Judul: Pengembangan Virtual Parenting Social Network untuk Parenting Usia Tiga Tahun Mengunakan R4 Framework
Abstrak: Parenting has fundamental role in developing child character. While the information of parenting is crucial, yet the local sources of them remain few in Indonesia. Social network as the most popular online activity in Indonesia has a potential to be developed as information dissemination media of parenting. This research aims to develop a prototype of a virtual parenting social network which intent to be a media for Indonesia parents to share their parenting knowledge. It is conducted only for three years old parenting, using a holistic framework for social web application design and development called R4 framework. The method used for implementing the R4 Framework is Lean and Mean Methodology which has been adapted to this research resources and capacity. This research produced some guidelines and a prototype for further design and development of the virtual parenting social network. The guidelines included the characteristic of the target community, two main features, 25 basic functionalities as illustrated in a use-case diagram, a conceptual and logic database design, and also some business bases.
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Judul: Prototipe Aplikasi Rekomendasi Permainan Anak Usia Batita
Abstrak: Parenting is one of important factors that affect the growth and development of toddler. In big city, parents do not have enough time to interact with their children. Mobile device nowadays is used not just for communication, but also for gaming and seacrhing for information. This research is aimed to develop an application prototype which is able to recommend a game, that both parents and children can play together. The method used in this research is Usercentered Design which enables the developers to listen and involve with users to determine the their needs. The result of this research are use case diagram, activity diagrams, and 16 sketch views simulated using PopApps, and final design using on Axure.
Keyword: Bogor Agricultural University (IPB), mobile, UCD, child development, prototype, game for children

Judul: Perubahan jumlah Plasmodium gallinaceum pada sel-sel malphigi nyamuk, Culex quinguefaciatus setelah infestasi
Abstrak: Penelitian ini bertujuan untuk mengetahui perubahan jumlah Plasmodium gallinaceum pada sel-sel malphigi nyamuk Culex quinquefasciatus yang telah terinfestasi. Preparat dibuat sejak satu hari post-infestasi dari nyamuk Culex quinquefasciatus yang digigitkan pada ayam yang terinfeksi Plasmodium gallinaceum. preparat dibuat selama 10 hari dimana setiap harinya dibuat 10 preparat dari 10 nyamuk yang berbeda. Pengamatan dilakukan terhadap jumlah Plasmodium gallinaceum pada 10 lapang pandang yang berbeda. Hasil pengamatan yang didapat di uji dengan sidik ragam (ANOVA) dan dilanjutkan dengan uji DUNCAN. Hasil pengamatan menunjukan peningkatan jumlah Plasmodium gallinaceum dalam sel-sel malphigi Culex quinquefasciatus yang berbeda nyata pada hari ke-1 sampai hari ke-8 setelah infestasi dan terjadi penurunan jumlah Plasmodium gallinaceum dalam sel-sel malphigi Culex quinquefasciatus yang berbeda nyata pada hari ke-8 sampai hari ke-9 setelah infestasi.
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