bluuebunny/crossref_metadata_2025_split huggingface dataset:
ECG biometric verification system: An i-vector to overcome variability factors
Authors: Tiong R X , Ramli D A , Ibrahim N S 
Published: June 2020

Abstract
Dealing with signal and session variability is a common problem in biometric recognition system since biometric signal is frequently inconsistent over time. Health, aging, emotional conditions and different recording settings are some of the factors that contribute to the variability issue. This cause the two samples of the same subject tends to be different from each other hence giving a mismatch effect between the enrolments and testing condition. Over the years, solving the variability problem by subspace representation concept has become prevalent. Hence, it motivates us to validate a recognition algorithm based on factor analysis perspective and we use electrocardiogram (ECG) signal for our experimental data as it is subject to change over time and sensitive to different sensors. We first model each supervectors extracted from Gaussian Mixture Model (GMM) into two different factors which are subject and session independent supervectors based on Joint Factor Analysis (JFA) algorithm. For the second model which is based on i-vector approach, the supervectors extracted from GMM is first modelled to be a single total factor and a compensation method is then employed to compensate the variability effect. Three compensation methods for the i-vector are employed which are Probabilistic Linear Discriminate Analysis (PLDA), Linear Discriminate Analysis (LDA) and Within Class Covariance Normalization (WCCN). The ECG-ID database obtained from physionet database consists of 90 subjects with a total of 310 ECG recordings; each recorded for 20 seconds are used in this study. Experimental results reveal the robustness of the i-vectors PLDA approach by giving 2.156% and 2.155% of Equal Error Rate (EER) for protocol 1 and 2, respectively.
Wireless Antennas for Mobile Application
Authors: Jamlos Mohd Aminudin , Mustafa Wan Azani , Idrus Syed Zulkarnain Syed , Muhammad Atiqah 
Published: June 2020

Abstract
Technology is very fast developing which gives a huge impact on social life nowadays. This wireless technology urges a study need for antenna development where the antenna can be said as the core device for this technology. Researches on the antenna are rapidly developing in the current research trend resulting in many antenna designs in modern wireless technology because it allows single antenna to be employed in many systems. Fifth Generation is the next generation for mobile technology, which have many advantages such as better data rate, better reliability, network scalability and flexibility, amazingly fast, super real time, better efficiency and great service in a crowded area. Fifth Generation (5G) Fifth generation (5G) is the next major phase of mobile telecommunications standards beyond the current 4G, which will operate at 26 GHz until 30 GHz. In any wireless device, the performance of radio communications depends on the design of an efficient antenna. Microstrip antenna has several advantages compared to the conventional microwave antenna. These types of antenna are lightweight, low volume and thin profile configurations, which can be made conformal. The cost of fabrication is also low and can be manufactured in a large quantity. This project will discuss the microstrip antenna and its application in the car. This research work is focusing on design, simulate, fabricate and analyze a 5G wireless antenna that operates at 26 GHz and above by using Flame Retardant 4 (FR4), where the frequency is one of the standard frequencies of the 5G communication. Then, it also aims to develop wireless device prototype for car application and then to test the prototype for real application. This project is divided into three major parts which are calculation, simulation and hardware design. Computer Simulation Technology (CST) microwave studio software used to analyze the radiation pattern of the antenna before fabricated the antenna. Vector Network Analyzer (VNA) used to measure the fabricated antenna to obtain the measurement result. The results of the simulation after being optimization is 28.023 GHz at return loss - 450.41 dB. The gain of this antenna is 3.636 dB.
A Smart Image Enhancement Monitoring System Using Graphical User Interface (GUI)
Authors: Sam Syafiq , Mustafa Wan Azani , Idrus Syed Zulkarnain Syed , Jamlos Mohd Aminudin , Rohani Mohamad Nur Khairul Hafizi , Wooi Chin Leong 
Published: June 2020

Abstract
Image filtering is one of the methods used in image processing. It is also can be called as image enhancement. Filter help the problems of the image display and can improvise the quality of the image. The problems that always happened in the image is illumination, noise and under-light images. In addition, these problems also caused a few troubles for image recognition for the daily life of certain people for their work. The purpose of this study is to apply the mathematical algorithm of the filters, identifying the best method of the filters and simulate the result of the image quality assessments in Graphical User Interface (GUI) and Global System for Mobile Notification (GSM). Basically, image processing methods have specific mathematical algorithms. That is the main difference between these methods. For this paper, two types of image have been chosen which is document image and medical image. There were a few methods that were selected in this project. It is a high pass filter, low pass filter, and high boost filter. Thus, homomorphic filtering was applied to that filter. Then, the enhanced images would be simulated to the selected parameters of image quality assessments (IQA). The selected parameter of the image quality assessment is a global contrast factor (GCF) and signal to noise ratio (SNR). If the value of the parameters satisfies its characteristic, the method would be selected as the most suitable method for the image. Meanwhile, the best result will be selected as the best image for this study.
Hybrid Animation: 4K Syndrome Among Student and How To Overcome
Authors: Asraf Syed Muhammad Hazry , Idrus Syed Zulkarnain Syed 
Published: June 2020

Abstract
“4K Syndrome” is a 3 minutes animated short for student university. The objective of the project is to adapt hybrid animation techniques in the animation, and to evaluate the viability of the techniques in preserving the aesthetical details of the animation. This title is related to university students who are often associated with 4K syndrome which means computer, lecture, bed and cafeteria, in Malay it is called as Komputer, Kuliah, Katil, Kafeteria. This syndrome often happens to students at universities regardless of public or private universities. With all the sophistication and convenience of today’s technology, is it true that the syndrome associated with this ‘epidemic’ is increasingly contagious among students. Reference, studies and design of the project is planned in pre-production. The production covers the preparation of assets, animating the assets, and compositing of the animated footages. The blending of the integration will be tested in the testing phase. The animated short and a complete documentation of the project is expected from the project.
Knowleged Based Testing of 4K Syndrome
Authors: Asraf Syed Muhammad Hazry , Idrus Syed Zulkarnain Syed 
Published: June 2020

Abstract
“4K Syndrome” is a 3 minutes animated short for student university. The objective of the project is to adapt hybrid animation techniques in the animation, and to evaluate the viability of the techniques in preserving the aesthetical details of the animation. This title is related to university students who are often associated with 4K syndrome which means computer, lecture, bed and cafeteria, in Malay it is called as Komputer, Kuliah, Katil, Kafeteria. This syndrome often happens to students at universities regardless of public or private universities. With all the sophistication and convenience of today’s technology, is it true that the syndrome associated with this ‘epidemic’ is increasingly contagious among students. Reference, studies and design of the project is planned in pre-production. The production covers the preparation of assets, animating the assets, and compositing of the animated footages. The blending of the integration will be tested in the testing phase. The animated short and a complete documentation of the project is expected from the project.
Access to The Utilization of Science and Technology of Sports and Familiarity of the Sports Community towards Technologically Based Devices
Authors: Kristiyanto Agus , Prasetyo Yudik , Pratama Kukuh Wahyudin , Karakauki Manil , Mustapha Aida , Idrus Syed Zulkarnain Syed 
Published: June 2020

Abstract
The advancement of sport, especially sport coaching in Indonesia, depends on the level of success of sport science and technology transfer process to sport community. This study aims (1) to describe patterns of sports science and technology transfer process to community, and (2) to analyze the level of accessibility and familiarity of the tools of technology-based physical ability test among coaches and sport community. This is a continuation of embryo research on modeling selection and utilization of technology-based devices through the Nominal Group Technique (NGT) at the research stage next year. The experiment was conducted by applying the combination method of various approaches. The approaches includes: Bibliographical Studies, Survey Descriptive, Nominal Groups Technique (NGT), as well as certain stages of a study on modeling the selection and use of hardware and software tools of modern physical ability test on sports community achievements in Surakarta. The results showed that basically the coaches have a tendency as follows: (1) 98.7% respondents felt that most coaches are ready to make improvements by training themselves in using sports science and technology, (2) 97.3% felt that a refreshing model of science and technology-based exercise planning process organized by the stakeholder group exercise can be followed periodically and coached evenly, (3) Respondents did not agree with the statement that community sports coach had appreciation for applied sports science and technology development, the lowest mean item score is the issue of “appreciation of science and technology development in sports”. It is high time for coaches in Indonesia to increase their appreciation to sport science and technology, and sport community.
Adaptation of MAPE-K and Fuzzy Q-Learning in SLA management
Authors: Ramli Ahmad Kamal , Wahab Mohd Helmy Abd , Idrus Syed Zulkarnain Syed 
Published: June 2020

Abstract
A Service Level Agreement (SLA) is the legal catalyst to monitor any contract violation between end users and ISPs and is embedded within a Quality of Service (QoS) framework. The key to the proposed architecture is the utilization of self-capabilities designed to have self-management over uncertainties and the provision of self-adaptive interactions. Thus, the Monitor, Analyse, Plan, Execute and Knowledge Base (MAPE-K) approach can deal with this problem together with the integration of Fuzzy and Q-Learning algorithms. The proposed experiment is in the context of autonomic computing. An adaptation manager is the main proposed component to update admission control on the ISP current resources and the ability to manage SLAs.The proposed solution, demonstrating Q-Learning works adaptive with QoS parameters, e.g. Latency, Availability and Packet Loss. With the combination of fuzzy and Q-Learning, we demonstrate that the proposed adaptation manager is able to handle the uncertainties and learning abilities. Q-Learning is able to identify the initial state from various ISPs iterations and update them with appropriate actions, reflecting the reward configurations. The higher the iterations process the higher is the increase the learning ability, rewards and exploration probability.
AIRA Chatbot for Travel: Case Study of AirAsia
Authors: Kasinathan Vinothini , Wahab Mohd Helmy Abd , Idrus Syed Zulkarnain Syed , Mustapha Aida , Yuen Kho Zhi 
Published: June 2020

Abstract
Tourism is one of the main economic contribution to many countries worldwide. This paper presents an Artificial Intelligence tool to help improve the performance, quality and credibility of customer service for AirAsia Berhad, a renowned local business in travel/airline industry in Malaysia. The tool, AIRA, is developed using C# in Verbot 5.0 and plays an important role as an information gatherer, gathers all the latest and correct information in order to provide the best service to customers. The evaluation has proved that AIRA provided a simple, easy to navigate GUI with high efficiency, hence a user-friendly system that requires little or no technical knowledge to operate. AIRA is hoped to improve the quality of customer service in AirAsia by giving an alternative to entertain travellers.
Air Drone Pollution Monitoring System with Self Power Generation
Authors: Zulkifli Shamsul Aizam , Shukor Muhammad Hurriyatul Fikri Mohammad , Razman Fatin Najwa , Wahab Mohd Helmy Abd , Idrus Syed Zulkarnain Syed 
Published: June 2020

Abstract
This project is to provide adequate environmental and health protection with an effective air quality monitoring system based on Internet of Things (IoT) medium. This system is simple, reliable, sensitive and low cost-effective. It used the MQ 135 sensor which a sensor that detects the surrounding Air Quality surrounding due to it compatibility and effectiveness which is easy to be used. The IoT Blynk application has been used in order to facilitate the user to control the air quality in continuously mode with easy interface structure. The best location to monitor the air quality is near to the source which is basically very high. Therefore, the drone has been used for this project and it also has been attached with the external source for increase the airborne time for the drone. At the same time, the monitoring system is to read the real air quality levels to determine the desire level of air quality to be monitored. At the meantime, time real monitoring data has been sent connected to the smartphone which is located at the ground which indicated wireless communication system has been created by using the Blynk application. This project has also combined with the forecasting techniques in order to ascertain future air quality expectations and thus enable users to know the air quality level at a particular place and time in the future. The system has been tested around the Faculty of Electrical and Electronic Engineering (FKEE) and it have prove that the monitoring can be done remotely and at the same time a simple prediction can be determined the air pollutant.
Development of a Wrist Rehabilitation Device with Android-based Game Application
Authors: Ail Nor Liana Mat , Ambar Radzi , Wahab Mohd Helmy Abd , Idrus Syed Zulkarnain Syed , Jamil Muhammad Mahadi Abdul 
Published: June 2020

Abstract
Traditional methods of rehabilitation that lacking excitement can contribute to demotivate patients in completing rehabilitation. Thus, interactive and interesting rehabilitation methods are essential to ensure stroke patients continue rehabilitation activity. This project proposes a wireless home based wrist rehabilitation device with an android-based game application (app). The patients will be able to do wrist therapy at home or anywhere with the rehabilitation device. The device is consists of an accelerometer that can measure acceleration in three dimensional space. It is developed in free wrist movement such as roll, pitch and yaw. The accelerometer data is processed by an Arduino Micro, and converted into mouse cursor movement that can be used in an android-based game app for rehabilitation. The game app called “BallGame” is being developed using the MIT App Inventor software. In this work, the hardware development of the rehabilitation device is presented. Furthermore, early development stages of the game app is described where the data from the rehabilitation device is successfully transmitted to the app via Bluetooth communication.
Analyzing the periocular biometric-based access control systems
Authors: Mon Chit Su , Hussin Amir ‘Aatieff Amir , Sin Toh Kai 
Published: June 2020

Abstract
Biometrics is a widely studied topic for security applications or identity identification. This project had focused on primarily on studying a small region around the eye known as the periocular region as a supplementary biometric. This is the region that includes eyelids, lashes and eyebrows. A few previous studies had proven that periocular biometrics has applied as an independent recognition system under unconstrained scenarios. The biometric data for this region can be easily obtained with existing setups used face and iris recognition. In this project, the data and information was gathered mainly through two methods which were the observation and review on other documentations related to the system. The qualitative research was performed through observation and surveys related to the system. The samples was obtained in a way that the cooperation from the subject or participant was informal while interaction with the biometric system was facilitated. the prototype generated alternative way to allow access to the system using the periocular biometric.
Relationship between kyphosis index toward balance level in elderly adult
Authors: Gondo Adi Ahmad , Kurniawati Eka , Maulang Immanuel 
Published: June 2020

AbstractThe balance control and ability to integrate balance into a movement that occurs continuously in static balance and dynamic is the postural control result. The elderly adult who have experienced a change in posture will very difficult to control the balance because centre of gravity (COG) is always changing. The study aim to determine relationship between kyphosis index toward balance level in the elderly adults. The study design was cross-sectional study which conducted on 27th March until 3rd April 2017. The study population was all population of Tresna Werdha Gau Mabaji Gowa Nursing Home. The sample were 40 elderly adults by using purposive sampling technique that met the inclusion criteria included elderly adult aged between 60 years old and 99 years old, cooperative in this study and willing to be respondents. The result showed there was significant relationship between kyphosis index and static balance with open eyes in the elderly adult, p=0.009<0.05. The Fisher’s test showed there was significant relationship between kyphosis index and static balance with closed eyes in the elderly adult, p=0.004< 0.05. In additions, there was insignificant relationship between kyphosis index and dynamic balance in the elderly adult.
Influence of stretching and strengthening exercise on functional activity in Genu Osteoarthritis patients
Authors: Syamsia Fadillah Nur , Aras Djoham , Yusfina  
Published: June 2020

Abstract
Genu osteoarthritis is a chronic degenerative joint disease in the cartilage of knee marked by clinical, histological, and radiological changes. In genu osteoarthritis, patients will experience morning stiffness, pain and joint inflammation, range of motion limitation, decreasing of muscle power, joint instability and functional activity disorders. Stretching and strengthening exercises are two techniques that can be used to increase functional activity for patients with osteoarthritis genu. This study aims to determine the different of functional activity in patient with osteoarthritis genu before and after stretching and strengthening exercise. This study was used quasi experimental research method with one group pretest-posttest time series design. The sampling technique was purposive sampling with the number of samples as many as 25 people who met the inclusion criteria such as aged ≥ 40 years, had a Manual Muscle Test value ≥ 3, had contracture of flexor muscle of knee and followed all of the study procedure. The measuring instruments was Western Ontario and McMaster Universities Osteoarthritis Index to determine the functional activity before and after 3 and 6 times of therapy. The data was analysed by paired T test. The results showed that there were an increasing activity of daily living in patient with osteoarthritis genu after 3 times treatment (p=0,001) and 6 times treatment (p=0,001) stretching and strengthening exercise both in woman and man.
Effect of proprioceptive neuromuscular facilitation (PNF) on standing balance control among post stroke patients
Authors: Pachruddin Ichsan , Rusly Herdin , Nasaruddin Fitrah 
Published: June 2020

Abstract
Stroke is a neurological deficit that result of brain malfunction. Approximately 10% of post-stroke patients have coordination disorders while sitting, standing and walking. This coordination disorder is caused by several factors such as muscle tone, motoric, sensory, perception, balance, motion pattern, and associative reactions. Coordination disorder in posts-troke patients can be treated with Proprioceptive Neuromuscular Facilitation (PNF). PNF is a method of exercise therapy that aims to facilitate the neuromuscular system by stimulating proprioceptive which in the end will be achieved coordinated ability or movement. This study aim was to determine the difference between the coordination level of the PNF exercise frequency given in post-stroke patients. This research is quasi experimental with research design two group pretest-posttest time design. The sample was 20 people with 6x and 12x PNF exercise frequency. Main measure that used is a non-equilibrium coordination test pre and post PNF exercise. The result showed Mann Whitney U test was obtained p value of 0.006 (P<0.05) which there were differences between PNF exercise frequency given in post-stroke patients.
Comparison between static and dynamic stretching in changes of limb muscle strength and flexibility of volleyball players
Authors: Hafid Muh. Ismail , Rini Ita , Sutono Erfan 
Published: June 2020

Abstract
Volleyball is a sport uses passing, serve, block and smash techniques that requires good strength and flexibility of limb muscles. The static and dynamic stretching are used as warming up forms. The study aims to determine static and dynamic stretching toward changes in limb muscles strength and flexibility among volleyball players. The study was used two types of group sample with pre-test and post-test group design. The study population was all volley players in volleyball student activity unit of Hasanuddin University. The samples were 20 volleyball players who met the inclusion criteria included new volleyball player in student activity unit, male and willing to be respondents in this study. The limb muscles strength was measured using leg dynamometer test and flexibility was measured using sit and reach test. The result showed significant differences between static and dynamic stretching toward changes in limb muscle strength, p = 0.00<0.05. The static stretching is proven to decrease muscle strength with difference between pre-test and post-test is -7.07, while dynamic stretching is proven to increase muscle strength with difference between pre-test and post-test was 2.89. There was significant difference between static and dynamic stretching for limb muscle flexibility, p=0.005<0.05. Meanwhile, static stretching is proven to increase the limb muscle flexibility with difference between pre-test and post-test was 5.40, while dynamic stretching proven to improve limb muscle flexibility with the difference between pre-test and post-test was 3.00. Therefore, static stretching was more influential in improve the limb muscle flexibility.