RL algorithm than just the pure pixels of the image right so if I have to craft a representation let's say it's a vector right let's say our our our representations need to be vectors what I would do is I would probably take the x and y coordinates of the little spaceship right x and y and put it in the vector that's pretty useful and then I would probably take the x and y coordinates of the meteorites that are around right let's say there are maximum two XY XY here I would probably take the angle right the angle where my spaceship