bluuebunny/crossref_metadata_2025 huggingface dataset:
TRANSFORMING EDUCATION THROUGH MOBILE TECHNOLOGY IN THE DIGITAL ERA
Authors: Mitu Cristinadana
Published: February 2023

Living in an age of information and technology in which time is of the essence, people try to use their available resources and time as efficiently as possible. Because traditional methods of training and educating students have become obsolete, there is a need for new ways to approach and interactive training in the e-Learning system where these stand out as key factors in the society of tomorrow.
This paper will also tackle the advantages and disadvantages of this mobile technology which requires a remote learning system. The purpose is to create flexible teaching solutions, which will allow access to information via all kinds of devices, as well as to produce flexible materials in a wide variety of situations. Furthermore, this paper will try to approach the answer to the question: how can we learn effectively? and how can we address the issue of limited availability of time using mobile technology?
The main features of this article refer to voice, messaging (short messaging service, multimedia messaging service), graphics, user-controlled operating systems, download facilities, browsers, embedded cameras, GIS systems, mobile devices, including fingerprint scanners, sensors, hardware and software accessories available as input mechanisms, as well as potential output systems.
Mobile technology is still in the beginning of academic teaching and learning systems. The idea of a wireless campus is becoming more widespread in the academic environment and the integration of the Internet and of mobile technologies will turn using the technology of information and communication in an open teaching environment as long as mobile technology is regarded as a means of academic development and not only. Using the computer will improve the quality of training students which will be superior in terms of information, and also the educators will be spared of routine activities, allowing them to pursue other scientific activities more diligently.
It is becoming more and more clear that mobile learning is not only just a fad, but is becoming an important part of individual development, regardless of age, gender, nationality, cultural background or social status. It is also desirable that future learning should work together with traditional learning, with m-learning and e-learning.
In conclusion, the quality of educational system will increase, leading to the development of a new society based on a new core concept which will lead to an increasingly modern education.
POTENTIAL USE OF ADVANCED DISTRIBUTED LEARNING FOR A MORE EFFICIENT AND EFFECTIVE TRAINING IN REGARD TO CAPABILITIES BASED PLANNING
Authors: Constantinescu Maria
Published: February 2023

Capabilities Based Planning is a current concern in all modern defense systems. This concept has grown steadily in recent years, especially at the politic-military level. Although this concept is already over 10 years old, its implementation faces a series of challenges, related to the fact that a clear and comprehensive understanding of the process is not widespread within all the defense planners, being confined to a more restricted number of people who deal with it on a direct basis. In the same time, the concept of Capabilities Based Planning does not register a higher implementation dynamic because most of those involved in the process do not use the same terminology and do not understand the concept of Capabilities Based Planning in a unified way. All these challenges are enhanced by the fact that currently there is no organized system of education and training to effectively disseminate knowledge and best practices in the field. Through this article I wish to propose some variants for Advanced Distributed Learning to contribute to an increased dynamic and efficient implementation of Capabilities Based Planning through the development of education and training systems aimed at a quick and effective contribution to raising the level of understanding of the concept of Capabilities Based Planning and of the integration of those involved in this process. One of the main advantages of using Advanced Distributed Learning in the area of Capabilities Based Planning related training is derived from the fact that it offers a more flexible and accessible approach to the information and documents supporting the process.
ARCHITECTURE AND DESIGN OF COMPUTER-ASSISTED INSTRUCTION SYSTEMS
Authors: Pacuraru Raluca olguta , Grecu Gheorghe
Published: February 2023

The multitude of innovations which assault us in all areas of life made necessary "the education for change". Through education, people must ensure the ability to develop the capacity to understand and respond appropriately to various challenges from society, to become agents of their own training, to organize and structure their own knowledge. As time goes by, it becomes more and more obvious the need for diversification and institutional personalization in Romanian education system, diversification of types of study programs, the need to promote lifelong learning and reform the existing legislation in this area. From the perspective of the education system, the evolution towards the knowledge society is a revolution in how people think the whole process of education - both as management as well as structure. In higher education is a tendency to an "education of the masses" - undergraduate studies, followed by higher cycles - master's degree, doctoral studies. It also tends to lifelong learning, appreciating the return in the educational process should be at least every five years to ensure competence in a particular field. In the knowledge society, the very paradigm of education has changed, the role of ICT has become more and more important and present in an increasingly wide range of activities. Nowadays the use of an e-learning system is a must for any university that wants to align to the existing trends and have a high quality of educational process. More than that, computer-assisted instruction systems (commonly called today "e-learning platforms") are also used for lifelong learning - regardless of whether it is done in universities, specialized organizations or at job. This paper aims to deal with some aspects of the design and architecture of computer-assisted instruction systems, so that choosing, implementing and developing such a system could have a well-documented starting point.
NEW APPROACHES IN TEACHING ESP
Authors: Coanca Mariana
Published: February 2023

This paper deals with the presentation of the teaching methods concerning ESP and the use of additional teaching materials, according to the syllabus of the Faculty of Computer Science for Business Management. Taking into account that students come from different cultural backgrounds (Egypt, Siria, India, South Africa, Romania), firstly the teacher identifies the learners' needs based on an analysis of students' target needs, especially because the existence of the need and more precisely the awareness of the need is vital in the process of teaching ESP. The students' target needs led to new approaches in teaching ESP; "target needs" is an umbrella term and it consists of situations in terms of their necessities, lacks and wants. These terms are explained to the students and afterwards the students are asked to fill in a questionnaire for the teacher to compare their necessities, lacks and wants. Gathering this information is a matter of observing what situations the learner will need to function in, what the learner knows already so that the teacher could decide which of the necessities the students' lacks. Furthermore, the teacher takes into consideration the students' wants because the students have a clear idea of their wants and thus, by using new teaching methods, the teacher increases the students' motivation to learn, too.
In conclusion the teacher has also the role of an investigator to identify the students' needs and she/he brings additional materials which cover the learners' wants, also determining the impact of their culture on the learning process.
SIMULATION OF COMBINATIONAL CIRCUITS - MULTIPLEXOR
Authors: Koprda Stefan , Magdin Martin , Kristek Ondrej
Published: February 2023

In today's world where almost every day there is some form of technological progress, is also increasing the need for experimentation with new knowledge or proposals. Modelling and simulation of systems which operating in the real world, is currently dedicated considerable attention. Reasons to modelling and simulation of the imitation of reality are many. This could be, for example economic factors when the cost of creating the model is much lower than experiments on the entire system. The advantage of the model is also variability in the time, if we can real storyline to follow an accelerated or slow. In all scientific disciplines and industrial spheres represent simulations using simplified conceptual models an important role in achieving progress and new solutions. Simulation of the behaviour of Electrical components, such as example multiplexor allows us to understand its purpose and versatile using in the world of electronics and in processing data signals. The issue of multiplexing is in our country more actual, due to recent transition from analog television broadcasting to digital. More and more we come into contact with concepts such as multiplexing or multiplex. In this article we present a model "Code Lock", which is realized with using multiple multiplexers. After a comprehensive theoretical analysis of the problem which involves creating computer models and simulations, theoretical description of the multiplexer and the categorization of logic circuits followed by a practical section and its results. Demonstration and functional analysis of behaviour is realised in the development environment LabVIEW. LabVIEW is product, which is long-time developed in the field of modelling and simulation, programming in this laboratory virtual environment is realised with using a simple graphical programming language. LabVIEW as a multifunctional tool in the area of modelling and simulation provides ideal conditions for achieving practical goals in this area.
ADVANTAGES AND DISADVANTAGES OF CONTINUOUS TRAINING FOR ATHLETES IN E-LEARNING SYSTEM
Authors: Vasiliu Ana maria , Unknown Unknown
Published: February 2023

E-learning system tends to occupy an increasingly important place in the initial and continuous training of athletes. This system has several advantages. First are reduced geographical barriers, participants in this training system have access to e-learning program content wherever they are, they can work from the comfort of their own home, on holiday in their own work pace and style, any time they want. Information is always available, participants having more control over it than in mainstream education. E-learning programs contain a large variety of teaching methods, costs are reduced (office rent, utilities, etc..) and provides advanced capabilities for observing and recording the progress of participants.
However, e-learning system, in addition to the numerous benefits it offers, presents a number of disadvantages, for which we suggest should be taken into account the blended learning system, on the spot where meetings are combined with the e-learning, training programs combining online with offline participation. Of the disadvantages of e-learning we note: the costs of technologies, equipment maintenance, internet connection, participants need to have a computer, laptop, or tablet and an internet connection, interaction with other students is lower than in the traditional training, the need for participants to be optimally motivated to complete the training program given the relatively high drop-out rate for e-learning programs. In conclusion, we can say that e-learning systems and blended learning can make a major contribution to training and social integration of athletes and former athletes, professionals in the field. Keywords: continuous training, e-learning, blended learning.
THE USE OF COMPUTER INFORMATION TECHNOLOGY IN CREATING SPECIFIC PHYSICAL EDUCATION AND SPORTS THEORETICAL COURSES
Authors: Balint Gheorghe , Alexandru Acsinte
Published: February 2023

Through its specific multiple uses, the electronic information technology constitutes an authentic current teaching means, producing a new revolution in education, compared to the one achieved by the invention of printing. Its apparition suggests a reconsideration of the didactic methods and strategies, of teaching style, of the projection and development of the instructive-educational act for the Physical Education in higher education. This is all the more evident if we take into consideration the combination: computer (means: information technology) - course in an electronic format (method) - individual activity (type of organization).
When we are referring to the first way of inserting the computer in the curriculum, it is strictly associated to the notion of means; ulteriorly, it becomes a didactic strategy, being combined with other elements.
The theoretical course model suggested in this paper constitutes an electronic document, with properties that are imposed by the current standards and demands of the IT users.
In this sense, the electronic format desired for the structuring, accessibility, use, and management of the curricular content has been chosen according to the following criteria:
 accessible and viable presentation;
 immediate accessibility;
 ease of use;
 accessible Internet presence;
 easy to find and encapsulate the content;
 modularization and an arborescent structure of information.
For this, the format Adobe Portable Document Format (PDF) has been chosen, which is very popular, very accessible, and tested over a long period of time by thousands of users.
One of its main elements is the navigation tree (the arborescent structure - of dependencies) of the information (contents), called in the Reader: Bookmarks. Also, another main element in the presentation of information is the presentation panel for the actual content of the electronic course, allowing the specification of various attributes for the personalization of the e-course: page rolling, the physical position inside the e-course (the number of the current page, and the total number of pages), the visualizing format (the number of pages presented simultaneously).
The concretion of the ideas presented above has been done through the creation of such a model of theoretical course: "The General Bases of Association Football," accessible at: http://cadredidactice.ub.ro/balintgheorghe/files/2012/12/bazele-generale-ale-fotbalului-3.pdf.
THE NEW E-REGISTRATION AND ANALYSIS METHODS SUPPORT FOR OBJECTIFICATION OF THE TRAINING IN PERFORMANCE FOOTBALL GAME
Authors: Panait Ciprian , Panait Ciprian
Published: February 2023

Performance in football supposes the development of all training components, taking into account the international technique, tactique and biological pattern (somatic, physiological, psychological, specific skills). Nowadays, the players participation, into the technical and tactical action during the game, asks for complex unfolding and execution forms, individually as well as collectively. We can say that the mentioned data like a football player runs during an official game about 10 km, the forwards run 8-9 km, the midfielders 9-10 km, the central defenders 7-8 km, the laterals back 8-9 km are in this moment exceeded. This statement would not have had a scientific basis without the new e-technologies, especially designed to objectively establish the efforts imposed by the official game to the players, depending on their position and to objectify the preparation in football. In this study we used MICOACH system. MICOACH registration and analyses system contributes to the training efficiency enhancement and determines the objectification of the entire preparing process which will be programmed and conceived depending on the real data, provided by the official game. Using the system provides us with real data concerning the type of the effort made and also a complex analysis of the players performance. All this information allows us to adapt the training for preparation process optimization and individualization.. As we will notice in the analysis provided by MICOACH, the effort is structured depending on volume and intensity; it is statistically and mathematically analyzed. Thus, the analysis structures the volume and the different intensities on specific effort ranges, as well as their placement on time or distance unities.
MONITORING OF THE QUALITY OF EXECUTION COMPONENTS AT POMMEL HORSE EVENT USING VIDEO TECHNIQUE
Authors: Corlaci Ionut
Published: February 2023

The purpose of the paper
This work wants to leverage the activity junior athletes in order to obtain sports performance into a short period of time. We realize that by interventions made in on the state of the art used in the carrying out of elements separately but also in time of exercises of the contest.
The level performantial to which we refer is the one for the juniors aged 15 - 16 years, this step in the preparation of athletes is regarded by experts as being of reference to move on to the great performance. The study is being conducted at department of artistic gymnastics Steaua Club School in Bucharest. Using the method of learning of the elements to pommel horse apparatus and a video monitor we will try to show that we either speed up gimnasts progress and we can contribute to achieving sporting performance. If, from that age we manage to find the best methods and identify those mistakes technical and training and directing of using the method video, we'll get to motivate and to assess athletes in the sustained faster deficiencies and fill gaps in training. In conclusion I think it is just a matter of time to achieve the results of great value.
Research methods
This study case, the method of monitoring video, statistics, the study of material bibliographical reference in. In this work it is used case study and monitoring is carried out using the method video. This method is used for the entire duration of carrying out research that is for a period of one year of training mirroring that striped efficiency of the use this method.
INDISPENSIBLE PORTABLE TECHNOLOGY IN ADAPTED SWIMMING AND THE PROGRESS OF CHILREN WITH DISABILITIES
Authors: Cheraferrario Bianca , Pehoiu Constantin
Published: February 2023

Introduction
In modern society and modern age the presence of mobile technology is everywhere around us.
The main and most important aspect is the speed of online communication that we achieve with our peers, which generates a lower economic effort as well as efficiency and speed in sporting activities. The transfer of information through the use of mobile technology leads to less energy consumption, especially in the retrieval and rapid processing of information received.
Mobile technology in sport is extremely different: the internet, mobile phones, camcorders, cameras, pulse-oximeters, video software and IT equipment.
Premise
To observe what mobile technology is available to us, how much we can use it in adapted swimming.
Order of activities:
1. Tuesday: announcement via mobile phones, sms and email
2. Wednesday: meeting with volunteers and schedule presentation for the forthcoming lesson
3. Thursday: training takes place
4. Friday: the team of coaches studies the videos and photos obtained, being able to observe the children at different moments during the training and analyzing much more easily the work of the entire team
5. Saturday: organization posts the best videos and photos on their web page
Results obtained through the use of modern technology:
1. Digital information of certain physiological parameters
2. Photographic information
3. Video information on http://www.facebook.com/pages/EU-POT-Targoviste-Romania/447136495297889
4. Activity analysis: www.kinovea.org
Conclusion
Modern society has provided us with a host of modern technology, extremely advantageous for the efficiency of sport training.
The great advantage of this technology is that we can use mobile technology at any time during the training, even right in the middle of certain activities and even in water, because of the independence of mobile technology.
Mobile technology was used 100% of the time, throughout the entire activity period, during the activities as well as outside of these.
We mention that full advantage is taken of the facilities that the mobile technology offered us, because they act as extra sets of eyes present during the trainings, offering details that you can not always see.
THE NEW E-TRAINING AND DIRECTING EFFORT IN ACADEMIC ROWING
Authors: Tomaurichianu Sanda , Dima Marius
Published: February 2023

Rowing can be classified as one of the most demanding sports.Although there is a general agreement in the physiological, psychological factors and techniques that contribute to performance rowers; how they do it has rarely been quantified. The performance of athletes in the boat, on the water, during the race - does not lead to a good standardization and quantification, and tests on the water are out of order, being rarely alike (wind, currents, temperature, etc.) that's why ergometer rowing machines have become the standard testing tools, training, and research of rowers.
The purpose of this study is to highlight the advances obtained on a batch of 14 junior athletes in a training period, based on the intensity of aerobic threshold (PA). Aerobic threshold helps coordinate training and evaluation and prediction on the aerobic performance. PA will be determined by the test on the rowing machine, which consisted in an effort up in steps, with tier 1 minute. The test was applied to the subjects, using a rowing machine ergometer (IITM Concept Morrisville, USA), which was fitted with an electronic display that indicates the pitch, time and intensity, expressed in watts and planned to carry out on the distance of 500 metres if you keep the intensity of the coup. Throughout the test the frequency has been harvested, heart with Polar Protrainer XTTM, Finland which continuously monitor the FC of the subject.
Based on the information, the data collected and the parameters were found that this method is more efficient than the classical and a safe in addition to increasing the level of training.
E-LEARNING BY COMPUTER VIDEO ANALYSIS THE KEY ELEMENTS OF SPORTS TECHNIQUE OF YURCHENKO VAULT IN WOMEN'S ARTISTIC GYMNASTICS
Authors: Potop Vladimir
Published: February 2023

The main purpose of this paper is the computerized video analysis aiming at the features of the key elements of
sports technique of Yurchenko vault in women's artistic gymnastics. With this aim in view we have considered that
the performance of the biomechanical analysis of Yurchenko vault would emphasize the characteristics of key
elements and the influence of the biomechanical indicators upon the correct execution of vault technique.
The study was conducted during the National Masters Championship, Onesti, 16-18.XI.2012.
8 junior female gymnasts aged 12 to 14, members of Junior Olympic team of Deva and finalists of this
apparatus, took part in this research.
The biomechanical analysis was performed by means of a specialized program, Physics ToolKit Version 6.0,
monitoring the key elements of sports technique (according to Boloban, V., 1990): start position of the body (SP),
multiplication of body position (MP) and final position (FP) of the body.
The results of the study highlight the comparative biomechanical analysis of thekey elements of Yurchenko vault
performed by junior female gymnasts.
The biomechanical characteristics of video analysis of Yurchenko vault emphasize the duration of key elements,
the trajectories of body segments, the height and length of flight II and the influence of biomechanical indicators
(velocity and force) upon the correct execution of the vault.
The characteristics of the key elements of the analyzed technical structure highlight differences of female
gymnasts' anthropometric measurements while the height and length of flight depend on gymnasts' values of
velocity and horizontal and vertical force.
The biomechanical analysis of Yurchenko vault pointed out the characteristics of key elements and the influence
of the biomechanical indicators upon the technical execution of the vault, which confirms the hypothesis proposed
and the performances achieved in competition.
THE CHALLENGES OF E-LEARNING FOR TRAINERS INVOLVED IN TEACHING FOREIGN LANGUAGES TO DISTANCE LEARNERS
Authors: David Irina , Grosuradulescu Luciamihaela
Published: February 2023

Conventionally, education is perceived as transfer of knowledge and skills from teachers to learners. However, when it comes to electronic tools, one has to acknowledge that it is the students who are often more familiar with using them, as well as more informed about new web communities and approaches to online resources. Starting from the premise that educators should find a way to benefit from this experience, the article brings forth the need for further developing e-skills among foreign language trainers at the Bucharest University of Economic Studies.
Our research focuses on the experience of students and teachers involved in Distance Learning, and provides several suggestions for improving the efficiency of e-learning instruments and methods used in these programs. The main concern is to identify the core abilities that are required for teachers to become skillful users of online resources. Are digital skills everything they need? Is it enough for them to know how to use technology in order to improve their teaching and encourage their students to engage in autonomous learning? If not, what other conditions do they have to fulfill for performing effectively as e-teachers? After analyzing responses provided by students enrolled in Distance Learning programs at the Bucharest University of Economic Studies and by their foreign language trainers, we posit that, apart from developing their computer-based skills, trainers should also take into account the needs, expectations and input of distance learners.
As shown in our article, a significant step in this direction would be encouraging an exchange of opinions regarding the role of online interaction in enhancing students' foreign language acquisition.
TESYS- AN E-LEARNING SYSTEM
Authors: Burdescu Dumitru dan
Published: February 2023

There are currently many e-Learning platforms on the market, either open source or proprietary. The paper presents some challenges regarding Software Engineering methodology Distributed Development of Software and e-Learning were faced in order to obtain a high quality e-Learning system. The classical methodology of each field was enriched by innovative approaches. Tesys is an e-Learning system that offers tools for providing Web-based publication of content, off-line data management and a custom recommender system. The paper depicts about three tools. First is Tesys-Web that is an e-Learning platform that has been designed and implemented to offer users a collaborative environment in which they can perform educational activities. Three types of users may use the platform: secretary, professor and student. This means downloading courses, taking tests and exams, communicating with colleagues, professors and secretaries. The tool has also implemented administration capabilities for professors and secretaries. These capabilities allow general administration of content: disciplines, chapters, documents, quizzes, etc. The second is Tesys Data Manager (TDM) that is a desktop application that has implemented capabilities for managing the content of the Tesys-Web tool. TDM may edit the disciplines, chapters and other resources and can export/import data from/to Tesys-Web system. The third is eLeTK that is an e-Learning Enhancer Toolkit. It is a tool that works as a service along Tesys-Web. It can analyze data provided by Tesys-Web (e.g., the database, log files, etc.) in order to provide feedback for learners. eLeTK works as a recommender system for learners and professors. It may help learners to select educational resources (e.g., documents, test quizzes, etc.) that need more study and may estimate current accumulated knowledge. Of course this system was influenced by well known e-Learning platforms but come to improve them on exploitation and it is based on our experience in exploitation. http://apps.software.ucv.ro/Tesys/index.php The developed e-Learning system together with its users may be seen as an Educational Network.
HUMAN VALUES BUILDING COHESION IN VIRTUAL CLASS
Authors: Beatrice Almasan
Published: February 2023

In a space dominated by communication and socialising platforms working either asynchronous or synchronous, there are human interventions which can lead to a high level of cohesion in virtual classes. This paper intention is to analyse this phenomenon by describing a case study and using research tools specific for ID-IFR CREDIS Department-Bucharest University.
Using as a starting point our experience extended over almost ten years of practice in the field of managing educational services for distance learning, to which I may add my personal experience as a specialised manager for the department of Educational Sciences in ID-IFR CREDIS and a specialised psychologist, where I hold the position of course tutor I initiated programmes of psycho-pedagogical assistance. This research plan was motivated both by my pedagogical experience and by the challenging activity of psych-pedagogical assistance and conciliation, activity that had to be carried out on socialising platform.
Since its beginning (1999), inside ID-IFR CREDIS it has been a permanent concern for offering students a proper psychological and pedagogical assistance. Even if this part of the educational process is not included in the curricula, it is of a vital importance for developing the academic process as it reinforces students' motivation and contributes to diminish their dropout.
The case study describes the activities developed on GMAIL platform in order to offer a psycho-pedagogical support for Second year students enrolled in Primary and Preschool Education Pedagogy, during The human values that were underlined inside the Forum "About us, in a different way", are: excellence , generosity, self-confidence, ambition, values expressing the virtual class cohesion. The study underlines the personalised approaches as well as different aspects concerning personal implication in defining the specialised assistance offered to our students.
USING INTERACTIVE MOVIES TO LEARN THE REPRESENTATION METHODS OF KNITTED STRUCTURES
Authors: Crina Buhai , Tiron Crina , Dan Dorin , Costea Budulan
Published: February 2023

Today, the vast majority of schools at all levels have computer labs and Internet access. The evolution of information technology in hardware and software create new opportunities for improving teaching and learning activities. This paper focuses on the effectiveness of the teaching and learning process, using new methods such as modern resources of information. In the teaching process, the interactive movies have a double role, they substitute the classic didactic materials, making the lessons more attractive and each student can understand and learn in his own rhythm. This educational method has a flexible character. The teacher, in accordance with the operational objectives of the lesson, chooses the content and structure of lessons, and then designs their own interactive movie. To systematize and consolidate the knowledge about a topic, students can access these types of interactive lessons in school and at home. By this method, the teacher can provide the desired volume of information in a relatively short period of time. In the remaining time, students are invited to ask questions, they can discuss the matter, they are asked to perform a series of tasks or to solve some exercises. For this purpose, the authors have designed several interactive films. Each film plays and describes three methods of representation of the weft knitted structures. The films have been carried out using Corel RAVE application. These interactive movies were combined into an HTML file using ModulEst application. The result obtained is a lesson in HTML format that can be posted on the internet. Graphic representations of knitted structures were made using the company's M1 Stoll Workstations and drawing program Corel Draw. The interactive lesson will be used by students from vocational schools and universities.
A LEARNING ENVIRONMENT FOR BUILDING AND EVALUATING ONTOLOGIES: CASE STUDY OF 2013 ONTOLOGY BUILDING COMPETITION
Authors: Groza Adrian , Varga Bernadette , Vacca Mario
Published: February 2023

Ontology Building Competition (BOC) is a competition for developing ontologies, where the evaluation and the final ranking is done automatically, based on five dimensions of evaluation: structural, semantic, design patterns, worst practices and the ability of answering to a set of competency questions.

The rules of the competition are described directly in formal language. The reference ontology for this competition has been developed in RacerPro. The RacerPro LISP API was used to define evaluation metrics on the ontologies and to compute ranking.

For checking the domain coverage, the ontologies should i) provide answers to some predefined competency questions (CQ) and ii) cover some specific pre-defined terms.

CQs have two sources: 1) pre-defined by the organizers, or 2)
proposed directly by the competitors.
The first set of CQs aims to assure convergence of the ontologies developed by the participants. This set assures that all the ontologies cover a common kernel of concepts and relations in different modelling approaches. The common kernel is proportional to the size of the CQs set. With the second set of CQs, the competitors have incentives to formulate questions that their ontology can easily answer, but which can cause problems for the other competitors. The participants had to map their ontology concepts to the terms appearing in critical questions.

BOC2013 represents the first edition of the competition, which a participation of 25 teams. In this paper the formal specification, the evaluation metrics that were used, and an analysis of the results of BOC 2013 are presented.
Both the evaluation framework and the participating ontologies are public available on the competition page.
TOOLBOX 2.0: WEB-BASED OER FOR CONNECTIVISM LEARNING
Authors: Frydenberg Mark , Andone Diana
Published: February 2023

Using Open educational Resources provide opportunities for collaboration both in the classroom and beyond. Many universities have embraced video conferencing tools such as Skype and Google Hangouts for common learning activities with students in classrooms across the street, across the country, or across the globe. This paper describes an ongoing collaboration between two universities, one in the United States and the other in Romania, where students use synchronous and asynchronous communication tools to complete a combined work product during the course of a semester.

The project requires students to create, curate and publish digital media using established and emerging open educational and social media tools such as as VoiceThread, ThingLink, SoundCloud, and YouTube. Each year, students work in groups with their international partners to create a digital media artifacts that share their findings related to a current technology trend.

Students chronicle their work, share resources, and collaborate using the VICADIS (Virtual Campus for Digital Students) platform and select the means of digital communication that they deem most appropriate for the various tasks involved.

In the process they also experience global cultures while communicating with international partners, and develop critical thinking and problem solving skills while using the Web as a research tool. The paper presents an analysis of student and faculty experiences over the last five years on using these different open educational tools as resources for creating a constructive, international learning environment. The analysis is based on authors' records, each year initial and final surveys of the students' experiences and their feedback. The paper concludes with recommendations on using these tools as open educational resources in an international collaborative and constructivist learning environment.
CREATING COMMUNITY ORDER THROUGH INFORMATIONAL DISORDER: THE P.R.FRENZY_FEED ONLINE LEARNING ENVIRONMENT
Authors: Doinea Bogdan , Matei Stefania , Rosculete Lucia , Rughinis Razvan
Published: February 2023

This paper presents an innovative method for constituting a community of learners through an online course platform. We examine the role of shared routines in stabilizing patterns of interaction, defining specific skills and required knowledge, consolidating communication, and establishing reputations. While predictability is a core resource for the construction of a productive online community of learners, unpredictability may also be used to harness a special form of continuous, intense involvement. For example, random rewards are often employed as incentives in gamified environments. A flow of transient, ephemeral information may stimulate engagement for fear of 'missing out', while a structured, predictable archiving system allows users to postpone accessing the information until it is urgently required.
On these theoretical considerations, we designed the P.R.Frenzy_Feed platform that combines predictable and unpredictable events to engage users in a community of learning based on shared routines. P.R.Frenzy_Feed is designed as a forum of discussion for instructors and final-year students enrolled in an advanced computer networking course at University Politehnica of Bucharest. Unlike well-accustomed online forums of discussions, P.R.Frenzy_Feed incorporates the principle of 'chaos by design': it is not separated on topic-specific threads but, instead, it is organized (or rather dis-organized) as a single, unified flow of information on all possible topics, by all possible contributors. News about laboratories, exercises, and learning materials come to be interpolated with conversations about favorite horror movies, IT trivia, or other course-unrelated subjects.
In this environment students have to follow attentively and dig after relevant content to keep pace with course requirements. To facilitate such an intense, regular engagement, we introduced a highly predictable Question of the Night mini-competition, in which students answer a riddle posted on the platform at midnight. Ultimately, we tried to create routines of interaction, learning, and informal conversation to constitute the social infrastructure of a community of learners.
The case-study relies on the intermediary and final evaluations of students' and instructors' experience with P.R.Frenzy_Feed, based on semi-structured interviews. Results indicate that a combination of predictability and chaos can be an effective resource to stimulate community building. An important challenge resides in effectively maintaining the promised uniformity in the predictable components, in order to avoid user disengagement.
CURRENT CONCERNS OF OECD REGARDING THE DEVELOPMENT OF INNOVATIVE LEARNING ENVIRONMENTS
Authors: Fainisi Florin
Published: February 2023

In the last years, the Organization for Economic Co-operation and Development has examined the evolution of the innovating process assumed by politicians, but also by public and private institutions from member states in order to promote, disseminate and use digital learning resources in schools. Consequently, a project of OECD's Centre for Educational Research and Innovation (CERI) through the Innovative Learning Environments (ILE) is analyzing the way youth learn and in which conditions they could learn better. By identifying specific cases of innovative learning environments worldwide, ILE aims at practical, management and reform informing by generating some analyses regarding innovative learning configurations for children and youth. The role of the project is to analyze the innovative ways of organizing the learning process at micro level (learning environment) and the way it is connected to the middle level (networks and communities of practice), as well as the implementation of change strategies in terms of learning at macro level, namely at system level. The studies shown in this work have tried to focus on the way in which the analyzed studies within OECD institute educational innovation based on Information and Communication Technologies (ICT) and related to digital learning resources, the influencing factors on the success of political action which focuses on promoting those educational innovations, as well as the response of the educational system to these innovations. By comparing the national policies, a ranking of the country came forth regarding ICT measures taken and initial teacher education: countries with a weak involvement in the field, countries with a higher level of awareness regarding the matter and countries who have integrated ICT in initial teacher education, on several levels. Other studies reveal pedagogical models that use digitization as support to teach science, technology, engineering and mathematics, others explore expectations of cooperation in an artificially created network to promote educational innovation through collaboration.
DEMYTHOLOGIZING DISTANCE LEARNING PLATFORMS
Authors: Fierbinteanu Cristina , Morariu Ioan
Published: February 2023

Distance learning software platforms represent a technology opportunity whose potential pedagogical impact still needs to be researched.
This paper will refer to our experience using distributed learning environments in different departments (law, computer science, social, political and humanistic sciences) at Titu Maiorescu University.
We are arguing that eLearning platforms can strengthen academia if they are perceived as a supplement for classroom teaching rather than a replacement for it and offer counterexamples to some "eLearning platform myths" that we noticed in our discussions with faculty members. Some of these myths are:
- Distance learning software platforms will fail because face-to-face discussions with professors and fellow students do not work in this format;
- Distance learning software platforms distract faculty who should be focusing on improving their on-campus pedagogy;
- Automatically graded quizzes are not useful in law and humanistic sciences courses;
- Computer supported learning will replace faculty and teaching assistants, thus lowering educational quality.
We compare different approaches (Moodle, AeL, social networks), showing their advantages and disadvantages from the perspective of our university's needs and vision. From the same point of view we propose further developments of the platforms considered.
Our future work includes the use of inferential statistics techniques to extract information from test results (e.g. which questions are more difficult, which ones test comparable concepts, which ones have better effects on learning outcomes, etc.). This information could then be used by faculty to enhance classroom teaching. We also envisage undertaking multidisciplinary research in order to devise methods to determine the approaches that have better effects on learning outcomes, similarly to the way in which e-commerce sites evaluate user experiences.
AN ARCHITECTURE FOR SMART LEARNING, TRAINING, INNOVATION AND DISCOVERY FOR EARTH OBSERVATION
Authors: Ionita Angela , Visan Maria , Niculescu Cristina , Borza Sorin
Published: February 2023

Taking a look on previously e-learning developments on geoinformation science there are some observations:
o Most of the projects were focused on creating teaching materials and tutorials that presented implementation techniques used in geospatial information about data acquisition, storage and processing;
o Few projects concerned with experimentation and extensibility;
o Few projects deal with the resources necessary in the creation of ability to develop Earth Observation applications: repositories of data, old archives, previously experiments, how to access, what formats, etc.
Only few projects are however dealing with providing lessons on how to develop real case-based applications for Earth Observation using new information technologies and communications, but also geospatial technologies.
Generally, each technology provider offers its users a lot of tutorials that illustrate better facilities products. But missing from the market, the e-learning programs that provide techniques and methods for developing applications real cases-based following the experience in using integrated heterogeneous data sources and processing chains appropriate technology products to solve their vital problems such as, for example, real time decision making on how to manage the natural resources, how to manage the groundwater management aspects in urban planning or real time decision making the as reaction to the appearance and / or preventing the consequences of natural phenomena.
The architecture discussed in this paper aims to fill this gap using the latest concepts in the field of ICT combined with the latest technologies in Earth Observation applications with the latest concepts and techniques in the field of geospatial information management. The paradigm proposed here is to learn by doing.
VIRTUAL INSTRUMENT FOR MEASURING THE TEMPERATURE OF CORES OF PROCESSOR IN LABVIEW
Authors: Koprda Stefan , Magdin Martin
Published: February 2023

We now live in the modern era provision of information. Currently we can hardly imagine your life without computers and information technology. Informatization and digitization of the deeper is gets into most everyday tasks with which people repeatedly come into contact. Computer technologies bring a tremendous amount of benefits and simplifying realization of several technological processes and operations. Many phrases as for example is modelling and computer simulation are today often used. Is it possible to meet them in production companies and in the scientific community. Simply wherever we can create a model of the system and using computer simulations carefully test his behaviour, evaluate the results and then the model can be applied to the real system. For the simulation the processes are determined different software's, including the programming languages such as for example LabVIEW and MATLAB. The article more detailed is directed to interactive environment LabVIEW, specifically on the principle of programming in this environment and on work with components in this environment and the like. The paper includes also a practical part in which main objective to create the block diagram in environment LabVIEW. Its task is to retrieve the current temperature of CPU cores, to portray the values in the graph, calculate the average of last measurements and save the measured values to a text file. Data from a text file can we save in various formats with the option to export to MS Excel for further processing, for example through simple statistics. With this virtual instrument in LabVIEW can we measure the temperature of different processor cores.