Source:
<code>public IRegistry<ModelResourceLocation, IBakedModel> setupModelRegistry() { isLoading = true; loadBlocks(); loadVariantItemModels(); missingModel = ModelLoaderRegistry.getMissingModel(); stateModels.put(MODEL_MISSING, missingModel); final Set<ResourceLocation> textures = Sets.newHashSet(ModelLoaderRegistry.getTextures()); textures.remove(TextureMap.LOCATION_MISSING_TEXTURE); textures.addAll(LOCATIONS_BUILTIN_TEXTURES); textureMap.loadSprites(resourceManager, new ITextureMapPopulator() { public void registerSprites(TextureMap map) { for(ResourceLocation t : textures) { map.registerSprite(t); } } }); IBakedModel missingBaked = missingModel.bake(missingModel.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE); Map<IModel, IBakedModel> bakedModels = Maps.newHashMap(); HashMultimap<IModel, ModelResourceLocation> models = HashMultimap.create(); Multimaps.invertFrom(Multimaps.forMap(stateModels), models); if (firstLoad) { firstLoad = false; <START> for (Entry<ModelResourceLocation, IModel> e : stateModels.entrySet()) <END> { bakedRegistry.putObject(e.getKey(), missingBaked); } return bakedRegistry; } ProgressBar bakeBar = ProgressManager.push("ModelLoader: baking", models.keySet().size()); for(IModel model : models.keySet()) { bakeBar.step("[" + Joiner.on(", ").join(models.get(model)) + "]"); if(model == getMissingModel()) { bakedModels.put(model, missingBaked); } else { bakedModels.put(model, model.bake(model.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE)); } } ProgressManager.pop(bakeBar); for (Entry<ModelResourceLocation, IModel> e : stateModels.entrySet()) { bakedRegistry.putObject(e.getKey(), bakedModels.get(e.getValue())); } return bakedRegistry; }</code><technical_language>stateModels.keySet() if values needed</technical_language>

Target:
public IRegistry<ModelResourceLocation, IBakedModel> setupModelRegistry() { isLoading = true; loadBlocks(); loadVariantItemModels(); missingModel = ModelLoaderRegistry.getMissingModel(); stateModels.put(MODEL_MISSING, missingModel); final Set<ResourceLocation> textures = Sets.newHashSet(ModelLoaderRegistry.getTextures()); textures.remove(TextureMap.LOCATION_MISSING_TEXTURE); textures.addAll(LOCATIONS_BUILTIN_TEXTURES); textureMap.loadSprites(resourceManager, new ITextureMapPopulator() { public void registerSprites(TextureMap map) { for(ResourceLocation t : textures) { map.registerSprite(t); } } }); IBakedModel missingBaked = missingModel.bake(missingModel.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE); Map<IModel, IBakedModel> bakedModels = Maps.newHashMap(); HashMultimap<IModel, ModelResourceLocation> models = HashMultimap.create(); Multimaps.invertFrom(Multimaps.forMap(stateModels), models); if (firstLoad) { firstLoad = false; for (ModelResourceLocation mrl : stateModels.keySet()) { bakedRegistry.putObject(mrl, missingBaked); } return bakedRegistry; } ProgressBar bakeBar = ProgressManager.push("ModelLoader: baking", models.keySet().size()); for(IModel model : models.keySet()) { bakeBar.step("[" + Joiner.on(", ").join(models.get(model)) + "]"); if(model == getMissingModel()) { bakedModels.put(model, missingBaked); } else { bakedModels.put(model, model.bake(model.getDefaultState(), DefaultVertexFormats.ITEM, DefaultTextureGetter.INSTANCE)); } } ProgressManager.pop(bakeBar); for (Entry<ModelResourceLocation, IModel> e : stateModels.entrySet()) { bakedRegistry.putObject(e.getKey(), bakedModels.get(e.getValue())); } return bakedRegistry; }