num_pages: 236
description: John Funge introduces a new approach to creating autonomous characters. Cognitive modeling provides computer-animated characters with logic, reasoning, and planning skills. Individual chapters in the book provide concrete examples of advanced character animation, automated cinematography, and a real-time computer game. Source code, animations, images, and other resources are available at the book's website, listed below.
language: English
title: AI for Games and Animation: A Cognitive Modeling Approach
titlecomplete: AI for Games and Animation: A Cognitive Modeling Approach
ratings_count: 7
publisher: A K Peters/CRC Press