bluuebunny/crossref_metadata_2025_split huggingface dataset:
Play as Work
Authors: Pargman Daniel , Svensson Daniel 
Published: September 2020

Abstract
Contemporary images of desirable work (for example at gaming companies or at one of the tech giants) foregrounds creativity and incorporates and idealises elements of play. Simultaneously, becoming one of the best in some particular leisure activity can require many long hours of hard, demanding work. Between on the one hand work and on the other hand leisure and play, we enter the domain of games and sports. Most classical sports originally developed from physical practices of moving the human body and these practices were, through standardization, organization and rationalization, turned into sports. Many sport researchers, (sport) historians and (sport) sociologists have pointed out that sports have gone through a process of “sportification”. Cross-country skiing is an example of an activity that has gone through a historical process of sportification, over time becoming progressively more managed and regulated. Computer games are today following a similar trajectory and have gone from being a leisure activity to becoming a competitive activity, “esports”, with professional players, international competitions, and live streams that are watched by tens of millions of viewers.
Working on and at Play
Authors: Scully-Blaker Rainforest 
Published: September 2020

Abstract
As media objects, video games are imbued with values held by their makers. This is done intentionally by serious games practitioners but also occurs independently of design goals. One of the more problematic manifestations of ‘values at play’ is playbour, a putting-to-work of play that recalls Agamben’s mourning the loss of ‘menuchah’, an inoperativity that is more than a means to prepare one for more work. But is there a way to rescue leisure from its subservience to labour? Or, if not, is there a way to make the work done through play operate against the logics of late capitalism? To make sense of the conversations around player, game, power, and labour, I articulate two concepts: visibility, or the degree to which a system can account for the actions of those operating within it, and perception, a measure of an actor’s understanding of the methods through which a system understands their movements. Through several gameplay examples, I use these concepts to lay the foundation for suggesting that play is a force for critique, for laying bare a game’s operational logics so that they may be subject to our scrutiny. To conclude, the concepts of glitch and queer failure are introduced to argue for a working on and at play that interrogates not only video game machines, but the larger machines of ideology that drive them.
“Good Icing can’t Change an Average Cake”
Authors: Gómez Sebastián 
Published: September 2020

Abstract
Research on the impact of gameful experiences on the automation of labour and value creation is in need of a critical reformulation. The results presented in this study developed from a critical reading of the current literature on gamification and its internal struggles. I question what the gamification of work is, this time including knowledge collected by decades of academic research in the field of digital cultures and society, converging in a diverse yet attuned corpus of neomaterialist, post-anthropocentric, anti-Humanist, and intersectional theories of politics, algorithmic cultures and social justice (see Braidotti/ Hlavajova 2017). Findings suggest the experimental development of gamification technologies materializes from an interest in governance through the automation of behavioural management, resulting in the forced correction of non-normative bodies through self-optimization. Beyond colonial, anthropocentric binaries, gamification’s genealogy is not found in the overcoming of the Eurocentric distinction between work and games, but in the algorithmic architecture of techno-capitalism.
Feeling for an Audience
Authors: Ruberg Bonnie , Cullen Amanda L. L. 
Published: September 2020

Abstract
The practice of live streaming video games is becoming increasingly popular worldwide (Taylor 2018). Live streaming represents more than entertainment; it is expanding the practice of turning play into work. Though it is commonly misconstrued as “just playing video games,” live streaming requires a great deal of behind-the-scenes labor, especially for women, who often face additional challenges as professionals within video game culture (AnyKey 2015). In this article, we shed light on one important aspect of the gendered work of video game live streaming: emotional labor. To do so, we present observations and insights drawn from our analysis of instructional videos created by women live streamers and posted to YouTube. These videos focus on “tips and tricks” for how aspiring streamers can become successful on Twitch. Building from these videos, we articulate the various forms that emotional labor takes for video game live streamers and the gendered implications of this labor. Within these videos, we identify key recurring topics, such as how streamers work to cultivate feelings in viewers, perform feelings, manage their own feelings, and use feelings to build personal brands and communities for their streams. Drawing from existing work on video games and labor, we move this scholarly conversation in important new directions by highlighting the role of emotional labor as a key facet of video game live streaming and insisting on the importance of attending to how the intersection of play and work is tied to identity.
Hubungan Status Preeklampsia Ibu Hamil dan Berat Badan Lahir Bayi di Rumah Sakit Umum Anutapura Palu Sulawesi Tengah
Authors: Heldawati Putri Lili , Kartasurya Martha Irene , Nugraheni Sri Achadi 
Published: September 2020

Preeklampsia diduga merupakan salah satu faktor risiko terjadinya berat badan lahir rendah (BBLR). Penelitian ini bertujuan membuktikan bahwa berat badan lahir bayi ibu penderita preeklampsia lebih rendah dari pada ibu non preeklampsia. Jenis penelitian observasional analitik dengan rancangan kohort prospektif. Subjek penelitian 68 orang, yang mencakup 34 ibu hamil penderita preeklampsia dan 34 non preeklampsia yang dipilih secara Purposive Sampling. Pengumpulan data dilaksanakan dengan wawancara menggunakan kuesioner terstruktur dan data sekunder dari Rumah Sakit (Berat Badan Lahir dan Panjang Badan lahir). Analisis data dilakukan dengan chi-square, Mann Whitney Test, independent T Test, dan regresi logistik. Hasil penelitian menunjukkan tidak ada perbedaan umur, pendidikan, status bekerja dan pendapatan per bulan antara ibu penderita preeklampsia dan non preeklampsia. Tidak ada perbedaan jarak kehamilan, paritas, status gizi ibu, penyakit saat hamil dan pemeriksaan Antenatal care antara ibu penderita preeklampsia dan non preeklampsia. Berat badan lahir bayi dari ibu penderita preeklampsia lebih rendah (2.650±469,1)gram, daripada ibu non preeklampsia (2.700±346,7)gram, dengan nilai p=0,022. Disarankan kepada para bidan untuk memberikan motivasi pada ibu hamil dalam melakukan pemeriksaan Antenatal care secara rutin sebagai upaya deteksi dini pencegahan preeklampsia dan BBLR.
Kepuasan Pasien Terhadap Layanan Puskesmas BLUD di Kota Semarang
Authors: Suryawati Chriswardani , Nandini Nurhasmadiar , Handayani Novia 
Published: September 2020

Primary Health Centre (PHC) is one of the public institution which have important role to provide health care services to the community. According to Regulation of Semarang Major no. 13 year 2016 about Governance Pattern of Local Public Service Institution (BLUD) of Puskesmas, since 2017 PHC in Semarang transformed into BLUD PHC which enable PHC to be more flexible, productive, efficient, and effective on managing their resources and finance. This research objective was to identify patient satisfaction of BLUD PHC in Semarang. This was quantitative research with cross-sectional design and research variables are tangible, reliability, responsiveness, assurance, empaty, dan patient’s satisfaction. Respondents were 140 patients of BLUD PHC in Semarang City: Bulu Lor, Gayamsari, Pudakpayung, Bangetayu, Halmahera, Kedungmundu, dan Mangkang. Result showed that most of the patient satisfied with the health care services in PHC. From all of the indicators, more than 80% respondents stated that they were satisfied with the services in PHC. The highest score was on responsiveness aspect, which 95.0% patient scored high on the PHC responsiveness. It could be because PHC already maximize their resources to provide high quality health care services.
Análisis: control de la acusación. Sentencia del 11 de diciembre de 2018, corte Suprema de Justicia
Authors: Daza Alfonso 
Published: September 2020

Pese a que el control que se le hace a la acusación criminal supone un medio para proteger los derechosfundamentales de los acusados, en tanto limita la discrecionalidad de la Fiscalía para que se ciña a los hechos jurídicamente relevantes y a las pruebas obtenidas legalmente, este no se lleva a cabo en el procedimiento penal colombiano porque no hay un precepto legal que lo regule o lo instituya.
Para llenar ese vacío legal y garantizar el derecho al debido proceso y a la recta administración de justicia, la Corte Suprema de Justicia propone que el control sea ejercido por un juez de conocimiento. Este artículo analiza si la postura adoptada por la Sala de Casación Penal, en la Sentencia de 11 de diciembre de 2018, se ajusta a los presupuestos del Estado social y democrático de derecho y a los fines del derecho procesal penal. Se concluye que la respuesta ofrecida por la Corte para la resolución de problemas que acarrea la ausencia de control a la acusación es insuficiente, pues, si el juez de conocimiento ejerce tal control, se contamina con los hechos y las pruebas que estructuran los cargos de la Fiscalía, antes del juicio oral y de que la defensa exponga su teoría del caso. Con ello se violenta la imparcialidad del mismo, al brindar una segunda oportunidad a la Fiscalía para que corrija sus errores, lo cual elimina la igualdad de las partes en el proceso.
Moisture content dependence of anisotropic vibrational properties of wood at quasi equilibrium: analytical review and multi-trajectories experiments
Authors: Brémaud Iris , Gril Joseph 
Published: September 2020

Abstract
This article aims at providing a synthetic view of the equilibrium moisture content (EMC) dependence of wood vibrational properties (i.e. dynamic mechanical properties in the audio-frequency range), including specific dynamic modulus of elasticity (E′/γ) and damping coefficient expressing internal friction (tanδ). A series of multi-trajectories experiments was designed to complete an analytical review. Literature indicates that: (1) in longitudinal (L) direction, the EMC dependence of E′/γ shows a very consistent shape (rather linear) between studies, while its shape is non-linear for tanδ and varies significantly between studies; (2) EMC dependence of tanδ is rather well documented in the L direction, in adsorption, for softwoods, but data covering EMC dependence in both L and other anisotropic directions, and sorption hysteresis, are still scarce. Experiments were conducted on a softwood (spruce) and a hardwood (maple), in L and radial (R) directions, in full adsorption from oven-dry state, full desorption from water-saturated state, and relative humidity (RH) loops without extreme conditioning. Measurements were made at conditions considered “at equilibrium” and some were monitored through time. Results indicated that tanδ was much more (×3) sensitive to EMC differences than E′/γ. R properties, especially tanδ
R, were much more (×2–3) sensitive than L properties – resulting in strong increase of anisotropy with increasing EMC. In L direction, differences due to EMC remained moderate compared to the natural variability of wood for E′/γ, while for tanδ the EMC-induced changes were at least equal to natural variability in high-grade spruce. Vibrational properties did exhibit a hysteresis as a function of RH, but very little hysteresis as a function of EMC. The tanδ-EMC relation strongly depended on the actual time of stabilisation after reaching EMC. A related paper will address the transient, out of equilibrium effects of changing moisture conditions on the vibrational properties of wood.
Application of Hermite–Padé approximation for detecting singularities of some boundary value problems
Authors: Filali Youness , Er-Riani Mustapha , EL Jarroudi Mustapha 
Published: September 2020

AbstractA computational approach to the investigation of bifurcations, based on the use of a special type of Hermite–Padé approximant, is presented. The first part of this study is a review of a singularity extraction technique based on the assumption that the given series is the local representation of an algebraic function in the independent variable. The principal merit of the procedure is its ability to reveal the underlying problem of the branches solution which are represented by the original series. In the final section, numerical results are presented for Dean flow and two problems coming from heat transfer modelling and whose solutions are obtained by means of a regular perturbation method.
A Dialectical Approach to Search Engine Evaluation
Authors: Zeynali-Tazehkandi Mahdi , Nowkarizi Mohsen 
Published: September 2020

AbstractEvaluation of information retrieval systems is a fundamental topic in Library and Information Science. The aim of this paper is to connect the system-oriented and the user-oriented approaches to relevant philosophical schools. By reviewing the related literature, it was found that the evaluation of information retrieval systems is successful if it benefits from both system-oriented and user-oriented approaches (composite). The system-oriented approach is rooted in Parmenides’ philosophy of stability (immovable) which Plato accepts and attributes to the world of forms; the user-oriented approach is rooted in Heraclitus’ flux philosophy (motion) which Plato defers and attributes to the tangible world. Thus, using Plato’s theory is a comprehensive approach for recognizing the concept of relevance. The theoretical and philosophical foundations determine the type of research methods and techniques. Therefore, Plato’s dialectical method is an appropriate composite method for evaluating information retrieval systems.
Antiretroviral Therapy (ART)-related Knowledge Seeking among People Living with HIV (PLHIV) in China: Role of Information & Communication Technology (ICT)
Authors: Zhang Yao , Li Xiaoming , Qiao Shan , Zhou Yuejiao , Shen Zhiyong 
Published: September 2020

Abstract
This paper investigated the use of information communication technology (ICT) to seek antiretroviral therapy (ART)-related knowledge among people living with HIV (PLHIV) taking antiretroviral treatment in Guangxi, China. A total 1902 participants who undertook ART and had used ICT were recruited from 12 sites with the highest cumulative HIV incidence. A questionnaire survey was used to collect data on the participants’ sociodemographic characteristics, clinical outcomes, infections in the family and comorbidity, access to healthcare resources, ICT using behavior in HIV management, and ART-related knowledge. The results showed that 15% of the participants had searched HIV-related information online, fewer participants had contacted healthcare providers via computer (1.6%) or text messaging (11.9%), and only 7.7% of the participants had contacted other PLHIV using ICT. Education had a positive impact on the knowledge level of all three categories of ART-related knowledge. Participants with better medication and mechanisms knowledge were more likely to search HIV-related information online and less likely to contact healthcare providers using text messages. Findings of this study suggested that ICT was used as an effective approach to acquire some type of ART-related knowledge. ICT was underutilized in health communication among the PLHIV in this study due to low education level and insufficient eHealth literacy. Future intervention programs should address the customization of the communication tools and focus on improving the education level and eHealth literacy of the PLHIV to better promote ICT as an efficient platform for ART-related knowledge seeking.
Linguistic entrepreneurship: Common threads and a critical response
Authors: Kubota Ryuko 
Published: September 2020

Abstract
The impact of neoliberalism on language education has recently attracted scholars' attention. Linguistic entrepreneurship is a conceptual lens through which neoliberal implications for language learning and use can be investigated. This commentary offers comments on common threads of themes running through the four articles in this special issue. While neoliberal ideas provide people with hopes and desires to socioeconomically succeed through management of their linguistic resources, the neoliberal system reproduces inequalities for language learners, teachers, and users as well as for multiple languages. However, the perceived superior status of English that often serves as the foundation for linguistic entrepreneurship is considered to be a social imagination, given the complexity of global geopolitics and the multiple directions of global human mobility. Also, the neoliberal engagement with linguistic entrepreneurship-such as commodified language learning or writing in English for academic publication-often deviates from the genuine aims of learning and research. Such deviation also applies to our own scholarly activities. This recognition encourages us to explore how subversive actions can be made possible for not only language learners/users but also researchers ourselves.
Subversive Humor as Art and the Art of Subversive Humor
Authors: Kramer Chris A. 
Published: September 2020

AbstractThis article investigates the relationships between forms of humor that conjure up possible worlds and real-world social critiques. The first part of the article will argue that subversive humor, which is from or on behalf of historically and continually marginalized communities, constitutes a kind of aesthetic experience that can elicit enjoyment even in adversarial audiences. The second part will be a connecting piece, arguing that subversive humor can be constructed as brief narrative thought experiments that employ the use of fictionalized scenarios to facilitate an open, playful attitude, encouraging a space for collaborative interpretation. This interaction between humorist and audience is an aesthetic experience that is enjoyable in and of itself, as the feelings of mirth are intrinsically valuable. But connected to the “Ha-ha!” experience of these sorts of humorous creations is an “Aha!” or potentially revelatory experience that is a mixture of cognitive comprehension and motivated (emotional) response. The third part of the article will attempt to go beyond the consciousness-raising element with an account of how such possible worlds created in the realm of imagination through subversive humor can bleed into the real world of flesh and blood people. Finally, an example of subversive humor will be analysed.
Political Activism in Serbia
Authors: Petrović Jelisaveta , Stanojević Dragan 
Published: September 2020

AbstractThe authors examine the characteristics and factors shaping political activism in Serbia. Their analysis is based on a national representative sample (N = 2,211). Their research findings show that in general, Serbian citizens are more inclined to pursue certain unconventional or newer forms of political activism such as ethical and political consumption and petition-signing than older forms of political participation. Certain traditional political activities are still practised, such as membership of political parties and making direct contact with politicians, while newer ones like occupation of public spaces and protest activities are relatively rare. The analyses demonstrate that participation in both traditional and newer forms of politics becomes more likely as resources available to individuals increase, both economic and educational. Traditional forms of political participation tend to be increasingly preferred as people become older, while the unconventional forms are more popular among the younger generation.
Design and analysis of 6CB nematic liquid crystal–based rectangular patch antenna for S-band and C-band applications
Authors: Srilekha G. , Pardhasaradhi P. , Madhav B. T. P. , Manepalli R. K. N. R. , Rao M. C. 
Published: September 2020

AbstractThis article presents the design and analysis of 4-hexyl-4′-biphenylcarbonitrile (6CB) nematic liquid crystal (NLC)–based rectangular patch antenna for S-band and C-band communication applications. Two glass substrates with permittivity of 6.4, loss tangent of 0.01 and thickness of 1 mm each with 21 × 25 mm2and 19 × 19 mm2dimension has been used, and 0.005 mm air gap has been placed to fill 6CB NLC. A rectangular patch of 10 × 11 mm2size has been considered over the top substrate to achieve the application specific bands. The designed antenna model-1 with air gap is resonating at 5 GHz (4.01–7.85 GHz) with minimumS11of −24.2 dB. The proposed antenna model-2 is filled with 6CB NLC in the air gap between glass substrates is resonating at 3.3 GHz (2.61–4.45 GHz) with minimumS11of −29.75 dB. Antennas of both air gaps filled, and liquid crystal material filled models are fabricated and tested through combinational analyser for validation. The correlation between transmitted and received signals of the antenna models are analysed with time domain analysis by taking the identical antennas in face to face and side by side condition. The simulated results from HFSS electromagnetic tool and fabricated antennas results in chamber are exhibiting good agreement with each other.
The Validity and Reliability of Global Positioning System Units for Measuring Distance and Velocity During Linear and Team Sport Simulated Movements
Authors: Huggins Robert A. , Giersch Gabrielle E.W. , Belval Luke N. , Benjamin Courteney L. , Curtis Ryan M. , Sekiguchi Yasuki , Peltonen Jussi , Casa Douglas J. 
Published: September 2020

Abstract
Huggins, RA, Giersch, GEW, Belval, LN, Benjamin, CL, Curtis, RM, Sekiguchi, Y, Peltonen, J, and Casa, DJ. The validity and reliability of GPS units for measuring distance and velocity during linear and team sport simulated movements. J Strength Cond Res 34(11): 3070–3077, 2020—This experimental study aimed to assess the validity and reliability of shirt-mounted 10-Hz global positioning system (GPS) units (Polar Team Pro) for measuring total distance (TD), constant velocity (VelC), and instantaneous velocity (VelI) during linear running and a team sport simulation circuit (TSSC). Fifteen male soccer athletes completed linear tasks (40 and 100 m) at various velocities: walk (W) (4.8–7.9 km·h−1), jog (J) (8.0–12.7 km·h−1), run (R) (12.9–19.9 km·h−1), and sprint (S) (>20.0 km·h−1) and a 120-m TSSC. Global positioning system validity and reliability for TD, VelC, and VelI were compared with criterion measures using 2 methods (a and b) of GPS raw data extraction. When measuring TD for the Polar Team Pro device, validity and reliability measures were <5% error at all velocities during the 40-m (with the exception of the S [%CV = 8.03]) and 100-m linear trial (both extraction methods) and TSSC. The GPS mean difference (±SD) for TD during the TSSC using extraction methods (a) and (b) was 0.2 ± 1.2 and 2.2 ± 2.2 m, respectively. The validity of the device in measuring VelC was significantly different (p < 0.05) at all velocities during the 40 m (exception W) and the 100 m, with effect sizes ranging from trivial to small (exception of 100 m S). VelI was similar (p > 0.05) at all velocities, except for the W (p = 0.001). The reliability of the device when measuring VelC during the 40 and 100 m was <5% CV; however, during the 100 m, VelI ranged from 1.4 to 12.9%. Despite trivial to large effect sizes for validity of TD, this device demonstrated good reliability <5% CV during linear and TSSC movements. Similarly, effect sizes ranged from trivial to large for VelC, and yet VelI reliability was good for VelC, but good to poor for VelI.