Debate: Violent computer games are responsible for aggressive behaviour in teenagers
Side: Not responsible

Firstly, I would be stating the definition of "responsible" in the debate topic. This "responsible" is the main blame who is really to blame.Then I would like to respectfully disagree with the debate topic that violent video games are responsible for aggresive behaviour in teenagers. As every newspaper article Or report they post of killings or aggressive behaviour due to the child playing gaming obsessively recently, they will always put the blame on the game causing the aggressive behaviour and where is the the sense in that???? People like to use hugE words and twist the truth to confuse the average naive person who believes it all and fail to do their own research,simply because a kid goes bonkers and kills 12 people with a chainsaw and no one knows who to blame. It couldn't possibly be the parents,NO! There is no possibility that the kid just insane.NOPE there couldn't possibly other factors that had to do with like if he was beat and molested as a child. Of course not. Oh, he has been playing grand theft auto lately. Besides all this type of adult rated games like grand theft auto and resident evil are not meant to be played by children and teenagers and if the parents allow access to it and IF it affects their behaviour, it is the parents who allow their teenage child or children to blame not the games. People nowadays always find the next thing to blame and not really the main source which is futile and never ending. To think about it, any person who is unable to not that the violent video them in a game are fictitious, is already mentally unstable thus you shouldn't immediately always blame the video games which is what most people do. They are oblivious to the fact that there are other pasuiable cause such as mental stability, parent's use of vulgar language, the quality of home life and a lot other more. Lawerence kutner! And Cheryl k. Olson scad, co-founders of the Harvard medical school center for health and media wrote in their 2008 book Grand Theft Childhood: The surprising truth about violent video games: "It's clear that the 'big fears' bandied about in the press is that violent video games make children significantly more violent in the real world that children engage in The illegal, immoral sexist and violent acts they see in some of these game, however they are not supported by current research. After all, millions of children and teenagers play these games, yet the world has not been reduced to chaos and anarchy. Also given an example, you have to be attracted to something to like it and imitate it in real life. So to put in the context of the debate topic, aggressive people are attracted to violent video games and so the games don't cause violence as they are originally aggressive.For years, researchers have been trying to tease out the relationship between video game violence and aggressive behavior. A study published in the American Psychological Association journal Psychology of Violence indicates it might not be the games' violent content that sparks aggression but instead their level of competitiveness. In a series of small experiments involving college undergraduates, researchers had participants play one of two games that were equally matched for competitiveness, difficulty and pace, but one of the games was substantially more violent than the other. The students were told the experiment was about eye movement, not aggression. Afterward, the students were asked to prepare a hot-sauce mixture for someone who they knew disliked hot and spicy food. Those who played the violent video game were no more likely to create a large quantity of spicy food - an act established in psychological research as being aggressive - than those who played the nonviolent game. In a second experiment, games were selected on the basis of how competitive they were. After the game playing, participants again took part in the "hot-sauce paradigm" task. Those whose games had been determined to be more competitive were far more likely to create large quantities of very spicy sauce for their poor tasters.