text: I read several reviews, looked online at various game sites, etc. I am a self-employed web-developer so I spend a LOT of time working and my game time is limited so I wanted to research a game that I could really get in to and play for a while rather than just buying to try it out and getting bored. All the research said this was an awesome game and if I enjoyed certain other titles (Elder Scrolls series, Diablo series, etc) that I would likely enjoy this too. Because many of the reviews mentioned the same games that I loved, I probably had my hopes to high and was a little let down. I only put in about 40 hours but even at that it comes out to 50 cents an hour of time/money so definitely can;t complain. As soon as something else caught my attention, I had no problem putting the game down. The game play, in and of itself, was not bad. I found the loot grabbing system a bit wonky and hard to see (even after adjusting contrast, etc). The battle system was not complex and easy to grasp but I felt there could have been more to it. Where I felt this game really failed was the upgrade system. Upgrading weapons and armor was not intuitive and took a bit to figure out. One thing I did enjoy was having the ability to let others use your toon (character) to fight in their game and when you updated (slept at inn, etc) your character would come back with new knowledge. The honor system of giving used toons stuff to bring back with them fails as no one ever sends stuff back. Luckily, the experience and quest knowledge they brought back was typically useful. All i all, a good game for under $20, but don't be surprised if something else new and shiny catches your eye and you forget all about it.