num_pages: 192
description: Practical, complete coverage of game design basics from design process to productionThis full-color, structured coursebook offers complete coverage of game design basics, focusing on design rather than computer programming. Packed with exercises, assignments, and step-by-step instructions, it starts with an overview of design theory, then progresses to design processes, and concludes with coverage of design production.Jim Thompson, Barnaby Berbank-Green, and Nic Cusworth (London, UK) are computer game designers and lecturers in animation and computer game design.
language: English
title: Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer
titlecomplete: Game Design: Principles, Practice, and Techniques - The Ultimate Guide for the Aspiring Game Designer
genres: Game Design, Design, Nonfiction, Gaming
ratings_count: 27
publisher: Wiley