Judul: Design and Usability Testing to enhance Mobile Application User Interface
Abstrak: Mobile phone is one of ICT (information and communication technology) which is growing rapidly even at child genres so that increases the mobile application development for child genres. The application that developed is mobile learning application and entertainment (game) application. Mobile breakfast nutrition is a mobile recommendation system which has function as a breakfast information media for elementary student. There are many mobile applications that difficult to use and learn because of their minor usability values. The usability factor is a success key in application development. An application called usable if the application functions are running effectively, efficiently and satisfactorily. The M-breakfast nutrition application is developed appropriate based on user. For that reason, the student ICT literacy assesment level is needed. The usability testing used for assesses the application feasibility and performance. The usability testing has performed using observation and questionaire method. The ICT literacy assesment for elementary student has been done for evaluating the ICT pattern uses of handphone, tablet and computer in elementary student and seven ICT literacy ability such as define, access, manage, evaluate, integrate, create and communication. The ICT literacy assessment had performed using survey technique with questionaire. The usability testing for M- Breakfast Nutrition performed for evaluating the three components i.e effectivity, effieciency and satisfaction. The effectivity and efficeiency measured based on user‟s success rate in running the M- Breakfast Nutrition application. The satisfatory level of responden has measured by Likert 5 (five) scale. The measuring tools for measuring the effectivity, efficiency and satisfaction are scenarios, observation sheet, and post task questionaire. The ICT literacy assessment shows that elementary student who act as a research responden more often using a handphone than using tablet or computer. The responden in this research has been an ICT literate ability for define, access, manage, evaluate and create components, but not for integrate and communication component. The usability testing has done twice. The usability results show that there is an increasing usability value from 78.4% at 1st evaluation to 91.1% at 2nd evaluation. The analysis result shows that the usability testing could increase the application performance and feasibility so that could be accepted by user.
Keyword: usability design, M-Breakfast Nutrition, usability testing

Judul: Usability Evaluation of the Participatory-based KMS Sawit Mobile Application
Abstrak: KMS Sawit adalah aplikasi mobile yang dibuat dengan harapan dapat meningkatkan produktivitas perkebunan kelapa sawit rakyat Indonesia. Evaluasi usability perlu dilakukan terhadap aplikasi ini agar permasalahan yang dialami oleh pengguna pada saat menggunakan aplikasi dapat ditemukan. Pengujian usability pada penelitian ini dilakukan dengan menggunakan metode Concurrent Think Aloud dan System Usability Scale. Dengan pengujian Concurrent Think Aloud maka didapatkan hasil identifikasi masalah yang dialami pengguna pada saat pengujian. Perbaikan pada aplikasi dilakukan berdasarkan hasil rekomendasi perbaikan yang telah didapatkan dari hasil pengujian. Pengujian ulang dilakukan setelah aplikasi diperbaiki dan didapatkan hasil bahwa responden tidak mengalami permasalahan yang serupa. Skor keseluruhan SUS juga mengalami peningkatan pada pengujian ulang yaitu dari 71.667 menjadi 80.625., KMS Sawit is a mobile application created with the hope of increasing the productivity of Indonesian people's oil palm plantations. Usability evaluation needs to be done on this application so that the problems experienced by users when using the application can be found. Usability testing in this study was conducted using the Concurrent Think Aloud and System Usability Scale methods. With Concurrent Think Aloud testing, the problems experienced by users were obtained during testing. Improvements to the application were made based on recommendations that obtained from the test results. Retesting was carried out after the application was repaired and it was found that the respondents did not experience similar problems. The overall score of SUS also increased on the retest, from 71.667 to 80.625.
Keyword: Concurrent Think Aloud, KMS Sawit, System Usability Scale, Usability

Judul: Infeksi Virus Parainfluenza Pada Anjing
Abstrak: Virus parainfluenza anjing termasuk famili Paramyxoviridae, berbentuk pleomorf dengan ukuran bervariasi (bergaris tengah antara 100-500 nm), berpembungkus peka ether, berisi genom RNA dan secara serologis mempunyai kesamaan dengan virus SV-5 kera; dikenak sebagai salah satu kausa penting dari sindrom "kennel cough". Infeksinya dapat mengenai anjing semua umur yang belum pernah terinfeksi atau mendapatkan vaksinasi mengakibatkan gejala klinis ringan yang terbatas pada traktus respirasi atu infeksi yang secara klinis tidak memperlihatkan gejala nyata. Gejala klinis yang nampak setelah masa inkubasi (1-5 hari) terlewati berupa batuk yang tidak berat selama beberapa hari, berbagai tingkat tonsilitis dan pharyngitis dan kadang-kadang ditemukan kenaikan temperatur rektal antara 1-2 derajat C dari temperatur normal rat-rata. Anjing terinfeksi mengandung virus pada traktus respirasi bagian atas dan bawah serta limfonoduli sampai hari ke 9 setelah infeksi. Penyebaran virus antar anjing terjadi secara aerogen.
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