range of highlights that each has their own interesting factors to it and probably a solution that will be the final solution in the future we'll combine ideas from many of the research results that we cover today into one system so let's start with those hilary losses the paper wanna start with is the unreal paper by deep mine so the idea here is done reinforce money as a sense can be very data hungry especially there's only sparse rewards and the question is can we make an agent learn more efficiently by having auxiliar