CPS: the American Revolution, aka Commands & Colors Tricorne, Grand Tactical Game of 12 Battles of the American Revolution Board Game
Brand: CPS Compass Games

Game of tactical battles during the American Revolution using the popular Commands & Colors game system which uses command cards to drive movement. Adds several new rules systems to provide historical depth & challenges to those experienced with this sytem. Simpler game with fast play time. Scale varies with scenario. 12 battle scenarios including Bemis Heights, Bunker Hill I & II, Camden, Cowpens, Guilford Courthouse, Eutaw Springs & more. 309 wooden blocks, 3 decks of a total of 108 cards. Richard Borg'17

Game using the very popular Commands & Colors game system to depict 12 grand tactical battles of the American Revolution
System uses command cards to drive movement and abilities, plus new rules to add historical depth & new challenge to experience players
Covers 12 battles: Bemis Heights I & II, Bunker Hill, Freeman's Farm, Monmouth, Long Island, Camden, Cowpens, Guilford Courthouse, Hobkirk's Hill and Eutaw Springs
Includes 309 wooden blocks, 3 decks of cards with a total of 108 cards