bluuebunny/crossref_metadata_2025 huggingface dataset:
Vaccine-Induced Immune Thrombotic Thrombocytopenia after Receiving the ChAdOx1 nCoV-19 Vaccine
Authors: Tejpal Ambika , Economopoulos Peter , Andreou Roseann , Stevenson James
Published: June 2021

Vaccine-induced prothrombotic immune thrombocytopenia (VIPIT) is a rare complication noted after immunization against coronavirus disease with the ChAdOx1 nCoV-19 (AstraZeneca) vaccine. Here we report such a case in a 61-year-old gentleman who presented twenty days after receiving the vaccine and was diagnosed with massive bilateral pulmonary emboli with a saddle embolus. This is the third such case in Canada. This case serves to highlight that venous thromboembolism in an older, male patient presenting in a typical manner can still be VIPIT, despite reports of this occurring predominantly in young females with intracranial and splanchnic thromboses. It is important to make the diagnosis accurately and in a timely fashion because the management strategy differs from that of classic venous thromboembolism. Heparin anticoagulants should be avoided, and intravenous immunoglobulin is critical to consider as part of the treatment.
RésuméLa thrombocytopénie thrombotique immunitaire induite par le vaccin (TTIV) est une complication rare, signalée après l’immunisation contre la maladie à coronavirus par le vaccin ChAdOx1 nCoV-19 (AstraZeneca). Cet article expose le cas d’un homme de 61 ans qui s’est présenté à l’hôpital 20 jours après avoir reçu le vaccin et a reçu un diagnostic d’embolie pulmonaire bilatérale massive avec une embolie en selle. Il s’agit du troisième cas du genre au Canada. Ce cas vient démontrer qu’un homme plus âgé qui présente les symptômes typiques d’une thromboembolie veineuse peut être atteint d’une TTIV, même si l’on rapporte qu’elle survient essentiellement chez les jeunes femmes atteintes de thromboses intracrâniennes et splanchniques. Il est important de poser le diagnostic rapidement et avec précision, car la stratégie de prise en charge de la TTIV diffère de celle de la thromboembolie veineuse classique. Les anticoagulants à base d’héparine doivent être évités, et il est essentiel de considérer l’administration d’immunoglobulines par voie intraveineuse dans le cadre du traitement.
Comunidade Visível: Narradores de memórias e suas práticas de imagem
Authors: Kardozo Felipe Camilo Mesquita , Diógenes Glória Maria dos Santos
Published: June 2021

Este texto busca compreender como a partilha de acervos pessoais de imagens potencializam a produção de constelações de memórias, promovem narrativas de si e sentimentos de pertença. Partindo da comunidade Poço da Draga em Fortaleza, caso exemplar de resistência a tentativas recorrentes de remoção, o artigo mapeia algumas de suas “práticas de imagens” efetuadas por meio de dispositivos móveis, destacadamente entre ex-jogadores do Brasileirinho, time local de “futebol de subúrbio”. Partindo uma antropologia compartilhada, desenvolvemos ao longo de 04 anos oficinas de fotografia e exercícios de escuta junto a seus narradores que chamamos “memorialistas de esquina”. Tomamos por “comunidade visível” essa multiplicidade que no Poço da Draga faz ver e se dá a ver. Identificamos ali a partilha de fotos e narrativas como tática contra os riscos de esgarçamento dos fios que tecem suas histórias. O artigo também mostra as práticas de imagem desses narradores em oposição à necropolítica operada contra as populações negras no Brasil e os considerados indesejáveis. Palavras-chave: Antropologia. Imagem. Memória. Negritude. Futebol de Subúrbio.  VISIBLE COMMUNITY: MEMORY NARRATORS AND THEIR PRACTICES OF IMAGE  Abstract: This text seeks to understand how the sharing of personal collections of images enhances the production of constellations of memories, promotes self-narratives and feelings of belonging. Departing from the Poço da Draga community in Fortaleza, an exemplary case of resistance to recurrent removal attempts, the article maps some of its “practices of images” carried out using mobile devices, especially among former players from Brasileirinho, the local soccer team. Working in a shared anthropology, we developed over 4 years photography workshops and listening exercises with their narrators witch we call “corner memorialists”. We define “visible community” the multiplicity that in Poço da Draga makes us see and makes itself seen. There, we identified the sharing of photos and narratives as a tactic against the risks of fraying the threads that weave their histories. The article also shows the practices of images of these narrators in opposition to the necropolitics operated against black populations in Brazil and those considered undesirable.Keywords: Anthropology. Image. Memory. Blackness. Soccer.
Artes de Intervenção, Inventar Cidades
Authors: Gorczevski Deisimer , Albuquerque Aline Mourão , Lima João Miguel Diógenes de Araújo
Published: June 2021

Habitamos a cidade que nos habita, atravessamos a cidade que nos atravessa. Com interesse sobretudo na resistência pelos afetos e nas micropolíticas acionadas pelo desejo e pelo que nos faz querer viver, partimos em pesquisa-expedição, no encontro da arte contemporânea com a cartografia. Como pesquisar e intervir pode ativar experiências estéticas, com diferentes espaços-tempos da cidade e da universidade? Esta questão norteia as ações realizadas pelo Laboratório Artes e Micropolíticas Urbanas (LAMUR), entre elas: ConversAções na Praia do Vizinho e Micropolítica e Revolução, apresentadas neste trabalho. Movimentar as artes e a universidade com o cotidiano urbano demanda a invenção de modos de fazer-saber. As questões da cidade instigam conversas e encontros com as ruas; revolução, utopia e heterotopias transbordam em imagens que tomam corpo em projeções audiovisuais colaborativas, lambe, fotografia e colagens. As artes de intervenção entrelaçam-se com modos de viver e conviver, impulsionando a potência de processos coletivos e singulares em resistir e inventar cidades. Palavras-chave: Arte contemporânea. Cidade. Micropolíticas. Invenção. Cartografia.  ARTS OF INTERVENTION, INVENTING CITIES Abstract: We inhabit the city that inhabits us, we go through the city that goes through us. Especially interested in resistance through affects, and the micropolitics activated by desire and what makes us want to live, we go on a research-expedition, where contemporary art meets cartography. How to research and intervene as a way to activate aesthetic experiences, with the different times-spaces of the city and the university? This question guides the activities of LAMUR, the Arts and Urban Micropolitics Laboratory (Laboratório Artes e Micropolíticas Urbanas), and among them, ConversAções at the Vizinho Beach, and Micropolitics and Revolution, presented in this work. Moving the arts and the university with urban everyday life demands inventing ways of savoir-faire. The city’s questions instigate conversations and gatherings with the streets; revolution, utopia and heterotopias overflow in images that become collaborative audiovisual projections, wheatpaste, photography and collages. The arts of interventions are entwining with ways of living and living together, propelling the potency of collective and singular processes in resisting and inventing cities.Keywords: Contemporary art. City. Micropolitics. Invention. Cartography.
Protestos e Marchas de Mulheres em Brasília: visualidades e estéticas
Authors: Ceschin Luciana , Souto Virgínia Tiradentes
Published: June 2021

Um protesto é uma forma de interpelar visualmente a paisagem das cidades. As diversas formas de comunicar e expressar visualmente a imaginação política em manifestações podem ser exploradas como uma maneira de compreender as relações entre imagem, identidade, política e estética. Este trabalho tem por objetivo apresentar registros e análises de visualidades produzidas para protestos ou marchas protagonizados por movimentos de mulheres ocorridos na cidade de Brasília entre os anos de 2019 e 2020. Observamos que além do repertório visual clássico das manifestações há uma multiplicidade estética, entre as quais identificamos (1) estética da violência e morte, (2) estética do empoderamento, (3) estética festiva, (4) estética da provocação, e (5) estéticas identitárias. O material demonstra formas visuais herdadas de outros movimentos de ação coletiva, a adaptação e inovação destas visualidades e a transnacionalização de repertórios.Palavras chave: Visualidade. Estética. Protesto. Feminismo. Brasília.  WOMEN’S MARCHS AND PROTESTS IN BRASILIA: VISUALITIES AND AESTHETICS Abstract: A protest is a way to visually interpellate the landscape of cities. The various forms of communicate and visually express the political imagination in manifestations can be explored as a way to understand the relationships between image, identity, politics and aesthetics. This paper aims to present records and analysis of visualities produced for protests or marches protagonized by women's movements that occurred in the city of Brasilia between the years 2019 and 2020. We observed that besides the classic visual repertoire of the protests there is an aesthetic multiplicity, among which we identify (1) aesthetics of violence and death, (2) aesthetics of empowerment, (3) festive aesthetics, (4) aesthetics of provocation, and (5) identitarian aesthetics. The material demonstrates visual forms inherited from other collective action movements, the adaptation and innovation of these visualities, and the transnationalization of repertoires.Keywords: Visuality. Aesthetics. Protest. Feminism. Brasília.
The effects of biocides on the growth of aerophytic green algae (Chlorella sp.) isolated from a cave environment
Authors: Nikolic Natasa , Subakov-Simic Gordana , Golic Igor , Popovic Sladjana
Published: June 2021

Lampenflora communities of bacteria, cyanobacteria, algae, mosses and lichens colonize illuminated show-caves as a consequence of disturbances to the caves? ecological equilibrium. These communities have unesthetic impacts and can cause the biodeterioration of limestone. A 15% hydrogen peroxide solution was proposed for use as an ecological agent for the safe removal of these microorganisms. This study tested the effects of three different biocides (hydrogen peroxide, a commercial solution containing salicylic acid and a product containing chlorine dioxide as the active component), on the growth of green algae (Chlorella sp.), which are frequently encountered in lampenflora communities. Chlorella sp. was treated with the biocides under laboratory condition, and chlorophyll a (Chl a) concentrations were measured 1 h, 3 days, 7 days and 10 days after treatment. The change in Chl a concentration was compared to the untreated control group at each time point. All three biocides prevented the growth of green algae and the product containing chlorine dioxide appeared to be the most effective growth inhibitor. Hydrogen peroxide is known to suppress lampenflora growth in caves, and further studies on other biocides remain necessary to identify a solution that is both ecologically safe and economically feasible.
Distributed ledger technology: State-of-the-art and current challenges
Authors: Gorbunova Maria , Masek Pavel , Komarov Mikhail , Ometov Aleksandr
Published: June 2021

Distributed Ledger Technology (DLT) is making the first steps toward becoming a solution for the growing number of various decentralized systems worldwide. Unlike pure Blockchain, DLT finds many uses across different industries, including eHealth, finance, supply chain monitoring, and the Internet of Things (IoT). One of the vital DLT features is the ability to provide an immutable and commonly verifiable ledger for larger-scale and highly complex systems. Today?s centralized systems can no longer guarantee the required level of availability and reliability due to the growing number of the involved nodes, complicated heterogeneous architectures, and task load, while the publicly available distributed systems are still in their infancy. This paper aims to provide an exhaustive topical review of the state-of-theart of Distributed Ledger Technology applicability in various sectors. It outlines the importance of the practical integration of technology-related challenges, as well as potential solutions.
Perirenal Fat Thickness Is Significantly Associated With the Risk for Development of Chronic Kidney Disease in Patients With Diabetes
Authors: Chen Xiangjun , Mao Yun , Hu Jinbo , Han Shichao , Gong Lilin , Luo Ting , Yang Shumin , Qing Hua , Wang Yue , Du Zhipeng , Mei Mei , Zheng Li , Lv Xinlu , Tang Ying , Zhao Qinying , Zhou Yangmei , He John Cijiang , Li Qifu , Wang Zhihong
Published: June 2021

Perirenal fat is adjacent to kidneys and active in metabolism and adipokine secretion. We aimed to investigate whether perirenal fat is an independent predictor for chronic kidney disease (CKD) and compared it with total, subcutaneous, or visceral fat in patients with diabetes. Perirenal fat thickness (PRFT) was measured by computed tomography, and total body fat (TBF), subcutaneous adipose tissue (SAT), and visceral adipose tissue (VAT) were assessed by DEXA. In cross-sectional analysis, patients with higher PRFT had a lower estimated glomerular filtration rate (eGFR). Multiple linear regression analysis showed a negative correlation between PRFT and eGFR after confounders adjustment. No association between eGFR and TBF, SAT, or VAT was observed. Longitudinally, 190 patients with type 2 diabetes mellitus (T2DM) without CKD at baseline were followed for 2 years. A total of 29 participants developed CKD. After VAT-based multivariate adjustment, each SD (per-SD) increment in baseline PRFT was associated with a higher incidence of CKD (hazard ratio 1.67, 95% CI 1.04–2.68), while TBF, SAT, and VAT were not. Furthermore, PRFT predicted CKD, with a C-statistic (95% CI) of 0.668 (0.562, 0.774), which was higher than that of TPF [0.535 (0.433, 0.637)], SAT [0.526 (0.434, 0.618)], and VAT [0.602 (0.506, 0.698)]. In conclusion, with perirenal fat there was a higher predictive value for CKD than with total, subcutaneous, or visceral fat in T2DM.
SURFO Technical Report No. 11-03
Authors:   SURFO
Published: June 2021

The 2012 technical reports written by undergraduate students participating in the SURFO (Summer Undergraduate Research Fellowships in Oceanography) Program while at the University of Rhode Island.
SURFO Technical Report No. 14-01
Authors:   SURFO
Published: June 2021

The 2014 technical reports written by undergraduate students participating in the SURFO (Summer Undergraduate Research Fellowships in Oceanography) Program while at the University of Rhode Island.
Kontribusi Pengalaman Prakerin dan Kompetensi Kejuruan Terhadap Kesiapan Memasuki Dunia Kerja Industri Siswa Program Teknik Komputer dan Jaringan kelas XII di SMK N 2 Padang Panjang
Authors: Oktavia Mutia , Sriwahyuni Titi , Sukaya Sukaya
Published: June 2021

This research is purposed to reveal the contribution ofexperience prakerin and vocational competence on industry 'sreadiness to enter the workforce students of computertechniques and network proram class XII in SMK N 2 PadangPanjang. This research is a descriptive correlational . The studypopulation numbered 100 people and sample totaled 50students of class XII computer techniques and networkprogram in SMK N 2 Padang Panjang Academic Year2012/2013 . Technique of random sampling (Simple randomsampling). Data collection using questionnaires anddocumentation. Data were analyzed using Pearson productmoment correlation and multiple correlation for analysis . Theresults of data analysis showed : 1) experience prakerin tocontribute 22.15 % of the student readiness to eter theworkface industry, 2) vocational competence contributed 22.98% to the readiness to eter the workface industry , 3 ) How toexperience prakerin and vocational competence jointlycontributed 34.94 % of industry 's readiness to enter theworkforce students of computer techniques and networkproram class XII in SMK N 2 Padang Panjang. The results ofthis study indicate that the experience prakerin and vocationalcompetence contribute to readiness to enter the workfaceindustry.
ANALISIS KECEPATAN TRANSFER DATA NIRKABEL PADA LOCAL AREA NETWORK (LAN) DI JURUSAN TEKNIK ELEKTRONIKA FAKULTAS TEKNIK UNIVERSITAS NEGERI PADANG
Authors: Puspita Sari Elsi , Adri Muhammad , Budayawan Khairi
Published: June 2021

Indoor access point (AP) causes the signal quality is reduced because it is hampered by a wall to access the outdoors. Wi-Fi is available for students only 3 APs, and IP availability is limited so it cannot meet all demand access. In addition, all the AP are connected only through the router without using the AP controller that can cause boottleneck. The lack of rule governing UNP Wi-Fi channel Processing, because the Wi-Fi is adjacent even the Wi-Fi uses the same channel so it can causes interference. The purpose of this study is to determine whether available Wi-Fi can cover areas in blocks of Electronical Engineering Department, to know the quality of the signal with InSSIDer  Software Network Stumbler and, to know the results of the speed of traffic data at any Available Wi-Fi the Department of Electronical Engineering, and find out if an Access Point (AP) which affects the quality of the indoor signal to access the outdoors. This study classified into the descriptive study with a qualitative approaching using descriptive methods. Sampling technique in this study were 95 users whose population are Electronical Engineering and Electrical Engineering from 2009 to 2012 generation. The technique of collecting data was using questionnaires and observation. Data were analyzed by using the formula. The analysis shows that the network quality is good and no signal quality percentage below 50 %. Throughput values ​​for the uplink and downlink speeds are not always the same, regardless of the size of the data is same. Free Space Path Loss value’s depends on the distance of the user and access point. The greater the distance of the user to the AP the greater Multi Router Traffic Grapher (MRTG). It can be concluded that the average daily traffic, weekly, monthly, and yearly are differerent for the next daily, weekly, monthly, yearly trafics because it depends on the users and conditions. The Wi-Fi’s facility has a very important role to help students to fullfil their needs. Keywords : Wi-Fi, LAN, Throughput, Free Space Path Loss , MRTG.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE JIGSAW TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN DASAR KELISTRIKAN DAN ELEKTRONIKA KELAS X TAV DI SMKN 1 PADANG
Authors: Mawinda Nora , Naansah Zulkifli , Hanesman Hanesman
Published: June 2021

The problem in this study is the low learning outcomes achieved by students on the subjects of Basic Electrical and Electronics which is below the minimum completeness criteria (KKM) set a school that is 75 This is presumably because they are learning is often used during the learning model is applied directly proven yet effective. The purpose of this research is to reveal how much influence the Jigsaw cooperative learning model to study the results of class X students on subjects TAV Basic Electricity and Electronics. This research is an experimental study with a draft Post-test only control group design. The sample were students of class X TAV at SMK 1 Padang Academic Year 2014 / 2015. Class experiment is treated using Jigsaw Cooperative Learning Model and the control group is a class that uses the direct teaching model. The data is taken from the test results in the form of learning about the objective as many as 31 items. Data were analyzed manually to test for normality, homogeneity testing, and hypothesis testing. The result of the calculation hypothesis at significance level α = 0.05 was found that t count> t table is 3.35> 1.670. The results of these tests give an interpretation that H0 is rejected and H1 is accepted, this means that on average significantly experimental class learning outcomes greater than the average control class learning outcomes.  Key words :   Models of Learning, Jigsaw, Learning Direct, Post-test only control group design, Learning outcomes, Experimental, and Control.
ANALISIS PERFORMANCE SERAT OPTIK SEBAGAI MEDIA TRANSMISI PADA JALUR TRANSMISI LUBUK BASUNG–LUBUK SIKAPING
Authors: Solfia Riri Yulianti , Jaya Putra , Huda Yasdinul
Published: June 2021

This study aims to investigate the performance of optical fiber as a transmission medium. This was conducted using the discrepancy modle, which made the comparison between the measured data with the standard used PT.Telkom and ITU-T. Object of this research is the value of attenuation and power link budget. Based on the measured data on each core is core 3,7,9,10,12,15,18,20, and 23 obtained the following values as 0.239 dB / km, 0.238 dB / km, 0.240 dB / km, 0.239 dB / km , 0.236 dB / km, 0.240 dB / km, 0.242 dB / km, 0.233 dB / km, 0.238 dB / km, and the results of calculations on the same cores with each core attenuation is 0.235 dB / km, 0.235 dB / km, 0.235 dB / km, 0.235 dB / km, 0.235 dB / km, 0.235 dB / km, 0.237  dB  /  km,  0.235  dB  /  km,  0.235  dB  /  km,  based  on  the  results  of  calculation, measurement and compared with standard attenuation values are in compliance with standards ITU-T and PT.Telkom because it does not exceed the maximum attenuation is 0.25 dB/km. Analysis performed with comparing the power in receive (Rx) between the results of the calculation of each core with measurement results and instrument sensitivity, but the overall results  of  the  calculation  and  measurement  is  still  at  the  maximum  value  of  threshold sensitivity system is -19 dBm. Key   words :  Core,   Performance,   Attenuation,   Power   Link   Budget,   Rx   Levell
APLIKASI MOBILE PORTAL BERITA GANTO.OR.ID BERBASIS ANDROID
Authors: Afrinaldi Afrinaldi , Huda Asrul , Kurniadi Denny
Published: June 2021

The development of mobile communication technology leads people to use technology not only as a communication tool, but also as a tool to find a variety of information, and news. Today's society considers mobile communications media as a very practical needs in its use and has high mobility. Many news portal now also includes news portal applications for mobile devices. Ganto UNP news portal does not provide the application which led to the news portal infrequently accessed through mobile devices because of the view that is not user-friendly when accessed through the device. To overcome this problem, it is necessary to design a mobile application for Ganto news portal. So that mobile device users no longer need to access the Ganto news portal through a web browser. Simply by using the mobile application. This application was designed with the Java programming language, Eclipse as an IDE, Eclipse ADT as a plugin on android, and the Android SDK for Android application development, as well as the AVD emulator to run the android system. Programming language used to build web-service is PHP programming language and MySQL DBMS that has owned news portals Ganto as data storage server. By utilizing the Android mobile device technology, successfully obtained an application that can accommodate the needs of people who have a high level of mobility to access information on Ganto news portals anytime and anywhere effectively and efficiently.  Keywords   : News Portal, Ganto, Android, web-service.
SISTEM INFORMASI PETA DIGITAL LOKASI KOS DI KOTA PADANG MENGGUNAKAN GOOGLE MAP API V3 BERBASIS FRAMEWORK CODEIGNITER
Authors: Rozi Indra , Huda Asrul , Oktoria Oktoria
Published: June 2021

The development ofboarding house geographic information system (GIS) ismotivated by the lack of information obtained by students about boarding house who was studying in Padang city. The owner of boarding house do promotions using pamphlet or flyer. That is causing inefficient access for people or students who need this informations because it can not be accessed anytime and anywhere. The purpose of making this final project usinggeographic information systemis to design an integrated information system to ease people especially students obtain information boarding house including facilities available in Padang city. The system is designed to be easily and efficiently accessed through desktop and mobile device.This information system design using the UML (Unified Modelling Language) modelling visualization with some object-oriented visualization diagram. The programming language that is used to develop this geographic information system is PHP (PHP Hypertext Preprocessor) based codeigniter framework, Javascript, AJAX, with MySQL as Database Management System (DBMS) and Sublime Text 3 as editor. This research are conducted to produce an applicative geographic information system that can be used to ease people or students to get information of boarding house along with tracking or direction with GPS, price, facilities inside, and transportation. Is is expected this information system can help the owner of boarding house to utilize technology as distribution information media and give ease to the people or students to get that information.Keywords:Geographic Information System (GIS), Boarding House, UML.
PERANCANGAN SISTEM INFORMASI PERNIKAHAN DAN STATUS PERNIKAHAN KANTOR URUSAN AGAMA KECAMATAN CANDUANG AGAM BERBASIS WEB DENGAN FRAMEWORK CODEIGNITER
Authors: Ilmi Miftahul , Said Dharma Liza , Hadi Ahmaddul
Published: June 2021

Chanduang’s Religious affairs office (KUA) is an institutionthat provide the service of marriage, reconciliations, and marriage’s consultations for Canduang’s sub district residents. In order to help Religious affairs office in registrations and data processing, an information system is needed to help this registration process can be done everywhere and without attending to the office. Moreover, for wide society, an application to show the information of Marriage’s status is also needed to avoid deception the status of Marriage.An Information System about marriage and marriage status  is designed in web-based with involve language programming HTML5, CSS3, JavaScript,Jquery and PHP5 with object oriented-based.  Meanwhile, the data base used is SQL. The design of the system also involves Use Case, Activity Diagram, Context Diagram, Flowchart, Class Diagram, Normalizes and ERD. This system also use the otherwise called in addressing with apply htaccess in the real file address as one of security System.This system information involves three users; Admin, officers andalso bridegrooms. The three levels of users are registered with private account to sign in to the system which has each username and password with MD5 encryption.  The main page of the systemwill show the information of Marriages’registrant and marriage schedule on Chanduang’s Religious affairs office. This system will help the KUA’s officer and also residents in applying marriage datas and show someone’s Marriage status. Key words: Information system, Marriage, Reconciliation, Web Programming
PERANCANGAN MEDIA PRESENTASI COMPANY PROFILE UNIVERSITAS NEGERI PADANG BERBASIS MULTIMEDIA INTERAKTIF
Authors: Budiman Budiman , Adri Muhammad , Irfan Dedy
Published: June 2021

Along the development of information technology today pose a tremendous impact for the community. Advances in information technology that has many benefits have not been utilized optimally in the process of delivering information. Today information technology has achieved various forms of multimedia presentation and ways of delivering information to the public in a dynamic and interesting in multimedia form as part of the development of information technology. This final project aims to develop media presentations Company Profile Padang State University-based interactive multimedia that can add insight to the public about the general picture Padang State University. The use of this interactive presentation media will be able to provide a better experience than other media because the media used when there are two senses that act simultaneously, namely the senses of sight and sense of hearing. For organizing or designing media interactive presentations of this, the development method used is the method of multimedia development ADDIE (Analysis, Design, Develop, Implementation and Evaluation) and designed using the software Adobe Flash CS6, Adobe Photoshop CC, Corel Draw X6, Voice Changer, Sony Vegas Studio and Flash Optimizer 2.1. The results of this interactive presentation media manufacture shaped Compact Disc (CD) that can be run on a computer device. After testing against media presentations interactive CD,s, it can be concluded that all test pages can run well and according to plan for each menu and submenu.Keywords:Company Profile,CDInteractive,MediaPresentation, ADDIE.
KONTRIBUSI MOTIVASI DAN LINGKUNGAN BELAJAR TERHADAP HASIL BELAJAR PADA MATA PELAJARAN TEKNIK ELEKTRONIKA DASAR SISWA KELAS X JURUSAN TEKNIK AUDIO VIDEO DI SMKN 2 SOLOK
Authors: Jhoni Deri Harsan , Hanesman Hanesman , Almasri Almasri
Published: June 2021

The purpose of this study is to reveal how much the presence Contributionsmotivation and learning environment on learning outcomes in basic electronicsengineering subjects in class X student engineering audio video Di SMKN 2 Solok.This research is a descriptive correlational. The type of data needed in the researchis the primary data and secondary data. The primary data is data obtained directly fromrespondents regarding Contributions motivation and learning environment, whilesecondary data is student learning outcomes obtained from subject teachers basicelectronics engineering. The population in this study is a Class XI student at SMKN 2Solok TAV as many as 56 students. While the sampling technique of this study is a random(Simple random sampling).Data were analyzed using Microsof Excel and SPSS (Statistical Product andService Solution) version 22.0. From the results, motivation and learning environmentjointly contribute significantly to student learning outcomes SMKN 2 Solok amounted to32.08%, (2) learning motivation contribution significantly to student learning outcomesSMKN 2 Solok amounted to 22.89%, (3) the learning environment contribute significant tostudent learning outcomes SMKN 2 Solok amounted to 23.40%. So it can be concluded thatthe Learning Motivation and Learning Environment Contribution To Student LearningOutcomes in SMKN 2 Solok, the better the motivation to learn and learning environment,the higher the learning outcomes.Keywords: Motivation, Learning Environment, Learning Outcomes.
ANALISIS TINGKAT KEPUASAN PENGGUNA APLIKASI SISTEM INFOMASI PUBLIKASI LAYANAN DATA ONLIN MENGGUNAKAN METODE SERVICE QUALITY (SERVQUAL) DI BADAN PUSAT STATISTIK PROVINSI SUMATERA BARAT (BPS PROV SUMBAR)
Authors: Gemilang Agung , Zulhendra Zulhendra , Hendriyani Yeka
Published: June 2021

System Information  as a support facility within an institution that is intended to simplify the task of the user, so as to achieve time, cost, and resource saving in decision making. User satisfaction of  System information is one factor or measure of success for any development and implementation of System Information in agency or company. A good Service quality image can be viewed from the point of view or perception  user of the System Information which is the overall assessment of the superiority of a service. This research will analyze the influence of tangibels, reliabillity, responsivenness, communication, understanding the costumers, and Access to the user  satisfaction with system information. Object of this study is the user data in the publication services of the Badan Pusat Statistik Provinsi Sumatera Barat  that uses information systems in search of required data. The results of this study indicate that simultaneously and partially there is a significant influence between variable x with user satisfaction (Y). While the results of the analysis of the level of achievement of respondents to each variable, variable X5 (Access) become a variable that is very influential on the level of user satisfaction, is 92.5% is categorized as a strong variable. Keywords: Service Quality, gap , System Information
KOMPARASI PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE THINK PAIR SHARE DAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING TERHADAP HASIL BELAJAR SISWAPADA MATA PELAJARAN TEKNIK LISTRIK KELAS X TEKNIK AUDIO VIDEO DI SMKN 5 PADANG
Authors: Elmizal Elmizal , Thamrin Thamrin , Hanesman Hanesman
Published: June 2021

The problem in this study is the low average learning outcomes of learners on the subjects of Electrical Engineering is under the Learning Completeness (KB) which has been established SMKN 5 Padang is 75. There are 48.15% 1E1, 61.29 1E2 and 65.62% 1E3. This study aims to determine the comparative application of cooperative learning model type Think Pair Share and Problem Based Learning on student learning outcomes on the subjects Electrical Engineering class X Audio Video Technique at SMKN 5 Padang. The type of this research is experimental design with intact grup comparison design. The sample of this research is 1E1 A class as experiment class I using Think Pair Share and class 1E3 B as experiment class II using Problem Based Learning model. Data collection techniques were obtained from post-test in experimental class I and II, than analyzed for homogeneity test, normality test and hypothesis test. This research results the average value of students using cooperative learning model Think Pair Share type (80,27) is higher then using Problem Based Learning model that is (74,13). The result of hypotehesis calculation at significant level α = 0,05, obtained t count > t table that is 2,580> 2,045, because tcount is bigger than ttable, hil n hypothesis (Ho) rejected and alternative hypothesis (Ha) accepted.  Keywords: Think Pair Share model, Problem Based Learning model, Experimental, Learning Outcomes,  Experiments.
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM ASSISTED INDIVIDUALIZATION TERHADAP HASIL BELAJAR SISWA KELAS X PADA MATA PELAJARAN MENERAPKAN DASAR-DASAR TEKNIK DIGITAL TEKNIK AUDIO VIDEO DI SMKN 1 BATIPUH
Authors: Saputra Wonang , Thamrin Thamrin , Almasri Almasri
Published: June 2021

The problem in this study is the low average learning outcomes of students on subjects Applying Digital Engineering Basics is under the Minimum Criterion of completeness which has been established SMKN 1 Batipuh is 75. This study aims to determine the effect of application of Team Assisted Individualization model to learning outcomes on subjects Applying Digital Engineering Basics in Audio Video Techniques department at SMKN 1 Batipuh. The type of this research is experimental research with pre experimental design with intact group comparison design. The sample of research is class X TAV 2A as experiment class using Team Assisted Individualization model and class X TAV 2B as control class using direct learning model. Data is collected  from post-test in the experimental class and control class, then analyzed for homogeneity, normality and hypothesis test. From the experimental class results obtained an average value of 80.71, while the control class gets an average value of 75.79. The result of hypothesis calculation at significant level α = 0,05 got tcount> ttable that is 2,442 > 2,056, because big tcount of ttable, null hypothesis (H0) rejected and alternative hypothesis (Ha) accepted.itCan be concluded mean at the real level, this research shows that, there is work on of student learning result which signifikan between usage of Team Assisted Individualization type with direct learning model on subjects Applying Digital Engineering Basics of student of Audio Video Technique at SMKN 1 Batipuh. So the Team Assisted Individualization learning model is better than the direct learning model. Keywords: Applying Digital Engineering Basics, Team Assisted Individualization model, direct learning model, pre experimental design, learning outcomes.
KOMPARASI PENERAPAN MODEL PEMBELAJARAN INKUIRI DAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) PADA MATA PELAJARAN DASAR LISTRIK DAN ELEKTRONIKA SISWA KELAS X SMKN 1 SUMATERA BARAT
Authors: Fadillah M. Ridho , Faiza Delsina , Thamrin Thamrin
Published: June 2021

This research was focus on the low of student’s learning outcome, specially on Basic Electricity and Electronics subject at SMKN 1 Sumatera Barat. The objective is to reveal the comparisons of applying inquiry learning model and problem based learning model to the subject. By using Quasi experimental with simple random sampling; one of probability sampling tecnique, the Inqury model was enducted in experiment class and The Other class where PBL learning model, was also implemented to compare the treatment. The primary data was collected by structured  test (Pre-test and Post-test) according to basic competences described of the subject. based on the t-test result, complying the pre-requisite test such as normalityexamination, this research found that t0≥t ≥ t0 (-2,052 ≥ 2,55  ≥  2,052). However, the result has shown that inquiry learning model is providing better student’s learning outcome than PBL model. Therefore, the inquiry model is more effective than PBL model as research conclusion.Keywords: learning outcomes, learning model, Inquiry, Problem Based Learning.
Analisis Tingkat Penerimaan Dan Penggunaan Aplikasi Evaluasi PBM Menggunakan Model UTAUT (Unified Theory of Acceptance and Use of Technology) yang Diperluas Di Universitas Negeri Padang
Authors: Kemala Dewi Suci Indah , Kurniadi Denny , Sriwahyuni Titi
Published: June 2021

Padang state university is one of the universities that provide the academicians with information system in order to make them easier when looking for information that they need. One of the information systems is online learning evaluation system. The aim of this research is examining some factors that impacting the acceptance and the usage of online learning evaluation system interest by using Venkatesh's model (2003) that is Unified Theory of Acceptance and Use of Technology (UTAUT). Variables that used are: performance expectancy, effort expectancy, social influence, facilitating condition and hedonic motivation. The result of the data analysis shows that the variables of performance expectancy, effort expectancy, social influence, facilitating conditions and hedonic motivation together have a significant effect of 67% on the interest of acceptance and use of Online Learning Evaluation Information System at State University of Padang. So it can be concluded that the factors of performance expectancy, effort expectancy, social influence, facilitating conditions and hedonic motivation have contributed to the interest of acceptance and use of the system. If each variable has a higher correlation it will increase the acceptance of Information Systems Online Learning Evaluation at State University of Padang.Keywords: Unified Theory Of Acceptance And Use Of Technology (UTAUT), performance Expectancy, Effort Ecpectancy, Social Influence, Facilitating Conditions, Hedonic Motivation, Online Learning Evaluation
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF PADA MATA PELAJARAN KOMPUTER DAN JARINGAN DASAR
Authors: Subhan Subhan , Kurniadi Denny
Published: June 2021

This Article describes how to develope of interactive learning media, that it can be used  in teaching and learning activities in school. This development aims to design an Interactive Learning media that is suitable for Komjardas (Komputer dan Jaringan Dasar) in Vocational Schools. The method used is the Instructional Development Institute (IDI), namely by determining the principle of the system approach which includes three stages including define, develop, and evaluate. Interactive learning media is designed using Lectora Inspire Software, Adobe Flash Cs 6 and Wondershare Quiz Creator that function as makers of evaluation questions. The results of designing instructional media in the form of an application that can be run on all computers / laptops of each student.Keywords: Interactive Learning Media, Instructional Development Institute (IDI).
PENGARUH PENGGUNAAN MEDIA SIMULASI JARINGAN CISCO PACKET TRACER TERHADAP HASIL BELAJAR SISWA
Authors: Setia Fitri Eka , Jaya Putra
Published: June 2021

The purpose of this research is to find out the influence of student learning outcomes by applying learning using simulation media based on simulation using Cisco packet tracer with learning using power point as a learning medium in class XI network infrastructure administration subjects Computer and Network Engineering 3 Vocational School 3 Pariaman. This study uses pre-experimental design. The instruments used are objective questions for evaluating cognitive data and practicum data sheets on skills data assessment. Furthermore, analyzing the normality testing, homogeneity and hypothesis testing. Cognitive assessment obtained  results of the average of value the experimental class 83 and the control class obtained results 79. While the skills assessment results obtained 93.5 in the experimental class and the control class scored 79. The influence of the percentage produced 4.6% on cognitive values and 15.6% assessed skills. Hypothesis calculation obtained 2,76 results> 1,69 in the experimental class and 8,19> 1,69 in the control class where the data was declared normal. It was concluded that the use of Cisco packet tracer network simulation media had an influence on student learning out comes. So, Cisco packet tracer network media simulation is more efficient to use than media that uses power point.Keywords: Learning Outcomes, Network Media Simulation, Cisco Packet Tracer
PENGARUH INTERNET DAN MOTIVASI TERHADAP HASIL PENYELESAIAN TUGAS PELAJARAN DASAR DESAIN GRAFIS
Authors: Anita Syarifah Raspi , Tasrif Elfi
Published: June 2021

This study aims to find out how much benefit the influence of the internet and motivation on the results of the completion of class X assignments on the basic subjects of graphic design. As for the type of research used is associative correlational research between quantitative approaches. The population in this research is addressed to multimedia class X students as many as 30 students. Data collected using a questionnaire method that has been compiled with documentation. The data collection techniques in the study used slake likert, namely by giving questionnaires to students of class X Multimedia at SMK N 3 Aceh Barat Daya as respondents in this study. Questionnaires and instruments are arranged on the basis of indicators that have been determined in this research. Research results indicate: 1). There is a positive influence between the use of the internet on the results of the completion of assignments in the multimedia X class whose count value tcount> ttable (3,809> 1,697) contributes 34.1% 2). There is a positive and significant influence on learning motivation towards the results of task completion in the X class multimedia students whose tcount> ttable (3,918> 1,697) contributes 35.1% and 3). there was a simultaneous influence between the use of the internet and learning motivation on the results of the task completion of the f count value (13,824> 2,292) giving a contribution of 50.6%. Keywords: Internet Utilization, Learning Motivation, and Results of Completing assgnments
APLIKASI PENERIMAAN SISWA BARU DI SMK SWASTA TERPADU BABUSSALAM BAKTIYA KAB. ACEH UTARA PROV ACEH BERBASIS WEB DENGAN PHP DAN SQL
Authors: Zainuddin Zainuddin , Kurniadi Denny
Published: June 2021

In line with the increasingly rapid technology, not a few Vocational High Schools (SMK) are using technology in the service of students and even parents. In order not to compete with State and Private Vocational Schools especially in the North Aceh District of Aceh Province, the Web-based New Student Admission Application is important to be developed at the Babussalam Baktiya Integrated Private Vocational School in North Aceh District of Aceh Province to facilitate new prospective students in the New Student Admission process (PSB ) One effort to improve the New Student Acceptance process and improve service to prospective students, it requires an application that can carry out the New Student Admissions process which is not limited by place. Keywords: Information Systems, New Students, Based on Web, Web, PHP, SQL.
PERANCANGAN APLIKASI MOBILE LEARNING BERBASIS ANDROID DI SMK NEGERI 6 PADANG
Authors: Fadillah Rahmat , Slamet Legiman
Published: June 2021

Mobile Learning was a learning approach that implicates the mobile devices like smartphone, PDA, tablet PC which the learner was able to access the material, instruction, and application that were relevant to the lesson without being constrained by space and time wherever or whenever they were. Mobile Learning was one of alternative for problem solving in education which comprises the problem of distribution access for education content, content quality, and others. Then, in order to strengthen the source of information for the user and minimized the cost toward the access of that education content. The new inovation for system of study that based on application in systematically and structured as the interactive media for student of  learning process in SMK Negeri 6 Padang. This application could be the appropriate solution for learning in the school and minimize the incorrectness. The design of this system was implementationed by using language of program PHP 7.3.0 with MYSQL of database. In order to design this system involved Used Case Diagram, Activity Diagram, Context Diagram, Flowmap, Normalization, and Entity Relationship Diagram. This system was involved at least 3 users that are Administrator, Teacher, and Student. The registered users have right to access for the system by login with using username and password. This application was designed by using mini server Raspberry Pi 3 model B+ on the web server which based on  Moodle, and platform android as the application for client.Keywords: Mobile Learning, Android, PHP, MYSQL, Moodle.
KOMPARATIF HASIL BELAJAR MAHASISWA REGULER DENGAN MANDIRI PENDIDIKAN TEKNIK INFORMATIKA FT-UNP
Authors: Putra Rido , Edidas Edidas
Published: June 2021

Padang State University is a state university that was established in West Sumatra with various faculties including engineering faculties in charge of various departments, one of which is electronics engineering majors consisting of electronics engineering study programs, electronic engineering education programs and informatics and computer engineering education courses . Various assumptions emerged with student admissions from both the regular and independent lane. To answer these assumptions, a study was conducted aimed at looking at a comparison of learning outcomes between regular entry students and regular independent entry pathways through a cumulative grade point average (GPA) which was carried out through hypothesis testing and research prerequisites for data sources obtained from descriptive data on students of educational study programs informatics and computer engineering so that it is known between semester credit (X) with the Grade Point Average (GPA) of significance value 0.409 for regular students and a significance value of 0.258 for independent regular students. It was concluded that there was a Positive and Significant Relationship between Regular students and Independent Selection students Informatics and Computer Engineering Education in 2014-2017 and there were no significant differences in learning outcomes in the January-June 2017 semester, in the form of GPA.Keywords: Student, learning outcomes, comparison, population and sample, hypothesis testing.