  is the third main game in the star ocean series. the game was developed by tri-ace and published by square enix for the playstation 2 console. it was released in japan, north america, and the pal territories. the original japanese release date was in february 2003 by enix, its penultimate release before its merger to become square enix. it was re-released in 2004 as a two disc director's cut version with bonus features such as new characters and dungeons. the north american and european versions are based on the director's cut version. till the end of time takes place four hundred years after the events of star ocean: the second story. ==story== ===setting=== the universe of star ocean is science fiction in nature, although like the first two games in the series, much of the plot is set on an "underdeveloped planet." it features a galaxy-spanning government in the pangalactic federation, several races and species of aliens, different factions, multiple colonized planets, and advanced technology. but despite this science fiction atmosphere, a form of magic exists in the universe: symbology, also translated as heraldry in the japanese version and in star ocean: the second story. standard symbology involves tattooing crests and runes onto one's flesh to draw out apparently latent power in the form of spells, and numerous underdeveloped planets make extensive use of it. despite its supernatural connotations, symbology is treated as a legitimate field of scientific study in-universe. ===plot=== star ocean
2003_video_games Action_role-playing_video_games Cyberpunk_video_games Enix_games Fiction_with_alternate_endings Multiplayer_and_single-player_video_games PlayStation_2-only_games PlayStation_2_games Space_opera_video_games Square_Enix_games Star_Ocean Tri-Crescendo_games Video_games_set_on_the_Moon Virtual_reality_in_fiction