Judul: Perbandingan Distribusi Otot Kambing Kacang dan Peranakan Etawah pada Bobot Lepas
Abstrak: A total of 43 goats which consist of 27 kacang goats and 16 peranakan etawah goatswas used to evaluate the comparison of muscle distribution between kacang goat and PE goat slaughtered over the weight 10 Kg. The data of body components was analyzed using Analysis of Variance (ANOVA) while muscle of distribution and other body components were analyzed using Analysis of Covariance (ANCOVA) with slaughter weight, half carcass weight as a covariable. The result showed that groups of muscles and body components among these breeds were no significantly different (P>0.05). There were no significantly differences among breeds in muscles of groups except the percentages of muscles of groups 3 and the muscles of groups 5. There were no significantly differences among breeds in body components except inter muscle fat weight, subcutan fat weight, inter muscle fat percentage, subcutan fat percentage, and kidney fat percentage. In general, the major muscles groups percentage (groups 1+3+5) in kacang goat is 60.35% and 60.71% for peranakan etawah goat.
Keyword: body components, muscles distribution, goat, breads

Judul: Komposisi dan Distribusi Otot Kambing Kacang dan Kambing Peranakan Etawah yang Dipotong pada Bobot Sedang.
Abstrak: A total of 36 goats which consist of 26 kacang goats and 10 peranakan etawah goats were used to evaluate the muscle composition and distribution slaughtered in medium body weight (16.49 kg). Compositition of carcass in slaugter weight, carcass weight and a half weight carcass kacang goats were significantly different (P<0.01) than PE goats. The expensive muscle group (1+3+5) were 52.15% of carcasses muscle of kacang goats and 51.47% of carcassses muscle of peranakan etawah goats. The other muscle group 2, 4, 6, 7, 8 and 9 were 4.75, 12.02, 3.82, 3.20, 7.22 and 16.76% of kacang goats 5.34, 12.56, 4.07, 3.06, 7.11 and 16.42% peranakan etawah goats. The weight of group 1 (proximal thigh) on kacang goats was heavier than PE goats. Percentage of all weight in both breed goats have relatively equal proportions except group 2 that was percentage distal thigh muscle PE goats was larger than kacang goats at the medium slaughter weight.
Keyword: peranakan etawah goat, kacang goat, muscle distribution

Judul: MOSTUDI : Augmented Reality Dalam Penerapan Pembelajaran Masa Kini
Abstrak: Wabah virus corona telah menjadi perhatian masyarakat dunia sejak 2020. Pandemi tersebut memberikan dampak besar pada sektor pendidikan. Beberapa sekolah harus melakukan pembelajaran melalui media daring. Ide bisnis Mostudi berupa aplikasi yang didukung augmented reality diharapkan dapat menjadi alternatif dalam media pembelajaran dan upaya untuk meningkatkan kualitas pendidikan. Penelitian ini bertujuan untuk merancang pembentukan aplikasi, menyusun model bisnis yang sesuai, serta menawarkan solusi dari permasalahan oleh aplikasi Mostudi. Penelitian ini dilakukan dengan menggunakan purposive sampling dengan pendekatan customer discovery. Pada penelitian ini ditemukan permasalahan yang dirasakan oleh siswa/I dalam proses pembelajaran. Hasil penelitian menjelaskan bahwa terdapat 45% dari keseluruhan responden tidak puas dengan adanya platform pembelajaran saat ini, sehingga model bisnis dan prototype Mostudi dengan bantuan integrasi augmented reality dapat menjadi solusi atas permasalahan dari konsumen, Coronavirus outbreak has been a concern of the world community since 2020. The pandemic had a major impact on the education sector. Some schools have to do learning through online media. Mostudi's business idea in the form of augmented reality-powered applications is expected to be an alternative in learning media and efforts to improve the quality of education. This research aims to design application formation, develop appropriate business models, and offer solutions to problems by Mostudi applications. This research was conducted using purposive sampling with customer discovery approach. In this study found problems felt by students in the learning process. The results explained that 45% of all respondents are dissatisfied with the current learning platform, so mostudi's business model and prototype with the help of augmented reality integration can be a solution to problems from consumers.
Keyword: augmented reality, business model canva, customer discovery, digital platform