of the original probabilities and that's it that's all I need to do so let's take a look at an example of how this works on some example data here we have six symbols each symbol has its own probability associate with it and so let's step through what Huffman coding does we have six symbols each your own probability we have a with a probability of zero point two we have B with probability zero point one C per building 0.05 T with probability zero point two one e with probability zero point three six and F with probability