interesting such that mount exploration becomes a matter of behavior generation rather than random action all the time or you can learn to narrative models for goals that might be interesting to set and then set goals with your generic model for a reinforcement agent to try to achieve to expand its frontiers of capabilities and I'm not if you can do is ultra by skill discovery don't suppose skill discovery what we do is we essentially have no reward at all in a pre training phase but the hope is that the agent nevertheless starts exhibiting