num_pages: 258
description: Exposing a subculture often dismissed as geeky by mainstream America Leaving Mundania is the story of live action role-playing (LARP). A hybrid of gamessuch as Dungeons &amp; Dragons historical reenactment fandom and good old-fashioned pretendlarp is thriving and this book explores its multifaceted communities and related phenomena including the Society for Creative Anachronism a medieval reenactment group that boasts more than 32000 members. Author Lizzie Stark looks at the hobby from a variety of angles from its history in the pageantry of Tudor England to its present use as a training tool for the US military. Along the way she duels foes with foam-padded weapons lets the great elder god Cthulhu destroy her parents beach house and endures an existential awakening in the high-art larp scene of Scandinavia.
language: English
title: Leaving Mundania: Inside the Transformative World of Live Action Role-Playing Games
publisher: Chicago Review Press