Judul: Designing the Business Model and Prototype of “Evereal”: An Event Organizer Marketplace
Abstrak: Perkembangan industri event organizer yang semakin pesat di Indonesia menimbulkan berbagai permasalahan bagi pengguna dalam memilih event organizer yang tepat. Penelitian ini bertujuan untuk mengidentifikasi kebutuhan dan permasalahan pengguna dalam menggunakan event organizer, merancang fitur, purwarupa, dan model bisnis Evereal. Metode yang digunakan adalah deskriptif kualitatif dengan pendekatan customer discovery. Berdasarkan hasil uji masalah ditemukan tujuh masalah yang dirasakan responden saat ingin menggunakan event organizer, beberapa diantaranya yaitu keraguan mengenai event organizer, sulit menemukan event organizer yang diinginkan, dan tidak mengetahui alur pemesanan. Solusi yang ditawarkan adalah "Evereal", sebuah marketplace berbasis situs web yang menghubungkan berbagai vendor dengan pengguna dilengkapi berbagai fitur di dalamnya. Berdasarkan uji solusi, responden menerima solusi tersebut sebagai jawaban untuk permasalahan dalam penelitian ini. Model bisnis Evereal telah terverifikasi berdasarkan aspek kesesuaian produk dengan pasar, cara mencapai pelanggan, dan bagaimana perusahaan dapat menghasilkan keuntungan., The rapid development of the event organizer industry in Indonesia has led to various challenges for users in selecting the appropriate event organizer. This research aims to identify users' needs and issues in utilizing event organizers, design features and a prototype for "Evereal," and establish the Evereal business model. The employed methodology is qualitative descriptive with a customer discovery approach. Based on the problem validation results, seven issues were identified that respondents encounter when seeking to engage event organizers. Some of these issues include doubts regarding event organizers, difficulties in finding suitable event organizers, and a lack of understanding about the service booking process. The proposed solution is "Evereal," a website-based marketplace that connects users with various vendors, equipped with a range of integrated features. According to solution validation, respondents accepted the proposed solution as an answer to the issues presented in this research. The Evereal business model has been verified through three aspects: product-market fit, customer acquisition strategy, and revenue generation mechanisms.
Keyword: Business Model, Customer Discovery, Event Organizer, Prototype, Website, Model Bisnis, Purwarupa, Situs Web

Judul: Designing Business Recylist: Waste Management Platform Through the Customer Discovery
Abstrak: Indonesia memiliki gap antara jumlah timbulan sampah dengan pengelolaannya di industri daur ulang. Recylist merupakan waste management platform yang dapat memenuhi ketersediaan bahan baku sampah pelaku usaha daur ulang. Rumusan masalah dan tujuan penelitian ini didasarkan atas penggunaan metode customer discovery agar menciptakan Recylist bersifat product-market fit. Jumlah sampel ditentukan 15 orang pada proses uji masalah dan lima orang pada proses uji solusi. Data diolah menggunakan analisis model Miles and Huberman dan statistik deskriptif. Pada tahap awal, Recylist menargetkan calon pengguna dari sisi industri daur ulang kepada earlyvangelist yang ditetapkan dengan jumlah 19.431 usaha di ProvinsiJakarta dan Jawa Barat. Hasil akhir penelitian ini berupa rancangan model bisnis dan high-fidelity prototype berbasis teknologi yang telah terverifikasi berdasarkan hasil proses pada tahap hipotesis, uji masalah, dan uji solusi sehingga diputuskan bahwa model bisnis dapat dilanjutkan pada tahapan customer development selanjutnya., Indonesia has a gap between the amount of waste generated and its management in therecycling industry. Recylist is a waste management platform that can fulfil the availability of waste raw materials for recycling businesses. The problem formulation and objectives of this researchare based on the use of the customer discovey method to create Recylist product-market fit.The number of samples was determined to be 15 people in the problemtest process and fivepeople in the solution test process. Data was processed using Miles and Huberman model analysis and descriptive statistics. In the first stage, Recylist targeted potential users from the recycling industry sector to the defined earlyvangelists with a total of 19,431 businessesin Jakarta and West Java Provinces. The final result of this research is a design of the technology based business model and high-fidelity prototype has been verified based on the results of the process at the hypothesis stage, problem test, and solution test so that it is decided that the business model can be continued at the next stage of customer development.
Keyword: business model, customer discovery, recycle, Recylist, waste management

Judul: Posisi Filogenetik Kura-Kura Carettochelys Insculpta  (Reptillia: Testudinata)
Abstrak: Carettochelys insculpta is an endemic freshwater turtle of southern Papua and northern Australia. Phylogenetic position of this turtle is remain unresolved until now. Most of the research conducted show close relationships of C. insculpta and members of Trionychidae family. However, some of the research show distance between C. insculpta and members of Trionychidae family. This research is conducted to analyze phylogenetic relationship between C. insculpta and other members of Testudinata using 12S rRNA, 16S rRNA, and both gene as markers. DNA samples were obtained from three different organisms of C. insculpta. Two species used as outgroups were Alligator mississippiensis and Iguana iguana. Phylogenetic analysis was carried out using Neighbor-Joining method with Felsenstein 1981 (F81) modeltest. A polytomy tree of Testudinata was produced by using 12S rRNA gene. However, analysis using 16S rRNA and both genes as markers confirmed that C. insculpta was located between the Chelonidae and the Trionychidae family.
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