  curse of the azure bonds is a role-playing video game developed and published by strategic simulations, inc (ssi) in 1989. it is the second in a four-part series of forgotten realms advanced dungeons & dragons gold box adventure computer games, continuing the events after the first part, pool of radiance. an adventure module of the same name, coded frc2, was written based on the game. there is also a prequel novel, azure bonds, that was written by kate novak and jeff grubb, and is the first book of the finder's stone trilogy. ==gameplay== a party of up to six player characters and two non-player characters is required to complete the various quests in the game. player characters from pool of radiance (por) can be transferred to curse of the azure bonds, although players need not have played por to play this game. characters can likewise be transferred from hillsfar, another contemporaneous ad&d-based game. the paladin and ranger are two new character classes available in this game. a player can generate new characters, choosing from six races, nine alignments, two genders, and six basic character classes. multi-class characters can be created for half-elf, elf, dwarf, halfling, and gnome characters. new characters begin with 25,000 experience points, which starts single-class characters at level 5. multi-classed characters have the total number of experience points divided equally among
1989_video_games Amiga_games Apple_II_games Atari_ST_games Commodore_64_games DOS_games Fantasy_video_games Forgotten_Realms_video_games Gold_Box_games Mac_OS_games NEC_PC-9801_games Strategic_Simulations,_Inc._games Tactical_role-playing_video_games Video_games_based_on_novels Video_games_with_oblique_graphics