bluuebunny/crossref_metadata_2025_split huggingface dataset:
Peningkatan Proses dan Hasil Belajar Matematika Menggunakan Model Problem Based Learning di Sekolah Dasar
Authors: Ajeng Rahmatika Agustin  , Nyoto Harjono  
Published: August 2024

Mathematics is considered a difficult subject matter for students, which causes problem-solving processes and low learning outcomes. This collaborative classroom action research (PTKK) was carried out to improve the process and results of learning mathematics on the topic of addition and subtraction of 1st grade students of SD Negeri Randuacir 03 Salatiga. It was carried out over two cycles with two meetings in each cycle. The data collection technique uses test techniques in the form of posttests and non-tests in the form of observations, with data collection tools using posttest questions, student learning process observation instruments, and teacher activity observation instruments. The posttest questions were tested for validity with a significance of 0.05 and reliability with the reliable category. The results of the research obtained (1) that the problem-based learning model can improve the learning process in class I, which is known from the results of observations of student learning processes and teacher activities in the pre-cycle; the percentages were 42.85% and 57.14 in the category not good, cycle I 72, 32%, and 71.42% in the good category, and cycle II 85.71% and 92.85% in the very good category; and (2) that the problem-based learning model can improve learning outcomes with a percentage of 78.57% from the pre-cycle to cycle I and 100% from cycle I to cycle II. The conclusion from the research results is that the problem-based learning model can improve the mathematics learning process and outcomes of 1st grade students.
Abstrak
Matematika dianggap sebagai muatan pelajaran yang sulit bagi siswa yang menyebabkan proses pemecahan masalah dan hasil belajar rendah. Penelitian Tindakan Kelas Kolaboratif (PTKK) ini dilakukan untuk memperbaiki proses dan hasil belajar matematika topik penjumlahan dan pengurangan di kelas I SD Negeri Randuacir 03 Salatiga yang dilaksanakan selama dua siklus dengan tiap siklus dua pertemuan. Teknik pengumpulan data menggunakan teknik tes berupa posttest dan nontes berupa observasi, dengan alat pengumpulan data menggunakan soal posttest, instrumen observasi proses belajar siswa, dan instrumen observasi aktivitas guru. Soal postest diuji validitas dengan signifikansi < 0,05 dan uji reliabilitas dengan kategori reliabel. Hasil penelitian diperoleh (1) model Problem Based Learning dapat meningkatkan proses pembelajaran di kelas I yang diketahui dari hasil observasi proses belajar siswa dan aktivitas guru pada pra siklus diperoleh presentase 42,85% dan 57,14 dengan kategori kurang baik, siklus I 72,32% dan 71,42% dengan kategori baik, dan siklus II 85,71% dan 92,85% dengan kategori sangat baik; (2) model Problem Based Learning dapat meningkatkan hasil belajar dengan presentase 78,57% pada pra siklus ke siklus I dan 100% dari siklus I ke siklus II. Simpulan dari hasil penelitian bahwa model Problem Based Learning dapat meningkatkan proses dan hasil belajar matematika siswa kelas I.
Alih Kode Dan Campur Kode Dalam Pembelajaran Bahasa Indonesia Pada Era Industri Kreatif di SDN Bakaran Wetan 03
Authors: Sulistiyowati Sulistiyowati , Irfai Fathurohman  
Published: August 2024

This research is research on the existence of code switching and code mixing in Indonesian language learning at SDN Bakaran Wetan 03. This research uses a qualitative descriptive method with the research subjects being teachers, principals and class V students. The results of data analysis show that learning at SDN Bakaran Wetan 03 code switching and code mixing occurs. The form of code switching in learning is internal code switching, namely from Indonesian to Javanese. The forms of code mixing in communication at SDN Bakaran Wetan 03 are in the form of word insertion code mixing, phrase code mixing, and clause code mixing. Factors that cause code mixing include (1) explaining something, (2) establishing familiarity, and (3) situations and conditions. The positive influence is the ease of communication for teachers and students. However, there is also a negative influence, namely destroying the structure of the Indonesian language.
Abstrak
Penelitian ini adalah penelitian tentang adanya alih kode dan campur kode pada pembelajaran Bahasa Indonesia di SDN Bakaran Wetan 03. Penelitian ini menggunakan metode deskriptif kualitatif dengan subjek penelitian adalah guru, kepala sekolah dan siswa kelas V. Hasil analisis data menunjuukkan Pada pembelajaran di SDN Bakaran Wetan 03 terjadi alih kode dan campur kode. Bentuk alih kode pada pembelajaran ada pada alih kode internal yaitu dari Bahasa Indonesia ke Bahasa Jawa. Bentuk campur kode pada komunikasi di SDN Bakaran Wetan 03 berupa wujud campur kode penyisipan kata, campur kode frasa, dan campur kode klausa. Faktor-faktor yang menjadi penyebab terjadinya campur kode antara lain (1) akan menjelaskan sesuatu (2) menjalin keakraban, dan (3) situasi maupun kondisi. Pengaruh positifnya adalah adanya kemudahan dalam berkomunikasi bagi guru dan murid. Namun ada pengaruh negatifnya juga yaitu merusak tatanan Bahasa Indonesia.
Bauran Pemasaran Tempe UD. Tiga Putra Arema di Kabupten Sumbawa Nusa Tenggara Barat
Authors: Wijayanti Nila , Angkasa Aries Zuhri , Nurwahidah Siti , Wartiningsih Alia , Fadhila Mar 
Published: August 2024

Tempe merupakan makanan khas Indonesia, digemari oleh masyarakat Kabupaten Sumbawa. UD. Tiga Putra Arema merupakan salah satu produsen Tempe di Kabupaten Sumbawa. Usaha Tempe memerlukan suatu upaya dalam pemasarannya. Bauran pemasaran 4P merupakan strategi pemasaran usaha yang mengutamakan produk (product), harga (price), lokasi (place) dan promosi (promotion). Tujuan dari penelitian ini adalah untuk mengetahui bagaimana bauran pemasaran 4P usaha Tempe UD. Tiga Putra Arema di Kabupaten Sumbawa. Penelitian ini dilakukan pada bulan Mei-Juli 2023. Jumlah sampel dalam penelitian ini sebanyak 30 responden. Analisis data menggunakan analisis deskripif. Hasil akhir yang didapat dari skala likert tersebut kemudian dimasukkan dalam rumus Weighted Mean Score. Hasil penelitian menemukan bahwa Weighted Mean Score tertinggi adalah harga dengan skor rata-rata 4,25 (sangat baik), produk, dengan nilai sebesar 4,21 (sangat baik), kemudian lokasi dengan skor rata-rata 4,13 (baik), dan promosi dengan skor rata-rata 3,83 (baik).
Keadaan Sosial Ekonomi Dan Tingkat Kesejateraan Petani Padi Orang Asli Papua (OAP) Di Distrik Kurik Kabupaten Merauke
Authors: Astaurina Endang , Widyantari Ineke Nursih , Situmorang Ferdinand C 
Published: August 2024

Tujuan penelitian yaitu (1) mengetahui kondisi sosial ekonomi petani padi lokal Orang Asli Papua (OAP) di Distrik Kurik Kabupaten Merauke. (2) mengetahui tingkat kesejahteraan petani padi lokal Orang Asli Papua (OAP) di Distrik Kurik Kabupaten Merauke. Penelitian dilakukan pada bulan Desember 2023-Januari 2024. Populasi pada penelitian sebanyak 48 orang. Metode penarikan sampel menggunakan metode sensus. Sampel dalam penelitian ini sebanyak 48 orang. Data yang digunakan adalah data primer yang diperoleh melalui wawancara terstruktur dan data sekunder dari BPS, Distrik, jurnal dan literatur lainnya. Teknik analisis data yang digunakan adalah deskriptif kualitatif dan deskriptif kuantitatif. Metode analisis yang digunakan adalah analisis biaya, analisis pendapatan dan analisis nilai tukar petani. Kondisi sosial petani padi lokal (OAP) di Distrik Kurik Kabupaten Merauke; aspek umur petani padi lokal (OAP) rata-rata masih usia produktif 26-35 tahun sebesar 60%, aspek pendidikan petani padi lokal (OAP) rata-rata berada pada tingkat pendidikan SMA sebanyak 30%, aspek jumlah tanggungan keluarga 1-3 orang sebanyak 83%, aspek kesehatan petani padi lokal (OAP) 100% memanfaatkan puskesmas. Kondisi ekonomi petani padi lokal (OAP), aspek modal, biaya yang harus disiapkan petani terdiri dari biaya tetap dan biaya variabel dengan rata-rata total biaya Rp 8.002.262 persatu kali produksi dan rata-rata total biaya Rp 16.004.524 pertahun. Pendapatan petani padi lokal (OAP) terbilang cukup rendah dengan rata-rata pendapatan petani lokal (OAP) dalam usahatani padi sebesar Rp 11.885.436 satu kali produksi dan Rp 23.770.869 pendapatan petani padi lokal (OAP) dalam pertahun. Tingkat kesejahteraan petani padi lokal (OAP) dengan menggunakan analisis nilai tukar petani (NTP) didapatkan sebesar 0,75 artinya apabila nilai tukar petani (NTP) <1, maka keluarga petani padi lokal (OAP) memiliki tingkat kesejahteraan tidak Sejahtera sehingga kurang layak untuk dapat memenuhi kebutuhan sehari-hari.
PENGARUH GAYA KEPEMIMPINAN DAN LINGKUNGAN KERJA TERHADAP KINERJA PEGAWAI ASN DINAS PERPUSTAKAAN DAN KERASIPAN PROVINSI BENGKULU
Authors: Herfianti Meiffa , Mimi Kurnia Nengsih  
Published: August 2024

Performance in an institution is critical and is influenced by human resources. Each agency is required to have employees with high ability and performance; if the performance is not good, then it is inevitable that all objectives within the agency will not be adequately achieved. This study aimed to determine the effect of leadership style and work environment on the performance of employees at the Library and Archives Office of Bengkulu Province. The sample in this study was 79 employees of the Bengkulu Province Library and Archives Service. Data collection using a questionnaire and multiple linear regression analysis methods, determination test, and hypothesis testing. The results of the regression analysis showed Y = 8.641 + 0.312 X1 + 0.492 X2; from the effects it can be described as a positive regression direction, meaning that there is a positive influence between X1 (Leadership Style) and X2 (Work Environment) on employee performance (Y). If the variable Leadership Style and Work Environment increases, performance will improve. Leadership style significantly influences on the performance of Library and Archive Service Employees of Bengkulu Province because the significant value is 0.001, less than 0.05.The work environment significantly influences on the performance of the Library and Archive Service Employees of the Bengkulu Provision because the significant value of 0.000 is less than 0.05. Leadership style and work environment have a significant simultaneous influence on the performance of Library and Archives Service Employees of Bengkulu Province because a substantial value of 0.000 is less than 0.05
DAYLIGHT CONTROL USING BUILDING ENVELOPE FOR KUNSTHAUS ZURICH
Authors: Gunawan Ferry 
Published: August 2024

Generally and in most cases for museums, daylight is an integral part of interior illumination. This is due to daylight’s full spectrum and its ability to showcase the arts’ story, meaning and emotions. Moreover, dependingon the museum’s location, the availability of daylight varies greatly and this impacts the experience of seeing art. Various forms of art collection require different level and intensity of daylight for optimum viewing at any angle. For paintings especially, daylight plays a crucial part but also comes with some consequences. No paintings are immune to infra-red and ultra violet which are part of the daylight’s spectrum. This research will focus on Kunsthaus Zurich in Switzerland as the author’s case study. Originally designed with the same façade design for all elevations, this research will attempt to elaborate a new façade design with regards to its specific elevation and the building programs it will ultimately enclose. Different building elevations’ orientation requires different treatment and the outcome of this research will be comprehensive applications in each building elevation in responds to the daylight movement throughout the year. Keywords: daylight, museum, building envelope, computer simulation
Analisis Penerapan 5S di Tempat Kerja: Pendekatan dari Perspektif Karyawan PT. PKC
Authors: Tobing Doni Ronaldo Lumban , Pratama Dewa , Fasa Nadia 
Published: August 2024

A warehouse is a place used to store and store goods owned by a company. There are many activities carried out in the warehouse, starting from the goods data collection process to the goods management process. PT. PKC is not yet optimal and there are still several problems such as a poor management system and irregular spare parts delivery scheduling. Therefore, the 5S method is needed so that warehouse management can be better and more efficient. There is the 5S method (Seiri, Seiton, Seiso, Seiketsu & Shitsuke) which is a management approach to organizing, cleaning, and maintaining an efficient, orderly, and productive work environment. The results of evaluation of 5S implementation in PT warehouse. PKC The assessment of the implementation of Seiri is included in a good classification with a score of 62%, the assessment of the implementation of Seiton is also in a good classification with a score of 67%, the assessment for the implementation of Seiso, is classified as good with a score of 74%, while the assessment for Seiketsu is in a reasonable classification with a score of 50%, and the assessment for the implementation of Shitsuke is categorized as sufficient with a score of 50%.
Keywords: Implementation, Warehouse, 5S Method
Penggunaan Freytag’s Pyramid Dalam Perancangan Bentuk, Warna dan Komposisi Pada Klip Musik Video Animasi “Sang Dewi” oleh Titi DJ
Authors: Kristijanto Agatha Samuella , Widiasih Tabita Eleora , Zulkarnain Alfiansyah 
Published: August 2024

<p>Musik video dan lagu memiliki hubungan yang sangat erat. Jika lagu dibuat hanya untuk memanjakan telinga, musik video dapat memanjakan telinga sekaligus mata. Musik video digunakan oleh pembuat musik untuk memvisualkan cerita menurut sudut pandangnya dan seringkali musik video <em>live-action</em> banyak dipilih karena menampilkan artis itu sendiri. Selain dari<em> live-action </em>musik video, masih banyak musik video jenis lainnya. Salah satunya menggunakan animasi. Dalam karya ini, musik video animasi dipilih untuk dapat memberikan sudut pandang yang baru, visual dan cerita yang baru sebuah lagu Indonesia legendaris dengan judul “Sang Dewi” yang telah di<em>remake</em> oleh Andi Rianto dan Lyodra pada tahun 2022. Karya ini dirancang melalui tahapan riset, analisis data, proses kreatif dengan membuat <em>mind mapping</em>, menentukan <em>keyword</em>, dan <em>moodboard</em>. Kemudian setelah itu semua dilalui, proses perancangan akhir karya mulai dilaksanakan sehingga hasil akhir klip musik video animasi lagu Sang Dewi ini berhasil diselesaikan. Dalam karya tulis ini, pembahasan akan berfokus pada bagaimana tahapan cerita <em>Freytag’s Pyramid</em> dapat membantu dalam pembuatan bentuk serta warna dari karakter 2D dan juga latar 3D. Pembuatan karya ini dimaksudkan untuk memberi inspirasi kepada desainer dan animator lain untuk membuat karya serupa.</p>
Decisional components of motor responses are not related to online response control: Evidence from lexical decision and speed-accuracy tradeoff manipulations
Authors: Scaltritti Michele , Greatti Elena , Sulpizio Simone 
Published: August 2024

AbstractEvidence suggests that decision processes can propagate to motor-response execution. However, the functional characterization of motor decisional components is not yet fully understood. By combining a classic lexical decision experiment with manipulations of speed-accuracy tradeoff (SAT), the present experiment assessed the hypothesis that decisional effects on chronometric measures of motor-response execution are related to online response control. The electromyographic (EMG) signal associated with manual button-press responses was used to dissociate the premotor component (from stimulus onset until the onset of the EMG activity) from the motor component (from EMG onset until the button-press), thus enabling the assessment of decision-related effects in terms of motor-response duration within single-trial reaction times. Other than replicating all the previously reported SAT effects, the experiment revealed hindered control processes when the instructions emphasized speed over accuracy, as indicated by measures of response control such as partial errors, fast errors, and correction likelihood. Nonetheless, the lexicality effect on motor responses, consisting of slower motor times for pseudowords compared to words, was impervious to any SAT modulation. The results suggest that SAT-induced variations in decision and response control policies may not be the prominent determinant of decision-related effects on motor times, highlighting the multiple “cognitive” components that affect peripheral response execution.
Testing Audit Quality and Corporate Governance Implementation on Financial Statement Integrity in Companies Listed on the Indonesian Sharia Stock Index (ISSI)
Authors: Lidyah Rika , Gibtiah Gibtiah , Riski Oki Sania 
Published: August 2024

This study aims to determine the effect of audit quality and corporate governance implementation on the integrity of financial statements in companies listed on ISSI in 2016-2018. This research is descriptive verification using quantitative methods. The population in this study were companies listed on ISSI in 2016-2018. The sample selection technique used purposive sampling and obtained 335 companies included with a period of 3 years so that 1005 samples were observed. The analysis method used in this observation is panel data regression using Eviews 9.0 software. The results showed that audit quality, institutional ownership, managerial ownership, audit committee and independent board of commissioners simultaneously affect the integrity of financial statements. Partially, audit quality, institutional ownership, audit committee and independent board of commissioners affect the integrity of financial statements while managerial ownership has no effect on the integrity of financial statements.
The Influence Of Marketing Mix (7PS) To Customer Satisfaction Customer Loyalty And Customer Retention At Coffeshop
Authors: Fajrin Tasya Rachmadhini , Aprianingsih Atik 
Published: August 2024

This study delves into Indonesia's coffee shop industry, investigating the interplay between the 7P Marketing Mix elements and customer satisfaction, loyalty, and retention. Leveraging a quantitative methodology, data was gathered from Google form to construct a Structural Equation Modeling (SEM) analysis. The findings underscore the significant impact of price, people, process, and physical evidence on customer satisfaction, while revealing that product, place, and promotion exhibit nuanced effects within this context. Importantly, the research confirms the robust relationship between customer satisfaction and loyalty, elucidating the pivotal role of loyal customers in bolstering sustained retention. This comprehensive analysis sheds light on strategies imperative for businesses within the competitive Indonesian coffee market, emphasizing the need to prioritize customer satisfaction and loyalty to ensure enduring success.
Social Media Marketing Strategy Through Instagram At Hotel Santika Bengkulu
Authors: Wiryadhana Denny , Soleh Ahmad , Sachanovrissa Silke 
Published: August 2024

The development of marketing through social media is increasing rapidly and has become a trend and necessity in the present. Hotel Santika Bengkulu uses social media marketing as the main means to interact, communicate, promote products & services and build brand image to its target consumers. This study aims to determine the application of social media marketing strategies Instagram by analyzing 4 indicators of social media influence as a marketing method and to find out whether the strategy is running well and meets the objectives. The research method is descriptive qualitative approach uses theoretical studies, observations, interview and questionnaires whose results are analyzed by triangulation method. The study results revealed that Hotel Santika Bengkulu has carried out social media marketing activities to a general audience where in Context all the criteria have been carried out and running well, it needs to be improved in the aspects of strategic planning and action plans. In Communication, it has been done, only efforts need to be made to maximize the features on Instagram. In the Collaboration, the efforts made are on track to increase collaboration from followers. In Connection, it is necessary to increase the frequency and uploads concept that are more appealing to improve relationships with users and followers. From the achievement of the objectives of implementing Instagram for specific consumers, it focuses more on brand awareness aspects and still needs improvement in the aspects of engagement, customer service and lead generation .
Sosialisasi Teknologi Metaverse Bagi Peningkatan Keterampilan Siswa Kejuruan Pada SMK Negeri 3 Seluma
Authors: Suryana Eko , Wahyudi Jusuf , Elfianty Lena , Maryaningsih Maryaningsih , Sundari Siti , Ariantara Yudi 
Published: August 2024

Sekolah Menengah Kejuruan Negeri (SMK N) 3 Kabupaten Seluma yang berada di jalan lintas Bengkulu – Tais merupakan sekolah yang telah banyak memperoleh prestasi sebagai sekolah kejuruan terbaik tingkat kabupaten dan telah terakreditasi A. Selain itu SMKN 3 Seluma ini telah berani mencanangkan sebagai sekolah unggulan yang patut menjadi contoh bagi sekolah-sekolah menengah kejuruan lainnya. Kelanjutan dari Analisis Situasi di atas, melakukan identifikasi permasalahan yang ada pada SMKN 3 Seluma, baik permasalahan eksternal seperti kondisi geografis, jarak tempuh; juga dilakukan identifikasi permasalahan yang utama, yakni jumlah siswa, bidang kejuruan yang yang diselenggarakan, kepadatan peserta didik per bidang kejuruan, rasio guru dengan siswa serta dengan pertimbangan unsur penunjang lainnya. Kegiatan pengabdian kepada masyarakat yang terkonsentrasi pada masyarakat pendidikan ini khususnya di SMKN 3 Seluma adalah penyampaian berbagai pengetahuan dan teknologi bidang teknologi informasi dengan harapan dapat mengecilkan kesenjangan pengetahuan masyarakat bidang teknologi informasi seperti Metaverse yang dalam istilah sehari-hari jangan sampai banyak siswa gaptek (gagap teknologi) agar dapat lebih berperan dalam persaingan dunia di luar dinding sekolah. Teknologi Metaverse adalah teknologi masa kini ruang tiga dimensi yang menggabungkan dunia realitas dan dunia digital yang canggih. Metaverse merupakan ruang virtual di mana semua orang dari seluruh dunia dapat berkumpul, berkomunikasi serta berinteraksi satu sama lainnya menggunakan teknologi VR (Virtual Reality) dan AR (Augmented Reality). Pembahasan pada studi penelitian ini mencakup tantangan dan dampak Metaverse terhadap dunia pendidikan.
Des archives en mouvement ? Les châteaux des ducs de Bourgogne et la circulation des archives (fin xiii e -début xiv e siècle)
Authors: Bardey David 
Published: August 2024

Où le chartrier des ducs de Bourgogne est-il conservé à la fin du xiii e et au début du xiv e siècle ? Si l’historiographie bourguignonne s’accorde sur une conservation du chartrier à Talant au milieu du xiv e siècle, la situation est beaucoup plus trouble pour la période antérieure. La documentation diplomatique et comptable, ainsi que plusieurs bilans de transferts d’archives, montrent que les archives des ducs étaient probablement dispersées à l’échelle du duché et conservées dans les différents châteaux ducaux. Les pièces scellées, conservées dans des boîtes et des écrins, circulaient entre les résidences ducales selon les nécessités du gouvernement. Certaines étaient même amenées à quitter le duché pour rejoindre des dépôts ducaux situés hors du duché, notamment à Paris, tandis que d’autres pouvaient sortir définitivement du chartrier ducal pour en intégrer un autre. Clercs et agents du prince administraient et géraient les affaires courantes en prenant appui sur des écrits qu’ils devaient déplacer. Ainsi, c’est l’image d’un chartrier vivant et en mouvement qui s’esquisse.