Question: Who created the horror media franchise that began in 2008, which is part of the American video game development studio Visceral Games?
Context: Paradigm Entertainment (previously part of Paradigm Simulation) was an American video game development company.  Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients.  The company got its start in game development when it was contacted by Nintendo in 1994 to aid in the creation of one of the Nintendo 64's launch titles, "Pilotwings 64".  The game was a critical and commercial success for the developer, causing the simulation and entertainment divisions of Paradigm to separate and focus on their respective products.  The newly independent Paradigm Entertainment continued to develop for Nintendo's 64-bit console.  After a short partnership with Video System, Paradigm was acquired as a wholly owned subsidiary of Infogrames in 2000 and began developing games for sixth-generation video game consoles.  Paradigm was sold to THQ in 2006 and was ultimately closed in 2008. Brianna Wu is an American video game developer and computer programmer.  She cofounded Giant Spacekat, an independent video game development studio with Amanda Warner in Boston, Massachusetts.  She is also a blogger and podcaster on matters relating to the video game industry, and is currently running for Congress. Rockstar San Diego, Inc. (formerly Angel Studios, Inc.) is an American video game development studio under the Rockstar Games umbrella, located in Carlsbad, California.  The studio pioneered open world racing games with the "Midtown Madness" and the award-winning "Midnight Club" series.  It is also responsible for the "Red Dead" series of western games, "Red Dead Revolver" in 2004 and "Red Dead Redemption" in 2010.  The studio also houses the RAGE Technology Group which developed the RAGE engine that is used in almost all Rockstar games, including "Grand Theft Auto IV", "Red Dead Redemption", "Max Payne 3" and "Grand Theft Auto V".  The studio was acquired by Take-Two Interactive in November 2002. Respawn Entertainment, LLC is an American video game development studio founded by Jason West and Vince Zampella, who created and were responsible for the development of the "Call of Duty" franchise at Infinity Ward before 2010. Arjan Brussee (born 1972) is a Dutch video game programmer and entrepreneur, the main coder behind both "Jazz Jackrabbit" games, co-founder of Guerrilla Games and recently the co-founder of Boss Key Productions.  At Guerrilla he worked on the "Killzone" series as a development director and part of the management team.  He is often credited with being the first successful Dutch game developer, sometimes mentioned as "the godfather of Dutch game development".  On 23 February 2012 Brussee announced that he was leaving Guerilla and would be joining the EA Games studio Visceral Games as an executive producer working on "Battlefield Hardline". Visceral Games (formerly EA Redwood Shores) is an American video game development studio owned by Electronic Arts.  The studio is best known for the "Dead Space" series. Sledgehammer Games, Inc. is an American video game developer, formed in 2009 by industry veterans Glen Schofield and Michael Condrey.  The pair formerly worked at Visceral Games and are responsible for the creation of "Dead Space", but left before the development of the sequels.  The company is an independent, wholly owned subsidiary of Activision and is based in Foster City, California.  This studio is known for co-developing "" with Infinity Ward, and developing "", and they have finished developing the Beta version of "". Alex Garden is the CEO of Vancouver-based game developer Relic Entertainment, which he co-founded with Luke Moloney in 1997.  In February 2005, he founded the company iVALET Systems Inc. to develop an advanced parking system.  In July 2005, he co-founded Klei Entertainment, a Vancouver-based video game development studio, with Jamie Cheng.  On November 3, 2006, Alex Garden joined Nexon to run Nexon's North American game development studio, Nexon Publishing North America.  In October, 2009, Alex Garden joined Microsoft to work in their games division, Microsoft Game Studios.  On April 23, 2014, Zynga announced that Alex Garden was hired to become President of Zynga Studios with a start date of May 5, 2014.  Since 13 April 2016 Alex Garden return to Relic Entertainment as CEO.  In 2016 Garden founded Zume Pizza. Motive Studios is a Canadian video game development studio owned and operated by Electronic Arts.  Founded in July 2015 by Jade Raymond, a former Ubisoft executive and "Assassin's Creed" producer, Motive Studios was created to specialize in action-adventure games as well as incubate new intellectual properties.  Their first announced project is to work with Redwood Shores-based Visceral Games on an upcoming "Star Wars video game. Dead Space is a horror media franchise created by Glen Schofield, developed by Visceral Games and published by Electronic Arts.  The franchise centers on a series of video games, and includes two films and a comic book series, with more media planned for the future.  The series began in 2008 as an eponymous video game aimed at creating, in Schofield's words, "the most terrifying game we could"; the game was a success and spawned a prequel and later a sequel released in 2011.
Answer: Glen Schofield