Question: Mutant Future is a game compatible with a fantasy role-playing game published by who?
Context: The Palladium Fantasy Role-Playing Game (often shortened to Palladium Fantasy or PFRPG) is a game produced by Palladium Books.  It is set in the Palladium world (use of the unofficial name "Palladia" is discouraged by the publisher) some 10,000 years after a great war between the elves and dwarves.  First published in July 1983 as "The Palladium Role-Playing Game", the "Palladium Fantasy Role-Playing Game" saw a second edition in April 1996.  The two are largely compatible, though the second edition uses a later iteration of Palladium's ruleset to be more compatible with the rest of their Megaverse. Mutant Future is a post-apocalyptic, science fantasy role-playing game created by Daniel Proctor and Ryan Denison and published by Goblinoid Games.  The game is compatible with Labyrinth Lord, which emulates the rules of classic era "Dungeons & Dragons" ("D&D") using the Open Game License (OGL) from Wizards of the Coast.  The game is thematically patterned after genre predecessors such as Metamorphosis Alpha and its more widely known and published follow-up, Gamma World. Blue Rose is a fantasy role-playing game published by Green Ronin Publishing in 2005.  The game is in the romantic fantasy genre—it is inspired by fantasy fiction such as that of Mercedes Lackey and Diane Duane as opposed to Robert E. Howard–style of swords and sorcery.  In romantic fantasy the emphasis is on role-playing and character interaction more than on combat.  The game uses a derivative of the D20 system, called True20.  Blue Rose won the Gen Con ENWorld Roleplaying Silver Medal for Best Rules in 2005.  Green Ronin subsequently released True20 as a separate system without a setting and genre neutral. The Stormbringer fantasy role-playing game published by Chaosium puts the players in the world of the Young Kingdoms, based on the Elric of Melniboné books by Michael Moorcock.  The game takes its name from Elric's sword, Stormbringer (though one edition was published as "Elric!")  and uses the Basic Role-Playing game system, a percentile-dice-based system used in many role-playing games designed by Chaosium. Labyrinth Lord ("LL") is a fantasy role-playing game written and edited by Daniel Proctor and published by Goblinoid Games.  It emulates the rules and feel of "Dungeons & Dragons" ("D&D") using the Open Game License (OGL) from Wizards of the Coast.  "LL" is based on the 1981 "D&D Basic Set" edited by Tom Moldvay, and its accompanying "Expert Set" by David "Zeb" Cook. Alshard (アルシャード ) is a Japanese role-playing game designed by Jun'ichi Inoue and FarEast Amusement Research.  It was released in July 2002.  The current, version 1.5, known as Alshard fortissimo or Alshard ff (アルシャードフォルティッシモ,アルシャードff ) was published in July 2005.  It is a fantasy role-playing game with mechanical items like as Final Fantasy.  Alshard's game system is named Standard RPG System (SRS for short) and is used in other games such as Tenra War and Kaze no Stigma RPG and so on.  SRS including Alshard series is one of the largest role-playing game systems published in Japan. Midgard is a fantasy role-playing game from Germany.  It was the first role-playing game published in German and the first to be created in Germany. Forgotten Realms is a campaign setting for the "Dungeons & Dragons" ("D&D") fantasy role-playing game.  Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories.  Several years later, Greenwood brought the setting to the "D&D" game as a series of magazine articles, and the first Realms game products were released in 1987.  Role-playing game products have been produced for the setting ever since, as have various licensed products including sword and sorcery novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), and comic books.  The Forgotten Realms is one of the most popular "D&D" settings, largely due to the success of novels by authors such as R. A. Salvatore and numerous role-playing video games, including "Pool of Radiance" (1988), "Eye of the Beholder" (1991), "Baldur's Gate" (1998), "Icewind Dale" (2000) and "Neverwinter Nights" (2002). Matt James (born 1981) is an American game designer and a decorated veteran of the United States Army.  As a game designer, James is best known for his online and print works for the "Dungeons & Dragons" fantasy role-playing game published by Wizards of the Coast, "Pathfinder" role-playing game by Paizo, and Privateer Press.  He has also designed game content for Wolfgang Baur's Kobold Press (formerly Open Design LLC).  In 2012 James won an ENnie Award for "" and has been nominated for several Origins Awards.  In 2014, James won an ENnie Award for "". Tunnels & Trolls (abbreviated "T&T") is a fantasy role-playing game designed by Ken St. Andre and first published in 1975 by Flying Buffalo.  The second modern role-playing game published, it was written by Ken St. Andre to be a more accessible alternative to "Dungeons & Dragons" and is suitable for solitaire, group, and play-by-mail gameplay.
Answer: Goblinoid Games