that like what are we estimating in this case for the purposes of this we just took the simplest path I mean again this is sort of the modus operandi is take the simplest possible thing and then see where you get with it so here we're actually gonna generate whole frames so we actually want to confabulate and sort of imagine what the future frames gonna look like so you could imagine in that flash lag illusion example you're percept in that case is actually an imagined thing it's like it you're actually what you're perceiving at a