Patent AU-2020239629-A1 (AU)
Title: Gaming device with multiple triggerable respin features
Inventor: TRAN TOAN
IPC: G07F17/32
Filed: 2020-09-21
Abstract: (FIG. 5) 
A gaming device comprises a display, a processor, and a memory storing (i) a 
first set of reel strips, each reel strip of the first set of reel strips comprising 
configurable symbols and non-configurable symbols, (ii) a second set of reel 
strips each comprising non-configurable symbols and at least one configurable 
symbol, and (iii) instructions. When the instructions are executed by the 
processor, they cause the processor to assign, in each game instance, a prize to 
at least each configurable symbol selected for display. The instructions cause the 
processor to conduct a base game instance by controlling the display to display a 
first game window comprising a plurality of columns of symbol positions, wherein 
each reel strip of the first set of reel strips corresponds to a respective one of the 
plurality of columns of symbol positions, selecting a plurality of symbols from 
each of the first set of reel strips, controlling the display to display the selected 
symbols in the plurality of columns of symbol positions, evaluating the selected 
symbols for winning combinations, and evaluating the selected symbols to 
determine whether a feature trigger condition is met, wherein the feature trigger 
condition comprises selection of a defined minimum number of configurable 
symbols among the selected symbols. The instructions cause the processor to 
initiate, responsive to the feature trigger condition being met, a plurality of feature 
game instances, wherein when the plurality of feature game instances are 
initiated, at least the first game window is active and the configurable symbols 
that met the feature trigger condition are held in their respective positions from 
the base game instance in the first game window. The instructions cause the 
processor to conduct each feature game instance by determining whether an 
activation condition is met, responsive to an activation condition being met, 
activating another game window comprising another plurality of columns of 
symbol positions, selecting a symbol for each symbol position of each active 
window not occupied by a held configurable symbol from a reel strip of the 
plurality of second reel strips assigned to the respective symbol position, and 
holding any configurable symbols in place for each subsequent feature game 
instance. The instructions cause the processor to award, at the conclusion of the 
feature game instances, at least a total of the prizes assigned to configurable 
symbols in each active game window.
500 
INITIATE BASE GAME 510 
RANDOMLY SELECT 
BETWEEN VARIANTS 
OF THE FIRST REEL 520 
STRIPS 
530 
Y FIRST VARIANT IN 
ASSIGN PRIZES TO ASSIGN PRIZES TO 
CONFIGURABLE ~535 CONFIGURABLE 560 
SYMBOLS SYMBOLS 
SELECT SYMBOLS 
SELECTSYMBOLS 5 FROM SECOND 565 
FROM FIRST VARIANT VARIANT 
EVALUATE SELECTED 545 EVALUATE SELECTED 570 SYMBOLS SYMBOLS 
550 575 
<THRESHOLD OF N IN THRESHOLD OF 
CONFIGURABLE CONFIGURABLE 
SYMBOLS? SYMBOLS 
Y 
CONDUCT FIRST ~555 CONDUCT SECOND 580 
FEA TURE GAME FEATURE GAME 
rEND 1
-- 590 
FIG. 5