  the magic of scheherazade, known as  in japan, is an action role-playing video game for the family computer and nintendo entertainment system, released by culture brain in 1987 in japan and 1989 in north america. the player attempts to rescue princess scheherazade from the evil wizard sabaron, who has summoned the demon goragora to do his bidding. the game was innovative for its time, incorporating elements of action-adventure and rpg styles, featuring a unique setting based on the arabian nights, allowing time travel between five different time periods, having a unique combat system featuring both real-time solo action and turn-based team battles, and introducing team attacks where two party members could join forces to perform an extra-powerful attack. ==story== the player controls a player-named hero who is a descendant of the great magician isfa, who unsuccessfully attempted to defend arabia from the evil wizard sabaron. as a result, the hero's memories are erased, and his beloved, princess scheherazade, is captured. isfa's descendant must travel across five worlds to rescue scheherazade's three sisters, her father, and finally scheherazade herself. along the way, eleven npcs join the party to fight against sabaron. once scheherazade's three sisters and her father are rescued, the hero confronts sabaron who realizes releasing the demon goragora was a mistake and it is revealed that scheherazade was never kidnapped, she had been traveling with isfa the whole time disguised as isfa's guide coronya. the hero then goes to the dark world and destroys goragora, returning peace to the land. ==gameplay== ===adventure=== right|frame|screenshot of chapter 1 - water world mooroon the majority of play takes place on an ove
1987_video_games Action-adventure_games Culture_Brain_games Nintendo_Entertainment_System-only_games Nintendo_Entertainment_System_games Works_based_on_One_Thousand_and_One_Nights