functioned the the demo the the there is a transformation G that takes the rest net embedding and puts it into Layden's rather contrasted losses perform so early earlier versions like CPC and moko do not make use of any depth from when you Benny when you take the embeddings of your context to the targets it basically just uses a one by one convolution to reduce the channel dimension and perform the contrast of the last in a lower dimension in sims CLR you are using a few layers of MLP to transform 2048 dimensional vector that you get from