bluuebunny/crossref_metadata_2025_split huggingface dataset:
Comparative pharmacoeconomic analysis of posaconazole therapy in tablet form and in suspension for invasive fungal infections prevention
Authors: Krysanov I. S. , Makarova E. V. , Ermakova V. Yu. , Krysanova V. S. , Klimko N. N. 
Published: June 2021

The objective of the study was to conduct a comparative pharmacoeconomic analysis of the treatment with posaconazole in a tablet form for the prevention of invasive fungal infections in patients aged 13 years and older with prolonged neutropenia and hematopoietic stem cell transplant recipients.Study design: pharmacoeconomic study, cost–effectiveness analysis; budget impact analysis; sensitivity analysis to changes in the initial parameters of the model.Results and conclusion. A literature review has shown that the use of the compared drugs for the prevention of invasive fungal infections is effective, with posaconazole being the most effective. Based on pharmacokinetic studies data, we can state the equivalence of the action of various drug forms of posaconazole. A cost analysis of drugs showed that the lowest total costs were for the prevention of invasive fungal infections in patients with acute myeloid leukemia with posaconazole tablets (197,149.37 rub.) and posaconazole suspension (215,911.53 rub.). The lowest cost for the prevention of invasive fungal infections in patients with hematopoietic stem cell transplant was shown by posaconazole in tablets (505,070.37 rub.) and posaconazole in suspension (616,652.01 rub.). Budget impact analysis in acute myeloid leukemia patients showed that with a possible cohort size of 2288 people an increase in the share of posaconazole in tablets from 5 to 15 %, in suspension from 20 to 35 % and with a decrease in the share of voriconazole from 25 to 15 %, and the share of fluconazole from 50 to 35 % in public procurement will reduce budget costs by 30,441,219.72 rub., and in patients with hematopoietic stem cell transplant ‒ by 11,219,243.54 rub. (per 100 patients).
Pengaruh Latihan Kelincahan Dribble Bentuk T-Drill Langsung dan Tidak Langsung terhadap Peningkatan Kemampuan Keterampilan Dribble Peserta Kegiatan Ekstrakurikuler Bolabasket SMP
Authors: Zahrina Khilliyatuz , Nurrochmah Siti 
Published: June 2021

Abstract: The purpose of this study was to study and obtain information on the effect of direct and indirect T-Drill dribble agility training on improving the dribbling ability of basketball balls. This study used an experimental design in the form of Randomized Control Groub Pre-test-Post-test Design. The population in this study were 34 participants in the extracurricular basketball activities at SMP Negeri 1 Prigen. Sampling using systematic proportional random sampling technique with a percentage of 90% of 36 participants, so that the number of samples 34 participants. To determine the effect of direct and indirect form of T-Drill dribble training on improving the ability of basketball dribble skills obtained by Fcount 76.73344 more than Ftable α equal to 0.05 4.149097, meaning there is a difference related to the test of dribble skills between before the test T-Drill form's direct and indirect form of agility dribble skills. The results of the F-test analysis were continued by calculating the advanced test of the Leat Significance Difference (LSD) form, the results of the mean data for all groups were 5.61707 and the LSD coefficient was 0.05 1.652. Giving direct T-Drill dribble drills is better than giving indirect T-Drill drills.

Abstrak: Tujuan penelitian ini adalah untuk mengkaji dan memperoleh informasi pengaruh latihan kelincahan dribble T-Drill langsung dan tidak langsung terhadap peningkatan kemampuan dribble bolabasket. Penelitian ini menggunakan rancangan eksperimental bentuk Randomized Control Groub Pre test-Post test Design. Populasi dalam penelitian ini adalah peserta kegiatan ektrakurikuler bolabasket SMP Negeri 1 Prigen yang berjumlah 34 orang coba. Pengambilan sampel menggunakan teknik systematic porposive random sampling dengan presentase sebesar 90% dari 36 peserta, sehingga jumlah sampel 34 peserta. Untuk mengetahui pengaruh latihan dribble bentuk T-Drill langsung dan tidak langsung terhadap peningkatan kemampuan keterampilan dribble bolabasket diperoleh sebesar Fhitung 76,73344 lebih dari Ftabelα sama dengan 0,05 4,149097, berarti ada perbedaan yang berhubungan tes kemampuan keterampilan dribble antara sebelum tes kemampuan keterampilan dribble kelincahan bentuk T-Drill langsung dan tidak langsung. Hasil analisis uji F dilanjutkan dengan menghitung uji lanjut bentuk Leat Significance Difference (LSD), hasil mean data seluruh kelompok diperoleh 5,61707 dan koefisien LSD0,05 1,652. Pemberian latihan dribble T-Drill langsung lebih baik dibandingkan dengan pemberian latihan T-Drill tidak langsung.
Survei Daya Tahan Kardiovaskular (VO2max) dan Kelincahan Peserta Ekstrakurikuler Futsal di Sekolah Menengah Pertama (SMP)
Authors: Haryesa Muhamad Anggie , Hariyoko Hariyoko 
Published: June 2021

Abstract: This study aims to determine and assess the level of cardiovascular endurance and agility of futsal extracurricular members. The research design used a quantitative descriptive survey method which was conducted on futsal extracurricular members at SMP Negeri 9 Malang. Based on the results of data analysis, it can be concluded that the level of cardiovascular endurance (VO2max) of futsal extracurricular members at SMP Negeri 9 Malang is an average of 30.23 ml / kg / minute in the classification is very low, while the average agility level is 20.33 seconds. in very poor classification.

Abstrak: Penelitian ini bertujuan untuk mengetahui dan mengkaji tingkat daya tahan kardiovaskular dan kelincahan peserta ekstrakurikuler futsal. Rancangan penelitian menggunakan deskriptif kuantitatif dengan metode survei yang dilakukan kepada peserta ekstrakurikuler futsal SMP Negeri 9 Malang. Berdasarkan hasil analisis data, dapat disimpulkan bahwa tingkat daya tahan kardiovaskular (VO2max) peserta ekstrakurikuler futsal di SMP Negeri 9 Malang yaitu rata-rata 30,23 ml/kg/menit dalam klasifikasi sangat kurang, sedangkan tingkat kelincahan rata-rata 20,33 detik dalam klasifikasi kurang sekali.
Survei Keterampilan Teknik Dasar Lay Up Dan One Hand Set Shot Pada Siswa Peserta Ekstrakurikuler Bolabasket Sekolah Menengah Atas
Authors: Pratama Kharisma Yudha Eka , Wahyudi Usman , Fitriady Gema 
Published: June 2021

Abstract: The purpose of this study was to determine the level of basic technical skills of lay up and one hand set shot of basketball extracurricular members at SMAN 1 Turen Malang Regency. This research is a quantitative descriptive study using a survey method. The research subjects were 20 participants. The data analysis technique in this study used the percentage formula. The results showed that the extracurricular participants did the lay up and one hand set shot skills test in the "Enough" category with 13 participants (65.00%). Based on the results of the study it can be concluded that the basic technique skills of lay up and one hand set shot of extracurricular basketball participants at SMAN 1 Turen Malang Regency are included in the "Enough" category.

Abstrak: Tujuan dari penelitian ini untuk mengetahui tentang tingkat keterampilan teknik dasar lay up dan one hand set shot peserta ekstrakurikuler bolabasket di SMAN 1 Turen Kabupaten Malang. Penelitian ini ialah penelitian deskriptif kuantitatif menggunakan metode survei. Subjek penelitian sebanyak 20 peserta. Teknik analisis data dalam penelitian menggunakan rumus persentase. Hasil penelitian menunjukkan bahwa peserta ekstrakurikuler dalam melakukan tes keterampilan lay up dan one hand set shot pada kategori “Cukup” dengan 13 peserta (65,00%). Berdasarkan hasil penelitian dapat disimpulkan bahwa kemampuan teknik dasar lay up dan one hand set shot peserta ekstrakurikuler bolabasket SMAN 1 Turen Kabupaten Malang termasuk dalam kategori “Cukup”.
Survei Tingkat Kebugaran Jasmani Tim Bola Basket
Authors: Setia Dwi Yuda , Winarno M. E. 
Published: June 2021

Abstract: Researchers who found that most of the basketball athletes of the State University of Malang had poor body condition. The purpose of this study was to determine and assess the level of physical fitness of the basketball team, State University of Malang. The research method used is survey method. The results showed that the highest category of physical fitness in men's basketball team athletes mostly in the medium category with a percentage gain of 56.7%, for the less category got a percentage of 36.7%, and for the good category it was 3.3% and for the poor category the percentage was 3.3%. The conclusion of the research results is that physical fitness level of the men's basketball team at the State University of Malang for the speed aspect is in the medium category while the women's team is in good category, arm muscle strength is in low category while the women's team is poor, the abdominal muscle strength for the men's team and women's team in good category, the muscle explosive power of the men's team and women's team in moderate category, the heart endurance of the men's team in moderate category, while the women's team was in poor category.

Abstrak: Kebugaran jasmani dalam sebuah permainan bola basket sangat dibutuhkan karena olahraga ini bersifat aktif, dinamis dan memiliki tempo tinggi. Peneliti menemukan sebagian besar atlet bola basket Universitas Negeri Malang memiliki kondisi tubuh yang kurang prima. Hal ini disebabkan oleh intensitas latihan yang kurang sehingga kondisi fisik atlet kurang prima. Adapun penelitian ini bertujuan untuk mengetahui dan mengkaji tingkat kebugaran jasmani tim bola basket Universitas Negeri Malang. Metode penelitian yang digunakan adalah metode survei. Hasil penelitian menunjukkan bahwa kebugaran jasmani atlet tim bola basket Universitas Negeri Malang secara keseluruhan yaitu pada kategori sedang memperoleh persentase sebesar 56,7%, kategori kurang memperoleh persentase sebesar 36,7%, kategori baik memperoleh persentase sebesar 3,3% dan kategori kurang sekali memperoleh persentase sebesar 3,3%. Simpulan hasil penelitian yaitu tingkat kebugaran jasmani tim bola basket putra Universitas Negeri malang untuk aspek kecepatan termasuk dalam kategori sedang sedangkan tim putri termasuk kategori baik, kekuatan otot lengan termasuk kategori kurang sekali sedangkan tim putri termasuk kategori kurang, kekuatan otot perut tim putra dan tim putri termasuk kategori baik, daya ledak otot tim putra dan tim putri termasuk dalam kategori sedang, daya tahan jantung tim putra termasuk kategori sedang sedangkan tim putri termasuk kategori kurang.
Upaya Meningkatkan Hasil Belajar Keterampilan Passing Atas Bolavoli Dalam Pembelajaran Pendidikan Jasmani Menggunakan Metode Bermain Untuk Siswa SMK
Authors: Cahyanti Frisma Dwi , Hariyanto Eko 
Published: June 2021

Abstract: The research objective was to improve the results of learning passing on volleyball for class X Catering Services 3 SMK Negeri 1 Batu Kota. This study uses quantitative data analysis with classroom action research (CAR), and uses a test instrument. The research subjects were students of class X Catering Services 3 at SMKN 1 Batu, totaling 35 students. Based on the results of the study, it can be concluded that the initial attitude, attitude attitude, and final attitude on volleyball passing skills showed a significant increase, which was included in the very good category.

Abstrak: Tujuan penelitian adalah untuk meningkatkan hasil belajar passing atas bolavoli siswa kelas X Jasa Boga 3 SMK Negeri 1 Batu Kota. Penelitian ini menggunakan analisis data secara kuantitatif dengan metode penelitian tindakan kelas (PTK), serta menggunakan instrumen berupa tes. Subjek penelitian adalah siswa kelas X Jasa Boga 3 SMKN 1 Batu yang berjumlah 35 siswa. Berdasarkan hasil penelitian dapat disimpulkan bahwa sikap awal, sikap perkenaan, dan sikap akhir pada keterampilan passing atas bolavoli menunjukkan adanya peningkatan yang signifikan yaitu masuk pada pada kategori baik sekali.
Pengembangan Perangkat Pembelajaran Sepakbola Berbasis Aplikasi Articulate Storyline
Authors: Gunawan Dimas Chandra , Wiguno Lokananta Teguh Hari , Kurniawan Ari Wibowo , Mu’arifin Mu’arifin 
Published: June 2021

Abstract: Research product development is aimed at developing a soccer learning device based on the application articulate storyline for the physical education working group elementary school in Sumbermanjing Wetan District, Malang Regency. This study uses the Research and Development method or development research. Subjects for small group trials involved 10 primary school PJOK teachers and subjects for large groups involved 41 primary school PJOKs, namely the Teacher Working Group (KKG) in Sumbermanjing Wetan District. Obtained from data analysis, namely with a percentage of 94% of learning experts, 97% of elementary game experts, 89% of physical education, sports and health experts, 99% of media experts, 95% of soccer experts, 88% the results of trial I, the percentage of 86% of the results of trial II. The conclusion in this development research is that the application development product articulate storyline is suitable to be used as a support in learning football.

Abstrak: Penelitian produk pengembangan yaitu bertujuan mengembangkan perangkat pembelajaran sepakbola berbasis aplikasi articulate storyline untuk KKG PJOK SD di Kecamatan Sumbermanjing Wetan, Kabupaten Malang. Penelitian ini menggunakan metode Research and Development atau penelitian pengembangan. Subjek untuk uji coba kelompok kecil melibatkan 10 guru PJOK SD dan subjek untuk kelompok besar melibatkan 41 PJOK SD yaitu Kelompok Kerja Guru (KKG) di Kecamatan Sumbermanjing Wetan. Didapat dari analisis data yaitu dengan persentase 94% dari ahli pembelajaran, persentase 97% ahli permainan SD, persentase 89% dari ahli pendidikan jasmani, olahraga dam kesehatan dengan, persentase 99% dari ahli media, persentase 95% dari ahli sepakbola, persentase 88% hasil uji coba I, persentase 86% hasil uji coba II. Kesimpulan dalam penelitian pengembangan ini yaitu produk pengembangan aplikasi articulate storyline ini layak dipergunakan sebagai penunjang dalam pembelajaran sepakbola.
Pengembangan Perangkat Pembelajaran Gerak Dasar Lari Berbasis Aplikasi Articulate Storyline
Authors: Yuliansyah Achmad Rizal , Wiguno Lokananta Teguh Hari , Kurniawan Ari Wibowo , Mu’arifin Mu’arifin 
Published: June 2021

Abstract: The purpose of this research is to develop basic motion learning tools for running based on the articulate storyline application. In the analysis technique carried out in this study using quantitative descriptive analysis using percentages. test results by learning experts get a percentage of 94%, elementary school game expert test results get a percentage of 96%, validation tests by Physical Education, Sports and Health experts get a percentage of 90%, media expert test results get a percentage of 96 %, the athletic expert test results get a percentage of 93%, the test results in the small group get a percentage of 89% and the large group test results get a percentage of 86%, and that means the overall test results by several experts as well as product tests for small groups and large groups in the product development of basic motion learning tools for running based on the articulate storyline application has very valid criteria and is suitable for use. It can be concluded that the product of developing basic motion learning tools for running based on the articulate storyline application is feasible to use and can be used as a learning support for the subject of Physical Education, Sports and Health in grade IV SD for basic motion learning material for running.

Abstrak: Tujuan dari penelitian ini yaitu untuk mengembangkan perangkat pembelajaran gerak dasar lari berbasis aplikasi articulate storyline. Pada teknik analisis yang dilakukan dalam penelitian ini menggunakan analisis deskriptif kuantitatif menggunakan persentase. hasil uji oleh ahli pembelajaran mendapatkan hasil persentase sebesar 94%, hasil uji ahli permainan Sekolah Dasar mendapatkan hasil persentase sebesar 96%, uji validasi oleh ahli Pendidikan Jasmani, Olahraga dan Kesehatan diperoleh hasil persentase sebesar 90%, hasil uji ahli media mendapatkan hasil persentase 96%, hasil uji ahli atletik mendapatkan hasil persentase 93%, Hasil uji pada kelompok kecil diperoleh persentase 89% dan hasil uji kelompok besar diperoleh persentase sebesar 86%, dan artinya keseluruhan hasil uji oleh beberapa ahli serta uji produk untuk kelompok kecil dan kelompok besar pada produk pengembangan perangkat pembelajaran gerak dasar lari berbasis aplikasi articulate storyline mendapatkan kriteria sangat valid dan layak digunakan. Maka dapat disimpulkan bahwa produk pengembangan perangkat pembelajaran gerak dasar lari berbasis aplikasi articulate storyline ini layak digunakan dan dapat dijadikan sebagai penunjang pembelajaran pada mata pelajaran Pendidikan Jasmani Olahraga dan Kesehatan kelas IV SD untuk materi pembelajaran gerak dasar lari.
Peningkatan Kemampuan Berbahasa Ekspresif Anak Usia 4-5 Tahun dengan Menggunakan Media Pop-Up Abjad
Authors: Jannah Wasilatul , Sutama I Wayan , Suryadi Suryadi 
Published: June 2021

Abstract: The purpose of this study is to improve children's expressive language skills using alphabetical pop-up media. The method used in this study is classroom action research that refers to the Kemmis and McTaggart model. The data taken in this study are qualitative data and quantitative data. This research can improve expressive language skills of children aged 4-5 years.
Abstrak: Tujuan penelitian ini adalah untuk meningkatkan kemampuan berbahasa ekspresif anak dengan menggunakan media pop-up abjad. Metode yang digunakan dalam penelitian ini adalah penelitian tindakan kelas yang mengacu pada model Kemmis dan McTaggart. Data yang diambil dalam penelitian ini adalah data kualitatif dan data kuantitatif. Penelitian ini mampu meningkatkan kemampuan berbahasa ekspresif anak usia 4-5 tahun.
Peningkatan Hasil Belajar Memaparkan Informasi Penting Teks Narasi Sejarah melalui Model Survey, Question, Read, Reflect, Recite (SQ4R) Berbasis Karakter Gemar Membaca Siswa Kelas V SDN Sumberingin 04 Kabupaten Blitar
Authors: Jannah Indarti Eka Roudhotul , Mudiono Alif , Muzaki Ferril Irham 
Published: June 2021

Abstract: Student 4 grade of Sumberingin 04 elementary school in Blitar regency has difficulty presenting important information about historical narrative text. The difficulties experienced when students could not understand the content contained in reading well. The study was conducted with the aim to improve student learning outcomes on the material to expose the important information narrative text history using a character based SQ4R models to read. The type of research used is class action research (PTK) with two cycles. Results of the study acquired teacher activity cycle I 84 percent, cycle II 98 percent. Students activity cycle I 78 percent, cycle II 94 percent. The knowledge cycle results I 76 percent, cycle II to 89 percent. Skill cycle I 69 percent, cycle II to 89 percent. Results improvement of the thorough attitude of the cycle I 62 percent, self confidence 65 percent, attitude responsibility 62 percent, in cycles II meticulous attitude 89 percent, confidence attitude 89 percent, responsibility attitude 82 percent. Increased character likes reading cycles I 62 percent, cycle II 88 percent.
Abstrak: Siswa kelas V SDN Sumberingin 04 Kabupaten Blitar mengalami kesulitan dalam memaparkan informasi penting teks narasi sejarah. Kesulitan yang dialami disebakan karena siswa tidak bisa memahami isi yang terkandung dalam bacaan dengan baik. Penelitian ini dilakukan dengan tujuan untuk meningkatkan hasil belajar siswa pada materi memaparkan informasi penting teks narasi sejarah menggunakan model SQ4R berbasis karakter gemar membaca. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) dengan dua siklus. Hasil penelitian diperoleh aktivitas guru siklus I 84 persen, siklus II 98 persen. Aktivitas siswa siklus I 78 persen, siklus II 94 persen. Hasil pengetahuan siklus I 76 persen, siklus II menjadi 89 persen. Hasil keterampilan siklus I 69 persen, siklus II menjadi 89 persen. Hasil peningkatan sikap teliti siklus I 62 persen, sikap percaya diri 65 persen, sikap tanggung jawab 62 persen, pada siklus II sikap teliti 89 persen, sikap percaya diri 89 persen, sikap tanggung jawab 82 persen. Peningkatan karakter gemar membaca siklus I 62 persen, siklus II 88 persen.
Pengembangan Media Puzzle Berbasis Audio Visual dengan Penguatan Karakter Toleransi pada Subtema “Indahnya Persatuan dan Kesatuan Negeriku” di Kelas IV SDN Kauman 1 Kota Blitar
Authors: Setyorini Eko Anis , Bintartik Lilik , Sumanto Sumanto 
Published: June 2021

Abstract: This research and development is to produce a puzzle media based on audio-visual material on the sub-theme "Indahnya Persatuan dan Kesatuan Negeriku" in class IV SDN Kauman 1 Blitar City that is valid, practical, and interesting. This study uses a research and development model or research and development. The results of audio visual based puzzle media validation obtained a value of 93.3 percent, a very valid category by material experts, media experts and users. For practicality and attractiveness audio visual based media is obtained based on the results of student responses during product trials and field trials. The attractiveness of the media scored 97.3 percent in the very interesting category. Practicality of the media scored 84.4 percent in the category of very practical. So it can be concluded that the audio visual media based puzzle is very worthy used in the learning process in the sub-theme "Indahnya Persatuan dan Kesatuan Negeriku".
Abstrak: Penelitian dan pengembangan ini yaitu menghasilkan media puzzle berbasis audio visual materi pada subtema “Indahnya Persatuan dan Kesatuan Negeriku” di kelas IV SDN Kauman 1 Kota Blitar yang valid, praktis, dan menarik. Penelitian ini menggunakan model penelitian dan pengembangan atau research and development. Hasil validasi media puzzle berbasis audio visual memperoleh nilai 93,3 persen kategori sangat valid oleh ahli materi, ahli media dan pengguna. Untuk kepraktisan dan kemenarikan media puzzle berbasis audio visual diperoleh berdasarkan hasil dari respon siswa pada saat uji coba produk dan uji coba lapangan. Kemenarikan media memperoleh nilai 97,3 persen kategori sangat menarik. Kepraktisan media memperoleh nilai 84,4 persen kategori sangat praktis. Sehingga dapat disimpulkan bahwa media puzzle berbasis audio visual sangat layak digunakan dalam proses pembelajaran pada subtema “Indahnya Persatuan dan Kesatuan Negeriku”.