bluuebunny/crossref_metadata_2025_split huggingface dataset:
Is online application-based transportation a means of supporting education?
Authors: Aeni A N , Sudin A , Hanifah N , Sunaengsih C 
Published: October 2019

Abstract
This research is motivated by the importance of uncovering questions “is online application-based transportation a means of supporting education?” because of the development of public transportation in Indonesia is not just ordinary transportation but now has developed online application-based transportation. This online application-based transportation is widely used by the public for various purposes, including education. The research method used was a survey with questionnaire instruments to 477 respondents in several cities in West Java, Indonesia consisting of the high school students, the college students and the parents. Data processing was carried out in a qualitative descriptive. The results showed that most parents and almost half of the high school students and the college students stated that the online application-based transportation is a means of supporting education. From the results of this study, it can be concluded that half of the respondents said yes, and the other half stated no
Locomotor basic motion learning model based on traditional game for basic school students
Authors: Hernawan H , Sukarya Y , Solahuddin S 
Published: October 2019

Abstract
The aim of this research and development is to produce basic locomotor movements learning model based on traditional games for elementary school students. Research and development is carried out in order to obtain information about the development and application of basic locomotor movements learning model based traditional games for elementary school students as well as to determine the effectiveness of the resulting model. This study uses the Research & Development (R & D) from Borg and Gall. Subjects in this study were third grade elementary school students who were 30 students. The stages of this research are: needs analysis, expert evaluation (initial product evaluation), testing a small group, and large group trials (field testing). Test the effectiveness of the model using basic locomotor movement skills tests are used to determine the level of students’ abilities before and after treatment developed learning model. After being treated by using a traditional game-based learning model there was an increase in locomotor ability from the initial test to the final test. This the basic locomotor movements learning model based on the traditional game effectively to improve locomotor movement capabilities for primary school students.
Educative and digital based game (PowerPoint) game games as a stimulation method of discussion skill development early childhood
Authors: Yasbiati Y , Gandana G , Rahman T 
Published: October 2019

Abstract
Educative magic games are a concept of developing educational methods that are used to stimulate early childhood development that depart from an educational game concept that is integrated with the concept of magic games. While digital-based games (Power point) is a concept of developing computer applications developed into digital games based on the design of early childhood education needs. Both methods of education are felt to have a significant impact on stimulating early childhood development. This research was conducted through an experimental method to prove the superiority of each concept of play in improving the listening skills of early childhood. The results showed that educative magic games were more significant in improving the listening skills of early childhood compared to the application of digital-based games (power point) with a confidence level of 95%.
STEM learning content in elementary school national curriculum
Authors: Yanthi N , Milama B , Choirunnisa H , Yuliariatiningsih M S 
Published: October 2019

Abstract
STEM education implementation in Indonesia particularly in elementary level is still weakly established although it should have its own place in the development of the required 21st century skills. Therefore, this study aimed to identify curriculum content which intercept with STEM subjects as well as teachers’ understanding about STEM and its potential integration in elementary curriculum. This study deploys qualitative explanatory method. Data collection was done by the use of form to help analyse curriculum contents which potentially joint STEM subjects both in the Core Standards and thematic text books of grades K4-K6. Online questionnaire is used to gather data about teachers’ knowledge of STEM and its potential in the curriculum practice. Results indicated that national curriculum strongly supports the enhancement of STEM education in upper elementary school level. Yet, almost all teachers were not familiar with STEM, its importance, nor how it is implemented in classroom learning. So, teachers require further professional development to improve their competences in designing and implementing STEM learning according to national curriculum standards in classroom level.
Integration of STEM learning into the elementary curriculum in Indonesia: An analysis and exploration
Authors: Lidinillah D A M , Mulyana E H , Karlimah K , Hamdu G 
Published: October 2019

Abstract
This research aims to develop the design principles of STEM learning in elementary schools using educational design research. In this study, five STEM learning projects have been designed for fourth grade elementary students. This article presents the results of analysis and exploration as the first phase of educational design research that includes initial orientation, literature review, field-based investigation, site visit, professional meeting and networking. The analysis and exploration phase was carried out through the methods: interview, focus group discussion, observation and document analysis with the strategies: policy synthesis strategy, portrait field, perception pool and SWOT analysis. The results confirm that the integration of STEM learning into the Indonesia elementary curriculum is very appropriate to be implemented to support the development of 21st century skills of elementary school students. Products resulting from this phase are problem definitions, long-range goals, partial design requirements and initial design requirements.
Learn the measurement of unit length and style relations with motion accompanied by worksheets
Authors: Yuliani S , Hamdu G , Lidinillah D A M 
Published: October 2019

Abstract
This study aims to produce the design principles of Student Worksheets for material measuring length and the relationship of style to motion presented in STEM-based learning with an Outdoor atmosphere traditional game. The method used in this study is Design-Based Research (DBR). Results this study is a worksheet for length measurement material and the relationship between style and motion presented in STEM-based learning with outdoor atmosphere that was developed to fulfil aspects of validity, practicality, and effectiveness when used in the learning process in the current curriculum in Indonesia. Validated product design by two competent experts. After being revised based on the results of expert validation, the product was tested on fourth-grade elementary school students. The results of this study have implications for active, effective and efficient learning. But the results are meaningful for students guided by student worksheets in understanding the material measurement of length units and the relationship between force and motion presented in STEM-based learning.
Situation-based learning for self-regulated learning on mathematical learning
Authors: Suhaebar I , Isrokatun I 
Published: October 2019

Abstract
On problem solving in daily life, the students have to need Self-Regulated Learning (SRL), but SRL in elementary school is still low. Students are alway ask teacher to direct them, not initiative perform tasks, play on learning process, and do not have the responsibility in carrying out the task. This paper describe how to apply Situation-Based Learning (SBL) for students’s SRL. The method used is Four-D Model (Defining, Designing, Developing, and Disseminating). Research subjects are elementary students, grade five totaling 36 students. The instruments used in this research are self-regulated learning questionnaire, observation sheet of student activity, and field notes. After 4 met using SBL model, level of students’ SRL have been increased. It is caused, because SBL is one of constructivism model and student-centered learning.
Assessing 21st century skills of fourth-grade student in STEM learning
Authors: Nurlenasari N , Lidinillah D A M , Nugraha A , Hamdu G 
Published: October 2019

Abstract
This Performance assessment instruments to measure 21st century competencies, namely 4C (critical thinking, creativity, collabor). The instrument can be used as a measuring tool in determining the achievement of competencies expected in the 21st centuryation, and communication). Critical thinking, creativity, collaboration, and communication competence can be integrated in STEM learning from an early age. The purpose of this study is to develop a 4C performance assessment instrument that can be used for measuring tools in STEM-based learning in elementary schools. The method that has been used is Educational Design Research (EDR) according to Mc Kenney and Reaves through three stages namely Analysis and Exploration, Design and Construction, and Evaluation and Reflection. This study included 11 observers who observed 5 students as samples. Data collection was conducted by means of interviews, expert judgment and questionnaire entries. The results of the study are instruments of student performance assessment. This instrument is used as an assessment tool that can be used to assess student performance that includes criteria, achievement scores, and descriptions of achievement scores. This development of performance appraisal instruments can be used as a form of assessment because most of the results show Asymp. Sig <0.05 which is categorized as alignment. This 4C performance assessment instrument is expected to be used in general in conducting performance assessments that measure 21st century competencies in STEM learning.
Matching the student’s ability and their math test using Rasch analysis
Authors: Samritin S , Wijaya R S , Tarno T , Suranata K , Ardi Z , Ifdil I , Napitupulu D , Nurdiyanto H , Rahim R , Rangka I B 
Published: October 2019

Abstract
Individuals who have high abilities than other individuals should have a better chance of accurately performing the exam questions. On the other hand, the quality of the exams provided should be adhering to what the students received during the classroom. This study tried to assess the level of accuracy of students ability in math exams on geometry and fractional subjects. The study covered 20 elementary school students in Southeast Sulawesi. Data were tested using Rasch Model. The results of this study indicated that the overall students ability is below average (-.10 logit) and is slighter in order with the given mathematical test. More pointedly, students meet it problematic to work out the image in fractions and determine the circumference of the building area. Instead, students are comfortable to write down the fractional symbols, and arrange the images that have the smallest to the largest angle size. Furthermore, investigations of potential student scandalous action during the exam and the disparities in abilities between male and female students are also interesting points discussed in this article. This finding suggests that classroom teachers review math learning in the classroom as well as the quality of exam questions applied to students.
Development of teaching materials of elementary school student with a scientific approach characterized by ethnomathematics
Authors: Lena S , Netriwati N , Suryanita I 
Published: October 2019

Abstract
The aim of this study was to find out how is development of teaching materials of elementary school students with a scientific approach characterized by ethnomathematics. This research was research and development with 4D research model namely, define, design, develop, and disseminate. Sampling of this research was students at Public Primary School 1 Terpadu Karang Kemiri and Public Primary School 2 Karang Kemiri. The results of the assessment were: assessment of content experts was 80.78% and categorized as very feasible, media experts scored 65.47%, categorized as feasiblet, and cultural experts’ score was 80.00%, categorized as very feasible. In the pilot phase of a small group, it was gained an average of 3.18 with a good category. The pilot of field test was gained an average of 3.34 with a very good category. In conclusion, the development of teaching materials of elementary school students with a scientific approach characterized by ethnomathematics was categorized as very feasible and attractive to use in teaching at elementary level to the plane material.
Implementation of fun science learning to increase elementary school students’ skill in science and technology
Authors: Irwansyah F S , Yusuf Y M , Sugilar H , Nasrudin D , Ramdhani M A , Salamah U 
Published: October 2019

Abstract
The purpose of this study is to provide an alternative practice in learning for science teachers in elementary schools in order to increase student interest in science and technology. In the implementation of science practicum in elementary school, teachers and students are actively invited to practice with tools and materials that are easy to obtain and use. The method used in this research is by field study with workshop activities for students and elementary school teachers. The implementation of science fun learning is able to increase students’ interest in science and technology and motivate teachers to be creative and apply the concept of fun science learning in guiding the science subject practice in the classroom.
Development of three-tier diagnostic test instruments for detecting students’ conception
Authors: Anwar A H , Rustaman N Y , Purwianingsih W 
Published: October 2019

Abstract
A research and developmental study about developing three tier test instrument was carried out to detect students’ conception on cell concept. Students’ pre-conception about cell concept, cell reproduction and gametogenesis are often not in line with scientific concepts. This preliminary study was conducted to analyze the profile of students’ pre-conception about cell reproduction in senior high schools. Modified Borg and Gall’s R&D research design used in this research. Instrument development resulted in three tier diagnostic test in the form of 30 multiple choice test items with its reason and certainty index. To validate the instrument, it was administered towards a number of senior high school students (XI and XII graders) in Bandung. Then the response of the students were quantitatively and qualitatively analyzed. Research findings show that the instrument as product is effective to determine students’ conception, including their misconception. The percentage of misconception found in cell concepts mostly in gametogenesis (17.35%), compared to those who comprehend (27.83%), and not comprehend (54.82%). The results of this preliminary study will then be used for further study in preparing STEM based learning program which will facilitate 12th grade students on conceptual change in cell reproduction, as well as to prevent its misconception.
Development of e-Handout materials physics based android for improvement learning outcomes senior high school student
Authors: Astra I M , Susanti D , Novriansyah A 
Published: October 2019

Abstract
This study aims to develop a product of teaching materials e-Handout based physics android equipped audio visual for improve learning outcomes high school students of class XI semester I. Research conducted in Media Development Laboratory Department of Physics State University of Jakarta. This research uses Research and Development (R & D) method with Dick & Carey model modified by Atwi Suparman into Instructional Development Model (MPI). Product feasibility test is done to material expert and media expert, obtained by percentage of material expert 81,67% with excellent interpretation and media expert 93,13% with very good interpretation. The product test was conducted to physics teacher and 32 students, got percentage by physics teacher 89,48% and by 87,37% for all components with 86,88% for content fulfilment component, 88,75% For component of presentation, 87,88% for easy to see component, 86,75% for interesting component, 87,19% for useful and useful component, 87,50% for well-structured component and 86,67% for effective and efficient component The effectiveness test using the gain test obtained a result of 0.65, which indicates an increase in knowledge with moderate interpretation. Based on the results of validation and testing, the development of e-physics-based android-based e-physics teaching materials equipped with audio visual for high school students of class XI semester I can be categorized as appropriate for use as companion teaching materials and can improvement learning outcomes students.
Mathematics learning instrument using augmented reality for learning 3D geometry
Authors: Auliya R N , Munasiah M 
Published: October 2019

Abstract
Augmented Reality (AR) is one kind of Virtual Reality (VR) technologies that can be used to help students who have difficulties to imagine geometrical objects in three-dimension way. AR can be applied in mobile learning which will improve the efficiency and effectiveness in learning process. The aim of this study was to develop the mathematics learning instruments using AR for secondary students. The methodology that used in this study was research and development. Sketchup software is used to draw geometrical objects and AR application can be used to view the objects in 3D. The subjects of this study were 15 students of grade nine. Experts’ assessments and students’ responses results were used to collect the data. The finding shows that the instrument is categorized as valid and it can be implemented in learning process. The validity aspects consist of languages, contents, and design. Besides, the instrument can be used in learning process, catch students’ interest and help them to understand geometry contents.
Does science writing heuristic increase secondary school students’ argumentation skills?
Authors: Daningsih A , Purwianingsih W , Yuliani G 
Published: October 2019

Abstract
Argumentation plays an important role to build and develop students’ conceptual understanding and critical thinking skill. Factually, argumentation at secondary school is less scientific because of the lack of scientific discussion content. Science Writing Heuristic (SWH) is a solution because it offers direct observation and comprising experiments at laboratory. It also shapes students’ conception like a scientist. The research aims to implement SWH on environmental pollution learning and observe its effect on students’ argumentation skill. It applied quasi experiment method with 36 7TH grade students as a research subject. The result showed that students’ argumentation contain claim, and warrant. It means SWH plays important role to build and increase students’ argumentation on environmental pollution.
Sample learning design of heat transfer course: A STEM-based science learning
Authors: Murnawianto S , Sarwanto S , Rahardjo S B 
Published: October 2019

Abstract
The learning design gives a huge effect on the succes of learning process and needs to be continuously developed by teachers. Learning design that based on Science, Technology, Engineering, and Mathematics (STEM) can be an alternative to enrich the content of science learning. This study focused on developing STEM-based learning design as a science learning for secondary school. The study is a development research that consists of defining stage, designing stage, and development stage of Four-D instruction development model. The developed learning design structured in a syllabus, lesson plan, worksheets, learning modules, and assessments. The expert validators in science learning design were giving a rate to know how appropriate it to STEM-based learning characteristics and how worth it can be used in Indonesian secondary school. Data which collected were analyzed in descriptive qualitative. The results show that the developed learning design was already appropriate to STEM-based learning characteristics with 93%. It was also worth rated to be used in Indonesian secondary school as a science learning design with 93% or categorized very good. These study results become the basis to continue the development of STEM-based science learning design to next stages that are the field test on the real class environment.
The abstraction ability of students in understanding the concept of geometry
Authors: Widada W , Agustina A , Serlis S , Dinata B M , Hasari S T 
Published: October 2019

AbstractThe purposes of this study are to determine the ability of learner’s abstraction in understanding concepts and principles of geometry. This study used a qualitative method. The research subjects were selected from undergraduate students of mathematics education. The selection technique is based on the ability to understand geometric concepts. We were collected data through task-based interviews. The analysis of data with the genetic decomposition techniques. Furthermore, the theoretical processes is carried out to determine the characteristics of each level of abstraction. The result was the six levels of students’ ability to understand geometrical concepts. The six levels were: Level 0 (concrete objects), Level 1 (model of semi-concrete), Level 2 (theoretical models), Level 3 (language in domain example), Level 4: (language of the math), and Level 5 (model of inference).
The influence of the inquiry learning model and the Bengkulu ethnomathematics toward the ability of mathematical representation
Authors: Widada W , Herawaty D , Jumri R , Zulfadli Z , Damara B E P 
Published: October 2019

Abstract
The purposes of this study was to determine the effect of inquiry ethnomathematics learning oriented to South Bengkulu on the mathematical representation ability and mathematical connections of high school students. This study uses an experimental approach with 2x2 factorial design. The population in this study were all students of Senior High School Bengkulu Selatan. The sample was selected by purposive sampling technique as many as 67 students. The instrument was a test of mathematical representation ability. Data were analyzed by ANCOVA, the covariate was the students’ initial ability. The results of this study are the mathematical representation ability of students taught by the inquiry model of higher learning than students taught with conventional learning models for students given ethnomathematics-based mathematics material. If students who are given mathematics material are not ethnomathematics-based, then the mathematical representation ability of students to be taught with inquiry learning models is lower than students taught with conventional learning models.