Question: What is the newest game that uses the game system that Alshard uses?

Context paragraphs:
3d20 system: The 3d20 system is the role-playing game system used in "Neuroshima" and "Monastyr".  Like the d20 System, it uses twenty-sided dice, but unlike that system it most typically uses three.

Alshard: Alshard (アルシャード ) is a Japanese role-playing game designed by Jun'ichi Inoue and FarEast Amusement Research.  It was released in July 2002.  The current, version 1.5, known as Alshard fortissimo or Alshard ff (アルシャードフォルティッシモ,アルシャードff ) was published in July 2005.  It is a fantasy role-playing game with mechanical items like as Final Fantasy.  Alshard's game system is named Standard RPG System (SRS for short) and is used in other games such as Tenra War and Kaze no Stigma RPG and so on.  SRS including Alshard series is one of the largest role-playing game systems published in Japan.

Beatmania IIDX 18 Resort Anthem: Beatmania IIDX 18 Resort Anthem is a music video game in the "Beatmania IIDX" series of games by Konami.  On April 19, 2010, "Bemani" fansite Zenius -I- Vanisher reported that Konami had announced the first location test for the newest game in the IIDX series.  The location test ran from April 22 to April 26 at the Cat Machida (キャッツアイ町田) in Machida, Tokyo.  Follow up location tests ran in Chōfu, Tokyo and Kyoto from April 30 to May 6, in Nagoya and Sapporo from May 14 to May 20 and in Chiyoda, Tokyo from June 11 to June 12.  The game was released on September 15, 2010.  This Beatmania iteration's theme focuses heavily on a futuresque modern relaxation and tropical beach resort concert like setting, with the interface making use of sleek mechanical components with simple whites and bright colors that are easy on the eyes.

Sissy's Magical Ponycorn Adventure: Sissy's Magical Ponycorn Adventure is a 2011 indie video game developed by Untold Entertainment Inc. founder Ryan Creighton and illustrated and voiced by his five-year-old daughter Cassie Creighton.  The game follows the titular character Sissy, voiced by Cassie, as she searches for fictional creatures called "ponycorns", a portmanteau of the words pony and unicorn.  The game plays similarly to graphic adventure games by Sierra Entertainment and LucasArts, but is significantly less difficult.  Cassie drew the artwork at the Toronto Game Jam, which her father brought her to in order to help her make her own game.  Afterward, he integrated the art into the Untold Graphic Adventure Game System (UGAGS) that the game uses.  The game received positive reception from websites such as Kotaku, The Escapist, and G4TV; the editors praised it for its cute appearance, the girl's ambition, and her voice acting.  Since its release, the game has received international acclaim.

.hack//Quantum: . hack//Quantum (ドットハック クワンタム , Dotto Hakku Kuwantamu ) is an animated three episode OVA series by Kinema Citrus studio in Japan and presented by Bandai Visual.  The series was initially scheduled to be released in November 2010, but this schedule was later changed.  The first episode was released on January 28, 2011 with the following two episodes to be released in one month intervals.  Excluding the all-CGI animation movie ". hack//G.U. Trilogy", this is the first animated OVA project to not be animated by long-time ". hack" producer Bee Train Productions Inc., nor directed by Koichi Mashimo.  This project is also not related to a planned CGI movie tie-in to the newest game in the ". hack" series, ". hack//Link".

SAGA System: The SAGA System is a role-playing game system that uses "fate cards" to determine the effects of actions.  The cards have numbers, suits, positive and negative states, and role-playing cues that guide the gamemaster in telling the story and administering the game.  The system has been used in TSR, Inc.'s "" game and the "Marvel Super Heroes Adventure Game", later published by TSR.  Sue Cook was the brand manager for both of those game systems, and helped design the SAGA game rules.

Final Symphony II: Final Symphony II is a symphonic concert tour first held at the Beethovenhalle in Bonn, Germany on August 29, 2015 and continuing to date.  The concert tour features arrangements of video game music selected from the "Final Fantasy" series, specifically "Final Fantasy V", "VIII", "IX", and "XIII".  It is divided into four acts, one per game, with the newest game, "Final Fantasy XIII", first, and the oldest, "V", last; all four arrangements are single-section arrangements, with the "IX" portion as a piano concerto.  The tour is a follow up to "Final Symphony", a similar tour of orchestral arrangement performances from "Final Fantasy VI", "VII", and "X" beginning in 2013 and continuing to date.  The concert is produced and directed by Thomas Böcker of Merregnon Studios, with arrangements provided by Finnish composer and musician Jonne Valtonen, along with Roger Wanamo and "Final Fantasy XIII" composer Masashi Hamauzu.  The original works were composed by Nobuo Uematsu and Hamauzu, and an introductory piece was composed by Valtonen.  The premiere concert was performed by the Beethoven Orchestra Bonn under conduction from Eckehard Stier, with guest performer Mischa Cheung joining the orchestra on piano.

Mayfair Exponential Game System: The Mayfair Exponential Game System or MEGS is a rules system developed for role-playing games.  The name was what fans called the game system for "DC Heroes", which was later used for "Underground" (1993).  It is noteworthy for its use of an exponential system for measuring nearly everything in the game.  This system makes it possible to have both cosmically-powered characters and ordinary human characters meaningfully interact within the same universe.  For example, in "DC Heroes", the first game to use MEGS, Superman's strength is several orders of magnitude more than Batman's.  With the MEGS system, however, this large difference in strength is scaled down.  So, while Superman would still have a clear advantage in a brawl, Batman is at least able to hold out for a while, mirroring how superhero combat often operates in comic books.

Ford Ivey: Ford Ivey (born 1947–48), sometimes called the "Grandfather of NERO", is the founder of several live action role-playing games, including NERO International, Shandlin’s Ferry, Wildlands, The Isles, a live version of Call of Cthulhu, and his newest game, The Osiris Sanction.  Ford is the recipient and namesake of the LARPY Lifetime Achievement award, and is the LARP Guest of Honor at Origins Game Fair in July, 2007.

Standard RPG System: The Standard RPG System (SRS for short) is a Japanese role-playing game system developed by FarEast Amusement Research and used in "Alshard", "Tenra War", "Kaze no Stigma RPG", "Shinkyoku Sōkai Polyphonica RPG" and so on.  The newest, the 14th game that use SRS are the "Full Metal Panic!  RPG" based upon the anime and light novels of the same title.  SRS games are published by several companies such as Game Field, Softbank Creative, JIVE and Kadokawa(Former Enterbrain and Fujimi Shobo).

Supporting paragraphs: Alshard Standard RPG System
Answer: "Full Metal Panic! RPG"