few steps so this applies in theory in the base every see agent actually all right so if you look at results here this is undefined lab which is that 3d navigation environment where you collect apples and other fruits as a reward we can look at different approaches so the bottom curve we are looking at is the base a tree C agent so that's the dark blue bottom curve and the hope is by having auxiliary losses we can do better if we incorporate all the ideas that we just covered you get the unreal agent you get this top lead curve here and now