the storytelling system, formerly storyteller system, is a role-playing game system created by white wolf, inc. in 1991 that premiered in vampire: the masquerade, a part of the world of darkness series.  ==history== ===storyteller system=== while on the road to gen con '90, mark reinÂ·hagen came upon the idea of a new game design that would become vampire: the masquerade. tom dowd, co-designer for shadowrun, worked with rein-hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability. over the next few years, several games were published under this rule set. *vampire: the masquerade (1991) *werewolf: the apocalypse (1992) *mage: the ascension (1993) *street fighter: the storytelling game (1995)  *wraith: the oblivion (1996) *changeling: the dreaming (1997) *kindred of the east (1998) *hunter: the reckoning (1999) *trinity (1999) *[[e
Role-playing_game_systems Universal_role-playing_games White_Wolf_Publishing_games