Stylized Game Art | Character Sculpting for Video Games | Part 4: Zbrush Polish Conclusion

In this foundational course, we will be learning the fundamentals of Character Sculpting within Zbrush!!

Why Learn From Class Creatives?

Over 20 years of professional industry experience and nearly a decade of accredited university level instruction. Instructors featured from Studios such as Walt Disney Animation Studios, Walt Disney Television, Google, Nintendo, Naughty Dogg, Sony Computer Ent, Sucker Punch, Guerrilla Games, Infinity Ward, and more!

Who This Course is For:
Developers who want to add game development to their skill-set.
Anyone with a passion for learning game development.
Anyone who wants the ability to create assets for games.

Requirements

Zbrush 2019 with a minimum version of Zbrush 4R7 is required.
Prior Knowledge of the first Class Creative's Character Creation course is needed.
Beginner level knowledge of any version of Zbrush is highly required.

The great thing about this course is that we have something in store for everyone. Whether you are just a beginner interested in Character Creation, or a Master professional looking to brush up on your current skill set, this course has material you surely won’t want to miss!

As with all Class Creative’s courses, we’ve laid out a structure that covers the full spectrum of industry-standard character workflows from start to finish.

Please remember, if this is your first time creating a 3D character, we highly recommend that you follow the outline carefully, according to how our instructors have structured the course. We wouldn’t want you to miss out on any details!

However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any sections you’d like to focus on.