bluuebunny/crossref_metadata_2025 huggingface dataset:
Análise dos tempos de execução da técnica de sons vibrantes em idosas
Authors: Nogueira Bárbara de Faria Morais , Gama Ana Cristina Côrtes , Nunes Flávio Barbosa , Diniz Maria Luiza , Medeiros Adriane Mesquita de
Published: October 2023

RESUMO Objetivo Analisar e comparar os efeitos vocais imediatos da técnica de sons vibrantes sonoros na avaliação de medidas acústicas e perceptivo-auditivas de idosas com e sem autopercepção de alteração vocal. Método Estudo clínico quase experimental, envolvendo 53 idosas com idade entre 60 e 70 anos. Foi aplicado um questionário de autopercepção vocal, avaliação vocal e laríngea, antes e após a realização da técnica vocal com sons vibrantes sonoros. Antes e durante os intervalos da técnica, foram coletadas amostras de vogais sustentadas, totalizando quatro amostras. As mulheres idosas foram divididas em dois grupos: grupo com autopercepção de alteração vocal (n = 25) e grupo sem autopercepção de alteração vocal (n = 28). Foram realizadas avaliações perceptivo-auditivas e análise acústica. Os testes estatísticos foram utilizados para correlacionar os dados: Teste Anova para medidas repetidas, Teste de Friedman e Teste de Wilcoxon e Teste Qui-Quadrado de Pearson. Para todos os testes foi considerado nível de significância de 5%. Resultados Houve predomínio de disfonia moderada em ambos os grupos, de acordo com a julgamento perceptivo-auditivo. Não houve diferença estatisticamente significante entre os grupos na avaliação da análise perceptivo-auditiva quanto à melhora, piora e voz inalterada antes e após os diferentes tempos de execução da técnica. A maioria das idosas melhorou a voz após um minuto de execução da técnica. Conclusão As idosas apresentam elevada presença de alteração vocal quando considerada o julgamento perceptivo-auditivo da voz. Não houve evidências científicas quanto ao momento ideal para se obter um melhor efeito na voz das idosas.
Proposição de requisitos para o desenvolvimento de um simulador de treinamento para julgamento perceptivo-auditivo da voz
Authors: Paiva Maxsuel Alves Avelino de , Machado Liliane dos Santos , Lopes Leonardo Wanderley
Published: October 2023

RESUMO Objetivo identificar um conjunto de requisitos para o desenvolvimento de um simulador de treinamento perceptivo-auditivo (TPA) a partir da experiência de docentes que realizam o TPA. Método Trata-se de um estudo transversal, descritivo, com abordagem quantitativa. Vinte e dois docentes responderam um questionário online contendo 31 itens relacionados ao TPA, envolvendo itens sobre o perfil profissional, condições para o TPA nos cursos de graduação e pós-graduação em Fonoaudiologia, estrutura do TPA, avaliação do efeito do TPA. Resultado observou-se que existe variação nos procedimentos de TPA realizados no Brasil. Os principais requisitos indicados pelos respondentes para o TPA envolvem o uso de vozes sintetizadas nos momentos iniciais, seguindo para vozes humanas posteriormente; a utilização de tarefas de fala com vogais sustentadas e fala encadeada; a inserção de informações complementares tais como o gênero, idade, profissão do falante e a espectrografia do sinal vocal; treinamento com tempo mínimo de seis horas; a avaliação do efeito do treinamento pela comparação da concordância intra e inter-juizes pré e pós treinamento; a adição dos parâmetros de grau geral de desvio vocal, rugosidade, soprosidade e tensão; a utilização de escalas contínuas e numéricas validadas; e ser realizado a partir do segundo ano de graduação. Conclusão embora haja uma variabilidade da resposta dos especialistas, foi identificado um conjunto mínimo de requisitos indicados para a realização de TPA com novos juízes.
Onde fica a dimensão do trabalho indigno das plataformas digitais? Discutindo as nuances da uberização no centro e periferia e os desafios para os trabalhadores
Authors: Sarlo Thalita Barreto
Published: October 2023

O presente artigo irá tratar do fenômeno do trabalho em plataformas digitais a partir de uma perspectiva de que precisamos compreender a sociedade do trabalho em sua dimensão global (Maciel, 2021). Isso inclui pensar a economia de plataformas em seus aspectos gerais e na diversidade de contextos nacionais que as plataformas se estabelecem. Diante disso, o objetivo é comparar seis países latino-americanos e seis países europeus que constam na base de dados dos ratings do Projeto Fairwork trançando um paralelo de discussões sobre o trabalho no centro e na periferia do capitalismo. Para tal, utilizarei a metodologia qualitativa de análise documental buscando mostrar as melhores avaliações das plataformas digitais e as piores avaliações tendo como guia a pergunta: onde está a dimensão do trabalho indigno das plataformas digitais? ” Os resultados apontam que as piores avaliações de trabalho decente em plataformas digitais estão predominantemente localizadas nos países latino-americanos avaliados, endossando a hipótese de que as plataformas digitais contribuem para a produção e reprodução de uma desigualdade global. Essa análise não tem nesse primeiro momento a intenção de estabelecer qualquer relação de causalidade, mas deve fornecer material empírico para a discussão pretendida, que inclui os desafios para a proteção social dos trabalhadores de plataformas.
Potential of Hydrogen Internal Combustion Engine for the Decarbonised Passenger Vehicle
Authors: Lee Seung Woo , Baek Hong-kil , Lee Kyeonghyeon
Published: October 2023

CO2 regulations are becoming very stringent due to the goal of reducing greenhouse gases and achieving carbon neutrality. It has already become a common situation that electric vehicles are emerging as eco-friendly power systems rather than vehicles equipped with conventional internal combustion engines and their share in the market is increasing. However, even with an internal combustion engine, CO2 can be drastically reduced if a carbon-free fuel such as hydrogen is used. Raw nitrogen oxides (NOx) emissions can be overcome to a certain level through ultra-lean burn operation, but in order to balance the amount of hydrogen and air in the limited space of the combustion chamber, a drop in the engine’s maximum output should be accepted. Hyundai Motor Company (HMC) also previously developed an engine using hydrogen fuel (), but was unable to progress to mass production. Since then, hybrid technology has become popular, and with the development of hydrogen injection devices, an era has arrived where mass production becomes a possibility. For this reason, studies on internal combustion engines using hydrogen fuel based on existing spark ignition or compression ignition engines are rapidly increasing. In this study, a hydrogen fuel engine was designed and manufactured based on the mass produced gasoline spark ignition engine. CO2 level was confirmed from initial performance evaluation, and it was found that raw NOx levels and maximum power were in a trade-off relationship with each other under the same air-charging system application. In addition, the method to improve maximum engine torque was verified while maintaining the raw NOx level, and the maximum engine power improvement level was confirmed when raw NOx emissions were allowed to increase. Thereby the potential of the carbon-neutral internal combustion engine has been demonstrated.
Utilizing Generative Adversarial Networks for Stable Structure Generation in Angry Birds
Authors: Abraham Frederic , Stephenson Matthew
Published: October 2023

This paper investigates the suitability of using Generative Adversarial Networks (GANs) to generate stable structures for the physics-based puzzle game Angry Birds. While previous applications of GANs for level generation have been mostly limited to tile-based representations, this paper explores their suitability for creating stable structures made from multiple smaller blocks. This includes a detailed encoding/decoding process for converting between Angry Birds level descriptions and a suitable grid-based representation, as well as utilizing state-of-the-art GAN architectures and training methods to produce new structure designs. Our results show that GANs can be successfully applied to generate a varied range of complex and stable Angry Birds structures.
MultiStyle: Characterizing Multiplayer Cooperative Gameplay by Incorporating Distinct Player Playstyles in a Multi-Agent Planner
Authors: Lang Eric W. , Young R. Michael
Published: October 2023

This paper presents MultiStyle, a multi-agent centralized heuristic search planner that incorporates distinct agent playstyles to generate solution plans where characters express individual preferences while cooperating to reach a goal. We include algorithmic details, an example domain, and multiple different solution plans generated with unique agent playstyle sets. We discuss our intent to incorporate this planner in a tool for game level designers to help them anticipate and understand how teams of players with distinct playstyles may play through their levels. Ultimately, MultiStyle generates solution plans with a novel and increased expressive range by attempting to satisfy sets of action and proposition preferences for each agent.
Enhancing Character Depth through Personality Exceptions for Narrative Planners
Authors: Rubin-McGregor Elinor , Harrison Brent , Siler Cory
Published: October 2023

In the field of narrative planning, implementing character personality is a challenge that’s been tackled many different ways. Most of these methods do not incorporate any method for personality to shift when characters are put in situations that would, through stress or satisfaction, naturally cause the character to behave differently than usual. Through use of situationally-triggered Personality Exceptions, we can support the generation of a story that prominently features such personality shifts as a narrative tool.
This feature is made as generic as possible so that it can be attached onto a wide range of personality models in narrative generators.
Through adapting Indexter’s indexes of narrative salience towards tracking internal narrative salience in the characters’ memories, we can accurately pinpoint triggers which are used to activate these personality exceptions in thematically relevant situations.
Evaluating Player Experience in Stealth Games: Dynamic Guard Patrol Behavior Study
Authors: Al Enezi Wael , Verbrugge Clark
Published: October 2023

In stealth games, guard patrol behavior constitutes one of the primary challenges players encounter. While most stealth games employ hard-coded guard behaviors, the same approach is not feasible for procedurally generated environments. Previous research has introduced various dynamic guard patrol behaviors; however, there needs to be more play-testing to quantitatively measure their impact on players.

This research paper presents a user study to evaluate players' experiences in terms of enjoyment and difficulty when playing against several dynamic patrol behaviors in a stealth game prototype. The study aimed to determine whether players could differentiate between different guard behaviors and assess their impact on player experience.

We found that players were generally capable of distinguishing between the various dynamic guard patrol behaviors in terms of difficulty and enjoyment when competing against them. The study sheds light on the nuances of player perception and experience with different guard behaviors, providing valuable insights for game developers seeking to create engaging and challenging stealth gameplay.
Persona Agents from Playtraces and Emotion
Authors: Fernandes Pedro M. , Lopes Manuel , Prada Rui
Published: October 2023

This paper proposes a novel pipeline for generating agents that simulate player behaviour. By clustering player traces and using evolutionary algorithms to evolve parametric agents to best represent those clusters, our pipeline creates persona agents that represent the behavioural space of players. We here propose clustering playtraces based on behaviour, emotional experience and a mixture of both. We implement the pipeline on a test bed game and using 182 collected player traces with both behavioural and emotional information, we demonstrate that our persona agents can generate diverse player-like behaviour both in the level used to evolve them but also in a previously unseen level. We further find that using emotional information leads to better behavioural coverage on both levels. Although on its early stages, our approach offers a new perspective on how game developers and testers can gather insights on player behaviour without having to rely on extensive user testing.
Playing Various Strategies in Dominion with Deep Reinforcement Learning
Authors: Gerigk Jasper , Engels Steve
Published: October 2023

Deck-building games, like Dominion, present an unsolved challenge for game AI research. The complexity arising from card interactions and the relative strength of strategies depending on the game configuration result in computer agents being limited to simple strategies. This paper describes the first application of recent advances in Geometric Deep Learning to deck-building games. We utilize a comprehensive multiset-based game representation and train the policy using a Soft Actor-Critic algorithm adapted to support variable-size sets of actions. The proposed model is the first successful learning-based agent that makes all decisions without relying on heuristics and supports a broader set of game configurations. It exceeds the performance of all previous learning-based approaches and is only outperformed by search-based approaches in certain game configurations. In addition, the paper presents modifications that induce agents to exhibit novel human-like play strategies. Finally, we show that learning strong strategies based on card combinations requires a reinforcement learning algorithm capable of discovering and executing a precise strategy while ignoring simpler suboptimal policies with higher immediate rewards.
Tree-Based Reconstructive Partitioning: A Novel Low-Data Level Generation Approach
Authors: Halina Emily , Guzdial Matthew
Published: October 2023

Procedural Content Generation (PCG) is the algorithmic generation of content, often applied to games. PCG and PCG via Machine Learning (PCGML) have appeared in published games. However, it can prove difficult to apply these approaches in the early stages of an in-development game. PCG requires expertise in representing designer notions of quality in rules or functions, and PCGML typically requires significant training data, which may not be available early in development. In this paper, we introduce Tree-based Reconstructive Partitioning (TRP), a novel PCGML approach aimed to address this problem. Our results, across two domains, demonstrate that TRP produces levels that are more playable and coherent, and that the approach is more generalizable with less training data. We consider TRP to be a promising new approach that can afford the introduction of PCGML into the early stages of game development without requiring human expertise or significant training data.
Mechanic Maker 2.0: Reinforcement Learning for Evaluating Generated Rules
Authors: Jara Gonzalez Johor , Cooper Seth , Guzdial Matthew
Published: October 2023

Automated game design (AGD), the study of automatically generating game rules, has a long history in technical games research.
AGD approaches generally rely on approximations of human play, either objective functions or AI agents.
Despite this, the majority of these approximators are static, meaning they do not reflect human player's ability to learn and improve in a game.
In this paper, we investigate the application of Reinforcement Learning (RL) as an approximator for human play for rule generation.
We recreate the classic AGD environment Mechanic Maker in Unity as a new, open-source rule generation framework.
Our results demonstrate that RL produces distinct sets of rules from an A* agent baseline, which may be more usable by humans.
Reconstructing Existing Levels through Level Inpainting
Authors: Jara Gonzalez Johor , Guzdial Matthew
Published: October 2023

Procedural Content Generation (PCG) and Procedural Content Generation via Machine Learning (PCGML) have been used in prior work for generating levels in various games. This paper introduces Content Augmentation and focuses on the subproblem of level inpainting, which involves reconstructing and extending video game levels. Drawing inspiration from image inpainting, we adapt two techniques from this domain to address our specific use case. We present two approaches for level inpainting: an Autoencoder and a U-net. Through a comprehensive case study, we demonstrate their superior performance compared to a baseline method and discuss their relative merits. Furthermore, we provide a practical demonstration of both approaches for the level inpainting task and offer insights into potential directions for future research.
DendryScope: Narrative Designer Support via Symbolic Analysis
Authors: Otto Jasmine , Chen Autumn , Smith Adam M.
Published: October 2023

Quality-based narratives (QBN) are hypertexts with extensive implicit linked structure. The observation of one passage can have non-obvious long-range implications for the reachability of other passages, which poses an authoring challenge. To help narrative designers address this issue, we produced an interface which visually summarizes all possible playtraces. Our interface leverages answer set programming to produce a query language over possible playtraces, allowing narrative designers to drill down to interesting scenarios. We introduce this interface through the DendryScope tool, which accepts most QBNs written in the Dendry language. We evaluated DendryScope by interviewing four narrative designers as they used the tool to explore Bee, a notable QBN written by Emily Short.
A Computational Tool for Recoloring Based on User Emotions
Authors: Son Jungah , Peljhan Marko , Legrady George , Sra Misha
Published: October 2023

This work describes a system to recolor a user’s painting based on the perceived emotional state of the viewer. An automatic palette selection algorithm is used to generate color palettes for a set of emotions. A user can create a painting using one of the generated palettes. To notify the end of the painting, the user clicks on the DONE button. Once the button is pressed, the colors of the user's painting change as the facial expression of the user changes. Facial emotion recognition is used in this process to classify the emotional status of the user’s face.
Dynamic Difficulty Adjustment via Procedural Level Generation Guided by a Markov Decision Process for Platformers and Roguelikes
Authors: Biemer Colan F.
Published: October 2023

Procedural level generation can create unseen levels and improve the replayability of games, but there are requirements for a generated level. First, a level must be completable. Second, a level must look and feel like a level that would exist in the game, meaning a random combination of tiles that happens to be completable is not enough. On top of these two requirements, though, is the player experience. If a level is too hard, the player will be frustrated. If too easy, they will be bored. Neither outcome is desirable. A procedural level generation system has to account for the player's skill and generate levels at the correct difficulty. I address this issue by showing how a Markov Decision Process can be used as a director to assemble levels tailored to a player's skill level, but I've only demonstrated that my approach works with surrogate agents. For my thesis, I plan to build on my past work by creating a full roguelike and platformer and running two player studies to validate my approach.
Editorial
Authors: Pantoja Suárez Paula Tatiana
Published: October 2023

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Construyendo discursos de paz con la radionovela:“Dichos, dichas y desdichas de la escuela”
Authors: Gómez Chica Sandra Marcela , Gaviria Zuluaga Julián Gregorio , Dávila Manrique Verónica , Carmona González Diana Esperanza , Vargas López Hernán Humberto
Published: October 2023

La radionovela es un recurso radiofónico de gran audiencia en las décadas del 40, 50 y 60 en Colombia. Este artículo tiene como objetivo presentar la radionovela como un artefacto cultural y mediador pedagógico, mediante el cual es posible configurar colectivamente discursos de paz en el contexto educativo rural del municipio de Marquetalia, Caldas y promover reflexiones de la escuela del territorio, cuestión que está en progreso. Metodológicamente se trabajó desde la fenomenología del encuentro empleando técnicas como la entrevista a profundidad, el taller pedagógico, las actas de visitas a campo y el anecdotario, a partir de los cuales se organiza un corpus de discursos del cual se destacan categorías relevantes para la comprensión de la paz en el contexto de las escuelas rurales, y con las cuales se elaboran diez guiones1 de capítulo de radionovela con participación de actores de las instituciones educativas rurales. Puede concluirse en primer lugar, que la radionovela se constituye en un recurso para configurar discursos de paz con las comunidades y para comunicar resultados; en segundo lugar, encontramos que en los discursos que han emergido se han consolidado ideas como paz cotidiana y paz imperfecta, lo que permite generar estrategias desde ámbitos como la escuela y la familia, reconociendo el conflicto como parte de la interacción social.
La investigación+creación+ educación+ (ICE+) como práctica de generación de conocimiento
Authors: Gamboa-Medina Alejandro
Published: October 2023

Frecuentemente, la investigación, la creación artística y la educación se consideran esferas escindidas que deben ser analíticamente discriminadas, pues cada una tiene sus propios retos gnoseológicos y sus relaciones acontecen en encuentros tensos y ocasionales. Por una vía que contradice este dictamen, en este artículo se argumenta que la investigación, las artes y la educación comparten una relación intrínseca, en la medida en que son prácticas sociales con las cuales se busca dar sentido al mundo e imaginar formas posibles de habitarlo. Así, se propone la investigación+creación+educación+ (ICE+) como un espacio liminal en el que convergen, se intercambian y definen mutuamente formas de saber, sentir, conocer e intervenir. Esta apuesta gnoseológica ya se está implementando en diversas instituciones del país.
Artistas, lesbianas, disidentes: prácticas artístico-políticas en Cali, de 2010 a 2020
Authors: Plaza Santa Leandra
Published: October 2023

El presente artículo indaga en el carácter político de las prácticas artísticas desarrolladas por personas que defino como disidentes sexuales y de género en la ciudad de Cali, Colombia, en la década de 2010 a 2020. Tales prácticas, que se construyen a partir de la conformación de comunidades y redes, así como de formas intensas de trabajo colectivo y transdisciplinar, cumplen un doble papel: introducir una crítica a los procesos de racialización, normalización del cuerpo y heteronormatividad que atraviesan nuestra sociedad; y desafiando los modelos existentes al habitar escenarios artísticos e incluso la ciudad misma. La investigación recurre al ejercicio autobiográfico y a la creación de un archivo como metodología para caracterizar artistas locales cuyo trabajo va desde la acción colaborativa, el arte urbano y la subversión de espacios tradicionales del arte, hasta la reflexión sobre la interseccionalidad, la corporalidad y la performatividad en la ciudad.
Hacia una poética de la monstruosidad. Hija de Perra: arte, resistencia y transformación
Authors: Opazo Marinkovic María José
Published: October 2023

Este artículo propone una reflexión sobre lo monstruoso en el personaje Hija de Perra, alter ego del artista chileno Víctor Hugo Wally Pérez Peñaloza, como una estrategia estética de resistencia y subversión de los marginados y los disidentes frente a la represión, la exclusión y la violencia estructural de la sociedad chilena hacia las minorías sexuales, los pueblos originarios y las mujeres y, al mismo tiempo, como un recurso poético de afirmación de la hibridez y la diferencia. A partir de los estudios de Kolnai, Kristeva y Moraña, se analizan los elementos característicos de la poética de la monstruosidad de Hija de Perra, que permiten pensar lo otro y lo inmundo como posibilidad de liberación de los cuerpos y transformación del orden social y la norma(lidad) del mundo.
Paisaje sonoro en Guayaquil. Investigación y práctica artística desde tres casos de estudio de la Universidad de las Artes, Ecuador
Authors: Pérez-Valero Luis
Published: October 2023

En los últimos años, ha crecido el número de universidades que han abierto la carrera de producción musical; sin embargo, la enseñanza de esta profesión no se ha limitado al uso de la tecnología de la grabación para artistas de la canción o el diseño sonoro; de forma gradual, los creadores que viven en Guayaquil (Ecuador) han explorado una línea particular: el paisaje sonoro como materia prima o eje de una obra artística desde la fundación de la Universidad de las Artes en la ciudad. Desde entonces, el concepto de interdisciplinaridad tiene sentido en productores musicales que trasgreden la tradición de la disciplina y proponen alternativas de creación sonora a partir de instalaciones, videoarte, performance u obras conceptuales, la práctica artística es realizada desde múltiples lenguajes artísticos en que se vincula el audio. El presente trabajo explora estas tendencias a través de tres exponentes que, provenientes de una educación artística transdisciplinar, han trabajado con el paisaje sonoro de la ciudad; sus propuestas confluyen en diversas técnicas, como ejercicios de representación sónica, grabaciones convencionales, procesamiento en tiempo real, programación e instalaciones.
Teatro y educación en Chile: el aula como escenario
Authors: Ponce de la Fuente Héctor , Villanueva Vargas Catalina , Faúndez Carreño Tania
Published: October 2023

Muchos dominios o ámbitos teóricos suelen estar condenados a una especie de descrédito, sobre todo por parte de disciplinas científicas ya consolidadas dentro de un determinado campo del saber. Es el caso de la educación teatral/dramática —también llamada aquí como pedagogía teatral o teatro aplicado en educación— en cuanto espacio discursivo, la cual lucha por constituir una zona de validación académica. De esta forma, la presente investigación (Fondart de Artes Escénicas, línea de investigación teórica, convocatoria 2021, folio: 580640) es un intento de aproximación crítica al desarrollo de formas discursivas que entretejen el relato Teatro-Educación en Chile, durante el siglo XXI. Como base del análisis que se propone realizar, está la experiencia recabada en encuestas y entrevistas semiestructuradas a profesionales, cuya práctica permite dimensionar un encuadre teórico y metodológico. El recorte semántico y sincrónico nos sitúa en un ámbito o dominio bien específico: el de aquellas propuestas pedagógicas que incorporan el teatro al espacio escolar entre los años 2010 y 2020 en nuestro país, Chile. Por ello, los hallazgos de esta investigación contribuyen a mapear los factores socioculturales, como es el caso de las audiencias juveniles, ya que estas al hacer crecer el denominado consumo cultural, reafirman la validez del ingreso del contenido Teatro en términos curriculares en Chile.
(Audio)visual Artivist Research in Anti-Colonial and Anti-Racist Key
Authors: Zárate Moedano Rodrigo
Published: October 2023

This article conceives of the University as a laboratory for the creation of anti-racist and anti-colonial practices through arts, communication, and education. It proposes the realization of (audio)visual artivist practices with an anti-colonial and anti-racist focus as the articulating axis of artistic creation experiences, art education, and educational research. It suggests the creation and exhibition of commented collages and short films of appropriation as instruments for individuals and groups to question colonialism and racism, both in the fields of audiovisual, visual, and sound culture, as well as in the field of their family, school, and cultural consumption formation; while promoting the re-existence of native and Afro-descendant identities, cultures, knowledge, and memories. It employs conceptual and methodological tools of critical pedagogy, visual anthropology, and film studies to describe how anti-“Indian” and anti-“Black” racism and the appreciation for cultural and physical whiteness can be reproduced and resisted. It recovers testimonies from situated processes of critical reflection on one’s personal and family history in relation to the reproduction of colonial and racist violence. It describes a methodological proposal to make (audio)visual artistic analysis and creation tools in the construction of knowledge and emotions for the social transformation of reality, and instruments to build a culture of peace, social justice, and historical memory.
Restless Leg Syndrome in Hospitalized Psychiatric Patients in Mashhad
Authors: Eslamzadeh Mahboubeh , Yazdi Aazam Sadat Heydari , Ram Tina Ansari , Emadzadeh Maryam , Mohamadrezakhan Azade Heydarzade
Published: October 2023

Background and Objective Sleep disorders, especially restless leg syndrome (RLS), have in recent years been recognized as common problems that increase the risk of mental disorders, anxiety, and depression, and lead to decreased quality of life and social isolation. The aim of this cross-sectional study was to evaluate the frequency of RSL in psychiatric patients admitted to Ibn Sina Hospital, Mashhad, Iran during 2020–2021.Methods Eligible individuals were selected using available sampling, and after determining the type of psychiatric disorder, the demographic and medical information of patients were recorded. The RLS assessment questionnaire was used to evaluate the purpose of the study.Results Of the 150 hospitalized patients with psychiatric disorders, 67 (44.7%) were male, and the mean age of the subjects was 34.63 ± 10.80 years. RLS was not observed in 100 patients (66.7%); however, mild RLS was shown in 33 patients (22%), while severe type was shown in 17 patients (11.3%). The prevalence of major depressive disorder and lithium consumption was significantly higher in people with RLS than in those without the syndrome (p = 0.047 and p = 0.012, respectively).Conclusions These results indicate that there is a relationship between the prevalence of RLS and some psychological disorders and medications that are commonly used in this field. Managing the symptoms of this syndrome by better understanding its predisposing factors can lead to better management of patients.
Modeling Challenges for Building Technological Capacities to Achieve Sustainability in the Food Industry
Authors:   Birla Institute of Technology and Science, Durgaprasad Ayyagari Venkata Subramanya , Prasad Chundru Veera Venkata Satya Narayana Vara ,   Birla Institute of Technology and Science
Published: October 2023

The food industry plays a key role in the economy. The high potential of this field and its contribution to sustainable development is revealed by being well equipped with advanced production and management technologies. In developing countries, including India, the sector is insufficiently focused on building this capacity and harnessing its effects for progress.The saturation of the economy with innovation and communication diversity gives it increased complexity, non-linearity, interconnectedness and interdependence. Such synergy has two poles. With proper management and holistic coverage of complex systems, it generates a cascade of self-reinforcing positive development processes. However, in their absence, there are large-scale problems that hinder the transition to a «green» model of development, which is especially relevant for the agricultural sector as one of the main pollutants of the environment and the triggers of climate change. The article analyzes the relationship between the complex problems, assessing their strength of influence, the degree of dependence on other factors. It reveals the «points of application» of efforts, the work with which will launch self-organizing processes, allowing to eliminate other barriers to the goals of sustainable development.
Correlatos Neurológicos del Envejecimiento Potencialmente Generativo
Authors: Sandoval Obando Eduardo , Moncada Romero Saul
Published: October 2023

El envejecimiento potencialmente generativo propone que la participación cívica, social o comunitaria, el intercambio inter-generacional y la construcción de un legado que perdure en el tiempo son dimensiones que fortalecen el desarrollo y la integridad durante la adultez (Sandoval-Obando, Serra y Zacarés, 2019). Este trabajo profundiza en la identificación de los correlatos neurológicos asociados a la generatividad (Erickson, 1950). Se revisaron artículos publicados en bases de datos Web of Science, Scopus y Pubmed, sin límite de fecha de publicación, utilizando para ello las directrices de la guía PRISMA. Los resultados mostraron que, si bien sólo 1 estudio alude explícitamente a la relación entre procesos generativos y sus correlatos neurológicos, otros 15 trabajos sugieren su asociación con procesos atencionales y de velocidad de procesamiento, además de ciertas implicaciones neuroanatómicas a nivel cortical frontal y prefrontal. Se discute acerca del envejecimiento potencialmente generativo como una perspectiva teórica emergente y escasamente investigada, reafirmando la necesidad de profundizar en su estudio a través de modelos experimentales y multidisciplinares para aportar al desarrollo de nuevas posibilidades de comprensión del envejecimiento en el campo de las neurociencias.
“He remained a man of the depth…” Dedicated to the 90th anniversary of the birth of V.Ya. Lakshin
Authors:   Kostroma State University, Edoshina I.A.
Published: October 2023

The article is written due to the fact that this year is the 90th anniversary of birth and 30th anniversary of death of philologist, literary historian and literary critic V.Y. Lakshin. For this reason, the article has a memorial nature. In this regard, general information is first given: education, places of work, creative interests. The influence of time on the formation of Lakshin’s personality is specially noted: this is both the Great Patriotic War and the Khrushchev Thaw. Universalism of Lakshin’s personality, which manifested itself in his creative activity, is pointed out. Information about the perception of the personality and works by contemporaries are introduced, discrepancies in their assessments are indicated, and, as far as possible, the reasons for these discrepancies are identified. The significance of his critical works is noted, which is recorded in the encyclopedic article. Special attention is paid to his works about life and works by A.N. Ostrovsky. The deep connection of the place of his birth, the profession of his parents with the future interest to the works of Ostrovsky as a theatrical figure is emphasized. It is noted that in articles and books Lakshin used previously unpublished information that he found in the archives. The author emphasizes that under the leadership of Lakshin, a 12-volume collection of playwright’s works was prepared and published, reviews of theatrical reviews are included in the comments. As a result, author of the article dwells on drama of life situation of Lakshin, who did not accept the ideologemes of perestroika and strives to preserve the foundations of the Russian mentality, typical for Ostrovsky’s plays.
Internet Risks and Resources: Competency Model for a Specialist in Working with Adolescents
Authors: Bogdanovich N.V. , Delibalt V.V. , Degtyarev A.
Published: October 2023

This article proposes a competency model for a specialist of the “Teens of Russia” network of centers for working with online risks and resources, developed on the basis of the activity scheme proposed by Y. Engestrem. These centres operate on the basis of the strategic programme “Teenagers of Russia”, implemented since 2022 on the initiative of the Presidential Ombudsman for Children’s Rights in the Russian Federation. One of the areas of work of the specialists is the prevention of delinquency and the prevention of the involvement of minors in various types of destructive behaviour, including in the Internet environment. This necessitates the development of a competence model for specialists in the context of online risks. Six competencies have been identified (subject, legal, interdepartmental, technological (digital), communicative, subjective). Approbation of this model was carried out with the participation of 147 specialists from adolescent centers, which made it possible to determine the current state of these competencies among respondents. Measurement of the development of these competences in specialists working with adolescents showed that they are formed to a very different extent. The main correlations between these competencies and subjectivity (and its characteristics) were also identified. It is shown that all competencies (with the exception of legal ones) are connected with subjectivity (or its components).
Spatial patterns of mortality among the able-bodied population in the Republic of Bashkortostan
Authors: Timiryanova Venera M. , Askarov Rasul A. , Lakman Irina A. , Askarova Zagira F.
Published: October 2023

BACKGROUND: Regional differentiation adds complexity to the issue of high mortality among the working-age population. The identified regional patterns of mortality causes are typically not confined to specific areas, but rather influenced by spatial factors.
AIM: To study temporal trends in spatial patterns of mortality of the working-age population mortality from the main causes of death in the Republic of Bashkortostan. In addition, we identified territorial factors associated with the mortality patterns and trends.
METHODS: Mortality data on 6 main causes of death from 54 municipal districts, 20 urban districts and urban settlements were collected for the period from 2002 through 2020. The analysis included estimation of the Moran's index and the spatial panel data modeling.
RESULTS: Spatial mortality patterns were evident for mortality from diseases of the circulatory system, infectious and parasitic diseases, and external causes. The impact of crime levels in a specific region (male: p=0.046; female: p=0.019) negatively affected mortality rates from circulatory diseases among working-age men and women. Additionally, for men, the volume of gross municipal product (GMP) had an additional effect (p=0.046). Factors that contribute to a decrease in mortality from external causes among able-bodied men and women included the growth of GMP (male: p=0.010; female: p=0.003 — for women), an increase in the number of doctors per 10,000 people in the population (male: p=0.001; female: p=0.037), and the availability of nursing staff (male: p=0.026; female: p=0.005). Furthermore, crime rates had a significant impact on mortality from external causes for men (p=0.028), while the availability of hospital beds played a crucial role for women (p=0.030).
CONCLUSION: The study provides the evidence on the presence of spatial autocorrelation in the context of causes of death, as well as common and differing factors influencing male and female mortality in Bashkortostan. The findings provide a solid foundation for further analysis of spatially determined factors contributing to mortality among working-age population.
Morphological features of basal laminas of enteral nervous system structures in chronic slow transit constipation
Authors: Chumasov Evgenii I. , Maistrenko Nicolay A. , Romashchenko Pavel N. , Samedov Vadim B. , Petrova Elena S. , Korzhevskii Dmitry E.
Published: October 2023

BACKGROUND: Studies on basal laminas in the tissues of the enteric nervous system are few and are carried out on experimental models in vivo and in vitro, performed on animals. The morphological features of the structure and localization of BL, their cellular sources of origin in various tissues of the gastrointestinal tract in normal and pathological conditions remain poorly studied.
AIM: Study of morphological features and distribution of basal laminas in human colon tissues and their changes in pathology.
MATERIALS AND METHODS: Fragments of the large intestine, obtained as a result of surgery for chronic slow-transit constipation, performed in S. M. Kirov Military Medical Academy were studied. The selective marker of basal laminas, type IV collagen, as well as neuronal and glial immunohistochemical markers (PGP 9.5, GFAP, S100 proteins) were used in the work
RESULTS: It has been shown that the greatest immunoreactivity within the intestinal wall is observed in the myenteric membrane, weak in the vessels of the submucosa, locally expressed in the subepithelial region of the mucous membrane (in the upper sections of the crypts). In smooth muscle, basal laminas were found around the smooth muscle cells of the longitudinal and concentric layers of the muscular membrane, mucous membrane, veins and arteries, as well as in the endothelium. It has been shown that the ganglionic Auerbachs plexus is delimited from closely adjacent muscle layers of a continuous basal lamina, similar to the basal plate (glia limitans) of the brain and spinal cord of the CNS. It is clearly defined by its appearance it has the form of a continuous hollow tubular structure. The sources of the formation of the basal plate around the ganglia of Auerbach and Meissners plexuses are various glial elements: in the first plexus, astrocyte-like and non-myelinated Schwann cells (both types located in the neuropil), and in the second plexus, glia of the autonomic nervous system (satellite cells of neurons and neurolemmocytes of postganglionic nerve fibers).
CONCLUSIONS: For the first time, the transition of basal lamina from the Auerbachs plexus to numerous basal plates of neurolemmocytes of the Remakov fibers of the main terminal nerve plexus, which are involved in the innervation of the smooth muscle cells of the muscular membrane, is shown. Signs of dystrophic changes in the basal lamina structure associated with pathological changes in chronic slow transit constipation (tissue edema, inflammatory reactions, manifestations of agangliosis, gliosis, focal denervation of muscle cells, degeneration of nerve endings of neuromuscular and ganglionic plexuses) are shown in the work.
Neutralización del coronavirus SARS-CoV-2 por suero hiperinmune de llama (Lama glama) en cultivo de células Vero
Authors: Yaniro Verónica , Capristano Silvia , Bailon Henri , Lévano Juan , Galarza Marco , García David , Cáceres Omar , Padilla Carlos , Montejo Harrison , García Paquita , Celis Mary , Seraylan Silvia , Garayar Yessica , Palomino Miryam
Published: October 2023

Objetivo. Evaluar la respuesta inmune de una llama (Lama glama) a la inmunización con el virus SARS-CoV-2 y la capacidad del suero inmune para neutralizar la infección por el virus en cultivo de células. Materiales y Métodos. Inmunizamos una llama con el virus SARS-CoV-2 inactivado y analizamos muestras de suero con un ensayo ELISA y Western Blot específico para SARS-CoV-2; además analizamos la neutralización viral en cultivo celular por la Prueba de Neutralización por Reducción de Placas (PRNT). Resultados. Se observó un aumento en la serorreactividad para la llama inmunizada desde la semana 4 en adelante, revelando la seroconversión inducida por la inmunización; con los títulos de anticuerpos más altos en el octavo refuerzo de inmunización. El análisis de Western Blot confirmó los resultados positivos de ELISA, y los anticuerpos del suero inmune reconocieron varias proteínas virales. El ensayo estándar de oro de neutralización (PRNT) mostró una neutralización viral visible, concordante con los resultados de ELISA y Western Blot. Conclusión. Por lo tanto, nuestros hallazgos sugieren este suero hiperinmune de llama como una posible fuente de anticuerpos terapéuticos contra las infecciones por el virus SARS-CoV-2 para evaluar en estudios posteriores.
Evaluación del neurodesarrollo en niños con exposición intrauterina al virus del Zika: estudio observacional transversal
Authors: Estupiñan-Perez Victor H. , Jiménez-Urrego Angela M. , Cruz-Mosquera Freiser E. , Botero-Carvajal Alejandro
Published: October 2023

El virus del Zika produce desenlaces adversos para el desarrollo del sistema nervioso. Este estudio describe el neurodesarrollo cognitivo, adaptativo, comunicativo, social y motor de niños expuestos intrauterinamente al virus del Zika y hace una evaluación del neurodesarrollo con la escala de Battelle a los tres años después del nacimiento. Participaron 30 niños con una media de edad al momento de la evaluación de 37,5 (RIC: 35,7–39,2) meses. Se halló una edad equivalente en meses en las áreas: motora 25,8 (DE:7,8), adaptativa 26,7 (DE: 5,8), comunicativa 30,2 (DE: 6,9), personal social 33,5 (DE: 8,3) y cognitiva 35,6 (DE: 5,9). Los niños presentaron retraso en el desarrollo para la edad cronológica, 25 niños presentaban retraso en una de las cinco áreas evaluadas. Una alta proporción de niños expuestos al virus del Zika durante la gestación presentaron retraso en el desarrollo, principalmente en el dominio adaptativo y motor.
Reseña - La función legislativa en los orígenes de la responsabilidad patrimonial del Estado en Colombia (1821-1863)
Authors: Muñoz Ana Lucia
Published: October 2023

El origen de la responsabilidad patrimonial del Estado colombiano es uno de los temas centrales del derecho administrativo, afirmación que se soporta en una revisión sencilla de cualquier libro de texto que la doctrina ius administrativista nacional hubiese elaborado para encontrar dentro de su contenido un capítulo o título que aborde la incorporación de esta figura jurídica al derecho público colombiano.
La voz ajena. Las prácticas de citación en el ingreso a una universidad argentina
Authors: Savio Karina
Published: October 2023

Este artículo se propone revisar las prácticas de citación en un conjunto de exámenes realizados por estudiantes que comienzan sus carreras universitarias en una institución argentina, en particular, los modos en que se construyen dos tipos de citas: las citas textuales y las citas de reformulación. Debido a las dificultades recurrentes que se observan en esta incorporación, busca categorizar estos problemas y determinar su frecuencia de aparición. El material de análisis está constituido por una muestra de ochocientos exámenes pertenecientes a dos materias iniciales que se dictaron bajo la modalidad virtual y presencial. Este estudio, por un lado, da cuenta de diversos problemas que surgen en las prácticas de citación y que involucran tanto aspectos que pueden inscribirse en el plano formal como aquellos que lo exceden. Por el otro, demuestra que la distribución de estas rupturas no son siempre equivalentes. Algunas de estas transgresiones podrían atribuirse al encuentro entre el o la ingresante con convenciones académicas ajenas a sus experiencias previas; no obstante, muchas de ellas evidencian estudiantes con escaso entrenamiento en la lectura y la escritura.
Neopentecostalismo, teología de la prosperidad y neoliberalismo. Hacia una lógica religiosa para el homo oeconomicus
Authors: Botero Bernal Andrés , Aguirre Román Javier Orlando , Almeyda Sarmiento Juan David
Published: October 2023

El presente escrito tiene por objetivo demostrar que la relación entre la teología de la prosperidad, que se toma específicamente en su expresión neopentecostal, y el neoliberalismo, entendido desde su dimensión de fuerza productora de subjetividad, se ha fortalecido dentro del actual marco de reproducción sistémica del capitalismo. Para esto se divide el escrito en tres partes: la primera, que se encarga de exponer conceptualmente el neopentecostalismo; la segunda, donde se expone la teología de la prosperidad; y, por último, aquella que trabaja la manera en que el fenómeno religioso neopentecostal, como ejemplo de fe de la prosperidad, se vincula con el neoliberalismo. De este modo, y a partir del método bibliográfico-documental, se puede evidenciar cómo es que el actual viraje del capitalismo se dirige hacia la religión, de modo que pueda capturarla y volverla a su favor, ya que ella le permite una alternativa para curar, momentáneamente, el sufrimiento subjetivo que padece el homo oeconomicus por vivir como manda el sistema.