Judul: Penerapan Metode Wilson pada Prototipe Online Marketplace Kado
Abstrak: Ketersediaan online marketplace dewasa ini membantu masyarakat dalam memenuhi kebutuhan hariannya dengan mudah dan cepat. Budaya pemberian hadiah sudah menjadi bagian dalam hidup manusia dan dilakukan di kehidupan sehari-hari. Penelitian ini bertujuan untuk merancang prototipe online marketplace kado yang bernama Domiqado yang dapat memberikan kemudahan untuk mencari dan membeli kado berdasarkan perspektif empat tipe pengguna online marketplace yaitu browser, evaluator, transactor, dan consumer. Penelitian ini mengadaptasi metode yang dikembangkan oleh Wilson. Hasil penelitian ini berupa prototipe web sampai tahap medium fidelity. Rata-rata persentase guidelines yang telah diterapkan pada web Domiqado adalah 94% pada tipe pengguna browser, 81% pada tipe pengguna evaluator, 85% pada tipe pengguna transactor, dan 83% pada tipe pengguna customer. Prototipe lalu diuji terhadap 3 responden pada iterasi pertama dan 5 responden pada iterasi kedua menggunakan metode think aloud. Sebesar 92% web Domiqado sudah mendukung responden dalam menyelesaikan tasks di iterasi pertama dan 98% pada iterasi kedua. Seluruh responden merasa puas dan mudah dalam menggunakan web Domiqado.
Keyword: kado, marketplace, online, prototipe, usability guidelines

Judul: Pengembangan Prototipe Modul Kustomisasi Produk Pada Website Marketplace Menggunakan Metode Design Thinking
Abstrak: Belanja online menjadi tren yang mengubah kebiasaan masyarakat dalam kegiatan perdagangan. Salah satu kebiasaan masyarakat dalam belanja online yaitu adanya keinginan personalisasi terhadap produk. Tujuan penelitian ini adalah untuk mengembangkan fitur kustomisasi produk pada website marketplace. Metode yang digunakan dalam penelitian ini adalah Design Thinking. Penelitian ini menghasilkan prototipe kustomisasi produk pada website marketplace hingga tahap medium-fidelity yang telah diuji coba kegunaan. Pengujian diukur berdasarkan aspek performance dan satisfaction. Pengujian pertama dilakukan dengan metode remote testing. Pada aspek performance, nilai success rate 75% dan miss click rate 53%. Pada aspek satisfaction, prototipe pertama mendapatkan nilai 4.25 dari 6, yaitu “Cukup mudah” untuk digunakan. Kemudian dilakukan pengujian kedua dengan metode guerrilla testing dan remote testing. Hasilnya didapatkan kenaikan persentase pada aspek performance yang cukup signifikan. Pada aspek satisfaction, prototipe kedua mendapatkan nilai 4.55 dari 6 yaitu “Cukup mudah”, tetapi masih ada responden yang mengalami kesulitan dalam menggunakan prototipe tersebut.
Keyword: design thinking, kustomisasi, marketplace, performance, satisfaction

Judul: Phylogeography and Species Limits in the Papuan White Snake (Micropechis ikaheka) (Reptilia: Serpentes: Elapidae)
Abstrak: Papua white snake, Micropechis ikaheka, has been distingushed into two subspecies M.i. ikaheka and M.i. fasciatus. However, due to lack of data on their morphology, distribution and ecology, both subspecies often ignored in scintific discussions and refers only byas , Micropechis ikaheka. This study was designed to document the differences between M.i. ikaheka and M.i fasciatus by using scales characteristics and reproductive organ or hemipenes. The study also examine, zoogeography, habitat, diet and cannibalism of both subspecies to better understanding the the ecology of one of the most venomous snakes in the world. This study consists of three topics with method and also different in the size samples, respectively. The first study is the histology and microtopography of the skin were studied using paraffin method and Scanning Electron Microscope (SEM). The second is the hemipenis were examined by following Myers and Cadle (2003), and Zaher and Prudente (2003). The third is the abdominal surgery was carried out to document diet type and the investigate phenomenon of cannibalism in the snake. Specimens for this study came from the collection from Museum Zoologicum Bogoriense (MZB) and Universitas Negeri Papua’s Laboratory (LZU). The research result also indicated that the markers of skin and hemipenis described the same structure and microornamentation in all M. ikaheka groups being compared. Based specimens examined morphological descriptions do not s support the further differentiation in Micropechis. In short, two markers that used in this study could not sufficiently indicate the differences in the level of species and subspecies of M. ikaheka. The study, however, were able to delineate zoogeography and skin color patterns, which fall into four groups: M. i. ikaheka; M. i. fasciatus. M. i. ssp. “intermediate”; and M. i. ssp “black”. This study also revealed that color variations did not overlap in their geographic distribution. It is therefore, it suggested that environmental factors may contribute to the skin color variations. It also assumed that habitat discontinuous and biogeography factors may also cause the loss of the connection between the original populations (vicarians) or follow colonization events (dispersal). The examined of 22 stomach contents of M. ikaheka shows this species is carnivorous, and prey on vertebrates such as amphibians, fish, reptiles, and Mammals. These snakes are opportunistic predators since they prey on all that can be captured, but mainly reptiles (61.5%), followed by mammals and fish (both 15.4%), and amphibians (7.7%). Although categorized as terrestrial animal, the diet study showed that M. ikaheka snakes often go into the water to hunt for fish (the sample from Yapen island), including eel (the sample from Aru island). Based on prey items indentified, there is evidence that M. ikaheka is cannibal. At this time, there still no record on reason for cannibalism, but it is assumed that cannibalism was due to competition between populations and means to control population.
Keyword: geographic variation, white snake, papua