Judul: Proses Finishing Pada Produk New Mobile PT. Safira Tumbuh Berkembang Ciawi Bogor
Abstrak: Tujuan dari praktek ini adalah untuk mengetahui proses finishing produk New Mobile sekaligus memperoleh ilmu setelah melaksanakan praktek di PT. Safira Tumbuh Berkembang ( ESTEBE ). Selain itu juga diharapkan hasil dari praktek ini dapat menjadi bahan laporan yang akan dijadikan sebagai salah satu syarat unluk memperoleh gelar Ahli Madya pada Fakultas Kehutanan Institut Pertanian Bogor. Praktek dilaksanakan di perusahaan mainan kayu PT. Safira Tumbuh Berkembang ( ESTEBE ) JL. KH. Moh Toha No. 13 Dcsa Ciawi Kccamatan Ciawi, Kabupaten Bogar. Waktu praktek berlangsung Pada Tanggal 20 Februari 2006 s/d 20 April 2006. PT. ESTEBE merupakan perusahaan yang bergcrak dalam industri mainan kayu ( Wooden 1'oys) didirikan pada tahun 1994 oleh Bapak Rizal Ambadar. Pada awal pendirian usaha perusahaan bernama " Four Corner" yang bertempat di JI. Raya Parung KM 17 Jampang Bogar. Setelah mendapatkan surat pengesahan dari badan hukum " Four Corner" berganti nama menjadi PT. ESTEBE dan berpindah tempat ke Ciawi Bogar. Pelaksanaan praktck terdiri dari 2 metode : metode observasi dan metode wawancara. Dari metode wawancara penulis memperoleh data gambaran umum perusahaan. Sedangkan dengan metode observasi penulis memperoleh data tahap-tahap proses finihing produk New Mobile. Finishing merupakan suatu kegiatan melapisi permukaan suatu produk kayu dengan bahan pelapis kayu tertentu dengan tujuan perlindungan dan peningkatan nilai keindahan kayu. New Mobile adalah sebuah produk mainan anak yang terbuat dari kayu yang berupa binatang darat dan laut. Tujuan dari produk New Mobile adalah agar anak-anak mengetahui beragam jcnis binatang dan tempat hidup binatang itu sendiri. Proses Pengerjaan akhir pada produk New Mobile dilakukan dengan beberapa tahap : Tahap pertama yaitu pemasangan stick ( Fixing ) pada komponen yang sudah terbentuk. Tahap kedua adalah primer dengan menggunakan cat primer while dengan metode pencelupan. Tahap ketiga yaitu pengamplasan tangan dengan amplas No. 320. Tahap keempat yaitu pewarnaan dasar (finish ) dengan NC Primer White dengan metode pencelupan. Tahap kelima yaitu hilang kilap (Doff) menggunkan ekstra doff dan sending sealer dengan perbandingan 1 : 1.5 . Tahap keenam yaitu pelepasan stick (un fixing ). Tahap terakhir atau ketujuh yaitu proses penyablonan (screen) dengan menggunakan Royal Guard.
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Judul: Marketing Strategy of Toy Products Made of Wooden Waste at PT Safira Tumbuh Berkembang
Abstrak: After year such a natural resources as wood becomes rare, so its use needs to be to the most efficient way, in line with it, wooden waste use becomes important. This condition occurs in West Java Province, so that wooden waste from sawing and furniture industries are used to the maximum way. One of the companies which processes and makes use of the wooden waste to be children toys of economical value in Bogor is PT Safira Tumbuh Berkembang (PT STB), established in 1993. The research objectives are (1) to identify factors that influence a consumer’s decision making process in purchasing a children toy made of wooden waste, and (2) to set a recommended marketing strategy to develop the business of toy products from wooden waste. The population In this research is students’ parents and teachers of 10 kindergartens in the City of Bogor. The sampling method is carried out with purposive sampling. From each kindergarten a sample of 6 respondents comprising 3 parents and 3 teachers is taken, in order to make the total number of respondents of regarding 60 people Thurstone analysis method. Based on the research result, it is known that the factors that influence a consumer’s decision making process in purchasing a children toy are brand, products variety, quality itself, educational element attractiveness, promotion, pricing, marketing location and the access to the location. Later on, based on Thurstone analysis on priority attribute, the following results are acquired in order from the most prioritized by the consumers: brand (0.62), pricing (0.56), new design (0.50), bright color attractiveness (0.29), quality/durability (0.26), educational element attractiveness (0.20), design variation (0.15), promotion (0.04) and the access to get the toy (0.00) From the above analysis, the marketing strategy to do are as follows: 1) to lower the price of 9.34% of the set price, 2) To improve a new design in accordance with educational content element and bright colors combination on the toy, 3) to maintain the quality in accordance with the market segment. 4) To develop promotion through direct interaction between sellers and the targets (personal selling) in a potential kindergarten as well as 5) To develop selling points through cooperation with children toy stores in malls/shopping centers.
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Judul: Approximation of the Median of Poisson Distribution Using the Relation of Poisson-Gamma Distribution
Abstrak: A major drawback of median is that median cannot usually be defined in closed form, even in the cases where their distribution functions are known. This study gives an approximation of the closed form for the median of the Poisson distribution by using the relation of Poisson-Gamma distribution. The approximation uses elementary techniques based on the monotonicity of certain sequences involving tail probabilities of the Poisson distribution and the Central Limit Theorem. Furthermore, a closed form expression for the mean absolute deviation 􀜧|􀜰􀰒 􀵆 􀜯􀝁􀝀􁈺􀜰􀰒􁈻| is also studied. The median is relevant because of the fact that it minimizes the mean absolute deviation of a Poisson random variable (􀜰􀰒􁈻 by considering median as central tendency.
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