So, the next equilibrium in this game is to throw rock and paper with 40 percent probability, each, and scissors with 20 percent probability. Now, imagine that we're trying to do a depth-limited version, a depth-limited solving of this game as player one. So, we look one move ahead, and then we're going to substitute the Nash equilibrium value at each of those states, where instead of going to the end of the game. This is the depth-limited subgame. It's really easy to see that if we were to try to solve this depth limited subgame,