avg_rating: 3.75
name: Bill Slavicsek
about: Bill Slavicsek's gaming life was forever changed when he discovered Dungeons &amp; Dragons in 1976. He became a gaming professional in 1986 when he was hired by West End Games as an editor. He quickly added developer, designer, and creative manager to his resume, and his work helped shape the Paranoia, Ghostbusters, Star Wars, and Torg roleplaying games. He even found some time during that period to do freelance work for D&amp;D 1st Edition. In 1993, Bill joined the staff of TSR, Inc. as a designer/editor. He worked on a bunch of 2nd Edition material, including products for Core D&amp;D, Dark Sun, Ravenloft, and Planescape. In 1997, he was part of the TSR crowd that moved to Seattle to join Wizards of the Coast, and in that year he was promoted to R&amp;D Bill Slavicsek's gaming life was forever changed when he discovered Dungeons &amp; Dragons in 1976. He became a gaming professional in 1986 when he was hired by West End Games as an editor. He quickly added developer, designer, and creative manager to his resume, and his work helped shape the Paranoia, Ghostbusters, Star Wars, and Torg roleplaying games. He even found some time during that period to do freelance work for D&amp;D 1st Edition. In 1993, Bill joined the staff of TSR, Inc. as a designer/editor. He worked on a bunch of 2nd Edition material, including products for Core D&amp;D, Dark Sun, Ravenloft, and Planescape. In 1997, he was part of the TSR crowd that moved to Seattle to join Wizards of the Coast, and in that year he was promoted to R&amp;D Director for D&amp;D. In that position, Bill oversaw the creation of both the 3rd Edition and 4th Edition of the D&amp;D Roleplaying Game. He was one of the driving forces behind the D&amp;D Insider project, and he continues to oversee and lead the creative strategy and effort for Dungeons &amp; Dragons. ...more