bluuebunny/crossref_metadata_2025_split huggingface dataset:
Implementasi Algoritma Pohon Triner untuk Perhitungan Bonus Jaringan MLM Berbasis Web
Authors: Winata Yendy 
Published: July 2018

Abstract. Implementation of Triner Tree Algorithm for Calculation of Web-Based MLM Network Bonus. In the development of the marketing world these days there is a new term that is Multi Level Marketing (MLM). In running an MLM, there is a calculation of bonuses that have a specific formula to attract consumers to become members as well as to increase the income of the MLM itself. To perform a calculation of this bonus, if done manually would be very time consuming, because the administrator will first look at each member and the tree structure that, then he can do the bonus calculation network. On the other hand, the managers of MLM are required to present the information these bonuses quickly and accurately to its members. Would be made an auxiliary program to calculate it with a web-based so that members can get information about bonuses own network quickly. This system uses a tree structure that is triner tree structure having subtrees maximum of 3 pieces. Web-based system is expected to convey information to members with the bonus quickly.Â Keywords: triner tree algorithm, the bonus network, MLMÂ Abstrak. Dalam perkembangan dunia pemasaran akhir-akhir ini terdapat suatu istilah baru yaitu Multi Level Marketing (MLM). Dalam menjalankan suatu MLM ini, terdapat suatu perhitungan bonus yang mempunyai rumus tertentu untuk menarik minat para konsumen agar menjadi anggotanya sekaligus untuk meningkatkan pendapatan dari MLM itu sendiri. Untuk melakukan suatu perhitungan bonus ini, jika dilakukan secara manual akan sangat memakan waktu, karena administrator akan melihat dulu setiap anggota dan struktur pohonnya itu, barulah dia bisa melakukan perhitungan bonus jaringan. Disisi lain, pengelola MLM tersebut dituntut untuk menyajikan informasi bonus-bonus tersebut secara cepat dan akurat kepada para anggotanya. Untuk itu akan dibuat suatu program bantu untuk menghitungnya dengan berbasis web agar para anggota dapat memperoleh informasi tentang bonus jaringannya sendiri secara cepat. Sistem ini menggunakan struktur pohon triner yaitu struktur pohon yang mempunyai sub pohon maksimal 3 buah. Sistem berbasis web ini diharapkan dapat menyampaikan informasi bonus kepada anggota dengan semakin cepat.Â Kata Kunci: algoritma pohon triner, bonus jaringan, MLMÂ
Analisis Dan Desain Aplikasi Pendaftaran Mahasiswa Baru Berbasis SMS, Studi Kasus: Asmi Santa Maria Yogyakarta
Authors: Petrus Petrus , Suyoto Suyoto , Suselo Thomas 
Published: July 2018

Abstract. Analysis And Design of SMS-Based New Student Registration Application, Case Study: Asmi Santa Maria Yogyakarta. This study aims to analyze and designing new mahasisaw registration applications based on SMS in Asmi Santa Maria Jogjakarta. Through analysis and design of these authors provide suggestions for the agency intends to implement the OAU-Based Applications SMS (APMB-SMS). Applications that are designed to provide modules that facilitate the management of student enrollment that includes a wave of new registration, course selection, data registries, and reports of new student enrollment. Application of the proposed new student enrollment based on SMS with a structured approach.Â Keywords: SMS, Registration Application, Structured ApproachÂ Intisari. Penelitian ini bertujuan untuk menganalisis dan medesain aplikasi pendaftaran mahasisaw baru berbasis SMS di ASMI Santa Maria Yogyakarta. Melalui analisis dan desain ini penulis bermaksud memberikan usulan bagi lembaga untuk mengimplementasikan Aplikasi Pendaftaran Mahasiswa Baru Berbasis SMS (APMB-SMS). Aplikasi yang dirancang menyediakan modul-modul yang memudahkan pengelolaan pendaftaran mahasiswa baru yang meliputi gelombang pendaftaran, pilihan program studi, data pendaftar, dan laporan pendaftaran mahasiswa baru. Aplikasi pendaftaran mahasiswa baru yang diusulkan berbasis SMS dengan pendekatan terstruktur.Â Kata Kunci: SMS, Aplikasi pendaftaran, pendekatan terstruktur.
Penerapan Kombinasi Sistem Aljabar Gondran dalam Algoritma Prim pada Problem Minimum Spanning Tree untuk Solusi Alternatif yang Tidak Tunggal
Authors: Ardanari Patricia 
Published: July 2018

Abstract. Combined Application of Gondran Algebra System In Prim's Algorithm on Minimum Spanning Tree Problem for Non Single Alternative Solution. Nowadays technologyÂ on industrial was many that connected to the other technology. Support from technology can be seen within the method and make the procces more simple and optimal from the production section until the delivery. One example of the method are Minimum Spanning Tree (MST). This method make a better and shorter connection in all route that can make efficient for connection. In this paper, will be developed an algorithm than can give us information about problem that we face for a non single solution but also for making every MST can get their own solution. Algorithym that being used are godran aljabar and prim algorithym. To get alternative solution for each solution that came from MST problem that not singular, we combine and developed the algorithym for meet the condition to get each solution.Â Keywords: Minimum Spanning Tree, Algoritma Prim, Aljabar Gondran, non single solution.Â Abstrak. Dewasa ini perkembangan teknologi bidang perindustrian banyak sekali yang sangat berkaitan ataupun memerlukan pendukung dari teknologi bidang lain. Pendukung teknologi dari bidang teknologi lain tersebut di antaranya adalah cara atauÂ metode yang dapat memperlancar ataupun mengoptimalkan suatu proses produksi dari awal mendapatkan bahan baku sampai pada pengangkutan (deliveri) produk jadi (akhir)nya. Salah satu cara atau metode ataupun Algoritma yang dapat mendukung proses tersebut adalah Minimum Spanning Tree (MST) yaitu jaringan yang menghubungkan sejumlah titik sehingga semuanya terkoneksi baik langsung ataupum tidak langsung dengan total lintasan minimum. Dalam penelitian ini, akan dikembangkan suatu Algoritma yang dapat memberikan informasi bahwa problem atau persoalan (MST) yang dihadapi mempunyai solusi tidak tunggal tetapi tidak langsung memberikan solusi MSTnya untuk masing-masing alternative solusi. Algoritma tersebut adalah suatu kombinasi antara Algoritma yang didasari dari Sistem Aljabar Gondran dan Algoritma Prim.Â Untuk mendapatkan solusi alternative masing-masing solusi dari persoalan MST yang tidak tunggal maka Algoritma yang dikembangkan dengan pengkombinasian tersebut akan diperoleh seluruh solusi yang mungkin dari problem MST tersebut.Â Kata Kunci: Minimum Spanning Tree, Algoritma Prim, Aljabar Gondran, Solusi tidak tunggal.
Pemampatan Intraframe pada Citra Sekuensial Menggunakan Gelombang Singkat Biorthogonal
Authors: Joko Santoso Albertus , Edi Nugroho Lukito , Bayu Suparta Gede , Hidayat Risanuri 
Published: July 2018

Abstract. In the sequential image compression process there are two compression processes known as intraframe and interframe compressions. This paper focuses on intraframe compression on an image sequence by using the 14 Biorthogonal wavelet. Intraframe compression utilizes spatial redundancy within a frame. This happens because there is a correlation between a pixel with its neighboring pixels. This research uses different changes between frames in sequential images by moving the camera, and shifting objects in the middle. Then each sequential image is tested by using the 14 Biorthogonal wavelet toward its PSNR and compression ratio (%). The results of Â the research can be concluded that the Biorthogonal 2.4 has the highest PSNR. As for the compression ratio, they show that the Biorthogonal 3.1 produces the highest compression ratio (%).Keywords: Sequential image, intraframe compression, compression ratio, PSNR, waveletÂ Abstrak. Pada citra sekuensial dikenal dua proses pemampatan yaitu pemampatan intraframe dan pemampatan interframe. Pada makalah ini lebih difokuskan pada pemampatan intraframe dari suatu citra sekuensial yang menggunakan 14 wavelet Biorthogonal. Pemampatan intraframe memanfaatkan redundansi spasial yang terdapat dalam suatu bingkai. Hal ini disebabkan karena adanya korelasi antara sebuah piksel dengan piksel di sekitarnya. Penelitian ini menggunakan perubahan antar bingkai pada citra sekuensial, yaitu kamera yang bergerak dan obyek di tengah bergerak. Kemudian setiap citra sekuensial diuji dengan 14 wavelet biorthogonal terhadap PSNR dan prosentase rasio kompresinya. Dari hasil penelitian dan pembahasan dapat ditarik beberapa kesimpulan, yaitu pada pemampatan intraframe wavelet Biorthogonal 2.4 menghasilkan PSNR tertinggi. Sedangkan untuk porsentase rasio kompresi terlihat bahwa Biorthogonal 3.1 menghasilkan rasio kompresi tertinggi.Kata Kunci: citra sekuensial, pemampatan intraframe, prosentase rasio kompresi, PSNR, gelombang singkat
Optimalisasi Pemanfaatan Internet Untuk Peningkatan Kualitas Guru dan Mutu Pembelajaran Pada Pendidikan Anak Usia Dini
Authors: Rahayu Flourensia Sapty , Dewi Findra Kartika Sari 
Published: July 2018

Abstract. Internet is one of the types of information technology can be utilized to facilitate and improve the quality of human life in various aspects. In the field of education, wide open opportunities the Internet can be used to improve the quality of teachers and quality of teaching and learning process. This study attempted to get an idea about the condition of Internet used by teachers of Early Childhood Education and give solutions that can be used by the community of early childhood educators. The solutions we give are (1) socialize the use of the Internet for early childhood teachers in Indonesia so that they can dig their own needs that can be obtained from the Internet, (2) procure computer for teachers so they will have access to the Internet, and (3) construct a portal that can be used as a community center of early childhood teachers in Indonesia. Keywords: Early Childhood Education, portal, Internet utilization, quality of teachers, quality of teaching and learning processÂ Abstrak. Internet merupakan salah satu jenis Teknologi Informasi yang dapat dimanfaatkan untuk mempermudah dan meningkatkan kualitas hidup manusia dalam berbagai aspek. Dalam bidang pendidikan, terbuka luas peluang Internet dapat digunakan untuk meningkatkan kualitas guru dan kualitas proses belajar mengajar. Penelitian ini berusaha untuk mendapatkan gambaran tentang kondisi pemanfaatan Internet oleh para pendidik Pendidikan Anak Usia Dini (PAUD) dan selanjutnya memberikan solusi yang dapat digunakan oleh komunitas pendidik anak usia dini. Solusi yang penulis berikuan adalah (1) melakukan sosialisasi tentang pemanfaatan Internet untuk para guru PAUD se-Indonesia sehingga mereka dapat menggali sendiri kebutuhan-kebutuhan mereka yang bisa didapatkan dari Internet, (2) pengadaan komputer untuk guru di seluruh Indonesia. Pengadaan ini diperlukan supaya guru-guru mendapat kemudahan dalam mengakses Internet, dan (3) pembangunan sebuah portal yang dapat digunakan sebagai pusat komunitas guru PAUD se-Indonesia.Kata Kunci: Pendidikan Anak Usia Dini (PAUD), portal, pemanfaatan Internet, kualitas guru, kualitas proses belajar mengajar
Metode Kompresi Motif Batik Indonesia yang Optimal untuk Perancangan Web
Authors: Sidhi Thomas Adi Purnomo 
Published: July 2018

Abstract. Batik in Indonesia divers in motifs and recently many people expand business opportunity through online shop. In Indonesia, online shops are growing rapidly not only because the facility is available but also because there is a market and interest for looking for items or service online. This paper tries to give an optimal compression type and method for image data especially batik motifs so the image can be use optimally giving quality, download speed, even optimal resolution. In this paper the compression method are focused on JPEG, GIF, and PNG compression method and the batik motifs that used are mega mendung, parang, kawung, truntum and sekar jagad.Keywords: image compression, batik, JPEG, GIF, PNGÂ Abstrak. Motif batik di Indonesia sangatlah beragam, dan saat ini banyak kalangan masyarakat yang memperluas peluang bisnis melalui layanan penjualan online. Di Indonesia sendiri toko-toko online mulai berkembang dengan pesat, bukan hanya karena fasilitas yang ada, namun juga karena adanya pasar atau peminat yang mulai mencari barang dan jasa secara online. Paper ini berusaha untuk memberikan ide kompresi data gambar yang optimal khususnya untuk motif batik Indonesia. Penelitian ini dilakukan untuk memperoleh data penelitian kompresi sehingga mengoptimalkan penggunaan kompresi data pada gambar terutama motif batik. Dari hasil yang diperoleh dapat digunakan untuk merancang sebuah website atau toko online dimana gambar yang digunakan dapat secara optimal memberikan kualitas, kecepatan unduh, maupun resolusi yang optimal. Didalam paper ini fokus metode kompresi yang akan digunakan adalah kompresi JPEG, GIF, dan PNG, serta motif batik yang akan digunakan adalah motif batik mega mendung, parang, kawung, truntum dan sekar jagad.Kata kunci: kompresi gambar, batik, JPEG, GIF, PNG
Desain dan Implementasi Media Pembelajaran Penggolongan Hewan Berdasarkan Jenis Makanan Menggunakan Teknologi Augmented Reality pada Android
Authors: Wirawan Deddy Unggul , Setiawan P T. Arie , Somya Ramos 
Published: July 2018

Abstract. Science is about learning natural environment systematically. At primary school, science is taught in a conventional way, mostly is not supported by appropriate learning media. By mainly learning from books as a learning medium, primary school students cannot completely understand about the subject. Therefore learning media which can increase the interests of study and completely understand the subject is needed. Based on the problem, learning media for animal classification based on the type of food by using augmented reality technology on android OS mobile device has been made. This research uses a prototype method to develop the learning media. From this learning media, primary school students can learn more about animal classification based on the type of food.Keywords: Learning, IPA, Augmented Reality, Android.Â Abstrak. IPA adalah ilmu yang berhubungan dengan cara mempelajari alam secara sistematis. Salah satu kendala pembelajaran IPA di sekolah dasarÂ adalah cara belajar konvensional yang tidak didukung dengan media pembelajaran yang tepat. Proses belajar konvensional hanya mengandalkan buku sebagai media pembelajaran. Hal ini mengakibatkan siswa kurang menguasai materi yang disampaikan, untuk itu diperlukan media pembelajaran yang dapat meningkatkanÂ minat belajar dan pemahaman materi pembelajaran IPA. Berdasarkan masalah tersebut dibuat media pembelajaran penggolongan hewan berdasarkan jenis makanan menggunakan teknologi augmented reality pada perangkat mobile android OS. Penelitian ini menerapkan metode prototype Â dalam proses pengembangan media pembelajaran ini. Melalui media pembelajaran Â inilah siswa dapat lebih memahami materi penggolongan hewan berdasarkan jenis makanan.Kata Kunci: Pembelajaran, IPA, Augmented Reality, Android.
Analisis Motivasi Hedonis Seseorang Dalam Menggunakan Media Sosial: Studi Kasus Instagram
Authors: Utama Kharisma Adi , Nugroho Eko , Setiawan Noor Akhmad 
Published: July 2018

Abstract.Hedonic motivation, which is often called as intrinsic motivation, plays a role in encouraging a person to use a system to meet their needs. Currently, the popular systems used in the fulfilment of one's needs are games and social media. It has been recorded that the users of Instagram, which has been ranked as the second most popular social media in America, has increased as many as 100 thousand people since the middle of 2016, with the total registered users of 600 million. This development raises a question of what drives a person to use social media. This study aims to identify factors that affect a person to use Instagram based on Hedonic Motivation System Adoption Model (HMSAM). The data were then analyzed using Partial Least Square (PLS). After the research was conducted on 245 respondents, the results prove that the motivating factors of a person to use Instagram are perceived ease of use, perceived enjoyment, and control.Keywords: hedonic motivation system adoption system (hmsam), structural equation model (sem), partial least square (pls), social media, instagram. Abstrak.Motivasi hedonis atau sering kali juga disebut dengan motivasi intrinsik berperan dalam mendorong seseorang untuk menggunakan suatu sistem demi memenuhi kebutuhannya. Saat ini sistem yang populer digunakan dalam pemenuhan kebutuhan seseorang tersebut adalah game dan social media. Instagram yang menduduki peringkat ke dua sebagai social media terpopuler di Amerika, tercatat mengalami pertumbuhan sebanyak 100 ribu orang sejak pertengahan 2016 dengan total pengguna yang tercatat sebanyak 600 juta orang. Melihat perkembangan tersebut memunculkan pertanyaan apa yang mendorong seseorang untuk menggunakan sosial media. Penelitian ini akan melihat faktor yang mempengaruhi seseorang menggunakan Instagram berdasarkan Hedonic Motivation System Adoption Model (HMSAM) yang kemudian dianalisis menggunakan metode Partial Least Square (PLS). Hasilnya setelah dilakukan penelitian pada 245 responden terbukti bahwa yang menjadi faktor pendorong seseorang menggunakan Instagram adalah percieve ease of use, percieved enjoyment, dan control.Kata Kunci: hedonic motivation system adoption system (hmsam), structural equation model (sem), partial least square (pls), social media, instagram.
Botnet Detection Using On-line Clustering with Pursuit Reinforcement Competitive Learning (PRCL)
Authors: Mahardhika Yesta Medya , Sudarsono Amang , Barakbah Ali Ridho 
Published: July 2018

Botnet is a malicious software that often occurs at this time, and can perform malicious activities, such as DDoS, spamming, phishing, keylogging, clickfraud, steal personal information and important data. Botnets can replicate themselves without user consent. Several systems of botnet detection has been done by using classification methods. Classification methods have high precision, but it needs more effort to determine appropiate classification model. In this paper, we propose reinforcedÂ approach to detect botnet with On-line Clustering using Reinforcement Learning. Reinforcement Learning involving interaction with the environment and became new paradigm in machine learning. The reinforcement learning will be implemented with some rule detection, because botnet ISCX dataset is categorized as unbalanced dataset which have high range of each number of class. Therefore we implemented Reinforcement Learning to Detect Botnet using Pursuit Reinforcement Competitive Learning (PRCL) with additional rule detection which has reward and punisment rules to achieve the solution. Based on the experimental result, PRCL can detect botnet in real time with highÂ accuracy (100% for Neris, 99.9% for Rbot, 78% for SMTP_Spam, 80.9% for Nsis, 80.7% for Virut, and 96.0% for Zeus) and fast processing time up to 176 ms. Meanwhile the step of CPU and memory usage which are 78 % and 4.3 GBÂ for pre-processing, 34% and 3.18 GB for online clustering with PRCL, and Â 23% and 3.11 GB evaluation. The proposed method is one solution for network administrators to detect botnet which has unpredictable behavior in network traffic.
O uso criativo dos mecanismos de busca da Web 2.0 para pesquisar invenções e criar inovações frugais
Authors: Kono Carlos Mamori , Quoniam Luc , Rodrigues Leonel Cezar , Do Carmo Hérmani Magalhães Olivense 
Published: July 2018

O crescimento exponencial da informação torna cada vez mais complexo o acesso ao acervo do conhecimento, pois exige instrumentos inovadores para processamento, armazenagem e recuperação da informação para serem aplicadas às necessidades das organizações. A Web 2.0 disponibiliza novas estratégias mercadológicas e novos processos de comunicação ao potencializar as possibilidades de trabalho coletivo e participativo, com a construção, disseminação e compartilhamento de informações apoiadas e intermediadas pelo computador. Este estudo, de natureza qualitativa e nível descritivo, identifica as características de alguns mecanismos de busca da Web 2.0 para apropriação dos dados científicos e tecnológicos que possam ser utilizados para a pesquisa de invenções e criação de inovações frugais. Os resultados comprovaram que os recursos informacionais e cooperativos analisados permitem, potencialmente, auxiliar a criação de inovações frugais baseadas no efeito termoelétrico (Efeito Peltier). Inovações baseadas nesse fenômeno devem se tornar uma das alternativas mais promissoras para a promoção do desenvolvimento inclusivo das economias emergentes.
Blog como ferramenta educacional: contribuições para o processo interdisciplinar de educação em saúde
Authors: Aguiar Ana Caroline Leite de , Guimarães José Maria Ximenes , Ferreira Heraldo Simões , De Almeida Karen Taís Cavalcanti , Ribeiro Tatyanne Ferreira Sales , De Anchieta Tatiane Mota , Carneiro Maria do Socorro Da Silva , Silva Bruno Correia da 
Published: July 2018

A sociedade tecnológica digital demanda sujeitos e saberes que cooperem mutuamente para resolver problemas complexos neste mundo de acesso quase imediato à informação. Nesse contexto, docentes e discentes do mestrado em Ensino na Saúde, de uma universidade pública, e do curso Técnico em Redes de Computadores, de um instituto federal, ambos cearenses, criaram o blog Saúde na Era Digital, objetivando educação em saúde para o público em geral. A interação virtual nele registrada foi submetida à análise de conteúdo e emergiram três eixos temáticos: uso equilibrado/apropriado das tecnologias de informação e comunicação (TIC); benefícios dessas tecnologias para a saúde; e seus prejuízos. Especificam-se aspectos positivos da experiência: variados recursos educativos no blog; rompimento dos obstáculos tempo/espaço; ambiente cooperativo de aprendizagem virtual; blog para aprendizagem; e ganho comunitário de educação em saúde pela integração graduação-pós-graduação-docência. Registra-se também a dificuldade de alguns usuários no manuseio dessas TIC que, pela experiência, se recomendam para práticas educativas atuais, contextualizadas e interdisciplinares.
Jesus Christ as 'vere Deus' as a challenge for interreligious dialogue
Authors: Bernhardt Reinhold 
Published: July 2018

The article explores a line of Christological argumentation which sets out the notion of Christ’s divinity in a way which does not end up with an exclusivist attitude towards other religions. I regard the Chalcedonian ‘vere Deus’ not as an ontological attribute but as the denotation of a profound relationship with God. ‘Relationship’ means unity and difference in one. That unity-in-difference between Christ and God is mirrored by the unity-in-difference between the divine content of the Christ-revelation and the historical Christ-event. God’s universal unconditional love which Jesus preached and presented cannot be restricted to the particular historical event in which it was presented. If it were, then the reference to that specific event would become a condition for the participation in that love—which ends up in a contradiction. In order to avoid that consequence, Christ can and should be seen as ‘representative of God’. The term ‘representation’ appears to be the apt conceptual model for conveying Christ’s theological relevance in a non-exclusive way, for it allows us to distinguish between: the ‘content’ which is represented; the ‘event’ of representation; and the ‘medium’ of the representation. That distinction opens up the possibility of acknowledging representations of God’s salvific power which are not mediated by Jesus of Nazareth. Reinhold Bernhardt is Professor for Systematic Theology / Dogmatics, University of Basel (Switzerland). Website: http://theolrel.unibas.ch/kopfzeile/personen/profil/profil/person/bernhardt/