bluuebunny/crossref_metadata_2025_split huggingface dataset:
SOLUSI PROBLEM PENGEMBANGAN POTENSI DIRI MAHASISWA DI MASA PANDEMI (ANALISIS TEORI DOUBLE MOVEMENT FAZLUR RAHMAN)
Authors: Yati Murni , Ali Imran  , Maemonah  
Published: December 2021

Adanya pandemi menjadikan permasalahan terhadap mahasiswa dalam mengembangkan potensi yang dimilikinya, terlebih pada pembelajaran jarak jauh. Dengan praktek pembelajaran serba online menjadikan mahasiswa kurang mengaktualisasikan potensi yang dimilikinya dan terlena dalam keadaan pandemi. Maka tujuan penelitian ini adalah menganalisis dan memberikan solusi atas problematika mahasiswa dalam mengembangkan potensi diri di era pandemi covid-19. Metode yang digunakan dalam penelitian ini yakni library research atau penelitian pustaka. Data yang didapat kemudian diintegrasikan dengan berbagai sumber terkait. Hasil penelitian ini bisa didapatkan bahwa dalam memaksimalkan aktualisasi potensi diri bisa menggunakan banyak metode pengembangan, salah satunya adalah metode double movement yaitu gerakan dari Dosen kepada mahasiswa dan gerakan dari mahasiswa ke dosen. Dalam proses pembelajaran berbasis online bukan hanya dosen yang harus aktif. Mahasiswa memiliki potensi yang beragam maka pada pembelajaran daring menjadi kesempatan mahasiswa mengaktualisasikan potensi sesuai fitrahnya. Proses pembelajaran tidak hanya sekedar mendengarkan dosen berceramah, tetapi mahasiwa juga secara mandiri aktif memahami, menganalisis, membaca, menulis karya ilmiah, mengadakan eksperimen, menanggapi dan ikut aktif dalam setiap diskusi.
IMPLEMENTASI CORPORATE SOCIAL RESPONSIBILITTY (CSR) PT TUNGGAL PERKASA PLANTATIONS DI INDRAGIRI HULU
Authors: Virnandhita Rezty Karina , Mashur Dadang 
Published: December 2021

maka dengan itu PT Tunggal Perkasa Plantations memberikan program CSR yang nantinya sangat membantu dalam meningkatkan perekonomian masyarakat Indragiri Hulu. Kondisi sosial ekonomi masyarakat di Indragiri Hulu menengah kebawah dan sebagian juga merupakan karyawan PT Tunggal Perkasa Plantations dengan penghasilan yang tidak menentu dan tingginya angka pengangguran Dengan hadirnya program CSR diharapkan dapat meningkatkan taraf perekonomian serta mengurangi pengangguran khusunya pemuda desa setempat. Tujuan penelitian ini adalah untuk mengetahui Bagaimana implementasi Corporate Social Responsibillity PT Tunggal Perkasa Plantations terhadap masyarakat dan untuk mengetahui Bagaimana faktor penghambat dalam membantu sumber daya masyarakat. Untuk menjawab permasalahan tersebut penulis menggunakan metode penelitian kualitatif dengan pendekatan dekskriptif. Dalam penelitian kualitatif ini penulis menggunakan Teknik pengumpulan data dengan observasi, wawancara dan dokumentasi kemudian di analisis berdasarkan masalah penelitian. Konsep teori yang di gunakan adalah teori Wahyudi mengenai Implementasi CSR. Hasil penelitian ini ditemukan bahwa Implementasi CSR PT Tunggal Perkasa Plantations di Indragiri Hulu belum terimplemensi dengan baik dan belum maksimal dalam pelaksanaanya dikarenakan masih ditemukan faktor penghambat yaitu komunikasi dan partisipasi masyarakat yang rendah. Hal ini menyebabkan pengelolaan program tidak sesuai dengan target yang sudah ditentukan.

Kata Kunci: Corporate Social Responsibillity; Implementasi; Masyarakat
Stan i perspektywy produkcji nasiennej roślin bobowatych grubonasiennych w Polsce
Authors: Oleksiak Tadeusz , Pacoń Dagmara 
Published: December 2021

Na podstawie danych o produkcji ziarna i trendów w produkcji nasiennej analizowano stan i perspektywy rynku nasiennego roślin bobowatych grubonasiennych. Przeprowadzono analizę zmian powierzchni upraw, wielkości produkcji w wieloleciu 1990‒2019 i oceniono możliwości wzrostu produkcji nasion.Określono udział kwalifikowanego materiału siewnego (KMS) stosowanego w produkcji bobowatych i wielkość zapotrzebowania na materiał siewny w zależności od rozwoju produkcji paszowej wykorzystującej nasiona tych roślin. Uwzględniając ceny materiału siewnego oceniono rzeczywistą oraz potencjalną wartość rynku nasiennego. Oceniono możliwości dalszego rozwoju produkcji nasiennej bobowatych grubonasiennych w zależności od zmieniającego się zapotrzebowania na nasiona roślin bobowatych.
Wpływ hodowli na potencjał plonowania roślin bobowatych grubonasiennych
Authors: Oleksiak Tadeusz , Pacoń Dagmara 
Published: December 2021

Oceniono wpływ hodowli na plonowanie roślin bobowatych i wykorzystanie istniejącego potencjału w praktyce. Analizy oparto na Wynikach Porejestrowych Doświadczeń Odmianowych roślin bobowatych prowadzonych w latach 2005‒2020 oraz danych statystycznych dotyczących plonowania w warunkach produkcyjnych (GUS 2005‒2020). Badano zmiany liczebności odmian rejestrowanych w Krajowym Rejestrze, plonów oraz potencjałów plonowania nasion i białka poszczególnych gatunków. Plony poszczególnych gatunków nie zmieniały się znacząco, a w przypadku łubinów w ostatnich latach można stwierdzić spadek plonów. W przypadku soi sytuacja jest odwrotna i obserwuje się wzrost jej plonowania. Po wyeliminowaniu wpływu czynników środowiskowych stwierdzono niewielkie, ale istotne wzrosty plonów nasion i białka odmian soi, grochu, bobiku i łubinów. Średni roczny przyrost plonów mieścił się w przedziale od 6,6 kg nasion na hektar dla łubinu żółtego do 40,2 kg dla soi. Analogiczne wartości wzrostu plonów białka mieściły się w przedziale od 2,7 kg dla łubinu wąskolistnego do 12,7 kg dla soi. Wykorzystanie istniejącego potencjału plonowania roślin bobowatych w praktyce jest lepsze niż potencjału plonowania zbóż, jednak jest to za mało dla utrzymania, a tym bardziej poprawienia ich konkurencyjności.
FORMS OF CHECKLISTS AND MANDATORY APPLICATION PROCEDURE DURING IMPLEMENTATION OF FEDERAL STATE FIRE SUPERVISION
Authors: Хрыкин Евгений Александрович , Зенкова Ирина Федоровна , Виноградова Ирина Олеговна , Шарапов Максим Александрович 
Published: December 2021

В статье рассмотрены требования к разработке и содержанию проектов форм проверочных листов, их утверждению, применению, в том числе обязательному, а также основания для актуализации проверочных листов. Проведен анализ соответствия указанных требований принятой концепции проведения государственного контроля (надзора) и муниципального контроля в Российской Федерации. Подготовлен вывод о возможности актуализации форм проверочных листов для применения при осуществлении плановых контрольных (надзорных) мероприятий должностными лицами органов государственного пожарного надзора.
The article discusses the requirements for elaboration and content of draft forms of checklists, as well as for their approval, application, including mandatory application, and also the justification for checklists updating. There is carried out the analysis of compliance of requirements with the accepted concept of state control (supervision) and municipal control in the Russian Federation. There is drawn the conclusion on the possibility of updating the forms of checklists for use during implementation of planned control (supervisory) measures by officials of the state fire supervision.
ENSURING THE CONSTANT READINESS OF CIVIL DEFENSE FORCES AND MEANS IN FGBU VNIIPO EMERCOM OF RUSSIA IN 2021
Authors: Каменских Надежда Германовна , Косов Андрей Викторович , Шестаев Анатолий Алексеевич , Ртищев Дмитрий Николаевич 
Published: December 2021

В статье изложены задачи по вопросам подготовки и ведения гражданской обороны Института. Рассмотрены основные мероприятия, проведенные в соответствии с Планом гражданской обороны Института, изложены основные этапы их реализации и представлены результаты по отработке практических мероприятий по гражданской обороне.
The article deals with the tasks of training and conducting the civil defense of the Institute. There are considered the main activities carried out in accordance with the Civil Defense Plan of the Institute. The main stages of their implementation are outlined and the results of practical civil defense measures are presented.
INDONESIA’S LOCAL CONTENT REPRESENTATION IN ASIAN GAMES 2018 MASCOT DESIGN
Authors: Saniscara Pramesti 
Published: December 2021

Indonesia’s Local Content Representation in Asian Games’ 2018 Mascot Design. The Asian Games is a grand event in the field of sports which is held every four years and involves hundreds of athletes from all over Asia. Therefore, the Asian Games, in addition to being a sporting competition, are also allowing the host country to show their development and relevance in the international league. The Asian Games event is also a major concern of President Joko Widodo because of its potential to be the place for attracting investors and also promoting Indonesia’s tourism. One main focus towards this event is shown by using a graphic system and branding following design principles and harmonization with Indonesia’s local wisdom. The representation of Indonesian culture and representation of the motto of the 2018 Asian Games "Energy of Asia" must be embodied in the visual design of the 2018 Asian Games, including logo design, graphic systems, and mascot design

Keyword: Asian Games 2018, vernacular design, mascot design, local content.
THE PARADIGM SHIFT OF COMIC AS STORYTELLING MEDIA
Authors: Sutanto Shienny Megawati , Wardaya Marina 
Published: December 2021

Comics are media stories that are not specific to a particular group of readers. But in reality, comics are often regarded as mere children's reading. This raises a negative paradigm for comics, and comics are considered as reading that degrades children's morale. This article will describe the history, definition, and function of comics as storytelling media, and how the negative paradigm affects the comic industry in Indonesia. As a medium, the comic is a means to convey messages similar to television, radio, newspapers, and magazines. And similar to other media, comics can be used to convey various kinds of information, not merely intended for entertainment only. Various kinds of messages, ranging from advertorials, political propaganda, public services, even education, can all be conveyed using comic media.
However, most people still believe the false paradigm that that comic is only for children. This is a misunderstanding and is not true. Since the beginning, the Indonesian comic industry has always tried to grow and counter the negative paradigm. In order to revitalize comics as one Indonesian creative industry subsector, a paradigm shift on how the society values and appreciates comics not just as child reading material needs to happen.
Keyword: comic, media, story, paradigm shift, creative industry.
MOTION GRAPHIC RELATED TO WARNING ALERT ADVICE ON GATELESS RAILROAD CROSSING
Authors: Daniel Kevin Oktavianus , Indahsari Rina Dewi 
Published: December 2021

ABSTRACT
The motion graphic video design is aimed at drivers of two-wheel-drive and four-wheel-drive vehicles whose age is ranging from 17-40 years, with the length of a two-minute 15-second video that was released online. In the test results on 20 people with a targeted age range, about 94.4% of respondents responded favorably and 6.6% of respondents responded poorly. Therefore, it can be concluded that most of the respondents responded with a positive response to the motion graphic video related to warning alert advice on the gateless railroad crossing.
Keyword: Accident, Gateless Railroad Crossing, Public Service Advertisements, Motion Graphic, Advice.
THE APPLICATION OF VISUAL MAPPING AS A NEW MEDIA TO SUPPORT THE ATMOSPHERE AND AMBIANCE IN MUSIC EVENTS
Authors: Tarumanegara William 
Published: December 2021

ABSTRACT
So many music shows are held in Indonesia. Music shows are now also decorated by Video background or known as Visual Mapping. Visual Mapping is a new medium on the stage. This makes the writer want to make an observation on the atmosphere and ambiance provided by a Visual Mapping on a music event. Qualitative methods with observative techniques and interviews to obtain data and information needed to be used as a basis for data collection. The writer expects that visual mapping observation will be able to provide an explanation regarding visual mapping as a new media that provides an atmosphere & ambiance as well as a new experience for visitors.

Keyword: Music Event, Motion Graphics, Video Mapping, Ambience, Media.
PERANCANGAN BRAND CAMPAIGN SEBAGAI MEDIA PROMOSI THE PETITE PROJECT
Authors: Jovita Jesslyn 
Published: December 2021

Creativity is very important to be honed, especially during the golden age of children, which is an important moment in the growth of every child which is very dear to miss and is a period that cannot be repeated. However, most parents still do not know the importance of honing children's creativity where they are still in the stage of growth and development, where their creativity needs to be honed as well as filling their children's spare time while at home. The design of this final project is carried out in order to educate the market about the importance of developing or honing children's creativity, so The Petite Project comes with a product, namely the DIY pom-pom kit which already contains tools and materials to make key chains that make it a more practical product without having to. buy tools and materials separately again. Because today many people use social media, the appropriate promotional media is social media to introduce and promote The Petite Project products in the form of a brand campaign. In collecting data for the purposes of writing a final project, the primary data and secondary data extraction method is used, where primary data is obtained through interviews with expert users and extreme users, while secondary data is obtained through literature sources from various books and journals. And the last one is done by distributing an online survey in the form of a Google Form with the aim of testing the design results that have been made to the target audience which will later be useful as criticism and suggestions for brand and product development from The Petite Project. The design results are in the form of a brand campaign to promote products as well as educate the market about the importance of honing children's creativity.

Keywords: Craft, Creativity, Product for kids, Promotion media, Social media.
MENCARI MODEL DESAIN KARAKTER DAN VISUALISASI PENOKOHAN DISC TEAM DALAM PEMBUATAN KOMIK
Authors: Nicolay Joy Christy Fidelin , Wardaya Marina 
Published: December 2021

This design is made with the purpose of answering the problem that DISC Team is facing about product development. DISC Team is a series of short comics that has4 main characters that are inspired by the DISC personality trait. This comic tells the story of their daily lives and how they face problems according to the DISC personality trait. DISC Team has a target market that consists of young adults age from 15-25 years old who has an interest in reading comics and has the drive to learn about personality and how to face them. But after doing a survey with the target market and interviewed the extreme and expert users, there are problems that DISC Team is facing. These problems are the lack of interaction and knowledge about the presence of DISC Team, so further product development is needed. And because of that, the writer has a come up with a solution by changing the comic design. The research method that is used for this Final Project is literature study from sources like books, scientific journals and online articles. After the literature studies, the results are the designs for comic and its’ characters.

Keywords: Product development, Comic, DISC personality
PERANCANGAN BRAND CAMPAIGN DAN MEDIA PROMOSI UNTUK MENINGKATKAN AWARENESS VALUE BRAND ONY POTTERY
Authors: Suryaputra Liony , Tjandrawibawa Paulina 
Published: December 2021

This study aims to introduce Ony Pottery to consumers with a brand campaign and the use of social media as a promotional media. Ony Pottery is a ceramic brand based in Surabaya. The research method used in this research is descriptive qualitative. The subjects of this study were consumers and followers of Ony Pottery on social media. The use of social media as a promotional medium is the right thing in this Covid19 pandemic. Ony Pottery's brand value is still conveyed to consumers through social media. Modernism is a design style raised by Ony Pottery in terms of products, social media to promotional strategies. It is hoped that by using the increased awareness, the public will get to know the ceramic brand Ony Pottery.

Keywords: Authentic, Selfmade, Clay, Pottery, Brand Campaign
PERANCANGAN BRAND COMMUNICATION UNTUK BISNIS ETHEREAL BESERTA MEDIA PROMOSINYA
Authors: Judianto Maria Laura Laurentine 
Published: December 2021

Ethereal is a brand that sells handmade soap with an environmentally friendly concept, which puts forward natural ingredients that are safe for the skin and the environment. The design of the brand campaign and its promotional media is made as a means to communicate the value and products offered and to increase Ethereal brand awareness to potential consumers. The method used is primary data collection through interviews with three experts and three extreme users and distribution of questionnaires to 100 people who are using handmade soap. Research is also supported by literature studies, books, journals and previous research as secondary data. The results of the design are in the form of a campaign strategy and the selection of promotional media used, in accordance with the input and suggestions obtained from the results of interview trials and questionnaires.

Keywords: Brand Campaign, Brand Awareness, Promotional Media, Environmentally Friendly, Handmade Soap
MEMBUAT DESAIN PACKAGING PRODUK BODY CARE REVEUSE
Authors: Kristanto Michelle Caroline 
Published: December 2021

In increasing self-confidence in appearance, it is necessary to maintain a clean and healthy body by exfoliating the skin. Reveuse comes with a beauty product in the form of a natural body scrub cube that can treat skin efficiently and can increase the confidence of women aged 18 to 29 who love skincare. In an effort to solve these problems, Reveuse faces a problem in making a suitable design for the packaging of Reveuse body scrub products because the product being offered is a body scrub cube which is still not well known and recognized by the public. Therefore, the problem formulation of this journal is how to make packaging design for Reveuse body care products. The purpose of designing this final project is to create a packaging design for Reveuse body care products so that the product is easier to recognize as a beauty product and has its own charm. The research methods used were qualitative and quantitative through literature studies, interviews with three expert users, three extreme users, and a survey to 100 target audiences. Based on the results of a trial analysis of Reveuse's packaging design work, several designs will be revised, namely the use of Reveuse's main typeface and designs for packaging pouches that don't look like skincare products.

Keywords: Body Care, Packaging, Design Style, Color Palette, Typography
PERANCANGAN VISUALISASI JURNAL “TALENTIFY” SEBAGAI MEDIA IDENTIFIKASI MINAT DIRI REMAJA
Authors: Arine Zalshabila Audrea Putri , Sutanto Shienny Megawati 
Published: December 2021

Talentify is an activity book that is used to help highschool teenager to explore their interests in order to prevent the phenomenon of misdirecting college major. From the first market research on extreme users and expert users, a visual problem was discovered where Talentify book was considered too stodgy to read and fill, this was due to the dominance of text's composition, also the minimum frequent of visual elements such as illustrations and symbols. Therefore, the purpose of this design is to overcome the visual problems of Talentify product as described above so that the book appearance looks more fun and challenging to fill. This design uses secondary data collection methods. The secondary data is the result of literature studies through related journals and books such as visual design, activity books, reflective journals, and interactive content. These summaries will be considered as the basic knowledge to redesign the appearance of the book. The result of this design is the visual element and the book graphic design itself with more "fun" concept which associates with the brand identity, also layouts and illustrations which more organized according to visual hierarchy that does not causing a stodgy feeling when the users fill and read the book.

Keywords: Activity Book, Interactive Journal, Self-Interest.
BRAND ACTIVATION TERHADAP INOVASI “WE BRING STUDIO TO YOU BY VIVREE PHOTOGRAPHY”
Authors: Eliezer Jonathan Jamian , Budi Hutomo 
Published: December 2021

Tujuan dari penelitian ini untuk menjadi acuan terhadap kajian pustaka yang dikumpulkan penulis mengenai branding , inovasi terhadap masalah , brand activasion, serta media yang cocok bagi Vivree melakukan brand activasion terhadap inovasi mereka. Penelitian ini menggunakan metode kajian Pustaka terhadap buku dan jurnal nasional dan internasional. Hasil dari penelitian ini juga menunjukan jikalau branding adalah sebuah value atau nilai tambah yang biasanya menyelesaikan masalah untuk konsumen sebuah bisnis yang biasa kita sebut inovasi. Brand activasion juga adalah sebuah cara agar sebuah inovasi dapat di terima dipasaran dengan menggunakan media social yang sedang diminati oleh banyak manusia , dan jika semua sudah dilakukan memampukan untuk sebuah inovasi bertahan dengan komitmennya. Maka dari itu penelitian ini menunjukan bahwa pentingnya sebuah branding dapat meluas jika dilakukan brand activasion dengan media social yang tepat.

Kata Kunci: Branding , Inovasi , Brand activasion , Media sosial, Sustainable
PERSEPSI DAN PREFERENSI KONSUMEN INDONESIA TERHADAP PRODUK ASING DAN PRODUK LOKAL MELALUI MEDIA SOSIAL
Authors: Staal Ruth Nehemia , Wardaya Marina 
Published: December 2021

Studi literatur ini dilakukan dengan tujuan untuk mengumpulkan data-data yang mendukung tentang persepsi dan preferensi konsumen Indonesia terhadap produk asing dan produk lokal, tentang apa itu etnosentrisme, serta peran media sosial dalam membentuk persepsi dan preferensi konsumen. Akan ada pembahasan Metode yang digunakan adalah studi literatur dengan mengumpulkan hasil dari penelitian-penelitian yang sudah ada sebelumnya untuk menjawab permasalahan yang ada. Penelitian yang digunakan bersumber dari jurnal internasional maupun jurnal nasional untuk mempertegas tingkat akurasi dari studi yang dilakukan. Hasil studi menunjukkan bahwa ada perbedaan persepsi dan preferensi konsumen terhadap produk asing dan produk lokal, sehingga perlu untuk meningkatkan kualitas dari produk lokal untuk dapat bersaing dengan produk asing.

Kata Kunci: Persepsi Konsumen, Preferensi Konsumen, Produk Lokal, Produk Asing, Media Sosial
MASA PANDEMI: UMKM DALAM MENGGUNAKAN SOCIAL MEDIA DAN E-COMMERCE DALAM MEDIA PROMOSI
Authors: Wijoyo Devi Permatasari , Wardaya Marina 
Published: December 2021

Jurnal Literature review yang berisi tentang Kondisi UMKM,terutama para penjahit yang terkena dampak kehilangan pekerjaan di masa pandemi. Mulai dari penjabaran tentang UMKM, apa saja dampak Pandemi Covid 19 yang dirasakan oleh para pengusaha UMKM, Perlunya mengambil tindakan Promotional secara Online melalui social media, Apa saja benefit dari E-Commerce, Mengapa diperlukan transisi UMKM dari offline menjadi Online shop, serta pengaruh Online shop terhadap hubungan dagang.
Kata Kunci: Penjahit, Pandemi, Media sosial, Toko online, UMKM, Ecommerce, Promosi