num_pages: 256
description: Explore the waves above and the fathoms below in these watery adventures for the worlds greatest roleplaying game.Nestled on the coast of the Azure Sea is Saltmarsh a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves willing to slit the throat of anyone fool enough to cross their path. Cruel sahuagin gather beneath the waves plotting to sweep away coastal cities. Drowned sailors stir to unnatural life animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port hungry for fresh victims and willing recruits. While Saltmarsh slumbers the evils that seek to plunder it grow stronger. Heroes must arise to keep the sea lanes safe for all.Ghosts of Saltmarsh combines some of the most popular classic adventures from the first edition of Dungeons &amp; Dragons including the classic U series plus some of the best nautical adventures from the history of Dungeon Magazine:The Sinister Secret of SaltmarshDanger at DunwaterThe Final EnemySalvage OperationIsle of the AbbeyTammerauts FateThe StyesAll adventures have been faithfully adapted to the fifth edition rules of Dungeons &amp; Dragons. Furthermore this book includes details on the port town of Saltmarsh as well as plenty of adventure hooks for each chapter. Play through the whole story in a seafaring campaign leading characters from level 1 through level 12 or Dungeon Masters can easily pull out sections to place in ongoing campaigns in any setting. The appendices also cover mechanics for ship-to-ship combat new magic items monsters and more!
language: English
title: Ghosts of Saltmarsh
publisher: Wizards of the Coast