bluuebunny/crossref_metadata_2025 huggingface dataset:
E-LEARNING INCENTIVES FOR IMPROVING THE ENGINEERING STUDENTS’ACCURACY IN ENGLISH FOR WORK PURPOSES AND ONLINE PROFESSIONAL COMMUNICATION
Authors: Catana Elisabeta simona
Published: February 2023

Overcoming the challenges of the 21st century multicultural society whose protagonists have to master an international language of communication such as English for work purposes in a multinational, for professional online communication with foreign interlocutors, we emphasize the necessity to encourage e-learning in controlled situations at university in the English language courses and seminars for engineering students in order to raise their awareness that focusing on grammar accuracy should be their top priority for advancing their knowledge of English for their future career, future life and, last but least, for their high quality well-rounded education. This paper argues for the importance of a particular and intense focus on e-learning for improving the engineering students' English grammar accuracy in the English language seminars in a technical university, emphasizing the following aspects: 1) e-learning plays a motivational role in developing the students' English language knowledge for work purposes in our 21st century multicultural society; 2) using and developing new internet resources for advancing the students' knowledge of English grammar and vocabulary are a must as a very good knowledge of English grammar results in logical, coherent and cohesive verbal and written discourses in English for work purposes. Having analysed the engineering students' needs for professional real-life and online communication in general and technical English for a future career, this paper shows that by encouraging e-learning in order to motivate the students to enhance their knowledge of English grammar by solving online grammar exercises, getting involved in communication activities on the online platforms, doing their homework, the students will develop their English speaking, reading, listening and writing skills, proving their linguistic competence in English. That is why this paper will present: 1) the e-learning incentives for improving the students' English language accuracy; 2) the engineering students' perspective on the importance of focusing on e-learning and blended learning for developing their English grammar knowledge in the English language seminars in a technical university; 3) a methodological approach to teaching advanced English grammar to engineering students by means of traditional learning and e-learning.
TEACHING PROFESSIONAL INTERVIEWS WITH ONLINE RESOURCES – A KEY PATH TO SUCCESS
Authors: Pricope Mihaela , Mazilu Simona , Popa Fabiola
Published: February 2023

Teaching foreign languages with online resources is a great source of creativity and innovation. For this, the Internet use in teaching has become a motivating factor among students. Teaching language competences - listening, reading, writing and speaking - is enriched with the help of online resources used as valuable input for language lessons. The use of internet resources to teach English for professional communication offers students the possibility to become exposed to realia, that is, to valuable real situations and contexts of interaction. It is one thing to teach students tips about effective interviews, which can be passive and boring to a certain point, and another thing to show them good and bad examples of these. In this way, students become motivated and involved in a dynamic process of thoughtful decisions and understanding.
This article shows the importance of teaching English for professional communication with online resources as a motivating factor which promotes understanding and learning by discovery. In the main body of this article we are providing a lesson scenario based on internet resources and the motivation for our choices. The lesson covers various aspects of the job interview context intended to make students aware of their own performance in a similar situation. As regards the content of a job interview, students will experience typical questions and answers comparing their theoretical knowledge of how an interview should be with real life performances that are very often far from the ideal. In this way, students can evaluate the interviewees and learn from their good and bad "moves". As far as the framework of a job interview is concerned, students are also exposed to non verbal communication, rules of behavior, register, dress code, aspects which are highly influential in determining the outcome of a job interview. Therefore, such an e-lesson may be considered an extremely useful and pleasant experience that prepares students for the complexity of a real life job interview situation.
CORPUS-BASED RESEARCH AND ROMANIAN TEACHERS OF EFL. EXAMINING KEY ASPECTS OF ENGLISH USAGE
Authors: Visan Ruxandra
Published: February 2023

The present paper seeks to highlight the way in which online corpora of English can be employed by Romanian teachers as a valuable tool which provides significant insights into key aspects of English usage. In this respect, the paper will focus on the BYU corpora (https://corpus.byu.edu/corpora.asp) and on the way in which Romanian teachers of EFL at an advanced level can be encouraged to make use of these widely available corpora, turning them into valuable research and teaching resources. In order to illustrate the way in which the BYU corpora can become a useful resource for Romanian teachers, the paper focuses on a key aspect concerning the usage of English, the frequency of and variation between the phrases didn't use to/ didn't used to. The issue of employing didn't use to versus didn't used to is a challenging aspect in the teaching of English for upper intermediate/advanced learners, with a number of prescriptive grammars listing the form didn't used to as "incorrect usage". However, it is to be noted that a significant number of descriptive grammars list didn't used to as acceptable, and do not even label it as "non-standard". The paper discusses how further research, in which the use of the BYU corpora is central, can help teachers acquire a nuanced view of the issue and adopt an effective teaching strategy in this respect. The paper attempts to show how the use of the BYU corpora can allow teachers a better understanding of such key aspects of English usage, providing significant guidelines concerning the teaching of English to Romanian students.
ACCESSIBILITY OF THE DIGITAL SCIENTIFIC LITERATURE – A STUDY ON RESEARCHERS’ PERSPECTIVE
Authors: Popescu Elena
Published: February 2023

Today, we are witnessing a significant increase in high quality scientific literature, either born digital or
digitized. According to a series of specialists in education, research activities affect education and a specialized
dialogue between researchers and students can affect the quality of research output. This study takes into
consideration this interplay between research and education - even in the form of e-learning and digital
information -, and analyzes the accessibility of digital scientific literature offered by Romanian research libraries.
Firstly, the study presents findings obtained through exploration of existing specialized digital repositories
worldwide and in Romania, high quality digital scientific literature, renowned databases of journals, e-learning
platforms, along with open access initiatives. These digital resources need to be better identified and this paper is
framed by consideration of different ways to make visible the scientific output. In general, researchers use data and
information from other studies and, also, they need to communicate and disseminate their results rapidly to the
international academic community, by means of digital repositories and digital publications. Secondly, this
research identifies findings from an empirical analysis regarding the experiences and preferences of the Romanian
researchers and, also, a series of aspects regarding the role of librarians in digital literacy. Several methods are
used, including qualitative interviews, questionnaires, corroboration across participants and engagement with
previous international studies. The study concludes with the current trends observed for Romanian research
libraries and a series of considerations for practice, with the remark that academic work in institutes and
universities varies substantially across fields and disciplines, which can prohibit a generalization to all research
libraries in Romania.
THE KOLMOGOROV COMPLEXITY AS A TOOL OF PHD STUDENTS’ PREPARATION TO BE A RESEARCHER
Authors: Smirnova Elena , Stepanova Maria , Zvereva Ksenya
Published: February 2023

This paper is about one new approache to teaching in Bauman Moscow State Technical University, Russia, carring on now in the framework of the ERASMUS+ Capacity Building for Higher Education just starting a project (# 586060-EPP-1-2017-1-RO-EPPKA2-CBHE-JP). The name of the project is "Excellence in Engineering Education through Teacher Training and New Pedagogic Approaches in Russia and Tajikistan". It concerns to Kolmogorov Complexity usage in PhD students curricula towards. Introduction is about the growth of massive amount of data generated by different sources at real time or near real time. Generally data is heterogeneous by its content and exists at every human sphere such as education, government, finance, medicine and so on. They cause fundamental issues in data storage, data security and high speed access to data. Such issues directly related to new research aims. The fierst part of the paper discribes an example of one PhD student's approach to her research using Kolmogorov complexity. The second part of the paper is about the managing immense volumes of data which was possible and was held only with help of supercomputers that lead to great expenses. Applying of distributed computing systems allow to assign and handle operations on homogeneous or heterogeneous nodes with less expenses compared to supercomputers. However data and operation partition and distribution among nodes could be a challenge by itself. Furthermore, nodes interaction can cause significant difficulties as generally distributed systems consist of great number of nodes which could be constant in quantity or constantly growing. In practice, most systems should be scalable due to incessant data growth and tasks for processing that means that any system needs to meet with such circumstances and not to be limited by constant number of nodes. The third part of the paper is about the possibility's analyses of Kolmogorov complexity usage for optimal way of data dividing and processing in distributed computing systems without quantity nodes limitations. The Conclusion show that the investigation is fundamental as distributed systems could be beneficial at any spheres and organizations including universities and business companies and could be used by PhD students as an investigation tools. Besides, this paper's aims is to describe the advantages, disadvantages of Kolmogorov complexity with criticism and arguments.
INTELLIGENT FEEDBACK SYSTEMS IN HIGHER EDUCATION – WHY AND HOW?
Authors: Valtins Karlis , Muracova Natalja
Published: February 2023

Universities tend to think that they know their students very well, but in real life conditions, many aspects are being left out of the consideration. This paper has set the main focus on the Information and Communication Technology based feedback systems for collection and analysis of student feedback who are mainly studying engineering sciences about everyday student life issues (such as study content, teachers, class schedule, satisfaction rates, environment, accessibility of resources and other). In the paper, authors propose a model of student feedback system that could intelligently address the gap between what student wants and thinks - what higher education institutions know about their students. Authors also review current offerings of the systems and addresses feedback as a part of quality assurance and demand driven University actions. With simple, but intelligent solution it would be possible to easily obtain and work with the information about neglected courses, personalized schedules, student voting, extracurricular activities, student research and more. Author also elaborates on perspective of social innovation that comes in a shape of new organizational form, where quality, decisions, and activities are bound to the continuous feedback that gets collected from the students. This would help Universities all across the globe to establish indisputable evidence for their actions. Challenge here lies within the responsibility of students to give correct, precise, honest and timely feedback. Findings of the paper are based on the literature review as well as five international expert discussions executed in the period of 2015-2017 in five different countries.
IMPLEMENT ONLINE LABORATORIES IN ELECTRICAL AND COMPUTER ENGINEERING EDUCATION USING VIRTUAL LEARNING ENVIRONMENTS
Authors: Adascalitei Adrian , Eldin zein eldin Ashraf salah , Aradoaiei Sebastian , Temneanu Marinel
Published: February 2023

The article presents a review of the current e-pedagogical methods to develop Electrical and Computer Engineering Education Study Programs. Engineering crucial experimental competences can be developed with the help of remote labs and simulations. Developing critical thinking while working with virtual resources is critical and students should understand which kind of results they compile with each feature. Even though it addresses the same problematic - differentiating remote labs from simulations - focus on a different scope: not the ability to do it, but how you can do it. Online laboratories are fundamental for home experimentation because they are specially designed for distant learning students to acquire introductory hands-on experience and familiarize themselves with real-life phenomena. These online experiments can be found in different engineering fields, including electronics Electrical and Computer Engineering. Instructional Design Model is based on the ADDIE model that includes Analysis, Design, Development, Implementation, and Evaluation phases. Virtual learning environments (VLE) are used to refer the online interactions for a variety of kinds that take place between students and teachers. Moodle (Modular Object-Oriented Dynamic Learning Environment) is known as a Course Management System (CMS). Sometimes we knew as Learning Management Systems (LMS) that provides educators with tools to create a course web site. Moodle (which is an open source software e-learning platform) web pages provide developer information, roadmap, coding guide and Concurrent Versioning System (CVS) guide to access its source code and it has a long list of developers. The review article provides resources to help
teacher educators, administrators, and policymakers better apply ICTs to engineering education programmes. The resources were developed by Faculty of Electrical Engineering (Technical University "Gh. Asachi" Ia?i, Romania and Menoufia University, Egypt) with extensive experience in the integration of ICTs into engineering teacher preparation programmes.
EDUCATION AND MODERN TECHNOLOGIES, THEIR POSITIVE AND NEGATIVE IMPACT
Authors: Chicioreanu Teodora daniela , Ianos Maria gratiela , Danieliene Renata
Published: February 2023

In recent years, the new technologies have revolutionised the teaching activity, both the face-to-face, and the on-line activity. The MOOC platforms (Massive Open Online Courses) offer free trainings (fully or partially), accessible on-line, to help users develop skills. The evolution of technology is undergoing a constant make-over and it affects the teaching - learning strategies all over the world. Given that we aimed at elaborating teaching strategies appropriate for the new generations of mobile-students, it was first necessary to identify the main characteristics of current students, from the perspective of their learning styles, expectations, and needs. Elearning platforms are especially addressed to the digital natives, but not only to them. The distinct feature of MOOCs resides in their size and area of operation. These platforms appeal to the new generations of students because they offer free courses (in most cases), no formal admission requirements (no age limit or study/profile restrictions), flexibility (on-line courses can be easily included in a busy working schedule, as they can be taken at any time, and at a pace established by the student), cooperation (during courses, relations are developed with other students/adults all over the world, thus offering them the opportunity to exchange ideas), and quality (the short material duration determines the Trainers to present clear, concise and impactful materials). These environments allow the students to display all their digital and spiritually creative skills, but also allow teachers to correctly manage the activity, both on-the-go, and at the end.
In the second part, the paper offers only some of the results obtained during a research (given the limited space) coming to confirm these theoretical aspects, a research which was performed within the GEX project - EXCELIS Excelen?? ?n cariera didactic? pentru viitorii profesori debutan?i, a research funded by the POLITEHNICA University in Bucharest. The target group consisted of 112 students/respondents studying in 8 faculties (the Automatics and Computer Faculty , the Entrepreneurship, Business Engineering and Management Faculty, the Mechanical Engineering and Mechatronics Faculty, the Technological System Engineering and Management Faculty, the Biotechnical System Engineering Faculty, the Electrical Engineering Faculty, the Faculty of Engineering in Foreign Languages, and the Applied Science Faculty).
EDUCATION SOFTWARE AND MODERN LEARNING ENVIRONMENT: ELEARNING
Authors: Chivu Ralucagiorgiana , Orzan Gheorghe , Popa Ionut  claudiu
Published: February 2023

Modern civilization is characterized by a steadily increasing rate of change; With the advent of the Internet and new technologies, eLearning has become the promising solution for universities that are currently in a state of intense change
Students and teachers are eager to learn more and more how to make the best use of ICT (Information and Communication Technology) technology to adapt to new forms of education and new market demands work.
After the first half of the twentieth century, began to practice distance learning in 1970 arose education witnessed that used as the main teaching material educational software stored on the hard disk or CD: lessons from various fields, dictionaries, and encyclopedia.
In the last decade, the introduction of eLearning technologies, innovation in higher education has been associated, as it brings significant changes and has the potential to transform practice into many aspects of university life. E-learning is the teaching/learning process used to gather data, information, knowledge or skills in an online environment that covers a wide range of activities ranging from computer-assisted learning to full-time learning. Therefore, e-learning is characterized as the study applied in a virtual world in which human creativity and technology combine to simplify and accelerate for the deep knowledge of the studied field.
Higher education institutions took part in a multitude of technology development cycles. Professionals argue that E-Learning brings with it a multitude of radical innovations in form, organization, and succession of education.
Considering all these reasons, it is easy to see that online learning environments are increasingly used by all participants in the learning process. This article presents an analysis of various software's for different learning environments was carried out by measuring their effectiveness among students.
NOVEL ARTIFICIAL INTELLIGENCE TECHNOLOGIES FOR ENHANCED RECRUITMENT CAMPAIGNS USING SOCIAL MEDIA
Authors: Suciu George , Pasat Adrian , Vasilescu Cristian
Published: February 2023

The recent digital development forced many market leaders to adopt advanced artificial intelligence (AI) technologies to facilitate the transition from rigid processes to more flexible, outcome-driven approaches.
The use of AI presents numerous benefits. First of all, the AI technology helps enable the analysis of unstructured data from a variety of sources across social media channels. Also, AI allows companies not only to automate certain processes but also to reconfigure them to complement and, more importantly, augment the skills and expertise of employees. The new era of artificial intelligence-systems gather information, analyze, recommend, plan and more importantly, learn.
This paper presents an innovative approach to recruitment. According to recent studies, business intelligence and analytics showed to be the most crucial area that AI can deliver results. We analyze how software companies are more prone to integrate AI applications in marketing because of the new market trend - digital marketing. Services companies, on the other hand, are more interested in the use of AI in human resources.
Our case study applies sentiment analysis (SA) techniques to improve the recruitment processes aiming to increase the efficiency of internship campaigns by ensuring a better match between the candidates' professional skills and the hiring company fields of activity. We demonstrate that AI can improve the recruitment process and assist in hiring the right persons.
Thus, the HR staff has the opportunity to select the internship candidates based on their skills and determine the right position where abilities of an individual candidate are most needed. This novel approach not only increases the company productivity but also motivates candidates to improve their skills.
ATTITUDE PREDICTION TOWARDS ICT AND MOBILE TECHNOLOGY FOR THE REAL-TIME: AN EXPERIMENTAL STUDY USING MACHINE LEARNING
Authors: Verma Chaman , Illes Zoltan
Published: February 2023

An experimental study was conducted to predict the attitude of students towards Information and Communication Technology (ICT) and Mobile Technology (MT) in Indian and Hungarian university. We structured five levels of attitude such as Very High, High, Moderate, Low and Very Low to measure the attitude of students. A primary dataset was gathered from two popular universities belongs to India and Hungary in the year 2018. The dataset consists of 331 instances and 46 features belong to the 4 major ICT parameters named attitude, development and availability, educational benefits and usability of modern ICT resources and MT. This paper focuses on the prediction of the students' attitude towards ICT and MT in higher education of both countries individually and collectively. Experiments were conducted using four machine learning classifiers multilayer perceptron (ANN), Support vector machine (SVM), K-nearest neighbours (KNN) and Discriminant (DISC). The multiclassification problem was solved using test, train and validated datasets separately and jointly in SPSS IBM Modeler version 18.1. It is also revealed that the future awareness level for attitude will be Very High or Moderate in both countries. The results of the paper reveal that the feature aggregation with train-test-validation technique improves the SVM's prediction accuracy for attitude as compared to others. Further, the attitude prediction accuracy for Hungarian students was found 98.1% (by SVM) which is greater than the accuracy of 96.6% (by SVM) for Indian students. It was also concluded that SVM classifier outperformed others in prediction of attitude. Further, we recommend presented predictive models to be implemented as real-time awareness level prediction of the university's students in future research.
EDUCATIONAL TOOL FOR MATHEMATICAL MODEL OF MUSCULAR DYSTROPHY
Authors: Arotaritei Dragos , Ionite Catalin , Corciova Calin
Published: February 2023

According to medical literature there are more than 30 different types of muscular dystrophy. Among them Duchenne Muscular Dystrophy is practically the most frequent. Around fifty percent of pediatric patients have this severe type disease that is due to deficiency of a protein (dystrophin), which is main the responsible to release the fibers in muscles. Mathematical models can help the students to understand the importance of immune system into to process of degeneration/regeneration of muscle. The fact that the damaged fibers are never completely cleared can be seen from simulation.
Creating an interface for The Duchenne's mathematical model can simulate these aspects. The model has five differential equations (Dell'Acqua-Castiglione's model with some refinements) of first order and data used for fit the model is taken from experimental mice data, existent in literature.
The experimental Using preservation law improves the old model, allowing for a much easier software deployment. The user has the possibility to modify the constants of the model in order to have an asymptotic stability but also to evaluate the influence of the constants on the dynamics of the model.
The model for failure probability, time to failure is usually modeled by a lognormal function. The used has the possibility to choose an alternative at this function, a Weibull based distribution one, in order to see how strong could be the influence of degradation model on a practical data obtained in muscular dystrophy. The user has also the possibility to introduce tabular data that models the failure curve and the software module will automatically fit in one of the five models available in the library to be used in simulation.
The software is constructed in a tutorial manner in order to provide to students the knowledge and ideas for eventually cure for this disease.
DYNAMICS OF SALMONELLA TRANSMISSION USING COMPARTMENTAL MODELS
Authors: Ilea Mihai , Gheorghita Andrei , Turnea Marius
Published: February 2023

Salmonella is a zoonotic disease that is transmitted from animal products by contact with sick animals or the environments where these animals are living. The mathematical model of transmission disease improve the students' understanding of pathogen dynamics, the role of factors that influence the transmission and control of a specific pathogen and the trend of antimicrobial resistance for this pathogen. The tendency to increase of resistance of Salmonella to antibiotic and combination of antibiotics suggest that models are useful in simulation of different scenarios for dynamic of transmission of this disease. There are two main Salmonella types: Typhimurium serotype and Enteritidis serotype. Both types are included in the software toolbox in a tutorial and interactive manners. The three models of Salmonella compartmental are presented in friendly manner to user with possibility to automatically generation of system equations using built-in templates. Tools that calculate the R0 number and stability analysis are provided as modules in order to evaluate how the experimental data are fit to model or to evaluate the influence of constant coefficients over mathematical model. Because Salmonella typhi bacteria is responsible for a communicable disease, Typhoid fever, an optional module is append to main software in order to give to student the possibility to improve the knowledge with mathematical model of this disease as direct result of a particular bacteria from a larger group of bacteria. The educational software has a friendly GUI (Graphic User Interface) that help student to understand better the dynamic of a specific pathogen modeled by class of larger mathematical models, the compartmental models.
THE MATHEMATICAL MODELLING OF THE MICROBIAL GROWTH PROCESS
Authors: Turnea Marius , Corciova Calin , Ilea Mihai , Rotariu Mariana
Published: February 2023

The models of microbial system have a history that includes research in various fields of evolution, ecology and more recently optimization algorithms (we refer there especially the mimetic bacterial growth algorithm). The growth of bacteria population in bioreactors is made often using mathematical models as premises for optimization and control. Food webs and microbial food chains are subject of models by differential equations. The tool propose to use the most common representation of the microbial systems, a two layered mechanism as a cascade of two biological reaction where one substrate is the subject of consumer by one microorganism that serves a limiter substrate for the second microorganism. The system modeled by system of differential equations call the Matlab solver for numerical solutions. The user has the possibility to use predefined constants, user-defined constants or optimized ones for stability analysis. A second module that are implemented in the main program deals with more recent approach, the three-layered 'food-web', where a third organism is added to model. The model can test the influence of growth organisms as interaction between multiple species. The user has the possibility to create the system of equation using a Constructor Builder. The parser from this module will translate the text-code in an .m file callable from Matlab as system used be ODE solver. The visualization module display in a GUI (Graphic User Interface) the result of simulation. The tool is useful for understanding and prediction of microbial colony growth but also offer a perspective for future development of additional modules for microbial ecology.
DRAWING TECHNICAL SKETCHES OF MODEL GARMENTS BY USING SPECIALISED SOFTWARE
Authors: Avadanei Manuela , Ionescu Irina , Loghin Emil constantin , Dulgheriu Ionut , Ionesi Savin dorin , Ursache Mariana
Published: February 2023

Product quality is a complex and dynamic attribute because it is deeply linked with the customer's diversified requirements. The quality attributes of a product are defined during the manufacturing process, but their effects are felt during the usage of the product.
In order to ensure the quality of a product, one has to pay close attention to many details, starting with the design stage. This involves a careful and deep analysis of the details of the model, which are recorded in a sketch (freestyle or technical), photo or in a video file. Through this analysis, the designer establishes the overall dimensions of the model (lengths and widths), volumes, the number and shape of its parts, the type of materials from which the garment must be made and plans its manufacturing process sequences. In general, the design process of any type of consumer goods begins by drawing a detailed and complex 2D sketch. This latter is known as a technical drawing, and it is an essential element of the garment worksheet, due to the fact that it contains data describing all the details of the model: the shape of its pieces, colours or motifs, the type and position of different accessories, etc. Kaledo is a Lectra program which offers proper tools for drawing such sketches and allows the user to create innovative fabric designs and styles in a short time. In this paper, the authors present a tutorial about how to select and use Kaledo functions for creating sketches, with suggestions for different combinations of colours or motifs. This tutorial is suitable for any person working in the field of clothing design who has the permission to use this program.
STUDENT PERCEPTION REGARDING THE USE OF DEVICES AS LEARNING TOOLS
Authors: Rusu Bogdan , Tudose Mihaela brindusa
Published: February 2023

: The study bases on qualitative and quantitative data analysis. It highlights students' perceptions regarding the use of devices as learning instruments. Based on data collected during two focus groups there were identified the most important aspects related to the use of e-resources during all educational process (teaching, learning, assessment) as well as main advantages and disadvantages associate to their use as perceived by the respondents. The importance of these variables was assessed using a survey of 217 respondents that are University students. All variables measured student's perception on a 5-point Likert scale. Owning a device, learning efficiency (using video and audio recordings), freedom to choose the moment and place for learning activity, the costs and quality of the internet connection were considered independent variables. The dependent variable was student's scholar performance assessed through their grades. Preliminary analysis revealed significant differences in behaviour among students with different scholarly performance. Therefore, to ensure significant comparison, the analysis was made based on three categories of students: those with grades lower than 7, those with school results very close (up to one point) below bursary threshold and those with bursary (merit). The analysis revealed some interesting conclusions. Most students own a device, and the habit of exploiting it (the efficiency of its usage) has a significant impact upon its owner's school results. Away from students with low marks, those with grades above 7 perceive that learning associated with the usage of a device is more efficient because it enables them to choose the moment and place of learning. Regarding the costs associated with device-based learning, bursary students perceived it to be more important compared with non-bursary students. All students revealed common perceptions regarding the quality of Internet connectivity, regardless of their grades. The results of this study are useful on two perspectives: scientific (due to discussion on the efficiency of learning instruments) and practical (through the provision of support for teachers and university managers for identifying of the most adequate methods of teaching-learning-assessment that best respond to the needs and particularities of various groups of students).
THE EFFECT OF REFERENCE TO THE BALL ON THE HEIGHT OF VOLLEYBALL BLOCK JUMP AND VOLLEYBALL ATTACK JUMP OF VOLLEYBALL PLAYERS
Authors: Milo Navot , Grosu Emilia , Grosu Vlad teodor , Milo Michaela
Published: February 2023

The contribution of this study to the theoretical knowledge is that it compares between volleyball vertical jumps (VJ) without reference to the ball, to volleyball VJ with reference to the ball. This comparison was made possible, for the first time, by the VERT Wearable Jump Monitor (Mayfonk Athletic, Florida, USA), that enables to measure any VJ, anywhere on volleyball court, for up to eight volleyball players at once. This study was conducted at the end of the data collection of the study "The effect of repeated performances of yo-yo intermittent endurance test/run level 1 (YYIE1) preceding to an immediate VJ training, on chronic enhancement of VJ among volleyball players" (intervention program). The study did not find difference between volleyball block jump with or without reference to the ball. However, it found that volleyball attack jump without reference to the ball, was significantly higher than volleyball attack jump with reference to the ball. In addition, the study found that volleyball players that underwent an intervention program for VJ enhancement demonstrated significantly higher volleyball VJ, in all four parameters, than volleyball players that did not undergo this program. The originality of the VJ training in the intervention program was that each volleyball player was required to jump eighty VJs to the maximum height she or he could. This in order to create stimulation for VJ enhancement. The VERT system could supply the data, regarding to VJ height, for the researchers and for each one of the players simultaneously, for up to eight players at once.
THE PROJECT OF TEXT ADVENTURE GAME FOR STUDYING THE PARAMEDICAL ALGORITHMS
Authors: Dubinsky Alexey , Zhykharieva Yana
Published: February 2023

First aid skills are the important part of medical's competency. The set of instructions for first aid operations are officially approved by the state. This instruction texts are the algorithms. Medical students are studying these algorithms in the special course.
First of all, we convert the instructions from text to the graphical flowcharts (according to ISO 5807-85 standard) for checking the ambiguity and possible misunderstanding.
The execution process of such algorithms is one of typical "complex open ended assignments". We have the classification of typical user errors. On the base of this errors we construct the set of alternative choices for all steps of algorithm. Every such set will convert to the answers for multiple choice question (MCQ). There are repeated cyclic question for student (executor): "what you will do?" or "what is your next operation?"
We plan to build the special environment for gamification of the learning process. Short version will have only one right way - sequence of answers. Every wrong answer will lead the error message - "your patient is dead" and explanation why it happened. In the more complex model we evaluate the patient state and student can read the comments and the errors list only after the end of the algorithm execution.
This year (2020) we plan to make the first iteration: text-based online adventure game, one content set, based on the first aid instructions that are approved in Ukraine. The next iteration will use first aid instructions that are accepted in other countries, starting from countries of EU.
We suppose future development of this game will be like a well-known history of evolution of computer games.

This project will be part of the second co-author PhD thesis
THE INFLUENCE OF MORAL FACTORS ON BULLYING BEHAVIORS IN ADOLESCENCE: THEORETICAL CONSIDERATIONS AND PROPOSAL FOR A VR INTERVENTION TO PROMOTE PERSPECTIVE-TAKING SKILLS
Authors: Luca Andreea iuliana , Podina Ioana roxana
Published: February 2023

In the last decades, the widespread bullying within schools has become a global problem. Cyberbullying, especially, has known a rapid growth. In the process of understanding the factors that influence bullying behaviors, researchers have turned towards investigating the moral factors, such as "moral disengagement" (MD; Menesini et al., 2003), which is thought to contribute to the reason why, some individuals, although they express disgust and anger in response to bullying behavior and hold the belief that intervening is the right thing to do, they do not intervene in bullying situations. The objective of this research is to propose a VR based intervention, aimed at increasing prosocial behavior in bullies by improving perspective taking-skills and empathy concern. During the interactive VR training simulation program, participants will take their own perspective or the perspective of the partner in virtual reality, being instructed to try and understand their mental states. Furthermore, the situations encountered are meant to trigger feelings of disgust, anger or elevation, which is elicited by witnessing acts of moral goodness, in contrast to neutral situations, in a randomized control trial, in order to test their efficacy. By increasing the propensity to take the perspective of their partner and the empathy concern capacity, we aim to decrease the process of moral disengagement, especially in bullying and cyberbullying phenomena and increase prosocial behavior in adolescents. Further theoretical considerations of the moral emotions in phenomena such as bullying and additional utility of virtual reality in promoting social behavior among adolescents and young adults will be discussed.
GAMIFICATION IN LIBRARIES
Authors: Ciornei Constantin
Published: February 2023

This paper proposes a new perspective on the definition itself that describes the current libraries. We are used to the traditional libraries, with imposing shelves of books. The perception of the library services is changing; people want the integration of the services into the virtual world. The internet is the second world, the second life, we are all part of this new kind of world and the library services are taking part in this virtualization. This research analyses the gamification of the libraries, and how this process is present in these institutions. The aim is to approach the new medium from the perspective of young people, video gaming representing a way of meeting other players, creating communities in a virtual world. Some people tend to reject the term gamer, as people that reject this term believe that gamers are different, disconnected from the real world, there is this stigma of being a gamer. In this paper, we will show that gamers can be an important part of the contemporary culture, that they are important for the libraries. The info-documentary structures are part of this main process of technologization, the new technologies are finding their place in our cultural structures. The libraries are nowadays digital structures at the level of collections and services, adapting to the new habits of young information consumers. This research brings out a new perspective on the mission of the libraries, where we should have modern services, there should be full integration of the systems for the digital medium.
THE E-LEARNING PROJECT FOR INSTITUTIONAL LEARNING
Authors: Marchisio Marina , Torbidone Gianluca , Rabellino Sergio , Spinello Enrico
Published: February 2023

Every large organisation has to deal with institutional and professional learning, especially if it is responsible for the education and training of its own personnel. This paper presents the e-learning model, designed and developed in order to satisfy all potential educational needs in a life long learning perspective and to innovate the institutional learning in a modern working and operational environment within the Italian Army. This model is based on a long experience in the e-learning field gained through the years by the IT-Army Education and Training Command and School of Applied Military Studies - Turin with its Virtual Learning Centre and the University of Turin who work together for the education of the officers. The e-learning model for the Army was developed in a multifunctional way and human centered because the idea is to consider the personnel in both aspects as provider and consumer of educational services. For these reasons a net of several interconnected portals was built up, each of them with a specific goal, mainly based on MOODLE, the Learning Management System largely used by several universities, integrated with several tools. A specific attention was dedicated to define user friendly solutions in order to ease surfing the net and to be used by a wide range of potential users, where all categories of personnel are involved, like Officers, NCOs, Volunteers and civilian staff. In the paper a multidimensional analysis of the model is discussed with particular attention to three different main dimensions: pedagogical, users' perspective and technical.
AN INTRODUCTION TO UBIQUITOUS COMPUTING IN THE MILITARY NETWORK
Authors: Istrate Cristiana , Suciu George , Ene Sebastian , Hussain Ijaz
Published: February 2023

Ubiquitous computing analysis represents an emerging area that implements communication technologies in day-to-day life actions. Ubiquitous computing changes the methods in which people use computers, considering these are involved in everyday aspects. In ubiquitous computing, several types of processes operate automatically in the background and communicate on the user's account. The ubiquitous computing theory is to provide any information for everyone at anytime and anywhere instantly. Mobile ad-hoc Networks are currently a growing technology for the next generation of wireless communication networks. A mobile ad-hoc network can portray as a military or rescue operation network in which a set of mobile nodes are used to send out a mission operation in diplomatic terms. This paper presents common architecture principles of universal systems and analyses significant features in context-aware ubiquitous systems. The main purpose of this work is to define a principle for researchers who are new to ubiquitous computing and want to gain depth on analysis and implementation of a novel method for the ubiquitous computing system in military sectors, in order to contribute towards further research regulations expected into the quality-of-service pledge of ubiquitous computing. The ubiquitous computing is the future of technology related to the internet or smart devices. Moreover, the applicability of technologies found in smartphones, smart TVs and sensors can guide to an increase in strategic capabilities, like sensing and detecting, exchanging and sharing unique real-time data in the military field. This study aims to sketch particular methods by which the learning and teaching methods can be improved. The intelligence of technology advanced in the military sectors along with ubiquitous computing providing a rise in optimization, security, and defence.
EMPOWERING ENGINEERING STUDENTS TO FACE PRESENT-DAY CHALLENGES - FOCUS ON DIGITAL, INFORMATION AND MEDIA LITERACY CONFLUENCES
Authors: Catelly Yolandamirela
Published: February 2023

We are at the advent of a new era, that of the emergence of a complex multifaceted type of literacies that the contemporary person is expected to master, far beyond the traditional one, which used to merely assume reading and writing abilities. The newly occurred paradigms comprise digital, information and media literacies components, with an intricate pattern of relationships connecting them. Knowledge of only one of these is gradually becoming insufficient, as the new waves of youth, whether they are called Millennials or the Z Gen, are expected to enter the labor market endowed with at least basic skills of all the new kinds of literacies. There are major risks that, if appropriate education is not widely provided in this respect, the new generations may be negatively affected at personal and global levels, at all three phases of action: searching for, evaluating information, and even creating it. Against this background, the paper aim is to propose a coherent comprehensive approach to empowering IT engineering students in higher education in order to become media-savvy and to develop an array of information and media literacy skills and competences that would prevent them from being prone to maneuvering forms of any type. Moreover, another important objective of the proposed approach is to contribute to developing the trainees' critical thinking, as well as their awareness raising attitude and mentality meant to support them throughout their lifelong learning process. A technical university can get involved in this mission, which will result in delivering better prepared, work-ready engineering graduates, with both soft and hard skills at a high level of complexity. A foreign language course of the ESP (English for Specific Purposes) type can accommodate an approach to developing the students' information and media literacies quite successfully, as a CLIL (Content and Language Integrated Learning) based module, with content about information and media literacy, and with the corresponding linguistic input blended. It will include a Student Questionnaire on the topic, as well as a chain of other activities/tasks, designed to collect data, sensitize the learners and increase their awareness of the phenomena under focus, by providing models of analysis, reflection opportunities and discussion topics.