text1: You claw your way into a position to get your calls returned by actually breaking stories, but that reward is empty.
feat_premise_binary_parse: ( ( ( ( ( You ( ( ( claw ( your way ) ) ( into ( a position ) ) ) ( to ( get ( ( your calls ) ( returned ( by ( actually ( breaking stories ) ) ) ) ) ) ) ) ) , ) but ) ( ( that reward ) ( is empty ) ) ) . )
feat_premise_parse: (ROOT (S (S (NP (PRP You)) (VP (VBD claw) (NP (PRP$ your) (NN way)) (PP (IN into) (NP (DT a) (NN position))) (S (VP (TO to) (VP (VB get) (NP (NP (PRP$ your) (NNS calls)) (VP (VBN returned) (PP (IN by) (S (ADVP (RB actually)) (VP (VBG breaking) (NP (NNS stories)))))))))))) (, ,) (CC but) (S (NP (DT that) (NN reward)) (VP (VBZ is) (ADJP (JJ empty)))) (. .)))
text2: The rewards are very fulfilling if you break stories.
feat_hypothesis_binary_parse: ( ( The rewards ) ( ( are ( very ( fulfilling ( if ( you ( break stories ) ) ) ) ) ) . ) )
feat_hypothesis_parse: (ROOT (S (NP (DT The) (NNS rewards)) (VP (VBP are) (ADJP (RB very) (JJ fulfilling) (SBAR (IN if) (S (NP (PRP you)) (VP (VBP break) (NP (NNS stories))))))) (. .)))