Judul: Designing the User Experience of the Digital Village Innovation Knowledge Management System
Abstrak: Pada saat ini, masih banyak desa yang belum menerapkan inovasi desa digital sehingga penting untuk mengumpulkan informasi desa digital beserta inovasinya ke dalam sebuah platform berbasis sistem manajemen pengetahuan. Platform ini bertujuan untuk memudahkan desa mengadopsi inovasi seperti desa lain. Usability platform juga berpengaruh dalam penerimaan informasi oleh pengguna. Oleh karena itu, dilakukan penelitian menggunakan Lean UX untuk merancang sistem manajemen pengetahuan yang mudah dimengerti. Metode Lean UX meliputi dari fase riset, perancangan tampilan platform, hingga testing. Hasil dari penelitian ini berupa hipotesis dari hasil asumsi, proto-persona, solusi berupa fitur-fitur untuk menjawab hipotesis yang telah dibuat, prototipe medium-fidelity, dan pengujian. Pengujian ini dilakukan dengan tiga mahasiswa yang pernah KKN dan tiga masyarakat desa. Hasil pengujian dari mahasiswa menunjukkan bahwa dua hipotesis terjawab, sedangkan dari masyarakat desa menunjukkan bahwa ketiga hipotesis terjawab. Perbedaan ini dikarenakan adanya perbedaan cara penggunaan platform antara mahasiswa dan masyarakat desa. Setelah penelitian ini, disarankan untuk memperbaiki prototipe dan melakukan tahap pengujian kembali., Currently, there are numerous villages that have yet to embrace digital village innovations. Therefore, it is crucial to gather information on digital villages and their respective innovations within a knowledge management system-based platform. This platform aims to facilitate villages adopting other village innovations. The usability of the platform also affects the acceptance of information by users. Therefore, this research is using Lean UX to design a knowledge management system that is easy to understand. Lean UX is already including research phase, design the interface, and testing. The outcomes of this research are hypotheses derived from assumptions, proto-persona, some features, medium-fidelity prototype, and user testing. The testing involved three KKN students and three villagers. The results of the testing from the students indicated that two hypotheses validated, while from the villagers, all three hypotheses validated. This difference is due to variations in platform usage between the students and the villagers. After this research, it is recommended to refine the prototype and conduct further testing phases.
Keyword: digital village innovation, knowledge management system, lean ux, user experience

Judul: Adaptation of the Questionnaire for Measuring the Level of Readiness of Village Communities to Accept Digital Innovations
Abstrak: Desa digital adalah salah satu bentuk digitalisasi yang mengadopsi teknologi informasi di wilayah pedesaan dengan tujuan meningkatkan kesejahteraan dan produktivitas penduduk desa. Kesiapan masyarakat selaku objek utama program desa digital perlu dikaji lebih lanjut sehingga dapat meningkatkan keberhasilan program dan dapat berkelanjutan. Terdapat banyak aspek penting dalam desa digital yang perlu kita teliti, salah satunya yaitu kesiapan masyarakat karena masyarakat merupakan objek dan pelaku utama di dalam program desa digital. Salah satu cara untuk mengukur kesiapan masyarakat adalah dengan menggunakan instrumen dalam bentuk kuesioner dengan mengadaptasi butir-butir dari Technology Readiness Index 2.0 dan asesmen FAO. Hasil dari penelitian ini adalah kuesioner yang telah teruji valid dengan keseluruhan butir pertanyaan nilai t hitung > t tabel 0.361 dan reliabel dengan nilai cronbach’s alpha > 0.6 . Selanjutnya dilakukan uji T dan F untuk mengetahui ada tidaknya pengaruh independen atau simultan antara variabel bebas dengan variabel terikat., Digital village is a one of digitalization that adopts information technology in rural areas with the aims of improve the welfare and productivity of villagers. The readiness of the community as the main object of the digital village program needs to be studied further so that it can increase the success of the program and be sustainable. There are many important aspects in digital villages that we need to examine, one of which is community readiness because the community is the main object and actor in the digital village program. One way to measure community readiness is to use an instrument in the form of a questionnaire by adapting items from the Technology Readiness Index 2.0 and the FAO assessment. The result of this study is a questionnaire that has been tested valid with all question items t value > t table 0.361 and reliable with Cronbach's alpha value > 0.6. Furthermore, the T and F tests were conducted to determine whether there was an independent or simultaneous influence between the independent variables and the dependent variable.
Keyword: citizen readiness, digital village, FAO assessment, questionnaire, Technology Readiness Index 2.0

Judul: Thermal Characteristics and Dynamics of Tropical Cyclone over Western North Pacific Ocean: A Case Study of Typhoon Songda (Chedeng) 2011
Abstrak: The frequent occasion of Tropical Cyclone (TC) over Western North Pacific (WNP) Ocean lies from 10˚N to 26˚N and 121˚E to 170˚E. Sources of TC development come from warm ocean temperature where latent heat is released during condensation processes and subsequently concentrated in the boundary layer. Relative humidity at 850-700 hPa is responsible to produce the most intense storm. Meanwhile, weak vertical wind shear between 850-200 hPa is one of the dynamical factors that lead to the development of TC. Pressure level of 850-200 hPa is chosen to minimize the thermodynamic effect in the lower troposphere. Typhoon Songda (Chedeng in the Philippines) or TSC lasted from May 18th to 30th, 2011 and strengthened into powerful Super Typhoon stage between May 24th and 27th. Long curving track and the exhibition of all sequences of TC life cycle, TSC is then considered as an ideal case of TC. The objective of the study with case of TSC is to investigate the role of thermal characteristics and dynamics on TC intensity. The research is carried out by using Advanced Research of Weather Research and Forecasting model (WRF ARW model) version 3.3. Two domains are employed in the model. The first domain situate from 02˚N to 40˚N and 118˚E to 149˚E and cover spatial resolution () of 33.1 km. The second domain situate from 09˚N to 27˚N and 119˚E to 132˚E with of 11 km. Timestep of the model () is 120 seconds. The model is supported by the following physical parameterization, i.e., Yonsei University Scheme (YSU) in the boundary layer, Kain-Fritsch scheme (KF) in the cumulus, and WRF Single-Moment 3-class scheme in the microphysics. Initial meteorological condition prior to the formation of the cyclone is generated using WRF ARW standard-release model. Sensitivity of the model output is obtained from a selected single-parameter change scenarios, namely, 10 % to 20 % decrease and increase of wind shear initial data at 850-200 hPa, and by 10 % to 20 % decrease of relative humidity initial data at 850-700 hPa. The result showed that the negative correlations between wind shear and intensity are found in wind shear scenarios. Wind shears of 10 ms-1 which lead to strengthening of the wind intensity in the early period of Typhoon development are found in wind shear scenarios. The effect of wind shear changes on wind intensity is statistically significant in the 20 % wind shear scenarios. During mature stage, weak wind intensity occurred when wind shear increase as given in the WRF standard-release and the 20 % decreasing scenario. Different situation is found in the 20 % increasing scenario where wind shear tend to weak and lead to strong wind intensity at this stage. Meanwhile, the reduction of moisture supply at 850-700 hPa resulting from 20 % decreasing relative humidity play a major role in the weakening of wind intensity and reduces mechanical energy of the cycle process as much as 300 J kg-1.
Keyword: