.4., yang mengulas kronologi kehidupan Bangsa Indonesia masa Islam. Salah satu peninggalan masa Islam ialah Benteng Cepuri Kotagede dari masa Kerajaan Mataram Islam. Pendidik dapat mengkaitkan antara KD, indikator, dan tujuan pembelajaran IPS dengan nilai-nilai kesejarahan dan arkeologi Benteng Cepuri Kotagede. Materi yang dapat dikembangkan dari Banteng Cepuri Kotagede ialah tata kota, teknologi, riwayat bencana, serta pelestarian peninggalan sejarah dan arkeologi.

The study of Cepuri Fort in Kotagede as a source of historical learning in social studies subjects has not been carried out in depth by previous researchers. The purpose of the study was to analyze the relationship between Cepuri Fort in Kotagede and social studies subjects. The research method is qualitative with literature study data. Data analysis was carried out by outlining the data of Cepuri Fort in Kotagede and attributed it to the basic competencies (KD) of social studies subjects. The results showed that Cepuri Fort in Kotagede has the potential to be used as a source of learning history in social studies subjects. Cepuri Fort in Kotagede is related to the social studies class VII subject of SMP/MTs KD 3.4., which reviews the chronology of the life of the Indonesian nation during the Islamic period. One of the relics of the Islamic period is the Cepuri Fort in Kotagede from the time of the Mataram Islam Kingdom. Educators can relate the KD, indicators, and objectives of social studies learning with the historical and archaeological values of Cepuri Fort in Kotagede. The materials that can be developed from Cepuri Fort in Kotagede are urban planning, technology, disaster history, and preservation of historical and archaeological relics.
REALITAS SOSIAL CYBER COMMUNITY DALAM RUANG VIRTUAL MEDIA SOSIAL
Authors: Putri Noviani Achmad , Hardati Puji , Atmaja Hamdan Tri , Banowati Eva 
Published: March 2024

Realitas interaksi sosial yang muncul dalam ruang virtual dapat dilihat pada aktivitas para pelajar di Kota Semarang melalui media sosial. Realitas sosial yang muncul bahwasannya sebanyak 98,2% pelajar di Kota Semarang sebagian besar menggunakan sosial media berupa Tiktok dan Instragram. Realitas tersebut dapat dilihat dalam dua hal yakni realitas interasi sosial positif dan negatif dalam ruang virtual. Pada realitas interaksi sosial positif fenomena yang muncul dengan interaksi pelajar di dunia maya membawa dampak yakni memperluas jejaring pertemanan, memperkuat personal branding, mendapatkan informasi yang bermanfaat, menciptakan komunitas belajar, menambah sumber belajar, mengasah keterampilan dari hal-hal baru, memudahkan dalam belajar daring, menumbuhkan jiwa sosial. Sedangkan disisi lain memunjulkan realitas sosial negatif dalam penggunaan media sosial yakni pemanfaatan media sosial yang kurang optimal, kurangnya etika dalam berkomunikasi, salah memanajemen waktu sehari-hari, berkurangnya interaksi sosial secara langsung, merusak kesehatan mental maupun jasmani, dan penyalahgunaan sosial media.

The reality of social interaction that appears in virtual space can be seen in the activities of students in the city of Semarang through social media. The social reality that emerges is that 98.2% of students in the city of Semarang mostly use social media in the form of Tiktok and Instagram. This reality can be seen in two ways, namely the reality of positive and negative social interactions in cyberspace. In the reality of positive social interaction, phenomena that arise with student interaction in cyberspace have an impact, namely expanding friendship networks, strengthening personal branding, obtaining useful information, creating learning communities, adding learning resources, honing skills from new things, facilitating online is study. , cultivating social life. Meanwhile, on the other hand, negative social realities emerge in the use of social media, namely the use of social media that is less than optimal, lack of ethics in communication, mismanagement of daily time, reduced direct social interaction, mental and physical health damage, and misuse of social media.
PANCASILA SEBAGAI SISTEM ETIKA DALAM KOMUNITAS MOBILE LEGENDS
Authors: Andrianto Muhammad Alvin , Gunawan Maulana Fadhilah , Nugraha Dendy Satria , Gifanus M. Furqon , Nurhadi Mukti 
Published: March 2024

Pancasila merupakan sistem etika yang digunakan sebagai dasar filosofi dan ideologi negara Indonesia. Dalam komunitas Mobile Legends, Pancasila diharapkan dapat menjadi acuan dalam bermain game agar tercipta suasana yang saling menghargai, sportif, dan bertanggung jawab. Penelitian ini bertujuan untuk menganalisis bagaimana Pancasila diterapkan dalam komunitas Mobile Legends dan apa dampaknya terhadap tingkah laku pemain. Metode yang digunakan dalam penelitian ini adalah metode kualitatif dengan menggunakan survei google form sebagai teknik pengumpulan data. Hasil penelitian menunjukkan bahwa Pancasila diimplementasikan dalam komunitas Mobile Legends melalui program-program pengembangan karakter pemain yang diselenggarakan oleh pihak pengelola game. Dampak yang ditimbulkan dari implementasi Pancasila tersebut adalah terwujudnya sikap sportif dan bertanggung jawab pada pemain Mobile Legends. Sebagai kesimpulan, Pancasila dapat dijadikan sebagai sistem etika dalam komunitas Mobile Legends untuk menciptakan suasana yang sehat dan berkualitas dalam bermain game.

Pancasila is an ethical system used as the basis for the philosophy and ideology of the Indonesian state. In the Mobile Legends community, Pancasila is expected to be a reference in playing games in order to create an atmosphere of mutual respect, sportsmanship, and responsibility. This research aims to analyze how Pancasila is applied in the Mobile Legends community and what impact it has on player behavior. The method used in this research is a qualitative method with a google form survey as a data collection technique. The results showed that Pancasila is implemented in the Mobile Legends community through player character development programs organized by the game manager. The impact of the implementation of Pancasila is the realization of sportsmanship and responsibility in Mobile Legends players. In conclusion, Pancasila can be used as the system of ethics in the Mobile Legends community to create a healthy and quality atmosphere in playing games.
IMPLEMENTASI PENGUATAN PENDIDIKAN KARAKTER DALAM KEGIATAN PENGELOLAAN SAMPAH DI SMP AT-TAUHIDIYAH SUMENEP
Authors: Homaidy Iqwan , Aulia Siti Siti 
Published: March 2024

SMP At-Tauhidiyah sebagai salah satu lembaga pendidikan yang menjadikan persoalan lingkungan sebagai model kreativitas peserta didik dalam upaya menumbuhkan budaya sadar lingkungan. Lembaga pendidikan ini secara sadar mengampanyekan isu-isu lingkungan melalui keterampilan siswa. Sekolah dijadikan ruang menyuarakan isu-isu lingkungan yang hari ini masif dibicarakan. Jenis peneitian ini adalah penelitian kualitatif dengan subjek penelitian yaitu Kepala Sekolah dan Objek penelitian yaitu siswa yang terlibat dalam pengelolaan sampah di SMP At-Tauhidiyah. Hasil penelitian ini yakni Perencanaan penguatan pendidikan karakter dalam kegiatan pengelolaan sampah mengacu pada kurikulum K-13, memetakan guru mata pelajaran sebagai pembimbing program kegiatan, dan membentuk kegiatan rutin yang diselenggarakan satu kali dalam seminggu, selanjutnya pelaksanaan penguatan pendidikan karakter dalam kegiatan pengelolaan sampah melalui pengenalan siswa pada beberapa jenis sampah dan mempraktekkan cara memilah sampah serta yang terakhir evaluasi penguatan pendidikan karakter dalam kegiatan pengelolaan sampah yang dilaksanakan setiap 3 bulan sekali bersama dengan berbagai pihak terkait di lingkungan sekolah.

At-Tauhidiyah Middle School as an educational institution that makes environmental issues a model of student creativity in an effort to foster an environmentally conscious culture. This educational institution consciously campaigns for environmental issues through student skills. Schools are used as spaces for voicing environmental issues which are massively discussed today. This type of research is qualitative research with the research subject, namely the school principal and the research object, namely students involved in waste management at At-Tauhidiyah Middle School. The results of this study are planning to strengthen character education in waste management activities referring to the K-13 curriculum, mapping subject teachers as activity program supervisors, and forming routine activities that are held once a week, then implementing strengthening character education in waste management activities through introduction students on several types of waste and practice how to sort waste and finally evaluate strengthening character education in waste management activities which are carried out every 3 months together with various related parties in the school environment.
Urgensi Pendidikan Kewarganegaraan melalui Media Sosial dalam Mengatasi Cyberbullying terhadap Anak
Authors: Zai Leo Swastani , Marampa Elieser 
Published: March 2024

Fenomena cyberbullying terhadap anak tidak pernah berhenti atau selesai. Hal ini sangat dipengaruhi oleh perkembangan teknologi yang semakin pesat sehingga memudahkan setiap orang, termasuk anak-anak dapat mengakses media sosial dengan mudah. Mengingat hal ini berkaitan dengan karakter dalam pendidikan kewarganegaraan, untuk itulah peneliti tertarik untuk mencari tahu urgensi pendidikan kewarganegaaran melalui media sosial dalam mengatasi cyberbullying terhadap anak. Penelitian ini menggunakan pendekatan kualitataif dengan metode kepustakaan. Penelitian ini menggunakan hasil penelitian atau data yang telah ada sebagai referensi argument. Hasil pembahasan menemukan bahwa Dengan memperdalam pendidikan kewarganegaraan, dapat membantu anak untuk semakin hati-hati menggunakan media sosial sehingga tidak terjerumus dalam lingkaran cyberbullying.

The phenomenon of cyberbullying against children never stops or ends. This is greatly influenced by the increasingly rapid development of technology, making it easier for everyone, including children, to access social media easily. Considering that this is related to character in educational citizenship, this is why researchers are interested in finding out the urgency of educational citizenship through social media in overcoming cyberbullying against children. This research uses a qualitative approach with library methods. This research uses existing research results or data as reference arguments. The results of the discussion found that by deepening citizenship education, it can help children to be more careful in using social media so that they do not fall into the cycle of cyberbullying.
Perubahan Kondisi Sosial Budaya Masyarakat Pemukiman Kumuh Akibat Urbanisasi di Kota Surabaya
Authors: Rachman Dian Tannia , Handoyo Pambudi , Harianto Sugeng 
Published: March 2024

Arus urbanisasi dikota besar terus mengalami peningkatan terus menerus dilakukan, hal ini tentunya bukan hanya dipengaruhi oleh sosial ekonomi saja namun tetapi juga dipengaruhi oleh perubahan sosial budaya terutama diwilayah permukiman kumuh. Urbanisasi tidak hanya terdiri dari satu budaya akan tetapi terdiri dari beraga jenis budaya hal ini akan mempengaruhi keberagaman budaya di wilayah dengan tingkat urbanisasi yang tinggi. Oleh karena itu, penelitian ini bertujuan untuk mengetahui kondisi sosial budaya masyarakat di permukiman kumuh akibat urbanisasi di kota Surabaya. Metode yang digunakan adalah metode kualitatif dengan pengumpulan data melalui survei dan wawancara. Analisis data dilakukan dengan menggunakan data reduction, data display dan conclusion drawing/verfication. Hasil penelitian ini menunjukkan bahwa kondisi sosial budaya masyarakat di permukiman kumuh akibat urbanisasi mengalami perubahan dari segi gaya hidup yang mulai bersifat modern karena banyaknya budaya luar, kekerabatan antar masyarakat mulai memudar karena tingginya aktivitas masyarakat di kota-kota besar, pergaulan terutama para remaja yang sering kali tidak menghormati orang yang lebih tua, kebiasaan masyarakat yang bersifat sosial saat ini telah berubah menjadi komersial.

The flow of urbanization in big cities continues to increase continuously, this is of course not only influenced by socio-economics but is also influenced by socio-cultural changes, especially in slum areas. Urbanization does not only consist of one culture but consists of various types of culture. This will influence cultural diversity in areas with high levels of urbanization. Therefore, this research aims to determine the socio-cultural conditions of people in slum settlements due to urbanization in the city of Surabaya. The method used is a qualitative method with data collection through surveys and interviews. Data analysis was carried out using data reduction, data display and conclusion drawing/verification. The results of this research show that the socio-cultural conditions of people in slum settlements due to urbanization are experiencing changes in terms of lifestyle which is starting to become modern because of the many foreign cultures, kinship between communities is starting to fade because of the high activity of people in big cities, social interactions, especially teenagers, who often Times of not respecting elders, social habits have now turned into commercial ones.