Judul: Research Form Design for IPB's Web-Based Knowledge repository.
Abstrak: Penelitian ini bertujuan terbentuknya wireframe formulir penelitian untuk web knowledge repository IPB. Perancangan dilakukan dengan tahapan penelitian terhadap stakeholder, perancangan words, perancangan layout, dan perancangan flow. Isi halaman formulir penelitian yang dirancang menggunakan halaman penelitian yang berasal dari situs SINTA, SISTER, BIMA, dan HKU Scholars Hub sebagai referensi. Temuan dari penelitian ini adalah IPB sebagai stakeholder belum memiliki situs knowledge repository yang menunjukkan data penelitian. Target pengguna dari perancangan halaman formulir penelitian adalah Dosen IPB. Pertanyaan yang diletakkan diolah terlebih dahulu sebelum dimasukkan ke dalam wireframe. Adapun field type dari masing-masing pertanyaan dipilih berdasarkan input yang bisa dimasukkan oleh pengguna dan urutan pertanyaan dipertimbangkan melalui proximity. Sebagai kesimpulan, penelitian ini menghasilkan wireframe formulir data penelitian untuk web knowledge repository IPB., This research aims to develop a research form wireframe for IPB University web knowledge repository. The design process involves researching stakeholders, word design, layout design, and flow design. The content of the research form page is designed based on research pages from SINTA, SISTER, BIMA, and HKU Scholars Hub websites as references. The findings of this research indicate that IPB University, as a stakeholder, currently does not have a knowledge repository website that showcases research data. The target users for the research form page design are IPB University faculty members. The questions presented are processed prior to being incorporated into the wireframe. The field types for each question are selected based on the user-input options, and the sequence of the questions is determined through proximity considerations. In conclusion, this research outcome is a research form wireframe design for IPB University web knowledge repository.
Keyword: knowledge repository, form penelitian

Judul: Redesain Pengalaman Pengguna Web Pembelajaran Mata Kuliah Desain Pengalaman Pengguna Untuk Mendukung Pembelajaran Berbasis Proyek
Abstrak: Pada saat ini, web pembelajaran mata kuliah Desain Pengalaman Pengguna (DPP) di IPB University masih belum menunjang proses pembelajaran berbasis proyek (PBP), karena web yang diberikan masih kurang efektif untuk digunakan. Permasalahan pada penelitian ini adalah hanya sedikit mahasiswa yang mengakses web mata kuliah DPP, sehingga perlu dilakukan redesain pengalaman web mata kuliah DPP yang bisa menunjang proses PBP, serta menguji pengalaman baru tersebut. Penelitian ini dilakukan menggunakan metode design thinking untuk menghasilkan sebuah pengalaman baru berdasarkan hasil tahap problem space. Pengalaman baru dihasilkan pada tahap ideation dengan melakukan brainstorming dan competitive analysis yang menghasilkan ide, arsitektur informasi, low-fidelity prototype, dan storyboards. Lalu, pada tahap conceptual testing dilakukan role play, feedback capture grid, dan questionnaire experience yang menghasilkan insight dan rekomendasi untuk pengembangan selanjutnya. Penelitian ini diharapkan dapat membantu dalam pembuatan user interface pada web mata kuliah DPP yang diharapkan dapat mendukung proses PBP., The learning web for the User Experience Course (UX) at IPB University still does not support the project-based learning (PBL) process because the web provided is still not effective to use. The problem in this study is that very little students access the UX course web so that the UX course web needs to redesign the experience that can support the PBL process and test the new experience. This study was conducted using the design thinking method to generate a new experience based on the results of the problem space stage. New experiences are generated from Ideate stage by doing brainstorming and competitive analysis, which produces idea, architecture information, low-fidelity prototype, and storyboards. Then, at the Conceptual Testing stage, role play, feedback capture grid, and questionnaire experience were carried out which resulted in insights and recommendations for further development. This study is expected to help make the User Interface on the UX course web, which is expected to support the PBL process.
Keyword: User Experience, Learning Website, Project Based Learning, Design Thinking

Judul: Penentuan Nilai Eigen dan Vektor Eigen dari Matriks Tridiagonal 2-Toeplitz dengan Pendekatan Polinomial Chebyshev
Abstrak: The eigenvalues and eigenvectors of a matrix can be determined by finding its characteristic polynomials. The characteristic polynomials of a tridiagonal 2-Toeplitz matrix is shown to be closely connected to polynomials which satisfy the Chebyshev recurrence relationship. If the order of the matrix is odd, then the eigenvalues are found explicitly in terms of the Chebyshev zeros and the eigenvectors are found in terms of the polynomials satisfying the recurrence relationship. For even ordered matrices, the situation is more complicated. The problem in these cases is that although the Chebyshev recurrence formula is still applied, its initial values are not generating Chebyshev polynomials
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