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Minecraft wiki entry for Before_Village_%26_Pillage, associated text: Villagers would deactivate an offer if the offer had been used some number of times. The chance of an offer's deactivation was random, but an offer had to be used at least 2 times before it was eligible for deactivation. After an offer had been used 12 times, it was guaranteed to be deactivated. Trading a different offer would sometimes activate an offer again. When an offer was disabled, a red X would appear in the trading interface, and it had the same particle effect as an offer being created. |
Minecraft wiki entry for Netherite_Ingot, associated text: Netherite ingots can be used on a smithing table to upgrade diamond items to netherite items. Data such as durability, enchantments, and custom names are preserved. |
Minecraft wiki entry for Custom_Blocks, associated text: Optionally may be drawn with 'alphaTest'. This doesn't draw transparent pixels (like glass or mob spawners) |
Minecraft wiki entry for advancement, associated text: advancement (grant|revoke) <targets> everything
Adds or removes all loaded advancements.
advancement (grant|revoke) <targets> only <advancement> [<criterion>]
Adds or removes a single advancement or criterion.
advancement (grant|revoke) <targets> from <advancement>
Adds or removes an advancement and all its children advancements.
Think of specifying everything from that advancement to the end.
The exact order the operation is carried out in is specified advancement > child > child's child > ... When it operates on a child that branches, it iterates through all its children before continuing.
advancement (grant|revoke) <targets> through <advancement>
Specifies an advancement, and adds or removes all its parent advancements, and all its children advancements.
Think of specifying everything through the specified advancement, going both backwards and forwards.
The exact order the operation is as if the command were executed with "until" specified, then with "from" specified: parent > parent's parent > ... > root > specified advancement > child > child's child > ...
advancement (grant|revoke) <targets> until <advancement>
Adds or removes an advancement and all its parent advancements until the root for addition/removal.
Think of specifying everything from the start until that advancement.
The exact order the operation is carried out in is: parent > parent's parent > ... > root > specified advancement. |
Minecraft wiki entry for Glowstone, associated text: Glowstone blocks all sunlight, players and mobs suffocate inside it, mobs are able to pathfind to it, and it blocks a beacon beam, preventing the beacon's activation. However, like transparent blocks, it does not prevent the opening of chests, monsters (including slimes) cannot spawn on it, and it does not transfer a redstone signal. This behavior also occurs in sea lanterns. |
Minecraft wiki entry for Boat, associated text: Boats can support two riders, including mobs. Except for endermen in Bedrock Edition, a mob cannot exit a boat and is trapped until the boat gets destroyed, or until the player uses a fishing rod or lead to remove the mob. This can be used to transport mobs, although hostile mobs still attack while in boats. Mobs riding a boat don't despawn,[Java Edition only] and don't count toward the mob cap.[4] |
Minecraft wiki entry for Trading, associated text: This profession does not sell anything valuable, but it can buy wool and dyes as a good source of emeralds. There is no need to level it up. The player can have automatic wool farms and flower farms to allow for trading with shepherds. |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: Requires spawn chunks: no but you will get more regular iron if you do build them there
Iron per hour: 41+
Scalable: yes (you can build a second farm 65 blocks away from the village center). Possible to fit 36 within the spawn chunks (though not easily).
Design by: GruvaGuy |
Minecraft wiki entry for Asset_history, associated text: Beta 1.0: With the introduction of tooltips, the block has been officially named Stone Stairs.
14w31a: Changed to Cobblestone Stairs |
Minecraft wiki entry for Development_versions, associated text: "Minecraft Beta - 1.16.100.58 (Xbox One/Windows 10/Android)" – Minecraft Feedback, September 30, 2020. |
Minecraft wiki entry for Candle, associated text: Candles can be used as a light source, emitting light like a sea pickle. A single candle emits a light level of 3. Up to four identically colored candles may be placed in one block, with each candle increasing the emitted light level by 3, for a maximum light level of 12. They also emit fire particles. |
Minecraft wiki entry for Nether_portals, associated text: It is possible for a destination portal (either in the Nether or in the Overworld) to spawn floating in the air, or buried in netherrack or stone. If your portal spawns in the air, it will generate a 1×2×1 obsidian platform in the front and back of the portal. If it spawns in rock, a 3-high airspace will be cleared out for one block on each side of the portal. This can only occur if there there are no existing portals within range to link to, and there is no suitable spot to place a new portal within 16 blocks horizontally (at any height) of the target coordinates. This usually means that floating portals spawn over the ocean (in the Overworld) or lava ocean (in the Nether), and buried portals are much more likely in the Nether. |
Minecraft wiki entry for Ender_Dragon, associated text: The first screenshot of Ender dragon with toxic breath attack.
The Ender dragon after defeat.
A dragon egg and the End portal after the Ender dragon is defeated.
An Ender dragon being healed by an End crystal.
The Ender dragon flying over the End.
The Ender dragon attacks a player while being healed.
The Ender dragon defeated.
Dozens of player-spawned Ender dragons and withers fighting each other.
More Ender dragons fighting withers.
The Ender dragon's death inside netherrack.
The Ender dragon dying from the explosion of the End crystal she was using.
The dragon perching on the end portal frame.
The dragon firing an Ender Acid ball at the player.
The dying dragon quickly charging toward the End portal frame to roost. A pool of acid lies in the foreground.
The green hitboxes, visible when F3 + B is toggled.
The Ender dragon dying as seen when the player has night vision in Bedrock Edition.
Four ender crystals placed at the bottom to respawn the Ender dragon.
Comparison between the ender dragon and the wither.
Screenshot of a possible glitch resulting in the spawning of two Ender Dragons. |
Minecraft wiki entry for Grass_Block, associated text: Grass blocks and dirt blocks changing between each other is a common cause of chunk updates.
A grass block has become the favicon for minecraft.net, and is the icon for the Minecraft launcher and the Bedrock Edition app.
In MINECON's goodie-bags, grass, along with the creeper, diamond, and the player, were given as foldable decorations. |
Minecraft wiki entry for Timeline_of_events, associated text: 11 – Minecraft: Story Mode - Season Two: Episode 1 - Hero in Residence released.
18 – Minecraft: The Island published. |
Minecraft wiki entry for gamerule, associated text: /mobevent – a command in Bedrock Edition for controlling the spawning of raids, patrols, and wandering traders |
Minecraft wiki entry for Development_versions, associated text: MC-194263 – Large End cities do not generate correctly, and get cut off.
MC-194299 – Template pools fail to load via datapack.
MC-194845 – Subspace Bubble advancement cannot be completed with 7km distance. |
Minecraft wiki entry for Development_versions, associated text: Can no longer be tamed.
The player can still feed them to gain their trust.
Ocelots can now be fed pufferfish and tropical fish items. |
Minecraft wiki entry for Small_Fireball, associated text: Small fireballs fired from a dispenser fly in a straight line (with a random offset from the dispenser's line of sight). It places fire when it hits a block. Blazes shoot small fireballs at players. |
Minecraft wiki entry for Sapling, associated text: Tree saplings have two growth stages (with no visible difference between them) before growing into trees. When a tree is to be grown, a height is chosen and then the ground and space are checked; if the ground is bad or there is not space for the chosen height, the tree does not grow. Bone meal can be used to speed up the growth of the sapling, even to grow the tree without sufficient light. |
Minecraft wiki entry for Achievement, associated text: They are independent of one another, allowing players to get them in any order. Once earned, they cannot be reset. |
Minecraft wiki entry for Redstone_computers, associated text: Since the computer Here is the first draft of the instruction set, with only essentials. This is based on other assembly languages, but changed to adapt to our architecture. There are two registers, so we need instructions to perform operations on both registers. |
Minecraft wiki entry for Argument_types, associated text: It must be of the format path/to/function/file, which refers to a function located at [behavior_pack]/functions/path/to/function/file.mcfunction. |
Minecraft wiki entry for Seecret_Updates, associated text: The Seecret Updates were a series of ten updates released by Notch during the Infdev and Alpha development stages of Minecraft, often without announcement. They were named after the day of the week on which they were released: the first nine Seecret Friday Updates were released on Fridays from June 18 to September 10, 2010, and the tenth Seecret Saturday Update was released on Saturday, September 18, 2010. Seecret Updates usually included major new features: minecarts and boats, redstone, and sneaking were all introduced in these updates, along with a number of other significant features. |
Minecraft wiki entry for Server_list, associated text: When first loading up the multiplayer list, the player receives a warning regarding online play not being rated. If the player wishes not to see this again, there is a 'Do not show this screen again' checkbox. |
Minecraft wiki entry for 2CHP, associated text: Bianca decides to head to the village for supplies, which both Anton and Esme approve of. While the village is empty, the villagers are still at their workstations. Anton suggest to tie the villager to a fence using a lead. Bianca is hesitant at first, but accepts and does so. Anton is suspicious regarding the village, as the trades don’t match up with their professions, and assumes that it’s a bug in the game. Esme begins to mention Bianca’s car crash, but Anton stops her, saying that he’s sorry that him and Esme keep mentioning Bianca. Anton brings up a basketball scholarship that he was set to earn, but he was later diagnosed with cancer, and began chemotherapy. Anton has a brother named Oscar who does Tae Kwon Do, and a sister named Tara who does ballet; he was supposed to be taking care of them, but hasn’t done so since his diagnosis. Bianca brings up her sister named Carolyn, and said that she actively wanted to play Minecraft with her and Lonnie, but she always shoos Carolyn away, which she now regrets. |
Minecraft wiki entry for Development_versions, associated text: MC-218739 – Glow berries and glow lichen generation does not cause light updates across chunk borders. |
Minecraft wiki entry for Shulker_Box, associated text: 1 Obtaining
1.1 Breaking
1.2 Crafting
2 Usage
2.1 Undyeing
2.2 Piglins
3 Sounds
3.1 Generic
3.2 Unique
4 Data values
4.1 ID
4.2 Block states
4.3 Block data
4.4 Item data
5 Achievements
6 History
7 Issues
8 Trivia
9 References |
Minecraft wiki entry for Parity_issue_list, associated text: This leads to more accurate and consistent translations. For example: "Easy" (difficulty) is translated in Dutch as "Makkelijk" in JE and incorrectly as "Makkie" in BE, which is informal. |
Minecraft wiki entry for Defeating_the_ender_dragon, associated text: Perhaps the biggest reward of defeating the ender dragon is the end gateway portal, which generates after the dragon dies. The player cannot walk through it normally because it is too narrow to walk through. The easiest way to enter it is to throw an ender pearl through it, but it is also possible to sprint-swim through it in if the player has a water bucket or fly through it with an elytra if the player already has one. In Village and Pillage, the player can also use trapdoors to crawl through the portal. This portal is sometimes considered the only reason to need to fight the dragon, because it gives the player easy access to the End's outer islands, which is the only place where the player can find end cities, shulkers, chorus trees, the elytra and the dragon head. Without the end gateway, they are about 1,000 blocks away from the main fighting area against the dragon (in any direction). Note that you can live in the outer islands and just wander around, and you can find a lot of treasure. If you go too far and you want to get back, you can jump into the void as long as you have "keep inventory" on. |
Minecraft wiki entry for Saddle, associated text: Although ravagers are equipped with saddles and sometimes ridden by other mobs, the player is unable to ride ravagers. |
Minecraft wiki entry for Development_versions, associated text: New game rules: dodaylightcycle, doentitydrops, dofiretick, domobspawning, domobloot, dotiledrops, doweathercycle, keepinventory and mobgriefing
Changes in world generation. Seeds which contain pre-generated structures such as ocean monuments & igloos may generate those structures in different places now.
CanPlaceOn & CanDestroy are now supported in the /replaceitem and /give commands
/locate command will now find more structures
r= tag in the square brackets of @e[<tag>] no longer works due to a bug |
Code example for Mineflayer API: const mineflayer = require('mineflayer')
if (process.argv.length < 4 || process.argv.length > 6) {
console.log('Usage : node raycast.js <host> <port> [<name>] [<password>]')
process.exit(1)
}
const bot = mineflayer.createBot({
host: process.argv[2],
port: parseInt(process.argv[3]),
username: process.argv[4] ? process.argv[4] : 'raycast',
password: process.argv[5]
})
bot.on('message', (cm) => {
if (cm.toString().includes('block')) {
block()
}
})
function block () {
const block = bot.blockAtCursor()
if (!block) {
return bot.chat('Looking at Air')
}
bot.chat(`Looking at ${block.displayName}`)
}
|
Minecraft wiki entry for Combat, associated text: Evokers can also appear in raids (which only appear if the player has the bad omen effect in a village) at wave 5 on normal difficulty, and wave 5, 6 and 7 on hard difficulty. As they spawn, they run very fast and summon in Vexes before the player can kill it. |
Minecraft wiki entry for time, associated text: /time set ... command in Java Edition directly sets the "internal daytime" to the specified number. But in Bedrock Edition it increases the "internal daytime" to meet the specified "daytime". |
Minecraft wiki entry for Before_1.18, associated text: The mountain edge variant used to generate before Java Edition 1.7.2. Similarly to the sparse jungle biome, it was a technical biome intended to provide a smooth transition from other biomes to the windswept hills. It was nearly identical to the wooded mountain biome, but with gentler slopes. |
Minecraft wiki entry for Shrubland, associated text: A biome with few trees and no tall grass. It is identical to the savanna biome. Along with swampland, it was one of the smallest biomes in the game, rarely ever being larger than a few chunks, and only spawns if the temperature is between 50% and 97%, and the rainfall value is below 35% and therefore too little to generate a forest. So, they were pretty useless. |
Minecraft wiki entry for Combat, associated text: Diamond or netherite sword with Sharpness enchantment
Iron, Diamond or Netherite axe with Sharpness enchantment (only in 1.9+)
Shield (preferably with Unbreaking enchantment and in 1.11+)
Armor (preferably diamond or netherite) with protection enchantment, you do not need a high-tier armor if you are an experienced Minecraft fighter
A few potions of Regeneration/Instant Health II
A few potions of Strength II
Great saturation and hunger-filling foods, such as steak, cooked porkchops or at best, golden carrots
golden apples or enchanted golden apples |
Minecraft wiki entry for Villager, associated text: Witches in raids heal and buff illagers and other raider mobs by throwing beneficial potions and healing potions on them in Java Edition. Despite being allies with and looking similar in appearance to illagers, witches themselves are not considered illagers, are passive toward villagers and wandering traders, and are neutral toward iron golems in Java Edition, attacking only if attacked or another witch in that area is attacked. If a witch's negative splash potion hits an illager, the illager retaliates, leading to a fight in Bedrock Edition. |
Minecraft wiki entry for Defeating_a_woodland_mansion, associated text: Don't bother looking in storage room chests; they contain nothing, and looking through them leaves you vulnerable to vindicator ambushes. |
Minecraft wiki entry for Conduit_Power, associated text: Conduit Power I has an identical Haste effect as Haste I[JE only] / Haste II[BE only]. Conduit Power X has an identical haste effect as Haste X[JE only]. The levels of Water Breathing and Night Vision are unchanged by the level of Conduit Power. Conduit Power and Haste do not stack; the higher level effect is applied. |
Minecraft wiki entry for Development_versions, associated text: MC-116357 – Some items appear multiple times in the recipe book
MC-116365 – The "conditional" setting no longer works for command blocks
MC-116372 – Chain command blocks set to "needs redstone" still executes without signal
MC-116388 – Chain command blocks can clone themselves to create an infinite loop which freezes the server
MC-116398 – Crash when changing dimension/relogging with a full inventory
MC-116432 – Server crashed when leaving items on crafting table with full inventory |
Minecraft wiki entry for Dirt, associated text: Dirt is found at any altitude, and comprises the majority of the upper terrain layers in most Overworld biomes, bridging the gap between stone and grass blocks in various thicknesses. |
Minecraft wiki entry for Building_a_metropolis, associated text: Mounts:Horses and Pigs! Build a stable to keep them in. You could create separate lanes on your roads, maybe marked with a slightly different material than your normal roadblock. At your gas stations sell saddles, horse armor, wheat, etc. Using a donkey or a mule also works. |
Minecraft wiki entry for Development_versions, associated text: While flying using elytra, using a firework will give the player a boost for a certain amount of time. This will emit a particle when in use.
Fireworks stay at the players location until they disappear or explode.
Longer flight duration on the rocket will make the boost last longer. The player can increase the flight duration of a firework by crafting it with gunpowder in the other slots.
Fireworks with an explosion will deal damage at the end of their flight.
The right-click on a block action for the fireworks is prioritized over the right-click ability in midair. This simply means that when the player looks at a block while flying and right-clicking, the rocket will shoot regularly, instead of being used as a boost.
Firework explosions now hurt surrounding mobs and players.
The damage radius of the explosion is about 2-3 blocks and is the same for any shape (large ball, creeper, burst, etc.) and the damage decreases with the distance to the explosion.
The damage amount at close range is about 5 without armor on, and with full diamond armor, it equates to about 1.
Death message is "[player] went off with a bang". |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: at least 1100 cobblestone (about 18 stacks)
64 doors (6 wood per 3 doors=128 wood planks or 2 stacks)
18 water buckets (or 2 water buckets to make an Water Spawner)
1 lava bucket
4 signs
2 hoppers and 2 chests (This is for the option to use hoppers to collect items when you are away from the farm) |
Minecraft wiki entry for Grass, associated text: Double tall grass may stump most hostile mobs, such as this creeper, however, mobs may be able to attack if they're right next to the player. |
Minecraft wiki entry for Panorama, associated text: This panorama used in Java and Bedrock editions are same. When this panorama first introduced in Bedrock Edition, it use the version which fixed the white line inside of it. |
Minecraft wiki entry for 1CHP, associated text: 1 Chapter 1: Chug
2 Chapter 2: Mal
3 Chapter 3: Lenna
4 Chapter 4: Jarro
5 Chapter 5: Tok
6 Chapter 6: Chug
7 Chapter 7: Mal
8 Chapter 8: Lenna |
Minecraft wiki entry for Tree_farming, associated text: Fungi can be generated from using bone meal on nylium. The bone meal can be generated by composting the Wart Blocks from a grown Huge Fungus. Combine this with a flying machine and a TNT duplicator for breaking the blocks and add some sorting mechanisms, a self-sustaining farm is made. |
Minecraft wiki entry for Trading, associated text: The trade is listed as two book and quill items, but because there is only one trading input slot, and books and quills cannot stack, the player needs to exchange only one book and quill in the trade. |
Minecraft wiki entry for MobsRule1CHP, associated text: Although Po doesn’t feel happy that Shelly is now on the ballot, his feelings about it are forgotten almost immediately as he rejoins his friends to play Minecraft that afternoon. The group (Po, Harper, Morgan, Jodi, and Theo) decide to explore the lush cave, soon coming across a pair of axolotls. Po then dives into the water to swim around with them. Unbeknownst to him, however, he soon falls down a waterfall to an underground lake. The others head down a slope of stone to check on Po, but he assures everyone that he is ok. Just then, Morgan notices green mist appearing at his feet, not noticing that a big creature is approaching at him from behind. |
Minecraft wiki entry for Acquiring_a_conduit, associated text: This tutorial is meant to show you, the player, how to acquire a conduit, which requires the crafting ingredients Heart of the Sea and eight nautilus shells. |
Minecraft wiki entry for Telegraph, associated text: A NOR gate can be used in holding loops until you wish to send, delete or edit the message. You have to pull both levers back in order to activate it. Having both levers forward or one forward and one backwards will not activate the redstone torch. |
Minecraft wiki entry for Locked_chest, associated text: 1 Obtaining
1.1 Breaking
1.2 Natural generation
2 Usage
2.1 Fuel
3 Data values
3.1 ID
4 History
4.1 Data history
5 Issues
6 Trivia
7 Gallery
8 References |
Minecraft wiki entry for Leonard_Gram, associated text: Leonard 'Xlson' Gram, formerly known as Leonard Axelsson, is a former employee at Mojang Studios.[3] He worked with backend development.[4] On December 21, 2017 he announced that he was leaving Mojang.[5] |
Minecraft wiki entry for NBT_format, associated text: A square-bracketed literal is assumed to be a list unless an identifier is used: [I;1,2,3] for an int array and [L;1L,2L,3L] for a long array. |
Minecraft wiki entry for Crop_farming, associated text: For hydrated crops in rows at the corner of a field (having 5 blocks of non-farmland adjacent), the growth probability is 1⁄5 (20%). Most crops reach maturity within 52 minutes (about 2.5 minecraft days). [verify] |
Minecraft wiki entry for Pulse, associated text: When the input turns off, the piston begins to retract. 1 tick later, the torch turns on, which re-activates the sticky piston by quasi-connectivity, causing it to extend again. |
Minecraft wiki entry for Data_variants, associated text: 1 Blocks in flower pots that should not be in flower pots
1.1 13w36a
1.2 14w06a
1.3 14w06b
1.4 14w07a |
Minecraft wiki entry for Zero-ticking, associated text: Another method of chaining is to utilize the fact that update chains can be used to manipulate the order in which things are processed in a tick. In the shown example, there are two 0-tick generators. The one on the left has an update chain before powering it, while the one on the right is directly powered. When the input is depowered, the 0-tick generator on the right will activate first as it is directly powered causing its output piston to instantly drop its block. While this is happening, the update chain is retracting. Then, the 0-tick generator on the left will will activate causing its output piston to instantly drop its block. |
Minecraft wiki entry for Defeating_the_wither, associated text: A somewhat more complicated yet very enjoyable variant of this tunnel strategy is to rig the tunnel the player have constructed with TNT. The player could, for instance, build a tunnel as illustrated by the figure above; the idea behind this is that the player can anticipate when the boss will crunch his way to a point sufficiently close to a pair of TNT blocks the player has placed, and if they are accurate, they can have the TNT explode at that very instant, dealing a lot of damage. Be sure not to place the first pair of TNT right next to the room in which the player will spawn the Wither, as the initial explosion would just destroy these. The drawbacks of this strategy are that it can be difficult to tell when to ignite the TNT; if the player is too fast, the TNT will not have the desired effect. If the player is too slow, the wither will simply destroy the TNT prior to its detonation. In addition, the player might need a lot of TNT to completely kill the Wither, and thus they will have to dig out a long tunnel. Therefore, it is strongly advised that the player to use a bow and a sword when the "armor" stage has been reached in the sections of the tunnel where there's no TNT to do the hard work. Also, if the player doesn't have enough TNT, be sure to dig out an extra tunnel as an extension of the TNT-triggered one, so as to finish the wither off with arrows or swords should needs be. |
Minecraft wiki entry for Multishot, associated text: Multishot is an enchantment for crossbows that allow them to shoot three arrows or firework rockets at the cost of one. |
Minecraft wiki entry for Custom_texture_packs, associated text: The purpose of this article is to teach you how to create a custom texture pack. It focuses on the extraction of appropriate files from the game Java Archive minecraft.jar, their editing, packing the newly created textures, and putting them back into the game. |
Minecraft wiki entry for Slime, associated text: Slimes also drop experience points equal to their size: 4 for large slimes, 2 for medium slimes, or 1 for small slimes. Because slimes split into 2-4 smaller slimes when it dies, a player can earn a possible maximum of 28 experience points from killing one slime and all the slimes that split from it. |
Minecraft wiki entry for Map, associated text: Maps also show ground up to about 15 blocks below the surface of the water in oceans as slightly lighter blue, to show where the ground rises. This is not true with land above water. Higher elevations in the world mean lighter colors on the map. The map records the surface even as the player moves below the surface. |
Minecraft wiki entry for Spawner, associated text: The spawner spawns mobs in a 9×3×9 volume (see § Mechanics) around it when the player is within 16 blocks. Suitable spawning locations for the block's mob type are provided in or around the spawning volume. The spawner attempts to spawn four mobs around it, then waits from 10 to 39.95 seconds before spawning more. |
Minecraft wiki entry for Beginner%27s_guide, associated text: Once you have tools and shelter, your next priority is food. Hunger takes a while to hit, so it shouldn't be a problem on your first day, but you should try to pick up some food for when it does, just so you don't get into an emergency situation. Just killing a few animals and cooking their meat will certainly tide you over for long enough to make more permanent arrangements. The occasional apple or sweet berries can help a bit, but mind those damage-dealing bushes! |
Minecraft wiki entry for Development_versions, associated text: The death screen is now visible when behind full-screen effects (on fire, standing in a portal, etc) in VR
Fixed translucent rendering of occluded UI elements, including when viewing menus near blocks
Item aliases do not show up in autocomplete for duplicate items but commands can still succeed if the user runs the command with aliases. |
Minecraft wiki entry for Door-based_iron_golem_farming, associated text: Now the top part is finished, the golems will spawn once there are 3 villagers in each of the holding cups.
The next step is to build the golem grinder. |
Minecraft wiki entry for Traps, associated text: Create a water current that drags the mobs down under a solid block. The current will hold the mobs under until they drown. The loot from the mobs will float, making the collection hard. If you use this trap to kill zombies, they won't die, but will turn into drowned instead. This trap will also not work on skeletons. |
Minecraft wiki entry for Up_to_Infdev_20100325, associated text: X/Z: 512 - Clouds stop rendering
X/Z: -512 / 1,024 - The sky box stops rendering.
X/Z: 2,048 - The first noticeable jitter begins, with the hitbox appearing to flicker slightly around blocks.
X/Z: 16,384 - First noticeable world rendering issue begins, with the borders of chunks beginning to become visible and the chunks appearing to shake slightly.
X/Z: 32,768 - The world rendering bug present in Infdev 624 through Beta 1.7.3 begins to manifest, with the hitbox being slightly offset from the blocks.
X/Z: 65,536 - Particles begin to lose precision, appearing more blocky and stretched.
X/Z: 131,072 - Hitbox outline begins to deform and shake visually.
X/Z: >1,048,576 - The world rendering fails when looking at certain angles, causing the screen to flicker. It becomes very noticeable beyond X/Z: 2,000,000.
X/Z: 16,777,216 - Blocks stop being solid, causing the player to fall into the void. However, the player can still swim through water.
X/Z: 268,435,456 - The gaps between chunks start to become multiple blocks long, making the world look like stripes on one axis and a grid pattern on both axis.
X/Z: 2,147,483,647 - The world stops generating terrain and the map appears blank from here on out with only the Sun and Moon.
X/Z: Infinity - The largest achievable distance Java can render(1.7976931348623157e+308, any numbers larger than that are simply referred as infinity on NaN). The sun and moon are gone and everything is blank with the default sky color. |
Minecraft wiki entry for Scaffolding, associated text: Scaffolding can be used as a fuel in furnaces, smelting 2 items per block [until JE 1.19], and 6 items per block in Bedrock Edition[2]. |
Minecraft wiki entry for JSON, associated text: A number is defined by entering in any number. Numbers can be non-whole, as indicated with a period, and can use exponents with e. |
Minecraft wiki entry for Your_first_10_minutes, associated text: Make a wooden pickaxe and a wooden axe. First, you will need to make sticks. (1 log = 4 planks = 8 sticks) This will let you get cobblestone and progress to better tools. |
Minecraft wiki entry for Item_modifier, associated text: item modify (block <pos> | entity <targets>) <slot> <modifier>
item replace (block <pos> | entity <targets>) <slot> from (block <pos> | entity <targets>) [<modifier>] |
Minecraft wiki entry for Mining, associated text: To go down the shaft, simply walk into the air column under the first sign. You will drop straight into the flowing water beneath and take no fall damage at all. |
Minecraft wiki entry for Shelters, associated text: Make this room by digging a 6×6×6 hole and building the base pyramid out of your selected material (Iron is cheapest unless you have a Trading Hall, but you can also use Netherite, Diamonds, Emeralds and Gold). Also, you could put in a few chests with diamonds, Netherite, iron, emeralds and gold and/or make it look like an altar. |
Minecraft wiki entry for agent, associated text: /agent is a command used to control an agent. Agent control commands are only allowed to be executed by the WebSocket side to which the player is connected, and the player cannot execute the command directly in the game. |
Minecraft wiki entry for World_size, associated text: Xbox 360 Edition, PlayStation 3 Edition, PlayStation Vita Edition, and Wii U Edition do not have the option for world size. All worlds generated in these editions are Classic size, although it is possible to expand them if they are transferred to an edition that supports larger world sizes. More villages, ocean monuments, and woodland mansions attempt to generate in Classic than in larger-sized worlds. |
Minecraft wiki entry for Defense, associated text: Light, in the form of evenly dispersed source blocks, should not be underestimated. Even without any physical defensive measures, a wide ring of torches prevents most hostile mobs from spawning. Additionally, if the area is large enough, their random wanderings will not bring them within attack range of the player. |
Minecraft wiki entry for Parity_issue_list, associated text: Animation colors are smoother.
If exploded with a status effect, leaves a lingering cloud of that effect.[257][258] |
Minecraft wiki entry for Beginner%27s_guide, associated text: Don't be too ambitious the first night, because you want to be safe before dark, and you also want to light up the space you claim (see "Light" below). You can always expand and decorate your home later, or even rearrange the landscape around it.
When picking your location, it's good to have a view of the landscape so you can see if any monsters are waiting for you in the morning. You might need to leave your shelter at a sprint to escape a pesky creeper. Similarly, don't set up next to a pond where skeletons might take refuge in the morning.
Learn about the awesome powers of wood! Fences can be used not only in the obvious way but as windows or transparent walls, with fence gates to get in and out. Doors provide a full-height exit for solid walls: logs, planks, stone, even dirt, but not fences! A few properly-placed ladders can make it a lot easier to get up to your roof or up a hill. A chest is also useful – stash anything you're not going to use soon, so you don't have to worry about it if you happen to get killed. You save some of your precious 36 inventory slots by making planks and sticks only as you need them. Even if you don't have a chance to do anything fancy before nightfall, you can spend part of the night exploring the Recipe Book for your crafting table and furnace.
If you can manage to make a bed early on, place that in your shelter and use it the first night you have it. Getting killed is much less painful after that because sleeping in a bed sets the spawn point next to it, so you reappear inside your home rather than somewhere out in the wild. After the first night, you may well want to spend the nights crafting and mining. Phantoms are not an immediate concern, but you really do want that bed by at least your third night, or simply don't venture out at night until you have a bed. |
Minecraft wiki entry for Mining, associated text: Mining randomly is very simple: dig, dig, dig wherever and however the player just happen to feel like digging at the moment. |
Minecraft wiki entry for Client.jar, associated text: The client.jar file is found in its version folder. It is accompanied by the client.json file that lists the version's attributes. Normal versions are available to choose from via the launcher, and snapshots are also available. It is also possible to download old alpha versions and create version files to install mods on. Note that creating a new version is the only way to install mods; the launcher keeps normal versions synced. |
Minecraft wiki entry for Survival_in_an_infinite_desert, associated text: You can either disassemble this shelter with you in the morning and take it with you, or you can leave it in place to start to create chains of 'waystation' shelters. If you leave it in place, be sure to build a tall pillar with cactus on top near it or on top of it, as a navigational marker. |
Minecraft wiki entry for Create_a_Mac_OS_X_startup_daemon, associated text: Tip for the astute reader: Instead of doing a chown once in the previous step, and a chown at this step, it's quicker to simply move the folder, and chown -R the resulting folder. One less command. The reason why it is recommended to do it twice is to make sure your User and Group are properly created in the previous step. But no reason. |
Minecraft wiki entry for Adventure_survival, associated text: In the savanna village, a furnace can only be found in one of village weaponsmith variants which contain 2 furnaces. |
Minecraft wiki entry for Timeline_of_events, associated text: 19 – Minecraft: Education Edition announced.
21 – Minecraft: Story Mode - Episode 1: The Order of the Stone released on Wii U.
23 – Pi Edition is announced as being discontinued. |
Minecraft wiki entry for Settlement_guide, associated text: When you expand your settlement, it will need systematic routes and highways for your visitors. Here are some methods, using a sign: |
Minecraft wiki entry for Piston, associated text: Pistons are always placed facing toward the player. When powered, the piston's wooden surface (the "head") starts extending immediately in Java Edition; or either 2 game ticks (1 redstone tick; 0.1 seconds) later or immediately, depending on how it was powered, in Bedrock Edition. When it extends, it pushes at most 12 blocks. The piston makes a sound that can be heard within a 31×31×31 cube centered on the activating piston. Any entities in the path of the extending head are pushed with the blocks. If there is no place for the entities to go, the block pushes inside them, suffocating mobs if the block is not transparent when pushed into the eye height of the mob. |
Minecraft wiki entry for Player_versus_Player, associated text: Generally, raids are worth the risk. There are two objects that are absolutely necessary if you want the raid to be effective and efficient. |
Minecraft wiki entry for Player_versus_Player, associated text: Let's say you're in a small guerrilla faction. Your members in your faction aren't half bad. However, the only problem is that there are a few people. They don't mine or gather too much, although they are quite skilled. The problem here is that even if they don't die much, they still do. Instead of using people that need supplies, why not make an army that purely just spawns with them? An army of skeletons is best, although zombies work too (husks or drowned are better, husks won't burn in sunlight and inflict hunger while drowned may have tridents which deals heavy damage). If you can, try to get your hands on wither skeletons, that can attack with their stone swords and still give the Wither effect, or better yet, give them bows long forgotten and unneeded so that they can shoot flaming arrows (even with unenchanted bows) and set the enemy on fire, although this may take more time to wait for them to spawn and transporting them is more difficult. Find a skeleton monster spawner, set up a network of water transportation (if you are using wither skeletons, try using lava), bring them to a certain room, with someone in there. Then, when the time comes and somebody comes to raid the base, unleash them. Such an army does not mine diamonds for you, but even so they're useful by the fact that they're easy to find and easily replaceable. Perhaps your server has a custom spawner of more powerful monsters such as vindicators, if that's so, also use them! (Make sure that your enemy won't take advantage of the monster's loot, such as the totem of undying.) One can throw a trident enchanted with Channeling and Loyalty during thunderstorms to cast lightning which makes charged creepers, zombie pigmen and witches. |
Minecraft wiki entry for Tips_and_tricks, associated text: It is common knowledge that the player should always have a flint and steel or a fire charge in the inventory in the Nether, just in case. Building a cobblestone house around your portal will also protect it from ghasts and prevent Nether mobs from wandering through. Always remember the coordinates of the portal so you can find your way back! |
Minecraft wiki entry for Diamond, associated text: In Bedrock Edition, expert-level armorer, toolsmith, and weaponsmith villagers buy one diamond for an emerald as part of their trades. |
Minecraft wiki entry for Mineville, associated text: The goal in the game "Building Class" is to build exactly like the example. The example will only be shown for a specific amount of time before it disappears. When it disappears, it is the job of the players to memorize the building and build it between 80% and 100% correct. When players complete 10 lessons, they receive a Builder Cap. |
Minecraft wiki entry for debug, associated text: 1 Syntax
2 Arguments
3 Result
4 Output
5 File structure
5.1 Function trace
5.2 Profile result
5.3 Report
6 History |
Minecraft wiki entry for Building_a_metropolis, associated text: Nightmare City
This is meant for large populations, and it's where every single thing is wrong.
Basically, everything that's bad about many of these government systems are the only rules here.
Total Anarchy is another option, for those who want absolutely no rules. |
Minecraft wiki entry for Caves_%26_Cliffs, associated text: Caves & Cliffs was announced in Minecraft Live 2020,[4] and on April 14, 2021, Mojang Studios announced that the update would be split into two portions due to the amount and complexity of content, as well as team health.[5] It was later announced in Minecraft Live 2021 that the Deep Dark portion, as well as certain items, of the Caves & Cliffs update would be delayed until The Wild Update to improve quality. |
Minecraft wiki entry for Historical_effects, associated text: Similar to the previous entry, a pot at exactly 4,194,304 blocks will have the old distortion in the negative half, and the new distortion in the positive half. |