bluuebunny/crossref_metadata_2025 huggingface dataset:
KEY ELEMENTS FOR EXCELLENCE IN TECHNICAL COMMUNICATION AT MASTER LEVEL
Authors: Mustata Cristian , Ghenghea Voichita alexandra , Closs Sissi elisabeth , Soare Ioanlaurian , Dragomirescu Cristian george , Mustata Ioana
Published: February 2023

Working in a fast-paced industrial environment requires experts with new skills: one of these professionals is the technical communicator, whose main task does not imply solely writing instruction manuals for a large variety of products. Her/his duties should focus on managing electronic media, mastering elements of pragmatics, semantics, translation, engineering etc. The technical communicator should also be able to explore basic tools in rhetorical strategies, organizing, designing and editing documents, dealing with ethical issues and not in the least communicating across cultures. Undoubtedly, there is arising quantitative and qualitative labour market demand in the field of technical communication. Therefore, the development of a new master program specialization in the field of technical communication represents both a solution and a challenge, esp. in Romania where there are no academic programs and/or formal training for this profession.
The paper addresses the requirements for training programs mainly derived from the outcomes of the Erasmus+Project ,,TecCOMFrame"(A Joint European Academic Framework and Curricula for the Training of Technical Communicators), that is to say the academic competence framework for technical communication and the prototype-curricula and modules (based on this framework) for training in this field.
One of these prototype curricula, namely Specialization in Technical Communication within a Master's in Engineering, used to provide a template so that a special curriculum could be tailored according to the needs and goals of the University "Politehnica" of Bucharest, where excellence in engineering education is a must. The paper presents the stages of the elaboration of this curriculum and proposes solutions on conceptual as well as methodological and technological level with a special focus on e-Learning and ICT tools.
USAGE OF ARTIFICIAL INTELLIGENCE IN QUALITY IMPROVEMENT OF EDUCATIONAL PROGRAMS.
Authors: Serebrennikov Oleg , Ponomarev Andrey , Guglya Gleb , Proletarskiy Andrey
Published: February 2023

In the field of education, we are faced with a wide range of absorbability degrees of educational materials in various educational programs and courses. We assume that part of this problem is the style of delivery of information in the associated training materials. The described software product is designed to assess the complexity of the material based on the analysis of various criteria received from the subject during the study of the material.
Taking into account the research in psychology, we can conclude that such criteria as the direction of the gaze and the length of time of attention on certain elements of the exposition (text, images, interface elements), by the subject (student), tells us about the importance of these expositions and their elements, as well as the characteristics specifically for the subject. In particular, such matters as interest in new information, the necessity of additional information related to the main theme of the exhibition, complexity of understanding or absorption of complex data (schemes, graphs, interfaces) can be considered.
To study such parameters as the direction and length of the view, a firmware and software complex is used, which is based on the following technologies: digital video processing, computer vision for processing video information in the required formats, neural networks for identifying areas where the subject's face and eyes are located, and a software subsystem for performing the necessary calculations.
Binding the exposition contexts and data on the current parameters of the subject's sight, this firmware and software complex is able to add special metrics to the exposition and its elements. For example, in addition to the exposition consisting of text and graphs, we also add metrics of interest, importance of this information, complexity of understanding. For general exposure research average values of metrics unique for each subject are used. This allows us to evaluate not the subjective attitude to the exposition, but the parameters of the quality of the exposition itself (digestibility of the material, complexity, thematic comprehensiveness).
In the field of education, based on the obtained metrics, training courses, teaching methods and testing methods can be analyzed.
Having this analysis, we can be more objective about the quality of the material and training programs, as well as to find and designate their most problematic areas for further improvement processing.
ASPECTS REGARDING ICT TRUST, SECURITY AND PRIVACY IN EU COUNTRIES
Authors: Antonoaie Cristina
Published: February 2023

In today's world, using modern technology and especially the smartphone can ease a lot our work and other activities. But also the risk is very high. We can talk about several security concerns related to Internet usage. Many individuals are not aware of the threats that this usage is creating. Having installed an IT security software it is not mandatory for the moment, but it is more than necessary in protecting our personal information, documents, pictures and any other data. Security concerns already are limiting or preventing the individuals from ordering or buying goods or services from the Internet, or from carrying out internet banking, or from providing personal information to social or professional networking services, or from communicating with public services or administrations, downloading and submitting official forms, or from downloading software or apps, music, video files, games or other data files. The routine day-to-day activities on the Internet like sending or receiving e-mails, telephoning or video calls, posting messages to social media sites or instant messaging, participating in social networks, finding information about goods and services, reading or downloading online newspaper or news, downloading software, internet banking, travel and accommodation services, job search or sending an application, communication, finding different information that we don't' usually use or downloading /listening to/ watching / playing music, films and/or games it is something that people will always do. With the help of the data provided by EUROSTAT, we analyzed the main risks concerning ICT trust, security and privacy in EU Countries.
CRITICAL THINKING IN STEM LEARNING
Authors: Tripon Cristina , Tripon Cristina
Published: February 2023

The critical thinking development is a fundamental goal of the education system, at different educational levels. CT development means to support students for developing CT skills and dispositions which are required for a successful professional life, and also refers to the way of teaching at a high level of efficiency.
Considered one of the most vital 21st century skills, CT is a difficult task for teachers, due to the complexity of his nature. Not only the CT concept generates debate among experts, but also whether CT is a specific domain or not. Some experts suggests "the need for explicit teaching of CT, arguing that there is little evidence suggesting that CT merely develops because of instruction in a discipline" (Halpern, 2014, apud Pnevmatikos, Christodoulou & Fachantidis, 2019).
Researchers/ Specialists' interests in understanding of how CT can be taught expands also on the ways of verifying the effectiveness of instructional practices in this respect. On the other hand, assessing the CT skills of students, prospective employees, is equally important for teachers and employers.
Considering that critical thinking is a generic intellectual capacity that manifest itself in a broadly similar ways across disciplines, Norris & Ennis (1989) suggests to use standardised tests in order to assess students' CT (Brookfield, 2002).
The article presents the importance of developing critical thinking skills among students, with an emphasis on the connection between critical thinking and the choice of a STEM career, the use of ICT for CT development, possibilities of teaching CT in STEM (HOTS objectives, etc.).
THE FUTURE JOBS IN A TECHNOLOGICAL SOCIETY
Authors: Neagu Simona nicoleta
Published: February 2023

The evolution of technology has changed society's thinking, employers' claims and uncertainty among those who can not adapt to the new. The new jobs that have emerged in recent years have put more emphasis on creativity and science, which is a disadvantage for people with a felgmatic temperament, inclined to routine, meticulous tasks.
What solution would it be in the future for employers to emphasize on relational, creative and learning abilities, then the mathematical and logical ones be taken by those inclined towards them.
In the future, due to the technology of workplaces, people will have to learn to adapt to the new, to know better about them and the resources they have in order to find the right jobs for them.
A proposed solution for employability would be the creation of prototypes for each job. There are still trades in which people can not be replaced by robots, and they lack emotions, feelings, creativity, reason. These are specific human qualities and jobs that assume such qualities will be in the future: psychologist, nanny, actor, singer, make-up artist, physician, social worker.
With all the advantages that IA can bring, emotional intelligence, how to act and react in various situations, the sense of humor, creativity, spontaneity, expressivity, cognitive flexibility can not be taken over or replaced by robots.
The question arises: what jobs could be created in the future so that the unemployment rate remains low and the psychological comfort of the people raised? The students from the University Politechnica Bucharest will create a strategy in which they will answer this question and propose new jobs for the future.
MANAGEMENT LEARNING TECHNICAL DISCIPLINES IN THE AGE OF DIGITAL TECHNOLOGY
Authors: Pisica Olivia
Published: February 2023

The present paper has as a starting point the following question: what extent is the student aided and teaches with the help of technology certain technical disciplines?
We start from the idea that management can be defined as the sum of all activities, actions, methods, results, management and organization of sequences necessary for the learning process and we conclude that any scientific content correlated with a digital technical part produces effects positive long term effects medium and long term on the main cognitive acquisitions.
Academic learning requires a carefully planned and organized planning to successfully achieve all the objectives proposed by assimilating theoretical information and practical skills. To convey knowledge means that teachers are teaching students to learn. Knowing how to learn is an ability that we developing and practice throughout our learning / life, and it is often the one that makes the difference in terms of school, academic and later professional results.Learning means an attitude towards knowledge, towards life, acquiring and practicing new methods, new skills and values necessary for a better integration in the social life that is in a continuous change.Today's student spends most of his time around advanced technology devices, be it mobile phones, laptops or consoles, they will succeed without only being able to acquire much easier knowledge in different areas of activity with a single click.
The paper brings to the fore the pedagogical techniques of learning the technical disciplines with the help of the technology by applying modern didactic methods meant to develop cooperation and control skills at the students.
MOOCS AND THEIR INFLUENCE IN HIGHER EDUCATION INSTITUTIONS: PERSPECTIVES FROM THE INSIDERS
Authors: Semenescu Augustin , Antonescu Vincentiu daniel , Chicioreanu Teodora daniela
Published: February 2023

MOOCs, and open education in general, are providing new learning opportunities for millions of people. MOOCs and digital continuous education are a flexible and scalable solution for to the needs of the current society. Many MOOC platforms offer various short degree programmes (like nanodegrees, micromasters, etc.) and even full online programmes in response to these needs. MOOC platforms have ushered in a new era of collaboration between universities around the world, and opened new directions for academia to connect with students and practitioners. Introducing in the didactic activity of several sequences of online learning (existing in courses included in MOOCs), online laboratories (MOOLs) have created a new academic "format", and brought about a radical rethink of many aspects of traditional class delivery.
In our paper, we will show the challenges of implementing of these activities in educational and training institutions. These challenges lie in their management, availability, flexibility and scaling. At the same time, the paper aims to help decision makers in higher education institutions gain a better understanding of the phenomenon of Massive Online Open Courses (MOOCs) and trends towards greater openness in higher education and to think about the implications for their institutions.
The paper is written from a Romanian higher education perspective, however, but it also took into account by the developments in MOOCs from round the world. A literature review was undertaken focussing on the extensive reporting of MOOCs through scholarly blogs, press releases as well as openly available reports and research papers. Also, interviews and group sessions were conducted to ascertain the influence of MOOCs in educational tasks, and of these professionals opinions about the role of MOOCs in their institutions. The results to suggest that participants have positive attitudes towards incorporating MOOCs at the university, although it is specified that transition is difficult, but entirely possible.
HOW CAN THE PARTICIPATION IN MASSIVE OPEN ONLINE COURSES BE INCREASED? IMPACT OF SOCIAL MEDIA
Authors: Bicen Huseyin , Sapanca Hamza fatih
Published: February 2023

In this era, technological development has gained a significant place in human life. Technological development has also affected educational environments, and the resulting Massive Open Online Courses offer people the opportunity to learn flexibly without restrictions of time and space. However, there are problems in choosing and maintaining the courses. Based on these problems, the main reasons for the preference of MOOCs were investigated and the social media dimension was examined in this study conducted with the aim of increasing attendance rates. For this purpose, the data obtained from a survey administered to 100 different participants show that interaction is at the forefront, as well as reasons such as the presentation of the courses by experts and the demand of no fees to access the content of these courses, and the flexibility to participate with no time or place constraints. It is seen that the social media dimension is an important tool in the interaction process and feedback is easier. According to the results, there are many reasons why the participants choose to engage in Massive Open Online Courses. It is seen that interaction is at the forefront and other reasons such as the presentation of the courses by the experts, no fee requirements to reach the content of these courses and the flexibility of the concepts of time and space are preferred. Looking at the disadvantages, the intensity of work, the impact of internet interruptions, inability to receive feedback, assignments and projects, and the lack of or even limited opportunities in the mother tongue are seen as the reasons for the lack of interest and reduced participation in the Massive Open Online Courses.
BLOCKCHAIN IN ELEARNING. PERSPECTIVES FOR MILITARY LEARNING ARCHITECTURES.
Authors: Roscan Stefanel
Published: February 2023

Digitization is the process of converting information into a digital format. The economy that is based on digital computing technologies is known as Digital Economy. The digital economy is also sometimes called the Internet Economy or Web Economy. Right now, in most of the countries, inside the people's wallet, they probably have a couple of credit cards, an identification card, automatic teller machine cards (ATM card) and maybe a few other plastic cards. Without realizing it, these plastic cards have become a very important part of their life. Currently smart cards can be seen in the transportation, telecommunication and retail sectors. In this paper we are providing the combination of digitization and digital economy and aim to propose designing and implementation of a Student Card System for higher educational institutes using smart card technology. Smart card is a card that contains a barcode which is nothing but a unique card that is assigned to the student. A barcode is a series of alternating dark and light stripes that are read by an optical scanner. It is an automatic identification technology. A barcode is an optical, machine-readable, representation of data the data usually describes something about the object that carries the barcode. The student smart card can be used to ease the work of students. This card is useful for the students in places like library, canteen, stationary shops and online storage of important documents. From there we can see the potential and power of smart cards their versatility and usability.
MODERN METHODS IN BIOENGINEERING FOR KINEMATIC ANALYSIS OF GAIT AND POSTURE
Authors: Andritoi Doru , Luca Catalina , Fuior Robert , Corciova Calin
Published: February 2023

In the context of the 21st century, medicine cannot progress without the contribution of modern technologies and engineering applications.
Measuring as many biomedical parameters as possible and establishing correlations between them, can provide the physician with new tools for faster and more accurate diagnosis or for optimizing the treatment and recovery of various conditions, both to reduce costs and especially to improve patients quality of life.
Kinematics is a part of the mechanics focused on the description of the movement. The kinematic sizes represent an exact geometric description of the spatial motion (3D) of the body that incorporates positions, velocities, and accelerations of the segments and angles of the body as well as angular velocities and angular accelerations between segments.
Given the complexity of the biological system that is supposed to be modeled, development and application of biomechanical models of the human body are important areas in multi-section kinematics and dynamics of mechanical systems in general.
The kinematic variables describe the geometry of the movement and are obtained from the approximation of the inverse dynamics. They represent the description of the movement and do not provide information about the content. If the motion of the body as a whole is analyzed, so that the data from the measurements are combined with the mathematical estimates the results can be used to evaluate the approximation of the inverse dynamics. This way you can discuss feedback not only subjective, expressed in terms of the patient, but objective and precise due to new technologies used.
RAISING SELF-EFFICIENCY LEVELS OF DIALYSED PATIENTS - A VICARIOUS EXPERIENCE LEARNING PROGRAMME
Authors: Hainagiu Simona magdalena
Published: February 2023

Problem statement: Quality of life of dialysed patients, their psychological resources and coping mechanisms were in the center of the research interest over time and have become lately open to the support offered by the technological innovation.

Purpose of study: Our study aims to determine the significant influence relation between self-efficacy, depression and anxiety measured in a mix group of patients (N=72) undergoing dialysis. Based on these findings we propose a set of intervention measures.

Research methods: Anxiety, depression and self-efficacy were measured for the whole group of patients (N=72) using specific instruments: Self-Efficiency Scale (AS Zigmond and RP Snaith,1983) and HADS - Hospital Anxiety and Depression Scale(AS Zigmond and RP Snaith, 1983). Using descriptive and inferential statistics methods as correlation and regression, the significant relationship between these variables were analysed.

Findings: In order to capitalize the relationship between self-efficiency and anxiety, depression respectively, we used the Pearson-2 tailed correlation. The results for all patients in our group indicate there are statistically significant relationships (Sig=0.000 - compared to 0.05 materiality threshold) between self-efficiency and anxiety, as well as between self-efficiency and depression. The P value is negative for both correlations,but the P value for anxiety and self-efficiency is slightly higher (P=-0,597) than the P value for depression and self-efficiency (P=-0,532). Therefore we can conclude that for the whole group a greater level of anxiety induces a lowering level of self-efficiency, and a greater level of depression also induces a diminishing level of self-efficiency. Furthermore, using a Two Steps Multi linear Regression we have assigned self efficiency as dependent variable and anxiety, depression, and age as predictors. The results indicate that all three predictors (anxiety, depression, age) are significantly contributing to the self-efficiency evolution level explaining 44,7% of its structure.

Conclusions: influencing depression and anxiety we can control the level of self-efficiency. Thus the therapists team can develop supportive programs in order to improve patients quality of life and specific coping mechanisms.
INTELLIGENT ALGORITHMS WITH SELECTION OF HYPERPARAMETERS FOR E-HEALTH APPLICATIONS POWERED BY 5G WIRELESS NETWORKS
Authors: Turnea Marius , Arotaritei Dragos , Fuior Robert
Published: February 2023

Different from previous generations, the 5G networks has new capabilities due to service-based architecture model and virtualization. The successful broadband networks must be able to handle the growth in the data traffic. The e-Health networks has additional issues as the continuous monitoring of patients suffering from chronic diseases (non-communicable diseases). The wearable devices used for monitoring are supposed to be used for balneo-physio-kinetotherapy (including the body gait index calculation) in the future and this will require and increasing traffic as users and data for 5G networks. Medical data and biomedical data are usually very large (especially for medical images) and the traffic can be critical in some situation when in order to take a decision due to alarms from generated by medical emergency when the data should be provided very fast to the physicians (hospitals, or clinics). An architecture for smart e-Health monitoring including the management of big database open the opportunity to use intelligent algorithm for complex problems, machine learning and artificial intelligence. The possibility to use of three algorithms in simulation and simulators for e-Health 5G wireless network is investigate in this paper. One of the key requirement is low energy consumption due to number of antenna elements at the access points and number of user terminals. The problem optimization address to a mix agglomeration: dense urban area along with a set of dispersed locations in a rural area. The network planning is defined as optimization problem of configuration that depends on BS (Base Station) location and transmission power but as novelty, the constraints due to inclusion of rural area are also included in feasible solution. The constraints refer to two situations: the relief (that can be natural zone) or imposed black zone due external factors. Three algorithms are examined: Real-coded Genetic Algorithm for Variable Population - RCGAV), NSGA - II and Gossip, applied to modelling and optimization of power consumption in wireless access networks. Scenarios with simulation of the traffic between the client and the server are taken in to account using known models of distribution: Poisson, Pareto, and Weibull.
COMPUTER-ENHANCED LEARNING OF ROTOR SPINNING
Authors: Ichim Mariana
Published: February 2023

Over the last decades, computers have significantly impacted every aspect of our personal and professional lives and have proven to be vital in many fields of activity, including in education. The growth of smartphone, tablet, and laptop ownership and affordance has increased the interest to integrate computer technology in teaching and learning strategies. Digital education is becoming more and more popular. New interactive digital applications in combination with traditional in-class teaching and learning approaches can notably enhance the learning experience. Digital tools used in or outside the classroom, before or after lecture, online or off-line change completely the way students learn. Their efficient use in the teaching process captures students' attention, facilitates dynamic interaction, increases students' motivation and interest in the subject area, and improves the level of subject understanding and learning efficiency. The computer-enhanced teaching and learning allow students to construct their own knowledge and meaning based on their experiences so that students are active agents in the knowledge acquisition process.
In this paper a web-based educational module designed for rotor spinning teaching and learning is presented. The web-based learning module contains a diverse range of multimedia tools such as text, schematic drawing of rotor spinning machine, images, animation, videos, and assessment tests with the aim to provide the content in various forms that can be seen, heard or read, thus making the study material easy to understand by a wider range of students with different learning styles. The learning module is meant to supplement the traditional face-to-face instruction.
UNIVERSITY MUSEUMS AND DIGITAL DATA. CASE STUDY: UNIVERSITY OF BUCHAREST MUSEUM
Authors: Nitu Florentina
Published: February 2023

Museum of the University of Bucharest represents the cultural memory and the institutional identity in the specific field of higher education in Romania. But this mission needs to be adapted to the public nowadays, in cultural contexts that are different from those of the last century, when the museum was founded.
The impact of an university museum in society is increasingly based on the diversification of communication paths, with the use of the new media, on the development of new audiences for whom the museum's message is relevant. Also, the university museum must investigate future development directions and opportunities, to be a dynamic and vivid institution.
The 21st Century brings with it new and increasingly complex methods of communication for all University Museums, especially ones that allow the public to manage their intellectual needs in their own, customized way. That being said, we're talking about communication through the museum's institutional site, via the various social media platforms, through the online catalogue and portal, which grant access to information regarding the museum's collection. Other interactive elements developed in the 21st century are represented by QR codes, by virtual or augmented reality, these digital breakthroughs being a way for museums not only to attract new types of public, but also to complete the information by making it multisensorial.
Our research shows how the aspects mentioned above and others represent the challenges to which the University of Bucharest Museum had to find adequate answers in order to fulfill its mission.
INTERACTIVE MEDIA IN HIGHER EDUCATION: A STRATEGY FOR ENHANCING STUDENTS' ACADEMIC ACHIEVEMENT AND CULTURAL INTEGRATION
Authors: Baafi Richard kwabena akrofi , Atieno Loice
Published: February 2023

Technology continues to attract attention to all aspect of social life, including education. Technological innovations in education are aimed at increasing computational thinking to compete with global opportunities. In this way, developing interactive technologies for supporting students' learning in higher education is essential for students' academic achievement and cultural integration. The main objective of the study was to assess the effect of interactive media in the classroom in improving critical thinking skills and learning techniques. This objective was achieved by students' using Scratch as an interactive educational media to create posters for their project. The population involved year zero in BSc Computer Science students with no programming background in Hungary. The method of data collection was participant observation.
The study revealed that interactive media in higher education is critical because they impact positively on students' academic achievement, cultural resilience and computational thinking. Also, the study found that most first year students, especially international students, struggle to adapt to the local culture and require some level of coping mechanisms to integrate into the new learning environment. This impacts negatively on their This impacts negatively on their academic performance and also their ability to cope in their new environment. The findings suggest that integration of educational technologies in higher education should be encouraged in all universities as additional innovative strategies for enhancing students' sharing and integration. Thus, the researchers concluded that programming with Scratch could be one of the effective interactive educational media for any student for promoting learning and interaction because programming with Scratch does not require previous programming abilities and can be used by students in higher education conveniently.
E-LEARNING IN THE POST-PANDEMIC FUTURE
Authors: Popescu Alba
Published: February 2023

In 2020, education has been hardly hit by the COVID-19 pandemic. Thousands of schools and universities around the world have been forced to close their doors, millions of pupils and students have faced the risk of interrupting their educational path and millions of other teachers have faced the risk of academic freeze. However, the current pandemic, similar to other great plagues that preceded it, through the medical crisis it triggered, has forced states and societies to adapt, to find solutions, to innovate, to progress. A solution to such educational crisis has been the development and large-scale implementation of the e-learning. Considered, until the beginning of the pandemic, an alternative system for traditional education, e-learning has turned into an "essential-learning", becoming the saving solution that has taken the academic year out of the impasse. The change in the status of digital education has led to the development of a new industry, known as ed-tech, and has highlighted the advantages and disadvantages of such an education system. On the one hand stand the advantages of unlimited access to information, the qualitative increase of the teaching performance, the diversity of means of graphic expression and mass media, the development of computer management skills and of graphic editing of teaching materials, advantages shared both by the teaching staff and students. On the other hand, poverty, underdevelopment and technical problems, inherent in the process of data transmission, risk to deepen the gap between the poor and the rich of this world.
Therefore, to what extent will e-learning be able to maintain its "essential-learning" status even after the end of the pandemic? What are the strengths and weaknesses of digital education?
E-LEARNING TECHNOLOGIES IN SUPPORT OF EVALUATION DURING CRISES MANAGEMENT
Authors: Sarbu Gabriela
Published: February 2023

Since the phenomenon of crises is omnipresent in society, the involvement of the structures empowered to solve the problems of the state of normality of systems will be a constant in the future as well. It is important to quickly and effectively resolve crisis phenomena, in order to eliminate their possible expansion and aggravation. Out of the need for optimisation, it is important to accurately measure the quality of the crisis mitigation action and to assess the way the own entity is involved in the operational or other approach. Therefore, the measure of effectiveness will be taken to accurately quantify whether the desired changes have been induced in the crisis-affected system, in the sense of alleviating tensions and establishing the security of the target environment. The second lever, the measure of the performance, has the role of determining how correct the intervention of the mitigation factors was. The virtual environment and E-Learning technologies will provide broad opportunities for educating, preparing and training the responsible entities in the command, intervention or support segment. Computer-assisted exercises will enable the assessment of the finalities that need to be generated, by performing virtual actions specific to the electronic environment. In the digital environment, multiple assessment will have a double role, namely estimating the fulfilment of the plan, as well as informing.The crisis is caused by the impairment, the disturbance of the development of normality in complex systems. Usually, the trigger is given from outside the target system, designed within the Virtual Learning Environment (VLE). Obviously, the internal components of the digital system designed to be influenced will participate in the changes.
To settle the crisis, in the context of computer-based training (CBT), key missions identify the most important actions (central task) in the space of manifestation of the turbulence, based on computer-assisted instructions (CAI).
USING ROOT CAUSE ANALYSIS IN ACHIEVING ELEARNING IMPROVEMENT. BEST PRACTICES AND LESSONS LEARNED DURING COVID-19 PANDEMIC
Authors: Gorski Hortensia , Barsan Ghita , Gligorea Ilie
Published: February 2023

: Being faced with the lockdown policies, as a result of the COVID-19 pandemic, has forced the impelled acceleration of the process of digitization and the adoption of immediate solutions by educational institutions and their leadership. The need for sudden, unplanned and unprepared changes revealed serious problems related to the phenomenon of digitalization of education. This paper is based on qualitative research, which allowed describing in detail the many aspects related to the quality of the eLearning process in terms of the main stakeholders directly and indirectly involved. Root cause analysis, addressed by the authors in this paper, as part of a larger project that aims to continuously improve online teaching and learning in the "Nicolae B?lcescu" Land Forces Academy in Sibiu, allowed identifying and understanding the causes and sub-causes. In order to visualize them as user-friendly as possible, we used the facilities of the MindManager program. Following the analysis, a more complete picture of what happened in the eLearning process in the context of COVID-19 pandemic was obtained. The information collected through the qualitative research, based on the tools highlighted in the paper, allowed identifying best practices and lessons learned, which would later be shared internally - within the Academy - and externally - with partners. The paper ends with a series of solutions that can contribute to the continuous improvement of eLearning. The paper ends with a series of solutions that can contribute to the continuous improvement of eLearning. The paper ends with a series of solutions that can contribute to the continuous improvement of eLearning.
DEVELOPING REFLECTIVE SKILLS IN E-LEARNING: A CASE STUDY BASED ON THE FLIPGRID PLATFORM
Authors: Isidori Emanuele , Sandor Iosif , Leonova Irina , Mario De martino , Magnanini Angela , Fazio Alessandra
Published: February 2023

Flipgrid is a free app and platform that allows students to record short video responses. These videos are usually reflections or responses to specific topics/prompts asked by their teachers. This study aims to deepen the potentiality and effectiveness of Flipgrid in virtual learning environments for university students. Moreover, it aims to understand whether such a platform is really beneficial for developing reflective skills, meets students interests and gets their approval.
To deepen these issues, we have analyzed the results of a case study conducted at the University of Rome Foro Italico, Italy, where Flipgrid was used as a support for delivering a course on education and European values and getting students to reflect in a deeper way on the topics and issues entailed.
The data were collected through three principal phases. In the first one, a survey questionnaire containing items based on the Likert scale was administered to the students attending the course. In the following phase, a focus group was conducted, and in the third one, ten students from the course were in-depth interviewed. The data were processed by statistical and text analysis software. The data were then interpreted and compared. The data results allowed us to obtain information and a map to understand the Flipgrid app/platform's effectiveness. From the data collected, at the end of the study, we were able to sketch a model for using the new app in a way so that it can help students develop reflective skills in e-learning in the most effective way.
ONLINE EDUCATIONAL MODULES, A DO-IT-YOURSELF APPROACH BY DESIGN THINKING
Authors: Mandea Maria
Published: February 2023

Starting from the assumption that design thinking is a crucial meta-competency for an individual in today's (and tomorrow's) society, this paper aims to explore how it can be developed in non-design professionals and form an inclusive design practice through the pedagogy of craft-based design.
Craft based design is an essential part of professional design practice and a growing activity among amateurs and art enthusiasts. As opposed to industrial design, in this type of design, the designer or the planner is also the maker. It is iterative in the sense that it is a repetitive practise that evolves with every new iteration, every new product.
The paper follows the experience of creating an online course in toy design and discusses how this process can develop design-related skills in the participants. The case study is an e-learning solution through video content distributed online. It is addressed to teachers looking to assimilate practical, creative skills for their educational process and beginners in design looking to try out a new skill. The paper expands this experience to include the recent development in online courses in art and do-it-yourself areas by following the expansion of this type of art teaching through dedicated websites and platforms. It argues that these online creativity courses can be considered a new form of popular art schools that teach not only the precise topic they are created for but also a way of thinking characteristic to design. Artistic learning for non-professionals is developing meta-competencies that they can apply in other fields.
Although guided through online classes, the students gain skills through an autonomous artistic practice. They assimilate concrete skills through a do-it-yourself education, this being the main focus of the present research.
BLENDED LEARNING: CASE STUDY OF TEACHING ESL IN NON-LINGUISTIC UNIVERSITIES
Authors: Sivtseva Natalia , Berezhnykh Natalia , Skopintseva Tatiana , Novolodskaya Natalia
Published: February 2023

This article is an attempt to study both the factors affecting the efficiency of teaching the English language as a second one (ESL) in non-linguistic universities and the peculiarities of monitoring students' performance in a blended learning environment which appeared due to the pandemic of 2020-2021. Blended learning is considered to be a type of learning that combines traditional teacher-led learning with interactive learning, however, it does not mean complete replacement of classroom learning with pure e-learning. In the context of blended learning, its increased efficiency is one of the main issues of teaching and learning activity, especially when it comes to teaching a foreign language in a non-linguistic university. In this case the efficiency of teaching depends on the external and internal factors. External (objective) factors refer to the factors that influence the educational process organization and professional qualities of the teacher. Internal (subjective) factors include factors related to the learning activity of the student and their personal qualities. In the course of the study, the authors conducted a survey of 131 students from three non-linguistic universities in the city of Irkutsk; in the given research they analyzed one external factor - creation of an information and educational environment and a number of internal factors (motivation to learn a foreign language; students' self-organization; satisfaction with educational activities). To create a blended learning environment in all three universities, the Moodle platform was used, on which various courses were developed, all of them include advisory, information, reference and test modules. To assess the effectiveness of the teaching and learning process, there is a specific control system, the main task of which, when teaching foreign languages at a university, is to establish a correspondence between the real level of students' language, speech and sociocultural competences and the requirements of the curriculum. In this article, the authors consider two types of control used in the process of blended learning: current and midpoint and the possibility of using two assessment systems (five-mark grading system and passed / not passed system).
INNOVATIVE EDUCATIONAL RESOURCES IN RENEWABLE ENERGIES
Authors: Tirca Radumihai , Mihailescu Luca , Popescu Eleonora , Huma Cristina , Voinea Sanda
Published: February 2023

With the rise of online teaching due to the COVID-19 pandemic situation, experimental laboratories in all STEM fields have to be fundamentally reconsidered as experimental work is an indispensable part of a student's education. Creating the necessary materials for a truly useful alternative to in-person work requires looking outside the traditional methods of teaching. This paper is meant to serve as a general framework for the development of video materials. In order to make these accessible and engaging, and therefore effective, the production quality ought to be taken into account. The focus will be set on the development of a series of videos on the phenomenological study of electrolysis of water, with a particular interest in hydrogen and oxygen production. The first part of the series is designed to be accessible to a general audience, regardless of the degree of familiarity that they have with the subject, doubling as a science popularization material. The second and third parts are dedicated to students in the fields related to renewable energies, however they may be useful to any in STEM fields. The third part will include a remote access laboratory set-up by converting the original experiment. This will involve a redesign of the experimental set-up to fit the technological upgrades. This article provides a cost efficient workflow for adapting traditional on-site experiments to the online medium. Such materials do not have to remain a tool for e-learning, but rather, they can be used as supporting materials for future in person teaching as well.
AN ACADEMIC APPROACH TO THE PHUBBING BEHAVIOUR ANALYSIS : A CASE OF STUDENTS
Authors: Tuncay Nazime , Toker Burcu
Published: February 2023

In 21st Century, 'Phubbing' became a phenomenon that threatens belongingness, self-esteem, meaningful existence and control not only for adults' lives but also teenagers' lives. Although, the term "Phubbing" has been defined in various ways as modern communication in which a person snubs another in a social setting by concentrating on their phone instead of having a conversation, it still is not known by many people. Smartphones are widely used by adults as well as students. More than positive aspects of Smartphones we have lots of negative outcomes as a result of over usage of smartphones and interacting in the virtual world conversations instead of the real world ones. They represent a real harm to face-to-face conversations. Students school life and social life is widely effected from the Smartphones. Over usage of Smartphones cause problems in their courses, they start to ignore people around them and thus they start to have problems in social life. In this research, a self determined questionnaire is prepared and distributed online to 138 randomly selected to students who are between the ages of 13-19 and to 138 randomly selected students who are between the ages of 18-22 with the aim of finding the difference among them in terms of the actions of being Phubbed and Phubbing. This study aims to find the difference between the phubbing and being phubbed tendencies of the students in the category teenager, between 13-19 years old, and the adolescent students, who are between 18-22 years old. The results is sure to provide good quid for the Technology-Enhanced Learning and will help to improve quality of life of students.
DESIGN OF A TRAINING COMPILER FOR INCREASING THE EFFICIENCY OF LANGUAGE PROCESSORS LEARNING
Authors: Dimitrov Dimitar , Penev Ivaylo
Published: February 2023

The paper presents the design of a training compiler which is developed for the purposes of education in compilers and language processors in computer science courses. The presented compiler has the following main advantages compared to known training compilers used in various universities - a simplified modular structure and the building of an explicit abstract syntactic tree of the input program. The modules in the compiler structure are lexical analyzer, syntactic analyzer, semantic analyzer and code generator. This separation allows students to effectively study the main stages of compilation - lexical analysis, parsing, semantic analysis and code generation. Building and visualizing an explicit abstract syntax tree helps students to understand the translation of the program into the compiler's front-end and make the transition to the compiler's back-end. The compiler translates a program written in a high-level language into virtual machine code. An interpreter to execute the generated virtual machine code is also presented. The presented design is compared to other known training compilers used in various university courses. The input language is procedurally oriented and is a subset of the C and Java languages, which makes it easier for students to use it. Language has enough resources to solve many practical problems. The input program for the compiler is a sequence of definitions of variables and functions. The language of the training compiler is strongly typed. Variables, constants and expressions are related to a specific type. Input-output operations require a certain type of arguments, arithmetic-logical operations are defined for specific types of arguments and type of returned result. At the end of the paper are presented the results of the work of the training compiler in translating a sample input program to code for a virtual machine. The results demonstrate the output of each compiler module - a token stream, an abstract syntax tree, and a set of virtual machine instructions. The structure of the presented training compiler can be used for different input languages in training on compilers and language processors.