Question: The Book of Artifacts (abbreviated as BoA) is a supplemental sourcebook to the core rules of the second edition of the "Advanced Dungeons & Dragons" fantasy role-playing game, the book had some additional design by Wolfgang Baur, an American game designer, best known for his work with "Dragon" magazine, born in which year?
Context: The Book of Artifacts (abbreviated as BoA) is a supplemental sourcebook to the core rules of the second edition of the "Advanced Dungeons & Dragons" fantasy role-playing game.  This book, published by TSR, Inc. in 1993, details 50 different "artifacts", special magic items found within the game at the Dungeon Master's option.  The book was designed primarily by David "Zeb" Cook, with some additional design by Rich Baker, Wolfgang Baur, Steve and Glenda Burns, Bill Connors, Dale "Slade" Henson, Colin McComb, Thomas M. Reid, and David Wise.  Cover art is by Fred Fields and interior art and icons were designed by Daniel Frazier. Player's Option: Combat & Tactics (abbreviated CT, or C&T) is a supplemental sourcebook to the core rules of the second edition of the "Advanced Dungeons & Dragons" fantasy role-playing game.  This 192-page book was published by TSR, Inc. in 1995.  The book was designed by L. Richard Baker III and Skip Williams.  Cover art is by Jeff Easley and interior art is by Doug Chaffee, Les Dorscheid, Larry Elmore, Ken and Charles Frank, Roger Loveless, Erik Olson, and Alan Pollack. Wolfgang Baur (born 1968) is an American game designer, best known for his work with "Dragon" magazine.  He designs role-playing games and is known for his work at Wizards of the Coast.  Baur is also the founder of Open Design LLC, later known as Kobold Press. The Marklands is a sourcebook for the "Dungeons & Dragons" fantasy role-playing game that describes the realms of Furyondy, Highfolk, Nyrond in the game's "World of Greyhawk" campaign setting.  The sourcebook bears the code WGR4 and was published by TSR in 1993 for the second edition "Advanced Dungeons & Dragons" rules. Matt James (born 1981) is an American game designer and a decorated veteran of the United States Army.  As a game designer, James is best known for his online and print works for the "Dungeons & Dragons" fantasy role-playing game published by Wizards of the Coast, "Pathfinder" role-playing game by Paizo, and Privateer Press.  He has also designed game content for Wolfgang Baur's Kobold Press (formerly Open Design LLC).  In 2012 James won an ENnie Award for "" and has been nominated for several Origins Awards.  In 2014, James won an ENnie Award for "". Dungeon Master Option: High-Level Campaigns is a supplemental sourcebook to the core rules of the 2nd edition "Advanced Dungeons & Dragons" ("AD&D") fantasy role-playing game. Iuz the Evil is a sourcebook for the "Dungeons & Dragons" fantasy role-playing game that describes the realms of the evil demi-god Iuz in the game's "World of Greyhawk" campaign setting.  The sourcebook bears the code WGR5 and was published by TSR in 1993 for the second edition "Advanced Dungeons & Dragons" rules. In the "Dungeons & Dragons" fantasy role-playing game, the lamia is a type of fictional monster.  The lamia is typically portrayed in the game as a creature with the lower body of a lion, and the upper torso, arms, and head of a human female.  A less common type of lamia, the lamia noble, was depicted as having the lower body of a serpent.  The lamia was introduced in the first edition "Advanced Dungeons & Dragons" game's original "Monster Manual" sourcebook, written by Gary Gygax and published in 1977.  The lamia also appeared in second edition and third edition "Dungeons & Dragons".  In the fourth edition, it was reenvisaged as a swarm of insects.  The fifth edition disregards this and returns it to its classic design. Player's Option: Skills & Powers (abbreviated SP, or S&P) is a supplemental sourcebook to the core rules of the second edition of the "Advanced Dungeons & Dragons" fantasy role-playing game. Dwellers of the Forbidden City is an adventure module, or pre-packaged adventure booklet, ready for use by Dungeon Masters in the "Dungeons & Dragons" ("D&D") fantasy role-playing game.  The adventure was first used as a module for tournament play at the 1980 Origins Game Fair, and was later published by TSR in 1981 for use with the first edition "Advanced Dungeons & Dragons" rules.  The module was written by game designer David "Zeb" Cook, who partly ascribes his hiring by TSR to his work on this module.  In the adventure, the characters are hired to find an object taken to a lost oriental-style city, which has been taken over by a cult of snake-worshipers, the yuan-ti, and their servants, the mongrelmen and tasloi.  The module was ranked as the 13th greatest "Dungeons & Dragons" adventure of all time by "Dungeon" magazine for the 30th anniversary of the "Dungeons & Dragons" game in 2004.
Answer: 1968