num_pages: 458
description: Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers Unity developers/C# programmers and Harrison Ferrone. It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs basic concepts of C# and Unity engine with lots of code samples exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics perform procedural programming and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development including game design lighting basics player movement camera controls collisions and more with every passing chapter. If you're a developer programmer hobbyist or anyone who wants to get started with Unity and C# programming in a fun and engaging manner this book is for you. You'll still be able to follow along if you don't have programming experience but knowing the basics will help you get the most out of this book.
language: English
title: Learning C# by Developing Games with Unity: Get to grips with coding in C# and build simple 3D games in Unity 2022 from the ground up, 7th Edition
publisher: Packt Publishing