bluuebunny/crossref_metadata_2025_split huggingface dataset:
A Predictive Analytic on Data Online Digital News using Systematic Literature Review
Authors: Fauzie Afidh Razief Perucha , Hasibuan Zainal A. 
Published: August 2020

Abstract
This study intents to provide an overview of the use of online digital news as a text dataset for future data analysis. Systematic literature review used as the method for collecting and analyze the information from previous study that used online digital news as a dataset. The result showed that the used of online digital news as a dataset can be implemented for classification and clustering. Furthermore, online digital news dataset is used to predict stock price and product price movement, to predict the approval rate for election process, to analyze the diseases epidemiology, to detect event, classification of fakes news, popularity of news in social media and other NLP tasks. By comparing online digital news dataset versus social media dataset, it can be used to detect fake news, news popularity prediction, stock price prediction, topic detection, sentiment analysis, event detection and prediction, spam detection, trending topic prediction and other task. Online digital news as a text dataset has a powerful performance to be implemented in the various field such as economics, political, health, language and so forth.
Design of Enterprise Architecture Information System Practicum Scheduling in Computer Laboratory STMIK WIDYA CIPTA DHARMA Samarinda using TOGAF ADM Method
Authors: Rahmadani R G , Sumitra I D 
Published: August 2020

Abstract
Technology development happens incredibly fast, it has been proven with the increase of technology’s role in many aspects. STMIK Widya Cipta Dharma Samarinda has been one of the private university that has been accredited by BAN-PT. The university was solicited to increase the learning and service quality, including in the administration practical schedule. In STMIK Widya Cipta Dharma Laboratory. The problem that usually happens is the schedule of practical work clashes with the learning schedule in the classroom. Enterprise Architecture contains the meaning of planning, classification, definition, and connectivity plan. From multiple components that arrange an enterprise in the form of model and picture. Because of that, the work planning which used in this research is TOGAF. The surplus of TOGAF is focused on the implementation cycle of the Architecture Development Method (ADM). Because of that, the work planning which used in this research is TOGAF. From the research, the conclusions are: (1) The implement of schedule processing is done by using Microsoft excel. (2) An information system that handles schedule management not yet. (3) Technology platforms supporting candidate applications are suggested to focus on processing scedules. Thus the design of this enterprise architecture can be used to design laboratory architecture from schedule information.
Portable Alphabet Learning Device
Authors: Suwito T H , Aria M 
Published: August 2020

AbstractThe purpose of this research is to make a portable alphabet learning. The method used in this research was qualitative. This research discusses the making of learning devices using Raspberry Pi mini computers. The system input is the keyboard while the system output is sound on the speaker and displayed on the LCD. This system was built using the Python programming language. The system generates questions so users can learn and measure their ability to learn the alphabet. The results of this study indicated that the development of this device can facilitate learning the alphabet. This tool can be used to help reduce the problem of illiteracy in Indonesia.
Design and Application of a Portable Fingerprint System for Student Attendance Web-Based and Telegram Using Raspberry Pi
Authors: Syahrul  , Wicaksono M F , Sumarsono  
Published: August 2020

Abstract
This paper presents the results of the portable fingerprint system design that is specifically applied for student attendance. The purpose of designing this system is to make it easier for teachers or school administrators to monitor and to process student data so that it can be shared via websites and telegram applications. In addition, there are also features for parents to monitor their child’s online presence at school. The methods used were the design and implementation method. The design of this system was built using hardware from Raspberry Pi, where students fingerprint is recorded and can be sent to the website, and also through the telegram application. The system built has been able to function and be implemented properly. The system test results showed a percentage of success of 100% from a number of student entry samples. The fingerprint application that has been made is expected to be used by schools to expedite the process of recording student attendance, and also parents of students can monitor the presence of their children in real time in the teaching and learning process especially in Indonesia.
General Remote Control Based on Hand Patterns Detection Using Convolutional Neural Network
Authors: Utama J , Biu H Y 
Published: August 2020

Abstract
In this paper, the system is made to be able to recognize hand patterns to be able to control electronic devices, as a substitute for the conventional remote. This system consists of a computer containing a program with a trained Convolutional Neural Network (CNN) model and an MCU node containing a remote infrared signal database whose function we want to replace. The camera functions as a reader of hand patterns which will be classified using trained CNN models. Each hand gesture represents the infrared pulse in the database program n Node MCU. There are 4 hand patterns that represent commands in this proposed system. To be able to handle much more commands, this proposed system is designed to change mode according to the combination of hand patterns detected by the system algorithm. The changing of mode results in the changing of the infrared pulse which is represented by each hand pattern in the database. Node MCU will transmit infrared pulse corresponds to hand gesture from CNN classification after receiving a command from the computer through TCP/IP communication.
Maximally Stable Extremal Regions and Naïve Bayes to Detect Scene Text
Authors: Rainarli E 
Published: August 2020

Abstract
This study examines the performance of Maximally Stable Extremal Regions (MSER) and Naïve Bayes in detecting scene text. The variance of types and sizes of fonts, uneven lighting conditions, the text orientation, a complex background, occlusion, and the presence of objects that resemble text, make the scene text detection is quite challenging. The initial stage of the detection process is to use MSER to get the candidate characters in the image. The validation process of the candidate character uses the Naïve Bayes classifier, which we trained using char74k and CIFAR10 data sets. The classification process used HOG as the extracted features. The system validates the candidates by comparing the Naïve Bayes probability value with the specified threshold value. By using 100 images from ICDAR 2015, the research obtains a 50% reduction of the candidate with an accuracy increase of 8% for Naïve Bayes using threshold values. The result shows that Naïve Bayes with the thresholding value is better than the usual Naïve Bayes classification in selecting candidates.
Virtual Simulation System with Various Examples and Analysis Tools for Programmable Logic Controller Training
Authors: Aria M , Utama J , Fauzia F , Rizal M , Fahmi M , Yudha M 
Published: August 2020

Abstract
The purpose of this research is to design a virtual educational simulation device as a training aid for the Programmable Logic Controller. This software is equipped with an extensive library of process models to mimic the functional behavior of real factory processes, thus helping students to practice controlling various industrial processes by using various tools from PLC. The advantage of this simulator is that it provides analytical tools to get concise information about the output performance of the controlled system. The method used in this research is the Descriptive Analysis Method which consists of five stages, namely problem identification, literature study, instrument design, implementation, and testing and evaluation. The implementation of this software is based on LabVIEW (Laboratory Laboratory Workbench) on the PC. Exchange of control signals between the actual PLC (any PLC can be used) and the PC via the signal conditioning circuit and the Arduino. The results of this study are that three factory models have been made. The first factory model is a traffic light control system of two adjacent intersections. The second factory model is water level control in the tank. The third factory model is a multi elevator control system. The analysis tools for the first plant is information about the total waiting time of all vehicles passing through the intersection. The analysis tools for the second plant is a system performance graph that is equipped with maximum overshoot, settling time, and steady state error information. The analysis tools for the third plant is the total average floor displacement time of all elevator users. Therefore, this research has succeeded in making a virtual education simulation which, consists of three plant simulations and their analysis tools. The impact of this research is expected to increase students’ understanding of PLC and control techniques.
Fingerprint Matching Using Bozorth3 Algorithm and Parallel Computation on NVIDIA Compute Unified Device Architecture
Authors: Supatmi S , Sumitra I D 
Published: August 2020

Abstract
This paper studied fingerprint matching employing Bozorth3 Algorithm for matching fingerprint and parallel computation employing NVIDIA Compute Unified Device Architecture (NVIDIA CUDA). The objective of this study obtains the percentage and time processing of matching fingerprints. In this study, the fingerprint matching is done with parallel computing is applied to the GPU (Graphics Processing Unit). GPU device used in this study is the CUDA (Compute Unified Device Architecture), which is an Application Programming Interface (API) developed by NVIDIA. The development of applications with fingerprint matching serial computing on CPU and parallel computing on GPU can be applied to the CUDA API. The results from this study can be found in the performance process on the CPU and GPU. The results of this research are the process on CUDA execution time is better than the execution time on the CPU, the process is done at both the computation is to find a match in the fingerprint value.
E-Commerce for Agriculture
Authors: Soegoto E S , Nugraha A 
Published: August 2020

Abstract
The purpose of this research is to help farmers to utilize E-commerce so the income will be increase. The method used in the research is descriptive method by reading from various existing journals. The results show the role of Market-false E-commerce in agricultural transactions is helpful, ranging from marketing products through media ssuch as websites, social media, and advertisements. The role of the E-commerce Marketplace in transactions greatly provides benefits such as facilitating transactions, knowing the availability of goods, and ease of accessing the site.
Analysis on User Interfaces Readability: A Case Study of Instagram
Authors: Subarna A D , Arianti A S 
Published: August 2020

Abstract
The aims of this paper to determine how readability of Instagram’s user interface (UI) affect users engagement. The interface of several instagram features are analyzed through design theories such as user interface principles and the use of white space, followed by a survey among Instagram users to investigate the readibility. Findings on this studiy suggest Instagram interface is following some design principles, while the survey indicate the user finds Instagram is readable and easy to understand. This study conclude Instagram user interface can be perceived well by its users.
Designing Parking Lot Finder Application
Authors: Soegoto E S , Indra M 
Published: August 2020

Abstract
This study aims to create an application design that can provide information about the available location for parking lot users. Therefore, it is expected to reduce the effect of searching an available parking lot, such as traffic congestion and illegal parking. Literature study and object-oriented analysis and design were used as methods for this study. The results of this study were a design blueprint that could be used to build an application. The application was used for users search the locations of available parking lot nerby them or their destination using web or mobile web browser. Several ways can be used as a source of information about parking lot locations. First, parking lot owners can register their location. Second, users can submit parking locations and other users can verify the submitted location. Third, the government or local police can provide data regarding the parking area, for example, certain roads that allowed for parking. Thus, this application can help users to find parking lot locations and make users more obedient whenever they try to park their vehicles by not violating traffic rules.
Design of Information System Human Resource Management
Authors: Novianti W , Qadri F 
Published: August 2020

Abstract
The purpose of this research is to design an information system for managing human resources in order to make it easier for managers to plan or make decisions. This study used qualitative research methods. The result was to design a web-based human resource management information system that made the management of human resources easier and faster. The human resource management information system allows employees who work outside the office to be able to do attendance remotely and managers can manage data on the attendance of existing employees.
Pavement Design using Environmentally Friendly Porous Concrete
Authors: Sir B S , Setiana S M 
Published: August 2020

Abstract
This study aims to analyze sidewalks in big cities and small towns, which is an important thing in designing urban road order. This research used descriptive qualitative method, which is done by collecting data from literature studies that support the theory of porous concrete. Based on the data obtained, the results showed that porous concrete has a compressive strength that is dependent on the size of the aggregate, cement water factor, and levels of additive substances used, with the highest compressive strength obtained in the study is 153kg / cm2; and is able to drain water between 69 –113 litres/minute per m2;. It was concluded that porous concrete can be used as an environmentally friendly material, a construction that can withstand light loads and does not meet the pavement specifications for the road body because it has a flexural tensile strength and low compressive strength value, so that porous concrete can only be used as an open parking area, shoulder or pedestrian.
Application of Hec-Ras Technology to Irrigation and Water Building in Agricultural Businesses
Authors: Kurniawan B , Sasmita F S , Alviana S 
Published: August 2020

Abstract
This study aims to help irrigate agricultural land using technology. This writing used descriptive method by analyzing the use of an irrigation system, which makes it easier for agricultural landowners in the irrigation process of the land. The results of this paper are building technology irrgation is suitable for irrigation needs of an agricultural land. After getting a survey directly from the location of the study and interviewing several local farmers, with the existence of irrigation channels and water structures, the water needs of a land can be easily fulfilled. The income from the land is increasing little by little, so that land owners have no more trouble getting water to meet their land needs. Therefore, it can be concluded that using this system technology can help design the flow of water on irrigation channels that function to irrigate agricultural land to meet their needs. So that the fulfilment of agricultural land water needs through irrigation can increase the income of the economy in that area.
Information System Application for Palm Oil and Rubber Plantation Sales
Authors: Nugraha P , Tawami T 
Published: August 2020

Abstract
This study aims to determine the role of the information system in the sale and purchase of oil palm and rubber plantations. This research used a descriptive method to explain the problems faced by the community in applying application technology to improve sales quality. The results of this study showed that the P&R Plantation application can be a medium to improve the quality of sales and purchases in the field of oil palm and rubber plantations. This application also can help community empowerment.
Decision Support System for Public Transportation Selection
Authors: Soegoto D S , Ramadhani P 
Published: August 2020

Abstract
The purpose of this research is to give an advice related to the transportation inspection by using a decision support system. Literature study, observation, system design, and system testing were used as methods in this research. With this method, we can create a system that can support the decision of the rhamp check officer to determine the proper transportation to operate. The result of this research is obtaining the data about the criteria used as a reference in making decisions about the feasibility of vehicle operations. The creation of a decision support system is very important because it can provide an accurate picture of the condition of a vehicle based on the results of a check rhamp as a decision support for choosing road-worthy transportation. From this problem the author want to create a system that name is “Decision Support System Public Transport Feasibility”
E-Wallet as a Payment Instrument in the Millennial Era
Authors: Soegoto D S , Tampubolon M P 
Published: August 2020

Abstract
This research aims to find out the role of E-Wallet as a payment instrument in the millennial era. This research used a descriptive qualitative method to describe the role of E-Wallets as an instrument of payment in the millennial era. Digital payments or commonly referred to as mobile payments is an innovation of technological evolution, especially in the financial sector. The results of these technological innovations, one of which were an electronic wallet or commonly abbreviated as the E-Wallet. Currently, E-Wallet is commonly used by those who are in their productive age. High usability is one of the back screens that makes E-Wallet increasingly in demand by many people. The results showed that quite several people were able to understand the use of E-Wallet and began using it in their daily trading activities.
Development of Enterprise Resource Planning using Blockchain
Authors: Komala A R , Gunanda I 
Published: August 2020

Abstract
The purpose of this research is to examine the possibility of using blockchain as a medium to operate ERP. The method used in this research is descriptive qualitative method to present a complete picture of the situation related to some of the variable situations examined. The results of this study are ways to identify whether blockhain is suitable for implementation with ERP. This research was conducted by discussing the performance, the level of resource used, and the effects caused if blockchain is used as a medium for the operation of ERP.
Effect of Activation Code / Encryption Code on Digital Goods on Digital Right Management
Authors: Gifar A , Purnomo H 
Published: August 2020

Abstract
The purpose of this research is to study the benefits of using activation codes for digital products in marketing. In this study, we used a descriptive method. An activation code is a code that can protect a product from unauthorized users so that digital products can only be used by users who have permission to use the product. The results of this research are in the form of the development of the use of strategies to protect digital product licenses by using an activation code. This code can only be obtained from certain parties who are from existing products, therefore, those who do not have the power to a product cannot provide access to products that do not belong to them. From the results, we can conclude that digital products, which are owned by the brand can only be used by the activation code given by the brand after the user requests permission from the brand either by buying or asking for permission.
Utilization of Information and Communication Technology in Agriculture
Authors: Gaol T V L , Gustira M R 
Published: August 2020

Abstract
The purpose of this study is to analyze the benefits of ICTs to support agricultural development. This study used qualitative research methods. The results of this study are, the application of ICT in the agricultural sector can reduce risk in business in agriculture. Because the presence of ICTs in the agricultural industry can make predictions more accurately, with various sources and decision support systems and expert systems that can be developed to support farmers in the decision-making process. This research was conducted to find out how influential the role of information and communication technology (ICT) is in the agricultural industry.
Utilizing Technology of Dynamic Faces on Buildings
Authors: Fattah D P M , Kurniasih D 
Published: August 2020

Abstract
This research aims to describe utilizing the technology of dynamic faces on buildings. It used a descriptive method for depicting dynamic facades and literature review. This research described that the development nowadays is getting faster and receiving many demands for job simplification. It is the same as in building materials called material technology. This technology emerged because of the insistence on human needs and awareness of taking care for the environment. One of them is a dynamic facade which has a futuristic concept that uses sophisticated technology yet environment friendly. With the dynamic facade, it is expected to be an educational material for the public to think more visionary and care for the environment. The dynamic facade is also very helpful to humans in terms of saving human labour. The results of this study were that buildings could integrate with the environment and utilize abundant natural resources.
The Efficiency of Steel Material as Buildings Construction
Authors: Putri S O , Firmansyah  
Published: August 2020

Abstract
The purpose of this paper is to inform the effectiveness of using steel construction in buildings nowadays with practicality and can minimize costs. This research used a qualitative analysis method by collecting data. The results of this research show that the use of steel construction materials is more effective, shortens the processing time, and can minimize costs in building construction. In conclusion, the transition steel construction is needed to reduce the current wood material and planting wood that is not balanced with the needs.
Architecture and Design in the Digital Age
Authors: Robinson R A , Tarmawan I 
Published: August 2020

Abstract
This paper aims to identify the existence of emerging trends in contemporary architecture called digital architecture. Based on the latest literature on the intensive use of Information and Communication Technology (ICT) in Indonesian architectural practices, the article shows how this technology change people’s behavior in the past decade has contributed to a real revolution in this field by building a new paradigm of conceptualizing, developing and implementing architectural products. This study used descriptive method to present a complete picture of social settings or intended for exploration and clarification of a phenomenon or social reality by describing a number of variables relating to the problem and the unit under study between the phenomena tested. The result of this study showed the importance of updating project professionals in the field of digital technology and a thorough review of the architecture school curriculum in the sense of removing the applied computer.