Question: The essay in which "A Modest Video Game Proposal" alludes to was published in what year?

Context paragraphs:
Halo Wars 2: Halo Wars 2 is a real-time strategy (RTS) video game developed by 343 Industries and Creative Assembly.  The game was published by Microsoft Studios and released in February 2017 on Windows-based personal computers (PCs) and the Xbox One video game console.  The game is set in the science fiction universe of the "Halo" series in the year 2559, and is a sequel to the 2009 video game "Halo Wars".  The game sees the return of the human crew aboard the UNSC warship "Spirit of Fire" and introduces a new alien faction known as the Banished.  A war between the two factions ensues on the Ark, a Forerunner installation.  Gameplay in "Halo Wars 2" builds upon the foundation established by its predecessor; players construct a base of operations and command armies from a bird's-eye view of the battlefield.

1001 Video Games You Must Play Before You Die: 1001 Video Games You Must Play Before You Die is a video game reference book first published in October 2010.  It consists of a list of video games released between 1970 and 2010, arranged chronologically by release date.  Each entry in the list is accompanied by a short essay written by a video game critic, with some entries accompanied by screen shots.  It was edited by Tony Mott, longtime editor of "Edge" magazine.  The book's preface was written by video game designer Peter Molyneux.

A Modest Proposal: A Modest Proposal For preventing the Children of Poor People From being a Burthen to Their Parents or Country, and For making them Beneficial to the Publick, commonly referred to as A Modest Proposal, is a Juvenalian satirical essay written and published anonymously by Jonathan Swift in 1729.  Swift suggests that the impoverished Irish might ease their economic troubles by selling their children as food for rich gentlemen and ladies.  This satirical hyperbole mocked heartless attitudes towards the poor, as well as British policy toward the Irish in general.

A Modest Video Game Proposal: A Modest Video Game Proposal is the title of an open letter sent by activist/former attorney Jack Thompson to members of the press and to Entertainment Software Association president Doug Lowenstein on October 10, 2005.  He proposed that, if someone could "create, manufacture, distribute, and sell a video game in 2006" that allows players to play the scenario he has written, in which the character kills video game developers, he will donate $10,000 to the charity of former Take-Two Interactive chairman Paul Eibeler's choosing.  The title of the letter alludes to Jonathan Swift's 18th century satire essay "A Modest Proposal".

Hey Arnold!: The Movie (video game): Hey Arnold! : The Movie is a 2002 platform video game developed by Altron and published by THQ, based upon the TV show's released the same year.  It is also the only video game besides Nicktoons Racing to have a traditional video game base on Hey Arnold! .

Rawson Stovall: Rawson Law Stovall (born January 9, 1972) is a video game producer, and the first nationally syndicated reviewer of video games in the United States.  His column first appeared in 1982 in the West Texas newspaper the "Abilene Reporter-News" under the title "Video Beat".  The following year, the "San Jose Mercury News" picked up the column and promoted Stovall, eleven years old at the time, as the "Vid Kid".  Soon after, Stovall's video game reviews appeared in newspapers across the United States, under the auspices of the Universal Press Syndicate, and Doubleday published "The Vid Kid's Book of Home Video Games" in 1984. Rawson Stovall Interview - Syfygames 2015

Frantic (video game): Frantic is a Commodore VIC-20 space shoot-em-up video game published by Imagine Software in 1982.  The game involves the player piloting a space ship whilst trying to keep an X and Y axis centered on the enemy, which enters the field of play at varying speeds and directions.  Slower enemies appear horizontally and quicker enemies diagonally.  The game's title alludes to the fact that the game is timed, as fuel levels deplete during play.Centering the X and Y axis to target enemies involves engaging thrusters which in turn burns fuel.  The game can be played with either a joystick or keyboard.

Music of Chrono Trigger: The "Chrono" series is a video game franchise developed and published by Square Enix (formerly Square).  It began in 1995 with the time travel role-playing video game "Chrono Trigger", which spawned two continuations, "Radical Dreamers" and "Chrono Cross".  The music of "Chrono Trigger" was mainly composed by Yasunori Mitsuda, with a few tracks composed by regular "Final Fantasy" composer Nobuo Uematsu.  The "Chrono Trigger" soundtrack has inspired four official album releases by Square Enix: a soundtrack album in released by NTT Publishing in 1995 and re-released in 2004, a greatest hits album published by DigiCube in 1999, published in abbreviated form by Tokyopop in 2001, and republished by Square Enix in 2005, an acid jazz arrangement album published and republished by NTT Publishing in 1995 and 2004, and a 2008 orchestral arranged album by Square Enix.  Corresponding with the Nintendo DS release of the game, a reissued soundtrack was released in 2009.  An arranged album for "Chrono Trigger" and "Chrono Cross", entitled "To Far Away Times", was released in 2015 to commemorate the 20 year anniversary of "Chrono Trigger".

Shadowkeep (video game): Shadowkeep is a role-playing video game and graphical interactive fiction video game with graphics.  The game was published by Telarium (formerly known as Trillium), a subsidiary of Spinnaker Software, in the year 1984.  It was the first video game that inspired a novel (Shadowkeep, Warner Books 1984 by Alan Dean Foster).

Star Trek: Armada II: Star Trek: Armada II is a real-time strategy video game published by Activision in 2001, based upon the Star Trek universe.  The game was developed by Mad Doc Software.  It is the sequel to "".  "Star Trek: Armada II" was released by Activision a year after they acquired the full rights to all the franchise holding of the video game's franchise from Viacom.  It was the first of the three major "Star Trek" video game sequel titles that were released by Activision from 2001 until their departure from the franchise in 2003.

Supporting paragraphs: A Modest Video Game Proposal A Modest Proposal
Answer: 1729