num_pages: 1726
description: Components are “packaged” pieces of the Flash user interface, data integration tools, and media player that form the building blocks for building rich internet applications. They encapsulate complex functionality to make Flash development easier and more efficient, by letting developers reuse, share, and customize code. This book describes how to work with components and their supporting classes.In Using ActionScript Components with Macromedia Flash 8, learn how • Set component properties and parameters• Write functions to handle component “events,” such as clicking, loading, and rollovers• Customize component appearance• Create your own components and distribute them to other developers and designers• Use supporting classes for managing component depth and focus, or to customize data, styles, transition effects, and Web servicesIncludes the following books in the Macromedia online • Using Components• Components Language ReferencePowerful development and design tools require thorough and authoritative technical advice and documentation. When it comes to Macromedia Flash, no one is more authoritative than Macromedia Development and writing teams. Now their official documentation is available to you in printed book form. As you work, keep this guide by your side for ready access to valuable information on using Flash. We’ve designed it so that it’s easy to annotate as you progress.
language: English
title: Using Actionscript 2.0 Components With Macromedia Flash 8: Using Components
titlecomplete: Using Actionscript 2.0 Components With Macromedia Flash 8: Using Components
ratings_count: 2
publisher: Macmillan/Rand McNally