Pengembangan Audio Visual Bahan Ajar Mikrobiologi Berbasis Penelitian Bakteri Lipolitik Untuk Mengukur Kemampuan Berpikir Kreatif
Authors: Hartati Emi , Sundaryono Agus , Sipriyadi Sipriyadi 
Published: August 2019

ABSTRACT[Development of Visual Audio-Based Microbiology Research Materials for Lipolithic Bacteria to Measure The Ability of Creative Thinking]. The purpose of this research was to develop the design of audio visual teaching materials to measure the creative thinking ability of biology students of FMIPA University of Bengkulu, based on research of lipolytic bacteria degrading palm oil liquid waste. The development model used is the 4D model (define, design, develop, disseminate). In the defining phase, an analysis of the depth of the material, from learning indicators in syllabus, units of lectures agenda and a great line of lesson plan. The analysis is also done by direct interviews to lecturers of microbiology subjects, and participate in learning activities both in the classroom and laboratory. The results of this material analysis serve as guidance in making the design of audio visual teaching materials. The next stage of activity is the design of the preparation of teaching materials developed from the existing learning syllabus. The design of audio visual teaching materials is carried out by feasibility measurement by media experts, IT experts and education practitioners. The results of the measurement of audio-visual material by media experts as 80%, by IT experts as 91.2%, and by education practitioners 75.2%. The deployment stage was only tested on 72 students of Biology Strata one math and science faculty University of Bengkulu, to see the level of creative thinking ability. Measurements to the level of creative thinking ability of students obtained a value of 12.5% in the high category, 70.8% medium category, and 16.7% low category. Keywords: Audio visual; Creative Thinking; 4D Model(Received August 13, 2018; Accepted January 12, 2019; Published February 25, 2019) ABSTRAKTujuan penelitian ini adalah mengembangkan desain bahan ajar audio visual untuk mengukur kemampuan berpikir kreatif mahasiswa biologi Fakultas Matematika dan Ilmu Pengetahuan Alam Universitas Bengkulu, yang berbasis penelitian bakteri lipolitik pendegradasi limbah cair kelapa sawit. Model pengembangan yang digunakan yaitu model 4D (define, design, develop, desseminate). Pada tahap pendefinisian dilakukan analisis terhadap kedalaman materi, dari indikator pembelajaran yang ada di silabus, satuan acara perkuliahan dan garis besar rencana pembelajaran. Analisis juga dilakukan dengan wawancara langsung kepada dosen pemangku mata kuliah mikrobiologi, dan ikut serta dalam kegiatan pembelajaran baik di kelas maupun praktikum di laboratorium. Hasil dari analisa materi ini dijadikan pedoman dalam membuat desain bahan ajar audio visual. Tahapan kegiatan selanjutnya adalah rancangan desain penyusunan bahan ajar yang dikembangkan dari silabus pembelajaran yang sudah ada. Desain bahan ajar audio visual dilakukan pengukuran kelayakan oleh ahli media, ahli IT dan praktisi pendidikan. Hasil pengukuran kelayakan bahan ajar audio visual oleh ahli media 80 %, oleh ahli IT 91,2 %, dan oleh praktisi pendidikan 75,2 %. Tahap penyebaran hanya diuji cobakan pada 72 orang mahasiswa S-1 Biologi Fakultas Matematika dan Ilmu Pengetahuan Alam Universitas Bengkulu, untuk melihat tingkat kemampuan berpikir kreatifnya. Pengukuran terhadap tingkat kemampuan berpikir kreatif mahasiswa didapatkan nilai 12,5% dalam kategori tinggi, 70,8 % kategori sedang, dan 16,7 % kategori rendah. Kata kunci : Audio visual; Berpikir kreatif; Model 4D.