Question: In what year was Fallout 3 created?

Context paragraphs:
Fallout 3 downloadable content: There are five pieces of downloadable content (DLC) for the Bethesda action role-playing video game Fallout 3.  Each package of downloadable content adds new missions, new locales to visit, and new items for the player to make use of.  Of the five, "Broken Steel" has the largest effect on the game, altering the ending, increasing the level cap to 30, and allowing the player to continue playing past the end of the main quest line.  The Game of The Year edition of "Fallout 3" includes the full game and all five pieces of downloadable content.

Fallout 4: Fallout 4 is an action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks.  It is the fifth major installment in the "Fallout" series, and was released worldwide on November 10, 2015, for Microsoft Windows, PlayStation 4 and Xbox One.  The game is set within an open world post-apocalyptic environment that encompasses the city of Boston and the surrounding Massachusetts region known as "The Commonwealth".  The main story takes place in the year 2287, ten years after the events of "Fallout 3" and 210 years after "The Great War", which caused catastrophic nuclear devastation across the United States.

Dogmeat: Dogmeat is a recurring dog non-player character (NPC) in the "Fallout" series of post-apocalyptic themed role-playing video games. Dogmeat was introduced as an optional companion to the player character in the original "Fallout" (1997), and has made cameo appearances in the sequel "Fallout 2" (1998) and in some other video games.  Another, different Dogmeat is featured in the same role in "Fallout 3" (2008) and "Fallout 4" (2015).  In both incarnations of the character, Dogmeat was well received, becoming widely regarded as one of the best remembered features in the series, as well as one of the most popular sidekick type characters in video gaming overall.

Van Buren (video game): Van Buren was the codename given to what would have been "Fallout 3", a role-playing video game that was being developed by Black Isle Studios before the parent company, Interplay Entertainment, laid off the PC development team on December 8, 2003, effectively cancelling the game.  Prior to its cancellation, "Van Buren" was set to carry on the "Fallout" series, but was not a sequel to "Fallout 2".  An official "Fallout 3", unrelated to the abandoned "Van Buren" project, was developed by Bethesda Game Studios after Interplay sold the single-player rights to the franchise to Bethesda Softworks.  It was released October 28, 2008.

Radiant AI: The Radiant AI is a technology developed by Bethesda Softworks for "The Elder Scrolls" video games.  It allows non-player characters (NPCs) to make choices and engage in behaviors more complex than in past titles.  The technology was developed for "" and expanded in ""; it is also used in "Fallout 3", "" and "Fallout 4", also published by Bethesda.

Fallout: Nuka Break: Fallout: Nuka Break is a live-action fan-made web series made by Wayside Creations and set in the "Fallout" video game universe.  Its direct setting is derived from both "Fallout 3" and "".  "Nuka Break" features three main characters, a "Vault dweller, his ghoul companion, and a slave they freed from New Vegas".  Along with the sets, puppets are used for some of the scenes, while CGI is used for the gun battles and other scenes.  The series features actor Doug Jones as a guest star, playing Mayor Conners, and voice actor Vic Mignogna as the merchant/narrator.

Fallout 3: Fallout 3 is an action role-playing open world video game developed by Bethesda Game Studios and published by Bethesda Softworks.  The third major installment in the "Fallout" series, it is the first game to be created by Bethesda since it bought the franchise from Interplay Entertainment.  The game marks a major shift in the series by using 3D graphics and real-time combat, replacing the 2D isometric graphics and turn-based combat of previous installments.  It was released worldwide in October 2008 for Microsoft Windows, PlayStation 3, and Xbox 360.

Fallout: New Vegas: Fallout: New Vegas is an action role-playing video game, the fourth major installment in the "Fallout" video game series.  The game was developed by Obsidian Entertainment and published by Bethesda Softworks.  It was announced in April 2009, and released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 19, 2010.  The game is set in a post-apocalyptic open world environment that encompasses a region consisting of parts of Nevada, California, and Arizona.  It is set in a world that deviated onto an alternate timeline thanks to atomic age technology, which eventually led to its devastation by a nuclear apocalypse in the year 2077 in an event referred to as "The Great War".  This war was caused by a major international conflict between the United States and China over natural resources.  The main story of "Fallout: New Vegas" takes place in the year 2281, four years after the events of "Fallout 3".  It is not a direct sequel, but it does mark the return of some elements found in the Black Isle Studios-developed "Fallout 2".  Inon Zur composed its music.

Bethesda Softworks: Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland.  The company was founded by Christopher Weaver in 1986 as a division of Media Technology Limited, and in 1999 became a subsidiary of ZeniMax Media.  In its first fifteen years, it was a video game developer and self-published its titles.  In 2001, Bethesda spun off its own in-house development team into Bethesda Game Studios, and Bethesda Softworks became a publisher only.  It currently also publishes games by ZeniMax Online Studios, id Software, Arkane Studios, MachineGames, Tango Gameworks and BattleCry Studios.

Fallout: Brotherhood of Steel 2: Fallout: Brotherhood of Steel 2 is the canceled sequel to "", and was in development by Interplay Entertainment who would self-publish it.  The development of the game started before the completion of the original and its development caused the cancellation of Black Isle Studio's "Fallout 3".  Like "Fallout 3", the game was near completion when it was canceled.  Like its predecessor, the game would have used the Dark Alliance Engine.  It was targeted for a Christmas 2004 release date.

Supporting paragraphs: Fallout 3 Bethesda Softworks
Answer: 2001