text1: You claw your way into a position to get your calls returned by actually breaking stories, but that reward is empty.
feat_premise_binary_parse: ( ( ( ( ( You ( ( ( claw ( your way ) ) ( into ( a position ) ) ) ( to ( get ( ( your calls ) ( returned ( by ( actually ( breaking stories ) ) ) ) ) ) ) ) ) , ) but ) ( ( that reward ) ( is empty ) ) ) . )
feat_premise_parse: (ROOT (S (S (NP (PRP You)) (VP (VBD claw) (NP (PRP$ your) (NN way)) (PP (IN into) (NP (DT a) (NN position))) (S (VP (TO to) (VP (VB get) (NP (NP (PRP$ your) (NNS calls)) (VP (VBN returned) (PP (IN by) (S (ADVP (RB actually)) (VP (VBG breaking) (NP (NNS stories)))))))))))) (, ,) (CC but) (S (NP (DT that) (NN reward)) (VP (VBZ is) (ADJP (JJ empty)))) (. .)))
text2: The reward for actually breaking stories is empty.
feat_hypothesis_binary_parse: ( ( ( The reward ) ( for ( actually ( breaking stories ) ) ) ) ( ( is empty ) . ) )
feat_hypothesis_parse: (ROOT (S (NP (NP (DT The) (NN reward)) (PP (IN for) (S (VP (ADVP (RB actually)) (VBG breaking) (NP (NNS stories)))))) (VP (VBZ is) (ADJP (JJ empty))) (. .)))