bluuebunny/crossref_metadata_2025 huggingface dataset:
PROMOTING OPEN EDUCATION AND FREE EDUCATIONAL RESOURCES
Authors: Condruzbacescu Monica
Published: February 2023

The paper focuses on promoting open education and free educational resources. The dynamics of the changes that take place in the world are a challenge for all actors in the education system. Accepting and promoting the postmodern paradigm, based on humanism and constructivism, approaching education from the perspective of the learner and developing the education process from the perspective of the pedagogy focused on competences are just some of the new imperatives. All these realities require a resizing of the educational process and resources, but also of the purposes. Training systems must contribute to meeting the increasingly pressing need for continuous updating of knowledge and skills in the conditions of an increasingly expanded international labor market, while at the same time pursuing greater efficiency and equity. In this context, there is also widespread use, including in the education system, of technologies and information resources, as well as facilitating, through them, access and exchange of information. Electronic resources, online content and virtual educational spaces offer the latest, most diverse information and continuing education opportunities. In recent years, the issues directly related to open data / open educational resources are being widely addressed by the international educational community. At European level, a series of actions were carried out regarding the promotion of open data, in order to improve the quality and access to education, the European Commission elaborating a series of public policy documents that encourage the re-use of information in innovative ways and the design of educational materials under open licenses. Over the last decade, the supply of OER in the world has grown exponentially. However, while there is an increasing variety of subjects, OERs are typically produced in a limited number of languages (mainly in English), and used by certain sectors of education (especially higher education) and specific disciplines.
EMERGING TRENDS IN ELEARNING AND MLEARNING FROM A BYOD PERSPECTIVE AND CYBER SECURITY POLICIES
Authors: Barbu Monica , Pereteanu Georgianacristina , Cirnu Carmen elena
Published: February 2023

It is undeniable that the last years have been dominated by an extensive development of computer and mobile hardware/software and Internet access that has become more dynamic, powerful and affordable. This growth influences our lives in all its aspects but more importantly it influences, now more than ever, our education. The growing use of digital learning platforms blurs the lines between mobile phones, tablets and desktop computers and opens multiple possibilities for educational programs.
Using different devices for eLearning and/or mLearning (from the first levels to Lifelong Learning) has become essential in our existence and with this, the need of using our own devices in the process of learning, in business, or in vast array of conncted domains.
From a cyber security point of view, the BYOD perspective has a great future in education but also in the business area due to its benefits (in equipment cost or maintenance, human and time resources). Regardless of the benefits, however, studies have also identified issues concerning security (being connected from your own device but using the resources from different organizations), because most of those systems are open and interconnected, the security aspect is a challenge which has to be addressed.
This paper highlights the trends in eLearning and mLearning and the extent to which using BYOD poses cyber security threats to educational organizations. Moreover, this article highlights a few possible scenarios that could represent the future of eLearning and mLearning based on lessons learned, best practices, cyber security practices and cyber security education.
MATHEMATICAL MODELS OF HYSTERESIS CYCLES USED FOR LEARNING
Authors: Anghel Gheorghe , Anghel Iulia andreea , Calin Marius daniel , Helerea Elena
Published: February 2023

Magnetic materials in the last few decades have seen impressive production research and development, being used in various applications of engineering branches and not only, depending on the characteristics of the EC properties and define them. The development of new materials with magnetic properties and superior features represents an area of topical interest and the prospect of research institutes of the profile. A wide range and variety of magnetic materials find their usefulness in the composition of all more and different devices. In order to develop, design, test and optimize new devices need a thorough knowledge of the magnetic materials and components of analytical modeling (mathematics) and software. Analytical modeling of components (magnetic materials) of these devices, requires a mathematical model, which takes into account the properties and characteristics of the materials of magnetic, which can result in a mathematical model timeless flash, linear scale// vector. The design, development and promotion of the mathematical model shall be determined taking account of the experimental data obtained using the standardized methods of measurement. Although many issues can be resolved in the present by numerical methods, the experimental characterization using modern measuring systems and precise remains essential. The data of material obtained on the experimental path are used in the design of the magnetic circuits of electrical machines, as landmarks in modeling and numerical simulation of magnetic material properties. From this point of view, the experimental determinations are considered absolutely necessary in the methods of modeling, the latter being required to be experimentally validated.
EVALUATION OF VIRTUAL REALITY-BASED APPLICATIONS IN EDUCATION
Authors: Iordache Dragos daniel
Published: February 2023

Interactive virtual reality (VR) applications are experiencing a great development nowadays. This development is supported by the constant emergence of virtual reality devices (HTC VIVE, Oculus Rift, etc.) that are becoming more robust and reliable. Currently, there are virtual reality applications for increasingly diverse fields, from VR games and movies to tutorials and virtual labs. The educational field is no exception, at present there are many VR applications that try to increase the interest for learning the specific knowledge of different school subjects.
On the other hand, the experience of users with virtual reality educational devices and applications is influenced by a number of factors. Some of these factors are related to the technical features and facilities of VR devices, another category of factors is to the accuracy and correctness of the educational content of VR applications and there are also factors related to infrastructure (Internet connectivity and workspace).From this perspective, there is a need for reliable tools for evaluating the pedagogical effectiveness of virtual reality applications for the educational environment.
The purpose of this study is to test the first version of a tool for evaluating virtual reality educational applications. The evaluation tool is structured on several dimensions related to both the ergonomics of the VR platform and the pedagogical effectiveness of the tested applications. For testing, the Edmersive application was used, a virtual laboratory that offers an experimentation and learning environment for several disciplines (geography, chemistry, biology, history, etc.). In total, 52 students from the Faculty of Psychology and Education Sciences, from the University of Bucharest participated in the study and tested the Edmersive virtual laboratory, using HTC VIVE devices.
The results of the study show that students with specialization in the pedagogical field find it useful to use the Edmersive virtual laboratory in the teaching process. At the same time, the evaluation tool has been revised and future releases will focus on refining the scale and increasing validity.
EFFECT OF ENCODING CATEGORICAL DATA ON STUDENT'S ACADEMIC PERFORMANCE USING DATA MINING METHODS
Authors: Jawthari Moohanad , Stoffova Veronika
Published: February 2023

Educational data mining (EDM) is the techniques used to discover the knowledge from student's data .it is used to improve the students' performance and teachers' performances as well.
Since Machine learning (ML) models deals with numeric data, preprocessing of the categorical data is a must step to transform such data into accepted types by ML models. Categorical data is further divided into nominal and ordinal attributes in the dataset. The used data set was collected by using a learner activity tracker tool, which called experience API (xAPI). The purposed was to monitor the behaviors of students to evaluate the features that may impact the student performance (Amrieh, Hamtini & Aljarah, 2015). The dataset includes 480 student records and 16 features. The features are eitrher numeric or catgorical.
In this paper, we study the effect of encoding some non-ordinal features as one-hot (dummy variables) on the students' performance prediction accuracy. We used techniques form ensemble methods such as Random Forest Trees, Boosting methods specifically namely gradient Boosted trees (GBT), and support vector machines. Also, we compared the performance of Random forest and Gradient boosted trees. We achieve a better result of 81% using random forest classifier. GBT has approximately same performance in all cases. SVM accuracy improved when used dummy variables. In addition, we show the importance of the behavioral features as they increase the model's accuracy. Random Forest outperformed other models considered in this study. At the end, the encoding methods as preprocessing steps can affect the performance accuracy of the models.
STUDENT ACTIVE LEARNING IN A TWO CAMPUS ORGANISATION
Authors: Stockert Robin , Bergsland Andreas , Fasciani Stefano , Jensenius Alexander refsum
Published: February 2023

Higher education is facing disruptive changes in many fields. Students wants to have the option of learning anywhere, anytime and in any format. Universities need to develop and deliver to future students a complete learning ecosystem. At the same time universities are facing challenges such as growing costs and the pressure to give the students the knowledge, competence, skills and ability to continuously adapt to future job environments. As a consequence, many universities are investigating new ways of collaboration and sharing resources to cater to the demands of students, industry and society. An example of this collaboration is a new joint master between the two largest Universities in Norway: University of Oslo (UiO) and Norwegian University of Science and Technology (NTNU). In this paper, we present the lessons learned from almost two years of teaching and learning in the new joint master's programme, "Music, Communication and Technology" (MCT), between NTNU and UiO. This programme is a run in a two-campus learning space built as a two-way, audio-visual, high-quality, low-latency communication channel between the two campuses, called "The Portal". Moreover, MCT is the subject of research for the SALTO (Student Active Learning in a Two campus Organisation) project, where novel techniques in teaching and learning are explored, such as team-based learning (TBL), flipped classroom, and other forms of student active learning. Educational elements in this master, provides the student with 21st century skills and deliver knowledge within humanities, entrepreneurship and technology. We elaborate on the technical, pedagogical and learning space-related challenges toward delivering teaching and learning in these cross-university settings. The paper concludes with a set of strategies that can be used to improve student active learning in different scenarios.
NEW TEACHING METHODS BY USING MICROCONTROLLERS IN TEACHING PROGRAMMING
Authors: Udvaros Jozsef , Vegh Ladislav
Published: February 2023

Everyone knows that IT and IT education are important today. Within that, programming has a high priority. From the point of view of education, it does not matter what method we teach. In the educational process, it is very important to attract students' attention and interest in programming.

Programming methodology is one of the oldest areas of computer science education, so several methods are used to teach it today. Some of these can be used effectively in primary and secondary education, while others can be used in higher education. Important teaching methods have now emerged in certain areas of programming education. Most teachers do not use a single method, but a mixture of methods in which one of them dominates.
Nowadays almost everything is controlled by electronics. We see their various electronics gadgets almost everywhere around us. More and more microcontrollers are being used.
In any school, it would be good to teach IT to mean more than basic computer management. Information technology has a lot of possibilities and it is very easy to do amazing things with it! Technology, electronics, and information technology are increasingly part of our world. By programming microcontrollers, we can teach programming more interesting. With the help of lights and sounds, students' attention can be better captured.
This can be used to make programming learning interesting. Nowadays, lot of primary and secondary schools are using this method and students are visibly motivated and more and more students are choosing electrotechnical and IT in their further studies. In this article, we introduce the use of this method.
IMMERSIVE EDUCATION IN SMART EDUCATIONAL BUILDINGS
Authors: Birsan Jullia , Moldoveanu Florica , Moldoveanu Alin , Morar Anca , Butean Alexandru
Published: February 2023

This paper is focused on a new way of learning, based on the concept of immersive education, close related to augmented and virtual reality technologies. These technologies allow young people to experiment, learn and understand many subjects, even in the absence of the supporting physical infrastructure.
The concept of immersive education can be implemented using a smart educational building. This approach is explained in the paper, using as support the augmented reality and indoor positioning methods. These two main technologies enable teachers and students to experiment a non-traditional way of learning, by using an application which displays interactive content depending on the location of the user: if the student is in the biology lab room, different content regarding biology will be displayed; if the student changes the lab room with the chemistry one, the augmented reality will be full of chemistry experiments, substances and formulas.
The goal is to make students learn school subjects with pleasure, to make them understand easily concepts that sometimes cannot be experimented in reality. The mobile application localizes the user in the indoor environment and further augments the reality with different objects, related to the user's position. When computing the position, the orientation is also a key in this solution, because depending on the orientation, the user would be able to see the object from any position.
The paper gives some details about the proposed indoor positioning method, justifying the approach, as well as different aspects related to the importance of immersion in this kind of education.
AN EFFECT OF MOBILE TECHNOLOGY ON STUDENTS' ACADEMIC PERFORMANCE IN A DISTANCE LEARNING ENVIRONMENT
Authors: Sakulwichitsintu Songlak
Published: February 2023

Mobile technology is an essential for everyone's daily use, especially in distance education. Learning with mobile technology is a solution to distance learning problems for students to be able to study anywhere and at any time. This paper presents an implementation of a distance education model with mobile technology, designed to include input, process, output, and feedback to help teachers support distance learning of undergraduate students who are studying one of the three majors within Sukhothai Thammathirat Open University's School of Liberal Arts. Input consists of learners' analysis; determining learning objectives; teachers, learners and supportive staff; organizing learning environment and technologies to support learning; and media of distance education lessons through mobile technology. Process consists of conducting teaching and learning activities with step one: preparation of teachers and learners, step 2: conducting learning activities, and step 3: measurement and evaluation. Output consists of learning achievement and the efficiency of a distance education model. Feedback consists of information reaction from students. In addition, distance education lessons were developed for students to learn through the MOODLE learning management system, which includes mobile technology. Students can select their learning options with infographics pages or video clips. Social networks were provided as available channels for students asking questions or giving feedback at any time. Moreover, pre-tests and post-tests were included for assessment by themselves. Finally, students had made significant progress in their studies and were satisfied with the teaching and learning via mobile technology at a high level. Another important consideration is that some students dropped out because of their family and work responsibilities. That is why this paper intends to propose the use of mobile technology to support and stimulate the teaching and learning of students to successfully graduate as intended. In further research, this distance education model could possibly be applied to other schools of undergraduate and graduate students who study in a distance learning environment.
HYBRID VLC COMMUNICATIONS SYSTEM FOR E-LEARNING BASED ON THE ARM CORTEX-A53 PROCESSOR
Authors: Scheianu Andrei , Suciu George , Petre Ioana , Drosu Alexandru
Published: February 2023

VLC (Visible Light Communications) technology represents nowadays a new paradigm that could have a significant impact on future wireless communications. Although this technology has many advantages, one of the most common problem generated by the use of optical communication systems (based on the light in the visible spectrum), is the increased degree of disruption of the communication channel under the direct sunlight influence. The purpose of this article is to present the technological developments specific to the VLC/IR-RF (Visible Light Communication / Infrared - Radio-Frequency) hybrid system developed in the framework of a scientific research project started in 2017, which were recorded during the first half of 2019. This system based on multiple sensory devices such as temperature, motion, light intensity, dust, IR and microbolometer sensors will present the ability of intelligent monitoring and control of indoor environments (houses, office buildings, universities, campuses, etc.). From the point of view of the final purpose of the project, this will result in a hybrid bidirectional optical communication system capable of supporting high transfer rates, increased resistance to the specific sunlight disturbance, and the possibility of transmitting sensory information over long distances. The previous experimentation activities undertaken during the project were based on the use of the Arduino UNO development boards. Currently, it has been chosen to replace them with the development boards based on the ARM Cortex-A53 processor, in order to improve the system's performance. The Arduino development boards have limited the performance of the communications system from the point of view of the transfer speeds and distances. The new Raspberry Pi development boards, being a complete operating and control system, presents high operational performances that can be used in favor of the final goal of the project.
SOFTWARE SOLUTIONS FOR THE IDEA MANAGEMENT
Authors: Alexe Catalin george , Alexe Catalina monica , Mustata Cristian , Dumitriu Dan
Published: February 2023

Without the ability to get new ideas, an organization stagnates, declines and is eventually eliminated by competitors who have new ideas.

Every day, regular employees - those who do office work, make products and serve customers - see a lot of issues and opportunities and come up with ideas on how they can be addressed.

As a rule, there is a notion that management must think and employees do. Most employees have a lot of ideas and want to talk about them and see them applied. When the ideas of the employees are applied, they feel involved and appreciated, and the respect of the management for the employees will increase. Thus, the employees will receive more information, training sessions, authority, financial rewards.

Ideas can come from the employees of different departments, groups and levels of experience. Too often, ideas are left unsaid or unrecognized. To accelerate business results, a tool is needed to streamline operations and maintain a sustainable innovation initiative.

The paper aims to present in a world of technology and social networks the benefits brought by various IT solutions designed to help companies to collect, develop, classify ideas and create new ways of transmitting and developing ideas to customers and third interested parties. Also, within the paper are aspects related to the efforts of the company in the financial and organizational plan in order to effectively use such a tool.

Ideas management software has elements in common with other types of software, such as knowledge management software, even the project planning software and the project management software. Most idea management systems suitable for the SMEs' use are cloud-based. It is the best option for most of the SMEs, except for those with very specific IT integration requirements.
STUDENT'S TECHNICAL PROJECTS AS A TOOL FOR EDUCATION AND AWARENESS OF EMERGENCY SITUATIONS
Authors: Bidila Timotei , Pietraru Radu nicolae , Dobrica Liliana , Nicolae Maximilian
Published: February 2023

Technical projects are an important part of the practical training of future engineers. Most of the time, the projects assigned to the students have no other purpose than the educational one because the emphasis is on understanding and applying certain concepts related to a particular core topic of a subject. This paper aims to present the possibility of adding an extremely important value that is created within the practical projects received by the students, namely awareness of emergency situations. Within the project of "Microprocessor systems" course (3rd year, specialization of Systems Engineering) the group of authors has implemented a method that allows students to accumulate both the practical knowledge specific to the subject but also specific knowledge of monitoring and alert in case of emergencies in the university campus. Even if at first sight there does not seem to be a problem that raises great educational challenges, the practical implementation requires a delicate methodology from the point of view of guiding the students in a complementary practical context. Students must work together to develop and implement an emergency monitoring and warning system on the university campus. The development of the monitoring and alarm system will provide the specific technical learning component and the implementation will provide complementary components related to project management and emergency situations. The proposed methodology includes assigning tasks within a group of students, managing the project development and evaluating the work of the students individually. Besides achieving the objectives of vocational training and civic education, the proposed method also has a role in developing the team skills within the group of students.
AI-BASED E-LEARNING FOR TRAINING PROJECT MANAGERS TO NAVIGATE IN VUCA ENVIRONMENTS
Authors: Bodea Constantanicoleta , Muller Maximilian , Mogos Raduioan , Dascalu Maria iuliana
Published: February 2023

To train project managers for navigating their projects in VUCA environments is considered as being extremely challenging. For fulfilling a such objective, the technology-enhanced learning should consider applying diverse and AI-based methods and tools. The paper presents the potential of AI in e-learning for the successfully development of a new mindset as required for managing projects in contexts with high volatility, uncertainty, complexity and ambiguity. The paper presents the analysis of the efficacy of different AI-based learning and teaching methods for developing the competences associated with the project managers' mindset, as requested for acting in VUCA environments.
The main AI methods and tools which are considered for e-learning are: semantic web, ontologies, machine learning algorithms, AI-based simulations deep-learning. The impact of methods in e-learning is analyzed by considering the relevant competences associated with the mindset growth, as needed for managing projects in VUCA environments. The specific competences which are considered by the authors of the paper are aligned with OECD Key Competencies, as defined in the DeSeCo project, being related to the creation of new value, the reconciliation of tensions and dilemmas and assuming responsibility. Personal qualities, such as curiosity, resourcefulness, resilience, integrity, engagement, and self-reflection are critical for the mindset growth. The main competence model considered by authors is the IPMA (International Project Management Association) model of individual competences, as defined in ICB (Individual Competence Baseline), version 4.0. The IPMA competence model define three area of competences : perspective competences, People competences and Practice competences. The authors will consider mainly the competences included in People area.
ORIENTED FOREIGN LANGUAGE E-COURSES: ELABORATION AND ASSESSMENT (BASED ON EXTEND PROJECT EXPERIENCE)
Authors: Lukina Oksana , Dubskikh Anheliena , Savinova Yulia , Butova Ann
Published: February 2023

In the modern world the role and the quality of the international communication has changed greatly. In the past decades globalization of economy, science and development of communicative technologies resulted in expansion of international connections and engaging a great number of scientists, teachers, students and staff of national and international companies into international communication. The professional activity of all these people is impossible without foreign language proficiency. Thus, communication in foreign languages is becoming a key component of future professional activity. In this regard, the role of the discipline "Foreign Language" in non-linguistic higher educational institutions has been significantly increased. A professionally-oriented approach to teaching a foreign language in technical universities is becoming especially relevant nowadays. This approach includes building students' foreign language capacity in specific professional, business and scientific situations, taking into account the peculiarities of professional thinking. The professionally-oriented education involves mastering professionally-oriented foreign language as well as developing personal traits of learners, their knowledge of the culture of the English speaking countries, and acquiring special skills, based on professional and linguistic knowledge.
The use of new information technologies in teaching is one of the most important aspects of improvement and optimization of the educational process, upgrading of teaching tools and methods, which will allow to vary methods of work and make the learning process more interesting and exciting for students. The goal of the research is to examine new ways of using ICT in the process of elaboration of a new course "Professionally-Oriented Foreign Language" by the lecturers of NMSTU. The authors emphasize that ICT serve not only as a means to deliver materials, but as a means of control as well. They provide a high quality of the material presentation and use various communicative channels (textual, sensory, graphic, sound, etc). New technologies enable us to individualize and intensify the learning process, overcome the psychological barrier of a learner, who is not able to use the language as a means of communication. One more positive aspect of using ICT in the educational process is its ability to make the process of learner's assessment more objective (tasks with pre-set criteria of assessment help to avoid subjectivity of assessment).
CREATION OF A SEAMLESS WIRELESS NETWORK TO PROVIDE SECURE ACCESS TO THE ELEARNING SYSTEM OF THE UNIVERSITY.
Authors: Martynov Andrey , Uimin Maxim , Mitkovskiy Alexey , Proletarskiy Andrey
Published: February 2023

Most modern universities have an extensive wired LAN to provide students with access to various network resources within the institution. This limits the types of devices used (e.g. telephones or tablets do not have an integrated Ethernet port), restricts movement around the building (the user cannot move far away from the wire that connects to the network), and makes it difficult to design classrooms with a network connection, as it is necessary to consider the cables that need to be laid to connect personal computers to the university network. The best way to solve this problem is to use wireless networking technologies.
The article is devoted to the design of a wireless network. The first issue to be considered is the process of reconnecting the device to the wireless network when moving it in space (seamless network) with the preservation of an authorized session. Network construction presupposes the presence of a single access controller and a set of distributed thin access points. An important stage of the design will be the organization of the authentication server (e.g. Radius-server) taking into account the peculiarities of its operation in seamless networks.
The next stage is the creation of an appropriate security system and audit of the university network infrastructure. The article proposes to use the Security information and event management (SIEM) class system to detect network attacks, abnormal traffic and audit internal connections and resources. The attack detection methodology will be built on the technology of correlation of disparate data to detect suspicious behavior.
A FREQUENCY-DOMAIN MODEL FOR E-LEARNING
Authors: Raileanu Brandusa
Published: February 2023

The characteristics of e-learning make it suitable to the Systems Theory approach. A system is an ensemble of entities which interact among themselves and with the exterior, in order to reach an objective. Clearly, e-learning integrates with this definition.
The first trend in applying Systems Theory to e-learning was in lines of von Bertalanffy's General Systems Theory. But being too general and descriptive, this approach did not develop concrete methods of being used to organizing and studying the e-learning process.
The aim of this paper is to construct and apply a mathematical model for the e-learning process within the Systems and Control Theory, using both the state-space representation of systems and the frequency domain framework. This interdisciplinary approach between learning pedagogy, mathematics, statistics and engineering gives the possibility of following the evolution of the e-learning process, of evaluating, estimating, controlling, regulating and improving the results of the users of its tools.
The paper introduces two linear time-invariant (LTI) systems, respectively continuous-time and discrete-time models. Their inputs correspond to different e-learning methods and the outputs are the various forms of examination and testing. Using Laplace transformation and z-transformation, one obtains the frequency-domain representation by transfer matrices of both models. Suitable programs are created, which are based on the Control Systems Toolbox of the Matlab software. This approach provides very simple methods of estimating the concrete results of different e-learning strategies and of choosing optimal policies. In the paper, this e-learning model is applied to the study of foreign languages, in which the state variables correspond to the four main skills, reading, writing, listening and speaking. Similar applications can be developed for various engineering courses. An example is provided, based upon a sampling and statistical study of the behaviour of a group of students from the Faculty of Applied Sciences, University Politehnica of Bucharest.
USE OF E-LEARNING RESOURCES IN FOREIGN LANGUAGE TEACHING PROCESS AT TECHNICAL UNIVERSITY
Authors: Savinova Yuliya , Mokrova Natalia
Published: February 2023

The paper deals with the possibilities of applying information and communication technologies which have become widespread in all spheres of human activities including education. Various approaches with the use of e-learning resources in the process of foreign language teaching are described in detail, as well as the key concepts of e-learning, its main challenges and techniques. The paper focuses on advantages and drawbacks of the e-learning system in comparison with the traditional system of education. In view of advanced educational standards, the importance of actions aimed at enhancing the level of foreign language proficiency is emphasized. The authors examine the mechanisms of e-learning resources integration in the process of education. The central focus of the paper is the Moodle platform, which has gained wide popularity in the e-learning environment. Moodle is an open, free of charge learning environment with a user-friendly management system. It allows to cover a large number of learners, which is the most relevant for universities. The present platform organizes the process of foreign language teaching, and using various methods of control, effectively manages this process. Moreover, it fosters skills of students' independent work. However, in spite of all advantages of this platform, it has some drawbacks, such as significant financial implications in the implementation of the resource, inconsistency with the users' query, difficulty of planning, uneven development of informational technologies and insufficient monitoring by university teachers. The efficiency of the isolated use of electronic educational resources has been questioned in the paper. The authors come to the conclusion that such method of education is not always productive in the pedagogical aspect, as it does not provide direct interaction between teachers and learners, which is especially important when learning a foreign language. The authors suggest undertaking specific actions to address the problem. One of them is to combine informational technologies and traditional methods of education. The authors are convinced that a blended learning flexibility model enhances the degree of learners' autonomy, helps to use contact hours more rationally. The paper also addresses the perspectives of using an educational e-resource Moodle in the modern educational process.
TOWARDS AUGMENTED REALITY TECHNOLOGY IN CAD/CAM SYSTEMS AND ENGINEERING EDUCATION
Authors: Spasova Nadezhda , Ivanova Malinka
Published: February 2023

Computer-aided design and manufacturing is related to usage of a wide variety of technologies for performance of engineering tasks like: analysis, planning, design, simulation, diagnostics, optimization, producing. The integration of CAD /CAM and AR system play an important role in achieving proper understanding of the 2D and 3D graphical objects modelling. This unity becomes a fundamental part of a standard design process.
The aim of the paper is to summarize and analyse existing innovative solutions in utilization of augmented reality in computer-aided engineering practice and received knowledge to be used in the courses from Higher education. Also, the exploration about augmented reality usage in teaching, learning and assessment in university courses is performed in order to be chosen technology solution for delivering the knowledge in the context of CAD/CAM systems.
The research method for review performing is based on examination of scientific papers indexed in SCOPUS and Web of Science, indexed by search engines Google Scholar, Google Search and Semantic Scholar. The keywords augmented reality, CAD, CAM, product design, product manufacturing, engineering, are used for forming several searching queries, investigating the topics concerning AR in CAD/CAM systems.
A conceptual meta-model outlining the utilization of augmented reality technology in CAD/CAM systems and application of this knowledge for engineering education is developed. It consists of two parts. The first part describes the AR technology usage in CAD/CAM engineering process that includes several stages in design and manufacturing of products. It can be said that many of the stages are supported by AR for documentation, presentation and experimentation. The second part explains the utilization of AR technology in engineering education. An AR-based eLearning system should possess features for teaching, learning and assessment through usage of AR web-based, mobile-based or combined technologies. The summarized knowledge about facilitation of activities in CAD/CAM process through AR will be used for educational purposes and delivered also with AR technology.
A.R.E.A. - AUGMENTED REALITY EDUCATIONAL ALBUM FOR EXPERIENTIAL LEARNING
Authors: Ursachi Tudor mihai
Published: February 2023

The current paper proposes a new approach of experiential learning, by bringing together the concept of immersive education and an emergent technology: augmented reality.
The immersive education tends to resolve the main drawback of traditional education, which is the limited experimentation, and with the help of the evolving technologies, the students can understand the school subjects in a different manner.
At present, the theoretical part plays the major role in education, while the experimentation is often ignored or treated superficially, especially when it comes to progressive domains, such as engineering or programming.
By bringing the immersive education closer to students and teachers, they might be able to experience the most important aspects of this domain, in real-time, without sacrificing the good parts of traditional education.
The approach presented in our paper is accomplished through an augmented reality system called AREA, which combines the digital and non-digital worlds, in order to foster an interactive and educative way of discovering the inventions that have revolutionized the modern world, thus making students curious about the evolution of modern technology.
Using augmented reality, students have the chance to experiment the connection between learning and practicing and how they co-work in order to achieve great success.
The application was tested on a group of high school students and on a group of adults specialized on engineering and marketing domains, the results being very intriguing.
Besides presenting our system and the way it can be integrated to overcome the current educational challenges (e.g. lack of practical exercises), we also analyzed the use of other existing augmented reality systems, from various domains, that offer similar experiences to the one accomplished by AREA.
THEORETICAL AND PRACTICAL INSIGHTS ON THE IT STAFF RECRUITMENT AND SELECTION
Authors: Balanescu Ramona cristina
Published: February 2023

The field of staff recruitment and selection has started to evolve, change, and adapt to the modern labour market trends. For a staff recruitment and selection process to be performed under optimal conditions, the technology, legislation, economic environment and generation evolution must be considered.
The main purpose of the recruitment process is to draw inside the organisation the human resources, acknowledged nowadays as the factor of paramount importance for the organisation survival and competitiveness. The human resources are one of the largest organisation investments.
The IT industry is continuously growing, and during the past years it did so at a fast pace, both worldwide, and nationwide. Starting from this idea, this paper aims at pinpointing both the methods used for the staff recruitment and selection in this fully expanding field, and the manners used by the members of the Human Resources Departments to approach and perform the staff recruitment process, thus selecting and employing the appropriate persons for every position made available by the organisation.
Starting from the premise that the classical recruitment methods have no longer been useful in IT for some time, we attempted to discover how the recruiters in the organisations pertaining to the IT industry in Romania reinvented and adapted the recruitment process in order to attract valuable candidates with the right abilities to contribute to the company success.
For the purposes of this research, we used the survey as a method for data collection, and the questionnaire and interview as the tools. The questionnaire was applied to the employees in the Human Resources Departments (recruiters) in order to analyse how they perform the recruitment and selection process in the IT companies where they work, and the recruiters who filled-out the questionnaires also applied the interview tool to some of the employees recruited over the past 6 months in order to gather additional information.
TEACHERS' PERCEPTION ABOUT THE CHARACTERISTICS OF SUCCESSFUL SCHOOL PRINCIPAL WITHIN ROMANIAN SCHOOLS
Authors: Dogaru Mariana
Published: February 2023

The term of office of school principal is between 1 and 4 years, and its selection is done largely by school inspectorate according with a confusing criterion. What is at stake a school principal who is not elected based on the results? As perceived by the professional community that will lead them? How react this school principal he/she knows it will not be evaluated based on the results of school? At the same time, the perception of teachers? What traits specific folder are considered an effective, a good school principal? We analyzed representative sample school ranked as successful and the less successful with lower results at national examination or school competitions. The findings are very interesting and can guide school principal to be perceived as a professional. Which are the values most appreciated by teachers' staff? It is important for a school principal to know the students? Where the school principal is spending the time, among the staff or students or in his/her office? Which is the ideal model?
Also, form the inspectorate perspective, a school principal must be selected by criteria known by all and evaluated from the indicators fulfilled. In fact, both, selection and evaluation are subjective. In this confusing perspective, it is more difficult to describe the characteristics of successful school principal. Are these characteristics correlated with the school? Do we find a successful school principal in all successful school? It is interesting to analyses all these correlations within the schools? What does it mean a successful school principal and how a school principal can develop its?
USE OF MOODLE PLATFORM IN UNIVERSITY POLITECHNICA OF BUCHAREST
Authors: Gheorghe Maria
Published: February 2023

With the development of information and communications technology, classic way to learn suffer rapid and profound transformations. The current role of the teacher, that of intermediate knowledge, it loses much of striking. Training is oriented towards the learner, allowing them to choose content and tools appropriate to their interests needs and levels of ability. eLearning is a program that aims to increase the quality and efficiency of computer aided education, by providing theoretical support, by spreading good practice and experimentation in eLearning. Also by promoting best solutions, systems and services for eLearning Moodle Platform includes materials, announcements, information on the use of new information and communication technologies in education. . Moodle -eLearning platform was realized in order to create an efficient and easy-to satisfactory user needs and expectations about education online. Another advantage of the Platform is that based on data protection for all users, even if they are merely participating in the program learning, teachers or other users taking part in this process. The importance of Platform is the one in which students can evaluate their progress. This study aims at identifying efficiency in terms of Moodle Platform service, teachers and students as users, completing the work of teachers to improve the learning of students. I will also analyze the possibility of Moodle Platform to be both an open source, used by students and teachers, as well as the activities they perform and they have success to improve learning activity. Information was provided by students and teachers from Technical Faculties of the University POLITEHNICA of Bucharest, who use Moodle, to complement the teaching process. Based on the results obtained, they were compiling statistics, which werw interpreted, and suggesting recommendations on using Moodle in educational improvement learning instructive process by students.
WEB 2.0 POTENTIAL TO SUPPORT SOFT SKILLS DEVELOPMENT
Authors: Ianos Maria gratiela , Brezeanu Tania
Published: February 2023

The emergence of Web 2.0 has had an obvious impact at both individual and social level. The ubiquity of technology has enabled new ways of communication and collaboration that have also impacted the education. The frequent use of technological devices by students allow them to quickly adapt, by taking over with ease these new technologies. In the attempt to simplify learning, students sometimes use various Web 2.0 tools, expecting to encounter similar classroom experiences. Although the importance of possessing soft skills is recognized in successfully facing the future challenges, some studies highlight the existence of common soft skill gaps. The most common approaches to using Web 2.0 as a tool in developing soft skills include using Web 2.0 in a formal learning context. This study aims to identifying the potential of Web 2.0 tools to develop soft skills, when used by students "in a personal way". Therefore, this study shows the results of the research on the impact of using Web 2.0 tools in the development of soft skills. The research was carried out by applying a questionnaire on a study group of 43 students of technical faculties. The results of the conducted study confirmed the hypothesis according to which the soft skills were improved when Web.2.0 tools were used "in a personal way". Among the most developed skills include: communication, problem solving and self-regulated learning skills. The results obtained may represent some useful guidelines in identifying possible solutions to increase the potential of Web 2.0 in developing these skills, as supporting learning in formal contexts.