bluuebunny/crossref_metadata_2025 huggingface dataset:
TRANSLATION ERROR IN GOOGLE TRANSLATE FROM ENGLISH INTO ROMANIAN IN TEXTS RELATED TO CORONAVIRUS
Authors: Dumitran Angela
Published: February 2023

Both the emergence of the pandemic and lack of knowledge and/or time needed to translate texts related to this topic brought about an increased interest in analyzing Neural Machine Translation (NMT) performance. This study aims to identify and analyze lexical and semantic errors of language aspects that appear in medical texts translated by Google Translate from English into Romanian. The data used for investigation comprises official prospects of 5 vaccines that were approved to be used against the current coronavirus. The focus is on the lexical and semantic errors, as researchers state that these errors made by Machine Translation have the highest frequency compared to morphological or syntactic errors. Moreover, the lexical errors may affect the meaning, the message, and may easily lead to mistranslation, misunderstanding and, therefore, misinformation. The texts to be analyzed are collected from official websites and translated using Google Translate and Google Languages Tools. From the data analyzed, there are 22 lexical and semantic errors that are approached through descriptive methodology. By examining types of errors in translation from English into Romanian and analyzing the potential causes of errors, the results will be used to illustrate the quality and accuracy of Google Translate when translating public health information from English into Romanian, to observe how much the message is affected by the error, in order to sharpen up linguistic awareness. The results of the study can ultimately help improve of the quality of NMT in terms of better lexical selection and attempt to give inputs as a contribution for a more adequate translation into Romanian by Google Machine Translation.
DESIGN AND IMPLEMENTATION OF AN ONLINE VERTICAL PATH FOR PRIMARY SCHOOL IN THE CONTEXT OF "SPACE AND SHAPES"
Authors: Barana Alice , Casasso Francesca , Fissore Cecilia , Marchisio Marina
Published: February 2023

Nowadays, the students are digital natives and they live immersed in technology, but their use is mostly superficial; therefore it is important to educate them to use the technological tools that they have available for educational purposes already since the primary school, both at school and in extra-curricular contexts. Moreover, the digital competence has been included by the European Union among the eight key competences for lifelong learning. This demonstrates that educational institutions should play a fundamental role in this field since the early school years. In this paper, we present the design and the implementation of a vertical path for all five years of primary school within a Digital Learning Environment in the context of Space and Shapes. The goal of the path is to promote the skills development in the Space and Shapes area in a vertical perspective through the methodologies of problem solving and automatic formative assessment. The path was implemented on a Digital Learning Environment, integrated with an Advanced Computing Environment and an Automatic Assessment System suitable for STEM. The path consists in five sections from grade 1 to 5; they are dedicated respectively to plane shapes, solid shapes, perimeter, area, and volume. Each section includes a contextualized problem and one or more questions for the formative assessment have been designed. For the planning of the vertical path, reference was made especially to the Italian National Indications and the "INVALSI" (the Italian institute which annually administers standardized learning tests to evaluate the school system) test archive was consulted. Initially, this paper shows the theoretical framework to which reference was made during the design of the vertical path. In particular, we present the theory of the development of geometric thought conceived by Dina and Pierre Van Hiele between 1957 and 1986 and the methodologies of problem solving and automatic formative assessment. Then, the design of the path in a vertical perspective is presented, and the resource used during the design phase are shown. Finally, the implementation of a section of the path is shown as a representative example and the expected results of a possible experimentation, are discussed.
LEARNERS ENGAGEMENT IMPROVING AND FATIGUE PREVENTION MODEL BASED ON THE ANALYSIS OF THEIR EYE MOVEMENT TRACES
Authors: Gorbunovs Aleksandrs
Published: February 2023

In modern world the technologies permeates our daily lives. They have entered a wide range of our work and leisure areas. Technologies are continuing their expansion with rapid strides. It is quite clear that someone has to know these technologies and be able to use them. The knowledge society needs smart, intelligent, well-educated and trained professionals. Despite the progress made in improving an efficiency of the learning process, including an introduction of new digital teaching methodologies, pedagogical principles and models, the searching attempts for the new tools and approaches, in order to identify students' learning experiences, continues to attract the attention of education professionals. Eye tracking might be considered as the one of such approaches that could help assess the e-learning system users' experience. Learners' gaze data can give to researchers an important valuable information, ensure an understanding about information system users' learning preferences, e.g. the type and form of digital learning object, distraction parameters, and so on. These data may warn us also about learners' fatigue signs, hence, giving impetus to take appropriate measures to prevent such negative effect during knowledge acquisition process. This paper is dedicated to identify and propose the new technological training model based on the learners' gaze data in the digital learning environment, i.e. in learning management systems, expressed points and areas of interest there, time spent in them, as well as eye movements sequence. The article provides insights and offers suggestions for increasing users engagement in learning process and reducing or even preventing the effects of possible fatigue.
CONSTRUCTION AND PROGRAMMING OF ROBOTS IN REAL AND SIMULATION ENVIRONMENT
Authors: Stoffova Veronika , Zboran Martin
Published: February 2023

The article is focused on educational robotics - on the construction and programming of robots in school environment. It characterises the forms in which the teaching of work with robotic kit can take place. It also brings the results of research into students? attitudes to work with robotic kits, whether their use has a positive effect on improving students? relationship to programming and technology as such. The work with LEGO MINDSTORMS EV3 robotic kit is described from the point of view of the construction and programming of robots in the extracurricular activity of computer science for pupils of the second primary education stage of elementary school. The article describes how to proceed if a sufficient number of real robotic kits is not available or if full-time form of education is changed to distance form. We also point out how to teach the construction and programming of robots in a simulation environment.
We had had previous experience with using Virtual Robotics Toolkits during the present-form learning and therefore we used it in the distance form of teaching as well. This virtual kit allows to construct and program robots LEGO Mindstorms in 3D environment, which simulated various problem situations. Pupils can construct robot models at home in LEGO Digital Designer software using virtual blocks and then use Virtual Robotics Toolkits to continue working with the robot and control it by program. It replaces the use of physical models. It is a full-featured replacement of programming real robot kits. In the article we report on our experience in the construction and programming of robots in both full-time and distance forms of teaching.
THE ANALYSIS OF THE USERS' PERCEPTIONS REGARDING THE LEARNING MANAGEMENT SYSTEMS FOR HIGHER EDUCATION: CASE STUDY MOODLE
Authors: Alexe Catalina monica , Alexe Catalin george , Dumitriu Dan , Mustata Cristian
Published: February 2023

The increasing use of the learning management systems (LMS) within the universities, significantly changes the learning experience for both teachers and students. In higher education and beyond, these systems have become an intensively used resource in the field of the educational services. The paper identifies a number of LMSs for the specific needs of a university. At the beginning, the different approaches to LMS as a modern way of teaching and their impact on users compared to the traditional teaching methods are presented. Teachers seek to prepare their course notes effectively in the shortest possible time. Students are encouraged to devote more time to the individual study. On the other hand, the educational institutions seek to provide the maximum level of education with a minimum level of investment. The advantages and disadvantages of the most used learning management systems used within the universities are identified.
An LMS solution often used both in Romania and worldwide by many higher education institutes is Moodle, a learning platform. In order to be able to identify the right LMS solutions, the beneficiaries have at their disposal a series of software comparison platforms, such as: Capterra and G2. A comparative analysis of Moodle users' perceptions was performed based on the existing reviews on the Capterra and G2 platforms, in order to see whether or not these perceptions are in agreement with the information presented on the internet regarding the usefulness of Moodle. The paper is intended to be a first step in a broader research aimed at the applicability of this analysis among the Romanian universities.
E_LEARNER SUPPORT IN AN EXPERIENTIALLY DRIVEN FRAME OF TEACHING/TRAINING APPROACH
Authors: Simion Doina irina
Published: February 2023

Connectivity has brought many challenges to education in general and academic education in particular. A most sensitive one is the challenge to the experiential approach. The electronic barrier may have a significant impact upon the design, delivery, form or timing of most offers of direct learner experience in teaching or training. Nevertheless, there are three features that ensure its attraction despite obstacles. First, the motivational boost inherent in any personal experience is still likely to enhance the outcome of any quality educational act: knowledge, skills or attitudes. Furthermore, the scope for an experiential approach as a teaching/training philosophy in the online context does not differ from the classroom context: it may be implemented at the pre, while or post-course learner support stages. Finally, it can also be activated in the transmission, teacher-centered stage of knowledge delivery as well as in the transformational stage of learner-centered processing. The present paper reports on the results of implementing an experiential approach in the post-stage of the English for Professional Communication course. The subjects were first-year students of e_engineering (electronics and computer science) at the University of Politehnica of Bucharest. The students were asked to resort to self-managed group e_work tasked to devise the questions that they thought relevant for a course feedback questionnaire. This kind of task partly draws on three stages of Kolb's experiential learning cycle, i.e. concrete learning, reflective observation, and abstract conceptualization. The paper also deals with ways of implementing an experiential approach in the practice stage of activities to be delivered by trainers/trainees involved in the EXTEND project.
E-LEARNING HUB: BUILDING WI-FI 6 NETWORK FOR COLLABORATIVE STUDYING
Authors: Usmanov Maxim , Tarasov Viktor , Belousov Nikita , Stepanenko Alexander , Ponomarev Andrey
Published: February 2023

The approach to education is constantly changing, and various educational institutions and companies are looking for the most effective ways to prepare young professionals for future professional activities. Usually, they are trying to find new ways of presenting material, organizing lectures, etc. However, it is equally important to create the proper work environment for students. Here we will talk about an experimental learning hub, which main idea is the absence of real teachers.
First of all, we would like to give students the freedom of finding knowledge that reflects their own vision of the world, and therefore education should take place without teacher`s participation. Final projects will be assessed by the same participants of the educational process, as well as a number of representatives of the administration, who, however, have a minimal impact on the learning process. During the work on his project, the student has the right to adhere to the timetable established independently, since there is no general academic timetable. The E-learning Hub should be open 24 hours, 7 days a week, which will allow every student to choose a convenient working time. Final examinations are also limited only by the deadline, within which the student has the right to choose any time of submission. That kind of work style will allow students to develop skills of autonomous studying and effective time management.
In our case, the E-learning Hub includes three floors, divided into many zones, where students can cooperate, take the course they are interested in from the local storage, and start working together or by themselves to solve the tasks that were set in the course.
The main topic of this paper is to provide students of the E-learning Hub with the necessary network architecture for comfortable and productive work. In the first part of the paper, the existing technologies will be considered and their comparative analysis will be carried out. Then, based on the selected technologies and the layout of the Hub interiors, wireless coverage maps will be built. In the final part, we will talk about connecting the wireless network segment to the wired backbone and about the solutions that have been implemented to ensure the reliability, security and bandwidth of the network.
INTERDISCIPLINARY TEACHING OF NERVE CELL ELECTROSTATICS AND ELECTROMAGNETICS USING INTERACTIVE CONCEPTUAL MAPS
Authors: Colt Marilena , Dragomir Loredana florentina
Published: February 2023

Abstract: In 2020, due to the restrictions imposed by the Covid-19 pandemic, the education system passed a fundamental change. Both students and teachers had to acquire new skills in a world with access to a multitude of written or audio-visual information. The role of the teacher in the education process has changed. As his central role diminished, the teacher assumed the position of mentor. This position is reflected in the integration in lessons of modern learning methods that teach the student to use the information he can find from the comfort of his home. The paper presents the neuron, as a cell of the nervous system, an interdisciplinary subject, through interactive concept maps. The conceptual map is realized on two levels, on the first level being presented the nervous system, and on the second level the physical quantities characteristic of the nerve cell membrane and the calculation of their values. The electrostatics and electrokinetics of the nerve cell membrane and its equivalent wiring diagram are presented. By using interactive concept maps, the teacher can present the essential concepts punctually, being necessary to understand them in order to solve new situations in disciplines related to physics. The presentation in Microsoft Office Power Point 365, introduced in the concept map, contains a 3D model of the neuron from its own library of 3D models and has hyperlinks to a video from an online source and to the educational site Mozaweb with interactive 3D content adapted to home learning through maths and information technology.
USING VIDEO-TOOLS TO MAXIMIZE CLASSROOM TIME AND LEARNING EXPERIENCES
Authors: Tripon Cristina
Published: February 2023

The use of digital resources to increase education quality is on the rise and the pandemic COVID-19 helps us understand, more than others, when and how to use tech in a better changer. In this situation, all students and teachers get exposure to technologies that can level the best content and improves learning performance in different ways than in traditional activities. Online learning encourages teachers to implement digital learning environments in critical ways but students reporting that their responsibility about their education change. So, the importance of using tech (video-tools) to addressing a problem from different disciplinary perspectives becomes a strategy to invest time and energy in teaching students. More and more teachers are asked children to use the information that they have stored in their brains, to use it in everyday life, to manage the own process of thinking, and to help students achieve their highest potential.

In this article, we`ve analyzed the need to have a holistic education that goes beyond subjects and the use of teachers and students thinking critically about using video-tools to maximize classroom time and learning experiences. In the new learning spaces (online), the mobility and responsibility of students should focus on better skills.
The research findings that there is a correlation between using video- tools and the development of personalized learning experiences. This one can be an encouraging strategy for teachers practices to introduce video- tools in the classroom, early students use them to make individual learning easier, even if they do not use video- tools with the teachers' support.
STUDENTS ACTIVED PARTICIPATION MOTIVATED BY ONLINE LEARNERS AND SEMINARS
Authors: Drobot Irinaana
Published: February 2023

The purpose of this paper is to analyse the consequences of the compulsory online education at university studies level during COVID-19 period. Current trends and goals in the education system such as focusing on practical sides of learning and creativity seem to be prone to improvement due to the possibilities of the new online medium, through the use of online platforms such as Microsoft Teams, Google Classroom, Webex, and Zoom. The paper analyses features of these online platforms which prompt use of visual material such as PowerPoint presentations during the lectures, ease of access to using video and audio material, comparatively to the face to face lecture halls where access to foreign languages laboratories and translation software was not always available, as well as encouraging possibilities of interaction during seminars and lectures by using buttons indicating go faster, go slower, yes, no as feedback from students to teachers present on Zoom platform. The methodology of the paper will combine teaching as a foreign language using face-to-face methods as well as using teaching and learning software and online materials, together with psychological theories of motivation in learning. The findings will be applied to teaching English as a foreign language seminars and to Culture and Civilization courses and seminars to students in Engineering at the Technical University of Civil Engineering Bucharest where the author of the paper currently teaches as a lecturer. Activities of teaching with video and listening comprehension are encouraged due to the use of platforms and are readily available.
DEVELOPING THE ENGINEERING STUDENTS' ONLINE PROFESSIONAL COMMUNICATION COMPETENCE IN ENGLISH THROUGH E-LEARNING RESOURCES AND ACTIVITIES FOR SPECIFIC JOB-RELATED CONTEXTS
Authors: Catana Elisabeta simona
Published: February 2023

Understanding the importance of embracing digital life, teleworking and online education as commonplace, normal aspects of the 21st century technological society, we emphasize the necessity to develop the engineering students' online professional communication competence in the English language seminars in a technical university with a view to preparing them for successful future jobs which they can do online. This paper argues that for a future career in an international company, whose activities can take place online and whose language of communication is English, the engineering students need professional communication skills in English at an advanced level and an appropriate, respectful, politically correct attitude and behaviour, which are part of what we call the online professional communication competence and which ensure their success in an online job interview, in a company meeting, in a business or technical presentation in a videoconference or in an online international scientific conference, enabling them to act successfully in various job-related contexts. This paper shows that by focusing on the communicative method and the direct method of teaching language in context, using e-learning resources and encouraging the students to take part in various e-learning activities, we can develop the students' knowledge of academic English and their online professional communication competence for successful work purposes. This paper is divided into three parts: 1) the importance of developing the engineering students' online professional communication competence through e-learning resources and activities for specific job-related contexts; 2) e-learning activities and methods for developing the engineering students' online professional communication competence; 3) the students' perspective on the importance of developing their online professional communication competence in English for successful online interaction in specific job-related contexts. Focusing on e-learning resources and online seminar activities in order to teach the engineering students how to professionally interact online in various work-related situations in the English language seminars will help us meet the students' educational needs for a successful career in a company.
CHALLENGING LEARNING EXPERIENCES THROUGH THE VR@SCHOOL PROJECT
Authors: Colibaba Anca cristina , Dinu Claudia elena , Gheorghiu Irina , Colibaba Anais , Ursa Ovidiu , Cirsmari Ramona
Published: February 2023

The article is a study of the VR@School project (Erasmus+ programme), as it is being implemented by EuroEd Foundation Iasi, Romania. The article introduces the project's objectives and outputs and gives insights into the teachers' online training course on how to use Virtual Reality (VR) and to create VR lesson plans. The article also presents the main findings of the surveys carried out on the participants in the project, exploring teachers' opinions of the training course and the use of VR in teaching as well as students' attitudes towards their VR experiences.
Given the unprecedented changes in technology, education needs to be flexible and promote lifelong learning and upgrading of skills and knowledge. Virtual Reality opens new doors, generating new ideas and encouraging students to turn their ideas into realities. By using VR in their classes teachers gain new knowledge and acquire new teaching methods, skills and techniques, improve their professional profile, their English language and IT skills. By using VR teachers demonstrate that they take into consideration what society expects of schools in terms of the demands imposed by state-of-the-art technology: to continuously upgrade their knowledge and competencies. The VR@school project is in line with the technological challenges in education and aims at introducing state-of-the-art use of technology in order to improve teaching and learning through open and innovative practices and provide attractive opportunities for teachers' professional development.
The project's results show that Virtual Reality offers memorable learning experiences which facilitate retention of knowledge and enhance motivation to study, particularly through the immersive learning experience with outstanding visualizations, sometimes despite insufficient experience, training, content and accessibility. The project highlights, therefore, the need for training if teachers are to become pioneers trying to push the boundaries of the new technologies and manipulate changes to the students' advantage.
TECHNOLOGY-ENHANCED LEARNING AND CLIL FOR PHYSICAL EDUCATION
Authors: Fazio Alessandra , Isidori Emanuele
Published: February 2023

The aim of this paper is to show a preliminary analysis to develop an effective model to enhance teaching and learning foreign languages through technology-supported CLIL (Content and Language Integrated Learning) approach in the field of physical education. This is the first exploratory phase of a project held at the university of Foro Italico titled "Technology-supported Teaching and Learning for CLIL in Physical Education: in Search of an effective Model" in which we intend to explore the possibility of applying augmented/virtual reality-based tools to CLIL teaching/learning in the context of physical education and sport sciences. The research question aims to explore which technology has a more significant impact on knowledge and content acquisition and can be more easily transferred into a CLIL class. Therefore, we will outline an explorative investigation to highlight the use of augmented reality (AR) as a pedagogical tool to support teaching/learning a foreign language through Physical Education (PE) using a combination of CLIL and TBLT approaches. First, this paper will review the current literature on the application of technology-related educational theories (i.e., "Situated Cognition Theory", "Experiential Learning", "Anchored Instruction Theory", TBLT and CBLT approaches). Second, it may be hypothesized that a model for effective foreign language acquisition through physical education to promote understanding, knowledge acquisition and activate productive skills can be developed and some examples of good practices will be provided. The challenge is not only to highlight the implications of the use of the technology-supported CLIL approach and physical education, but to bridge the gap between language and content acquisition through the use of specific technological tools. Finally, in line with the European language policy aimed at enhancing linguistic and cultural diversity as an asset, this study aims at promoting effective professional communication in a multilingual and intercultural perspective.
EVALUATING THE PERFORMANCE OF AUTHENTICATION ALGORITHMS BASED ON KEYSTROKE DYNAMICS USED IN ONLINE EDUCATIONAL PLATFORMS
Authors: Iapa Augustincatalin , Cretu Vladimir
Published: February 2023

The field of education had noticeable challenges regarding in 2020. With the COVID-19 pandemic the authorities have introduced new regulations with reference to education. A decisive number of universities have had to adapt to the unfamiliar circumstances, moving all their activities to the online environment. These limitations have led to an unprecedented leap in online education. Suddenly, both teachers and students, were forced by the newly implemented conditions to move their entire activity to online educational platforms and thus continue their courses in this manner. This process has led to a development of the e-learning section. This unforeseen change brought a series of challenges, one of which we have focused on in this paper: how to supervise students during an exam session, considering that each one is physically in a different place. To emphasize one method that partially solves the problem of identifying the students that are attending the exams, the paper focused on the method of continuous authentication based on keystroke dynamics, the unique way of pressing the keys while a student writing the subject of the exam. This paper presents the state of scientific research in the field of keystroke dynamics and focuses on the methods of evaluating the performance of authentication algorithms based on keystroke dynamics in online educational platforms. Also, an analysis of the evolution of the MOOC phenomenon is made and the evolution of the main platforms is presented. The MOOC phenomenon (Massive Open Online Courses), courses attended by a large number of students from any corner of the world online, was born in 2008. This phenomenon reached a first maximum in 2012, and in 2020 there was an exponential increase in the number of students enrolled. These increases justify research research which is concerned with the success with which users are identified in an online education system, such as the present.
INDUSTRY-SPECIFIC TRANSLATORS TRAINING IN BUSINESS FIELD: CASE STUDY OF THE NON-LINGUISTIC UNIVERSITY
Authors: Sivtseva Natalia , Paskova Nadezhda , Voronova Svetlana , Shilnikova Irina
Published: February 2023

The article discusses the issues of industry-specific translation training in the sphere of business at a non-linguistic educational institution. First of all, the urgency of designing innovative vocational translation courses, meeting the requirements of the rapidly changing world, is grounded by the authors. It is based on the necessity of implementing the principles of Bologna process, namely, of the principle of Lifelong Learning (LLL). Then, the authors present literature reviews necessary for conducting the research which state that business discourse is considered as part of economic discourse and describe its main characteristics that should be taken into account while teaching and training students-translators. In order to illuminate peculiarities and problematic issues connected with translators training the authors investigate specific features of business translation, such as translation of proper names, addresses, names of the companies and their products, companies legal forms, etc., and some translation techniques used to cope with the existing problems. Finally, the vocational training program "Translator in the Sphere of Professional Communication" implemented at the International Institute of Economics and Linguistics of Irkutsk State University is described, including the professional competences to be formed, subjects aimed at the development of students' translation skills, methods of control and assessment, etc. It is argued that such programs are rational and justified by the fact that the students have better prerequisites for being competent translators due to having special economic and business knowledge, and its graduates meet the needs of the modern labour market including the development of their hard and soft skills.
E-LEARNING INSTRUMENTS FOR DESIGN BASED LEARNING IN TEXTILES
Authors: Radulescu Ion razvan , Ghituleasa Carmen , Visileanu Emilia , Almeida Luis , Malengier Benny , Stjepanovic Zoran , Blaga Mirela , Dufkova Petra
Published: February 2023

Design Based Learning (DBL) is a modern concept of education for technical disciplines. The learner starts the educational process from end-user applications and understands theory by conceiving projects and solving real-life situations. In connection with Problem Based Learning and Project Based Learning, DBL is used to improve skills such as collaboration and communication between team members and to foster deeper learning. Two e-learning instruments have been conceived to support DBL. The concept of the first instrument links STEM disciplines with smart textiles prototypes within 56 educational modules in two approaches: from theory to practice (STEM to Smart) and from practice to theory (Smart to STEM). The modules are structured on seven chapters related to the manufacturing chain of smart textiles: fibres and yarns, materials and methods, virtual models, design prototypes, manufacture prototypes, data processing and testing. Each of these chapters includes four STEM basic disciplines: Mathematics, Physics, Chemistry/material science and Electrotechnics. The instrument consists of a filter programmed in PHP for selection of the desired module. The second instrument presents 5 modules of textile design software tools in a four elements structure: Example, Theory behind the example, Software application and Quiz, for five themes: weaving, knitting, virtual prototyping of clothing, embroidery and experimental design. This instrument includes a navigation button programmed in HTML5. Both instruments support DBL due to their practice- centered and gamification approach. The instruments were performed with support of two Erasmus+ projects: Skills4Smartex (2018-2020) and the ongoing OptimTex (2020-2022). The impact achieved during pandemic restrictions by the e-learning instruments is further presented in the paper.
DATABASE FOR POST-OPERATIVE BRA TYPE PRODUCT PATTERN CONSTRUCTION CALCULATING
Authors: Raru Aliona , Floreaburduja Elena , Farima Daniela , Irovan Marcela , Lupu Iuliana gabriela
Published: February 2023

Databases are used in all activity areas where there is a need to record, store, and process a large information volume. In the textile industry field databases containing specific information for a field, an object, an activity. In the spreadsheet applications framework, databases are made in data lists form. The process of creating a new database and/or managing the developed database requires practical working skills in the Excel calculation program: general program knowledge (into implementation launching, a new document creating, the existing document opening, working screen, documents saving and the working session closing), work options knowledge (entering and winding up information, format and copying information), knowledge of conducting calculations possibilities (performing mathematical calculations, formulas).The creating a database stages are: generating the structure, filling in the necessary information, drawing up reports or making calculations. The paper presents an Excel database intended for the postoperative bra-type product basic pattern construction calculating. To create the database, initial data were used: values of constructive additions established depending on the textile material type from which the bra is made, product data, anthropometric data on the wearer as well as the external breast prosthesis characteristics. The database can be completed according to needs and can be used in the teaching activity (as an application in the process of acquiring and verifying the practical skills of training and administration of a new database in Excel, acquiring the calculation and construction way of basic patterns for functional and ergonomic products) but also in research activities. As a further direction of development it is proposed to develop a design software application.
DIGITAL SOLUTIONS FOR EDUCATION IN SUSTAINABLE KNITTING
Authors: Stefan Eduard ionut , Blaga Mirela , Penciuc Mihai
Published: February 2023

Within the new concept of Industry 4.0, digitalization and sustainability are the latest trends in the knitting industry. Digitization, known as "the use of digital technologies to transform a business model and create new revenue and value opportunities," is emerging as a means to not only achieve sustainability in terms of planet, profit, and human engagement, but also to reduce inventory, increase supply chain visibility, and adapt production. Sustainable knitwear will be part of the knitting technology curriculum at the Faculty of Industrial Design and Business Management of ''Gheorghe Asachi'' Technical University of Iasi, Romania, taking into account not only fashion but also environmental aspects, especially resource consumption through waste-free manufacturing, reuse when possible, and recycling when necessary. The focus of this paper is to present the technological features of the complete garment production on the electronic weft flat knitting machines. The paper describes the design of a complete outerwear product, as a basis for the further programming phase. M1plus(R) Pattern Software from Stoll by Karl Mayer, Germany, is one of the most effective CAD systems for creating patterns for a highly optimized knitting process. The pattern software can be used for complete fashions as well as for knitting and wearing patterns. M1plus offers a rich Module Explorer Database, with numerous ready-made pattern elements. The learning module is supported by examples of knitting programs developed for finished products with different applications, such as: Caps, masks or shoes and is available at the web address: bibliodoc.ro/advancedknitting. The remarkable advantages of complete knitting refer to a shorter production process, lower finishing costs, no side seams, lower labor costs, fewer machines involved in production, lower energy consumption and time savings in production.
STUDY ON HEART RATE BEHAVIOUR IN SEDENTARY WOMEN DURING A STEP @ TONE SESSION
Authors: Branet Camelia , Balan Valeria
Published: February 2023

The dynamics of changes in today's society entails the need for continuous adaptability and increased resistance to effort and stressors. In the current context, which offers various areas of interest, physical activity should occupy a main place among the concerns of people of all ages for improving the physical endurance of their bodies, especially since the sphere of modern preoccupations leads to a sedentary lifestyle and therefore to obesity - which is really an alarm signal. In performance sport, the use of pulse testers to monitor the training process has expanded, being an accessible field instrument, allowing the effort to be located in a desirable area of effort, each area of effort having different benefits. In the present study, we aim to highlight changes in heart rate (HR) using a Polar pulse tester during a step & tone aerobics session for sedentary young women who have never practised performance sport versus sedentary former elite female athletes and determine whether there is a correlation between their maximum heart rates and body mass indices. There are insufficient studies in the literature on the monitoring of functional parameters such HR during exercise in sedentary young women and hence our interest in making a comparison between the heart rate behaviour for the two aforementioned categories of participants. HR monitoring during leisure activities is crucial, playing an essential role in detecting overload and designing effective interventions, given that each individual's response to the training stimulus is unique. The Polar device has the advantage of being cheap and easy to use.
POSSIBILITIES OF EVALUATION OF THE POST-AMPUTATION WALKING USING THE KINOVEA SOFTWARE
Authors: Cotrobas dascalu Vlad theodor , Stoica Marius , Dreve Adina
Published: February 2023

The amputation is represented by the deliberate surgical removal of a limb, limb segment, or body part. From an etiological point of view, the amputations are caused by chronic vascular diseases, diabetes, tumors and trauma. At the lower limbs, the amputation can be performed at the following levels: finger amputation, transmetatarsal amputation, Lisfranc amputation, Chopart amputation, Syme amputation, transtibial amputation, rotationplasty, knee disarticulation, transfemoral amputation, hip disarticulation and hemipelvectomy. The level of the amputation is determined by factors such as: at the amputations caused by a trauma, the viable tissue determines the level, and in the case of vascular diseases with infection, the level is determined by the unaffected vascular area. The transfemoral amputation is performed through the femoral and thigh muscles and covers almost 85% of all amputations. At patient with transfemoral amputation, there is only a 25% success from the prosthesis use. From a therapeutic point of view, the patient with amputation is approached by an interdisciplinary team that can be consisted of: doctor, nurse, psychologist, physiotherapist, orthopedic technician, occupational therapist and social worker. This study involves conducting a case study to analyze the walking in the context of a transfemoral amputation. The support time on the ground, on the foot with which the subject walks with the prosthesis and the distance of the step of the prosthetic segment was evaluated.Kinovea is a free 2D motion analysis program that can be used to measure kinematic parameters and allows the user to control time parameters and evaluate angles and distances frame by frame. It allows the user to control time parameters and measure angles and distances frame by frame.
USING SOFTWARE PROGRAMS IN ANALYZING THE EFFICIENCY OF VOLLEYBALL PLAYERS AT SETTER'S POSITION
Authors: Gabriel alexandru Petrovici , Marcel Pomohaci , Neagu Nicolae , Ioan sabin Sopa
Published: February 2023

Modern volleyball is developing and connecting with specific software programs that help in the game's progress, training process, and these modern practices are becoming decisive in obtaining victory in sports performance. Currently, in high-performance sports, there is a broad range of instruments and means from mathematics and informatics domain, different in form and complexity, which have improved over the last few years regarding the versatility and technical possibilities, the extent of their applicability, and the facile way with which they used at present. Our research focused on analyzing the setter position at CSM Sibiu women volleyball team, using specific software programs to discover this position's efficiency. The sample was formed by the team's two setters and analyzed their evolution on the 22 stages of the Romania's national championship in 10 months in the season 2018-2019. As a research method, we used the Click & Scout software program to analyze the two players' evolution and the statistical interpretation of the results; we used the Student t test. The investigation results showed that subject SM had better performance in the first part of the championship regarding the service and attack parameter and the second subject improved his performance in the second part of the championship regarding the efficiency of the attack. The research conclusions highlighted that using software programs and coaches can improve the training activity and objectively analyze their players' performance, bringing the current sports activity to another level. The investigation concluded that using computer programs to analyze the evolution of volleyball setters, specialists, and coaches can obtain an objective image of their players' efficiency, strong points, weaknesses, and future training modalities. This kind of software can also provide information about opponents' strong and weak points that can be explored and achieved.
EVALUATION OF PEDALING POWER BY COMPUTERIZED TECHNIQUES IN JUNIOR CYCLISTS
Authors: Leonte Nicoleta , Neagu Narcis , Popescu Ofelia , Mezei Mariana , Rachita Iancu , Netolitzchi Mihaela
Published: February 2023

Abstract: In recent years, specialists have paid particular attention to the improvement of the pedaling technique. ,,Spinning" or circular pedaling (road test) involves rotating the pedals around the entire circumference, not pressing them when they move downward. A good pedaling technique will always be supported by adequate physical training. Road cycling overloads the aerobic system. The anaerobic energy system is used by cyclists at the end of the race or during the ascent. Thus, junior cyclists must be prepared to make a prolonged effort over long distances and pedaling should generate rotations that maintain speed and power according to the environment and the terrain. The purpose of this paper is to implement and carry out a physical training program that will lead to the acceleration of the evolution of pedaling power in junior cyclists. It is considered that the use of specific means for winter training, taking into account age-specific somato-functional features, will lead to increased pedaling power of junior cyclists. A strength training program for road cycling requires the use of some means with a load that reflects the endurance that the athlete must overcome in competitive conditions. The experiment took place between 2019-2020, on a sample of 16 cadet cyclists. To measure the effects of the variables, progress was monitored using Garmin technology. The target indicators were ,,power expressed in watts"(P), ,,power/kg body weight, expressed in watts/kg" and heart rate. The obtained results show that the means of force development had a positive effect on the pedaling power of cadet cyclists.
Metaverse, Religions and Metahumans: a window to a hypercontrolled post-pandemic world
Authors: López Cambronero Marcelo
Published: February 2023

The creation of a Metaverses as an alternative to everyday reality heralds the first practical expression of transhumanism. The Metaverse is not, as is generally understood, an alternative reality similar to the virtual world of “Second Life”, but rather a pretended “extension” of our daily life. The Metaverse heralds the ubiquitous presentation of an augmented reality that will be essential for work and private life. In this paper we will analyse the possibilities this new technology offers for both the improvement of our well-being and also greater social control and the manipulation of our feelings and desires with particular focus on the possible impact on individual identity, privacy and political consciousness.
Incidencia de las tendencias de ocupación y uso del suelo en la generación de conflictos socioambientales en el centro poblado de la vereda Chucuní en Ibagué, Tolima
Authors: González Campos Fabio Eduardo , Castro Escobar Edisson Stiven
Published: February 2023

Los territorios rurales han sufrido cambios considerables en sus formas de ocupar y usar el suelo debido a la expansión urbana para desarrollar nuevos esquemas de vivienda campestre, situación que da lugar a transformaciones económicas, sociales, físico-espaciales y ambientales del paisaje rural. Este es el caso del centro poblado de la vereda Chucuní en Ibagué–Tolima, que en los últimos diez años ha presentado un proceso significativo de transformación territorial. En el presente estudio se abordan los cambios de usos y ocupación del suelo en la zona, esta­bleciendo múltiples causas que han dado lugar a la generación de conflictos socioambientales. Para ello, se hizo un análisis comparativo multitemporal entre 2009 y 2019 de la estructura predial, el crecimiento de la mancha urbana, la cobertura biofísica del suelo y la identificación de conflictos ambientales a la luz del marco normativo de ordenamiento territorial.
How Firm Strategies Affect Consumer Biases in Online Reviews
Authors: Wang Frances Xinhua , Anderson Chris
Published: February 2023

Online reviews have become increasingly important to both consumers and businesses and, as a result, have attracted considerable research attention. However, all reviews are not created equal as consumers may differ in their propensities to leave reviews, often as a function of their satisfaction. To ensure a more representative customer voice, companies often utilize different strategies to moderate the biases in online reviews. The strategies deployed by many hospitality firms differ dramatically in both how reviews are collected and where they are posted. This study investigates four review-collection strategies of major hospitality companies and analyzes how each strategy affects review ratings and length. We find that the effort required to post a review impacts review characteristics. We show that reviews collected through self-motivation methods tend to be lower rated and longer, whereas reviews solicited from companies through poststay emails tend to exhibit different characteristics.
Research Roundup
Authors: Green Laura
Published: February 2023

Synopses of a selection of recently published research articles of relevance to palliative care