Effects of Virtual Reality Glasses, Kaleidoscope and Distraction Cards on Pain and Anxiety During Blood Draw in Children
Condition: Acute Pain; Virtual Reality; Kaleidoscope; Distraction Cards; Nursing Caries; Children, Only; Fear; Anxiety
MeSH terms: Acute Pain; Anxiety Disorders
Study type: Interventional

Summary: 
      The study was designed as a randomized controlled experimental research with the purpose of
      determining the effect of distraction by using Virtual Reality Glasses, Kaleidoscope and
      Distraction Cards in reducing pain and anxiety during blood draw in children.
    

Detailed description: 
      n the literature, it is stated that nurses should use pharmacological and non-pharmacological
      methods in pain and anxiety management in painful procedures. Evidence-based studies are
      needed to show the effectiveness of non-pharmacological methods in reducing pain during
      invasive procedures and to investigate the effects of easy-to-apply methods on pain. In light
      of this information, this study aimed to compare the effect of distraction by using Virtual
      Reality Glasses, Kaleidoscope and Distraction Cards in reducing pain and anxiety during blood
      draw in children.

      This study is a prospective, randomized and controlled trial. Children aged 7 to 11 years who
      required blood draw were divided into three groups; Virtual Reality Glasses, Kaleidoscope,
      Distraction Cards and Control. Data were obtained through face-to-face interviews with the
      children, their parents, and the observer before and after the procedure. The children's pain
      levels were assessed and reported by the parents and observers and the children themselves
      who self-reported using Wong-Baker FACES. The children's anxiety levels were also assessed
      using the Children's Fear Scale.

      The study population consisted of children aged 7 to 11 years who presented to the children's
      blood draw room of the hospital.

      Sample of the study consisted of a total of 400 children who met the sample selection
      criteria and were selected via randomization method.

      Children were randomized into three groups: Virtual Reality Glasses group (n= 100),
      Kaleidoscope group (n= 100), Distraction Cards group (n= 100) and Control group (n= 100).

      Data were collected using the Interview and Observation Form, Wong-Baker FACES Pain Rating
      Scale, Children's Fear Scale.
    

Intervention name(s): Virtual Reality Glasses; Kaleidoscope; Distraction Cards
Intervention type(s): Other; Other; Other
Intervention description(s): Virtual Reality(VR) Glasses were introduced to the children pre-procedure. The children were made to watch a video with VR glasses before starting the application and it continued until the end of the Blood Draw procedure.; Kaleidoscope were introduced to the children pre-procedure. The children were made to watch Kaleidoscope before starting the application and it continued until the end of the Blood Draw procedure.; Distraction Cards were introduced to the children pre-procedure. The children were made to apply Distraction Cards before starting the application and it continued until the end of the Blood Draw procedure.
Allocation: Randomized
Intervention model: Parallel Assignment
Masking: None (Open Label)
Primary purpose: Supportive Care