Question: Godlike: Superhero Roleplaying in a World on Fire, 1936-1946 is an alternate history World War II era Superhero role-playing game, is the first game released using the One-Roll Engine (O.R.E.) gaming system, a dice pool system where matched die results determine success, The One-Roll Engine (or O.R.E.) is a generic role-playing game system developed by who for the alternate history superhero roleplaying game "Godlike"?

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Fate (role-playing game system): Fate is a generic role-playing game system based on the "FUDGE" gaming system.  It has no fixed setting, traits, or genre and is customizable.  It is designed to offer minimal obstruction to role-playing by assuming players want to make fewer dice rolls.

Tri-Stat dX: Tri-Stat dX is a generic role-playing game system developed and published by Guardians of Order in 2003.  Like other generic role-playing game systems, Tri-Stat dX has adaptable rules that can be applied to many genres and settings.

Smallville Roleplaying Game: The Smallville Roleplaying Game was the first game using the Cortex Plus system, and is a Superhero Role-playing game which is designed to allow Clark Kent and Lois Lane to be played on almost equal terms.  It does this by focussing on story and inter-personal conflict rather than raw power.  It won a Judge's Spotlight Award at the 2011 ENnies.

Nemesis (role-playing game): Nemesis is a supernatural horror role-playing game, created by Dennis Detwiller, Greg Stolze and Shane Ivey, with game mechanics by Greg Stolze.  The game is available electronically for free.  "Nemesis" uses the One-Roll Engine (ORE) gaming system, a dice pool system where matched die results determine success.

Fudge (role-playing game system): Fudge is a generic role-playing game system for use in freeform role-playing games.  The name ""FUDGE"" was once an acronym for "Freeform Universal Donated" (later, "Do-it-yourself") "Gaming Engine" and, though the acronym has since been dropped, that phrase remains a good summation of the game's design goals.  "Fudge" has been nominated for an Origins Award for "Best Role-Playing Game System" for the "Deryni Role-Playing Game".

One-Roll Engine: The One-Roll Engine (or O.R.E.) is a generic role-playing game system developed by Greg Stolze for the alternate history superhero roleplaying game "Godlike."  The system was expanded upon in the modern-day sequel, "Wild Talents," as well as the heroic fantasy game "Reign" and the free horror game "Nemesis."  A simpler version was used for "Monsters and Other Childish Things".  The One-Roll Engine is notable for its unique dice rolling system in which matched values on ten-sided dice (d10s) determine all variables of a check in a single roll.  This eliminates, for example, the separate initiative, hit location and damage rolls common during combat in other systems.

Arc Dream Publishing: Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after the release of their first roleplaying game "Godlike: Superhero Roleplaying in a World on Fire, 1936-1946" was published by Hobgoblynn Press.

Godlike (role-playing game): Godlike: Superhero Roleplaying in a World on Fire, 1936-1946 is an alternate history World War II era Superhero role-playing game, created by Dennis Detwiller and Greg Stolze.  Godlike was originally produced by Dennis Detwiller and John Scott Tynes of Pagan Publishing (though it was not actually a Pagan publication), and published by Hawthorn Hobgoblynn Press.  It is currently published by Arc Dream Publishing.  "Godlike" is the first game released using the One-Roll Engine (O.R.E.) gaming system, a dice pool system where matched die results determine success.

Monsters and Other Childish Things: Monsters and Other Childish Things is a comedy horror role-playing game about small children with horrible pet monsters.  It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger.  Initially available as a 52-page expansion of the "Godlike" rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008.  This later version is an independent game using its own variation of the One-Roll Engine.  The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010.

Hero System: The Hero System is a generic role-playing game system that was developed from the superhero RPG "Champions".  After "Champions" fourth edition was released in 1989, a stripped-down version of its ruleset with no superhero or other genre elements was released as "The Hero System Rulesbook" in 1990.  As a spinoff of "Champions", the "Hero System" is considered to have started with 4th edition (as it is mechanically identical to "Champions" 4th edition), rather than on its own with a 1st edition.  However, the first three editions of the game are typically referred to as "Champions", rather than the Hero System, as the game for its first three editions was not sold as a universal toolkit, instead largely focusing on superheroes.

Supporting paragraphs: Godlike (role-playing game) One-Roll Engine
Answer: Greg Stolze