Judul: Fromyou: Inovasi Aplikasi Berdonasi Masa Kini (If Not You Who Else).
Abstrak: Industri crowdfunding di Indonesia mengalami perkembangan yang begitu pesat. Namun, platform donasi online berbasis crowdfunding yang ada saat ini masih belum dapat memenuhi kebutuhan masyarakat. Aplikasi “Fromyou” hadir sebagai inovasi aplikasi berdonasi masa kini yang diharapkan dapat memenuhi kebutuhan pengguna. Penelitian ini bertujuan untuk mengidentifikasi kendala yang dihadapi masyarakat dalam berdonasi online, menemukan solusi untuk mengatasi kendala, serta menemukan kecocokan antara produk dan pasar dalam menyusun model bisnis aplikasi “Fromyou”. Metode yang digunakan adalah customer development dan menggunakan teknik purposive sampling dalam penentuan sampel. Adanya permasalahan dalam penyaluran dana donasi yang kurang transparan dapat diselesaikan dengan adanya fitur distribution pada aplikasi "Fromyou". Aplikasi ini ditujukan untuk segmen pelanggan berusia 19 s.d. 28 tahun dengan menawarkan value yang dibuat berdasarkan solusi terhadap permasalahan yang dihadapi responden. Perlu adanya kajian mengenai customer validation hingga company building sehingga aplikasi “Fromyou” semakin layak untuk dijalankan.
Keyword: rowdfunding, customer development, fromyou, business model canvas

Judul: Today`s Social Business-Based Learning Application Innovations
Abstrak: Kehadiran internet sebagai alternatif media yang dapat mempermudah pembelajaran agama Islam di era ini harus dimanfaatkan dengan baik. Aplikasi “Muslim Pedia” hadir sebagai inovasi media pembelajaran agama Islam yang bergerak di bidang sociopreneurship. Penelitian ini bertujuan untuk mengidentifikasi kebutuhan dan permasalahan masyarakat muslim di Kabupaten Pemalang dalam belajar ilmu agama Islam melalui internet, menemukan solusi untuk mengatasi masalah, serta menemukan kecocokan antara produk dan pasar dalam menyusun kanvas model bisnis aplikasi “Muslim Pedia”. Metode yang digunakan adalah customer development dan penentuan sampel menggunakan teknik purposive sampling. Permasalahan tidak dapat bertanya secara mendalam ketika belajar agama Islam melalui internet dapat diselesaikan dengan fitur synchronous. Aplikasi ini ditujukan untuk segmen pelanggan berusia 18 hingga 30 tahun. Diperlukan adanya kajian mengenai customer validation, customer creation, dan company building sehingga aplikasi “Muslim Pedia” semakin layak dijalankan., The presence of the internet as an alternative media that can facilitate Islamic religious learning in this era must be used properly. The "Muslim Pedia" application is present as an innovation of Islamic learning media that is engaging in the sociopreneurship field. This study aimed to identify the needs and problems of the Muslim community in Pemalang Regency in learning Islamic knowledge via the internet, finding solutions to overcome problems, and finding a match between the product and the market in creating the "Muslim Pedia" application business model canvas. The method used was customer development and samples were determined using purposive sampling technique. The problem of not being able to ask in depth when learning Islam through the internet can be solved with the synchronous feature. This application is intended for customer aged 18 to 30 years. There is a need for studies on customer validation, customer creation, and company building so that the "Muslim Pedia" application is more feasible to run.
Keyword: business model canvas, customer development, Muslim Pedia, purposive sampling, sociopreneurship

Judul: Mud Crab’s (Scylla serrata Forskal 1775) Response to Different Decaying Level of Gold Snail (Pomacea canaliculata Lamarck 1822) Bait.
Abstrak: Mud crab is well known as omnivorous-vigorous-voracious-opportunistic-scavenger. These intertidal animals applies mainly chemoreception in their predatory behaviour. It has been commonly assumed that non fresh gold snail bait is better than fresh bait in stimulating the mud crab. This research's aim is to analyze mud crab response to different decaying level of gold snail bait. Their response were observed as time required to touch the bait and pattern and direction of the mud crab in approaching the baits. The different decaying level of gold snail baits were shown on Total Volatile Base Nitrogen (TVBN) as 16.3 mg/100g (0 day); 534.1 mg/100g (3 days); and 887.4 mg/100g (6 days). The research was conducted from July 2009 until February 2011. The TVBN test for gold snail baits were conducted at Laboratory of BBPPHP Jakarta. The experiment was conducted in Pemalang. The result showed that the average period of mud crabs to touch the baits were 52.14 minutes; 61.57 minutes and 52.57 minutes. Anova test concluded no sufficient evidence of significant effect of TVBN content of gold snail bait on mud crab’s feeding behaviour. Movement pattern B, i.e. left and right deviation followed by straight forward movement to the bait, was commonly exhibited by the crabs. Consequences of time period required by the mud crab to approach the bait on fishing operation is discussed.
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