num_pages: 439
description: Two necromancers a dragon and a vampire  it sounds like a shortcut to disaster and for Timmy its certainly looking that way. To earn his pardon and avoid becoming yet another necromancer statistic Timmy has to work for the Council. From bandit uprisings to giant sea serpents and ogre invasions Timmy and the others are there to save the day  sort of. And despite relying on overly intelligent ninja rats an elf who believes that fire is the answer to everything a bureaucrat who struggles to stay conscious through an entire fight and a precocious apprentice who has designs on his castle property damage per mission is down they havent blown up another mountain and theyve gone several missions without ripping a hole in reality. Naturally it wont last. When the dragon egg their resident pyromaniac stole hatches to reveal the worlds cuddliest harbinger of death Timmy and the others are dragged into a pair of diabolically dangerous missions. Breaking out of one of the worlds most secure prisons was hard enough. Now they have to break back in to rescue a vampire. And then theres the Eye of the Abyss. Does your country have a problem with a divine artefact capable of singlehandedly winning a war? Dont worry. Just send Timmy and the gang. Theyll handle it and Timmy might even get to live every necromancers dream with zombie pirates. Timmy and the others want their pardons and theyre not going to let anyone stop them not armies not fleets not even the most powerful empire the world has ever seen that just so happens to hold a centuries-old grudge against Everton. The world is going to learn a very important lesson: never ever underestimate a necromancer with a shovel and time to plan.
language: English
title: Two Necromancers, a Dragon, and a Vampire
publisher: Amazon Digital Services