gonna lose most of those games but the thing is that sometimes our agent might get lucky sometimes it's going to randomly select a whole sequence of actions that actually lead to scoring a goal and in this case our agent is going to receive a reward and a key thing to understand is that for every episode regardless of whether we want a positive or a negative reward we can already compute the gradients that would make the actions that our agents has chosen more likely in the future and this is very crucial and so what policy