bluuebunny/crossref_metadata_2025_split huggingface dataset:
Sweet Anticipation
Authors: Huron David 
Published: December 2018

The psychological theory of expectation that David Huron proposes in Sweet Anticipation grew out of the author's experimental efforts to understand how music evokes emotions. These efforts evolved into a general theory of expectation that will prove informative to readers interested in cognitive science and evolutionary psychology as well as those interested in music. The book describes a set of psychological mechanisms and illustrates how these mechanisms work in the case of music. All examples of notated music can be heard on the Web.
Huron proposes that emotions evoked by expectation involve five functionally distinct response systems: reaction responses (which engage defensive reflexes); tension responses (where uncertainty leads to stress); prediction responses (which reward accurate prediction); imagination responses (which facilitate deferred gratification); and appraisal responses (which occur after conscious thought is engaged). For real-world events, these five response systems typically produce a complex mixture of feelings. The book identifies some of the aesthetic possibilities afforded by expectation, and shows how common musical devices (such as syncopation, cadence, meter, tonality, and climax) exploit the psychological opportunities. The theory also provides new insights into the physiological psychology of awe, laughter, and spine-tingling chills. Huron traces the psychology of expectations from the patterns of the physical/cultural world through imperfectly learned heuristics used to predict that world to the phenomenal qualia we experienced as we apprehend the world.
Bradford Books imprint
Tectonic Faults
Authors: Custance Gloria 
Published: December 2018

Scientists examine tectonic faulting on all scales—from seismic fault slip to the formation of mountain ranges—and discuss its connection to a wide range of global phenomena, including long-term climate change and evolution.
Tectonic faults are sites of localized motion, both at the Earth's surface and within its dynamic interior. Faulting is directly linked to a wide range of global phenomena, including long-term climate change and the evolution of hominids, the opening and closure of oceans, and the rise and fall of mountain ranges. In Tectonic Faults, scientists from a variety of disciplines explore the connections between faulting and the processes of the Earth's atmosphere, surface, and interior. They consider faults and faulting from many different vantage points—including those of surface analysts, geochemists, material scientists, and physicists—and in all scales, from seismic fault slip to moving tectonic plates. They address basic issues, including the imaging of faults from Earth's surface to the base of the lithosphere and deeper, the structure and rheology of fault rocks, and the role of fluids and melt on the physical properties of deforming rock. They suggest strategies for understanding the interaction of faulting with topography and climate, predicting fault behavior, and interpreting the impacts on the rock record and the human environment. Using an Earth Systems approach, Tectonic Faults provides a new understanding of feedback between faulting and Earth's atmospheric, surface, and interior processes, and recommends new approaches for advancing knowledge of tectonic faults as an integral part of our dynamic planet.
Tracing Genres through Organizations
Authors: Spinuzzi Clay 
Published: December 2018

A sociocultural study of workers' ad hoc genre innovations and their significance for information design.
In Tracing Genres through Organizations, Clay Spinuzzi examines the everyday improvisations by workers who deal with designed information and shows how understanding this impromptu creation can improve information design. He argues that the traditional user-centered approach to design does not take into consideration the unofficial genres that spring up as workers write notes, jot down ideas, and read aloud from an officially designed text. These often ephemeral innovations in information design are vital components in a genre ecology (the complex of artifacts mediating a given activity). When these innovations are recognized for what they are, they can be traced and their evolution as solutions to recurrent design problems can be studied. Spinuzzi proposes a sociocultural method for studying these improvised innovations that draws on genre theory (which provides the unit of analysis, the genre) and activity theory (which provides a theory of mediation and a way to study the different levels of activity in an organization).
After defining terms and describing the method of genre tracing, the book shows the methodology at work in four interrelated studies of traffic workers in Iowa and their use of a database of traffic accidents. These workers developed an ingenious array of ad hoc innovations to make the database better serve their needs. Spinuzzi argues that these inspired improvisations by workers can tell us a great deal about how designed information fails or succeeds in meeting workers' needs. He concludes by considering how the insights reached in studying genre innovation can guide information design itself.
Understanding Intelligence
Authors: Pfeifer Rolf , Scheier Christian 
Published: December 2018

The book includes all the background material required to understand the principles underlying intelligence, as well as enough detailed information on intelligent robotics and simulated agents so readers can begin experiments and projects on their own.
By the mid-1980s researchers from artificial intelligence, computer science, brain and cognitive science, and psychology realized that the idea of computers as intelligent machines was inappropriate. The brain does not run "programs"; it does something entirely different. But what? Evolutionary theory says that the brain has evolved not to do mathematical proofs but to control our behavior, to ensure our survival. Researchers now agree that intelligence always manifests itself in behavior—thus it is behavior that we must understand. An exciting new field has grown around the study of behavior-based intelligence, also known as embodied cognitive science, "new AI," and "behavior-based AI."
This book provides a systematic introduction to this new way of thinking. After discussing concepts and approaches such as subsumption architecture, Braitenberg vehicles, evolutionary robotics, artificial life, self-organization, and learning, the authors derive a set of principles and a coherent framework for the study of naturally and artificially intelligent systems, or autonomous agents. This framework is based on a synthetic methodology whose goal is understanding by designing and building.
The book includes all the background material required to understand the principles underlying intelligence, as well as enough detailed information on intelligent robotics and simulated agents so readers can begin experiments and projects on their own. The reader is guided through a series of case studies that illustrate the design principles of embodied cognitive science.
Bradford Books imprint
Visual Agnosia
Authors: Farah Martha J. 
Published: December 2018

The cognitive neuroscience of human vision draws on two kinds of evidence: functional imaging of normal subjects and the study of neurological patients with visual disorders. Martha Farah's landmark 1990 book Visual Agnosia presented the first comprehensive analysis of disorders of visual recognition within the framework of cognitive neuroscience, and remains the authoritative work on the subject. This long-awaited second edition provides a reorganized and updated review of the visual agnosias, incorporating the latest research on patients with insights from the functional neuroimaging literature. Visual agnosia refers to a multitude of different disorders and syndromes, fascinating in their own right and valuable for what they can tell us about normal human vision. Some patients cannot recognize faces but can still recognize other objects, while others retain only face recognition. Some see only one object at a time; others can see multiple objects but recognize only one at a time. Some do not consciously perceive the orientation of an object but nevertheless reach for it with perfected oriented grasp; others do not consciously recognize a face as familiar but nevertheless respond to it autonomically. Each disorder is illustrated with a clinical vignette, followed by a thorough review of the case report literature and a discussion of the theoretical implications of the disorder for cognitive neuroscience.
The second edition extends the range of disorders covered to include disorders of topographic recognition, and both general and selective disorders of semantic memory, as well as expanded coverage of face recognition impairments. Also included are a discussion of the complementary roles of imaging and patient-based research in cognitive neuroscience, and a final integrative chapter presenting the "big picture" of object recognition as illuminated by agnosia research.
Bradford Books imprint
Wireless
Authors: Hong Sungook 
Published: December 2018

A new look at the early history of wireless communication.
By 1897 Guglielmo Marconi had transformed James Clerk Maxwell's theory of electromagnetic waves into a workable wireless telegraphy system, and by 1907 Lee de Forest had invented the Audion, a feedback amplifier and oscillator that opened the way to practical radio transmission. Fifteen years after Marconi's invention, wireless had become an essential means of communication, as well as a hobby for many.
This book offers a new perspective on the early days of wireless communication. Drawing on previously untapped archival evidence and recent work in the history and sociology of science and technology, it examines the substance and context of both experimental and theoretical aspects of engineering and scientific practices in the first years of this technology. It offers new insights into the relationship between Marconi and his scientific advisor, the physicist John Ambrose Fleming (inventor of the vacuum tube). It includes the full story of the infamous 1903 incident in which Marconi's opponent Nevil Maskelyne interfered with Fleming's public demonstration of Marconi's syntonic (tuning) system at the Royal Institution by sending derogatory messages from his own transmitter. The analysis of the Maskelyne affair highlights the struggle between Marconi and his opponents, the efficacy of early syntonic devices, Fleming's role as a public witness to Marconi's private experiments, and the nature of Marconi's "shows." It also provides a rare case study of how the credibility of an engineer can be created, consumed, and suddenly destroyed. The book concludes with a discussion of de Forest's Audion and the shift from wireless telegraphy to radio.
The Privacy Advocates
Authors: Bennett Colin J. 
Published: December 2018

An analysis of the people and groups who have emerged to challenge the increasingly intrusive ways personal information is captured, processed, and disseminated.
Today, personal information is captured, processed, and disseminated in a bewildering variety of ways, and through increasingly sophisticated, miniaturized, and distributed technologies: identity cards, biometrics, video surveillance, the use of cookies and spyware by Web sites, data mining and profiling, and many others. In The Privacy Advocates, Colin Bennett analyzes the people and groups around the world who have risen to challenge the most intrusive surveillance practices by both government and corporations. Bennett describes a network of self-identified privacy advocates who have emerged from civil society—without official sanction and with few resources, but surprisingly influential. A number of high-profile conflicts in recent years have brought this international advocacy movement more sharply into focus. Bennett is the first to examine privacy and surveillance not from a legal, political, or technical perspective but from the viewpoint of these independent activists who have found creative ways to affect policy and practice. Drawing on extensive interviews with key informants in the movement, he examines how they frame the issue and how they organize, who they are and what strategies they use. He also presents a series of case studies that illustrate how effective their efforts have been, including conflicts over key-escrow encryption (which allows the government to read encrypted messages), online advertising through third-party cookies that track users across different Web sites, and online authentication mechanisms such as the short-lived Microsoft Passport. Finally, Bennett considers how the loose coalitions of the privacy network could develop into a more cohesive international social movement.
Avant-garde Videogames
Authors: Schrank Brian 
Published: December 2018

An exploration of avant-garde games that builds upon the formal and political modes of contemporary and historical art movements.
The avant-garde challenges or leads culture; it opens up or redefines art forms and our perception of the way the world works. In this book, Brian Schrank describes the ways that the avant-garde emerges through videogames. Just as impressionism or cubism created alternative ways of making and viewing paintings, Schrank argues, avant-garde videogames create alternate ways of making and playing games. A mainstream game channels players into a tightly closed circuit of play; an avant-garde game opens up that circuit, revealing (and reveling in) its own nature as a game.
We can evaluate the avant-garde, Schrank argues, according to how it opens up the experience of games (formal art) or the experience of being in the world (political art). He shows that different artists use different strategies to achieve an avant-garde perspective. Some fixate on form, others on politics; some take radical positions, others more complicit ones. Schrank examines these strategies and the artists who deploy them, looking closely at four varieties of avant-garde games: radical formal, which breaks up the flow of the game so players can engage with its materiality, sensuality, and conventionality; radical political, which plays with art and politics as well as fictions and everyday life; complicit formal, which treats videogames as a resource (like any other art medium) for contemporary art; and complicit political, which uses populist methods to blend life, art, play, and reality—as in alternate reality games, which adapt Situationist strategies for a mass audience.
Off-Track Profs
Authors: Cross John G. , Goldenberg Edie N. 
Published: December 2018

An investigation of non-tenure-track faculty at ten elite research universities and the implications for undergraduate education, institutional governance, and American preeminence in higher education.
Much attention has been paid to the increasing proportion of non-tenure-track faculty—adjuncts, lecturers, and others—in American higher education. Critics charge that universities exploit “contingent faculty” and graduate students, engaging in a type of bait and switch to attract applicants (advertising institutional standing based on distinguished faculty who seldom teach undergraduates), and as a result provide undergraduates with an inadequate educational experience.
This book, by two experienced academic administrators, investigates the expanding role of part-time and non-tenure-track instructors in ten elite research universities and the consequences of this trend for the quality of the educational experience, the functioning of the university, and the excellence of the academic environment. The authors discover, to their surprise, that the existing data on the workforce in higher education is ambiguous (different institutions use different terms for non-tenure track instructors; some even omit them from faculty data reports), making comparisons suspect. Many academic administrators are unaware of the tenured/nontenured breakdown of their own faculties and the hiring practices of their own universities.
The authors look closely at the teaching workforce at Berkeley, Illinois, Michigan, Virginia, Washington, Cornell, Duke, MIT, Northwestern, and Washington University, believing that these outstanding universities provide a strong test case of resistance to pressures on the traditional tenure system. They describe hiring trends and what drives them, explain why they matter if we want to improve undergraduate education, support collegiality on campus, trust in academic governance, prevent the erosion of tenure, and preserve America's global leadership in higher education.
The Civic Potential of Video Games
Authors: Kahne Joseph , Middaugh Ellen , Evans Chris 
Published: December 2018

This report focuses on the civic aspects of video game play among youth. According to a 2006 survey, 58 percent of young people aged 15 to 25 were civically "disengaged," meaning that they participated in fewer than two types of either electoral activities (defined as voting, campaigning, etc.) or civic activities (for example, volunteering). Kahne and his coauthors are interested in what role video games may or may not play in this disengagement.Until now, most research in the field has considered how video games relate to children's aggression and to academic learning. Digital media scholars suggest, however, that other social outcomes also deserve attention. For example, as games become more social, some scholars argue that they can be important spheres in which to foster civic development. Others disagree, suggesting that games, along with other forms of Internet involvement, may in fact take time away from civic and political engagement.
Drawing on data from the 2006 survey, the authors examine the relationship between video game play and civic development. They call for further research on teen gaming experiences so that we can understand and promote civic engagement through video games.
Living and Learning with New Media
Authors: Ito Mizuko , Horst Heather A. , Bittanti Matteo , boyd danah , Herr Stephenson Becky , Lange Patricia G. , Pascoe C. J. , Robinson Laura , Baumer Sonja , Cody Rachel , Mahendran Dilan , Martínez Katynka Z. , Perkel Dan , Sims Christo , Tripp Lisa 
Published: December 2018

This report summarizes the results of an ambitious three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, into how young people are living and learning with new media in varied settings—at home, in after school programs, and in online spaces. It offers a condensed version of a longer treatment provided in the book Hanging Out, Messing Around, and Geeking Out (MIT Press, 2009). The authors present empirical data on new media in the lives of American youth in order to reflect upon the relationship between new media and learning. In one of the largest qualitative and ethnographic studies of American youth culture, the authors view the relationship of youth and new media not simply in terms of technology trends but situated within the broader structural conditions of childhood and the negotiations with adults that frame the experience of youth in the United States.
The book that this report summarizes was written as a collaborative effort by members of the Digital Youth Project, a three-year research effort funded by the John D. and Catherine T. MacArthur Foundation and conducted at the University of California, Berkeley, and the University of Southern California.
John D. and Catherine T. MacArthur Reports on Digital Media and Learning
The Technology of Nonviolence
Authors: Bock Joseph G. 
Published: December 2018

How technology and community organizing can combine to help prevent violence, with examples from Chicago to Sri Lanka.
Tunisian and Egyptian protestors famously made use of social media to rally supporters and disseminate information as the “Arab Spring” began to unfold in 2010. Less well known, but with just as much potential to bring about social change, are ongoing local efforts to use social media and other forms of technology to prevent deadly outbreaks of violence. In The Technology of Nonviolence, Joseph Bock describes and documents technology-enhanced efforts to stop violence before it happens in Africa, Asia, and the United States.
Once peacekeeping was the purview of international observers, but today local citizens take violence prevention into their own hands. These local approaches often involve technology—including the use of digital mapping, crowdsourcing, and mathematical pattern recognition to identify likely locations of violence—but, as Bock shows, technological advances are of little value unless they are used by a trained cadre of community organizers.
After covering general concepts in violence prevention and describing technological approaches to tracking conflict and cooperation, Bock offers five case studies that range from “low-tech” interventions to prevent ethnic and religious violence in Ahmedebad, India, to an anti-gang initiative in Chicago that uses Second Life to train its “violence interrupters.” There is solid evidence of success, Bock concludes, but there is much to be discovered, developed, and, most important, implemented.
Indefinite Objects
Authors: López Luis 
Published: December 2018

A novel view of the syntax-semantics interface that analyzes the behavior of indefinite objects.
In Indefinite Objects, Luis López presents a novel approach to the syntax-semantics interface using indefinite noun phrases as a database. Traditional approaches map structural configurations to semantic interpretations directly; López links configuration to a mode of semantic composition, with the latter yielding the interpretation.
The polyvalent behavior of indefinites has long been explored by linguists who have been interested in their syntax, semantics, and case morphology, and López's contribution can be seen as a synthesis of findings from several traditions. He argues, first, that scrambled indefinite objects are composed by means of Function Application preceded by Choice Function while objects in situ are composed by means of Restrict. This difference yields the different interpretive possibilities of indefinite objects. López's more nuanced approach to the syntax-semantics interface turns out to be rich in empirical consequences.
Second, he proposes that short scrambling also yields Differential Marking, provided that context conditions are fulfilled, while in situ objects remain unmarked. Thus, López contributes to the extensive literature on Differential Object Marking by showing that syntactic configuration is a crucial factor.
López substantiates this approach with data from Spanish, Hindi-Urdu, Persian (Farsi), Kiswahili, Romanian, and German.