Abstract:
A method, apparatus and computer-readable medium is disclosed for prominent selection cues for icons. When an icon is in focus, and after expiration of a predetermined period of time, the icon can be displayed more prominently, e.g., display a larger representation of the icon, thereby increasing the icon&#39;s visibility. The icon can be displayed more prominently after the icon remains in focus for a predetermined amount of time. This functionality can be advantageous in applications having limited display area, such as on portable media players and mobile devices. Accordingly, the smaller display area of such devices is used more effectively by using prominent selection cues for navigating and displaying information.

Description:
CROSS REFERENCE TO RELATED APPLICATIONS 
       [0001]    This application claims priority from U.S. Provisional Pat. App. Ser. No. 61/304,756, filed on Feb. 15, 2010, entitled “PROMINENT SELECTION CUES FOR ICONS”, the contents of which are incorporated herein in their entirety for all purposes. 
     
    
     FIELD OF TECHNOLOGY 
       [0002]    The present disclosure relates generally to user interfaces on mobile devices or other devices with limited viewing areas and, in particular, to user interfaces presented on a display of a device capable of presenting media content. 
       BACKGROUND 
       [0003]    Some mobile devices, such as smart phones, can present media content to a user. Media content can include audio (such as music), videos (which can include audio components), still pictures, documents, spreadsheets, presentations and combinations thereof. Media content in the form of audio can be presented to a user by playing the audio content through a speaker or headphones, for example. Media content in the form of video or pictures can be presented to a user by displaying images on a display, with or without audio. 
         [0004]    Disadvantageously, mobile devices often have a limited display area; the smaller display area of such devices creates difficulty for navigating and displaying media content. Consequently, such devices often have a limited ability to present media content and display detailed information. Moreover, the limited display area inhibits the user&#39;s ability to navigate media content. 
       SUMMARY 
       [0005]    Additional features and advantages of the disclosure will be set forth in the description which follows, and in part will be obvious from the description, or can be learned by practice of the herein disclosed principles. The features and advantages of the disclosure can be realized and obtained by means of the instruments and combinations particularly pointed out in the appended claims. The features of the disclosure will become more fully apparent from the following description and appended claims, or can be learned by the practice of the principles set forth herein. 
         [0006]    Disclosed herein are systems, methods, and computer-readable storage media for prominent selection cues for icons. In accordance with the disclosure, the presentation of media content on mobile devices is improved with a graphical user interface for navigating media content using icons as visual cues and enlarging selected icons to enhance the user experience. Prominent selection cues for icons can be advantageous in applications having a limited display area, such as portable media players and mobile devices, because prominent selection cues provide a more efficient use of the limited display area of such devices: the presentation and navigation of media content is improved by using prominent selection cues for navigating and displaying information. 
     
    
     
       BRIEF DESCRIPTION OF THE DRAWINGS 
         [0007]    Exemplary methods and arrangements conducted and configured according to the advantageous solutions presented herein are depicted in the accompanying drawings wherein: 
           [0008]      FIG. 1  illustrates one implementation of a mobile device with album art in a first configuration in accordance with the present disclosure; 
           [0009]      FIG. 2  illustrates the implementation of the mobile device of  FIG. 1 , wherein the album art is in a second configuration that is more prominent than the first in accordance with the present disclosure; 
           [0010]      FIG. 3  illustrates a flow chart of an implementation of steps for displaying prominent selection cues according to the present disclosure; 
           [0011]      FIG. 4  illustrates a pattern of tactile feedback locations on keys of a keyboard displayed on a touch-sensitive display in accordance with the present disclosure; 
           [0012]      FIG. 5  illustrates a different implementation of a mobile device incorporating the prominent selection cues of the present disclosure; 
           [0013]      FIG. 6  is a front view of another exemplary mobile device including a full QWERTY keyboard; 
           [0014]      FIG. 7  is a detail view of a reduced QWERTY keyboard; and 
           [0015]      FIG. 8  is a block diagram representing a wireless handheld communication device interacting in a communication network. 
       
    
    
     DETAILED DESCRIPTION 
       [0016]    For simplicity and clarity of illustration, where appropriate, reference numerals have been repeated among the different figures to indicate corresponding or analogous elements. In addition, numerous specific details are set forth to provide a thorough understanding of the implementations described herein. However, the implementations described herein can be practiced without such specific details. In other instances, methods, procedures and components have not been described in detail so as not to obscure the related relevant feature being described. Also, the description is not to be considered as limiting the scope of the implementations described herein. 
         [0017]    Mobile devices typically include memory that enables the device to store significant amounts of media content. As the volume of media content stored on the mobile device increases, the need for presenting the media content in ways that make the media more accessible to the user, and the benefits of doing so, also increase. Accordingly, a user interface can be implemented to browse through the media content stored on the mobile device, thereby allowing the user interface to be more intuitive. 
         [0018]    The mobile device as described herein can be an electronic communication device, smartphone, laptop computer, portable media player or the like, but can also include non-mobile devices such as personal computers. As will be discussed in more detail below, a mobile device can include one or more interfaces by which a user can make a selection. Moreover, a mobile device can execute one or more functions in response to a user selection. Physical components for receiving a selection include, but are not limited to, buttons, keys, trackballs, touch pads, touch screens or the like. While the disclosure herein refers to a touch pad, one of the above devices can be implemented instead. The touch pad as described herein can be configured to optically sense the motion thereon. Additionally, in at least one implementation, the touch pad can be depressible to function as a button, in addition to a navigational input device. In yet other implementations, the touch pad can be configured for capacitive, resistive, or pressure detection. Additionally, the user interface can be accompanied by one or more visual aspects presented upon a display, such as a menu, button, dialog box, icon and the like. 
         [0019]    The description that follows will describe the concepts in connection with a touch screen. The concepts are not restricted to a touch screen, however, and can be adapted to a variety of mobile devices that lack a touch screen. Further, the description that follows will describe the concepts in connection with various visual aspects and indicators, but the concepts are not necessarily limited to the particular visual elements described. 
         [0020]    One implementation of the present disclosure is illustrated in  FIG. 1  as a mobile device  100 . The implementation illustrated in  FIG. 1  comprises speaker  101  with a corresponding a microphone (not illustrated) for telephonic communication. Mobile device  100  further comprises a call button  102 , an end button  103 , a touch pad  104 , a back button  105  and a display  112 . The display  112  can depict any number of applications such as email, telephone, word processing, spreadsheets, presentations, photo albums, and video or album players on front face  115 . In the example, an album player is illustrated. The album player as described herein can play audio and video files. When enabled to play both audio and video files, the album player provides a single player that can be utilized by the user to listen to a song and watch videos. The integration of video and audio reduces confusion by simplifying the controls. In other implementations, such as video playback, additional controls can be provided. Album, as used herein, can refer to either an audio or video file, or a compilation of files that are linked together. In one example, a single album can comprise both audio and video files. In other implementations, the album is limited to either audio or video files. The files can be configured in a standard format or a format particularly customized for mobile device  100 . 
         [0021]    In one example, the album player can comprise a repeat button  106 , a shuffle button  107 , a back button  108 , a forward button  109 , a stop button  115 , a play/pause button  110 , and a scroll bar  111 . The repeat button  106  can allow the mobile device  100  to play an album again. When the shuffle button  107  is activated, the albums can be shuffled such that a random album is selected. The back button  108  can return the player to a previous album or song. When the forward button is activated, the device can play the next album stored on the mobile device  100 . If the album player is in a shuffle mode, the next album can be selected at random. Moreover, play/pause button  110  can implement either playing or pausing functionality; as only one or another is applicable at a time, the button can only perform one function or the other. Accordingly, as is known in the art, either a triangle or two parallel lines can appear at the location of play/pause button  110 , depending on whether a file is playing at the time. If a file is playing, the two parallel lines will appear, thereby allowing a user to pause the player by selecting the play/pause button  110 . If a file is not playing, a triangle can appear, thereby allowing a user to select a file for playing at the device. 
         [0022]    Additionally, to navigate albums or songs in the album player, the display  112  can further comprise album art depicted by icons on the display. A focused icon  114  appears at the center of the display  112  in a focused position. In the illustrated implementation of  FIG. 1 , the album art is depicted as gradually smaller icons emanating from a center icon, thereby giving the illusion of a carousel  113 . The icons can be representative of files, applications, settings, or folders containing combinations thereof. The arrangement of icons as illustrated allows for a continuous loop of albums to be presented to the user, and gives the icons an appearance that creates an illusion that the icons are arranged in a circular fashion about an imaginary axis. Such arrangement of icons can be advantageous because more than one icon can be viewed at a time, but a single icon can be seen more clearly. Such arrangement can be particularly advantageous if an application window or a display is small. The arrangement of albums can be ordered in a variety of different ways on the carousel  113 . For example, the albums can be ordered alphabetically by artist, title, or genre. In another implementation, the albums can be arranged in a primary and secondary arrangement. For example, the albums can be arranged by genre, then by artist and then by title. Other orders of arrangements can be implemented by the user to allow for desired preferences. 
         [0023]    In the illustrated implementation, the icons are arranged in the carousel  113  with a currently focused icon  114  at the center of the display  112  in a first configuration, thereby placing the icon in a selectable configuration. A selectable configuration can be a configuration where the icon is capable of being selected and activated; for example, in the case of a music file, the music file can be played. Accordingly, the currently focused icon  114  is signified for user-selection. In other implementations, the icons can be arranged such that the icons are in a horizontal or vertical list. When the display  112  is held in an upright orientation, the icons can be arranged in a vertical list and displayed one over the other. The icons can also be arranged in a horizontal configuration such that the icons are identical in size and arranged horizontally across the display  112 . An accelerometer  824  can be included to sense the orientation of the device, thereby allowing the device to present the information on the display  112  in a manner most appropriate to a user standing on the ground. 
         [0024]    In any implementation, as seen from  FIG. 1 , items can appear as icons on the display  112  presented in a carousel, a horizontal arrangement, or a vertical arrangement. While the implementations presented herein focus on presentation of albums, other implementations can be made, including applications, such as a file manager program, that contain items that can be presented for user selection. Accordingly, any type of file or application can be substituted for the album art used in the examples of the present disclosure. 
         [0025]    The touch pad device  104  of  FIGS. 1 and 2  can be used for scrolling navigation of the device. For example, a user can brush a finger over the touch pad device  104  to affect a corresponding motion on the display  112 . In the example illustrated in  FIG. 1 , the album art can be navigated from side-to-side by swiping over the touch pad device  104 . To illustrate, the user can brush a finger from left to right over the touch pad device  104 , and a corresponding left-to-right motion can appear in the carousel  113 , thereby allowing a user to view icons the icons adjacent to the currently focused icon  114 ; several left-to-right motions can be needed to reach the desired icon. Quick motions over touch pad device  104  can result in correspondingly quick motions of the icons. Similarly, slow motions over the touch pad device  104  can result in correspondingly slow motions of the icons, which can make the icons easier to see as the icons pass by. When an item that the user desires to select appears, the user can, for example, depress the touch pad device  104  to select the item. A dome switch can be positioned beneath the touch pad device  104  to provide an input in response to depression of the touch pad device  104 . 
         [0026]    A touch navigation feature that allows for navigation by touching the display on a touch screen, both in conjunction with the touch pad device  104  or by itself, can also be implemented. Touch navigation can be accomplished in a manner similar to that of the touch pad device  104 . Specifically, a user can brush a finger from left to right over the touch screen, and a corresponding left-to-right motion can appear in the carousel  113 , thereby allowing a user to view icons the icons adjacent to the currently focused icon  114 . Further, an item can be selected simply by making contact with the touch screen at the location of the desired item. In still further implementations, a tactile feedback button can be incorporated into the display  112  to give the user tactile feedback when selecting a desired item. 
         [0027]    In the specific example illustrated in  FIG. 1 , album art is depicted, and a user can scroll through the album art icons using the touch pad device  104 , the touch screen, or other navigational input. In the illustrated example, there are several album art icons, including a highlighted icon  200  located in the center of the display  112  that is capable of immediate user-selection. As used in the disclosure, a highlighted icon means an icon displayed in a way that stands out on the display  112 . When the album art is highlighted, the user can select the album art by, for example, depressing the touchpad  104  or touching the location of the display  112  that has the album art icon. Text describing the highlighted item can also be displayed when the item is in focus. When the text is longer than can be conveniently displayed in the available space, the text can be displayed in a marquee or ticker-tape fashion. Once selected, a microprocessor  838  of the mobile device  100  can, for example, begin playback of the album corresponding to the album art. 
         [0028]    Some users can have difficulty identifying album art if the display is small—as illustrated in FIG.  1 —or if a window on a larger display is similarly small. To aid in selection of the highlighted album art icon, the device can display the icon in a second configuration that is more prominent. For example, the album art icon can become larger, after expiration of a predetermined period of time, to make the album art icon more visible when the item is displayed while the user pauses navigation.  FIG. 2  illustrates an implementation of the second configuration. As seen in  FIG. 2 , the album art icon is displayed in a larger view to make the album art icon easier to see. The predetermined period of time for pausing on the icon can be, for example, three seconds, which would likely ensure that the icon is of interest to the user because the icons have not been further scrolled. Then, the currently focused icon  114  can be presented in a more visible second configuration; for example,  FIG. 2  illustrates the highlighted icon  200  in a larger view than icon  113 . When an input is detected, the device can present the highlighted icon  200  in the same configuration, the first configuration, or a third configuration; and the microprocessor  838  can perform a function, such as playing an album in a media player application, associated with the highlighted icon  200 . 
         [0029]    The highlighted icon  200  can be scaled to increase in size, from the first configuration to a second configuration, to display the highlighted icon  200  more prominently as described above. The increase in size of the highlighted icon  200  can be a fifty percent increase in one implementation. In another implementation, the highlighted icon  200  can increase in size between ten percent and one hundred percent. When the increase in size of the highlighted icon  200  is less than fifty percent but greater than ten percent, the size of the highlighted icon  200  can be enough to provide the user with additional information desired without completely obscuring the adjacent icons. In at least one implementation, the increase in size can be user definable. When the mobile device  100  allows for user configuration, the size of the highlighted icon  200  can be adjustable to accommodate the user&#39;s eyesight. For example, the user can change the size of the album art in the second configuration. 
         [0030]    Still further implementations can allow for the album art to be presented in sharper detail in the second configuration. Due to resource constraints, album art can be presented in a lower initial resolution. Presenting album art in a lower initial resolution allows the album player to use fewer system resources while scrolling because less information is processed and displayed. However, if scrolling pauses, the system can have time to render one or more of the images in a higher-resolution format, thereby presenting the images more prominently in a second configuration. 
         [0031]    The two implementations of presenting the information in a larger format and presenting the information in a higher resolution can be used together or separately in still further implementations. Other implementations allowing for a more-visible second configuration are contemplated, such as rendering a colored outline around the icon of interest. The examples stated herein are only exemplary. 
         [0032]      FIG. 3  illustrates a flowchart of the implementations described above. First, a user navigates to an icon, thereby placing the icon  113  in a selectable configuration  300 . Then, the highlighted icon  200  is in a focused and highlighted position  301 . Next, a timer starts while the icon remains in focus  302 . The user can select the icon that is in a selectable configuration  304 , which can cause a function associated with the icon to be performed. If a navigational input is received, a next icon is displayed. If the timer expires, the icon is displayed more prominently  303 , that is, the icon is in a more visible second configuration. While the icon is displayed in a second configuration, a further navigational input can be received and a next icon displayed in a first configuration; the next icon is placed in a focused configuration. In another outcome, the user can select the icon and the microprocessor  838  can perform a function associated with the icon  305 . 
         [0033]    Selection of icons and menus can be accomplished through the use of tactile feedback as illustrated in  FIG. 4 . Tactile feedback buttons  400  can be implemented in conjunction with the display  112 . For example, one or more tactile feedback buttons  400  can be integrated into the display that corresponds to the area where an icon is displayed. Tactile feedback can be provided to simulate a ridge or bump, but can alternatively be provided in the form of additional friction along the surface of an overlay of the display  112 . The individual components of the tactile feedback buttons can, for example, have different shapes such as one or more bumps, squares, circles, or triangles, but are not limited to the named shapes. 
         [0034]    The tactile feedback buttons  400  can comprise pressure sensor(s) and or touch location sensor(s) that can be utilized to determine touch location data indicative of a sweeping, swiping, or sliding contact. Such information can be useful to select from among two or more simultaneously detected touch locations. Such a determination can be utilized, for example, to select the touch location for providing tactile feedback. For example, the pressure of touch contact can be used to determine which simultaneous contact location to track when a sliding, swiping, or sweeping contact is detected. Referring to  FIG. 5 , a front view of a mobile device  500  in accordance with an exemplary implementation is illustrated. As shown, the communication has a full QWERTY keyboard  516 . Each key of the keyboard  516  can be associated with at least one indicia representing an alphabetic character, a numeral, or a command (such as a space command, return command, or the like). The plurality of the keys having alphabetic characters is arranged in a standard keyboard layout. This standard keyboard layout can be a QWERTY layout (shown in  FIG. 5 ), a QZERTY layout, a QWERTZ layout, an AZERTY layout, a Dvorak layout, a Russian keyboard layout, a Chinese keyboard layout, or other similar layout, as well as reduced keyboard layouts. These standard layouts are provided by way of example and other similar standard layouts are considered within the scope of this disclosure. The keyboard layout can be based on the geographical region in which the device is intended for sale. In some examples, the keyboard can be interchangeable such that the user can switch between layouts. In other examples, the keyboard is a virtual keyboard provided on a touch screen display (not shown). 
         [0035]    As shown in  FIG. 5 , the mobile device  500  can be cradleable in the palm of a user&#39;s hand. The handheld device can be provided with keyboard  516  to enter text data and place telephone calls, and display  502  for communicating information to the user. Connect/send key  510  can be provided to aid in placement of a phone call. Additionally, disconnect/end key  504  can be provided. Send key  510  and end key  510  can be arranged in a row of keys including navigation tool  512 . Additionally, the row of keys including the navigation tool can include menu key  508  and escape key  506 . Menu key  508  can be used to bring up a menu, and escape key  506  can be used to return to the previous screen or previous menu selection. 
         [0036]    As illustrated in  FIG. 5 , keys, typically of a push-button or touch pad nature, can perform well as data entry devices, but present problems to the user when also used to affect navigational control over a screen-cursor. To solve the problem, the present mobile device can include an auxiliary input that acts as a cursor navigational tool and can be exteriorly located on the front face of the device  500 . The front face location  518  of the device  500  is a particularly advantageous location because the location can make the tool easily thumb-actuable like the keys of the keyboard. In a particularly useful implementation, the navigational tool can be a trackball  512  which can be easily utilized to instruct two-dimensional screen-cursor movement in substantially any direction, and act as an actuator when the ball of the trackball is depressed like a button. The placement of the trackball can be above the keyboard  516  and below the display  502 ; such placement avoids interference during keyboarding and does not block the user&#39;s view of the display screen during use (see  FIG. 5  for an example). 
         [0037]    Further aspects of the implementations, devices and methods of employment described above are expanded upon in the following details. An exemplary implementation of mobile device  500 , as shown in  FIG. 5 , can be cradleable in a palm of a user&#39;s hand. The size of mobile device  500  can be such that a user is capable of operating mobile device  500  using the same hand that is holding mobile device  500 . In one implementation, the user can actuate all features of mobile device  500  using the thumb of the cradling hand; however, in other implementations, features can require the use of more than just the thumb of the cradling hand. One implementation of mobile device  500  features the keyboard  516  on the face of the mobile device  500 , which is actuable by a thumb of a hand cradling mobile device  500 . The user can also hold mobile device  500  in a manner that enables two-thumb typing. 
         [0038]    The mobile device  500  can include an input portion and an output display portion. The output display portion can be a display  502 , such as an LCD, OLED, or other similar display device. The input portion can include a plurality of keys that can be of a physical nature, such as actuable buttons, or a software nature, typically comprising virtual representations of physical keys on a display screen (referred to herein as “software keys”). This disclosure also contemplates that the user input can be provided by a combination of the two types of keys. Each key of the plurality of keys can have at least one actuable action that can be the input of a character, a command or a function; “characters” are contemplated to include alphabetic letters, language symbols, numbers, punctuation, insignias, icons, pictures, and even a blank space. Input commands and functions can include such things as delete; backspace; move a cursor up, down, left or right; initiate an arithmetic function or command; initiate a command or function specific to an application program or feature in use; and initiate a command or function programmed by the user and other such commands and functions that are well known to those persons skilled in the art. Specific keys or other types of input devices can be used to navigate through the various applications and features thereof. Further, depending on the application or feature in use, specific keys can be enabled or disabled. 
         [0039]    Because input commands are so common when navigating through screens, menus, applications and features thereof, users prefer to navigate the device in an efficient manner. Commonly, mobile devices can act as personal organizers that include electronic calendars. Electronic calendars have replaced the paper day-planner and offer users the ability to integrate the user&#39;s personal calendar appointments into a variety of electronic machines. For example, a user can enter an appointment in his/her personal desktop computer and incorporate that appointment into his or her mobile device, personal data assistant, laptop computer, or any other device that is capable of synchronizing the appointment. Days of the calendar can be navigated in a manner similar to that described in  FIG. 3 . For example, each day can be represented as an icon and a user can navigate through each day of the calendar. When the user pauses on a particular day and a predetermined period of time expires, appointments for the day can appear larger, making the appointments easier to read. 
         [0040]    To facilitate textual data entry and navigation in another implementation, an alphabetic keyboard can be provided. In one version, a full alphabetic keyboard can be utilized in which there is one key per letter (see  FIG. 6  for an example). A full alphabetic keyboard is preferred by some users because the keyboard can be arranged to resemble a standard keyboard with which the users are most familiar. The associated letters can also be advantageously organized in QWERTY, QWERTZ, AZERTY or Dvorak layouts, among others, thereby capitalizing on certain users&#39; familiarity with specific letter orders. To stay within the bounds of a limited front surface area, however, each of the keys is likely small when, for example, at least twenty-six keys must be provided, as is the case with the English language. An alternative configuration can provide a reduced keyboard in which at least some of the keys have more than one letter associated therewith (see  FIG. 7  for an example); the alternative configuration can have fewer keys. This makes the keys larger than the keys are when a full keyboard is provided on a similarly-dimensioned device. Some users will prefer the solution with larger keys; however, in that configuration, a software or hardware solution can necessary to discriminate, based on a particular key actuation, which of the several associated letters the user intends based on a particular key actuation, a problem the full keyboard avoids. Preferably, this character discrimination is accomplished utilizing disambiguation software included on the device. To accommodate software use on the device, a memory and microprocessor can be provided within the body of the handheld unit for receiving, storing, processing, and outputting data during use. Therefore, the problem of needing a textual data input means is solved by the provision of either a full or a reduced alphabetic keyboard on the presently disclosed mobile device. Persons of ordinary skill in the art should further appreciate that the keyboard can be alternatively provided on a touch sensitive screen in either a reduced or a full format. 
         [0041]    The block diagram of  FIG. 8  representing communication device  800  interacting in the communication network  819 , shows the inclusion of a microprocessor  838  which controls the operation of device  800 . Microprocessor  838  can perform operating system functions and enables execution of software applications on communication device  800 . Microprocessor  838  can further connect with auxiliary input/output (I/O) subsystem  828 , serial port (preferably a Universal Serial Bus port)  830 , display  822 , keyboard  832 , speaker  834 , microphone  836 , random access memory (RAM)  826 , and flash memory  824 . Communication subsystem  811  can perform all communication transmission and reception with wireless network  819 . Other communication subsystems  840  and other device subsystems  842 , such as accelerometer  824  are generally indicated as connected to the microprocessor  838  as well. An example of communication subsystem  840  is a short range communication subsystem such as a BLUETOOTH® communication module or an infrared device and associated circuits and components. 
         [0042]    The above described auxiliary I/O subsystem  828  can take a variety of different subsystems including the above described navigation tool. The navigation tool can be a trackball based device, a thumbwheel, navigation pad, touch interface, tactile feedback button, joystick, or the like. The navigation tools can be located on the front surface of device  800 , but can also be located on an exterior surface of the device  800 . Other auxiliary I/O devices can include external display devices and externally connected keyboards (not shown). While the above examples have been provided in relation to the auxiliary I/O subsystem, other subsystems capable of providing input or receiving output from the mobile device  800  are considered within the scope of this disclosure. Additionally, other keys can be placed along the side of the device  800  to function as escape keys, volume control keys, scrolling keys, power switches, or user programmable keys, which can be programmed accordingly. 
         [0043]    In an exemplary implementation, flash memory  824  is enabled to provide a storage location for the operating system, device programs, and data. While the operating system in a preferred implementation is stored in flash memory  824 , the operating system in other implementations is stored in read-only memory (ROM) or a similar storage element (not shown). As those skilled in the art will appreciate, the operating system, device application or parts thereof can be loaded in RAM  826  or other volatile memory. 
         [0044]    In an implementation, flash memory  824  can contain programs/applications  858  for execution on device  800  including address book  852 , personal information manager (PIM)  854 , and device state  850 . Furthermore, programs  858  and other information  856  including data can be segregated upon storage in flash memory  824  of the device  800 . 
         [0045]    When device  800  is enabled for two-way communication within wireless communication network  819 , device  800  can send and receive signals from a mobile communication service. Examples of communication systems enabled for two-way communication include, but are not limited to, the GPRS (General Packet Radio Service) network, the UMTS (Universal Mobile Telecommunication Service) network, the EDGE (Enhanced Data for Global Evolution) network, and the CDMA (Code Division Multiple Access) network and those networks generally described as packet-switched, narrowband, data-only technologies mainly used for short burst wireless data transfer. For the systems listed above, communication device  800  can be enabled to transmit and receive signals from communication network  819 . Other systems can not require such identifying information. GPRS, UMTS, and EDGE can require the use of a SIM (Subscriber Identity Module) in order to allow communication with the communication network  819 . Likewise, most CDMA systems can require the use of a RUIM (Removable Identity Module) in order to communicate with the CDMA network. The RUIM and SIM card can be used in multiple different communication devices  800 . Device  800  can be able to operate some features without a SIM/RUIM card, but device  800  can not be able to communicate with the network  819 . A SIM/RUIM interface  844  located within device  800  allows for removal or insertion of a SIM/RUIM card (not shown). The SIM/RUIM card features memory and holds key configurations  851 , and other information  853  such as identification and subscriber related information. With a properly enabled communication device  800 , two-way communication between communication device  800  and communication network  819  is possible. 
         [0046]    If the communication device  800  is enabled as described above or the communication network  819  does not require such enablement, two-way communication enabled device  800  is able to both transmit and receive information from communication network  819 . The transfer of communication can be from device  800  or to device  800 . In order to communicate with communication network  819 , device  800 , in a preferred implementation, can be equipped with an integral or internal antenna  818  for transmitting signals to communication network  819 . Likewise, communication device  800  in one implementation can be equipped with another antenna  816  for receiving communication from communication network  819 . The antennas ( 816 ,  818 ) in another implementation are combined into a single antenna (not shown). As one skilled in the art would appreciate, the antenna or antennae ( 816 ,  818 ) in another implementation can be externally mounted on device  800 . 
         [0047]    When equipped for two-way communication, communication device  800  can feature communication subsystem  811 . As is well known in the art, communication subsystem  811  can be modified so that communication subsystem  811  can support the operational needs of device  800 . Subsystem  811  can include a transmitter  814  and receiver  812 , including the associated antenna or antennae ( 816 ,  818 ) as described above, local oscillators (LOs)  813 , and a processing module  820  which in one implementation can be a digital signal processor (DSP)  820 . 
         [0048]    This disclosure contemplates that communication by device  800  with wireless network  819  can be any type of communication that both wireless network  819  and device  800  are enabled to transmit, receive and process. In general, the type of communication can be classified as voice and data. Voice communication is communication in which signals for audible sounds are transmitted by device  800  the communication network  819 . Data is all other types of communication that device  800  is capable of performing within the constraints of wireless network  819 . 
         [0049]    Although the exemplary implementation described herein employs the hard disk  160 , the exemplary implementation should be appreciated by those skilled in the art that other types of computer readable media which can store data that are accessible by a computer, such as magnetic cassettes, flash memory cards, digital versatile disks, cartridges, random access memories (RAMs), read only memory (ROM), a cable or wireless signal containing a bit stream and the like, can also be used in the exemplary operating environment. Non-transitory computer-readable storage media expressly exclude media such as energy, carrier signals, electromagnetic waves, and signals per se. 
         [0050]    Implementations within the scope of the present disclosure can also include tangible and/or non-transitory computer-readable storage media for carrying or having computer-executable instructions or data structures stored thereon. Such non-transitory computer-readable storage media can be any available media that can be accessed by a general purpose or special purpose computer, including the functional design of any special purpose processor as discussed above. By way of example, and not limitation, such non-transitory computer-readable media can include RAM, ROM, EEPROM, CD-ROM or other optical disk storage, magnetic disk storage or other magnetic storage devices, or any other medium which can be used to carry or store desired program code means in the form of computer-executable instructions, data structures, or processor chip design. When information is transferred or provided over a network or another communications connection (either hardwired, wireless, or combination thereof) to a computer, the computer properly views the connection as a computer-readable medium. Thus, any such connection is properly termed a computer-readable medium. Combinations of the above should also be included within the scope of the computer-readable media. 
         [0051]    Computer-executable instructions include, for example, instructions and data which cause a general purpose computer, special purpose computer, or special purpose processing device to perform a certain function or group of functions. Computer-executable instructions also include program modules that are executed by computers in stand-alone or network environments. Generally, program modules include routines, programs, components, data structures, objects, and the functions inherent in the design of special-purpose processors, etc. that perform particular tasks or implement particular abstract data types. Computer-executable instructions, associated data structures, and program modules represent examples of the program code means for executing steps of the methods disclosed herein. The particular sequence of such executable instructions or associated data structures represents examples of corresponding acts for implementing the functions described in such steps. 
         [0052]    Those of skill in the art will appreciate that other implementations of the disclosure can be practiced in network computing environments with many types of computer system configurations, including personal computers, hand-held devices, multi-processor systems, microprocessor-based or programmable consumer electronics, network PCs, minicomputers, mainframe computers, and the like. Implementations can also be practiced in distributed computing environments where tasks are performed by local and remote processing devices that are linked (either by hardwired links, wireless links, or by a combination thereof) through a communications network. In a distributed computing environment, program modules can be located in both local and remote memory storage devices. 
         [0053]    Exemplary implementations have been described hereinabove regarding mobile devices, as well as the communication networks within which the mobile devices cooperate. Persons of ordinary skill in the art should appreciate, however, that a focus of the present disclosure is the efficient display of icon information and giving prominent selection cues for icons.