  the druid is a playable character class in the dungeons & dragons fantasy role-playing game. druids wield nature-themed magic. prior to 4th edition, they gain divine magic from being at one with nature, or from one of several patron gods of the wild, while in 4th edition, they gain primal magic from the world and its nature spirits. unlike the cleric, druids do not have special powers against undead and, in some editions, cannot use metal armor. druids have a unique ability that allows them to change into various animal forms, and various other qualities that assist them in natural settings. prior to 4th edition, druids work very well with animals, and can try to improve a wild creature's attitude the same way they would improve an npc with diplomacy. prior to 4th edition, druids gain a greater control of their body and at higher levels they can change appearance at will, become immune to natural poisons and even stop aging. ==publication history== ===creative origins=== the druid is named for the pre-christian celtic priests called druids.{{cite web | url=http://web.archive.org/web/20091027151422/http://geocities.com/rgfdfaq/sources.html | title=literary sources of d&d | accessdate=2007-02-23 | last=devarque | first=aardy|archiv
Dungeons_&_Dragons_character_classes Fictional_characters_with_plant_abilities Fictional_druids