bluuebunny/crossref_metadata_2025 huggingface dataset:
Text-Based Twitter User Geolocation Prediction
Authors: Han B. , Cook P. , Baldwin T.
Published: July 2018

Geographical location is vital to geospatial applications like local search and event detection. In this paper, we investigate and improve on the task of text-based geolocation prediction of Twitter users. Previous studies on this topic have typically assumed that geographical references (e.g., gazetteer terms, dialectal words) in a text are indicative of its authors location. However, these references are often buried in informal, ungrammatical, and multilingual data, and are therefore non-trivial to identify and exploit. We present an integrated geolocation prediction framework and investigate what factors impact on prediction accuracy. First, we evaluate a range of feature selection methods to obtain location indicative words. We then evaluate the impact of non-geotagged tweets, language, and user-declared metadata on geolocation prediction. In addition, we evaluate the impact of temporal variance on model generalisation, and discuss how users differ in terms of their geolocatability.

We achieve state-of-the-art results for the text-based Twitter user geolocation task, and also provide the most extensive exploration of the task to date. Our findings provide valuable insights into the design of robust, practical text-based geolocation prediction systems.
A Decision-Theoretic Model of Assistance
Authors: Fern A. , Natarajan S. , Judah K. , Tadepalli P.
Published: July 2018

There is a growing interest in intelligent assistants for a variety of applications from sorting email to helping people with disabilities to do their daily chores. In this paper, we formulate the problem of intelligent assistance in a decision-theoretic framework, and present both theoretical and empirical results. We first introduce a class of POMDPs called hidden-goal MDPs (HGMDPs), which formalizes the problem of interactively assisting an agent whose goal is hidden and whose actions are observable. In spite of its restricted nature, we show that optimal action selection for HGMDPs is PSPACE-complete even for deterministic dynamics. We then introduce a more restricted model called helper action MDPs (HAMDPs), which are sufficient for modeling many real-world problems. We show classes of HAMDPs for which efficient algorithms are possible. More interestingly, for general HAMDPs we show that a simple myopic policy achieves a near optimal regret, compared to an oracle assistant that knows the agent's goal. We then introduce more sophisticated versions of this policy for the general case of HGMDPs that we combine with a novel approach for quickly learning about the agent being assisted. We evaluate our approach in two game-like computer environments where human subjects perform tasks, and in a real-world domain of providing assistance during folder navigation in a computer desktop environment. The results show that in all three domains the framework results in an assistant that substantially reduces user effort with only modest computation.
Large-Scale Optimization for Evaluation Functions with Minimax Search
Authors: Hoki K. , Kaneko T.
Published: July 2018

This paper presents a new method, Minimax Tree Optimization (MMTO), to learn a heuristic evaluation function of a practical alpha-beta search program. The evaluation function may be a linear or non-linear combination of weighted features, and the weights are the parameters to be optimized. To control the search results so that the move decisions agree with the game records of human experts, a well-modeled objective function to be minimized is designed. Moreover, a numerical iterative method is used to nd local minima of the objective function, and more than forty million parameters are adjusted by using a small number of hyper parameters. This method was applied to shogi, a major variant of chess in which the evaluation function must handle a larger state space than in chess. Experimental results show that the large-scale optimization of the evaluation function improves the playing strength of shogi programs, and the new method performs signicantly better than other methods. Implementation of the new method in our shogi program Bonanza made substantial contributions to the program's rst-place nish in the 2013 World Computer Shogi Championship. Additionally, we present preliminary evidence of broader applicability of our method to other two-player games such as chess.
Arbitration and Stability in Cooperative Games with Overlapping Coalitions
Authors: Zick Y. , Markakis E. , Elkind E.
Published: July 2018

Overlapping Coalition Formation (OCF) games, introduced by Chalkiadakis, Elkind, Markakis, Polukarov and Jennings in 2010, are cooperative games where players can simultaneously participate in several coalitions. Capturing the notion of stability in OCF games is a difficult task:deviating players may continue to contribute resources to joint projects with non-deviators, and the crucial question is what payoffs the deviators expect to receive from such projects. Chalkiadakis et al. introduce three stability concepts for OCF games---the conservative core, the refined core, and the optimistic core---that are based on different answers to this question. In this paper, we propose a unified framework for the study of stability in the OCF setting, which encompasses the stability concepts considered by Chalkiadakis et al. as well as a wide variety of alternative stability concepts. Our approach is based on the notion of arbitration functions, which determine the payoff obtained by the deviators, given their deviation and the current allocation of resources. We provide a characterization of stable outcomes under arbitration. We then conduct an in-depth study of four types of arbitration functions, which correspond to four notions of the core; these include the three notions of the core considered by Chalkiadakis et al. Our results complement those of Chalkiadakis et al. and answer questions left open by their work. In particular, we show that OCF games with the conservative arbitration function are essentially equivalent to non-OCF games, by relating the conservative core of an OCF game to the core of a non-overlapping cooperative game, and use this result to obtain a strictly weaker sufficient condition for conservative core non-emptiness than the one given by Chalkiadakis et al.
Improved Separations of Regular Resolution from Clause Learning Proof Systems
Authors: Bonet M. L. , Buss S. , Johannsen J.
Published: July 2018

This paper studies the relationship between resolution and conflict driven clause learning (CDCL) without restarts, and refutes some conjectured possible separations. We prove that the guarded, xor-ified pebbling tautology clauses, which Urquhart proved are hard for regular resolution, as well as the guarded graph tautology clauses of Alekhnovich, Johannsen, Pitassi, and Urquhart have polynomial size pool resolution refutations that use only input lemmas as learned clauses. For the latter set of clauses, we extend this to prove that a CDCL search without restarts can refute these clauses in polynomial time, provided it makes the right choices for decision literals and clause learning. This holds even if the CDCL search is required to greedily process conflicts arising from unit propagation. This refutes the conjecture that the guarded graph tautology clauses or the guarded xor-ified pebbling tautology clauses can be used to separate CDCL without restarts from general resolution. Together with subsequent results by Buss and Kolodziejczyk, this means we lack any good conjectures about how to establish the exact logical strength of conflict-driven clause learning without restarts.
Integrating Queueing Theory and Scheduling for Dynamic Scheduling Problems
Authors: Terekhov D. , Tran T. T. , Down D. G. , Beck J.C.
Published: July 2018

Dynamic scheduling problems consist of both challenging combinatorics, as found in classical scheduling problems, and stochastics due to uncertainty about the arrival times, resource requirements, and processing times of jobs. To address these two challenges, we investigate the integration of queueing theory and scheduling. The former reasons about long-run stochastic system characteristics, whereas the latter typically deals with short-term combinatorics. We investigate two simple problems to isolate the core differences and potential synergies between the two approaches: a two-machine dynamic flowshop and a flexible queueing network. We show for the first time that stability, a fundamental characteristic in queueing theory, can be applied to approaches that periodically solve combinatorial scheduling problems. We empirically demonstrate that for a dynamic flowshop, the use of combinatorial reasoning has little impact on schedule quality beyond queueing approaches. In contrast, for the more complicated flexible queueing network, a novel algorithm that combines long-term guidance from queueing theory with short-term combinatorial decision making outperforms all other tested approaches. To our knowledge, this is the first time that such a hybrid of queueing theory and scheduling techniques has been proposed and evaluated.
False-Name Manipulation in Weighted Voting Games is Hard for Probabilistic Polynomial Time
Authors: Rey A. , Rothe J.
Published: July 2018

False-name manipulation refers to the question of whether a player in a weighted voting game can increase her power by splitting into several players and distributing her weight among these false identities. Relatedly, the beneficial merging problem asks whether a coalition of players can increase their power in a weighted voting game by merging their weights. For the problems of whether merging or splitting players in weighted voting games is beneficial in terms of the Shapley--Shubik and the normalized Banzhaf index, merely NP-hardness lower bounds are known, leaving the question about their exact complexity open. For the Shapley--Shubik and the probabilistic Banzhaf index, we raise these lower bounds to hardness for PP, "probabilistic polynomial time," a class considered to be by far a larger class than NP. For both power indices, we provide matching upper bounds for beneficial merging and, whenever the new players' weights are given, also for beneficial splitting, thus resolving previous conjectures in the affirmative. Relatedly, we consider the beneficial annexation problem, asking whether a single player can increase her power by taking over other players' weights. It is known that annexation is never disadvantageous for the Shapley--Shubik index, and that beneficial annexation is NP-hard for the normalized Banzhaf index. We show that annexation is never disadvantageous for the probabilistic Banzhaf index either, and for both the Shapley--Shubik index and the probabilistic Banzhaf index we show that it is NP-complete to decide whether annexing another player is advantageous. Moreover, we propose a general framework for merging and splitting that can be applied to different classes and representations of games.
Algorithms for Argumentation Semantics: Labeling Attacks as a Generalization of Labeling Arguments
Authors: Nofal S. , Atkinson K. , Dunne P. E.
Published: July 2018

A Dung argumentation framework (AF) is a pair (A,R): A is a set of abstract arguments and R ⊆ A×A is a binary relation, so-called the attack relation, for capturing the conflicting arguments. Labeling based algorithms for enumerating extensions (i.e. sets of acceptable arguments) have been set out such that arguments (i.e. elements of A) are the only subject for labeling. In this paper we present implemented algorithms for listing extensions by labeling attacks (i.e. elements of R) along with arguments. Specifically, these algorithms are concerned with enumerating all extensions of an AF under a number of argumentation semantics: preferred, stable, complete, semi stable, stage, ideal and grounded. Our algorithms have impact, in particular, on enumerating extensions of AF-extended models that allow attacks on attacks. To demonstrate this impact, we instantiate our algorithms for an example of such models: namely argumentation frameworks with recursive attacks (AFRA), thereby we end up with unified algorithms that enumerate extensions of any AF/AFRA.
Speeding Up Iterative Ontology Alignment using Block-Coordinate Descent
Authors: Thayasivam U. , Doshi P.
Published: July 2018

In domains such as biomedicine, ontologies are prominently utilized for annotating data. Consequently, aligning ontologies facilitates integrating data. Several algorithms exist for automatically aligning ontologies with diverse levels of performance. As alignment applications evolve and exhibit online run time constraints, performing the alignment in a reasonable amount of time without compromising the quality of the alignment is a crucial challenge. A large class of alignment algorithms is iterative and often consumes more time than others in delivering solutions of high quality. We present a novel and general approach for speeding up the multivariable optimization process utilized by these algorithms. Specifically, we use the technique of block-coordinate descent (BCD), which exploits the subdimensions of the alignment problem identified using a partitioning scheme. We integrate this approach into multiple well-known alignment algorithms and show that the enhanced algorithms generate similar or improved alignments in significantly less time on a comprehensive testbed of ontology pairs. Because BCD does not overly constrain how we partition or order the parts, we vary the partitioning and ordering schemes in order to empirically determine the best schemes for each of the selected algorithms. As biomedicine represents a key application domain for ontologies, we introduce a comprehensive biomedical ontology testbed for the community in order to evaluate alignment algorithms. Because biomedical ontologies tend to be large, default iterative techniques find it difficult to produce a good quality alignment within a reasonable amount of time. We align a significant number of ontology pairs from this testbed using BCD-enhanced algorithms. Our contributions represent an important step toward making a significant class of alignment techniques computationally feasible.
Using Meta-mining to Support Data Mining Workflow Planning and Optimization
Authors: Nguyen P. , Hilario M. , Kalousis A.
Published: July 2018

Knowledge Discovery in Databases is a complex process that involves many different data processing and learning operators. Today's Knowledge Discovery Support Systems can contain several hundred operators. A major challenge is to assist the user in designing workflows which are not only valid but also -- ideally -- optimize some performance measure associated with the user goal. In this paper we present such a system. The system relies on a meta-mining module which analyses past data mining experiments and extracts meta-mining models which associate dataset characteristics with workflow descriptors in view of workflow performance optimization. The meta-mining model is used within a data mining workflow planner, to guide the planner during the workflow planning. We learn the meta-mining models using a similarity learning approach, and extract the workflow descriptors by mining the workflows for generalized relational patterns accounting also for domain knowledge provided by a data mining ontology. We evaluate the quality of the data mining workflows that the system produces on a collection of real world datasets coming from biology and show that it produces workflows that are significantly better than alternative methods that can only do workflow selection and not planning.
Learning Relational Event Models from Video
Authors: Dubba Krishna S. R. , Cohn Anthony G. , Hogg David C. , Bhatt Mehul , Dylla Frank
Published: July 2018

Event models obtained automatically from video can be used in applications ranging from abnormal event detection to content based video retrieval. When multiple agents are involved in the events, characterizing events naturally suggests encoding interactions as relations. Learning event models from this kind of relational spatio-temporal data using relational learning techniques such as Inductive Logic Programming (ILP) hold promise, but have not been successfully applied to very large datasets which result from video data. In this paper, we present a novel framework REMIND (Relational Event Model INDuction) for supervised relational learning of event models from large video datasets using ILP. Efficiency is achieved through the learning from interpretations setting and using a typing system that exploits the type hierarchy of objects in a domain. The use of types also helps prevent over generalization. Furthermore, we also present a type-refining operator and prove that it is optimal. The learned models can be used for recognizing events from previously unseen videos. We also present an extension to the framework by integrating an abduction step that improves the learning performance when there is noise in the input data. The experimental results on several hours of video data from two challenging real world domains (an airport domain and a physical action verbs domain) suggest that the techniques are suitable to real world scenarios.
Iterative Plan Construction for the Workflow Satisfiability Problem
Authors: Cohen D. , Crampton J. , Gagarin A. , Gutin G. , Jones M.
Published: July 2018

The Workflow Satisfiability Problem (WSP) is a problem of practical interest that arises whenever tasks need to be performed by authorized users, subject to constraints defined by business rules. We are required to decide whether there exists a plan - an assignment of tasks to authorized users - such that all constraints are satisfied. It is natural to see the WSP as a subclass of the Constraint Satisfaction Problem (CSP) in which the variables are tasks and the domain is the set of users. What makes the WSP distinctive is that the number of tasks is usually very small compared to the number of users, so it is appropriate to ask for which constraint languages the WSP is fixed-parameter tractable (FPT), parameterized by the number of tasks.

This novel approach to the WSP, using techniques from CSP, has enabled us to design a generic algorithm which is FPT for several families of workflow constraints considered in the literature. Furthermore, we prove that the union of FPT languages remains FPT if they satisfy a simple compatibility condition. Lastly, we identify a new FPT constraint language, user-independent constraints, that includes many of the constraints of interest in business processing systems. We demonstrate that our generic algorithm has provably optimal running time O*(2^(klog k)), for this language, where k is the number of tasks.
Deterministic Oversubscription Planning as Heuristic Search: Abstractions and Reformulations
Authors: Domshlak Carmel , Mirkis Vitaly
Published: July 2018

While in classical planning the objective is to achieve one of the equally attractive goal states at as low total action cost as possible, the objective in deterministic oversubscription planning (OSP) is to achieve an as valuable as possible subset of goals within a fixed allowance of the total action cost. Although numerous applications in various fields share the latter objective, no substantial algorithmic advances have been made in deterministic OSP. Tracing the key sources of progress in classical planning, we identify a severe lack of effective domain-independent approximations for OSP.

With our focus here on optimal planning, our goal is to bridge this gap. Two classes of approximation techniques have been found especially useful in the context of optimal classical planning: those based on state-space abstractions and those based on logical landmarks for goal reachability. The question we study here is whether some similar-in-spirit, yet possibly mathematically different, approximation techniques can be developed for OSP. In the context of abstractions, we define the notion of additive abstractions for OSP, study the complexity of deriving effective abstractions from a rich space of hypotheses, and reveal some substantial, empirically relevant islands of tractability. In the context of landmarks, we show how standard goal-reachability landmarks of certain classical planning tasks can be compiled into the OSP task of interest, resulting in an equivalent OSP task with a lower cost allowance, and thus with a smaller search space. Our empirical evaluation confirms the effectiveness of the proposed techniques, and opens a wide gate for further developments in oversubscription planning.
The Complexity of Answering Conjunctive and Navigational Queries over OWL 2 EL Knowledge Bases
Authors: Stefanoni G. , Motik B. , Kroetzsch M. , Rudolph S.
Published: July 2018

OWL 2 EL is a popular ontology language that supports role inclusions---that is, axioms that capture compositional properties of roles. Role inclusions closely correspond to context-free grammars, which was used to show that answering conjunctive queries (CQs) over OWL 2 EL knowledge bases with unrestricted role inclusions is undecidable. However, OWL 2 EL inherits from OWL 2 DL the syntactic regularity restriction on role inclusions, which ensures that role chains implying a particular role can be described using a finite automaton (FA). This is sufficient to ensure decidability of CQ answering; however, the FAs can be worst-case exponential in size so the known approaches do not provide a tight upper complexity bound.

In this paper, we solve this open problem and show that answering CQs over OWL 2 EL knowledge bases is PSPACE-complete in combined complexity (i.e., the complexity measured in the total size of the input). To this end, we use a novel encoding of regular role inclusions using bounded-stack pushdown automata---that is, FAs extended with a stack of bounded size. Apart from theoretical interest, our encoding can be used in practical tableau algorithms to avoid the exponential blowup due to role inclusions. In addition, we sharpen the lower complexity bound and show that the problem is PSPACE-hard even if we consider only role inclusions as part of the input (i.e., the query and all other parts of the knowledge base are fixed). Finally, we turn our attention to navigational queries over OWL 2 EL knowledge bases, and we show that answering positive, converse-free conjunctive graph XPath queries is PSPACE-complete as well; this is interesting since allowing the converse operator in queries is known to make the problem EXPTIME-hard. Thus, in this paper we present several important contributions to the landscape of the complexity of answering expressive queries over description logic knowledge bases.
An Exact Double-Oracle Algorithm for Zero-Sum Extensive-Form Games with Imperfect Information
Authors: Bosansky B. , Kiekintveld C. , Lisy V. , Pechoucek M.
Published: July 2018

Developing scalable solution algorithms is one of the central problems in computational game theory. We present an iterative algorithm for computing an exact Nash equilibrium for two-player zero-sum extensive-form games with imperfect information. Our approach combines two key elements: (1) the compact sequence-form representation of extensive-form games and (2) the algorithmic framework of double-oracle methods. The main idea of our algorithm is to restrict the game by allowing the players to play only selected sequences of available actions. After solving the restricted game, new sequences are added by finding best responses to the current solution using fast algorithms.

We experimentally evaluate our algorithm on a set of games inspired by patrolling scenarios, board, and card games. The results show significant runtime improvements in games admitting an equilibrium with small support, and substantial improvement in memory use even on games with large support. The improvement in memory use is particularly important because it allows our algorithm to solve much larger game instances than existing linear programming methods.

Our main contributions include (1) a generic sequence-form double-oracle algorithm for solving zero-sum extensive-form games; (2) fast methods for maintaining a valid restricted game model when adding new sequences; (3) a search algorithm and pruning methods for computing best-response sequences; (4) theoretical guarantees about the convergence of the algorithm to a Nash equilibrium; (5) experimental analysis of our algorithm on several games, including an approximate version of the algorithm.
Scoring Functions Based on Second Level Score for k-SAT with Long Clauses
Authors: Cai S. , Luo C. , Su K.
Published: July 2018

It is widely acknowledged that stochastic local search (SLS) algorithms can efficiently find models for satisfiable instances of the satisfiability (SAT) problem, especially for random k-SAT instances. However, compared to random 3-SAT instances where SLS algorithms have shown great success, random k-SAT instances with long clauses remain very difficult. Recently, the notion of second level score, denoted as "score_2", was proposed for improving SLS algorithms on long-clause SAT instances, and was first used in the powerful CCASat solver as a tie breaker.

In this paper, we propose three new scoring functions based on score_2. Despite their simplicity, these functions are very effective for solving random k-SAT with long clauses. The first function combines score and score_2, and the second one additionally integrates the diversification property "age". These two functions are used in developing a new SLS algorithm called CScoreSAT. Experimental results on large random 5-SAT and 7-SAT instances near phase transition show that CScoreSAT significantly outperforms previous SLS solvers. However, CScoreSAT cannot rival its competitors on random k-SAT instances at phase transition. We improve CScoreSAT for such instances by another scoring function which combines score_2 with age. The resulting algorithm HScoreSAT exhibits state-of-the-art performance on random k-SAT (k>3) instances at phase transition. We also study the computation of score_2, including its implementation and computational complexity.
Inferring Team Task Plans from Human Meetings: A Generative Modeling Approach with Logic-Based Prior
Authors: Kim Been , Chacha Caleb M. , Shah Julie A.
Published: July 2018

We aim to reduce the burden of programming and deploying autonomous systems to work in concert with people in time-critical domains such as military field operations and disaster response. Deployment plans for these operations are frequently negotiated on-the-fly by teams of human planners. A human operator then translates the agreed-upon plan into machine instructions for the robots. We present an algorithm that reduces this translation burden by inferring the final plan from a processed form of the human team's planning conversation. Our hybrid approach combines probabilistic generative modeling with logical plan validation used to compute a highly structured prior over possible plans, enabling us to overcome the challenge of performing inference over a large solution space with only a small amount of noisy data from the team planning session. We validate the algorithm through human subject experimentations and show that it is able to infer a human team's final plan with 86% accuracy on average. We also describe a robot demonstration in which two people plan and execute a first-response collaborative task with a PR2 robot. To the best of our knowledge, this is the first work to integrate a logical planning technique within a generative model to perform plan inference.
Reasoning about Topological and Cardinal Direction Relations Between 2-Dimensional Spatial Objects
Authors: Cohn A. G. , Li S. , Liu W. , Renz J.
Published: July 2018

Increasing the expressiveness of qualitative spatial calculi is an essential step towards meeting the requirements of applications. This can be achieved by combining existing calculi in a way that we can express spatial information using relations from multiple calculi. The great challenge is to develop reasoning algorithms that are correct and complete when reasoning over the combined information. Previous work has mainly studied cases where the interaction between the combined calculi was small, or where one of the two calculi was very simple. In this paper we tackle the important combination of topological and directional information for extended spatial objects. We combine some of the best known calculi in qualitative spatial reasoning, the RCC8 algebra for representing topological information, and the Rectangle Algebra (RA) and the Cardinal Direction Calculus (CDC) for directional information. We consider two different interpretations of the RCC8 algebra, one uses a weak connectedness relation, the other uses a strong connectedness relation. In both interpretations, we show that reasoning with topological and directional information is decidable and remains in NP. Our computational complexity results unveil the significant differences between RA and CDC, and that between weak and strong RCC8 models. Take the combination of basic RCC8 and basic CDC constraints as an example: we show that the consistency problem is in P only when we use the strong RCC8 algebra and explicitly know the corresponding basic RA constraints.
Computing Convex Coverage Sets for Faster Multi-objective Coordination
Authors: Roijers Diederik Marijn , Whiteson Shimon , Oliehoek Frans A.
Published: July 2018

In this article, we propose new algorithms for multi-objective coordination graphs (MO-CoGs). Key to the efficiency of these algorithms is that they compute a convex coverage set (CCS) instead of a Pareto coverage set (PCS). Not only is a CCS a sufficient solution set for a large class of problems, it also has important characteristics that facilitate more efficient solutions. We propose two main algorithms for computing a CCS in MO-CoGs. Convex multi-objective variable elimination (CMOVE) computes a CCS by performing a series of agent eliminations, which can be seen as solving a series of local multi-objective subproblems. Variable elimination linear support (VELS) iteratively identifies the single weight vector, w, that can lead to the maximal possible improvement on a partial CCS and calls variable elimination to solve a scalarized instance of the problem for w. VELS is faster than CMOVE for small and medium numbers of objectives and can compute an ε-approximate CCS in a fraction of the runtime. In addition, we propose variants of these methods that employ AND/OR tree search instead of variable elimination to achieve memory efficiency. We analyze the runtime and space complexities of these methods, prove their correctness, and compare them empirically against a naive baseline and an existing PCS method, both in terms of memory-usage and runtime. Our results show that, by focusing on the CCS, these methods achieve much better scalability in the number of agents than the current state of the art.
A Compositional Framework for Grounding Language Inference, Generation, and Acquisition in Video
Authors: Yu Haonan , Siddharth N. , Barbu Andrei , Siskind Jeffrey Mark
Published: July 2018

We present an approach to simultaneously reasoning about a video clip and an entire natural-language sentence. The compositional nature of language is exploited to construct models which represent the meanings of entire sentences composed out of the meanings of the words in those sentences mediated by a grammar that encodes the predicate-argument relations. We demonstrate that these models faithfully represent the meanings of sentences and are sensitive to how the roles played by participants (nouns), their characteristics (adjectives), the actions performed (verbs), the manner of such actions (adverbs), and changing spatial relations between participants (prepositions) affect the meaning of a sentence and how it is grounded in video. We exploit this methodology in three ways. In the first, a video clip along with a sentence are taken as input and the participants in the event described by the sentence are highlighted, even when the clip depicts multiple similar simultaneous events. In the second, a video clip is taken as input without a sentence and a sentence is generated that describes an event in that clip. In the third, a corpus of video clips is paired with sentences which describe some of the events in those clips and the meanings of the words in those sentences are learned. We learn these meanings without needing to specify which attribute of the video clips each word in a given sentence refers to. The learned meaning representations are shown to be intelligible to humans.
Belief Change with Uncertain Action Histories
Authors: Hunter Aaron , Delgrande James
Published: July 2018

We consider the iterated belief change that occurs following an alternating sequence of actions and observations. At each instant, an agent has beliefs about the actions that have occurred as well as beliefs about the resulting state of the world. We represent such problems by a sequence of ranking functions, so an agent assigns a quantitative plausibility value to every action and every state at each point in time. The resulting formalism is able to represent fallible belief, erroneous perception, exogenous actions, and failed actions. We illustrate that our framework is a generalization of several existing approaches to belief change, and it appropriately captures the non-elementary interaction between belief update and belief revision.
Modeling the Lifespan of Discourse Entities with Application to Coreference Resolution
Authors: De Marneffe Marie-Catherine , Recasens Marta , Potts Christopher
Published: July 2018

A discourse typically involves numerous entities, but few are mentioned more than once. Distinguishing those that die out after just one mention (singleton) from those that lead longer lives (coreferent) would dramatically simplify the hypothesis space for coreference resolution models, leading to increased performance. To realize these gains, we build a classifier for predicting the singleton/coreferent distinction. The models feature representations synthesize linguistic insights about the factors affecting discourse entity lifespans (especially negation, modality, and attitude predication) with existing results about the benefits of surface (part-of-speech and n-gram-based) features for coreference resolution. The model is effective in its own right, and the feature representations help to identify the anchor phrases in bridging anaphora as well. Furthermore, incorporating the model into two very different state-of-the-art coreference resolution systems, one rule-based and the other learning-based, yields significant performance improvements.
Knowledge-Based Textual Inference via Parse-Tree Transformations
Authors: Bar-Haim Roy , Dagan Ido , Berant Jonathan
Published: July 2018

Textual inference is an important component in many applications for understanding natural language. Classical approaches to textual inference rely on logical representations for meaning, which may be regarded as "external" to the natural language itself. However, practical applications usually adopt shallower lexical or lexical-syntactic representations, which correspond closely to language structure. In many cases, such approaches lack a principled meaning representation and inference framework. We describe an inference formalism that operates directly on language-based structures, particularly syntactic parse trees. New trees are generated by applying inference rules, which provide a unified representation for varying types of inferences. We use manual and automatic methods to generate these rules, which cover generic linguistic structures as well as specific lexical-based inferences. We also present a novel packed data-structure and a corresponding inference algorithm that allows efficient implementation of this formalism. We proved the correctness of the new algorithm and established its efficiency analytically and empirically. The utility of our approach was illustrated on two tasks: unsupervised relation extraction from a large corpus, and the Recognizing Textual Entailment (RTE) benchmarks.
Mechanisms for Multi-unit Combinatorial Auctions with a Few Distinct Goods
Authors: Krysta Piotr , Telelis Orestis , Ventre Carmine
Published: July 2018

We design and analyze deterministic truthful approximation mechanisms for multi-unit Combinatorial Auctions involving only a constant number of distinct goods, each in arbitrary limited supply. Prospective buyers (bidders) have preferences over multisets of items, i.e., for more than one unit per distinct good. Our objective is to determine allocations of multisets that maximize the Social Welfare. Our main results are for multi-minded and submodular bidders. In the first setting each bidder has a positive value for being allocated one multiset from a prespecified demand set of alternatives. In the second setting each bidder is associated to a submodular valuation function that defines his value for the multiset he is allocated. For multi-minded bidders, we design a truthful FPTAS that fully optimizes the Social Welfare, while violating the supply constraints on goods within factor (1+e), for any fixed e>0 (i.e., the approximation applies to the constraints and not to the Social Welfare). This result is best possible, in that full optimization is impossible without violating the supply constraints. For submodular bidders, we obtain a PTAS that approximates the optimum Social Welfare within factor (1+e), for any fixed e>0, without violating the supply constraints. This result is best possible as well. Our allocation algorithms are Maximal-in-Range and yield truthful mechanisms, when paired with Vickrey-Clarke-Groves payments.
Lazy Model Expansion: Interleaving Grounding with Search
Authors: De Cat Broes , Denecker Marc , Bruynooghe Maurice , Stuckey Peter
Published: July 2018

Finding satisfying assignments for the variables involved in a set of constraints can be cast as a (bounded) model generation problem: search for (bounded) models of a theory in some logic. The state-of-the-art approach for bounded model generation for rich knowledge representation languages like ASP and FO(.) and a CSP modeling language such as Zinc, is ground-and-solve: reduce the theory to a ground or propositional one and apply a search algorithm to the resulting theory.

An important bottleneck is the blow-up of the size of the theory caused by the grounding phase. Lazily grounding the theory during search is a way to overcome this bottleneck. We present a theoretical framework and an implementation in the context of the FO(.) knowledge representation language. Instead of grounding all parts of a theory, justifications are derived for some parts of it. Given a partial assignment for the grounded part of the theory and valid justifications for the formulas of the non-grounded part, the justifications provide a recipe to construct a complete assignment that satisfies the non-grounded part. When a justification for a particular formula becomes invalid during search, a new one is derived; if that fails, the formula is split in a part to be grounded and a part that can be justified. Experimental results illustrate the power and generality of this approach.
A Case-Based Reasoning Framework to Choose Trust Models for Different E-Marketplace Environments
Authors: A. Irissappane Athirai , Zhang Jie
Published: July 2018

The performance of trust models highly depend on the characteristics of the environments where they are applied. Thus, it becomes challenging to choose a suitable trust model for a given e-marketplace environment, especially when ground truth about the agent (buyer and seller) behavior is unknown (called unknown environment). We propose a case-based reasoning framework to choose suitable trust models for unknown environments, based on the intuition that if a trust model performs well in one environment, it will do so in another similar environment. Firstly, we build a case base with a number of simulated environments (with known ground truth) along with the trust models most suitable for each of them. Given an unknown environment, case-based retrieval algorithms retrieve the most similar case(s), and the trust model of the most similar case(s) is chosen as the most suitable model for the unknown environment. Evaluation results confirm the effectiveness of our framework in choosing suitable trust models for different e-marketplace environments.
Weighted Electoral Control
Authors: Faliszewski Piotr , Hemaspaandra Edith , Hemaspaandra Lane A.
Published: July 2018

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important natural settings. In this paper, we study the complexity of controlling the outcome of weighted elections through adding and deleting voters. We obtain polynomial-time algorithms, NP-completeness results, and for many NP-complete cases, approximation algorithms. In particular, for scoring rules we completely characterize the complexity of weighted voter control. Our work shows that for quite a few important cases, either polynomial-time exact algorithms or polynomial-time approximation algorithms exist.
Bypassing Combinatorial Protections: Polynomial-Time Algorithms for Single-Peaked Electorates
Authors: Brandt Felix , Brill Markus , Hemaspaandra Edith , Hemaspaandra Lane A.
Published: July 2018

For many election systems, bribery (and related) attacks have been shown NP-hard using constructions on combinatorially rich structures such as partitions and covers. This paper shows that for voters who follow the most central political-science model of electorates---single-peaked preferences---those hardness protections vanish. By using single-peaked preferences to simplify combinatorial covering challenges, we for the first time show that NP-hard bribery problems---including those for Kemeny and Llull elections---fall to polynomial time for single-peaked electorates. By using single-peaked preferences to simplify combinatorial partition challenges, we for the first time show that NP-hard partition-of-voters problems fall to polynomial time for single-peaked electorates. We show that for single-peaked electorates, the winner problems for Dodgson and Kemeny elections, though Theta-two-complete in the general case, fall to polynomial time. And we completely classify the complexity of weighted coalition manipulation for scoring protocols in single-peaked electorates.
Model Theory of XPath on Data Trees. Part I: Bisimulation and Characterization
Authors: Figueira Diego , Figueira Santiago , Areces Carlos
Published: July 2018

We investigate model theoretic properties of XPath with data (in)equality tests over the class of data trees, i.e., the class of trees where each node contains a label from a finite alphabet and a data value from an infinite domain.

We provide notions of (bi)simulations for XPpath logics containing the child, parent, ancestor and descendant axes to navigate the tree. We show that these notions precisely characterize the equivalence relation associated with each logic. We study formula complexity measures consisting of the number of nested axes and nested subformulas in a formula; these notions are akin to the notion of quantifier rank in first-order logic. We show characterization results for fine grained notions of equivalence and (bi)simulation that take into account these complexity measures. We also prove that positive fragments of these logics correspond to the formulas preserved under (non-symmetric) simulations. We show that the logic including the child axis is equivalent to the fragment of first-order logic invariant under the corresponding notion of bisimulation. If upward navigation is allowed the characterization fails but a weaker result can still be established. These results hold both over the class of possibly infinite data trees and over the class of finite data trees.

Besides their intrinsic theoretical value, we argue that bi-simulations are useful tools to prove (non)expressivity results for the logics studied here, and we substantiate this claim with examples.
Clause Elimination for SAT and QSAT
Authors: Heule Marijn , Järvisalo Matti , Lonsing Florian , Seidl Martina , Biere Armin
Published: July 2018

The famous archetypical NP-complete problem of Boolean satisfiability (SAT) and its PSPACE-complete generalization of quantified Boolean satisfiability (QSAT) have become central declarative programming paradigms through which real-world instances of various computationally hard problems can be efficiently solved. This success has been achieved through several breakthroughs in practical implementations of decision procedures for SAT and QSAT, that is, in SAT and QSAT solvers. Here, simplification techniques for conjunctive normal form (CNF) for SAT and for prenex conjunctive normal form (PCNF) for QSAT---the standard input formats of SAT and QSAT solvers---have recently proven very effective in increasing solver efficiency when applied before (i.e., in preprocessing) or during (i.e., in inprocessing) satisfiability search.

In this article, we develop and analyze clause elimination procedures for pre- and inprocessing. Clause elimination procedures form a family of (P)CNF formula simplification techniques which remove clauses that have specific (in practice polynomial-time) redundancy properties while maintaining the satisfiability status of the formulas. Extending known procedures such as tautology, subsumption, and blocked clause elimination, we introduce novel elimination procedures based on asymmetric variants of these techniques, and also develop a novel family of so-called covered clause elimination procedures, as well as natural liftings of the CNF-level procedures to PCNF. We analyze the considered clause elimination procedures from various perspectives. Furthermore, for the variants not preserving logical equivalence under clause elimination, we show how to reconstruct solutions to original CNFs from satisfying assignments to simplified CNFs, which is important for practical applications for the procedures. Complementing the more theoretical analysis, we present results on an empirical evaluation on the practical importance of the clause elimination procedures in terms of the effect on solver runtimes on standard real-world application benchmarks. It turns out that the importance of applying the clause elimination procedures developed in this work is empirically emphasized in the context of state-of-the-art QSAT solving.
ITSAT: An Efficient SAT-Based Temporal Planner
Authors: Rankooh Masood Feyzbakhsh , Ghassem-Sani Gholamreza
Published: July 2018

Planning as satisfiability is known as an efficient approach to deal with many types of planning problems. However, this approach has not been competitive with the state-space based methods in temporal planning. This paper describes ITSAT as an efficient SAT-based (satisfiability based) temporal planner capable of temporally expressive planning. The novelty of ITSAT lies in the way it handles temporal constraints of given problems without getting involved in the difficulties of introducing continuous variables into the corresponding satisfiability problems. We also show how, as in SAT-based classical planning, carefully devised preprocessing and encoding schemata can considerably improve the efficiency of SAT-based temporal planning. We present two preprocessing methods for mutex relation extraction and action compression. We also show that the separation of causal and temporal reasoning enables us to employ compact encodings that are based on the concept of parallel execution semantics. Although such encodings have been shown to be quite effective in classical planning, ITSAT is the first temporal planner utilizing this type of encoding. Our empirical results show that not only does ITSAT outperform the state-of-the-art temporally expressive planners, it is also competitive with the fast temporal planners that cannot handle required concurrency.