bluuebunny/crossref_metadata_2025 huggingface dataset:
NeoAVA: A virtual learning environment for Self-Regulated Learning to be used by students and teachers
Authors: Neo Alana Viana Borges S. , Moura José Antão Beltrão , Araújo Joseana Macêdo Fechine Régis de , Neo Giseldo S. , Freitas Júnior Olival De Gusmão
Published: November 2024

Many students face difficulties in self-managing their studies and making efficient choices about which resources to use, resulting in lower academic performance when using Virtual Learning Environments (VLE). The study proposed a web application integrated with Google Classroom, aimed at enhancing student performance through personalized educational recommendations based on self-regulated learning (SRL) strategies and Big Five (BF) personality traits. The research employs a Design Science Research methodology, involving problem identification, solution design, and evaluation using the Technology Acceptance Model (TAM) to assess the system’s usability and effectiveness. The methodology involved experiments with a small group of participants who provided feedback via a TAM survey. The results indicate positive acceptance of the system, with participants reporting that NeoAVA is useful, easy to use, and enhances their learning experience. The system leverages SRL and BF profiles to generate personalized recommendations that guide students toward better academic outcomes, showing promise in improving student performance through tailored interventions. The findings suggest the potential for broader application of NeoAVA across different educational platforms.
Aprendizado de Máquina em Análise Conversacional para Recomendar a Colaboração em Fóruns de Discussão
Authors: Moraes Neto Antônio J. , Vasconcelos Raimundo C. S. , Lima Gabriel J. C. , Fernandes Márcia A. , Amiel Tel
Published: November 2024

A Análise Conversacional (AC) permite identificar o nível de colaboração entre estudantes em fóruns de discussão de Ambientes Virtuais de Aprendizagem (AVAs), resultando em índices para avaliar a colaboração e a partir desses realizar recomendações visando promover continuamente a aprendizagem colaborativa. Tendo um conjunto de dados com esses índices é possível usar o aprendizado de máquina para agrupar os estudantes e assim especializar as recomendações de acordo com as suas similaridades. Neste artigo é proposta a aplicação de aprendizado de máquina não supervisionado em índices resultantes da AC, a fim de refinar e validar uma estratégia de recomendação que promova a colaboração em fóruns de discussão de AVAs.
Jogos sérios aplicados ao ensino-aprendizagem de Engenharia de Software: Um mapeamento sistemático
Authors: Furtado Filipe Brinati , Valle Pedro Henrique Dias , Renhe Marcelo Caniato , Oliveira Alessandreia De
Published: November 2024

Jogos sérios têm sido considerados para apoiar o processo de ensino-aprendizagem de conteúdos de Engenharia de Software. Embora existam estudos para mapear essas iniciativas, poucos abordam o processo de avaliação dos jogos. Nesse contexto, o objetivo deste estudo é apresentar um Mapeamento Sistemático da Literatura (MSL) sobre o uso de jogos sérios de apoio ao processo de ensino-aprendizagem de conteúdos de Engenharia de Software, identificando, entre outras questões, os métodos de avaliação utilizados. Após o processo de triagem, 45 estudos primários foram selecionados para responder às questões de pesquisa propostas. Esses estudos indicam resultados positivos quanto à aplicação de jogos sérios na disciplina de Engenharia de Software.
Remote Teaching's Legacy Perceptions: An Interview Study with Brazilian Education Professionals
Authors: Lima Mayka De S. , David José Maria N. , Maciel Rita Suzana P.
Published: November 2024

Remote teaching has provided a range of experiences for education professionals. Likewise, this study presents a comprehensive discussion from semi-structured interviews about these educational experiences through a postpandemic lens. Interviews assist in acquiring memories by focusing on specific aspects, such as perceptions of teaching practices, technological difficulties, and vital functionalities for remote teaching. The study used qualitative methods to dissect the responses of 25 education professionals at different levels of education. As a result, we obtained a comprehensive understanding of the professionals’ individual experiences, indicating the importance of integrating pedagogical resources and strategies into educational practices.
Potencialidades do uso de Inteligência Artificial Generativa como apoio ao Ensino de Programação
Authors: Silva Teresinha Letícia da , Vidotto Kajiana Nuernberg Sartor , Tarouco Liane Margarida Rockenbach , Silva Patrícia Fernanda da
Published: November 2024

As habilidades de programação de computadores são cada vez mais essenciais no mundo atual, possibilitando o desenvolvimento de competências como resolução de problemas e pensamento crítico. No entanto, o aprendizado da programação apresenta desafios, exigindo ajustes nos métodos de ensino para torná-los mais envolventes e eficazes. Recentemente, o uso de ferramentas de Inteligência Artificial Generativa na Educação tem crescido, oferecendo novas abordagens para o ensino de programação. Este artigo investiga como a Inteligência Artificial Generativa está sendo aplicada no ensino de programação, examinando publicações acadêmicas por meio de uma revisão de literatura para analisar as estratégias pedagógicas e metodologias de ensino empregadas.
Como Formar Grupos em Ambientes Virtuais de Aprendizagem? Uma Abordagem Híbrida Utilizando Algoritmos Genéticos e Algoritmos de Agrupamento
Authors: Andrade Milnner Kauan T. , Silva Vinícius A. , Ferreira Hiran Nonato M.
Published: November 2024

Segundo o Censo de Educação Superior de 2022, houve uma evolução de 189,1% entre os anos de 2018 e 2022 nas matrículas na Educação a Distância (EaD). No contexto da EaD, as turmas podem ser mais volumosas, não existindo uma limitação física imposta por uma sala e as interações necessárias para o ensino sendo facilitadas pela computação. Este trabalho estuda mais uma facilidade computacional, que pode ser inserida no contexto acadêmico, tanto em ambientes EaD quanto presenciais. Portanto, propõese uma metodologia que combina técnicas, o WMH K-means e Algoritmos Genéticos (GA), para criar soluções que buscam otimizar as relações entre os estudantes. A abordagem foi testada com dados gerados probabilisticamente e faz uma análise do método híbrido em relação a uma abordagem apenas por GA. Com o objetivo de possibilitar um ambiente de aprendizado mais eficiente e produtivo.
Avaliação do Impacto de Estratégias de Pré-processamento de Sequências de Eventos de Aprendizagem em Algoritmos de Mineração de Padrões Sequenciais
Authors: Silva José Thiago Torres da , Silva Júlio César Roque da , Endo Patricia Takako , Dourado Raphael A.
Published: November 2024

Dados relativos a eventos de aprendizagem, quando contêm atributos temporais, permitem analisar a aprendizagem de fato como um processo ao longo do tempo utilizando, por exemplo, algoritmos de Mineração de Padrões Sequenciais (Sequential Pattern Mining - SPM). No entanto, são escassos na literatura atual trabalhos que avaliam o impacto de estratégias de pré-processamento destas sequências de eventos nos padrões identificados pelos algoritmos. Este estudo investiga o impacto de três estratégias de pré-processamento propostas na literatura nos padrões identificados pelo algoritmo PrefixSpan, utilizando uma base de dados real de cursos à distância oferecidos na plataforma Moodle. Os resultados foram analisados de forma quantitativa e qualitativa e sugerem que a estratégia “Coalescing Repeating Point Events into One” teve o maior impacto na remoção de ruídos, embora o uso conjunto das três estratégias contribuiu para melhorar a qualidade dos padrões detectados.
Participômetro: medindo a participação da turma em aulas por videoconferência
Authors: Rodriguez Ricardo , Pimentel Mariano , Castro Lucia
Published: November 2024

Neste artigo, apresentamos o desenvolvimento e a avaliação do “Participômetro”, artefato que projetamos para caracterizar a participação da turma em sessões de videoconferência. Para essa finalidade, adaptamos o índice de Gini para medir a igualdade de participação entre dois extremos: máxima concentração, quando apenas um presente fala durante todo o tempo da sessão; e máxima igualdade, quando todos falam por períodos iguais. O índice criado mostrou-se útil para caracterizar a participação em sessões de videoconferência, possibilitando diferenciar as sessões em que a conversação foi mais centrada no professor daquelas em que ocorreu uma participação mais ativa da turma, com mais pessoas envolvidas e falando por mais tempo.
Combinação de Modelos de Aprendizado de Máquina utilizando Teoria de Resposta ao Item para Avaliação de Coesão Textual em Redações no contexto do ENEM
Authors: Rosa Bruno Alexandre , Oliveira Hilário , Mello Rafael Ferreira , Oliveira Eduardo Araujo
Published: November 2024

A redação é considerada um mecanismo útil para a avaliação dos resultados da aprendizagem em escrita. A coesão é um aspecto fundamental do texto, visto que auxilia na relação de sentido entre suas diferentes partes. Este estudo teve como objetivo analisar o desempenho da previsão de pontuação de coesão usando a teoria de resposta ao item para ajustar as pontuações geradas pelos modelos de aprendizado de máquina. Para atingir esse objetivo, o corpus selecionado para o experimento é o Essay-BR estendido, que compreende 6.563 redações no estilo do Exame Nacional do Ensino Médio (ENEM). A pesquisa extraiu um total de 325 características linguísticas e tratou o problema como uma tarefa de regressão em aprendizado de máquina. Os resultados indicam que a abordagem proposta supera os modelos e os métodos de combinação convencionais de aprendizado de máquina em várias métricas de avaliação.
Utilização de Videogames para o Desenvolvimento de Habilidades Metacognitivas em Estudantes de Psicologia: Um Relato de Experiência
Authors: Arruda Juliana Silva , Medeiros Marcia Duarte , Santos José Alex dos , Feitosa Laís Esther De Alencar , Antunes Luciana Aragão , Siqueira Liliane M. R. de Castro
Published: November 2024

Este estudo descreve uma atividade de iniciação científica com alunos de Psicologia, explorando o uso de videogames como ferramentas terapêuticas e para o desenvolvimento de habilidades metacognitivas. "Celeste" e "Sea of Solitude" foram analisados por seu potencial em abordar questões emocionais complexas. A metodologia incluiu revisão de literatura, sessões de jogo e diários reflexivos. Os resultados indicaram que videogames podem promover autorregulação, autorreflexão e pensamento crítico, essenciais na formação de psicólogos. A integração dessas tecnologias no currículo mostrou-se eficaz, alinhando-se às tendências da educação superior.
Building games to exercise Computational Thinking in children on the autism spectrum through pre-defined templates and End-User Development concepts
Authors: Malpartida Katherin Felipa Carhuaz , Rodrigues Kamila Rios da Hora
Published: November 2024

Computational Thinking (CT) is a reasoning process focused on solving problems, promoting the development of cognitive skills. Serious games can contribute to exercising these skills, as they are playful and adaptable tools for different audiences. This paper presents the design and evaluation of a Web template for building serious digital games to help improve the cognitive skills of children with Autism Spectrum Disorder (ASD), based on the fundamental principles of PC. The first phase of the Web template design was completed and evaluated by Education professionals from a partner institution. The observations and feedback collected are being discussed with the development and research teams to implement the functional version of the game.
Proposta de um jogo sério para auxílio da aprendizagem da língua portuguesa para alunos (as) indígenas do município de Oriximiná, Pará
Authors: Souza Marcelo Ferreira de , Araújo Júnior Raimundo Martins de
Published: November 2024

Este artigo descreve as primeiras etapas do desenvolvimento de um jogo sério voltado para aperfeiçoar o aprendizado da língua portuguesa por parte dos indígenas da tribo Wai Wai, tribo predominante na cidade de Oriximiná, estado do Pará. O jogo tem como abordagem diálogos que facilitam visam facilitar a inserção de um indígena (Wai Wai) na cidade de Oriximiná, visto que ele resolve sair de sua aldeia para estudar na cidade grande. Para isso, utilizamos o Motor engine Unity e a linguagem de programação C#, além de outras tecnologias.
SpaceCode: um jogo educacional para auxiliar na aprendizagem de Algoritmos e Estrutura de Dados
Authors: Souza André P. de , Honda Fabrizio , Junior Osvaldo , Pessoa Marcela , Pires Fernanda
Published: November 2024

Altas taxas de evasão e reprovação permeiam os cursos de computação, sobretudo em disciplinas de programação. Uma alternativa para contornar esse cenário é a utilização de jogos na educação, que visa motivar e engajar os estudantes através de elementos dinâmicos e lúdicos. Este trabalho apresenta um jogo educacional intitulado “SpaceCode”, cujo objetivo é auxiliar na aprendizagem de Estruturas de Dados (listas, filas e pilhas). O jogo encontra-se em etapa de correções, tendo sido avaliado por docentes de uma universidade pública através de entrevistas semi-estruturadas e por um formulário baseado no Modelo de Aceitação Tecnológica (TAM). Resultados preliminares apontam que SpaceCode é uma estratégia promissora, apesar de precisar de ajustes.
Avaliação para aprendizagem Personalizada – APRENDA: desafios e potencialidades dos recursos digitais na rede estadual de Pernambuco
Authors: Santos Adriano De Araújo , Giraffa Lucia
Published: November 2024

Este artigo apresenta os resultados preliminares de uma pesquisa de doutorado que tem o objetivo de construir um framework de avaliação para a aprendizagem na perspectiva formativa em espaços híbridos, a partir da experiência vivida durante a pandemia de COVID-19. O referencial teórico aborda os conceitos de avaliação e ensino híbrido. A metodologia foi qualitativa, desenvolvida a partir da abordagem DBR - Design Based Research, com a participação de quatro professores da rede estadual de Pernambuco. Os resultados apontam as contribuições das interfaces digitais no processo avaliativo e a necessidade de formação continuada que envolva experimentação e reflexão baseadas na prática em sala de aula.
A Aprendizagem Baseada em Jogos no Reforço Escolar de Alfabetização da Pesquisa Alfabeclicando
Authors: Vales Luciene De Sousa Teixeira , Silva Andréa Villela Mafra da , Correia Elidia Maria Rodrigues , Costa Kamila Oliveira Melo de Oliveira , Barbosa Letícia Coelho , Santos Lorrayne Dos , Lacerda Maisa Caroline Carvalho dos Anjos , Martins Thais Da Cruz
Published: November 2024

Este artigo reflete sobre as contribuições e desafios da Metodologia Ativa da Aprendizagem Baseada em Jogos para a realização de oficinas de reforço escolar de alfabetização na pós-pandemia, com crianças do 3º ao 5º ano dos Anos Iniciais, com defasagens na aprendizagem da leitura e da escrita, em uma escola pública do Rio de Janeiro. Foram desenvolvidas atividades com uso e produção de jogos físicos e jogos digitais, pois identificam-se semelhanças e possibilidades educativas nos dois formatos de jogos. Este trabalho faz parte de uma pesquisa em andamento, cujo objetivo principal é identificar quais competências e habilidades de alfabetização não conseguiram ser ensinadas devido ao contexto da pandemia de Covid-19.
Metodologia Neuropedagógica Metacognitiva: Um Modelo de Desenvolvimento de Jogos Inteligentes entre Pares Heterogêneos
Authors: Vianna Vanessa Martins , Motta Claudia Lage Rebello da , Oliveira Carlo Emmanoel Tolla de , Marques Carla Verônica Machado
Published: November 2024

Este artigo apresenta uma experiência neuropedagógica computacional em andamento que resultou em uma metodologia de desenvolvimento de jogos inteligentes em um curso de extensão universitária. O objetivo foi criar um ambiente propício a dinâmicas colaborativas, habilidades para lidar com a complexidade e o pensamento criador com foco na multimodalidade das linguagens do conhecimento que promovem o desenvolvimento de habilidades metacognitivas por meio do processo de criar jogos.
Arquitetura Pedagógica Apoiada por IA para o Desenvolvimento da Aprendizagem Autorregulada em Estudantes
Authors: Lima Geycy D. O. , Costa Juliete A. R. , Araújo Rafael Dias , Dorça Fabiano Azevedo
Published: November 2024

Este trabalho investiga os impactos de uma Arquitetura Pedagógica apoiada por IA no engajamento dos estudantes e na promoção da SRL em AVAs. A pesquisa foi realizada em um curso de extensão de Introdução à Programação em Python, onde foi implementada a arquitetura proposta no Moodle, uma das plataformas de AVA mais utilizadas globalmente. Através da análise de dados educacionais e da aplicação de técnicas de mineração de dados, este estudo busca identificar padrões de interação dos estudantes e relacioná-los com o desempenho acadêmico, oferecendo uma compreensão aprofundada sobre a eficácia da arquitetura em fomentar habilidades de autorregulação e melhorar os resultados educacionais.
Impacto de Treinamentos em Programação Competitiva no Ensino Médio: Resultados e Desafios
Authors: Santos Camila Da Cruz , Santos Sarah Souto dos , Irion Crishna , Menezes Giullia Rodrigues de , Araújo Rafael Dias , Pereira João Henrique De Souza
Published: November 2024

Este artigo apresenta uma pesquisa em andamento que visa desenvolver uma metodologia eficaz para o ensino de programação, com foco na participação na Olimpíada Brasileira de Informática (OBI), para alunos do ensino fundamental e médio. O treinamento realizado com alunos do Instituto Federal e escolas estaduais, demonstra a importância de programas de treinamento em programação como forma de promover o interesse pela computação, estimular o desenvolvimento de habilidades computacionais e aumentar a participação em competições como a OBI. As próximas etapas da pesquisa incluem a realização de mais ciclos de treinamento e a análise dos resultados obtidos nas competições.
Towards Automating the Personalization of Gamified Learning's Aesthetics: A Survey Comparing Themed and Standard Badges Generated by AI
Authors: Rodrigues Luiz , Aranha Renan Vinicius , Costa Newarney T. , Ribeiro Lucas De Almeida , Santos Heder Filho S. , Pereira Júnior Cleon X.
Published: November 2024

Gamification has been effective in enhancing learning outcomes, though its impact varies due to individual learner differences, such as interests and personality traits. This paper presents a survey study (n = 107) examining opinions on themed versus standard badges automatically designed by Generative Artificial Intelligence (GAI), considering factors such as different themes, engagement with the theme, and personality traits. Preliminary results reveal that themed badges are generally more motivating than standard ones, regardless of the badge’s theme or the personality traits. These findings suggest that educators and designers can explore GAI to explore themed badges without being constrained by theme-specific effectiveness.
ThinkTest: uma plataforma para testes de jogos educacionais
Authors: Farias Tiago , Duarte José Carlos , Viana Osvaldo , Pires Fernanda , Pessoa Marcela
Published: November 2024

Com o aumento significativo no desenvolvimento de jogos educacionais, tornou-se essencial validar sua eficácia para garantir que seus objetivos sejam alcançados. No entanto, os desenvolvedores muitas vezes enfrentam desafios devido à falta de ferramentas para auxiliar neste processo de validação. Este trabalho apresenta o início do desenvolvimento do ThinkTest, uma plataforma web para facilitar a aplicação de testes de jogos educacionais, oferecendo um ambiente completo, permitindo a organização de grupos de teste e a construção de formulários personalizados para coleta de dados, tornando a organização e o planejamento de testes mais rápidos e eficazes. Com base em relatos de desafios enfrentados por desenvolvedores de jogos educacionais, foi definida a documentação inicial do sistema.
Protótipos para práticas STEAM no Ensino Fundamental: desenho de uma proposta curricular para a formação docente e discente
Authors: Valletta Débora , Cordeiro Laura
Published: November 2024

Este estudo tem como objetivo apresentar o desenho da proposta curricular para a formação docente e discente utilizando protótipos para práticas STEAM. Entende-se neste trabalho que o STEAM é uma abordagem transdisciplinar e multidisciplinar que integra as áreas de Ciências, Tecnologia, Engenharia, Artes e Matemática. A pesquisa apresenta um arcabouço de protótipos que integram o uso de ferramentas tecnológicas para atendimento das habilidades da Base Nacional Comum Curricular – Cultura Digital e Computação na Educação Básica. Por fim, discute-se o resultado do teste dos experimentos após o pré-teste realizado com professores das áreas de Humanas e Exatas e sobre a necessidade da formação continuada sob o olhar da Gênese Instrumental.
Phytoplankton Diversity and Heavy Metal Accumulation: A Case of Suneka Wastewater Treatment Plant, Kenya
Authors: Douglas Mosoti Rayori , Obed Nyabaro , Albert Getabu , Reuben Omondi , Paul Orina , Argwings Omondi
Published: November 2024

Knowledge of the nature and composition of wastewater is critical in wastewater treatment, reuse, and disposal. Suneka wastewater treatment plant (Suneka WWTP) treats wastewater from Kisii municipality. The treated effluent is discharged into river Riana. The Suneka WWTP does not have adequate capacity to treat all the wastewater from the municipality fully. The discharge of partially or untreated wastewater into the Riana River, particularly during system breakdown, is of great concern due to the potential health risks it poses to the environment, humans, and animals. This chapter discusses phytoplankton community structure in the Suneka WWTP and their roles in wastewater treatment, especially in heavy metal accumulation. Phytoplankton species identified belonged to Bacillariophyceae, Chlorophyceae, Cyanophyceae, Euglenaphyceae, Zygnematophyceae, and Dinophyceae. The total phytoplankton biovolume recorded was 680.99 mm3L−1. The phytoplankton also contributed to wastewater polishing by converting nutrients into their biomass and removing heavy metals from the wastewater column through bioaccumulation.
Integrating Core Academic Subjects’ Learnings into Physical Education (PE): EDUball/BRAINball Approach Is Worth Exploring
Authors: Ribeiro Tiago D. , Marques Adilson , Wawrzyniak Sara
Published: November 2024

Physical education (PE) contributes to promoting students’ cognitive development. Integrating core academic subjects into PE classes may provide numerous benefits in both cognitive and physical developments. Therefore, combining cognitive learnings of other core subjects with physical activities may increase students’ academic learning time while improving physical abilities and skills in PE classes. EDUball/BRAINball is an interdisciplinary concept that uses balls with letters and numbers to merge physical activities with various school subjects such as mathematics and languages, especially for students up to 12 years old. The pedagogical approach has been developed for over twenty years, and students who participated in it showed significant improvements in literacy, numeracy, and physical performance. Given its potential, the EDUball/BRAINball approach offers a great didactic and pedagogical alternative for teaching fundamental subjects within PE classes. This should be considered by PE teachers, who should have access and training to implement these activities in PE classes.
A Fuzzy Logic Controller for Enhancement of the Power Grid Single Contingency Management
Authors: Salih H. Alajab Israa , Osman Hassan Mohammed
Published: November 2024

Over the past two decades, prodigious prosperity has occurred in the utility of fuzzy logic controllers in power systems and power electronic applications. One of the major issues for the power system engineer is to monitor and rank the network contingencies related to an outage of one or more elements on the power network. Contingencies denote a single contingency (N-1) for the outage of one component or multiple contingencies for more than one element. When contingency occurs, the system may operate out of its stability margin and become insecure. Hence, it is necessary to manage that according to their impact on the network. The chapter discusses one of the cutting-edge applications of fuzzy logic control systems on electrical power systems by presenting an intelligent approach of fuzzy logic to rank the N-1 in the Power Grid. The intrinsic objective of this study is to develop a MATALB fuzzy logic model for ranking contingencies on the abridge network of Sudan’s national grid and compare this ranking with that which was chiefly accomplished using NEPLAN software. The results on applied partial network confirmed that the Fuzzy Logic applied algorithm is an effective and proper ranking process for the grid single contingencies (N-1).
Information Privacy Rights in India: A Study of the Digital Personal Data Protection Act, 2023
Authors: Kumar Bisht Ajay , Shanmuka Sreenivasulu Neeruganti
Published: November 2024

The widespread threats to the information privacy of the individuals in the digitally connected world have motivated the authors to examine the efficacy of the provisions of the newly enacted law of India, namely the Digital Personal Data Protection Act, 2023 (in short being called the DPDP Act, 2023). The objective of the chapter is to evaluate the adequacy and the appropriateness of the provisions that guarantee the information privacy rights of the individuals. After the introductory section, the relevant definitions listed under Section 2 of the Act are examined in the second section of this chapter. Thereafter, the obligations cast upon the data fiduciaries under chapter II of the Act will be discussed in the Section 3 of this chapter. In the fourth section, the rights of the individuals laid down in the chapter III of the Act will be examined. The penal provision for violation of the rights of the individuals will be discussed in the fifth section. In the sixth section, the enforcement mechanism will be examined. The last section, number seventh, will be devoted to the suggestions made by the authors and the conclusions arrived at. The authors suggest that a specific provision may be added in the Digital Data Protection Act, 2023 with the heading “Right to data portability.” A dedicated provision on the portability would sensitize the data ecosystem to take the responsibility of maintaining the data in a structured, commonly used, and machine-readable format. The authors further suggest the incorporation of a specific provision on “the right to be forgotten” in the DPD Act, 2023 on the lines of the provision proposed by the Committee of Experts in clause 27 of the PDP Bill, 2018 and the provision proposed by the Joint Committee of Parliament in clause 20 of the D.P. Bill, 2021. Further, the authors suggest the incorporation of a provision on compensation to the person who suffered harm due to the violation of the law of data protection. The authors further suggest the addition of a provision that a separate Tribunal dedicated to decide the cases under the Act may be constituted. The authors conclude that the rights of information privacy are largely covered in the DPDP Act, 2023 of India and the five changes suggested in the Section 6.1 (infra) are the only five improvements required to effectively protect the information privacy rights under the Digital Personal Data Protection Act, 2023.
Animal Disease Surveillance: History of Zoonotic Viruses and Bacteria and Diagnostics
Authors: Sinn Kay Chan Olivia , Surendran-Nair Meera , Lam Tommy TY
Published: November 2024

The relationship among microbes, animals, and humans often manifests as zoonotic, anthropo-zoonotic, or sylvatic infections. Infections transmitted from animals to humans are considered zoonotic and often cause outbreaks of diseases, epidemics, or even pandemics. The battle for survival between microbes and mammalian species has been occurring throughout all documented human history. The control, de-escalation, or deceleration of the spread of these diseases often hinges upon the detection of infectious agents. The diagnostic tests to detect and monitor infectious agents have evolved throughout human biomedical history. Infectious disease diagnosis in the past decades has improved by combining physical examination, microbiology, immunology, and molecular tests. This chapter highlights the characteristics of diseases by their clinical presentation, laboratory tests, use of multi-omics, and other attributes of diagnostics.
Kilas Balik Peran Dakwah Anggota Legislatif Perempuan di DKI Jakarta
Authors: Kadriyah S Maryamah
Published: November 2024

Penelitian ini mengangkat isu penting berkenaan dengan peran perempuan Muslim dalam politik sebagai bagian dari dakwah kontemporer. Masalah yang dihadapi adalah bagaimana anggota perempuan Muslimah DPRD DKI Jakarta dapat mengintegrasikan nilai-nilai Islam ke dalam kebijakan publik. Penelitian ini bertujuan untuk menganalisis peran dakwah mereka melalui pendekatan struktural seperti penguatan institusi keagamaan, pemberdayaan ekonomi, advokasi kebijakan syariah, dan pendekatan keluarga. Dengan menggunakan metode kualitatif deskriptif berdasarkan wawancara dan analisis dokumen, ditemukan bahwa anggota dewan memadukan dakwah dengan tugas legislasi, menghasilkan dampak positif pada kebijakan yang mendukung pemberdayaan perempuan dan penguatan nilai-nilai keluarga berbasis Islam.
Transformasi Karakter Qurani: Tinjauan Materi Dakwah
Authors: Arifin Zaenal
Published: November 2024

Penelitian ini membahas pembentukan karakter Qurani melalui dakwah Islam dan hubungannya dengan nilai-nilai pendidikan karakter yang ditetapkan oleh Pemerintah. Al-Qur'an mengajarkan bahwa akhlak terhadap Allah dan Rasulullah menjadi dasar utama dalam membentuk karakter mulia, yang tercermin dalam hubungan sosial. Melalui dakwah berbasis ajaran Qurani, nilai-nilai seperti religiusitas, kejujuran, toleransi, disiplin, dan tanggung jawab dapat diterapkan dalam kehidupan sehari-hari. Dengan pendekatan kualitatif dan analisis deskriptif, penelitian ini mengkaji materi dakwah yang mencakup teks Al-Qur'an serta dakwah melalui ceramah, buku, dan media digital. Temuan penelitian ini menunjukkan bahwa dakwah Islam tidak hanya membentuk karakter spiritual, tetapi juga memperkuat nilai-nilai moral yang mendukung pengembangan karakter dalam berbagai aspek kehidupan, termasuk rasa ingin tahu, kreativitas, kepedulian lingkungan, dan semangat kebangsaan.
FROM KAISERPANORAMA TO VIRTUAL WATCH PARTIES: REDEFINING COMMUNAL VIEWING EXPERIENCE(S)
Authors: Akdag Enes
Published: November 2024

Disclaimer:  This blog post is derived from my master thesis titled “New Aspects of Communal Viewing: Subscription Video-on-Demand Platforms and Watch Parties. For further details, you can visit the link provided by Turkish Council of Higher Education Thesis Center. Although communal viewing is often associated with the moviegoing experience;
The impact of Industry 4.0 digital technologies on the business performance of circular supply chain models
Authors: Bejtović Melisa , Ljajić Amela , Anđelković Aleksandra
Published: November 2024

The most The global market is undergoing rapid and continuous changes, making the adoption of circular business models a crucial strategy for the survival and growth of supply chain participants. Although the transition to a circular business approach is a complex and demanding process, it is essential for companies facing limited natural resources and escalating environmental challenges such as air, water, and land pollution. Balancing economic, environmental, and social goals has become the key objective for businesses. Industry 4.0 plays a significant role in redesigning and implementing circular business models, particularly through the application of digital technologies. For this study, research was conducted in the Republic of Serbia to assess the impact of digital technologies on business performance and the integration of participants within the circular supply chain. The findings indicate that the most commonly used Industry 4.0 technologies in these supply chains are the Internet of Things (IoT) and Big Data. Respondents noted that digital technologies have the greatest impact on faster response to consumer demands, demand forecasting, and the integration of participants within the supply chain.
The blood of the sun between the hills of agony Slobodan Džunić's early prose: The story books Zrna, Njiva u Rudinju and Gladi and the novel Vinograd Gospodnji
Authors: Ćirić Saša
Published: November 2024

This paper is positioned in the gray "zone", between a hermeneutic essay and a contribution to the history of literature. The author's intention is to deal with the work of Slobodan Džunić as unquestionably the best, and in the history of Serbian literature, the most acknowledged prose writer from Pirot. The analytical focus of this work is the early or the earliest phase of Slobodan Džunić's prose writing, i.e. three books of stories (Zrna, Njiva u Rudinju and Gladi) and one novel (Vinograd Gospodnji) that were published in the 1950s. In addition to the extensive interpretation and incidental evaluation of each of Džunić's early prose books, the intention was to highlight the shift or transfer of Slobodan Džunić's poetic model and narrative inter-est from socialist to psychological realism, from prose that glorifies partisan resistance in the Second World War and criticizes the class relations of the pre-war period as exploitative, to prose that focuses on the phenomenon of growing up -on socially motivated conflicts within the family and rural COM-munity, and especially on the position of women whose striving for independence in the expression of love or life without a husband poses a challenge to traditional morality. Džunić's prose books also depict the transition of the literary imagination inspired by the homeland as an idyllic place (locus amoenus) or a nostalgic refuge to the motifs of contemporary urban life. It also de-scribes the transition towards the genealogical type of novel on the downfall of wealthy families, which is an integral part of the strong prose tradition of Serbian realism and modernism.
The significance of the correlation between the cell proliferative index Ki-67 and the human epidermal growth factor HER2 in breast cancer patients who received neoadjuvant therapy
Authors: Živković Ognjen , Milićević Anđela , Petrović Ivana , Rakočević Jelena , Inić Zorka , Tatić Svetislav , Dunđerović Duško , Oprić Dejan , Labudović-Borović Milica , Ristić Svetlana , Buta Marko
Published: November 2024

Objective. Evaluation of the value of HER2 and Ki-67 expression and determination of their mutual correlation within twofactor analysis models in patients with a pathohistologically confirmed diagnosis of breast cancer who received neoadjuvant therapy. Methods. The retrospective study includes all breast cancer patients who underwent neoadjuvant and surgical therapy at Serbia's Institute of Oncology and Radiology between 2017 and 2019. HER2 positive status was defined either as a value of 3+ by immunohistochemical analysis or as an amplification of the HER2 gene by in situ hybridization, for values of 2+. Relevant statistical methods were used to test statistical differences: chisquare test, Mann-Whitney U test, and Kruskall Wallis H-test. Results. In the analyzed group of patients, the most frequently determined value of HER2 expression is 1+. By testing the correlation of the Ki-67 cell proliferative index value with HER2 and testing the differences between groups by post hoc analysis on the material obtained by preoperative, core needle biopsy, a statistically significant difference was determined (H=9.020, p=0.029), especially between the HER2 groups (1+) and (3+) [highly statistically significant difference (U=863.5, p=0.005)] and HER2 (2+) and (3+) [statistically significant difference (U=907, p=.036)]. Conclusion. The results of our study indicate that the degree of HER2 expression is in a statistically significant and positive correlation with the values of the cell proliferative index Ki-67, which correlates with the results of previous studies and oncological practice, which confirmed that excessive amplification or expression of HER2 is associated with the degree of malignancy and poor prognosis of breast cancer.
Impact of teacher educational background on special education environment
Authors: Irvan Muchamad , Anggita Hemaylia , Sudana Degeng , Setyosari Punaji , Degeng Made
Published: November 2024

Introduction. Schools for students with disabilities are one of the essential programs that the government should pay attention to. There are many aspects to consider in providing special education services, including the quality of learning. Teachers play a crucial role in the quality of learning for students with special needs. The role of teachers can be measured through their level of work involvement. Objective. The purpose of this study is to determine the level of work involvement of teachers in special and inclusive schools concerning the quality of learning. Method. We used the quantitative research method with descriptive statistical data analysis. The sample included 64 teachers from special education schools and 46 teachers from inclusive schools. Results. The study results show that teachers' work involvement in schools for students with disabilities falls under the high category. In contrast, the work involvement of teachers in inclusive schools falls under the average category. Conclusion. It can be concluded that teachers in schools for students with disabilities are more optimal in fulfilling their roles in providing quality learning for children with special needs than teachers in inclusive schools.
Examining the connections between teacher self-efficacy and parental involvement practices
Authors: Chliara Panagiota , Sampedro-Requena Begoña , Alonso-García Santiago
Published: November 2024

Introduction. Teacher self-efficacy and parental involvement are closely connected and can both have a significant impact on student success. Objectives. This article examines the connections between teacher self-efficacy and parental involvement practices. The idea that parental involvement and teacher self-efficacy have a positive influence on students' academic achievement is widely accepted. Methods. A quantitative study was conducted to examine the levels of self-reported self-efficacy and parental involvement of 600 special education teachers in Greece. Results. The results revealed that teacher self-efficacy is significantly positively correlated with parental involvement in pedagogical work. Conclusion. Overall, the research reviewed in this article suggests that special education teachers in Greece with a high level of self-efficacy involve parents in the education of their students more often. This is very important because high levels of parental involvement can contribute to better education of students with special needs.
Relationship between phonemic discrimination ability and articulation in cochlear implanted preschool children
Authors: Bjelić Marija , Isaković Ljubica , Veletić Marija , Kordić Milena
Published: November 2024

Introduction. The acquisition of the native language is achieved through mastering the phonological system, which relies on the development of phonemic discrimination and articulation. Objectives. The aim of this study was to examine the relationship between phonemic discrimination and articulation during the period of intensive speech language development in preschool children with hearing impairment. Methods. The study involved 20 children with cochlear implants aged between 36 and 77 months. The development of phonemic discrimination and articulation was assessed using the Phoneme Discrimination Test and the Global Articulation Test. Results. The results of the study indicate that children who better distinguish phonemes have statistically significantly better results on the Global Articulation Test, and that there is an interrelation between phonemic discrimination and articulation in the participants. The results also show better achievements in phonemic discrimination and articulation in the group of children who participated in auditory training daily, compared to children who participated in auditory training twice a week. Chronological age, auditory age, and the duration of auditory training were not statistically significantly related to the participants' articulation and phonological abilities. Conclusion. Analysis of the study results concludes that the ability to discriminate phonemes and articulation in preschool children with cochlear implants are interrelated. Chronological age, auditory age, and the duration of auditory training were not found to be indicators associated with the participants' articulation and phonological abilities. The frequency of auditory training is the only identified factor related to phonemic discrimination and articulation abilities in preschoolers with cochlear implants.
The work of Vojin Komadina in the repertoire of the Zagreb Music Biennale
Authors: Marinković Miloš , Đukić-Čamur Snježana
Published: November 2024

In 1961, the first Zagreb Music Biennale (MBZ) was held in Yugoslavia, an international festival of contemporary music with two main objectives: to familiarize the domestic audience with contemporary musical endeavors worldwide and to contribute to the international recognition of Yugoslav endeavours. Vojin Komadina (1933-1997) made his debut at the fourth MBZ in 1967 and until the 1980s remained the only composer from Bosnia and Herzegovina whose works were performed at this most significant contemporary music festival in Yugoslavia. Drawing on insights into stylistic and compositional tendencies in Yugoslav music during the 1960s, 1970s, and 1980s, this paper examines the various contexts of performances of Komadina's works at the Zagreb Music Biennale. The author's works are analyzed in relation to the MBZ's selection criteria, establishing Vojin Komadina's position at this international festival. Another important aspect of the study is the reception of Komadina's work from the MBZ repertoire. By considering critical reviews of this event published in the press during the second half of the 20th century, including musical periodicals (Zvuk, Promusica), cultural and social magazines (Telegram, 15 dana), and daily newspapers (Vjesnik, Večernji list, Oslobođenje), this research reveals various (even completely opposite) reactions of contemporary music critics to Komadina's works from the biennial repertoire. Although Vojin Komadina's works have not been performed at the MBZ since 1983, this does not diminish the significance of this festival as a place of international recognition for musicians in the professional career of the Bosnian-Herzegovinian composer. The fact that from the second half of the 1960s to the first half of the 1980s, Komadina was the only author from Bosnia and Herzegovina to participate in the Zagreb Music Biennale, the largest contemporary music festival in this part of Europe, speaks to the composer's status not only within domestic, Bosnian-Herzegovinian, and Yugoslav contexts but also in international frameworks.
Mira Trailović: Being alone in theatre (on the occasion of one hundred years since her birth 1924-2024)
Authors: Radulović Ksenija
Published: November 2024

The centenary of the birth of Mira Trailović (1924-1989) is a formal occasion, but not the primary reason for reflecting on her professional activity and unique place in our culture. This paper focuses on aspects of Mira Trailović's public persona that do not belong to the dominant narratives about this theatre manager/leader and director. This means that we view her public persona beyond (or "beneath") attributes related to gender and the stereotypes that arise from them, as well as beyond the proverbial anecdotal domain in which she was often pigeonholed. We sharpen her place in the historical and political epoch, marking it as both an intellectually atypical and typical position. We especially focus on the fact, as well as her full awareness of it, that in the context of the complex political situation of the second Yugoslavia, and above all the traditionalist social model, she was alone. The radical thesis we propose is that from such a perspective, her professional biography is not paradigmatic but exceptional, given the persistent cultural pattern whereby a woman in our society enters and remains in the realm of "power games" primarily if defined by the figure of a close influential man (father, husband, etc.). In the second part of the paper, we address a segment of her activity that has also been neglected until now: directing in theatre. A case study within this framework is the play Čudo u Šarganu (Miracle in Šargan) by Ljubomir Simović (Atelje 212, 1975), realized based on the only domestic dramatic text that Mira Trailović staged.
Stefan Kostov's Golemanov on the stage of the National Theatre in Belgrade
Authors: Pejčić Aleksandar
Published: November 2024

This study explores the reception of Golemanov, a play by the famous Bulgarian comedian Stefan L. Kostov, from both literary-historical and theatrical perspectives. The play premiered on the stage of the National Theatre in Belgrade on 21 March, 1935. The basic comedic and poetic features of this comedy are analyzed, with direction led by the renowned director, theater expert, and pedagogue Josip Kulundžić. Some of the most famous Serbian comedians took part in the cast. The performance was extremely well received by the audience, and even typically harsh Serbian theatre critics were more lenient in their reviews of Golemanov. Reviewers gave special to comparing the works of Kostov and B. Nušić. While some offered differing opinions, others reaffirmed the ongoing difficulty of interpreting comedy.
Self-portrait of Vanessa Beecroft in the medium of performance
Authors: Apostolović Sara
Published: November 2024

Vanessa Beecroft is a contemporary artist of Anglo-Italian origin, whose work is associated with the USA. She currently lives in Los Angeles. After studying painting at the Accademia Ligustica di Belle Arti in Genoa (1987-1988), she completed her studies in Stage Design at the Accademia di Belle Arti di Brera in Milan. Her artistic expression in the medium of performance is based on the direction of live visual compositions, in which she combines elements of theatre, painting, sculpture, architecture, and fashion, interpreted through the lenses of feminism and voyeurism. The central focus of her work is the staged live images of naked female figures with sculptural forms, presented in a Renaissance perspective. These reflect her quest for identity and finding harmony in her own body. The models are mannequins, (un)dressed, motionless, and distant elements of a precisely composed image, which become the archetype of the female figure in the artist's performances. The themes that preoccupy her include the female body, nutrition, gender, racial determination and belonging, as well as current political issues. Despite being considered brilliant, her performances have also been interpreted as disturbing, sexist, superficial, and bordering on racism, due to the actions she takes during the creation process and her statements in the media. Assuming that Vanessa Beecroft's artistic expression is a reflection of her subconscious processes transposed into performance from the role of director, this work aims to examine the facts that show that the problems of contemporary society that preoccupy Beecroft in her work are inseparable from her personality, origin, upbringing, fears, and challenges she faces since early childhood. Therefore, the contradictory views in the critique of Beecroft's performances arise from the interpretation of her work in the context of social phenomena and political (in)correctness, ignoring her search for her own identity. A comparative approach follows Beecroft's work in the medium of performance in relation to her biographical data, statements, and publicly available documentary material.