sense to everybody very very simple right of course this also gives a continuous approximation so let's just think a little bit about pointing towards deep nets without going to a lot of details just imagine so we're still in one dimension and we take our input X we scale by a add a bias B and then pass it through a ray loop right this operation here well it's pretty easy to show that this is a max affine spline approximation with R equals to a find functions the first is being 0 0 is the flat function 0 function and then the second being