Abstract:
Circonic Game, a simulated indoor or outdoor basketball game, is played on a circular court outlined by three concentric circles. The outer circle acts as the court boundary and is conjoined by four smaller circles placed tangentially in a location that conforms to the four cardinal points of the compass (i.e., north, south, west and east). Four similar smaller circles are placed in a location that conforms to four cardinal points of the compass (i.e., north, south, west and east) inside the two inner concentric circles of different radii forming a cluster of rings. A center pole in an upright position is mounted at the center of the court. Towards the top of the center pole are two primary ring baskets circumscribed by a larger circumferential ring basket supported by a transverse bar attached or welded to the rebounding center post centered in between these two primary ring baskets.

Description:
REFERENCES CITED RELATED U.S. PATENT DOCUMENTS 
   
     
       
             
             
             
             
           
         
             
                 
             
           
           
             
               6,142,890 
               Oct. 21, 1998 
               Craig; Gregory Alan 
               (473/472) 
             
             
               5,836,837 
               Nov. 17, 1998 
               Craig; Gregory Alan 
               (473/472) 
             
             
               3,602,505 
               Aug. 31, 1971 
               Friend; Leroy E. 
               (473/470) 
             
             
               7,413,522 
               Aug. 19, 2008 
               O&#39;Niel, et. al. 
               (473/481) 
             
             
                 
             
           
        
       
     
   
   STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT 
   Not applicable. 
   REFERENCE TO SEQUENCE LISTING, A TABLE, OR A COMPUTER PROGRAM LISTING COMPACT DISC APPENDIX 
   Not applicable. 
   BACKGROUND OF THE INVENTION 
   This utility model relates to the playing of simulated indoor or outdoor basketball game of skill inside a circular court using a cluster of ring baskets. 
   The most popular game of basketball is currently played in a rectangular court with two rings of baskets at the two opposite ends of a rectangular court. 
   This utility model displays very few features of the game of basketball such as the use of a ball to score points. However, the similarity ends in the use of a unique cluster ring of baskets in a center circular court, the handling of the ball among players, the movement of players within the circular court area with its own specific and well-defined rules and regulations that involve a mixture of competitive, interactive and cooperative game of play. 
   This utility model can be defined under the Classification Definition, Class 473 with Subclass 465 as paraphrased below. 
   Class 473, Games Using Tangible Projectile
     Subject matter relating to a directly interactive and competitive game or sport in which two or more opposing players or teams of players located upon or within a playing area manipulate or otherwise use a game projectile during play of the game or sport, and over which playing area at least one of the two or more opposing players or teams, in trying to achieve the game objective, moves, either while manipulating the projectile or while interacting with, reacting to, or responding to another player who is manipulating the projectile or to movement of the projectile itself whenever it is free of the players “direct control” . . .   

   465. Having at least two different types of game elements used in same game:
     This subclass is indented under subclass 415. Playing field or court game comprising at least two diverse types of game components (e.g., a playing area combined with a goal or target, with a field or court dividing means, with a projectile, with a projector, etc. or a projector combined with a projectile, etc.) which are adapted and intended to be used in a playing field or court game or sport which is played according to a single set of rules (e.g., played according to the rules of any one of the games of basketball, soccer, hockey, baseball, tennis, etc.).   

   BRIEF SUMMARY OF THE INVENTION 
   The specific object of the utility model is to provide for playing simulated basketball using a cluster of rings having two smaller primary ring baskets specifically arranged in a back-to-back arrangement with holders, braces and transverse bar attached or welded to the rebounding center post centered in between these two primary rings. The opposite sides of these primary rings in tandem rests and is welded on the two opposite sides of the outer circumferential ring which is circumscribing these two smaller rings with the rebounding center post at the center connected by a coupling to a standing round pipe post embedded in concrete at the ground or attached to a sand or water-anchorable tower assembly in an outdoor setting. 
   Another object of the utility model is to provide an outer circumferential ring to form two secondary ring openings within its opposite sides while it circles around and support the two primary rings on its contact point. The outer ring is held to the rebounder center post by a transverse bar that goes through holes in the upper level boundary of the measured rebounding center post. Both ends of the transverse bar are equally spaced from the round pipe post, equally spaced circumferentially from point of contact to point of contact of the bigger ring and equally spaced vertically from the rebounding post to the outer ring. 
   It is also the object of the model to provide a game device which is simple, portable and universally designed. This utility model is played in a circular court with its own well-defined dimensions as described in the following appended drawings. 

   
     BRIEF DESCRIPTION OF THE SEVERAL VIEWS OF THE DRAWING 
     Other objects and features of the utility model will appear in the following description of the appended drawings, wherein: 
       FIG. 1  is a perspective view of the cluster ring basket device; 
       FIG. 2  is a circular court diagram of Circonic Game; 
       FIG. 3  is a front view of the cluster ring basket device; 
       FIG. 4  is a top view of the cluster ring basket device; and 
       FIG. 5  is a front view of a secondary tower-like support structure. 
   

   DETAILED DESCRIPTION OF THE INVENTION 
   Specifications. 
   Now referring to the drawings, particularly in  FIG. 1 , there is illustrated a cluster ring basket device generally designated as B. 
   This cluster ring basket B essentially comprises a main tubular vertical rebounding center post  1  with an opposed end having externally threaded portion  3  and  4  and a pair of couplings  2  and  4 , respectively adapted to be detachably secured on said threaded portion  3  and  4 . Oppositely secured and transversely of the central portion of the center post  1  is a pair of primary rings  6  and  8 . These rings  6  and  8  are spacedly secured through a flat plate ring holder  10  having generally arcuated side edges. This ring holder  10  is centrally secured on said center post  1  by weld or screws. For rigidness in construction, supporting braces  7  and  9  opposedly secured the ring holder  10  with the center post  1 . Circumferentially enclosing the primary rings  6  and  8  is an outer circumferential ring  11  which is welded in contact with the outermost portion of primary rings at portion  14 . 
   Formed within this outer circumferential ring  11  and transversely of the primary rings  6  and  8  are the secondary ring baskets  13  and  15 . 
   In the use of this game device, should a ball aim to be shoot at the primary rings  6  or  8  fails and fall to either secondary basket  13  or  15 , a point score or goal could also be considered. 
   The opposed end of this outer circumferential ring  11  is rigidly secured and supported by an arcuated bar  12  transversely passing on the upper part of the rebounding center post  1 . For permanency in structure, this ring basket B could be detachably secured on a secondary stationary support  16  which is embedded in concrete at the ground. 
   For portability, this ring basket B could also be detachably secured on a secondary tower-like support structure  16  as illustrated in  FIG. 5 , designated as C. This said secondary tower-like support structure  16  is built with tough composite material on which rigid bars  17  are attached diagonally, horizontally or vertically throughout the tower-like support structure  16 . 
   The ring basket B could also be hanging from a ceiling or roof structure of an indoor building. 
   Also, referring to the drawings, particularly in  FIG. 2 , there is illustrated a circular court diagram generally designated as A. 
   This circular court area is comprised of three concentric rings known as outer boundary circle  1 , annulus circle  2  and center circle  3 . The boundary circle  1  is conjoined by four additional smaller circles  5 ,  6 ,  7 , and  8 . These four smaller circles also known as care and share circles placed tangentially at the four cardinal points of the compass (north, south, west and east) conforming to the body of the court, are marked at its center points  21 ,  22 ,  23  and  24  (labeled as X) with four widely known symbols of love, purity, honesty and unselfishness drawn in the form of a heart  9 , a white dove  12 , a scale  10 , and a helping hand  11 , respectively. 
   Where two circles  2  and  3  are concentric, the shape commonly referred to it visually is a ring. The annulus ring  13  is the space between the perimeter of two concentric circles of different radii. The annulus ring  13  is bounded by the center circle  3  and the annulus circle  2 . Inside the annulus ring  13 , four smaller circles are placed at the four cardinal points of the compass (north, south, west and east). These four smaller circles are known as the drop ball circles  14  and  15  and the free-throw circles  16  and  17 . 
   The two drop ball circles  14  and  15  are situated inside the annulus ring  13  on the East and West area of the court and shall be formed by placing center points  21  and  22  (labeled as X) on an imaginary diameter line  18  running across the center of the court  20  from East to West direction. Both center points  21  and  22  (labeled as X) are equidistant from the center of the court  20  to the nearest point of the court boundary circle  1 . 
   The two free-throw circles  16  and  17  are situated inside the annulus ring  13  on the North and South area of the court and shall be formed by placing the center points  23  and  24  (labeled as X) on an imaginary diameter line  19  running across the center of the court  20  from North to South direction. Both center points  23  and  24  (labeled as X) are equidistant from the center of the court  20  to the nearest point of the court boundary circle  1 . 
   At the exact center of the court  20  is located the rebounding center post  26  on which a bunch of ring baskets  25  in tandem is installed. 
   The game is played in accordance with the established official rules and regulations of Circonic Game. Some of the unique aspects of the game are as follows:
         1. A Team Play which consist of six (6) players each team (with four (4) personal fouls each for disqualification purposes), One (1) coach, Two (2) comforters/counselors (i.e., assistant coaches whose other function is to intercede for disqualified players).   2. Four quarter plays of twelve (12) minutes each quarter; Five (5) timeouts of 100 seconds each; One (1) extra period of 12 minutes to break Regular Score tie only.   3. The primary ring baskets  6  or  8  earns three (3) points. The secondary ring baskets  13  or  15  earns one (1) point. Points are accumulated based on the various type of scores successfully made. Whichever team earns the highest score at the end of the game wins. The various type of scores are:
           a) Regular score (Try for goal)   b) Morality score (Beneficiary&#39;s successful shots to its own primary basket  6  or  8  during a Morality Play)   c) Bonus score (First team to complete “giving”, using agreed-upon high-low numbers)   d) Try for Points score (1 shot in the opponent&#39;s primary ring basket  6  or  8  at end of period)   e) Human Rights score (added to the losing team&#39;s total score until “it hurts”)   
           4. A new “drop ball” play whereby two opposing players of almost the same height are putting the ball into play by dropping the elevated ball from the highest reachable point within the drop ball circles  14  or  15  and the drop ball players shall make three (3) full steps backward and both feet shall be clearly out of circle area  14  or  15  before a try for possession of the ball. The first drop ball player to touch the ball with one of his hands after it has rebounded from the floor shall automatically be the player to have possession of the ball.   5. A new “Morality” play is the giving of the ball from the hands of a charitable player in the care and share circles  5 ,  6 ,  7  or  8  for the happiness of an opponent player (beneficiary) to try for a morality score. Morality play symbolizes love, purity, honesty and unselfishness. Morality play is also dedicated to brotherly and benevolent love; to generosity, to fairness and uprightness of character or action; to undue harshness or roughness and to physical fitness of body and mind. Love, purity, honesty and unselfishness are universally known moralistic aims inculcated in the youth. These objectives shall be experienced and practiced fundamentally in this game.   6. A new “Miracle of Forgiveness” play. At the voluntary behest of the opposing team, in order to show their good moral character, they may allow any disqualified player to become active and eligible again and continue playing with his team again. The prompting must be directed to an official whose decision must be respected by both teams. The second time a disqualification is imposed on a forgiven player will be irrevocable.   7. A new “Human Rights” play initiated by a team ahead in the total score of the game but whose desire is “to give more and more until it hurts” to the opposing team who is behind in total score. At the option of the team who&#39;s ahead in total score, any number of try for goal is voluntarily given to the team who&#39;s behind in total score. The human right play is between the winning and the losing team with the consent of the coach or manager of the winning team and with the concurrence of the counselors or comforters. The ball is given to the losing team to make a number of shots until the giving more and more of try for goal consciously hurts. This is character building of the giver hence a human right.