bluuebunny/crossref_metadata_2025_split huggingface dataset:
Analysis of discharge and area of the debris flow based on geological structural and rainfall levels in the slopes of Mount Abang, Kintamani
Authors: Sinarta I N , Wahyuni P I , Aryastana P 
Published: March 2021

Abstract
Geological structural and rainfall intensity causes the parameters of soil shear strength to decline, especially in the surface layer of soil in volcanic rocks that have not experienced weathering. Study of geological structures and rainfall intensity against the hazard of a landslide was destroyed on the slopes of Mount Abang in the Abang Batudinding Village. Soil investigations using the Geoelectric method and sampling at 6 boreholes. Geological analysis on interpretation of slope outcrops, average rainfall analysis of the Thiessen Polygon method and analysis of design flood discharge using the NHSU method. Analysis results show the morphology of the slopes of Mount Abang with a slope of more than 40% and lithology of weathered volcanic rocks consisting of volcanic breccias, and tuffs breccias in conditions rather mild to moderate weathering, if have average effective rainfall for 10-50 years at 238 mm/day. The results also show that the peak discharge of debris flow was 98.639 m3/sec with the volume of debris flow 50072.85 m3 and the width of the range was 49.5 m. This debris flow volume indicated that residents around the river with a range of 49.5 m are at risk of debris flow sediment with a thickness of 1-1.5 m.
Analysis of causes and impact of variation order in the education building project in Gorontalo Province
Authors: Tuloli M Y , Utiarahman A , Palilati M P 
Published: March 2021

Abstract
In construction project work, inconsistencies sometimes occur in some or even all phases of the work. The inconsistency (variation order) has significant implications on the success of the project which can result in the work not being completed on time or even triggering cost overruns. The purpose of this study is to analyze the factors that cause the order of variation and to determine the effect of variations in the order of development projects in the Education Building in Gorontalo Province. This type of research is a descriptive study in which the method of analysis using SPSS program tools and analyzed by the Likert Scale method, the validity and reliability test, and the index of importance. The results of the analysis, there are six factors causing variation order: design changes, mismatches between drawings and field conditions, the addition of scope of work, unclear planning and specifications, changes in material specifications, changes in work methods. The impact caused by the addition of work volume and additional work time.
Traffic impact analysis Swiss-Belinn Hotel in Gorontalo City
Authors: Kadir Y , Patuti I M 
Published: March 2021

Abstract
The Swiss-Belinn hotel development plan which will be built in the central area of Gorontalo City will influence on the change in traffic volume. This change will bring an imbalance between the amount of traffic generated and the capacity of the road around the Swiss-Belinn Hotel Development Plan. Data analysis included analysis of road section performance analysis, intersection analysis and, traffic impact analysis. Analysis of the calculation of the performance of roads and intersections using the 1997 MKJI Method. The studied roads are the M.T Haryono, Nani Wartabone Roads, 23 January and, Taki Niode. The results of the study obtained the level of service of roads and intersections after operating the value of C After some kind of handling, the level of service becomes good according to each treatment.
Ramp check examination evaluation of public transport business
Authors: Sahara S , Ladesi V K , Hadi W , Verawati K 
Published: March 2021

Abstract
The ramp check is needed to check the condition of each bus fleet before it operates, especially in the Pulo Gebang Terminal, which is one of the class A terminals in DKI Jakarta. Based on preliminary observations, only 9.16% of the bus fleet passed a ramp check from the total number of fleets in operation. A sequential strategy approach with mixed research methods is used in this study. This research is evaluation research using the Goal-Oriented Evaluation model approach. The object of the case study is the process of supervision of the ramp check to the bus fleet at the Pulo Gebang terminal. The sampling method used is purposive sampling. In terms of the quality of the ramp check supervision process for the bus fleet at the Pulo Gebang Terminal is included in the top category. Whereas, if seen from the number of fleets in operation with the number of fleets that have gone through the inspection, the ramp check is in a low category.
Effect of Supply Chain Management the competitiveness of the construction industry
Authors: Johari G J , Farida I , Susetyaningsih A , Walujodjati E , Permana S 
Published: March 2021

Abstract
The world of construction has increased rapidly but is still far from optimal. For example, the portion of external construction services in Indonesia is still quite significant, accompanied by development performance that is far from adequate and efficient. It is also undeniable that the role of the economy can also be felt in terms of employment potential, material needs and effects, public regulations that support the economy and including the influence of the expansion of the construction industry that is sustainable with commercial distribution to the community. The following research is included in the applied research category or applied research, namely, research aimed at solving problems faced by managers in the work environment. The authors use descriptive and explanatory research methods. The purpose of this study is the implementation of Supply Chain Management (SCM) to the contractor, to determine the competitiveness of the construction industry at the contractor, and to know the effect of SCM on the contractor, which is influenced by the level of competitiveness in the construction industry. The results show that there is a positive and significant influence of SCM on the competitiveness of the construction industry at the contractor.
Settlement and slope stability analysis of landfill site for sustainable utilization
Authors: Basoka I W A , Sinarta I N 
Published: March 2021

Abstract
Waste accumulation in a landfill is often made a problem, especially when the landfill has reached the end of its service life, so there is a need for further utilization of the landfill, one of the things that can be done is to utilize the landfill as a place where a building can be built. In this research, a review of the waste settlement and slope stability uses the Plaxis Program to determine whether the landfill is able to withstand the burden of buildings. The research is located at Piyungan Yogyakarta Landfill. Material data in the form of the value of the friction angle, the volume weight of waste, and the modulus of elasticity obtained from previous research. From the results obtained, it is known that the deformation of waste that occurs shows a significant settlement up to 45 cm with load 1250 kg/m2 so the foundation design at landfill area needs concern about high settlement, and this can be used as the basis for sustainable utilization of landfill.
Waste-based fiber concrete properties using supplementary material of bead wire scrap
Authors: Sambowo K A , Suherman A B , Prihantono P , Sumarsono R A 
Published: March 2021

Abstract
Fiber concrete has gained its popularity for the past few years to improve the tensile capacity of concrete by the presence of natural or synthetic fiber as the supplementary. The contrary, synthetic fiber mostly derives from the high energy consumption process so that fiber concrete is still considered not eco-friendly material. Thus, the alternative material for fiber is still widely opened such as utilizing wire-based waste like bead wire scrap from the used tires. The exposure of this paper is examining the fiber concrete properties of waste-based fiber concrete using up to 2% of bead wire scrap supplementary to the weight of cement. The physical and mechanical characteristics of bead wire scrap are eligible for the fiber in concrete which tensile strength reaching 615 MPa. Split tensile test of the fiber concrete resulted is best at 0.5% of bead wire scrap supplementary with the split tensile capacity of 2.57 MPa. Though, the capacity of the fiber concrete is investigated to have fluctuation on its supplementary variation percentage which could be concluded due to the non-uniformity of the fiber distribution in the concrete during mixing and moulding.
Interactive multimedia – based mobile learning prototipe development
Authors: Imania K A N , Mutaqin A Z , Purwanti Y , Bariah S H , Nasrulloh I 
Published: March 2021

Abstract
Mobile learning (m-learning) is a learning paradigm utilizing mobile technology and devices which is expected to experience rapid and potential development along with the development of mobile technology itself. The flow of information that is so swift requires each individual to be able to access learning activities more flexibly meaning without being limited by time and space. Therefore, we need an application that is able to accommodate the needs of every individual with a variety of activities but is still able to participate in various learning activities without limited space and time.
Design of learning applications using the Rapid Application Development method
Authors: Maulany R , Hasan B , Abdullah A G , Rohendi D 
Published: March 2021

Abstract
Information and Communication Technology (ICT) in the current era of globalization has become a fundamental requirement in supporting the effectiveness and quality of the education process. Educational issues in Indonesia such as the quality and relevance of education, access and equity in education, geographical range, education management, autonomy and accountability, efficiency and productivity, budget and sustainability, cannot be overcome without the help of ICTs. ICT-based education is a means of interaction between management and administration of education, which can be used by both educators and education staff and students in improving the quality, productivity, effectiveness and access to education. The purpose of this study is to find out how to design e-learning applications in informal and non-formal education, as well as efforts to improve the use of e-learning in informal and non-formal education. So that the results of this study can be improved the quality of informal and non-formal education, and can facilitate the field of education in Indonesia by using information technology as an interactive learning medium. The method developed in designing e-learning applications is to use a method that is generally used in the development of information systems using Rapid Application Development. The system that has been built can provide information about distance learning in informal and normal education. In addition, the system that has been built can accelerate the learning process for students / tutors. Therefore, it does not take long in the learning process and to get new material from the teacher. Moreover, the system built can facilitate users in learning and communicating with teachers when there is information needed / needed from the teacher.
Planning information systems Kuliah Kerja Nyata (KKN) Institut Pendidikan Indonesia Garut
Authors: Sidiq P , Bhakti D D , Reynaldi A M , Hamdani N A 
Published: March 2021

Abstract
Kuliah Kerja Nyata (KKN) is an intraculicular education activity multidisciplinary is carried out at outside campus including the practice of Higher Education Tri Dharma namely community service and carried out routinely every year. With the complex problem of KKN it is necessary to design a governing information system kuliah kerja nyata activities so that it runs well and smoothly, starting from planning activities, surveys, registration, grouping, monitoring, evaluation and reporting. Lembaga Pengabdian kepada Masyarakat (LPM) as a manager of KKN experiencing many problems, by making an analysis of system design system design real job lecture information is a solution to the problem the implementation of Kuliah Kerja Nyata runs effectively and efficiently, because with a real job lecture information system all activities can well organized, although at present there is an information system Kuliah Kerja Nyata running for registration and finance, but it is not yet comprehensive for other activities and is still conventional in nature. The focus of the objectives of this study is to produce a design planning analysis information system in the form of information needs with the required entity making it easier to develop KKN information systems with an approach Geographic Information System (GIS) with the application of progressive Web App for easier implementation. The purpose of this study to make the analysis of real working class information system to improve administrative services better.
Development of mobile learning: Basis of ethnopedagogy of Baduy Community, Banten Province
Authors: Rochmah N , Cahyana U , Purwanto A 
Published: March 2021

Abstract
Educational development in the Industrial Revolution 4.0 and the law of the Republic of Indonesia No. 11 of 2019 (National System of Science and Technology) can affect to digital learning. In regard to this, it is necessary to develop an instructional media mobile that is interactive towards the development of technology based on the traditional and cultural knowledge. This media development was systematically designed phases such as preliminary phase analysis of material needs and characters of the students; and phase of developmental design using flash devices based on the traditional and cultural knowledge of Baduy Community. The next phase was validation and material review by the experts: 3 Chemical Engineering lecturers, 2 Chemical Teachers and 3 Communication Science lecturers. Should the media claimed to be valid, trial was conducted by researchers. Media trial and revision on a small group comprised of 10 students and 2 teachers. Then, it was followed by a larger group comprised of 70 students and 3 teachers. The result analysis of the media validation test is based on 26 Likert scale questions using SPSS tools and two open-ended questions. The result is valid with a significance <0.05 with a Cronbach’s Alpha value of 0.877> 0.05 (Reliable).
Study on network management systems by using Docker Kubernetes
Authors: Rohadi E , Rahmad C , Chrissandy F , Amalia A 
Published: March 2021

Abstract
The development of web based applications is grow up rapidly along with technological advances recently. Therefore the user of web and mobile applications are also increase. So applications can be accessed using a variety of device such as computer, mobile platform, notebook, that’s why ease in the process of deployment of web applications to the server is needed. The previous monolithic technology, the deployment process requires a large amount of resources, scalability, system availability and computational service capabilities. Recently, we present container technology is the solution to dealing large computing services with high traffic, container technology system is created one with libraries, application and configuration files and everything needed. The container can be managed with kubernetes to makes it easier for administrator to control management data efficiently. In this study the retrieval of data is taken from QOS parameters consisting of: throughput, response time. Data from the test will determine the reliability of docker kubernetes based container technology. The suggested result is to compare the QOS multi container process with a single container or virtual private server, deployment and provide an alternative solution to make it easier for administrators to manage containers using the Kubernetes more easily and efficiently.
Analysis validation of gamification fashion photography
Authors: Wibawa S C , Dermawan D E , Martiningsih N G A G E , Mashudi M , In C 
Published: March 2021

Abstract
The objectives of this study are: 1) developing game interactive for learning photography in fashion, 2) analysis validation of the application. Development of game using the R&D method with Hannafin and Peck Adaptation, which includes several stages, namely needs analysis, design, development, and implementation. In this case, the game can be applied in fashion education student who takes related computer courses in fashion photography. The result of this research are applications about the game of learning how to photograph and the object in Fashion. Analysis validation such as validation value for the aspect of media display obtained 94% results, for the programming aspect it obtained a validation result of 90%, while for the benefit aspect it obtained a value of 90% for the usefulness of media. Based on the average of all components of the instrument question obtained a percentage of 92%. It can be concluded that the media used can help replace the role of lecturers in learning, and students can play the role of a fashion photographer.
Virtual fitting room technology in fashion design
Authors: Werdayani D , Widiaty I 
Published: March 2021

Abstract
The presence of technology is inevitable is several fields, including in fashion design. This paper identifies technology-based virtual fitting rooms. All types of technology-based virtual rooms were identified; offline, online, web-based, mobile-based. It has been found that some of the most commonly used virtual rooms in fashion design involves such technologies as 2D fashion design, 3D fashion design, digital communication, e-commerce, internet-based, ICT-based, e-magazines, and e-books. It has also been inferred that virtual fitting rooms are starting to change conventional ones.
Development of creative economy geospatial database using an open source GIS program
Authors: Fardani I , Agustina I H , Yuliandra M A D 
Published: March 2021

Abstract
Creativity is the principal capital in facing global challenges. In developing the creative economy, several qualified Human Resources (HR) with innovative power and high creativity are required. In many regions, they do not have a geospatial database that contains the potential of this creative economy. This research aims to develop a creative economy geospatial database GIS using open-source programs related to tourism activities in the Bekasi Regency, Indonesia. The first step was to classify the potential of the existing creative economy, then design the geospatial database that could accommodate the potential of the creative economy and visualize the data in maps. From the results of the study, it appears that in the Bekasi Regency, the most dominant subsector is the culinary sub-sector. If we see from the distribution of existing subdistricts, the Cikarang subdistrict has the most creative economic potential among other subdistricts, and with visualization of geospatial database GIS, it can support the management of creative economic data.
Testing MARBEL: A interactive game for introducing professions to early childhood
Authors: Ningsih M P , Mubaroq S R , Prasetya E R , Alamsari F 
Published: March 2021

Abstract
Software technology developing rapidly influences developments in various fields, including in education. The use of game as a learning tool is also carried out in early childhood learning. Children can learn in a fun way using games. This study aims at analysing the Marbel mobile game as a learning tool in early childhood. Particularly, it is on the theme of profession to introduce various types of professions. The study was conducted by observing the game, being tested using a heuristic and an educational criteria test. The results show that the Marbel Profession game can be used as an early childhood learning tool, can stimulate early cognitive development such as jigsaw puzzles, guessing pictures, guessing pictures quickly, and changing colours.
The design of electronic book for batik learning
Authors: Achdiani Y , Widiaty I , Ilahi R , Ningsih M P , Mubaroq S R 
Published: March 2021

Abstract
This study aims to design an electronic book (e-book) used in batik learning in a Vocational High School. The design of the e-book is made on the web based application platform. The design of the e-book applies the Software Development Life Cycle (SDLC) method. The interaction model developed in the application is a user interface in the form of a frontend. The e-book User Interface in the form of a Codeigniter framework is based on the Hypertext Pre-processor (PHP). All content and databases are stored in the server. The results of the design include digital application of borrow-read-return procedures. In content, material about West Java Batik is accessible in three features, namely the pages of digital book room, audio book room, and video book room. The consequences of designing this e-book indicate the need for adequate internet network availability and the need for special administrator to constantly update the contents.
Implementation of Vehicular-Visible Light Communication for motorcycle platooning
Authors: Darlis D , Priramadhi R A , Joni K F M 
Published: March 2021

Abstract
In this research, we explain the use of visible light communication technology for communication systems between motorbikes, where so far motorcycle lights have only been used for lighting or speed markers. But now, with visible light communication we can use it as a medium to communicate between vehicles, especially motorbikes. Visible light communication (VLC) is a communication system using visible light as an information carrier. VLC has many advantages including in terms of safety, speed, and ease of application to the user to send various types of information including digital data such as text and images. The VLC transmission section will use the LED motorcycle headlamps to send information to the receiver i.e. Light-to-Voltage Sensors are mounted on the back of a motorcycle when several motorbikes are in convoy or platooning. This study describes the use of VLC Vehicle-to-vehicle technology so that motorbikes can communicate with each other so that the motorcycle itself can adjust the distance with other motorbikes in front of him without being under or semi-controlled by the rider. From the results of measurements with the selected transmitter and receiver system, communication between motorbikes can be done up to 130 cm during the day and 180 cm at night. The potential of this technology is that it can truly support communication systems between vehicles such as self-driving motorcycles in the future.
Analysis of digitizing archive applications to reduce paper usage
Authors: Bhakti D D , Hamdani N A , Deni I , Maulani G A F , Sugiarti I S 
Published: March 2021

Abstract
Various data and information in the form of documents will accompany every activity in an institution. The existence of a reliable management to create, store, record, distribute, and maintain documents is needed to generate dynamic information traffic. In addition, the application of document processing can reduce the use of paper in every activity of an institution which will indirectly reduce excessive forest exploitation. The purpose of this research is to analyse digitizing archive application as an integrated archive management application to reduce the use of paper in every activity of an institution. Qualitative descriptive methods was used as a research methodology. The result of this study based of the analysis of the digitizing archive application that has been done in terms of data and procedures can be concluded that digitizing archive application can reduce the use of paper as a document in various institutional activities.