bluuebunny/crossref_metadata_2025 huggingface dataset:
Pengetahuan dan Sikap tentang Koperasi serta Implikasinya terhadap Partisipasi Anggota Koperasi Mahasiswa
Authors: Yulianto Rony
Published: April 2022

Masalah yang melatarbelakangi penelitian ini adalah rendahnya partisipasi anggotakoperasi mahasiswa yang diduga dipengaruhi oleh rendahnya pengetahuan dan sikapkurang kepedulian terhadap koperasi. Penelitian ini bertujuan untuk mengetahuipengaruh pengetahuan tentang koperasi terhadap partisipasi anggota koperasimahasiswa, pengaruh sikap tentang koperasi terhadap partisipasi anggota koperasimahasiswa, dan pengaruh pengetahuan dan sikap tentang koperasi terhadap partisipasianggota koperasi mahasiswa. Populasi dalam penelitian ini adalah mahasiswa anggotaKoperasi Mahasiswa Laboratorium Pendidikan Ekonomi, FKIP Universitas PancasaktiTegal yang berjumlah 360 orang. Sebanyak 72 orang dilibatkan dalam penelitian ini.Metode pengumpulan data yang digunakan adalah tes dan kuesioner. Hasil penelitianini menunjukkan sebagai berikut: 1) pengetahuan tentang koperasi berpengaruhsignifikan terhadap partisipasi anggota koperasi mahasiswa, koefisien korelasi βx1y =0,507, dan signifikansi 0,000; 2) Sikap tentang koperasi tidak ada pengaruh signifikanterhadap partisipasi anggota koperasi mahasiswa, koefisien korelasi βx2y = 0,092, dansignifikansi 0,394; 3) pengetahuan dan sikap tentang koperasi berpengaruh signifikanterhadap partisipasi anggota koperasi mahasiswa, dengan koefisien korelasi R = 0,827,signifikansi 0,000. Implikasi: semua unsur yang terlibat dalam pengelolaan koperasidiharapkan mampu meningkatkan peran serta anggota sesuai dengan kapasitasnyasebagai pemilik dan pelanggan koperasi
Kesulitan Belajar Perpajakan dan Pengaruhnya terhadap Motivasi Belajar Mahasiswa Pendidikan Ekonomi
Authors: Yulianto Rony , Apriani Dewi
Published: April 2022

Penelitian ini bertujuan untuk mengetahui signifikansi pengaruh kesulitan belajar perpajakanterhadap motivasi belajar mahasiswa. Populasi pada penelitian ini adalah mahasiswa ProgramStudi Pendidikan Ekonomi, FKIP – Universitas Pancasakti Tegal yang menempuh Mata KuliahHukum Dagang dan Pajak pada semester Genap T.A. 2010/2011, dengan jumlah 108 orang.Sebanyak 32 mahasiswa dilibatkan sebagai subjek penelitian yang diambil dengan teknikSimple Random Sampling.Hasil penelitian ini adalah tidak ada pengaruh yang signifikankesulitan belajar perpajakan terhadap motivasi belajar mahasiswa (βxy =-0,05). Implikasiterapan yang diberikan: para pengajar perlu mengetahui dan memperhatikan kesulitan belajaryang dihadapi peserta didik (mahasiswa) dalam kegiatan pembelajaran, disamping itu paramahasiswa perlu memiliki motivasi belajar yang harus selalu ditingkatkan secaraberkesinambungan dalam mencapai tujuan pembelajaran.
Pengaruh Model Pembelajaran Inovatif Terhadap Kemampuan Matematika dan Pembentukan Jiwa Kewirausahaan
Authors: Utami Wikan Budi , Sholikhah Rizqi Amaliyakh , Munadi
Published: April 2022

Seiring tuntutan jaman, pembelajaran matematika perlu dilakukan dengan pengalaman yangada disekitar siswa. Hal ini erat kaitannya dengan upaya menjadikan matematika sebagai dasaruntuk menumbuhkan jiwa kewirusahaan. Jiwa kewirausahaan adalah upaya seseorang dalammengembangkan kemampuan berbisnis atau berwirausaha untuk mendapatkan hasil sesuai denganprisnsip ekonomi.Proses pembelajaran matematika dapat dilakukan dengan berbagai model inovatif sehinggadapat menumbuhkan minat dan kemampuan matematika siswa. Salah satu model inovatif tersebutadalah model Role Playing yang berlatar perdagangan.Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran inovatif terhadappeningkatan kemampuan matematika dan mengetahui pengaruh model pembelajaran inovatifterhadap jiwa kewirausahaan. Untuk mencapai tujuan dilakukan tes kemampuan awal, angket jiwakewirausahaan dan tes kemampuan matematika.Hasil penelitian terdapat pengaruh model pembelajaran inovatif terhadap kemampuanmatematika dan pembentukan jiwa kewirausahaan
Lingkungan Belajar dan Kecerdasan Emosional Sebagai Faktor yang Mempengaruhi Stres Kuliah Mahasiswa
Authors: Amaliah Nafiati Dewi
Published: April 2022

Lingkungan belajar merupakan manifestasi mahasiswa dalam proses belajar. Kecerdasan emosional melatih kemampuanmahasiswa untuk mengelola perasaannya, memotivasi dirinya, kesanggupan untuk tegar dalam menghadapi frustasi,kesanggupan mengendalikan dorongan dan menunda kepuasaan sesaat, mengatur suasana hati yang reaktif, serta mampuberempati dan bekerja sama dengan orang lain sehingga dapat mendukung seorang mahasiswa untuk menghadapi streskuliah dan mencapai tujuan serta cita-citanya.Penelitian ini bertujuan untuk menguji apakah lingkungan belajar dankecerdasan emosional mahasiswa berpengaruh secara simultan dan parsial terhadap stres kuliah pada mahasiswaPendidikan Ekonomi, FKIP-UPS Tegal.Populasi dalam penelitian adalah mahasiswa FKIP-Universitas Pancasakti Tegal.Penentuan sampel menggunakan teknik purposive sampling. Responden penelitian ini adalah mahasiswa semester VIII(delapan) sebanyak 87 mahasiswa yang tersebar pada tiga kelas. Data penelitian dianalisis dengan menggunakan alatstatistik, yaitu uji F untuk mengetahui secara keseluruhan pengaruh dari semua variabel independent secara simultantehadap variabel dependent. Hasil penelitian menunjukkan bahwa Lingkungan Belajar dan Kecerdasan Emosional secarasimultan berpengaruh terhadap Stres Kuliah Mahasiswa Program Studi Pendidikan Ekonomi FKIP Universitas PancasaktiTegal. Pengujian ini menunjukkan hasil yang signifikan dan berarti dapat disimpulkan bahwa lingkungan belajar yang baikdapat mengurangi stres kuliah pada mahasiswa Program Studi Pendidikan Ekonomi FKIP Universitas Pancasakti Tegal.Kecerdasan emosional berpengaruh positif terhadap stres kuliah pada mahasiswa Program Studi Pendidikan Ekonomi FKIPUniversitas Pancasakti Tega
Kemampuan Guru Jurusan IPS dalam Mengembangkan Kurikulum pada Sekolah Menengah Atas di Kota Salatiga
Authors: Muryani Sri , Wuryani Ermy
Published: April 2022

Penelitian ini merupakan penelitian deskriptif kuantitatif, bertujuan untuk mendeskripsikan kemampuan pengembangan kurikulum pada guru mata pelajaran IPS khususnya guru mata pelajaran Ekonomi dan Sejarah di SMA Negeri Salatiga. Deskripsi pengembangan kurikulum diidentifikasi berdasarkan: (1) Kepatuhan langkah-langkah urgensi dan pemahaman pengembangan kurikulum, (2) Kelengkapan dokumen hasil pengembangan, dan (3) Ketepatan dan kesesuaian isi dokumen pengembangan kurikulum. Kemampuan deskripsi untuk berkembang dinyatakan secara kuantitatif dalam lima tingkatan; Sangat baik, baik, cukup, kurang, dan sangat kurang. Hasil penelitian menunjukkan bahwa: (1) Kesesuaian langkah, pemahaman urgensi, dan gambaran proses pengembangan kurikulum semakin tinggi tingkat langkah pengembangan kurikulum semakin sedikit jumlah guru yang melakukan, dan jika dilakukan umumnya dilakukan secara berkelompok, dan dalam umumnya guru belum memahami urgensi untuk semua langkah pengembangan kurikulum (2) dalam hal kelengkapan pengembangan kurikulum, pada umumnya guru membuat dokumen pengembangan perangkat lunak yang lengkap sesuai butir-butir yang ada dalam format silabus dan RPP, ( 3) kesesuaian dan keakuratan dokumen hasil pengembangan kurikulum; Secara umum kemampuan pengembangan silabus dalam kategori rendah, pengembangan RPP dalam kategori cukup, kurang, dan kurang tepat. Hasil penelitian tersebut menggambarkan bahwa, kurangnya pemahaman guru tentang urgensi pengembangan kurikulum telah berdampak buruk pada kemampuan guru untuk mengembangkan silabus dan RPP. Demikian pula dengan hasil pengembangan kurikulum yang tidak diikuti dengan ketepatan dan kejelasan silabus dan RPP, juga mengisyaratkan bahwa pengembangan kurikulum belum dimaknai sebagai bagian dari tanggung jawab profesionalnya.
Fasilitas Perpustakaan Universitas dan Minat Berkunjung Mahasiswa
Authors: Arti Tri Yuni , Yulianto Rony
Published: April 2022

Penelitian ini bertujuan untuk mengetahui hubungan antara fasilitas perpustakaan terhadap minat berkunjung mahasiswapendidikan ekonomi ke Perpustakaan Universitas Pancasakti Tegal. Populasi dalam penelitian ini adalah mahasiswapendidikan ekonomi, FKIP Universitas Pancasakti Tegal pada semester Gasal Tahun Akademik 2014/2015 sejumlah 323orang. Sebanyak 71 orang mahasiswa yang diambil secara Insidental.Sampling digunakan sebagai subjek penelitian.Pengumpulan data yang digunakan dalam penelitian ini dengan cara kuesioner. Hasil penelitian ini menunjukkan bahwaterdapat hubungan yang signifikan antara fasilitas perpustakaan universitas terhadap minat berkunjung mahasiswapendidikan ekonomi Universitas Pancasakti Tegal, dengan nilai koefiesiensi rxy = 0,292 dan p = 0,013 .
Pengaruh Penerapan Permainan Tradisional Tegal Terhadap Kemampuan Kerjasama Anak-Anak
Authors: Ekawati Yulia Nur , Nurwanti Dahlya Indra , Eka Sulistyawti Anin
Published: April 2022

Permasalahan dalam pendidikan di Indonesia sehubungan dengan pembentukan karakter anak-anak dan urgensikebutuhan untuk melestarikan permainan tradisional sebagai bagian dari warisan budaya bangsa menjadi latar belakangpenelitian ini. Terdapat sejumlah karakteristik utama yang harus ditanamkan pada anak-anak, diantaranya respectdan kerjasama. Karakteristik tersebut dapat diajarkan secara implicit pada anak-anak melalui permainan tradisionalyang pada dasarnya memiliki nilai-nilai moral yang terkandung. Penelitian ini merupakan penelitian kuantitatifdeskriptif yang dlakukan untuk melihat pengaruh penerapan permainan tradisional Tegal sebagai teknik pembelajaranterhadap kemampuan kerjasama anak-anak. Jurnal ini juga menjelaskan penerapan permainan tradisional untukmengajar bahasa Inggris. Permainan yang digunakan dalam penelitian ini adalah tempolong/boi-boian dan gobak sodor.Subjek penelitian eksperimen ini adalah tigapuluh-delapan peserta didik kelas lima SIT MI Luqman Alhakim diKabupaten Tegal. Pengumpulan data dilakukan dengan observasi langsung dan kuesioner. Hasil penelitian inimenunjukkan bahwa penerapan permainan tradisional sebagai teknik pembelajaran merupakan suatu carayang meaningful untuk mengajar anak-anak sekaligus merupakan cara yang efektif untuk melestarikan budaya dannilai-nilai tradisional Indonesia. Permainan berkelompok seperti tempolong dan gobak sodor terbukti efektif untuk melatihkemampuan kerjasama anak-anak. Hasil analisis juga menunjukkan bahwa bahwa penerapan permainan tradisionalsebagai teknik pembelajaran bahasa Inggris itu menyenangkan sehingga peserta didik termotivasi untuk bermain (sambilbelajar).
Pengaruh Ability and Effort, Emotional Skill dan Lingkungan Belajar Terhadap Penguasaan Mata Kuliah Pengantar Akuntansi
Authors: Amaliah Nafiati Dewi
Published: April 2022

Penelitian ini bertujuan untuk menganalisis pengaruh ability and effort(kemampuan dan usaha), Emotional Skill, dan Lingkungan Belajar terhadappenguasaan Mata Kuliah Pengantar Akuntansi. Penelitian ini dilaksanakan diPerguruan Tinggi Jawa Tengah yang memiliki Jurusan Akuntansi. Populasi dalampenelitian adalah mahasiswa dari perguruan tinggi (universitas) yang telahmengambil Mata Kuliah Pengantar Akuntansi. Penentuan sampel menggunakanteknik purposive sampling. Dari populasi sebanyak 28 universitas baik negerimaupun swasta terpilih 22 universitas sebagai anggota sampel. Data penelitiandiperoleh melalui angket dan studi pustaka. Data dianalisis menggunakan TeknikAnalisis Regresi Linier Berganda. Berdasarkan hasil analisis ditemukan bahwaprestasi belajar mahasiswa dalam mata kuliah pengantar akuntansi dipengaruhisecara signifikan oleh semua variabel penelitian (ability and effort, emotional skill,dan lingkungan belajar). Implikasi dari penelitian ini adalah Dosen pengampusebelum memberikan perkuliahan perlu diketahui dan dipertimbangkan potensipotensi yang dimiliki mahasiswa dengan mengungkapkan faktor-faktor yangberpengaruh positif terhadap penguasaan mata kuliah yang diampu. Selain itu jugahendaknya dapat mensinergikan faktor-faktor yang telah terbukti berpengaruhpositif dan signifikan (Ability and Effort, Emotional Skill, dan Lingkungan Belajar)terhadap proses dan hasil belajar dalam perkuliahan.
Pembelajaran Berkarakteristik Inovatif Abad 21 Pada Materi Thaharah dengan Model Pembelajaran Problem Based Learning (PBL)
Authors: Azaly Alfarozy Dhillan
Published: April 2022

The process of developing the Learning Implementation Plan (RPP) should be adjusted to several guidelines that have been regulated in the current regulation of the minister of education regarding the 2013 Curriculum. This study aims to find out the results of the analysis of the Learning Implementation Plan (RPP) document for PAI lesson content for Thaharah at the IT Daar Al-Faradis Middle School based on the Adiwerna Islamic Boarding School in the 2021/2022 academic year. This study uses data sources as many as 3 RPP PAI with a focus on analysis of the learning model used. The research method used in this research is descriptive qualitative. The instrument used was the researcher himself, the component completeness table, the systematic preparation of the RPP components and guidelines for reviewing the RPP. The results showed that the three lesson plans were analyzed using different learning models. The three learning models used in the preparation of the lesson plans include the PBL model, Discovery Learning and Inquiry Learning. The three learning models are included in the 21st century innovative learning model. However, there are several components in the RPP that are not in accordance with the guidelines for preparing the RPP contained in Permendikbud number 22 of 2016
Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Perkembangbiakan Tumbuhan dan Hewan dengan Model Pembelajaaran Teagament Menggunakan Media Teka Teki Silang di Smp Negeri 1 Bumijawa
Authors: Norma Aprillia Dian
Published: April 2022

Learning should be designed to provide opportunities for students to be active and develop the skills needed in the 21st century. The Teams Games Tournament learning model which is abbreviated as Teamament is a cooperative learning model that is student-centred and oriented to the competencies needed in the 21st century. The research was carried out in two cycles by applying the Teams Games Tournament (Teagament) learning model with Crossword Puzzles (TTS) on the subject of Plant and Animal Reproduction Systems. Data collection techniques through learning outcomes tests, observation, and documentation. The results showed an increase in student activity and learning outcomes after the implementation of the action. The percentage of student activity increased from 40% at the end of the first cycle to 66.7% at the end of the second cycle. The percentage of students' learning completeness increased from before the action, cycle I and cycle II, respectively 36.7%, 46.7%, and 70%. It can be concluded that the application of the Teams Games Tournament (Teagament) learning model with Crossword Puzzle (TTS) media can increase the activity and learning outcomes of class IX C students of SMP Negeri 1 Bumijawa semester 1 of the 2019/2020 academic year on the subject of Plant and Animal Reproduction Systems
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 Ada Materi Procedure Text dengan Model Pembelajaran Problem Based Learning di Smp Negeri 1 Pangkah
Authors: Kristanto Herry
Published: April 2022

In order to improve quality human resources, the field of education has a very urgent role. The learning process guided by a scientific approach involves observation activities to formulate hypotheses or collect data. In the learning process students need to be accustomed to solving problems, finding something useful for themselves and struggling with ideas. Therefore, in learning students must be actively involved and become the center of learning activities or student-centered learning will be active if the teacher masters in making learning designs that are characterized by the 21st century. This learning design needs to be supported by six main things, namely 1) Student collaboration and teachers, 2) HOTS orientation, 3) Integrating information and communication technology, 4) Oriented on learning skills and developing 21st century skills, 5) Developing literacy skills, and 6) Strengthening character education or PPK. Teachers also need to develop appropriate learning models as guidelines in the teaching and learning process so that students learn to be more active, creative, innovative, and joyful. Learning models that are in accordance with Curriculum 13 are Project Based Learning, Discovery Learning, and Problem Based Learning. The learning model must be implemented according to the steps or syntax.
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Menulis Paragraf Beraksara Jawa dengan Model Pembelajaran Blended Learning di Mts N 1 Tegal
Authors: Widiyanti Isnen
Published: April 2022

Education in Indonesia is currently required to prepare students who are smart, creative and independent. This is in line with the expectations of the achievement of 21st century skills. Where learning is not only centered on cognitive abilities, but also includes a number of personal and social skills. Known as the 4Cs of 21st Century Learning: critical thinking, creativity, collaboration, and communication. Advances in Information and Communication Technology provide tremendous benefits for the world of education. All can be easily done without any limits because each individual can do it himself. Such a broad impact has given a new color or face in the education system in this world. This is evidenced by the many developments of learning models that refer to information technology-based learning. This paper helps provide information to teachers about how to apply Blended Learning at MTs N 1 Tegal. For online learning, teachers use constructivist pedagogical strategies, this is chosen to make it easier for teachers to deliver learning which is considered very helpful because it includes interaction, collaboration, projects, problem-based. Our online learning process requires a cellphone and a data package to be able to convey and receive messages. Offline learning itself, the teacher conveys his learning using only 4 learning strategies which include guided discovery, discussion, demonstration and cooperative learning, this is done because of the limited time for offline learning.
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 pada Materi Teks Deskriptif dengan Model Pembelajaran Problem Based Learning di Smp Negeri 1 Talang
Authors: Uyub Moh
Published: April 2022

Writing scientific articles aims to describe the steps in using problem-based solving methods in learning to write descriptive texts so that they can improve students' abilities in the intended learning. The problem in this writing is how the steps for using problem-based solving methods in learning to write descriptive texts are. To solve the problem and the purpose of writing, a descriptive method is used with a library study data collection method. The results of the writing provide an overview of the steps in using problem-based solving methods in learning to write descriptive text, beginning with student orientation to problems, organizing students for learning, guiding individual and group investigations, developing and presenting students' work and finally analyzing and evaluating the process. solution to problem. From the results of this writing, it can be concluded that the use of problem-based solving methods in learning to write descriptive texts for students makes it possible to develop students' thinking skills. Meanwhile, educators demand to be able to fully understand each and every concept of the teaching and learning process. The problem-based learning model emphasizes the problem-solving process, involving students in active, collaborative, student-centered learning to face increasingly complex challenges.
Pembelajaran Berkarakteristik dan Inovatif Abad 21 pada Materi Letak dan Luas Benua Asia dan Benua lainnya dengan Model Pembelajaran Problem Based Learning di SMP Negeri 1 Adiwerna Kabupaten Tegal
Authors: Witono Rochmat
Published: April 2022

Problem Based Learning as a learning model that is proven to have an influence or impact on positive learning outcomes on students from various levels of education classes and various subjects mentioned above, is appreciated by the Government of the Republic of Indonesia, which is designated as a learning model in learning practice using the 2013 Curriculum. Problem Based Learning is thus also applied to learning Social Sciences or Social Sciences subjects, of course adjusted to the 2013 Curriculum. Social studies learning at SMP Negeri 1 Adiwerna Tegal, Central Java has used the Problem Based Learning model in accordance with the 2013 Curriculum, but has not been implemented in conjunction with a scientific approach. Even if you use a combination of Problem Based Learning learning models with a scientific approach, you don't use media, especially authentic photos, as an aid in learning. From these various backgrounds, the researchers are interested in conducting research with the title "The Effectiveness of Problem Based Learning Models in Increasing Students' Motivation and Learning Outcomes in Social Studies Subjects at SMP Negeri 1 Adiwerna
Pembelajaran Berkarakteristik Inovatif Abad 21 pada Materi K3lh dengan Model Pembelajaran Ceramah di Sekolah SMK Negeri 1 Dukuhturi
Authors: Nugroho Sigit
Published: April 2022

The use of clear strategies in learning can provide direction during the learning process so that the learning objectives that have been set can be achieved optimally and the learning process can take place effectively and efficiently. Learning strategies are not only useful for teachers but also for students. For teachers, learning strategies can be used as guidelines and references for systematic action in the implementation of learning. For students, the use of learning strategies can facilitate the learning process in understanding the content of learning, because each learning strategy is designed to facilitate the students' learning process. In improving learning outcomes and student learning experiences, teachers need to develop learning strategies that are tailored to the material and conditions of students.
Rancangan Pembelajaran Berkarakteristik Inovasi Abad 21pada Materi Teks Deskriptif Rumah Adat Jawamata Pelajaran Bahasa Jawa dengan Model Pembelajaran Cooperatif Learning di SMK Negeri 1 Dukuhturi Kabupaten Tegal
Authors: Sutono Didit
Published: April 2022

The cooperative learning model is one of the learning models that supports contextual learning. A cooperative teaching system can be defined as a group learning work system that is integrated. Based on the background above researchers will compare cooperatif learning models with text based instruction, discovery learning, and jigsaw types viewed from the perspective of 21st century learning innovation. Which of the three models is closest to the characteristics of learning abd 21 reviewed from the learning steps contained in the learning plan made by the teacher. With qualitative research, descriptive analysis is necessary. Descriptive analytical methods provide clear, objective, systematic, analytical and critical descriptions of educational values.
Rancangan Pembelajaran Inovatif Abad 21 Pada Materi Desain Interior dan Eskterior dengan Model Pembelajaran Smk Pada Jurusan Dpib SMK Negeri 1 Adiwerna
Authors: Rojihi Maaufur
Published: April 2022

Innovative learning in the 21st century is activity-oriented to practice essential skills within the framework for 21st century skills, namely life and career skills, innovation and learning skills, and information, media, and ICT skills. Learning characteristics to train these essential skills lead to an interactive, holistic, integrative, scientific, contextual, thematic, effective, collaborative, and student-centered learning process, so that in its implementation educators can design activities by choosing learning methods / models that can accommodate the overall characteristics comprehensively. Production-based learning and learning models in the world of work, educational quality support and training oriented to the school's relationship with the industrial world and the business world in implementing production units in schools. Teaching Factory is a concept of learning in a real atmosphere, so as to bridge the competency gap between industry needs and school knowledge. Synergy between schools and industry is a key element of success in TEFA, as it will be a connecting means for cooperation between schools and industry. Industrial Work Practices is an educational, training and learning activity carried out in the Business World or the Industrial World in an effort to approach or to improve the quality of vocational high school (SMK) students
Analisis Pembelajaran Bisnis Online Dengan Menggunakan Model Pembelajaran Discovery, Problem Based, Dan Project Based Learning
Authors: Nursyam
Published: April 2022

This article discusses the application of the use of learning designs with three different models with the same material discussed. The three models include Problem Based Learning, Discovery Learning, and Project Based Learning. While the material discussed is material on the subject of Online Business Basic Competence / KD 3.4 Analyzing SEO On Page keywords and KD 4.4 Making SEO ON Page keywords. There are differences in the treatment of the three activities in achieving learning objectives. In Problem Based Learning to meet the target of student competence, both knowledge and skills, students are faced with problems related to the material and are invited to overcome existing problems. Problems in Problem Based Learning require an explanation of a phenomenon. The focus is on how students identify learning issues and then look for alternative solutions. In the discovery learning model, students are directed to understand concepts, meanings, and relationships through an intuitive process to finally arrive at a conclusion. Discovery is done through the stages of observation, classification, measurement, prediction, determination, and inference. And in Project Based Learning or student-centered learning project-based learning to conduct an in-depth investigation of a topic. Students constructively deepen with a research-based approach to serious, real, and relevant problems and questions.
Rancangan Pembelajaran Berkarakteristik dan Inovatif Abad 21 pada Materi Gelombang dengan Model Pembelajaran Discovery Learning di SMKN 1 Dukuhturi
Authors: Agung Purnomo , Sutji Muljani
Published: April 2022

The learning model is applied in the teaching and learning process by teachers in schools. The Legal Basis for the preparation of RPP curriculum 2013 is the Regulation of the Minister of Education and Culture No. 22 of 2020 on Process Standart and Permendikbud No.103 of 2020 on Learning in Primary and Secondary Education. Learning Implementation Plan (RPP) use by Teachers using several learning models, one of which uses the Discovery Learning (DL) model, Problem Based Learning (PBL) and Project-Based Learning (PjBL) model. Before determining the learning model to be used in learning activities, there are several things that teachers must consider in choosing it, namely: Consideration of the goals to be achieved, considerations related to learning materials or materials, considerations from the point of view of learners or students, other considerations that are nontechnical.
Pembelajaran Inovatif Abad 21 pada Materi Deskriptif Teks dengan Model Pembelajaran Problem Based Learning di SMK Negeri 1 Adiwerna
Authors: Imron Imron
Published: April 2022

The 21st century educational paradigm has experienced a shift marked by differences in learning orientation. Innovative learning in the 21st century is activity-oriented to train essential skills according to the framework for 21st century skills, namely life and career skills, innovation and learning skills, and information, media, and ICT skills. This research method is using a qualitative descriptive method. While the research instruments used were document notes and interviews in the form of 3 lesson plans made by the English teacher. This study aims to determine the suitability of the English Learning Implementation Plan (RPP) on “descriptive text” material at SMK Negeri 1 Adiwerna based on 3 learning models that are suitable for 21st century learning, namely the learning model of Discovery, Inquiry and Problem Based Learning. The aspect studied is the preparation of the learning steps of the 3 models. The results of the data collected by paying attention to the preparation instructions showed that the RPP with the Problem Based Learning (PBL) learning model, it was known that the RPP was not in accordance with 21st century learning steps.
Pelaksanaan Konseling Behaviour dengan Teknik Self Control Untuk Mengatasi Kecanduan Game Online Peserta didik di SMK Muhammadiyah Karanganyarkabupaten Pekalongan
Authors: Kurniasih Pangestuti
Published: April 2022

This type of research is field action research. Sources of informants consist of 25 people. divided into 2 sources, primary data 5 students who are addicted to online games and secondary 20 students who are not addicted to games, parents, principals. Data collection techniques carried out by researchers by means of participant observation, and unstructured interviews. Based on the results of research conducted, it can be concluded that students who are addicted to online games due to lack of parental attention initially (100%) and have changed (60%), the initial friendship factor (100%) and has changed (80%), and stress relief. initially (100%) and has changed (80%). the application of CBT counseling is carried out in 2 cycles containing material about bad things that will arise from playing online games such as being able to make students accustomed to saying dirty words, lying to parents, being lazy to do schoolwork
Pembelajaran Berkarakteristik Inovatif Abad 21 pada Materi Percaya Diri dengan Model Problem Based-Learning di SMK Negeri 1 Adiwerna
Authors: Rita Heriyanti
Published: April 2022

The purpose of this writing is to describe the development of innovative characteristics of the 21st century in confidence material in SMK Negeri 1 Adiwerna using a problem based learning model. Innovative learning in schools is a learning strategy that emphasizes the delivery of learning materials to students. This writing is motivated by demands in the 21st century that education should be able to produce human resources that are able to master the 21st century including, critical thinking, communicative, creteif and collaborative. The development of 21st century skills can be done by all disciplines, one of which is in guidance and counseling learning, educators can use problem based learning models. The method used in this writing is by studying literature by reviewing some literature for analysis and conclusions. The results of this paper conclude that problem-based learning models can be a solution in improving the innovative characteristics of the 21st century and confidence and motivate students to be more active and encouraged in their learning success.
Pembelajaran Berkarakteristik Inovatif Abad 21 Pada Materi K3LH dengan Model Pembelajaran Ceramah di Sekolah SMK Negeri 1 Dukuhturi
Authors: Sigit Nugroho
Published: April 2022

The use of clear strategies in learning can provide direction as the learning process progresses so that the learning objectives that have been set can be achieved optimally and also the learning process can take place effectively and efficiently. Learning strategies are not only useful for teachers but also for students. For teachers, learning strategies can be used as guidelines and references to systematic action in the implementation of learning. For students, the use of learning strategies can facilitate the learning process in learning content, because each learning strategy is designed to facilitate the learning process. In improving students' learning outcomes and learning experiences, teachers need to develop learning strategies tailored to the student's materials and conditions.
Pembelajaran Inovatif Abad 21 pada Materi Barisan dan Deret dengan Model Pembelajaran Problem Based Learning di SMK Negeri 1 Adiwerna
Authors: Sugimin Sugimin , Sutji Muljani
Published: April 2022

Innovative learning in the 21st century is activity-oriented to practice essential skills within the framework for 21st century skills, namely life and career skills, innovation and learning skills, and information, media, and ICT skills. Learning today tends to be dominated by teachers, whereas students are passive who only hear and pay attention to the teacher's explanation. Therefore, a learning model is needed that is able to build knowledge and problem-solving skills in students so as to improve student learning outcomes. The use of learning models becomes an important factor to achieve the completion of student learning. One learning model that requires students to be active in problem solving is the Problem Based Learning model. The purpose of this research is to find out the effectiveness of innovative 21st century learning through problem based learning in Barisan and Series Materials at SMK Negeri 1 Adiwerna.
Pembelajaran Berkarakteristik dan Inovatif Abad 21 pada Materi Zat dan Perubahannya Dengan Model PBM Di SMK N 1 Adiwerna
Authors: Sustiyowati Sustiyowati , Sutji Muljani
Published: April 2022

Science or PIPAS is one of the branches of science that is important for human life, it is also the basis of science that gave birth to many technological innovations today. There are still some learners who consider the Natural and Social Sciences Project is an elusive science. The difficulty of studying the Natural and Social Sciences Project is because they are less eager to learn how to solve the problems of the Natural and Social Sciences Project. With new problems in the real world, students must have four competencies: critical thinking and problem solving, creativity, communication skills, and the ability to work together or collaborate. One of the factors causing low student learning outcomes is that learning is still teacher-centered. An innovative 21st-century learning model that can improve liveliness, and student learning outcomes is a Problem-Based Learning model. This article aims to study and provide an overview of the characterful and innovative learning models of the 21st century in the subject of the Natural and Social Sciences Project on substance materials and their changes.
Rancangan Pembelajaran Berkarakteristik Inovatif Abad 21 Pada Materi Penguat Audio Dengan Model Pembelajaran Berbasis Proyek (Project Based Learning) di SMKN 1 Adiwerna
Authors: Santoso Teguh Dwi Puji
Published: April 2022

This study aims to determine the suitability of the learning design in the 21st century learning model. This research is a document analysis research. The subject of this research is the Learning Implementation Plan (RPP) for audio video engineering teachers on audioamplifier subjects at SMKN 1 Adiwerna. Collecting data using document observation sheets. The results of the analysis show that project-based learning is an ideal learning model to be applied to vocational education, especially in audio reinforcement subjects.
Pembelajaran Inovatif Abad 21 pada Materi Menggambar Denah Rumah Tinggal Menggunakan Program AutoCAD dengan Model Project Based Learning (PjBL) di SMK Negeri 1 Adiwerna Kabupaten Tegal
Authors: Priambudi Teguh
Published: April 2022

Low knowledge and skills in drawing floor plans with software using auocad programs greatly impact the value of students' knowledge and skills. This research aims to improve the knowledge and skills of drawing a home floor plan using an autocad program through the Project Based Learning strategy learning model. The study uses Project Based Learning, equipped with turorial videos, and the results of analytical studies of learning implementation plans. From the results of the study there was a change in the completion of student learning. This is also followed by an increase in the skills of students. Through project based learning strategies with the addition of video tutorials that are aired repeatedly greatly affect the results of student products. The resulting image product is close to perfect so that it affects the value of his skills.
Pembelajaran Berkarakter dan Berinovasi Abad 21 Materi Fluida dengan Model Pembelajaran Project Based Learning pada SMK 1 Adiwerna
Authors: Rizani Ummi
Published: April 2022

Learning in the 21st century requires learning innovation must also produce quality learning models so as to facilitate the formation of human resources in accordance with global demands, namely the development of aspects: creative-productive thinking, decision making, problem solving, learning skills how to learn, collaboration skills, and processing.  self-management. In the implementation of the PJBL model students are engaged in activities to solve problems and other meaningful tasks, provide opportunities for students to work autonomously, construct their own learning, and ultimately produce tangible products that are valuable, and realistic. The PjBL model also has advantages and disadvantages so it needs further study by comparing and analyzing other learning models that are more in accordance with the characteristics of students so that the learning objectives are achieved.
Pelaksanaan Konseling Behaviour Dengan Teknik Self Control Untuk Mengatasi Kecanduan Game Online Peserta Didik Di Smk Muhammadiyah Karanganyarkabupaten Pekalongan
Authors: Kurniasih Pangestuti
Published: April 2022

This type of research is field action research. Sources of informants consist of 25 people. divided into 2 sources, primary data 5 students who are addicted to online games and secondary 20 students who are not addicted to games, parents, principals. Data collection techniques carried out by researchers by means of participant observation, and unstructured interviews. Based on the results of research conducted, it can be concluded that students who are addicted to online games due to lack of parental attention initially (100%) and have changed (60%), the initial friendship factor (100%) and has changed (80%), and stress relief. initially (100%) and has changed (80%). the application of CBT counseling is carried out in 2 cycles containing material about bad things that will arise from playing online games such as being able to make students accustomed to saying dirty words, lying to parents, being lazy to do schoolwork
Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 Pada Materi Limit Dengan Model Pembelajaran Discovery Learning Di SMK N 1 Adiwerna Kabupaten Tegal
Authors: Sri Hastanti Saraswati
Published: April 2022

This study aims to describe three tenth grade SMK N 1 Adiwerna plans implementation learning those contain limit material with different learning models. . This study use the comparative descriptive qualitative research methods. The results of the analysis show the components of the learning implementation plan made by the teacher are guided by the Circular of the Ministry of Education and Culture Number 22 of 2016  Contain learning objectives, learning activities and evaluations. There are 7 learning objectives that meet the criteria according to basic competencies and in accordance with the A.B.C.D method and 3 learning objectives those contain HOTS unsure. In the 1st plan implementation learning that uses discovery learning there ara 13 of 43 activities those show the characteristics of  21st innovative learning. In the 2nd plan implementation learning that uses problem based learning (PBL)  there ara 10 of 35 activities those show the characteristics of  21st innovative learning. In the 3rd plan implementation learning that uses online learning there ara 3 of 18 activities those show the characteristics of  21st innovative learning.
Rancangan Pembelajaran Berkarakteristik Pembelajaran Inovatif Abad 21 Pada Materi Estimasi Biaya Konstruksi Dengan Model Pembelajaran Project Based Learning Di Smk Negeri 1 Adiwerna
Authors: Muljani Sutji , Bunawar
Published: April 2022

21st century learning can be defined as learning that provides 21st century skills to students, namely the 4Cs which include: Communication, Collaboration, Critical Thinking and Problem Solving and Creative and Innovative. 21st century learning is important for education in Indonesia today, because education is held to facilitate students so that they can live better in the future, both in terms of social, cultural, economic, and environmental aspects. Modern learning in the 21st century has seven skills that students must possess, namely: (1) Critical Thinking and Problem Solving (2) Collaboration across Networks and Leading by Influence (3) Agility and Adaptability (4) Initiative and Enteroreneurialism (5) Effective Oral and Written Communication (6) Accessing and Analyzing Information (7) Curiosity and Imagination. To prepare for this, appropriate strategies and learning models are needed to respond to it. Teachers and educators are expected to be able to use the best learning model according to the conditions of the students, the learning environment of the students, and the carrying capacity of the students.
Model-Model Pembelajaran Efektif dan Inovatif dalam Mata Pelajaran Sains (IPA) – (Cooperative Learning)
Authors: Masruri
Published: April 2022

This study aims to understand how to understand effective and innovative models applied in science learning. Modifications, especially to some teaching methods, are made entirely in the context of development or adjustment to needs. Learning design is the practice of compiling communication technology media and content to assist in the effective transfer of knowledge between teachers and students. Learning design is also a design for the learning process based on learning needs and objectives and the delivery system so that it becomes a reference in its implementation to create effective and efficient learning by minimizing students' difficulties in understanding learning. On the personal development of students by paying more attention to the life of the realm of taste, especially the emotional side. The help of the personal model clump is more emphasized on the formation and organization of the unique realities of environmental life and life. It is hoped that by using this learning model the teaching and learning process can help students develop their own productive relationships with their environment. Students as students can also realize themselves as "personal" who are skilled enough to interact with outsiders so as to produce a conducive pattern of interpersonal relationships.
Model Pembelajaran di Rencana Pelaksanaan Pembelajaran Mata Pelajaran Informatika
Authors: Triningsih Nora
Published: April 2022

This study aims to determine how effective and innovative models are applied in informatics subjects. The learning model that can be applied to actively involve students in the teaching and learning process is to use a cooperative learning model because with cooperative learning there is interaction between students with one another. The learning approach has many definitions, but each one still has a relationship. There are 3 approaches to learning philosophy, namely: idealism, realism, pragmatism, constructivism, existentialism, and Pancasila national education. There are 4 learning models discussed, namely: Scientific Model, Problem Based Learning, Discovery Learning, and Project-Based Learning
The effect of cultural values on the policy of income smoothing Applied Research on Sample in Kurdistan region Industrial Companies
Authors: Abdullah Sabir Rizgar
Published: April 2022

The purpose of this study is to analyze the relationship and effects of six dimensions of cultural value on the income smoothing policy in the industrial sector in region of Kurdistan. This research will show how cultural and economic factors play complementary roles. This study relies on an empirical investigation over the period 2019 aimed at evaluating the relationship between cultural values and income smoothing policy in some industrial companies in the Kurdistan region. Data were collected from seven Iraqi industrial companies based in the Kurdistan Region.  A survey was conducted using a quantitative method. The researcher distributed 80 questionnaires to select respondents. Of the total questionnaires distributed, the response rate was 0.775 percent. SPSS software was used to analyze the data collected based on descriptive statistics (Pearson Correlation Coefficient and Coefficient regression). A Multivariate Regression Model computed on Standard OLS Formula has been used to estimate the relationship. This study provided several results and the most notable is the presence of a positive moral relationship between the six dimensions of cultural values on income smoothing policy, as well as the presence of effects of cultural values on income smoothing policies. The findings of this research are intended to inspire administrators and employees who directly influence the behavior of administrators and employees in identifying their strengths and weaknesses. This research has revealed the key role of the six dimensions of cultural values on income smoothing policy in the business settings in the Kurdistan region of Iraq. This was clear taking into account the lower Power Distance Index and additionally, lower Uncertainty Avoidance Index and Femininity, Long Term Orientation, future planning and perseverance, and finally, indulgence.
Implementing New Interactive Video Learning System for IIUM
Authors: Zangana Hewa Majeed
Published: April 2022

Development of technology and the significant growth in telecommunication have played a vital role in education. Depending on traditional methods in education becomes not effective method to achieve the goals of academic institutions. Therefore, last decades have witnessed to the high spread of using technology in education. As the world shrinks and becomes one big limited village, interactive video learning has made its way into classroom. It has great potential for learning in higher education. The potential lies in creating greater opportunity for dialogue which facilitates more effective learning than working in isolation. Classroom walls are coming down and virtual classrooms are going up in their place! Interactive videoconferencing allows for visual and voice interaction, enabling educators to build interdisciplinary collaborations while increasing students’ learning, interaction, and enthusiasm. Nowadays, many academic institutions have resort to the use of interactive video as mean of communication between lecturers and students instead of use the traditional system. Lecturers can teach their lectures while they are sitting in their office and students can interact with them through video.

In this research we are going to provide full proposal and design to interactive video learning system for the international Islamic University (IIUM). During this research we will investigate the current infrastructure of IIUM and then we will propose the update that should be done in order to achieve this significant research.
التنظيم القانوني للمناطق الآمنة في القانون الدولي العرفي
Authors: F. Maher Maher , Sabri Akrey Najdat
Published: April 2022

تؤدي النزاعات الدولية او ذات الطابع الداخلي خاصة عندما تطول وتسير الأمور نحو التعقيد ودون أن يؤدي إستمرارها  إلى تسوية من أجل وضع نهاية لها، ان نبدأ بسماع مصطلحات لم نكن نسمع بها من قبل، وأحد هذه المصطلحات مصطلح” المنطقة الآمنة” لتفرض اهميتها لحل أزمات كثيرة ومستعصية ومزمنة وربما سيعالج وجودها جانبا من جوانب كثيرة تؤرق المدنيين وتبدد مخاوفهم.

وبالرغم من أهمية المناطق الآمنة للمدنيين، إلا انه لم ترد التسمية في القانون الدولي العرفي والاتفاقي وتمت الاشارة اليها بعدة تسميات منها المناطق منزوعة السلاح او المناطق المحمية، الا ان لهذه المناطق خصائص تميزها عن غيرها، منها انه؛ يتم اختيار المنطقة بحسب ظروف النزاع وتختلف في حجمها وموقعها من نزاع الى اخر، كما وتختلف الحماية والخدمات المقدمة بأختلاف المنطقة.

وقد تم إنشاء المناطق الآمنة كأعراف دولية قبل اعتمادها في الاتفاقيات الدولية وفي النزاعات المسلحة الداخلية مثل الحرب الاهلية الاسبانية، وللمناطق الآمنة المنشأة بموجب القواعد العرفية دوراً مهما في انشاء الاتفاقيات الدولية الخاصة بتنظيم المناطق الآمنة.

والذي يهمنا في هذا البحث هو ايضاح مفهوم المناطق الآمنة، مع بيان خصائصها، والفرض الذي انشأت من أجله، وايجاد تقييم للمناطق الآمنة التي تم انشائها بموجب الاعراف الدولية.