basically that think of this like a like like the Ray Lu but now shifted over and with the slope change by the parameter a two okay so just this should get your yourself thinking about other deep net operations and whether they can be related to the max affine splines we're going to define a max if I'm spline operator simply by concatenating K of these max affine splines so you can think of an input vector now we're no longer in 1d X is in D dimensions and then we have K different splines the and the output of each of those splines will