num_pages: 650
description: Teaches design, architecture, and management--the things programmers need to know before they can even begin writing code! Provides real-life case studies of what works and what doesn't. Takes the reader through all the necessary game creation steps-from seeing a game idea on paper to actually implementing that idea!
language: English
title: Game Architecture and Design: Learn the Best Practices for Game Design and Programming
titlecomplete: Game Architecture and Design: Learn the Best Practices for Game Design and Programming
genres: Reference, Nonfiction, Programming, Design, Software, Games
ratings_count: 34
publisher: Coriolis Group