Judul: Designing the Business Model and Prototype of “Evereal”: An Event Organizer Marketplace
Abstrak: Perkembangan industri event organizer yang semakin pesat di Indonesia menimbulkan berbagai permasalahan bagi pengguna dalam memilih event organizer yang tepat. Penelitian ini bertujuan untuk mengidentifikasi kebutuhan dan permasalahan pengguna dalam menggunakan event organizer, merancang fitur, purwarupa, dan model bisnis Evereal. Metode yang digunakan adalah deskriptif kualitatif dengan pendekatan customer discovery. Berdasarkan hasil uji masalah ditemukan tujuh masalah yang dirasakan responden saat ingin menggunakan event organizer, beberapa diantaranya yaitu keraguan mengenai event organizer, sulit menemukan event organizer yang diinginkan, dan tidak mengetahui alur pemesanan. Solusi yang ditawarkan adalah "Evereal", sebuah marketplace berbasis situs web yang menghubungkan berbagai vendor dengan pengguna dilengkapi berbagai fitur di dalamnya. Berdasarkan uji solusi, responden menerima solusi tersebut sebagai jawaban untuk permasalahan dalam penelitian ini. Model bisnis Evereal telah terverifikasi berdasarkan aspek kesesuaian produk dengan pasar, cara mencapai pelanggan, dan bagaimana perusahaan dapat menghasilkan keuntungan., The rapid development of the event organizer industry in Indonesia has led to various challenges for users in selecting the appropriate event organizer. This research aims to identify users' needs and issues in utilizing event organizers, design features and a prototype for "Evereal," and establish the Evereal business model. The employed methodology is qualitative descriptive with a customer discovery approach. Based on the problem validation results, seven issues were identified that respondents encounter when seeking to engage event organizers. Some of these issues include doubts regarding event organizers, difficulties in finding suitable event organizers, and a lack of understanding about the service booking process. The proposed solution is "Evereal," a website-based marketplace that connects users with various vendors, equipped with a range of integrated features. According to solution validation, respondents accepted the proposed solution as an answer to the issues presented in this research. The Evereal business model has been verified through three aspects: product-market fit, customer acquisition strategy, and revenue generation mechanisms.
Keyword: Business Model, Customer Discovery, Event Organizer, Prototype, Website, Model Bisnis, Purwarupa, Situs Web

Judul: Enhancing Event Attendee Engagement through Blockchain and Non-Fungible Token (NFT) Technology
Abstrak: Industri event mengalami transformasi signifikan yang didorong globalisasi, kemajuan teknologi, dan pergereseran preferensi konsumen. Seiring event organizer berupaya untuk terus beradaptasi dengan preferensi konsumen agar tetap relevan, pengimplementasian teknologi NFT pada industri event berpotensi dapat menjadi solusi untuk memberikan pengalaman yang imersif bagi konsumen. Tujuan dari penelitian ini yakni untuk mengidentifikasi permasalahan yang dihadapi event organizer untuk meningkatkan attendee engagement, memberikan solusi, serta merancang model bisnis yang sesuai dan terverifikasi. Penelitian menggunakan metode customer discovery dengan pendekatan deskriptif kualitatif. Pengumpulan data dilakukan melalui non-probability purposive sampling, dimana peneliti melakukan wawancara mendalam terhadap responden customer dan menyebarkan kuesioner secara online pada event attendee. Berdasarkan hasil penelitian, terdapat tujuh permasalahan yang dialami oleh responden. Geovox pun menyediakan solusi berupa fitur-fitur yang telah disesuaikan oleh preferensi responden. High fidelity- prototype berupa dApp yang dibangun di atas jaringan testnet blockchain Near Protocol dan model bisnis berupa lean canvas berhasil terverifikasi., The event industry has undergone significant transformation driven globalization, technological advancements, and shifting consumer preferences. As event organizers strive to adapt to consumer preferences to remain relevant, the implementation of NFT technology in the event industry holds potential as a solution to provide immersive experiences for audiences. The purpose of this research is to identify the challenges faced by event organizers in enhancing event attendee engagement, provide appropriate solutions, and design a suitable and validated business model. The research employs the customer discovery method with a qualitative descriptive approach. Data collection is conducted through non- probability purposive sampling, where in-depth interviews are carried out with customer respondents, and online questionnaires are distributed to event attendee. Based on the research findings, seven issues experienced by the respondents are identified. Geovox also provides several solutions in the form of features tailored to respondent preferences. A high-fidelity prototype in the form of a dApp built on the Near Protocol testnet blockchain, along with a business model in the form of a lean canvas, has been successfully validated.
Keyword: Blockchain, Customer Discovery, dApp, Event, Lean Canvas, NFT

Judul: Posisi Filogenetik Kura-Kura Carettochelys Insculpta  (Reptillia: Testudinata)
Abstrak: Carettochelys insculpta is an endemic freshwater turtle of southern Papua and northern Australia. Phylogenetic position of this turtle is remain unresolved until now. Most of the research conducted show close relationships of C. insculpta and members of Trionychidae family. However, some of the research show distance between C. insculpta and members of Trionychidae family. This research is conducted to analyze phylogenetic relationship between C. insculpta and other members of Testudinata using 12S rRNA, 16S rRNA, and both gene as markers. DNA samples were obtained from three different organisms of C. insculpta. Two species used as outgroups were Alligator mississippiensis and Iguana iguana. Phylogenetic analysis was carried out using Neighbor-Joining method with Felsenstein 1981 (F81) modeltest. A polytomy tree of Testudinata was produced by using 12S rRNA gene. However, analysis using 16S rRNA and both genes as markers confirmed that C. insculpta was located between the Chelonidae and the Trionychidae family.
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