bluuebunny/crossref_metadata_2025_split huggingface dataset:
PERMAINAN TRADISIONAL KAULINAN BARUDAK UNTUK MENGEMBANGKAN SIKAP EMPATI DAN POLA GERAK DASAR ANAK USIA DINI
Authors: Nur Lutfi , Halimah Momoh , Nurzaman Istikhoroh 
Published: August 2020

This research is based on the facts in the field regarding the process of achieving early childhood education that is not optimal. Eeducational attainment is about to manage sel emotion of early childhood. The traditional games "kaulinan barudak" are one of the learning process approaches could be expected to provide positive stimulation toward developmental aspect of children’s potential. This study is conducted to determine the contribution of traditional games "kaulinan barudak" to the development of self emotion manage of children aged 5-6 years. This study uses quasi-experimental method with Pretest and Posttest control group design. Data is collected using structured observation, notes, and documentation. The results of this study are 1) the ability of self emotion manage of children aged 5-6 years in kindergarten Artanita Tasikmalaya entered into category”positive significant”; 2) the ability of self emotion manage of children aged 5-6 years of conventional game in kindergarten Artanita Tasikmalaya entered into category”no siginificant positive effect”; 3) the ability of self emotion manage of children aged 5-6 years in kindergarten Artanita Tasikmalaya entered into category”Different effect of traditional game “kaulinan barudak” from the conventional game”. The traditional game of “kaulinan barudak” gives a more significant positive effect than the conventional game. Penelitian ini dilatarbelakangi oleh fakta-fakta di lapangan mengenai kondisi proses pencapaian pendidikan anak usia dini yang belum optimal. Proses pencapaian pendidikan yang dimaksud adalah sikap empati dan pola gerak dasar anak usia dini. Permainan tradisional “kaulinan barudak” merupakan salah satu pendekatan proses belajar yang diduga dapat memberikan stimulasi positif terhadap aspek perkembangan potensi anak. Penelitian ini dilakukan untuk mengetahui kontribusi permainan tradisional “kaulinan barudak” terhadap pengembangan sikap empati dan pola gerak dasar anak usia 5-6 tahun. Penelitian ini menggunakan metode kuasi eksperimen dengan Pretest-Posttest control group design. Subjek siswa yang akan dilibatkan adalah anak usia dini di TK Perwari dan RA Istiqomah , dan jumlah sampel dalam penelitian ini sebanyak 17 orang sesuai jumlah di TK Perwari dan RA Istiqomah. Instrumen dalam penelitian ini menggunakan observasi terstruktur, catatan lapangan, dan dokumentasi. Hasil penelitian ini 1) profil kemampuan bersikap empati dan pola gerak dasar anak usia 5-6 tahun di TK Perwari Kota Tasikmalaya dan RA Istiqomah Kota Tasikmalaya masuk ke dalam kategori “Muncul”, 2) program kegiatan pembelajaran meningkat, 3) program kegiatan pembelajaran dengan permainan konvensional menunjukan cukup baik, 4) kemampuan pola gerak dasar pada kelompok eksperimen meningkat.; 5) profil sikap empati dan pola gerak dasar setelah melalui penerapan permainan konvensional meningkat, 6) terdapat perbedaan yang signifikan antara sikap empati dan pola gerak dasar di kelompok kontrol dan eksperimen.
PENINGKATAN KETERAMPILAN MOTORIK KASAR ANAK USIA 4-5 TAHUN MELALUI PERMAINAN TRADISIONAL TAMBI-TAMBIAN PENELITIAN TINDAKAN PADA KELOMPOK A DI TK NASIONAL KPS BALIKPAPAN TAHUN 2018
Authors: Verawati Iis 
Published: August 2020

ABSTRACTThe aim of this research is to enhance the children’s gross motor skill through traditional games “Tambi-tambian”. Traditional games are very useful for the basic development of children and through it children recognize and preserving local culture. The research was conducted among 11 children of group A at TK Nasional KPS Balikpapan. The procedures for this action research using Kemmis and McTaggart’s model through four stages: planning, action and observation, reflection. The data were collected using interview, observation, and documentation. Data analysis is carried using both quantitative and qualitative analysis. The results of research show enhancement of gross motor skill through traditional games “Tambi-tambian”. Pre-intervensi, children’s gross motor skill is 53,41%, after the conducted action children’s gross motor skill increasing in the 1st cycle is 68,86% and 2ndcycle is 81,59%. Traditional games “Tambi-tambian” contributes to enhance children’s gross motor skill. Tujuan dari penelitian ini adalah untuk meningkatkan keterampilan motorik kasar anak melalui permainan tradisional “Tambi-tambian”. Permainan tradisional sangat bermanfaat bagi perkembangan dasar anak dan melaluinya anak-anak dapat mengenali dan melestarikan budaya lokal. Penelitian ini dilakukan pada 11 anak dari kelompok A di TK Nasional KPS Balikpapan. Prosedur untuk penelitian tindakan ini menggunakan model Kemmis dan McTaggart melalui empat tahap: perencanaan, tindakan dan pengamatan, refleksi. Pengumpulan data menggunakan wawancara, observasi, dan dokumentasi. Analisis data dilakukan menggunakan analisis kuantitatif dan kualitatif. Hasil penelitian menunjukkan peningkatan keterampilan motorik kasar melalui permainan tradisional ”Tambi-tambian”. Pra tindakan, keterampilan motorik kasar anak adalah 53,41%, setelah dilakukan tindakan keterampilan motorik kasar anak meningkat pada siklus I adalah 68,86%, dan siklus II adalah 81,59%. Permainan tradisional “Tambi-tambian” berkontribusi untuk meningkatkan keterampilan motorik kasar anak.
KEMAMPUAN PENGENALAN GEOMETRI MELALUI KEGIATAN BERMAIN BALOK ANAK USIA 5-6 TAHUN
Authors: Hasanah Lathipah , Agung Shinta 
Published: August 2020

ABSTRACTThe purpose of this research is improve the ability to introduction geometry in the child age 5-6 years through playing block activities. The subject of this research is children in grade B, RA Al-Watoniyah 16 Rawa Terate Cakung, East Jakarta. The method used classroom action research. This research used qualitative and quantitative approach according to Kemmis model which consists of four components: planning, action, observation and reflection. The mean value obtained in pre intervention was 35.90%. Based on these results, interventions must be taken through playing blocks activities. After doing intervention in cycle I, The results obtained an average score of 61.52%. Then intervention in cycle II and obtained an average value of 80.97%. Based on these results, the child ability to introduction geometry has increased according to determined criteria, so that intervention action is stopped. Based on the results of research that has been implemented, playing blocks activities very effective can improve the ability children to introduction geometry. Furthermore, this activity can also improve the moral, cognitive, social emotional, language and motor development. Penelitian ini bertujuan untuk meningkatkan kemampuan mengenal geometri pada anak usia 5-6 tahun melalui kegiatan bermain balok. Subjek penelitian ini adalah anak-anak kelompok B di RA Al-Wathoniyah 16 Rawa Terate Cakung, Jakarta Timur. Metode penelitian yang dilakukan oleh peneliti adalah metode penelitian tindakan kelas. Pendekatan yang digunakan adalah pendekatan kualitatif dan kuantitatif menurut model Kemmis yang terdiri dari empat komponen, yaitu: perencanaan, tindakan, observasi dan refleksi. Nilai rata-rata yang didapat pada praintervensi adalah 35.90%. Berdasarkan hasil ini maka harus dilakukan tindakan intervensi melalui kegiatan bermain balok. Setelah melakukan intervensi tindakan siklus I maka diperoleh hasil nilai rata-rata sebesar 61.52%. Kemudian dilakukan intervensi tindakan siklus II dan diperoleh nilai rata-rata 80.97%. Berdasarkan hasil ini maka kemampuan anak mengenal geometri telah meningkat sesuai dengan kriteria yang telah ditentukan sehingga tindakan intervensi dihentikan. Berdasarkan hasil penelitian yang telah dilaksanakan, kegiatan bermain balok sangat efektif dapat meningkatkan kemampuan mengenal geometri pada anak. Selain itu, kegiatan ini juga dapat meningkatkan aspek moral, kognitif, social emosional, bahasa dan motorik.
KETERAMPILAN PROSES PADA PEMBELAJARAN PERMAINAN SAINS KELOMPOK B2 TK PERWARI 1 KOTA TASIKMALAYA
Authors: Listiani Elisa , Mulyana Edi Hendri , Nur Lutfi 
Published: August 2020

ABSTRACTThis research was initiated against the backdrop to reply to a question problems that had occurred about the extent to which the influence of the game of science on skill the process of a group of B2 in TK Perwari 1 Tasikmalaya City. In proving and analyze these problems, then the researcher uses the quantitative in pre-eksperimental with the approach one shot case study or could be called to the study the case of one shot. The subject of study were 6 child up to the age 5-6 years .The sample collection nonprobability sample using a technique that is purposive sampling. This research using a technique data collection by the use of observation and documentation. An instrument the research uses sheets of observation skills the process of science children and a record of observation science teachers in the management of learning the game. Data were analyzed by descriptive qualitative. The result of this research suggests that skills science the process was increased on each meeting starting from the meeting I of 65,27 %, meeting II of 75,69 %, and the meeting of 86,11 % III. %, with the science process skills of each indicator over three meetings as follows: (1) The observation process skills are 54.16%, 61.11%, 68, 05%; (2) classifying process skills is 47.22%, 62.5%, 69.44; (3) the skill of communicating processes 37.5%, 43.75%, 60.41%. Activities of teachers has increased, the first meeting by 61%, amounting to 91% of meeting II and III meeting of 92%. ABSTRAKPenelitian ini dilatar belakangi untuk menjawab pertanyaan permasalahan mengenai sejauh mana pengaruh permainan sains terhadap keterampilan proses kelompok B2 TK Perwari 1 Kota Tasikmalaya. Dalam membuktikan dan menganalisis permasalahan diatas, maka peneliti menggunakan metode kuantitatif secara Pre-Eksperimental dengan pendekatan One Shot Case Study atau bisa disebut dengan Studi Kasus Satu Tembakan. Subjek penelitian berjumlah 6 anak berusia 5-6 tahun. Pengambilan sampel menggunakan teknik Nonprobability Sampel yaitu Purposive Sampling. Penelitian ini menggunakan teknik pengumpulan data dengan menggunakan observasi dan dokumentasi. Instrumen penelitian menggunakan lembar observasi keterampilan proses sains anak dan lembar observasi guru dalam pengelolaan pembelajaran permainan sains. Data yang terkumpul dianalisis secara deskriptif kualitatif. Hasil penelitian ini menunjukan bahwa keterampilan proses sains anak ternyata mengalami peningkatan pada setiap pertemuannya dari mulai pertemuan I sebesar 65,27%, pertemuan II sebesar 75,69%, dan pertemuan III sebesar 86,11%, dengan keterampilan proses sains masing-masing indikator selama tiga pertemuan sebagai berikut: (1) keterampilan proses observasi adalah 54,16%, 61,11%, 68,05%; (2) keterampilan proses mengklasifikasi adalah 47,22%, 62,5%, 69,44; (3) keterampilan proses mengkomunikasikan 37,5%, 43,75%, 60,41%. Aktivitas guru mengalami peningkatan, pertemuan I sebesar 61%, pertemuan II sebesar 91 %, dan pertemuan III sebesar 92%.
LATAR BELAKANG PENDIDIKAN ORANG TUA TERHADAP PERKEMBANGAN SOSIAL ANAK USIA 5-6 TAHUN
Authors: Nurlita Tesi Ayi , Sumardi Sumardi , Mulyadi Sima 
Published: August 2020

This research is related to the educational background of parents towards the social development of children aged 5-6 years in the village of Cipertani. The research method used is descriptive qualitative with data collection techniques in the form of questionnaires to research respondents. Respondents in this study were 30 parents who have children aged 5-6 years living in the village Cipertani Rt.05 Rw.08. The educational background of parents in the Cipertani village of 30 respondents ranged from 26.7% of elementary school graduates, 6% of junior high schools, 33.3% of high schools and 20% of universities. Children's social development includes the child's response to playing with peers, the child's cooperative nature, and the attitude of responsibility of the child. The child's social development questionnaire filled with parents includes both positive and negative statements with five alternative answers on a scale of 1-5. Children's social development is divided into four categories 20% categorized as undeveloped, 20% -35% still developing, 36% -65% developing as expected, and 66-100% developing very well. The social development of children in Cipertani village has an average of 47.18% categorized as developing according to expectations. The results of the regression test showed that the value of P (P-Value) = 0.315 stated that Ho was rejected, so it can be concluded that the educational background of parents did not affect the social development of children aged 5-6 years in Cipertani village. Penelitian ini berkaitan dengan latar belakang pendidikan orang tua terhadap perkembangan sosial anak usia 5-6 tahun di kampong Cipertani. Metode penelitian yang dipakai adalah kuntitatif deskriptif dengan teknik pengumpulan data berupa penyebaran angket pada responden penelitian. Responden dalam penelitian ini adalah 30 orang tua yang memiliki anak usia 5-6 tahun tinggal di kampung Cipertani Rt.05 Rw.08. Latar belakang pendidikan orang tua di kampung cipertani dari 30 responden berkisar dari tamatan SD sederajat sebanyak 26,7%, SMP sederajat sebanyak 6%, SMA sederajat sebanyak 33,3%, dan Perguruan Tinggi sebanyak 20%. Perkembangan sosial anak mencakup respon anak bermain dengan teman sebayanya, sifat kooperatif anak, dan sikap tanggung jawab anak. Angket perkembangan social anak yang diisi orang tua mencakup pernyataan baik itu positif dan negatif dengan lima alternatif jawaban dengan skala nilai 1-5. Perkembangan social anak dibagi menjadi empat kategori 20% dikategorikan belum berkembang, 20%-35% masih berkembang, 36%-65% berkembang sesuai harapan, dan 66-100% berkembang sangat baik. Perkembangan sosial anak di kampung Cipertani mempunyai rata-rata 47,18% dikategorikan ke dalam berkembang sesuai harapan. Hasil penelitian uji regresi menunjukan nilai P(P-Value) = 0,315 dinyatakan bahwa Ho ditolak maka dapat disimpulkan bahwa latar belakang pendidikan orang tua tidak berpengaruh terhadap perkembangan social anak usi 5-6 tahun di kampung Cipertani.
PENGARUH PERMAINAN TREASURE HUNT TERHADAP KECERDASAN INTERPERSONAL ANAK USIA 5-6 TAHUN
Authors: Putri Pia Permata , Sumardi Sumardi , Mulyadi Sima 
Published: August 2020

This research is motivated by problems encountered in the Kindergarten Institute related to learning activities that are still academic in nature. Ideally the implementation of learning in schools can stimulate and optimize all multiple intelligences in early childhood. But the reality on the ground there are problems in the development of interpersonal intelligence because learning is still academic and the lack of specific variations such as game media in learning activities to improve children's interpersonal intelligence abilities. One of the media to stimulate the development of children's interpersonal intelligence is by using the game treasure hunt. This is the background of the study. The research aims to determine the effect of games treasure hunt on interpersonal intelligence of children aged 5-6 years. The research method used is the study of literature. The types and sources of data used by researchers are using secondary data and sources. Data collection techniques carried out are from some of the results of previous books and journal data relevant to the topic of the problem raised by the researcher. Based on the results of data from several findings that have been made by previous researchers, it can be concluded that by applying the game treasure hunt can affect the interpersonal intelligence of children aged 5-6 years. Penelitian ini dilatarbelakangi oleh permasalahan yang ditemui di Lembaga Taman Kanak-kanak berkaitan dengan kegiatan pembelajaran yang masih bersifat akademis. Idealnya pelaksanaan pembelajaran di sekolah dapat menstimulus dan mengoptimalkan seluruh kecerdasan jamak pada anak usia dini. Namun kenyataan di lapangan terdapat permasalahan dalam perkembangan kecerdasan interpersonal karena pembelajaran masih bersifat akademis dan kurangnya variasi khusus seperti media permainan dalam kegiatan pembelajaran untuk meningkatkan kemampuan kecerdasan interpersonal anak. Media untuk menstimulus perkembangan kecerdasan interpersonal anak salah satunya dengan menggunakan permainan treasure hunt. Hal tersebut menjadi latar belakang dilaksanakannya penelitian. Adapun penelitian ini bertujuan untuk mengetahui pengaruh permainan treasure hunt terhadap kecerdasan interpersonal anak usia 5-6 tahun. Metode penelitian yang digunakan adalah studi literatur. Jenis dan sumber data yang digunakan oleh peneliti yaitu dengan menggunakan data dan sumber sekunder. Teknik pengumpulan data yang dilakukan yaitu dari beberapa hasil data buku dan jurnal terdahulu yang relevan sesuai dengan topik permasalahan yang diangkat oleh peneliti. Berdasarkan hasil data dari beberapa temuan yang telah dilakukan oleh peneliti terdahulu, maka dapat disimpulkan bahwa dengan menerapkan permainan treasure hunt dapat berpengaruh terhadap kecerdasan interpersonal anak usia 5-6 tahun.
Earthquakes Induced by Wastewater Injection, Part II: Statistical Evaluation of Causal Factors and Seismicity Rate Forecasting
Authors: Grigoratos Iason , Rathje Ellen , Bazzurro Paolo , Savvaidis Alexandros 
Published: August 2020

ABSTRACTWastewater disposal has been reported as the main cause of the recent surge in seismicity rates in several parts of central United States, including Oklahoma. In this article, we employ the semi-empirical model of the companion article (Grigoratos, Rathje, et al., 2020) first to test the statistical significance of this prevailing hypothesis and then to forecast seismicity rates in Oklahoma given future injection scenarios. We also analyze the observed magnitude–frequency distributions, arguing that the reported elevated values of the Gutenberg–Richter b-value are an artifact of the finiteness of the pore-pressure perturbation zones and a more appropriate value would be close to 1.0. The results show that the vast majority (76%) of the seismically active blocks in Oklahoma can be associated with wastewater disposal at a 95% confidence level. These blocks experienced 84% of the felt seismicity in Oklahoma after 2006, including the four largest earthquakes. In terms of forecasting power, the model is able to predict the evolution of the seismicity burst starting in 2014, both in terms of timing and magnitude, even when only using seismicity data through 2011 to calibrate the model. Under the current disposal rates, the seismicity is expected to reach the pre-2009 levels after 2025, whereas the probability of a potentially damaging Mw≥5.5 event between 2018 and 2026 remains substantial at around 45%.
Automated Microseismic Processing and Integrated Interpretation of Induced Seismicity during a Multistage Hydraulic-Fracturing Stimulation, Alberta, Canada
Authors: Rodríguez-Pradilla Germán , Eaton David W. 
Published: August 2020

ABSTRACT
The development of organic-rich, low-permeability formations for hydrocarbon production requires the use of unconventional techniques such as multiwell pad drilling of horizontal wells and massive multistage hydraulic-fracturing stimulations. However, proliferation of these unconventional development methods has been linked to localized cases of fault reactivation during or shortly after hydraulic fracturing. In the Duvernay formation, located in Alberta, Canada, induced seismicity from hydraulic fracturing has occurred on nearly vertical strike-slip faults that are difficult to detect with conventional seismic exploration methods. In such cases, faults may only be discernible from seismic events with precise and accurate locations, which generally requires dense seismic monitoring arrays deployed near the stimulated wells. In this study, we introduce a new, semiautomated workflow for processing passive seismic data from a dense array and then integrate it with a 3D seismic dataset to characterize seismicity clusters related to hydraulic fracturing and pre-existing faults. The reactivated faults inferred from the distribution of the microseismic events directly overlie a system of incised, middle Devonian channels below the Duvernay formation observed in time slices extracted from the 3D seismic data. The channel system exhibits a set of lateral offsets, interpreted as ancient strike-slip fault displacements, the detection of which is further enhanced by use of a similarity attribute calculated from the 3D seismic data. Taken together, integrated interpretation of induced seismicity and 3D seismic data support a model of a regional left-lateral strike-slip fault system that was active during the middle Devonian and reactivated in a reverse sense (right-lateral strike slip) during hydraulic-fracturing operations.
Analysis of Microseismicity and Reactivated Fault Size to Assess the Potential for Felt Events by CO2 Injection in the Illinois Basin
Authors: Williams-Stroud Sherilyn , Bauer Robert , Leetaru Hannes , Oye Volker , Stanek Frantisek , Greenberg Sallie , Langet Nadege 
Published: August 2020

ABSTRACTThe results of monitoring of carbon dioxide (CO2) injection at the Illinois Basin—Decatur Project (IBDP) and the companion Illinois Industrial Carbon Capture and Sequestration Sources (IL-ICCS) project—have shown that reservoir response to fluid pressure changes can vary significantly at different injection locations within the same reservoir. Predrill reservoir characterization is important to identify potentially seismogenic faults. However, interpretations of newly reprocessed 3D seismic reflection data illustrate the challenges related to their identification in a region dominated by faulting with small vertical offsets. Faults interpreted in the 3D seismic volume range from ∼300 to 1200 m wide and are in the same size range as faults that could have been the source of historical events up to Mw 2.7 in central Illinois. The array of monitoring sensors that was installed for the IBDP continues to collect data, as injection operates in IL-ICCS, the second injection well. CO2 injection rates for the IL-ICCS well are on average 1.7 times the rates injected in the IBDP well, but a significantly reduced rate of induced seismicity is observed. This article presents results of passive seismic monitoring for the duration of the project to date, integrating active and passive seismic data to develop a new interpretation of the subsurface structure at the Decatur site that explicitly identifies pathways for fluid flow into the basement leading to induced seismicity, and provides a geological explanation for the sharp reduction of induced seismicity during injection at higher rates into the second well. The use of seismic moment to estimate the length of seismogenic slip planes in the local subsurface suggests that faults large enough to produce felt seismicity are unlikely to be present at or near the Decatur site.