bluuebunny/crossref_metadata_2025 huggingface dataset:
ONLINE EDUCATION DURING A TIME OF PANDEMIC: TEACHERS' PERSPECTIVE OF ONLINE EDUCATION, DIGITAL COMPETENCIES AND THE POST-COVID-19 LEGACY
Authors: Mosoiu Oana , Medesan Raluca ana , Popa Laura
Published: February 2023

In the recent years, the scholarly debate on the importance and development of digital competences within the teaching profession has become increasingly nuanced. While the dimensions and depth of the concept remain highly appraised, it remains unclear the extent to which teachers nowadays are closer to developing adequate digital competencies and whether online teaching itself is considered a beneficial practice. Studies have shown different levels of prejudices in students' learning and well-being during the pandemic, so the question is: do teachers adjust their online teaching practices so as to increase learning outcomes, while considering the well-being of students? The present paper tries to address these issues accordingly, by means of on online quantitative study that was carried out between January 1st 2020 - January 28th 2021, on a sample of 1267 Romanian respondents. The questionnaire illustrates the teachers' experience of online education during the COVID-19 pandemic and the central dimensions of our analysis consisted of: the teachers' perceived progress on digital skills; trust in own digital competences; the level of trust offered by the courses attended on delivering online lessons; the perceived benefit of using digital skills in teaching from the perspective of students' learning outcomes; a general evaluation of all educational tools offered by online education; and the extent to which the methods and applications of online education will be integrated in the future. The results point to a positive self-assessment of teachers' digital skills, as well as an important willingness to implement the online education tools back to the everyday classrooms.
COMPUTERIZED MOTIVATION ASSESSMENT: A CROSS-SECTIONAL STUDY ON SPORTS STUDENTS IN RISK OF SCHOOL DROPOUT
Authors: Predoiu Radu , Mihaila Constantavalentina , Predoiu Alexandra , Mitrache Georgeta , Urzeala Constanta
Published: February 2023

In obtaining sports or academic performances, the activity of the professor or coach significantly influences the motivation of students and athletes. In addition to cognitive skills, the general motivation for performance is an essential prerequisite for professional success. The goal of our research was to identify the level of motivation of students from the National University of Physical Education and Sports from Bucharest, in order to intervene in their professional and personal development. This research included a number of 83 students, aged between 19 and 21 years, 57 male and 26 female, which were at risk of school dropout. The Achievement Motivation Inventory (AMI) was used, being applied through a computerized platform. The general motivational index was used, representing a simple arithmetic sum of the 17 structural scales of AMI (for instance, persistence, confidence in success, dominance, eagerness to learn, flexibility, internality, self-control). One-way ANOVA revealed significant differences regarding motivation, taking into account the practiced sport: students practicing sports having direct contact with the opponent, students practicing sports without direct contact and students which practice sport as leisure. Gender differences were asserted, considering two structural scales of AMI: dominance and self-control. Also, there were identified the sports-practicing students which were unmotivated or over-motivated. In their case, an intervention was necessary, with priority, for their future development and in order to minimize the risk of school dropout. General principles and techniques which favor the development of motivation, strategies for connection to intrinsic motivation, as well as motivation strategies through external (extrinsic) stimulation have been highlighted.
THE MOODLE SYSTEM IN FL DISTANCE LEARNING DURING THE COVID-19 PANDEMIC
Authors: Sarbulatov Sergey , Kisel Olesya , Dubskikh Anheliena , Butova Anna v.
Published: February 2023

At present, all over the globe, great changes are taking place in every area of life, which have affected the entire world population. The COVID-19 pandemic has become a sudden fitcheck not only for global health community: educational institutions almost all over the world were forced to switch to a new format of distance learning. Such a rapid transition to distance learning has become a difficult challenge for many universities. Difficulties and inconsistencies of both technical and psychological nature arose. Since there was not and there is no single scheme of distance learning in higher educational institutions, each university had to find its own answer to the urgent questions that arose. The article draws attention to the stability of higher education in the current situation. The transition to distance learning in universities did not catch the majority of teachers by surprise. In many universities there was a distance education system that successfully complemented the traditional classroom work, but did not replace it completely. The teachers were given the goal of implementing a continuous distance educational process in new conditions and the main task was to search for teaching technologies.
The study deals with the immediate problem of using distance learning technologies and methods of their adaptation in relation to higher education. Particular attention is paid to the problems of a technical, organizational, psychological and everyday nature that arise during distance learning. The purpose of the article is to consider the means and opportunities offered by the Moodle distance learning system for the development and modernization of online courses for learning a foreign language at a technical university. It is concluded that despite the shortcomings of forced distance education, in a critical situation, temporary distance learning is an excellent alternative to traditional education. An effective tool for the development of distance courses is the Moodle system, since the courses based on the system contain a large amount of material, there is the possibility of switching between separate parts of the course, and there is often no need to go to third party sites to study the content. The Moodle platform is great for adapting e-learning courses to distance learning. The article used a set of theoretical and empirical research methods: theoretical analysis of literature on the topic, observation of the results of students' work in the electronic educational environment Moodle.
NEW TRENDS IN MANAGING OUR FOREIGN LANGUAGE (VIRTUAL) CLASSROOM IN PANDEMIC TIMES
Authors: Soare Ioanlaurian , Munteanubanateanu Mariacristina
Published: February 2023

Teaching languages in pandemic times takes on both pedagogical and technological challenges. This is the moment where teachers and students explore and adapt to a new environment. This is a place (shall we call it a "cyberspace"?) where tradition has to be reconsidered more closely and facilitate significant innovations. The year 2020 will be remembered as a turnaround point in human modern history for many scientific domains. Teaching languages in schools is facing big challenges alongside with other teaching subjects (arts, humanities, natural sciences). Nonetheless, (foreign) language teaching gives teachers even in a restricted teaching environment (confinement restrictions, enforced lockdowns of varying degrees) a certain flexibility in managing the ,,virtual classroom". Students can acquire in times of restrictions languages, as long as they have an electronic device that enables them to get in touch with a teacher. This also implies the fact that teachers are able to facilitate and control communication within the classroom. Moreover, beyond their (traditional) teaching skills they should also be able to develop a basic competence in the software system. Although online teaching has gained more and more attention in the last decades, it was first in 2020 - as pandemic restrictions had been imposed - that teachers were directly confronted with the need of teaching in front of a personal computer for their students. The object of this paper is therefore to examine online language teaching and set a basic framework of the so called virtual classroom. This examination relies on the fact that there is indeed a gap between traditional face-to-face classroom teaching and online teaching (Compton, 2009). Whereas the teacher is supposed to acquire additional teaching skills in order to face online challenges. Furthermore, the virtual classroom must be restructured, in the sense that traditional classroom ceases to exist once the teacher jumps into the cyberspace. Another interesting issue is cyberspace itself. This should be a space where both teacher and student have profiles and behaviours that stand in clear contrast to their traditional counterparts. A significant feature is the fact that online teaching must reshape traditional teacher-centred strategies and develop a group-centred method, whereas the general frontal view teaching should shift into a more personalised approach. Teachers must be fully aware of the importance of these acts by overcoming their fears and engaging in a constructive dialogue with their students.
QUALITY OF SERVICE MANAGEMENT FOR EFFECTIVE DISTANCE LEARNING
Authors: Al hakim Reda
Published: February 2023

The present time is characterized by the active use of information and communication technologies in education, in particular distance educational technologies. The widespread use of distance learning is due to the ability to study at a convenient time, in a convenient place and pace, providing students with equal opportunities to receive education regardless of their place of residence, health status and material situation. Moreover, and due to the current epidemic in the world, distance learning has become a necessity, accompanied by an increased load on the Internet, therefore, and based on the importance of distance learning in our time, it is necessary to develop effective data transfer algorithms to ensure the optimal operation of the distance learning process. This paper discusses the various mechanism and network protocols used in distance learning, and technical requirements almost for each of them, suggests a new mechanism and algorithm for supporting the transmission of multimedia packets which are very essential and important in the process of distance learning, explains the concept of quality-of-service QoS in computer networks and its importance to provide a good data transmission through the network, Quality of service management is based on the management of such data transmission parameters as network bandwidth, information transmission delay, percentage of packet loss in the network and jitter, every type of network application imposes its own QoS requirements to ensure successful and effective data transfer, and our main task will be to optimize quality of service parameters in order to provide the best data transmission for distance learning.
CONSIDERATIONS REGARDING THE USE OF ELEARNING MOODLE PLATFORM DURING THE PANDEMIC
Authors: Mircea Vladu
Published: February 2023

I never thought that a virus could disturb the lives of people everywhere, almost to the point of paralysis. Even after the appearance of the first signs given by this killer virus, at the end of 2019 and the beginning of 2020, in China, we did not suspect what harm it can cause to humanity. People began to see the reality when China, the country with the largest population in the world, said it was facing great difficulties with the killer virus. Alarming information then began to appear in Spain, Italy and other countries not only in Europe but also on other continents of the world. Spain has been brought to its knees by the virus, as has Italy, with thousands of people dying every day. The economic and social life of these countries, and not only, had begun to be paralyzed. One by one, schools were closed, the educational process started to be carried out online. For Spaniards, Italians, French, Germans, etc., there were no problems with teleworking, as they had everything they needed to continue high-performance, online education. I was thinking then what we Romanians will do if the virus brings us to our knees, because only with some exceptions we had what we needed for telework, and the hygiene and personal protection materials ,,were sublime, but they were completely missing". I was shocked when it was announced on television that in Romania the first case of infection with Covid-19 was registered. Then the number of those infected increased daily, many Romanians in the diaspora contributing to this performance, who, against the recommendations of the national authorities not to return to Romania during that period, did not take them into account and we were faced with the result: the number of people infected and hospitalized multiplied with each passing day. In those difficult conditions, the online education started to be carried out in Romania as well. As a professor in a military higher education institution, I had to comply with this situation, but the beginning was difficult for me. I would like to talk further about the difficulties I have encountered in conducting online education, as well as how I have managed to overcome them, with the hope that in the future such phenomena will no longer represent an issue for some of the teaching staff.
VIRTUAL CLASSROOMS - SOME CHALLENGES AND SOLUTIONS
Authors: Roscan Alina
Published: February 2023

The outbreak of the SARS-CoV-2 epidemic has upset the traditional Romanian pattern for institutional education. When the government declared a state of emergency this spring and instituted a quarantine and restrictions in the entire country, subsequently only in some areas and then again in the whole country, schooling took a severe blow as pupils and students were no longer able to physically attend classes at their regular schools or universities. Most teachers, learners and even parents were forced to quickly update their methods of communication, to acquire smart devices as well as pertinent knowledge on how to work with said devices. This study focuses on some of the challenges encountered by its author when interacting with BA and MA students from 'Carol I' National Defence University in virtual classrooms and it also supplies some of the communication strategies which have proven useful in influencing participants to actively engage in activities, no matter if these were individual, pair or group tasks.
Some communicative strategies which the author has employed as countermeasures in fighting students' boredom during online classes come from the traditional face-to-face interaction between students and teachers. In this sense, questions have proven to be effective tools, whichever their type may be - rhetorical, action or discussion questions. A second strategy has been the activation and reactivation of Area 47 of the brain by stirring students' curiosity and interest. Therefore, this paper initially presents the three types of questions with specific examples and results of their use in virtual classrooms and subsequently it looks into ways of activating Area 47 and the benefits thereof.
To show their efficiency, a study was undertaken which is exploratory and discusses the data obtained from applying the abovementioned communicative strategies on 17 BA and 9 MA students over a period of six weeks.
WHAT WE HAVE LEARNT ABOUT THE EFFECTS OF MAKING COMPUTER GAMES FROM PRIMARY SCHOOL PUPILS
Authors: Karpielova Maria
Published: February 2023

The presented paper summarises the preliminary results of qualitative research carried out among teachers at a game-making course for primary school pupils in Slovakia. The objective of the course is to encourage a holistic approach to the game-making process, as it focuses on the three major aspects of a game - programming games, game design and game art. Pupils who attend the game-making course can choose for themselves what they want to learn and which aspects they want to prioritize when they create their computer games. Since the course had been operating for a few years, a number of teachers had experience with pupils who had been attending the course for years and they saw many of pupils become independent creators. The presented research was focused on the teachers' experience with these pupils. Data was collected through structured interviews with the most experienced teachers at the course. The main objectives of these interviews were to analyse the learning model of the course; how pupils gradually become autonomous creators of games and how they approach the game-making process of their games, but also to better understand the role that programming of games plays in teaching programming in primary schools. This paper focuses on additional skills that teachers noticed that pupils developed as results of the continuous game-making process at the course. The analysis of interviews identified shifts in pupils' attitudes to both the game-making process and their learning, but also practices regarding problem-solving, self-regulation, planning of a project and use of instructional tutorials.
DO WE HAVE INFORMATIONAL SERVICES IN SOCIAL NETWORKS? ANALYSIS THE SERVICES OFFERED BY FACEBOOK AND TWITTER TO THE SERVICES OF DIGITAL LIBRARIES
Authors: Larouk Omar , Garanovich Marina
Published: February 2023

Facebook is a general social network, which allows registered Internet users to create their network: friendly, professional, family, etc. Twitter is a social network dedicated to micro-blogging, that is, the rapid exchange of information. Social networking sites are fast becoming one of the most popular tools for social interaction and information exchange. Previous research has shown a relationship between users' personalities and the use of their conveyed images and the emergence of fakenews. In addition, a preference for Facebook is often associated with the user's status (novice, general public, etc.) with personality differences such as journalists, politicians or academics, researchers who prefer (twitter) to disseminate information and news.
Facebook is the dominant social network in terms of number of members, number of daily visitors and the number of exchanges it generates. It allows its users to connect with their acquaintances: whether professional, friendly, or other types. The goal of Facebook is to connect people with each other and allow them to interact around their personal social network.
Twitter a social network dedicated to microblogging: users can communicate with each other through short messages no longer than 140 characters. The challenge here is to be aware of the information in real time and to react to it very quickly. This social network is enjoying worldwide and growing success in media ournalistic and political circles .
Twitter and Facebook try to provide information and documentation services like digital libraries which are the permanent sources for scientific communities
We will focus our assessment on macro criteria as essential: - ergonomics services, information retrieval services, personalized access services, documentation services, participatory services, networking services
SECURITY ASPECTS OF COMMUNICATION IN A VIRTUAL ENVIRONMENT
Authors: Brezina Daniel , Misik Jan
Published: February 2023

Increasing and streamlining cybersecurity is becoming an increasingly relevant trend in various aspects of the virtual environment. One of the areas concerning the current epidemiological situation associated with COVID-19 is the use of various communication tools. The importance of these tools is growing in Slovakia and abroad, whether in the framework of pedagogical, work or other activities and activities related to communication between selected entities. The cyber environment is a three-dimensional computer world analogous to the Internet in which users move using virtual reality. This sphere is affected by many changes that can affect individuals, societies, and states. Nowadays, the more and more growing importance of cybersecurity as an integral part of the security sector. It is a complex area that includes technologies and processes designed to protect systems, networks, and data from cyber-attacks. An essential part of the analysis and assessment form a variety of communication tools. Long-term trends in the use of communication tools are to ensure secure communication and data transfer. Due to the current epidemiological situation associated with COVID-19, digital education is becoming a standard part of the educational process. However, in addition to digital education, benefits also come with multiple security risks that may negatively affect individuals or organizations. The main objective of this paper is to determine the level of cybersecurity selected communication tools through indicators. Based on established criteria, the level of security can be further differentiated.The primary motivation for processing the paper is the growing demand for communication tools and platforms enabling audio-visual communication of several participants, emphasing security aspects of communication in a virtual environment.
A USE CASE FOR ARITHMETIC AUTO-GENERATIVE LEARNING OBJECTS IN PANDEMIC
Authors: Costea Felicia mirabela , Chirila Ciprianbogdan , Cretu Vladimirioan
Published: February 2023

During the COVID-19 pandemic the educational processes were interrupted in most of the countries in the world. Governments switched from face-to-face education to online sessions using learning management systems and video and audio communication tools. Pupils connect to online classes using laptops, tablets, and sometimes using mobile phones. These methods are exhausting and tiring for the pupils, so a limit of half of the time used in the face-to-face classes was set for the online classes. This approach restricts the number of hours a tutor works directly with their students. Probably the theoretical aspects are presented to the class and then a limited set of examples are given. Normally, a tutor should check individually the activity of each pupil, but this is not possible because of the time restrictions. In this context learning objects and more specifically auto-generative learning objects complements the tutors by: i) proposing exercises to pupils; ii) grading automatically the pupil answers; and iii) offering feedbacks on the given answers. In this sense, we applied the proposed approach on a group of 8th grade, 50 pupils, at the Arithmetic disciplines focusing on intervals and inequations. We created nine auto-generative learning objects where reunion, intersection, the difference of intervals was exercised. We modeled learning objects for five types of inequations. The study shows that the proposed method's effectiveness is very close to the classic evaluation method. We collected the opinions of pupils in a satisfaction questionnaire about using auto-generative learning objects and the results state that 92% of pupils liked them.
VR TRAINING SYSTEMS FOR PUBLIC SPEAKING - A QUALITATIVE SURVEY
Authors: Jinga Nicolae , Moldoveanu Alin , Moldoveanu Florica , Morar Anca , Balan Oana
Published: February 2023

Public speaking is an essential tool in various domains, such as education, business or politics. Some people are born great speakers, while others learn to master this art, through training. At the other extreme are the people who suffer from glossophobia, the fear of public speaking. This paper provides an overview of solutions for treating the fear of public speaking or for training communication skills, with a focus on digital applications. It also offers a qualitative survey of virtual reality training solutions, proposing a key set of features that can be used to characterize and compare existing systems. An important feature is the scenario setup, where the user can personalize the experience and make adjustments to different characteristics such as audience size, room size and audience personality factors. Other proposed features are the movement and the speech factors of the user, that can influence the interest level of the audience. Other factors that can contribute to the success of the training session are animations and scene quality, that highly influence the immersion. Difficulty level adjustment should be a mandatory feature in applications designed for treating glossophobia, allowing gradual exposure techniques. Of course, a training application should provide on-the-fly or post-session feedback, allowing the users to better assess their progress and see opportunities for improvements. We selected four advanced commercial applications, which were compared based on the proposed features. While many of these features are covered in the selected applications, there is still room for improvement, by adding more realism to the environment and by including more advanced tools to analyze the user's speech.
SPEECH RECOGNITION SYSTEM
Authors: Negoita Alexandru , Suciu George , Segarceanu Svetlana , Trufin Dan
Published: February 2023

Speech recognition, also known as automatic speech recognition (ASR), computer speech recognition, or speech-to-text, is a capability which enables a program to process human speech into a written format. While it's commonly confused with voice recognition, speech recognition focuses on the translation of speech from a verbal format to a text one whereas voice recognition just seeks to identify an individual user's voice. Speech recognition applications are becoming more and more useful nowadays. Various interactive speech aware applications are available in the market. But they are usually meant for and executed on the traditional general-purpose computers. With growth in the needs for embedded computing and the demand for emerging embedded platforms, it is required that the speech recognition systems (SRS) are available on them too. Speech recognition systems emerge as efficient alternatives for such devices where typing becomes difficult attributed to their small screen limitations. The paper aims to test a speech recognition system that can be used for a human-machine interaction through speech. The goal is to allow the machine to recognize a set of instructions sent by the user through the voice signal. An automatic speech recognition system will be tested in order to identify words that belong to a limited vocabulary. It will be implemented by engaging a deep neural network (DNN). The construction of the network will be done with the help of the Tensorflow library, which provides support for the development of artificial intelligence algorithms. The system will be tested out on a non-homogeneous group of people, because it is desirable to develop a voice recognition system, independent of the speaker.
MODERN DISTANCE LEARNING IN A NON-LANGUAGE UNIVERSITY
Authors: Yelashkina Natalya , Zagraiskaya Yulia
Published: February 2023

The article focuses on the necessity to substantiate the need of integration distance learning and correspondence learning in order to a) introduce this form into the context of training linguists, b) improve distance learning for students of language universities, c) overcome the objective difficulties associated with the formation of by the bilinguals in such learning conditions. The authors showed linguodidactic potential of the distance form as applied to the correspondence learning of students - future linguists is to provide a real abundant, intensive communication process with a variety of spatially distant communication partners, including native speakers. The traditional language barrier is weakening, and free, unrestricted access to sources of knowledge about the culture of the country of the target language is provided. This article describes the method of distance education. This article examines the specifics and features of distance learning using the information technologies. Distance learning, according to the authors, provides almost unlimited opportunities for using a personal computer in teaching. In education the need for intensive implementation of the distance mode of communication between the subjects of the process is due to both socio-economic and subject-matter factors. The authors described the possibilities of distance learning of a foreign language at a university. In the course of presenting the work, the author posed and solved the issue related to the definition of the concept of both distance learning and understanding its essence and role in the conditions of teaching foreign language communication. Studying foreign languages with the help of telecommunications makes any student be resolute in solving a lot of problems.
HOW LEARNING AND COMMUNICATION PROCESSES OCCUR NATURALLY VS. ARTIFICIALLY: AN ANALYSIS
Authors: Zamfira Andrei
Published: February 2023

In this paper we will continue our delve into the analysis of natural processes of human beings and their respective computational technologies that had been developed by now with the aim to artificially emulate them and implement into machines. This time we will focus our study on the communication and learning of a language, we will have a closer look at how these processes occur at humans from a psychological and also a neurological perspective, we'll show what models had been produced by research in these two sub-fields of Linguistics in their quest to try to explain these absolutely complex processes that happen inside our brain which make language communication possible. We'll compare these models with the techniques that have been developed for machines, i.e. that are able to make machines hear, understand human speech, and synthesize it. Those are the technologies with which deals the science of Computational Linguistics, which fall into sub-fields such as Natural Language Processing, Speech Recognition and Speech Synthesis. We'll see why this is one of the hardest tasks to be implemented at computers (if not impossible) since it requires so many knowledge from multiple domains (especially grammars of a language). This is only the psychological aspect of the natural processes that could have been emulated by the technique, regarding the neurological (or neuro-physiological part), as it can be thought, that is out of the question right now and can maybe be realized maybe only by reverse genetic engineering technologies (DNA reproduction).
A NEW CAREER PATH PROFILING SYSTEM USING DATA FUSION AND ESCO SERVICES API
Authors: Dascalu Maria iuliana , Nanau Ioanaantonia , Stanica Iuliacristina , Lazarou Elisabeth , Bodea Constantanicoleta
Published: February 2023

The paper proposes a new system for career recommendations based on advanced analytics of users' profile, extracted automatically from various data sources, the inference mechanism built in the European qualifications ontology ESCO and a complex technology stack. Besides students and high school pupils, the system will have several other stakeholders as well: career counselling centres from high-schools and universities, who will automate their services, higher education institution which will increase their graduation rate, government, which will not spend money on undecided students, companies which will have skilled and passionate employees. The system will exploit the latest technologies, e.g. semantic web, ontologies, social network connectors, and modern data analytics application programming interfaces. The system is especially good for engineering education, where the drop-out rate is higher than in other domains, because students choose this domain for its financial benefits and not because of their aptitudes. The intricacy of choosing a career path causes confusion, anxiety, lack of fulfilment within a study path or workplace, possibly leading to a lack of academic or job performance, motivation, and even studies abandonment. With the current Digital Era, the workforce demand is more dynamic than ever, and career possibilities exploded from formal employment options to freelancing and self-employment. Thus, students and young professionals construct their careers through a dynamic and multiplex process that allows for development and shifts, valuing both flexibility and a challenging environment, as well as stability and predictability. An automated guiding system as we proposed could support them continuously and provide them the help they need.
METHODOLOGICAL BASES FOR DISTANCE COURSE DESIGN "PROFESSION-ORIENTED GERMAN"
Authors: Sapon Evgeny , Butova Ann , Kisel Olesia , Dubskikh Angeliena
Published: February 2023

The authors of the study describe the methodical and linguodidactic specifics of course design "Profession-oriented German" within the FL course for postgraduate engineering students. The relevance of the study lies in the fact that this course was designed jointly by teachers and students and was the result of distance work during the COVID-19 pandemic. The novelty of the study lies in the fact that the communicative-activity approach in independent work has been transferred to the distance learning. The purpose of the research is to describe the internal structure of the course; show what professional, linguistic and speech competencies are formed with this distance course; do a pedagogical experiment demonstrating the course possibilities in the implementation of "Profession-oriented German" distance learning for postgraduate students; prove the innovativeness and productivity of the distance learning model in the Master's degree programme. The materials of the research are e-learning manuals, createded by the teachers of the department; the discipline work program; results of students' questionnaire. Descriptive, project-based, comparative, and statistical methods are applied in the study. While doing the experiment, the innovation and productivity in the transformation of a classroom course into a distance one was proved, which are manifested in the following: 1) the ability to develop students' professional, communicative and linguistic competencies; 2) the development of students' individual trajectory; 3) expanding socio-cultural potential; 4) the development of students' intellectual potential; 5) the intensification of the learning process. As a result of the experiment 1) the methodology and technique of using distance technologies in organizing the project activities for postgraduate students are described; 2) an algorithm for constructing a distance course in linguistics in the Master's degree programme is designed 3) methodologies and techniques for the use of ITs in the formation of a new Russian university model is developed.
ART TEACHERS READY FOR THE AUGUMENTED REALITY?
Authors: Chicioreanu Teodora daniela , Amza Catalin
Published: February 2023

Most of the people, at least in developed countries, have access to mobile learning devices. It seems, in the new nomadism, it is difficult to differentiate between workers and learners. Many of the mobile full-time workers are, also, part-time students studying at home or online. Many of the adult students in day-time courses are, also, mobile part-time workers. Technology is and will be used to provide attractive digital to the tablet and smartphone users. The new trend: the augmented reality.
The Augmented Reality (AR) is a variation of the virtual media or of the virtual reality allowing the user to see the real world, with overlapping virtual objects or completed with real objects. The AR is an imagined layer overlapping the real world, visible by means of devices such as computers, smartphones, tablets, display glasses and other devices allowing the users to recognise these media which can consist of images, videos, and sounds.
As the tablet and smartphone use spread, the augmented reality started being used more and more in every-day life, but also in the educational environment. Are the teachers ready, however?
We hereby present, in the first part of this paper, a comparative study based on data obtained within the JOYAR project - Joyful adult training using augmented reality financed by the European Union, data revealing both the degree, and the level of involvement of adults in 6 countries in using new technologies for educational purposes, as well as a possible list of key-competencies required for successfully applying them. Furthermore, we present - in the second part - the advantages of integrating this technology in the teaching activity, but also practical classroom examples, rendering the lessons more animated and much easier to understand;
The AR usefulness is limited only by our imagination
THE MOTIVATIONAL FACTORS INVOLVED IN CHOOSING THE UNIVERSITY TEACHING CAREER
Authors: Neagu Simona nicoleta
Published: February 2023

The teachers training (including those who teach at tertiary level) occupy a "special" position among the activities carried out within universities. Nowadays, higher education of teachers is widespread, which was not the case twenty or thirty years ago.
The university teachers training has progressed with the professionalization of the teaching career. Both aimed to increase the quality of education, not only due to the university teachers training, but also due to the change in the general approach to education.
We mention that all teachers should have a higher professional qualification, which would give them recognition of the important role they have in society. Also, the recent reform of the teacher training system in Romania brings major changes in this regarding the didactic master's degree.
By excellence, the teaching profession assumes the permanent formation and development of the teacher so that she / he can offer to the one it teaches a comprehensive perspective on the field she/ he teach. The teacher from any specialization thus engages in a training process that will develop his career periodically until the end of it. During the teaching career one of the most important aspects is maintaining the motivation for professional development within the teaching career.
This paper aims to investigate the motivational factors involved in choosing a teaching career and to examine the availability of professional development in order to choose a teaching career by students at the University POLITEHNICA of Bucharest. The overall development of the personality of a well-motivated student with inclinations for the teaching profession will lead to efficient teaching, given that future teachers will work in an environment with increasingly high socio-professional requirements and needs.
STUDENTS' PERCEPTION OF ASSESSMENT METHODS AND LEARNING OUTCOMES IN ONLINE EDUCATION FRAMEWORK DUE TO COVID-19 PANDEMIC
Authors: Oprescu Claudia , Tiganoaia Bogdan
Published: February 2023

The Covid-19 pandemic has raised significant challenges for the educational environment, taking a paradigm shift worldwide. After making an urgent and unexpected transition from previously face-to-face university courses to computer-based interactions with students at distant sites, the new context demands new method to assess the students learning outcomes.

A survey was designed to measure the perception of undergraduates of online assessment activities across Covid-19 pandemic period, in terms of validity, reliability and objectiveness.

This study investigated the UPB student's perception of assessment activities with stated learning objectives, collaborative learning, scheduling and tests timing, quality of the feedback, self-motivation, and communication regarding assessment process.

Although the UPB students are accustomed to digital technologies, this survey outlines that the online environment facilitates and constrains particular methods of assessment. This study was conducted to investigate the perception of UPB's students regarding the feedback received from teachers, the transparency of the assessment process in the online environment, objectivity and correctness of assessment and grading, learning effort and grades received, although recognizing the considerable efforts have been made toward sustaining online classes UPB to the online environment.

Bearing in mind that there is a significant technological context involved in education, affected by the COVID pandemic and restrictions, we emphasize the distinct aspects that would need improvement, raised by the learners, as becoming part of an e-learning community of practice.

Synthesizing the results of this study, the present article focuses on the pedagogical perspective of using the digital tools in online assessment and concludes with recommendations for designing better online learning experiences by creating different formats of assessment and its application in a new distinctive online learning environment.
INTERNAL COMMUNICATION DURING COVID-19 PANDEMIC IN A HIGHER EDUCATION INSTITUTION
Authors: Tapuru (busurca) Ilinca
Published: February 2023

During Covid-19 pandemic most activities in higher education institutions have experienced changes, most of them being moving to the online environment even internal communication. This study aims to explore whether internal communication during Covid-19 pandemic has had any effect on communication between university and his audiences/members. This study analyzes previous literature about the concept of internal communication and knowledge management and then it approaches the internal communication in a higher education institution in Romania, the University of Bucharest (UB) during Covid-19 pandemic. It explores the possibility the university has had starting with March 2020 to communicate with its audience/members through more informal channels in parallel with the formal channels. Internal communication (IC) is considered one of the most important parts in the functioning of a university. Its impact goes beyond the routines and the collaboration between different departments depends on the employee motivation and engagement. In order to create a friendly, productive, harmonious and respectful work environment an adequate internal communication with a positive impact on the environment is necessary. The image of an institution is created through communication which can improve the interaction. Internal communication during Covid-19 pandemic is an opportunity to analyze this practice from the perspective of multi-cultural and cross-disciplinary, institution performance, personnel commitment and trust in management (Men, L.R., Yue, C. A., 2019) in higher education during health crisis. There is potential for studies on the impact of internal communication on crisis moments and the opportunity for the universities to reinvent and to adapt to the new challenges imposed by the pandemic.
PILLOTING 3D CAD FOOTWEAR COURSES WITHIN SKILLS 4 SMART TCLF PROJECT
Authors: Costea Mariana , Mihai Aura , Seul Arina , Sarghie Bogdan
Published: February 2023

This article approaches the piloting stage of 42 trainees involved on MOOC courses for 3D CAD Footwear Developer, developed under Skills 4 Smart TCLF project. S4TCLF it is a project oriented to enhance the modernisation and competitiveness of the EU Textile, Clothing, Leather, and Footwear industry, through the development of a sustainable upskilling and reskilling strategy, which is supported by a communication campaign to attract social, economic and political actors. The project consortium is made from 22 partners within 9 European countries. The 3D CAD Footwear Developer is one of the 8 qualification profiles for which a training course was developed in our European partnership. The course responds to the industry needs and fulfil educational requirements by tackling knowledge and skills related to the footwear product design and styling process, manufacturing stages and technologies, 3D CAD modelling and virtual prototyping, 2D CAD pattern engineering, 3D/2D CAD of lasts, soles and heel, which all together correspond to the level 5 of the European Qualification Framework (EQF). The MOOC courses for 3D CAD Footwear Developer were published on the Iversity learning platform, part of the Springer Nature. A chapter of this course is structured in 3-5 video lectures supported by audio voice. At the end of the chapter an assignment task is proposed to be solved in order to continue with the next chapter/unit. The guided trainees were questioned and assessed by the S4TCLF project staff at different times. The aim of the piloting session was to obtain feedback and to assess the added value of the teaching materials.
SOFTWARE APPLICATION FOR CONSTRUCTION-FUNCTIONAL DESIGN OF PANTS FOR PEOPLE WITH LOWER LIMB AMPUTATIONS
Authors: Floreaburduja Elena , Raru Aliona , Farima Daniela , Irovan Marcela , Lupu Iuliana gabriela
Published: February 2023

The paper proposes a software application designed to design the product pants for people with lower limb amputations, for women and men, worn during rehabilitation or social integration. The application can be used both by small and medium-sized enterprises and as a teaching tool for the master's course "Functional and ergonomic design in textiles". The application has a structure with open architecture that allows completing, modifying it according to needs but also automating engineering activity. For the realization of the basic pattern, the data related to the carrier and the product are considered as initial data. The model construction is elaborated by taking into account the product sketch created by the designer which provides information about the types of changes, the location of the product, the contour of the constructive-decorative elements, etc. For the construction of the model, a library was created with functional-constructive elements, depending on the level of amputation of people and their needs. By selecting the necessary constructive-functional elements and combining with the basic construction, we obtain the model constructions of the trousers products for women and men, which have lower limb amputations. The application is designed to allow the subsequent completion of the database with various products for people with locomotor disabilities and the completion of the graphic library with functional-constructive and decorative elements, depending on the type of disability, doctors' recommendations and wishes. The examples presented can be used both to facilitate the work of builders in enterprises and workshops, and in educational institutions. All patterns can be easily changed as needed.
3D MODELING FOR LEATHERGOODS
Authors: Iovandragomir Alina , Bodoga Alexandra
Published: February 2023

Leather good products are intended to complete the outfit having an important aesthetic but also functional attributes. A distinct category of leather goods is represented by those products that are attached to the body. The positioning of these products in relation to the body involves a lot of design restrictions. One of the most significant restrictions is the ability not to affect the freedom of movement of the wearer.
3D modelling can be used for a good visualization of the model, on one hand, and adjusted it on different parts of the human body, on the other hand.
Any product can be 3D modeled using specialized software and modeling techniques for video games. This paper presents the 3D modeling stages of a bum bag using modeling techniques for video games. The steps presented for creating the product in 3D represents a general "workflow". In order to complete the object, in working mode, multiple transition will be made from one program to another following specific steps for completion. They are used in different areas such as movies, games or 3D printers for toys. The program used are Zbrush > RizomUV > AutodeskMaya > SubstancePainter > Marmoset ToolBag3. In order to transform from 3D to 2D and pattern making was used MarvelousDesigner9 program.
Using these programs can lead to student attractiveness and a better understanding of the steps of creating a leather good product. The objective of the paper was to present a creative and attractive way for students to improve their learning experience.