Question: Which board game won the Jeu de l'année prize, Hijara or Concept?

Context paragraphs:
Jeu de l'année: The Jeu de l'année (French for "Game of the Year") was a French games award, given by the "Association de Promotion et d'Evaluation des Jeux" in October to outstanding parlour games

Machi Koro: Machi Koro (Japanese: 街コロ "Dice Town") is a tabletop city-building game designed by Masao Suganuma, illustrated by Noboru Hotta, and published in 2012 by the Japanese games company Grounding Inc.  Machi Koro won the 2015 Geekie Award for Best Tabletop Game, and was a Spiel des Jahres and As d'Or - Jeu de l'Année nominee that year; it was a Le Lys Grand Public finalist in 2014.  It has been published in Czech, Dutch, English, French, German, Greek, Italian, Korean, Russian, Spanish, and Turkish.  The U.S. version is published by IDW Games and Pandasaurus Games.

Gobblet: Gobblet is a board game for two players designed by Thierry Denoual and published in 2001 by Gigamic and Blue Orange Games.  Gobblet was a finalist for the 2004 Jeu de l'année.

Jeu de taquin: In the mathematical field of combinatorics, jeu de taquin is a construction due to which defines an equivalence relation on the set of skew standard Young tableaux.  A jeu de taquin slide is a transformation where the numbers in a tableau are moved around in a way similar to how the pieces in the fifteen puzzle move.  Two tableaux are jeu de taquin equivalent if one can be transformed into the other via a sequence of such slides.

Galerie nationale du Jeu de Paume: The Galerie nationale du Jeu de Paume is an arts centre for modern and postmodern photography and media.  It is located in the north corner (west side) of the Tuileries Gardens next to the Place de la Concorde in Paris.  In 2004, Galerie Nationale du Jeu de Paume, Centre National de la Photographie and Patrimoine Photographique merged to form the Association de Préfiguration for the Etablissement Public (EPIC) Jeu de Paume.

Hijara: Hijara is a two-player abstract strategy board game played with small stones.  It has been likened to a three-dimensional game on a two-dimensional board.

Concept (board game): Concept is a 2014 board game developed by Alain Rivollet and Gaëtan Beaujannot and published by Repos.  It was nominated for the Jeu de l'année prize in Cannes in 2014.

Jeu de paume at the 1908 Summer Olympics: Jeu de paume was an event contested at the 1908 Summer Olympics.  This was the only Summer Olympic Games to contain this sport as a medal event.  An outdoor version called longue paume was a demonstration sport at the 1900 Summer Olympics.  Real tennis, as jeu de paume is called in the United Kingdom, was an exhibition event at the 1924 Summer Olympics.  In the Official Report of the 1908 Olympic Games, the sport is referred to as "Tennis (jeu de paume)" while tennis is named "lawn tennis."

Jeu de mail: Jeu de mail or jeu de maille (Middle French for 'game of [the] mallet', or sometimes interpreted as 'straw game') is a now-obsolete lawn game originating in the Late Middle Ages and mostly played in France, surviving in some locales into the 20th century.  It is a form of ground billiards, using one or more balls, a stick with a mallet-like head, and usually featuring one or more targets such as hoops or holes.  "Jeu de mail " was ancestral to the games palle-malle and croquet, and (by moving it indoors and playing on a table with smaller equipment), billiards.

Medina (board game): Medina is a board game designed by Stefan Dorra and published by Hans im Glück and Rio Grande Games in 2001.  In the game, three or four players compete to be the most influential developer of Medina, a desert city near the Atlas Mountains in 1822.  Variations of the game allow 2 or 5 players.  The game was nominated for the 2001 Deutscher Spiele Preis and the 2003 Jeu de l'année, but won neither prize.

Supporting paragraphs: Hijara Concept (board game)
Answer: Concept