bluuebunny/crossref_metadata_2025_split huggingface dataset:
Analisis Pemenuhan Kebutuhan Informasi Petani Melon Di Desa Mojorejo Kecamatan Wates Kabupaten Blitar Untuk Meningkatkan Produktivitas Hasil Pertanian
Authors: Febriati Mufida Nurin , Prajawinanti Arin 
Published: July 2024

Penelitian ini bertujuan untuk mengetahui kebutuhan informasi petani melon Desa Mojorejo dan upaya dalam pemenuhan kebutuhan informasi. Hal ini ditinjau dari faktor yang mendorong kebutuhan informasi petani melon. Metode penelitian ini menggunakan metode kualitatif dengan pendekatan deskriptif. Teknik pengumpulan data dilakukan dengan observasi, wawancara dan dokumentasi. Hasil penelitian menunjukkan bahwa kebutuhan informasi didorong oleh adanya motivasi dari petani senior serta adanya masalah pada lahan pertanian. Upaya pemenuhan kebutuhan informasi petani melon dilakukan dengan pencarian informasi melalui media internet dan secara konvensional untuk meningkatkan produktivitas hasil pertanian melon. This study aims to determine the information needs of melon farmer in Mojorejo Village and efforts to fulfill this information need. This is seen from the factors that drive the information needs of melon farmers. The research method used is qualitative with a descriptive approach. Data collection techniques were carried out by observation, interviews and documentation. The results showed that the need for information was driven by motivation from senior farmers and problems with agricultural land. Effort to fulfill the information needs of melon farmers are carried out by searching for information through internet media and conventionally to increase the productivity of melon farming froducts.
THE ROLE OF COMMUNITY READING PARKS (TBM) IN LITERACY IMPROVMENT: A LITERATURE STUDY
Authors: Atmasari Yunita , Merdiana Amelia Riski , Mutia Fitri 
Published: July 2024

Education is one of the determinants of the sustainability of human resources to support progress. Education, in general, is in formal form. One of the non-formal education efforts to increase people's interest in literacy is the Community Reading Parks, commonly called Community Reading Parks. Community Reading Park is a non-formal institution that provides information sources to meet community needs. The existence of TBM is an implementation of the fourth point of the Sustainable Development Goals (SDGs) program related to quality education with subtheme 4.6 literacy and numeracy. Growing interest in literacy is not easy, but requires ongoing innovative activities so people can continue to be active. This research aims to determine how high the interest in literacy is with the community's existence of Community Reading Parks (TBM). The research method uses a literature review study with descriptive explanations. The study in writing the literature review study used sources from the last five years, namely from 2019 to 2023. Data collection techniques were obtained from online literature sources such as Google Scholar by acquiring 30 articles and 15 articles for literature review studies. This research provides results including the role of Community Reading Parks being divided into three categories: 1) The role of Community Reading Parks in increasing literacy and interest in reading; 2) The role of Community Reading Parks in improving the quality of education; and 3) The role of Community Reading Parks in increasing artistic and cultural creativity. All activities in each Community Reading Park increase literacy and reading interest, support education quality, and increase artistic and cultural creativity. The conclusion from this research is that Community Reading Parks play a role in increasing literacy in the surrounding community with the work programs that have been implemented.
ANALISIS KONTEN KEPUSTAKAWANAN PADA MEDIA TIKTOK
Authors: Sartika Wily , Syam Abdi Mubarak 
Published: July 2024

Penelitian ini bertujuan untuk menganalisis konten kepustakawanan yang dibuat dan dibagikan oleh para kreator TikTok yang terpilih dari tagar #ilmuperpustakaan, apakah terdapat pola atau tren dalam konten-konten yang dibuat oleh para kreator dalam konten kepustakawanan dan konten seperti apa yang menarik, paling disukai oleh pengguna TikTok dalam mencari referensi ilmu perpustakaan. Metode yang digunakan dalam penelitian ini adalah metode analisis isi (Content Analysis) dengan pendekatan kualitatif, dengan teknik pengumpulan data berupa observasi dan dokumentasi. Hasil penelitian, peneliti menemukan empat konten kreator yang sering membuat konten terkait ilmu perpustakaan. Terdapat dua Jenis tema konten yang sering dibuat dan diunggah yaitu prospek kerja lulusan ilmu perpustakaan dan pengolahan koleksi perpustakaan
Pengembangan Media Pembelajaran Canva Berbasis Model Problem Based Learning di Kelas IV Sekolah Dasar
Authors: Toma Azil Alfathsa , Reinita Reinita 
Published: July 2024

Tujuan dari penelitian ini adalah untuk mengembangkan media pembelajaran Canva berbasis model Problem based learning pada pembelajaran Pendidikan Pancasila di Kelas IV SD yang valid dan praktis. Metode penelitian ini merupakan metode penelitian dan pengembangan dengan menggunakan model ADDIE yang terdiri dari 5 langkah: 1) Analysis 2) Design 3) Development 4) Implementation 5) Evaluation. Data yang didapatkan dari angket validasi serta angket praktik. Dimana subejk penelitiannya yakni 3 validator ahli, 1 guru, serta 23 peserta didik kelas IV SDN 18 Air Tawar Selatan. Hasil penelitian pengembangan media pembelajaran Canva memiliki tingkat validitas yang sangat valid, validitas materi 90% dengan kategori sangat valid, validitas bahasa 95% dengan kategori sangat valid, validitas media 98% kategori sangat valid. Kemudian, didapatkan hasil praktikalitas respon siswa sejumlah 89,31% dengan kategori sangat praktis serta respon dari guru mendapatkan hasil 91,66% yang berkategori sangat praktis. Hasil dari penelitian tersebut memaparkan bahwa penggunaan media pembelajaran Canva berbasis model Problem Based Learningsangat valid dan praktis digunakan dalam pembelajaran Pendidikan Pancasila di Kelas IV Sekolah Dasar.
Hubungan Ketersediaan Media Pembelajaran Berbasis TIK dengan Kemampuan TPACK Guru Sekolah Dasar
Authors: Mustaqimah Annisa , Suhartono Suhartono , Cholifah Puri Selfi 
Published: July 2024

Arah perkembangan teknologi telah melingkupi setiap lini kehidupan, termasuk bidang pendidikan. Minat peserta didik yang tinggi terhadap teknologi mengharuskan setiap guru memahami penggunaannya sebagai media pembelajaran, sehingga guru tidak hanya mengajar dengan metode-metode konvensional. Kemampuan guru dalam menguasai teknologi tersebut tentu harus didukung oleh ketersediaan media yang memadai di sekolah. Maka, penelitian ini bertujuan mendeskripsikan dan menganalisis hubungan dari variabel ketersediaan media pembelajaran berbasis TIK dengan kemampuan TPACK para guru. Penelitian ini merupakan contoh penelitian kuantitatif Ex Post Facto. Sampling saturasi menghasilkan total 44 peserta. Korelasi Spearman’s Rank Order digunakan untuk statistik deskriptif dan inferensial untuk menganalisis data. Hasil penelitian menunjukkan bahwa variabel ketersediaan media pembelajaran berbasis TIK dan kemampuan TPACK guru berada pada kategori tinggi dengan masing-masing persentase 63,6 persen dan 72,7 persen, serta terdapat korelasi yang signifikan pada kedua variabel yang bernilai signifikansi 0,000 dan tingkat hubungan yang sangat kuat.
Phenomenological Analysis of The Rising Online Gambling Among Students in Kediri
Authors: Arrafif Arafat Irhabi , Wiguna Frans Aditia 
Published: July 2024

This study analyzes the rise of online gambling among department primary teacher education students at Universitas Nusantara PGRI Kediri. The method used in this research is descriptive qualitative. The data collection technique used is observation or observation and in-depth interviews. The informants in this study were as many as 32 students. Online gambling is popular among students: slot gambling and soccer betting. Then players who play online gambling have several factors that make them play, namely: 1) Lack of understanding of religion, 2) Social factors, 3) Economic factors, 4) Lack of education factor, and 5) The influence of technology. In addition, researchers also found negative impacts from online gambling, namely: 1) Addiction, 2) Mental disorders, 3) Decreased economic level, and 4) Lots of debt. In this study, there are also efforts to prevent someone from online gambling, namely: 1) Looking for busyness, 2) Looking for a new environment, 3) Working well with finances, 4) Socialization, 5) Studying religion, 6) Wise in using the internet. Analisis Fenomenologis Maraknya Judi Online di Kalangan Mahasiswa di Kediri Penelitian ini bertujuan untuk menganalisis maraknya judi online dikalangan mahasiswa Pendidikan Guru Sekolah Dasar Universitas Nusantara PGRI Kediri. Metode yang digunakan pada penelitian ini adalah kualitatif deskriptif. Teknik pengumpulan data yang digunakan adalah observasi atau pengamatan dan wawancara mendalam. Informan dalam penelitian ini sebayak 32 mahasiswa. Ada dua bentuk judi online yang marak dikalangan mahasiswa yaitu judi slot dan judi bola. Lalu pemain yang bermain judi online memiliki beberapa faktor yang membuat mereka bermain yaitu: 1) Faktor kurangnya pemahaman agama, 2) Faktor pergaulan, 3) Faktor ekonomi, 4) Faktor kurangnya Pendidikan, 5) Pengaruh teknologi. Selain itu peneliti juga menemukan dampak negatif dari judi online yaitu : 1) Kecanduan, 2) Gangguan mental, 3) Penurunan taraf ekonomi, 4) Banyak berhutang. Pada penelitian ini juga terdapat upaya agar seseorang terhindar dari judi online yaitu : 1) Mencari kesibukan, 2) Mencari lingkungan baru, 3) Mengatur keuangan dengan baik, 4) Sosialisasi, 5) Belajar agama, 6) Bijaksana dalam menggunakan internet.
The Discourse Battle on the Establishment of Confucian State University in The Bangka Belitung Islands Province
Authors: Pricispa Izcha , Azzahra Yang , Putri Nandini , Herza Herza 
Published: July 2024

The Province of Bangka Belitung Islands is designated by the central government for the establishment of the Confucian State University (Perguruan Tinggi Negeri/PTN Konghucu). However, the government's initiative to build this Confucian State University has sparked diverse reactions among the residents of Bangka Belitung: some opposing it, some supporting it, and others questioning it. This study analyzed how each party constructs its discourse to sway public opinion. Furthermore, it investigated the social and legal repercussions of this discourse battle, with the intention of providing insights for considerations or recommendations to relevant stakeholders. This research method is descriptive qualitative, involving primary and secondary data collection. Primary data was gathered through direct observation, interviews, and Focus Group Discussions (FGD). Meanwhile, secondary data was sourced from online news, books, journals, and previous research findings. Through this study, researchers identify the varying discourses presented by each party, reflecting both favorable and unfavorable perspectives. Pertarungan Wacana Perguruan Tinggi Negeri Konghucu Di Kepulauan Bangka BelitungBangka Belitung merupakan daerah yang ditunjuk oleh pemerintah pusat sebagai tempat pembangunan Perguruan Tinggi Negeri (PTN) Konghucu. Program pemerintah pusat terkait pembangunan PTN Konghucu ini nyatanya menimbulkan respon yang beragam dari masyarakat Bangka Belitung, ada yang menolak, ada yang mendukung, dan ada pula yang sekadar mempertanyakan. Penelitian ini akan melihat bagaimana wacana yang dikonstruksi oleh masing-masing pihak dalam memenangkan pandangan publik. Lebih lanjut, riset ini juga akan melihat implikasi sosial dan hukum dari hadirnya pertarungan wacana tersebut, dengan diharapkan dapat dijadikan bahan pertimbangan atau rekomendasi kepada pihak terkait. Metode yang digunakan dalam riset ini adalah kualitatif deskriptif dengan proses pengumpulan data primer dan sekuender. Data primer diperoleh langsung melalui observasi, wawancara, dan FGD (Focus Group Discussion), sedangkan data sekunder diperoleh melalui berita online, buku, jurnal dan hasil-hasil penelitian terdahulu. Dari hasil penelitian ini, peneliti menemukan wacana yang dikonstruksikan dari masing-masing pihak yang Pro dan Kontra.
The Influence of Emotional Intelligence and Flow at Work on Innovative Work Behavior in MSME Entrepreneurs
Authors: Sulistiyorini Diyah , Zahra Gebi Angelina , Hakim Gamma Rahmita Ureka , Ahmad Abdul Munajat 
Published: July 2024

Innovative work behavior is an essential factor for entrepreneurial success. This research aims to examine (1) how emotional intelligence influences innovative work behavior, (2) how flow at work influences innovative work behavior, and (3) how emotional intelligence and flow at work influence innovative work behavior. The population of this research is MSME entrepreneurs in the city of Malang. Through a purposive sampling technique, 124 entrepreneurs were obtained as samples in this research with the criteria of having been in business for two years or more, having a business in the MSME category, and being under the guidance of the Department of Industry and Trade Cooperatives in Malang City. The scales used are the Innovative Work Behavior (IWB), Assessing Emotion Scale (AES), and WOrk-reLated Flow inventory (WOLF). The validity of the items in this research used Pearson correlation, and the reliability of the instruments on the three scales was measured using Cronbach's alpha formula. The results of statistical techniques of multiple regression analysis showed that emotional intelligence and flow at work significantly influence innovative work behavior, both partially and simultaneously. Partially, emotional intelligence contributes 17.4 percent to innovative work behavior. Meanwhile, flow at work can explain innovative work behavior variables by 16%. Simultaneously, these two variables influence 24.9 percent of innovative work behavior.
The Mediating Effect of Self-Efficacy on Perceived Supervisor Support on Self-Perceived Employability in Generation Z Participating in the Certified Internship and Independent Study Program
Authors: Lintang Brigitta Elizabeth , Nindyati Ayu Dwi , Wicaksana Seta A 
Published: July 2024

According to demographic trends, Generation Z was 25 percent of the labor force by 2030. Generation Z needs extra preparation because of a lack of work experience and has a propensity for having negative attitudes at work. Participating in an internship program like the Certified Internship and Independent Study is one of those preparations. Participants in this internship gain both practical work and supervised experience by their supervisor. This research aimed to investigate if the existence of self-efficacy can influence self-perceived employability as a mediator and perceived supervisor support as a predictor. The research method used a quantitative approach to 160 Generation Z members participating in the batch 3 internship program (25.5 percent of the population) at an IT company. Hypothesis testing was carried out with the mediation analysis model in the medmod module in Jamovi 2.3.26. The main result was that self-efficacy could partially mediate the effect of perceived supervisor support on self-perceived employability. This means that the existence of self-efficacy can indirectly increase the influence of perceived supervisor support on self-perceived employability. The direct influence of perceived supervisor support on self-perceived employability is smaller than when involving self-efficacy as a mediator. Based on this result, interventions can be made to strengthen the self-efficacy of internship participants, for example, by providing a strong experience so that the supervision program during an internship can strengthen the self-perceived employability of internship participants. In the end, the intern participants can feel the added value of their internship program.
Chemistry education students’ perception toward their learning outcomes during online learning
Authors: Rizkia Noviza , Nazmi Saura Alaifa , Fiana Lisa Fitri , Reza Muhammad 
Published: July 2024

This study aims to determine the self-perception of chemistry education students related to online learning in the UIN Ar-Raniry. This descriptive research involved chemistry education students of the 2019 batch. Their perception was obtained using an online questionnaire with 15 questions. It can be concluded that implementing the online learning system does not entirely affect students' learning outcomes. REFERENCESAl-Idrus, S. W., Muti’ah, M., & Rahmawati, R. (2021). Analisis Proses Pembelajaran Daring Selama Pandemi Covid-19 pada Mahasiswa Program Studi Pendidikan Kimia FKIP UNRAM. PENSA, 3(1 SE-Articles). https://ejournal.stitpn.ac.id/index.php/pensa/article/view/1246Arisandi, Y., Dasna, I. W., Sumari, S., Habiddin, H., Ibnu, S., & Subandi. (2021). Promoting vocational students' perception and achievement towards Chemistry: SPARE Learning Strategy for students majoring in Automotive Engineering. Turkish Journal of Computer and Mathematics Education (TURCOMAT), 12(13), 6357–6365.Belawati, T. (2019). Pembelajaran Online. Universitas Terbuka.Habiddin, H., Yahmin, Y., Retnosari, R., Muarifin, M., Aziz, A. N., Husniah, I., & Anwar, L. (2020). Chemistry students' attitude towards chemistry. AIP Conference Proceedings, 2215(1), 20005. https://doi.org/10.1063/5.0000496Mandailina, V., Pramita, D., & Haifaturrahmah, H. (2021). Pembelajaran Daring Dalam Meningkatkan Motivasi dan Hasil Belajar Peserta Didik Selama Pandemi Covid-19: Sebuah Meta-Analisis. Indonesian Journal of Educational Science (IJES), 3(2), 120–129.Pratiwi, N. N., & Puspasari, D. (2021). PENGARUH PENGGUNAAN PEMBELAJARAN DARING TERHADAP HASIL BELAJAR SISWA. JAMP : Jurnal Administrasi Dan Manajemen Pendidikan; Vol 4, No 4 (2021): Volume 4 No 4 Desember 2021. https://doi.org/10.17977/um027v4i42021p320Purwanto, A., Pramono, R., Asbari, M., Hyun, C. C., Wijayanti, L. M., Putri, R. S., & Santoso, priyono B. (2020). Studi Eksploratif Dampak Pandemi COVID-19 Terhadap Proses Pembelajaran Online di Sekolah Dasar. EduPsyCouns: Journal of Education, Psychology and Counseling, 2(1), 1–12.Putri, M., & Kurniawati, Y. (2021). Students' learning interest using computer and android in acid base teaching. J-PEK (Jurnal Pembelajaran Kimia), 6(2), 63–71. http://dx.doi.org/10.17977/um026v6i22021p063Putria, H., Maula, L. H., & Uswatun, D. A. (2020). Analisis Proses Pembelajaran dalam Jaringan (DARING) Masa Pandemi Covid- 19 Pada Guru Sekolah Dasar. Jurnal Basicedu, 4(4), 861–872.Riyana, C. (2019). Produksi Bahan Pembelajaran Berbasis Online. Universitas Terbuka.Wardani, S., Haryani, S., Harmiasri, R., & Sari, N. N. (2022). Implementation of Online Learning to Prepare the Youth Generation in the Disruptive Era. J-PEK (Jurnal Pembelajaran Kimia), 7(1), 9–21. https://doi.org/http://dx.doi.org/10.17977/um026v7i12022p009
PENGEMBANGAN MODEL PEMBELAJARAN READING REPORT DALAM PEMBELAJARAN SEJARAH UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KRITIS DAN HASIL BELAJAR SISWA KELAS XI IPS 2 MA NURUL ISLAM MOJOKERTO
Authors: Hafzy Lucky Al 
Published: July 2024

This research aims to produce a learning model developed based on needs analysis, as well as to determine the level of validity and effectiveness of the learning model with the Japanese occupation in learning history in class XI IPS MA Nurul Islam Mojokerto. The subjects in this research and development are content experts, model experts and students of class XI IPS 2 Nurul Islam Mojokerto. This research and development method uses the media development model used is the ADDIE model, consisting of five stages which include analysis, design, development, implementation and evaluation. Based on the data analysis, the results of material validation get a percentage of 72.5 percent, while the results of learning model validation get a percentage of 100 percent. The results of the effectiveness of the product on learning outcomes in small groups got an N-Gain value of 0.85, while large groups got an N-Gain value of 0.72. The results of the effectiveness of the product on critical thinking skills in the small group got an N-Gain value of 0.86 while the large group got an N-Gain value of 0.80. Based on the N-Gain value, it can be concluded that the Reading Report-based learning model is valid and very effective for use in history learning.Penelitian ini bertujuan untuk menghasilkan model pembelajaran yang dikembangkan berdasarkan analisis kebutuhan, serta untuk mengetahui tingkat kevalidan dan keefektifan model pembelajaran dengan konten masa pendudukan jepang di Indonesia pada pembelajaran sejarah di kelas XI. IPS MA Nurul Islam Mojokerto. Subjek dalam penelitian dan pengembangan ini adalah ahli materi, ahli media dan siswa kelas XI IPS 2 MA Nurul Islam. Metode penelitian dan pengembangan ini menggunakan Model pengembangan media yang digunakan adalah model ADDIE, terdiri dari lima tahapan yang meliputi analisis (analysis), desain (design), pengembangan (development), implementasi (implementation) dan evaluasi (evaluation). Berdasarkan hasil analisis data, hasil validasi materi mendapatkan persentase sebesar 72,5 persen, sedangkan hasil validasi model pembelajaran mendapatkan persentase sebesar 100 persen. Hasil keefektifan produk terhadap hasil belajar pada kelompok kecil mendapat nilai N-Gain sebesar 0,85, sedangkan kelompok besar mendapat nilai N-Gain sebesar 0,72. Hasil keefektifan produk terhadap kemampuan berpikir kritis pada kelompok kecil mendapat nilai N-Gain 0,86 sedangkan kelompok besar mendapat nilai N-Gain sebesar 0,80. Berdasarkan nilai N-Gain tersebut dapat disimpulkan bahwa model pembelajaran berbasis Reading Report valid dan sangat efektif untuk digunakan dalam pembelajaran sejarah.
DEVELOPMENT OF SCIENCE EXPERIMENTAL VIDEO WITH STEM-CRITICAL THINKING ASPECT: MAKING THERMOMETER FOR MEASURING THE GREENHOUSE EFFECT ON GLOBAL WARMING TOPIC
Authors: Putri Indah Rahma , Muttaqiin Arief 
Published: July 2024

This research was motivated by the results of observations through interviews with science subject teachers at SMP Negeri 7 Padang. From the observation, experimental activities in the classroom were rarely carried out due to time constraints, so the research aims to develop a science experimental video with a STEM-critical thinking aspect: a thermometer for measuring the greenhouse effect on global warming topic. The type of research used is development research using the Plomp model which consists of 3 stages, namely preliminary research (initial investigation), prototyping stage (prototyping), and assessment phase (assessment stage). In this study, it was limited to the prototyping stage. The research instrument used was a questionnaire in the form of a validity and practicality sheet. The validity test was conducted on 3 expert validators and the practicality test was carried out on the seventh-grade students of SMP Negeri 7 Padang. The results of the validity test in the form of a validity sheet were obtained at 0, 91 with a very high validity category, while the practicality test carried out on students was found to be 93% with a very practical practicality category. Based on the data obtained, the science experimental video with STEM-critical thinking aspect: making thermometer for measuring the greenhouse effect on global warming topic very valid and very practical.