an equal portion of rewarding and non rewarding examples so a balanced training set the pixel control did split into 20 by 20 rid of cells all right so in the entire results we see that unreal also helps over a 3 C but not nearly as much as in the deep mind lab environments but still a significant improvement the vertical axis here is human normalized to form a server the way deep mind is evaluating this is they look at what you missed in 13 Natalie for every game that's gonna be a different score because every game is