Judul: “Encore”: Inovasi Platform Menonton Virtual Live Concert Interaktif
Abstrak: Interaksi sosial yang terbatas pada konser musik virtual serta tidak adanya platform yang dapat memfasilitasi memberikan peluang berinovasi. Encore sebagai inovasi platform menonton konser virtual hadir untuk menjadi solusi atas permasalahan tersebut. Penelitian ini bertujuan untuk mengidentifikasi kebutuhan dan permasalahan dalam berinteraksi pada konser musik virtual, merancang model bisnis yang tepat untuk mengatasi permasalahan, serta merancang prototype yang tepat bagi konsumen. Metode yang digunakan dalam penelitian ini yaitu design thinking dengan lean canvas. Hasil penelitian adalah model bisnis dan prototype Encore dengan fitur sing along dengan teknologi noise suppressor, party, lounge, booths, Q&A, dan polls yang telah melalui pengujian dari pengguna potensial.
Keyword: design thinking, digital platform, konser musik virtual, lean canvas

Judul: Enhancing Event Attendee Engagement through Blockchain and Non-Fungible Token (NFT) Technology
Abstrak: Industri event mengalami transformasi signifikan yang didorong globalisasi, kemajuan teknologi, dan pergereseran preferensi konsumen. Seiring event organizer berupaya untuk terus beradaptasi dengan preferensi konsumen agar tetap relevan, pengimplementasian teknologi NFT pada industri event berpotensi dapat menjadi solusi untuk memberikan pengalaman yang imersif bagi konsumen. Tujuan dari penelitian ini yakni untuk mengidentifikasi permasalahan yang dihadapi event organizer untuk meningkatkan attendee engagement, memberikan solusi, serta merancang model bisnis yang sesuai dan terverifikasi. Penelitian menggunakan metode customer discovery dengan pendekatan deskriptif kualitatif. Pengumpulan data dilakukan melalui non-probability purposive sampling, dimana peneliti melakukan wawancara mendalam terhadap responden customer dan menyebarkan kuesioner secara online pada event attendee. Berdasarkan hasil penelitian, terdapat tujuh permasalahan yang dialami oleh responden. Geovox pun menyediakan solusi berupa fitur-fitur yang telah disesuaikan oleh preferensi responden. High fidelity- prototype berupa dApp yang dibangun di atas jaringan testnet blockchain Near Protocol dan model bisnis berupa lean canvas berhasil terverifikasi., The event industry has undergone significant transformation driven globalization, technological advancements, and shifting consumer preferences. As event organizers strive to adapt to consumer preferences to remain relevant, the implementation of NFT technology in the event industry holds potential as a solution to provide immersive experiences for audiences. The purpose of this research is to identify the challenges faced by event organizers in enhancing event attendee engagement, provide appropriate solutions, and design a suitable and validated business model. The research employs the customer discovery method with a qualitative descriptive approach. Data collection is conducted through non- probability purposive sampling, where in-depth interviews are carried out with customer respondents, and online questionnaires are distributed to event attendee. Based on the research findings, seven issues experienced by the respondents are identified. Geovox also provides several solutions in the form of features tailored to respondent preferences. A high-fidelity prototype in the form of a dApp built on the Near Protocol testnet blockchain, along with a business model in the form of a lean canvas, has been successfully validated.
Keyword: Blockchain, Customer Discovery, dApp, Event, Lean Canvas, NFT

Judul: Biology and ecology of the buffalo fly, haematobia exigua de meijere (diptera:muscidae)
Abstrak: The life history of the buffalo fly was observed at room temperature of 27°-29.5°C and at a relative humidity of 48-68 percent. The eggs hatched after 17-22 hours, with an average of 18 hours. First instar larvae measured 1.25 + 0.16 mm long and 0.27 + 0.037 mm wide. reach the second larval stage. It took 6-12 hours to the second instar larvae measured 2.676 +0.187 mm long and 0.353 +0.028 mm wide. The second instar took about 12-24 hours to reach the third larval stage. The third instar measured 6.833 + 0.189 mm long and 0.919 + 0.051 mm wide. It took about 2-3 days for the third instar to become pupae. Duration of the pupal stage was about 5-7 days before the adults emerged. Under laboratory condition, the buffalo fly completed its life cycle in 9.5 to 10.5 days, whereas under field condition it took 9-14 days with an average of 10.5 days. The growth ratio which was based on the measurements of the cephalo-pharyngeal skeleton of each instar was 1.797. The preoviposition period was 8-12 days and mating usually occurred on the 6th or 7th day. The longevity of the male was 29 days, whereas it was 32 days in the female. The range of egg production under laboratory condition was between 20-139 per female fly. The belly and hind legs of the carabao were the most preferred habitat either during cloudy and cool dry or shiny and warm day. When the weather was clear and the carabao was in the shade, the flies tended to be more distributed particularly on the shoulder, dewlap, back and horns. The carabaos had relatively fewer Musca sp. and Stomoxys calcitrans than cattle; never the less carabaos had a higher infestation of buffalo fly than cattle. Oviposition occured either during the day or night but the buffalo flies were more active during the night than in the day time. The effect of various lengths of exposure time of manure in relation to the oviposition was profound. observed, the maximum number of the buffalo flies was occurred when the dung was exposed for 30 minutes. With increasing time of exposure the number and variety of insects also increase. It was evident that Sepsidae and psychodidae were the most dominant insects emerging from the dung. The number of buffalo flies also increased with increasing
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