Question: Which game was released first, Santorini or Ghettopoly?

Context paragraphs:
BlazBlue: Chrono Phantasma: BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma (ブレイブルー クロノファンタズマ , BureiBurū Kuronofantazuma ) , is a 2-D fighting game developed by Arc System Works.  It is the third game of the Blazblue series, set after the events of "".  The game was originally to be released first as an arcade game in the early fourth quarter of 2012, which was later pushed forward to November 2012.  A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the United States on March 25, 2014.  Due to limited hardware and disc space the game was not released on the Xbox 360.  An updated version of the game titled BlazBlue: Chrono Phantasma Extend (ブレイブルー クロノファンタズマ エクステンド , BureiBurū: Kuronofantazuma Ekusutendo , BlazBlue: Chronophantasma Extend) , dubbed as BlazBlue: Chrono Phantasma 2.0 (ブレイブルー クロノファンタズマ ２.０ , BureiBurū: Kuronofantazuma 2.0 , BlazBlue: Chronophantasma 2.0) in the Arcade version, was originally released for Arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015.  It was released on June 30, 2015 in North America, with the European region version releasing on October 23, 2015.

Mr. Driller Drill Spirits: Mr. Driller Drill Spirits is a game developed by Namco for the Nintendo DS.  The game is part of the "Mr. Driller" series of games.  The game was released in Japan and North America to coincide with the Nintendo DS launch (2004).  The North American version was released first and lacks certain features added to the later Japanese, European and Australian versions, notably the Dristone game mode, single-card multiplayer, the moon stage in Mission mode and the character of Rabbit (Usagi).

A Sound of Thunder (video game): A Sound of Thunder is an action-adventure survival horror for the Game Boy Advance.  The game was developed by former Mobius Entertainment and published by BAM!  Entertainment, Inc and Franchise Interactive.  It was released first in Europe on February 28, 2004 before arriving in North America on February 1, 2005.  The story is based loosely both on the original short story by Ray Bradbury of the same name and follows more closely the plot of the 2005 movie.  The game was originally also planned for home sixth generation game consoles, including Microsoft Xbox, Nintendo GameCube and the Sony PlayStation 2, but these were canceled as of December 2006.

Donkey Kong Country Returns: Donkey Kong Country Returns is a side-scrolling platformer video game developed by Retro Studios and published by Nintendo for the Wii console.  The game was released first in North America in November 2010, and in PAL regions and Japan the following month.  A stereoscopic port of the game, titled Donkey Kong Country Returns 3D, was released for the Nintendo 3DS in May 2013, and in Japan the following month.

Alleyway: Alleyway (アレイウェイ ) is a video game developed by Nintendo and Intelligent Systems and published by Nintendo as a global launch title for the Game Boy.  It is a "Breakout" clone and one of the first four games developed and released for the system.  The game was released first in Japan in 1989, in North America later that year, and in Europe in 1990.  It was later re-released via online distribution for the Nintendo 3DS Virtual Console on June 6, 2011.

Game Party: In Motion: Game Party: In Motion (Game Party 4) is the fourth videogame in the Game Party series developed by FarSight Studios and published by Warner Bros.  Interactive.  It is the first title in the series not to be exclusive to the Nintendo Wii, and was released first on the Xbox 360 for use with the Kinect.  As with its predecessors, Game Party 4 is a budget title aimed towards multiplayer casual gaming with various mini-games.  The game debuted during the Kinect launch and received poor reviews.

Santorini (game): Santorini is an abstract strategy board game for 2-4 players designed and released in 2004 by Gordon Hamilton and republished via Kickstarter in 2016 by Roxley Games.  Inspired by the architecture of cliffside villages on Santorini Island in Greece, and primarily designed for two players, the game is played on a grid where each turn players build a town by placing building pieces up to three levels high.  To win the game, players must move one of their two characters to the third level of the town.

List of songs in Guitar Hero II: "Guitar Hero II" is a music video game developed by Harmonix and distributed by RedOctane, and is a sequel to "Guitar Hero".  The game was released first to PlayStation 2 in 2006 , but later released for the Xbox 360 in 2007 .  "Guitar Hero II" challenges players to recreate the lead guitar portions of many rock music songs using a specially designed guitar-shaped controller, based on either a Gibson SG for the PlayStation 2 version, a Gibson Explorer for the Xbox 360 version, or else a standard console controller.  As notes scroll down the screen towards the player, the player must hit both the fret buttons on the guitar controller and the strum bar at the same time in order to successfully hit the notes.  Successfully hitting notes improves the player's performance in the game and also raises their score, while missing notes will reduce the player's performance, and a poor performance may end the song prematurely.  Each song can be played at one of four difficulty levels: Easy, Medium, Hard and Expert.  These levels reflect the number of fret buttons used and the number and frequency of the notes to be performed.

Sonic the Hedgehog 2 (8-bit video game): Sonic the Hedgehog 2 (ソニック・ザ・ヘッジホッグ2 , Sonikku za Hejjihoggu Tsū ) is a side-scrolling platform video game developed by Aspect and published by Sega for the Master System and Game Gear.  The Master System version was released in Europe on October 1992.  The Game Gear version was released first in Europe in October 1992, and in North America and Japan in the following month.

Ghettopoly: Ghettopoly is a parody of "Monopoly" released in 2003.  Invented by David Chang, it uses "Monopoly"-like mechanics in the atmosphere of a caricaturized United States ghetto.

Supporting paragraphs: Santorini (game) Ghettopoly
Answer: Ghettopoly