Question: When was the video game developer founded which developed "Pillars of Eternity"?
Context: Edge of Reality is an American video game developer founded in 1998 and based in Austin, Texas that has developed video games for the Nintendo 64, Nintendo GameCube, PlayStation 2 and Xbox game consoles.  It also has games in development for PlayStation 3 and Xbox 360 games consoles.  Edge of Reality is an independent developer and therefore can work with any publisher and for any system. Haemimont Games is a Bulgarian video game developer founded in September 1997 and based in Sofia.  The company primarily concentrates on producing medieval and ancient history strategy games and has about 50 employees, making it Bulgaria's largest video game developer. Detalion S.C, was a Polish video game developer founded by a partnership of six people, that first met in the early 1990s (Maciej Miąsik, Robert Ożóg, Łukasz Pisarek, Krzysztof Bara, Roland Pantoła & Danuta Sienkowska), working from game developer and publisher LK Avalon. Lucky Chicken Games is an American video game developer founded in 1998 by Jamie Ottilie, Matt Saia and Jonnathan Hilliard.  It was purchased by mobile game publisher Abandon Mobile in 2005 and became the production and development operation of the mobile game company.  Although Lucky Chicken Games no longer exists as a distinct entity, some of Abandon Mobile's internally developed games credit "Lucky Chicken Games" as the developer, as do games developed by Abandon Mobile for other publishers. Ninja Kiwi is a mobile and online video game developer founded in Auckland, New Zealand in 2006 by brothers Chris and Stephen Harris.  Ninja Kiwi's first game was a browser based game called "Cash Sprint", developed on the Adobe Flash Platform.  Since then, they have produced more than 60 games across platforms including Adobe Flash, Android, iOS, PlayStation Portable, Nintendo DS, and most recently, Steam.  Their most well known titles are the "Bloons" and "Bloons TD" games.  In 2012, Ninja Kiwi purchased Dundee, Scotland based developer, Digital Goldfish, for an undisclosed sum. Pillars of Eternity: The White March is a two-part expansion pack for the 2015 role-playing video game "Pillars of Eternity", developed by Obsidian Entertainment and published by Paradox Interactive.  The first part was released on August 25, 2015, while the second was released on February 16, 2016. Ruffian Games is a British video game developer founded in 2008.  The developer was formed by two members, Billy Thomson and Gaz Liddon, of the video game developer Realtime Worlds.  Ruffian Games originally consisted of members from Realtime Worlds and Xen Studios, among others.  They have made "Crackdown 2", the sequel to the 2007 video game, "Crackdown". Eurocom (formerly Eurocom Entertainment Software) was a British video game developer founded in October 1988 by Mat Sneap, Chris Shrigley, Hugh Binns, Tim Rogers and Neil Baldwin, to specifically develop games for the Nintendo Entertainment System.  Eurocom expanded to several other platforms including handheld game systems and most major video game consoles.  The company was known for its arcade to console ports and games based on licensed properties.  They also developed a few original properties such as "Magician", "Machine Hunter", "40 Winks", and "Sphinx and the Cursed Mummy". Obsidian Entertainment, Inc. is an independent American video game developer whose corporate headquarters are located in Irvine, California.  It was founded in 2003 shortly before the closure of Black Isle Studios by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Neverland Company Inc. (株式会社ネバーランドカンパニー , Kabushiki-gaisha Nabārando Kanpanī ) was a Japanese video game developer founded on May 7, 1993.  It has developed games for Super NES, Dreamcast, GameCube, PlayStation 2, Game Boy Color, Nintendo DS, Nintendo 3DS, PlayStation Portable, PlayStation 3 and the Wii.  The most notable games this company developed were part of the "Lufia" and "Rune Factory" series of video games.  On November 29, 2013, the company announced that it would cease operations and file for bankruptcy.  The very next day, "Rune Factory" producer Yoshifumi Hashimoto of Marvelous AQL, the series publisher, said that while what their next project was a secret, "the staff members are still doing great."  In February 2014, it was revealed that the "Rune Factory" development team had been hired by Marvelous AQL, and that they were developing the Nintendo 3DS simulation role-playing video game "".
Answer: 2003