 pilgrimage was a demoparty which took place annually in salt lake city, utah each summer between 2003 and 2006. the event was founded by rich "legalize" thompson of the demoscene group polygony.  pilgrimage was, at the time, the only active demoscene event of its kind in all of north america (succeeding events such as naid), while many demoparties take place annually throughout europe. ==party features== === competitions === pilgrimage hosted a variety of different compos, most of which require a skill in electronic art and/or computer programming, such as: * demo * combined music (mp3 and tracked music) * pixel graphics * text mode graphics * "blender" competition (equivalent to fast-compos at european demoparties) * "wildcard" (equivalent to wild-compos at european demoparties) in 2004, pilgrimage managed to raise over us $14,000 in cash and prizes to award winners of each of the various competitions, double that of the previous year. [pilgrimage 2004 press release - rhizome.org - march 31, 2004 http://rhizome.org/announce/events/24318/view/] major sponsors that year included utah's largest independent isp xmission, acid, ati technologies, bawls, microsoft, and deviantart. === seminars ===  in addition to competitions, which are the main focal point of any demo party, pilgrimage also hosted seminars on art and technology-related subjects such as 3d programming and design, the history of art in computing, and game design.  ===activities=== thumb|right|200px|members of the audience oversee the demo competition, vote sheets in hand. pilgrimage 2004 included the following activities: * a dance dance revolution tourney, including several "old school/new school" matchups. * a city-spanning scavenger hunt organized by members the local 2600 meeting. * a demoscene trivia quiz show hosted by jason scott and severina * a demonstration of how the popular finnish cocktail [[sa
Demo_parties Festivals_in_Utah