  a gamut of games, written by sid sackson and first published in 1969, contains rules for a large number of paper and pencil, card, and board games. many of the games in the book had never before been published. it is considered by many to be an essential text for anyone interested in abstract strategy games, and a number of the rules were later expanded into full-fledged published board games. some of the games which were later sold separately include focus, property and origins of world war i; robert abbott expanded his game crossings, published here, into the more-refined title epaminondas. many of the games covered in the book were creations of sid sackson himself, who was a prolific game designer. the sections of the book and the games covered therein are as follows: ==in search of big and little games== *mate, a card game by g. capellen *blue and gray, a board game by henry busch and arthur jaeger *le truc, a revived french card game *plank, a serious revamp of the concepts in tic-tac-toe *zetema, a victorian card game similar to bezique *hekaton, a card game originally published along with "yankee notion cards" from the 19th century ==game inventors are people too== *lines of action, a board game by claude soucie *cups, a mancala variant by arthur and wald amberstone *crossings, a board game by robert abbott; later turned into epaminondas *lap, a complex progeny of battleships by lech pijanowski *three musketeers, a board game by haar hoolim; notably, this game and the character in it was once used as the mascot for the zillions of games software product *paks, a playing card game by phil laurence *skedoodle, a pencil-and-paper game by father daniel *knight chase, a board game by alex randolph (inventor of games like twixt) *origins of world war i, a historical pencil-and-paper game by jim dunnigan which teaches players history ==those protean pieces of pasteboard== all of the games in this section use a standard pack of cards. *all my diamonds, an auctioning game by sid sackson *osmosis, by sid sackson *patterns, by sid sackson *suit yourself, by sid sackson *bowling solitaire, a one-player game by sid sackson that simulates ten-pin bowling. *card baseball, by sid sackson *[[slam (game)|
1969_books Books_about_board_games