Educational Multimedia-Resources in Education
Authors:   Department of Information and communication technologies, Zhetysu State University Named After I. Zhansugurov, Taldykorgan, Kazakhstan, Tukenova N.I. , Mursakimova G.A. ,   Department of information technologies, Zhetysu State University Named After I. Zhansugurov, Taldykorgan, Kazakhstan, Gruzdeva M.L. ,   Department of Service Technologies and Technological Education, Minin Nizhny Novgorod State Pedagogical University, Nizhny Novgorod, Russian Federation, Shetiyeva K.Zh. ,   Department of information technologies, Zhetysu State University Named After I. Zhansugurov, Taldykorgan, Kazakhstan, Elepbergenova A.U. ,   Department of information technologies, Zhetysu State University Named After I. Zhansugurov, Taldykorgan, Kazakhstan, Iskakova A.A. ,   Department of information technologies, Zhetysu State University Named After I. Zhansugurov, Taldykorgan, Kazakhstan
Published: August 2019

Educational multimedia resources are included in the learning process as a "support" means. In this case, information resources serve as a means of intensifying the training process, individualization of learning and partial automation of routine work of the teacher related to the integration, monitoring and evaluation of students' knowledge.Relevance The article discusses the fundamental changes occurring in all spheres of society in connection with the introduction of information and communication technologies (ICT), not only open up broad opportunities for the development and information support of the individual, but also pose new challenges for the education system [1]. In the most general form, these tasks are aimed at the formation of the individual’s readiness for life and professional activity in the information society. Thus, the modern social order requires the improvement of professional training of specialists owning information and communication technologies, including multimedia technologies.Methods The use of multimedia tools to control knowledge. Such tools can be used both for intermediate knowledge testing (within the study of one topic of the course of database fundamentals), and for the final knowledge test (after studying a section or course). As a rule, students have a positive attitude towards tests submitted using a computer, and in determining the results there are no problems with biased (formal) grading. Such tests depending on the level of complexity, the number of questions and other parameters can be used at any stage of the study of the discipline.Results Students may encounter some difficulties caused by lack of experience with the test form of control. Testing requires students not only knowledge of a certain educational material, but also the ability to work with it, i.e. understand the specifics of the test tasks. To do this, apply in the classroom interactive tests. The Internet is also used to solve tests in on-line mode.Organized in the classroom and after school hours, working with interactive tests forms the students' core information competencies, and for many they are the ones that are most relevant today and will be needed in the future. Discussion The authors of the article describe the introduction of multimedia resources, their presentation as a complex process leading to changes in the content of education, revision of the methods and forms of organization of the educational process, the construction of holistic courses based on the use of meaningful content of information sources in individual disciplines. Conclusion It is important to note that in most universities of the Republic of Kazakhstan teachers and students are not developers of multimedia resources used in education. Most often, teachers and trainees act as users of such tools. However, practice shows that every year an increasing number of teachers can not stay away from the development of simple, but electronic means of teaching. In this regard, it is advisable for a modern teacher to have an idea of how to develop high-quality multimedia resources, and about hardware and software — tools for creating computer-based learning tools.