Question: What is is a Japanese collectible card game that embody's the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes and was published by Konami  ?

Context paragraphs:
Infinite Armies: Infinite Armies is a customizable card game for two players.  It was created by Greg Porter, and published in 2005 by Blacksburg Tactical Research Center.  It follows on the success of the collectible card game genre, but establishes its own niche by focusing more on card and deck customization.  It breaks from the traditional collectible card games by allowing players to fully design and customize their own cards.  Players do not even buy cards, but print their own.  Whether this is a viable business concept is still being tested, as most card games rely heavily on sales of cards and the continued publication of new cards.

Call of Cthulhu: The Card Game: Call of Cthulhu: The Card Game (formerly the Call of Cthulhu Collectible Card Game) is a card game produced and marketed by Fantasy Flight Games.  It is based on Chaosium's "Call of Cthulhu" role-playing game, the writings of H. P. Lovecraft, and other Cthulhu Mythos fiction.  In 2008, Fantasy Flight moved the game over to its Living Card Game (LCG) format, which retains the deck-building aspect of collectible card games, but without the random distribution.

Marvel Superstars: Marvel Superstars is a collectible card game published by Upper Deck that released in North America in March 2010.  The cards and game play are inspired by films based on Marvel Comics characters.  It is the first collectible card game to use characters from Marvel films produced by different studios.  The card art features scenes from the films.

Lycèe Trading Card Game: The Lycèe Trading Card Game is a Japanese collectible card game developed by Silver Blitz and published by Broccoli that uses characters from a variety of (mostly) visual novel computer games. "Lycée" is a French word roughly meaning 'high school'.  Most of the cards are given unique, fanmade artwork.  The object of the game is to get one's opponent's sixty card deck down to zero, which is mostly done by attacking with character cards.

Myths and Legends: Myths and Legends is a collectible card game based on universal mythologies, developed in 2000 in Santiago, Chile.  The game now has 39 editions and more than 3,000 collectible cards .  It is the only collectible card game integrally produced and developed in Latin-America (Chile), and it is translated into the English and German languages.  The game has been launched in Europe, United States, Oceania and Latin America.  In January 2010, the game went into "indefinite recess" due to the bankruptcy of the publisher, Salo.

Proxy card: A proxy card is an easily acquired or home-made substitute for a collectible card.  A proxy is used when a collectible card game player does not own a card, and it would be impractical for such purposes to acquire the card.  This usually occurs when a player desires a card that is cost-prohibitive, or is "playtesting" with many possible cards.  When doing intensive training for a competitive tournament, it often makes more sense to use proxy cards while figuring out which cards will be brought to the tournament.  Another card is substituted and serves the same function during gameplay as the actual card would.

Yu-Gi-Oh! Trading Card Game: The "Yu-Gi-Oh!"  Trading Card Game, known as the "Yu-Gi-Oh!"  Official Card Game (遊☆戯☆王オフィシャルカードゲーム , Yū-Gi-Ō Ofisharu Kādo Gēmu ) in Asia, is a Japanese collectible card game developed and published by Konami.  It is based on the fictional game of Duel Monsters created by manga artist Kazuki Takahashi, which is the main plot device during the majority of his popular manga franchise, "Yu-Gi-Oh! ", and its various anime adaptations and spinoff series.

Game design: Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes.  Increasingly, elements and principles of game design are also applied to other interactions, particularly virtual ones (see gamification).

The Spoils (card game): The Spoils is a collectible card game owned by Arcane Tinmen.  The design team was headed up by Josh Lytle, who also designed the collectible card game Magi-Nation Duel.  Jon Finkel, a prominent player in 's , aided the development team as an advisor since 2002.  Under the direction of Ken Pilcher, The Spoils Card Game won the Fan Favorite Origins Award for Best Collectible Card Game at the 2015 Origins Game Fair, beating other contenders including Legend of the Five Rings and Magic: The Gathering.  It was announced on December 29th 2016 that Organized Play and production of The Spoils Card Game will officially cease on January 1st 2017.

ReCharge Collectible Card Game: ReCharge Collectible Card Game is a collectible card game (CCG) based on Marvel Superheroes and produced by Marvel Entertainment in 2001.  The game is modeled after Wizards of the Coast's "X-Men Trading Card Game".  It was subsumed by UpperDeck's Vs. System, which is still the torch-bearer as the main Marvel CCG.

Supporting paragraphs: Yu-Gi-Oh! Trading Card Game Game design
Answer: Yu-Gi-Oh