and the inversion and everything is kind of built around enabling as much visibility as possible of the world without obstructions yeah the frequency so I can't say exactly what frequency is part of the reason is because it's sort of internal stuff and part illusion is because it it can change based on some different things so we we are pretty clever about some of the things we do in terms of so you know what what resolution do you process stuff at how complicated of algorithms do you run or intensive and which like which