num_pages: 0
description: Begin building event-driven microservices including patterns to handle data consistency and resiliency Event-driven architecture in Golang is an approach used to develop applications that shares state changes asynchronously internally and externally using messages. EDA applications are better suited at handling situations that need to scale up quickly and the chances of individual component failures are less likely to bring your system crashing down. This is why EDA is a great thing to learn and this book is designed to get you started with the help of step-by-step explanations of essential concepts practical examples and more. You'll begin building event-driven microservices including patterns to handle data consistency and resiliency. Not only will you learn the patterns behind event-driven microservices but also how to communicate using asynchronous messaging with event streams. You'll then build an application made of several microservices that communicates using both choreographed and orchestrated messaging. By the end of this book you'll be able to build and deploy your own event-driven microservices using asynchronous communication. This hands-on book is for intermediate-level software architects or senior software engineers working with Golang and interested in building asynchronous microservices using event sourcing CQRS and DDD. Intermediate-level knowledge of the Go syntax and concurrency features is necessary.
language: None
title: Event-Driven Architecture in Golang: Building complex systems with asynchronicity and eventual consistency
publisher: None