num_pages: 96
description: One of the mythic lost Cybergeneration books written, but never published, in the late '90's. If you have an interest in Cybergeneration, or just a spin on Cyberpunk that will bend your character development majorly, please take a look. The book is being produced by the true believers at Firestorm Ink. They have a real love of this critically acclaimed, but not widely known sub-line of Cyberpunk. played the old Edgers, you've played juves, you've tried to run them together and hit a huge gaping chasm. How can you combine the old with the new? Three words, READ THIS BOOK!The long-awaited sourcebook for CyberGeneration, the Generation Gap, is out and in your face. Trust us, it was well worth the wait.Inside you'll get:- Information on what's it's like being the GenGM and the Gen Player.- Tips and tricks on how to play a Juve- Ideas on how to use different skills- Creating a long CyberGeneration campaigns- Having Family in your games- When to bring on the Revolution- The Care and Feeding of the CyberEvolved- Plans on building your own yogangs... and lots more stuff inside.
language: English
title: Generation Gap
titlecomplete: Generation Gap
genres: Role Playing Games
ratings_count: 7
series: CyberGeneration RPG
publisher: Firestorm Ink