Question: What game, created by Swedish game designer Markus "Notch" Persson uses FireDeamon Pro as an operating system service management?
Context: FireDaemon Pro is an operating system service management application.  FireDaemon Pro allows you to install and run most standard Windows applications as a service.  These include regular standard Windows executables as well as applications written in scripting or pcode languages such as Perl, Java, Python and Ruby.  FireDaemon is popular amongst the online gaming community for running dedicated servers such as Minecraft, Rust, and America's Army. Ray Game Designer 2 (also known as RGD2) is a freeware application designed for developing simple 3D computer games such as first-person shooters and third-person platformers, without learning an advanced programming language.  It was written by Emmanuel Icart of Momor Productions with the Delphi programming language.  Games created with Ray Game Designer 2 can be distributed freely or sold for profit, without paying any royalties to Momor Productions.  RGD2 can use either OpenGL, Direct3D, or its own software engine for rendering 2D and 3D graphics.  Ray Game Designer 2 uses an extremely simple syntax for creating "behaviours", code used to create simple artificial intelligence in its games.  RGD2 comes in the French and English languages, but can be translated into virtually any language by editing a few text files.  Ray Game Designer 2 is also the successor of Ray Game Designer.  The software remains unfinished and hasn't been updated since early 2002. TempleOS (formerly J Operating System, SparrowOS and LoseThos) is a biblical-themed lightweight operating system created over the span of a decade by the American programmer Terry A. Davis.  The software is a x86-64 bit, multi-tasking, multi-cored, public domain, open source, ring-0-only, single address space, non-networked, PC operating system for recreational programming.  The operating system was designed to be the Third Temple according to Davis and uses an interface similar to a mixture of DOS and Turbo C.  Davis describes the operating system as a modern x86-64 Commodore 64 with a variation of C (named HolyC) in place of BASIC. Minecraft is a sandbox video game created and designed by Swedish game designer Markus "Notch" Persson, and later fully developed and published by Mojang.  The creative and building aspects of "Minecraft" enable players to build constructions out of textured cubes in a 3D procedurally generated world.  Other activities in the game include exploration, resource gathering, crafting, and combat.  Multiple gameplay modes are available, including a survival mode where the player must acquire resources to build the world and maintain health, a creative mode where players have unlimited resources to build with and the ability to fly, an adventure mode where players can play custom maps created by other players, and a spectator mode where players can freely move throughout a world without being affected by gravity or collisions.  The PC version of the game is noted for its modding scene, where a dedicated community creates new gameplay mechanics, items, and assets for the game. Process supervision is a form of operating system service management in which some master process remains the parent of the service processes. 0x10c (stylized as 0x10 and referred to as 10 to the C) was a sandbox science fiction video game previously under development by Mojang AB.  It was announced on April 3, 2012, by Markus Persson, the game's lead designer.  The game was eventually indefinitely postponed because Persson found several creative blocks, citing the main problem as "it not being very fun to play".  Persson then stated he will instead, most likely continue to work on smaller projects for the rest of his life.  The game has now been completely cancelled but a team of fans are working on their own version of the game. Service Management Facility (SMF) is a feature of the Solaris operating system that creates a supported, unified model for services and service management on each Solaris system and replaces init.d scripts.  SMF introduces: Markus Alexej Persson (born 1 June 1979), also known as Notch or xNotch, is a Swedish video game programmer and designer who founded the video game company Mojang alongside Carl Manneh and Jakob Porser in late 2010. Jens "Jeb" Bergensten is a Swedish video game designer.  Since December 2010, he has worked for the video game developer Mojang as a programmer and game designer.  He became the lead designer and lead developer of the indie sandbox game "Minecraft", after Markus "Notch" Persson stepped down from his position in December 2011.  He is known by his in-game name "jeb_". In computing, mechanisms and techniques for managing services often differ by operating system.  Examples of operating system service management are:
Answer: Minecraft