num_pages: 515
description: Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagrams, and rendered graphics.
language: English
title: Real-Time Volume Graphics
titlecomplete: Real-Time Volume Graphics
ratings_count: 4
publisher: A K Peters