Question: Of the games Mega Man and 140, what year was the oldest of the two, released?
Context: Keiji Inafune (稲船 敬二 , Inafune Keiji , born 8 May 1965) is a Japanese video game producer, illustrator and businessman.  Starting his career at Capcom in the late 1980s, his job was as an artist and illustrator.  The first Capcom game he worked on was the original "Street Fighter" in 1987.  He was then an illustrator and artist of the "Mega Man" series during the NES and Super NES era.  For "Mega Man X", he created and designed the character Zero.  After the departure of long time producer Tokuro Fujiwara, Inafune then moved onto the position of producer with his first title being "Mega Man 8" in 1996.  In addition to being the producer for "Mega Man X4", "Mega Man X5", the three "Mega Man Legends" games, the "Mega Man Zero" series, and the "Mega Man Battle Network" series.  Inafune was also a producer of the "Lost Planet", "Dead Rising" and "Onimusha" series.  In 2006, he was promoted to Senior Corporate Officer and the head of Research & Development, in addition to Online Business and Global Head of Production at Capcom. Mega Man III, known as Rockman World 3 (ロックマンワールド3 , Rokkuman Wārudo Surī ) in Japan, is a video game by Capcom for the Nintendo Game Boy.  It is the third game in the handheld version of the "Mega Man" series.  The game follows the title character Mega Man as he fights the evil Dr. Wily, whose latest attempt to conquer the world involves sucking energy from the Earth's core to power a new machine.  Along with foes from his past, Mega Man must contend with the next robot in Wily's line of "Mega Man Killers", Punk.  "Mega Man III" is an action platform game like other games in the franchise.  Like its two consecutive predecessors on the Game Boy, the game combines elements from two previously released Nintendo Entertainment System (NES) titles: "Mega Man 3" and "Mega Man 4".  In 2013, "Mega Man III" was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS.  It was later released in the North American and PAL region eShops the following year. Street Fighter X Mega Man, also known as Street Fighter X Rockman (ストリートファイター X ロックマン , Sutorīto Faitā Kurosu Rokkuman ) in Japan, is a crossover platform game created by Singaporean fan developer Seow Zong Hui.  Initially developed as a fan game, "Street Fighter X Mega Man" later received support from Capcom, who assisted in the production of the game.  "Street Fighter X Mega Man" was released as a free download from Capcom Unity on December 17, 2012.  It celebrates the 25th anniversary of both Capcom's "Mega Man" and "Street Fighter" franchises.  Gameplay mimicks the design of classic "Mega Man" games with "Street Fighter" characters substituting as important enemies encountered in the game.  The game received mixed to positive reviews by critics, with some common complaints relating to lack of a save feature and other bugs.  In response to the complaints, an update was released on January 28, 2013 titled Street Fighter X Mega Man V2, which added a password save feature and other fixes. Mega Man 9, known in Japan as Rockman 9: Yabō no Fukkatsu!!  (ロックマン9 野望の復活!!  , Rokkuman Nain Yabō no Fukkatsu!!  , lit.  "Rockman 9: Revival of Ambition!!")  , is an action-platform video game developed by Capcom and Inti Creates.  It is the ninth numbered game in the original "Mega Man" series.  "Mega Man 9" is the first, new home console game in the original "Mega Man" series since "Mega Man 8" and "Mega Man & Bass", which were released at least one decade earlier.  "Mega Man 9" was the first game in the series not to have a physical release, and was initially released only on the downloadable gaming services WiiWare, PlayStation Network (PSN), and Xbox Live Arcade (XBLA).  In June 2017, it was announced that Mega Man 9 and 10 would have a physical release with their inclusion in Mega Man Legacy Collection 2 for PlayStation 4, Xbox One and PC. Mega Man X, known in Japan as Rockman X, is an action-platform video game developed and published by Capcom for the Super Nintendo Entertainment System (SNES).  It was the first "Mega Man" game for the 16-bit console and the first game in the "Mega Man X" series, a spin-off of the original "Mega Man" series that began on the SNES's predecessor, the Nintendo Entertainment System (NES).  "Mega Man X" was first released in Japan on December 17, 1993 and was released in both North America and Europe the following year.  Taking place a century after the original "Mega Man" series, "Mega Man X" is set in a futuristic world populated by both humans and "Reploids", robots capable of thinking, feeling, and growing like their human creators.  Because of these complex attributes, many Reploids are prone to destructive, criminal activity and are thereafter referred to as "Mavericks".  The plot of the game follows the protagonist Mega Man X, an android member of a military task force called the "Maverick Hunters".  With the help of his partner Zero, X must thwart the plans of Sigma, a powerful Maverick leader wishing to bring about human extinction. Mega Man Xtreme 2, known as Rockman X2: Soul Eraser (ロックマンX2 ソウルイレイザー ) in Japan, is a video game developed by Capcom for the Game Boy Color handheld game console.  It is a spin-off title in the "Mega Man X" series and is a follow-up to "Mega Man Xtreme", released the previous year.  "Mega Man Xtreme 2" takes place during the 22nd century, in an unknown year 21XX, between the events of "Mega Man X3" and "Mega Man X4".  The DNA souls of robots known as "Reploids" all around the world are being stolen by a pair of villains in order to create an army of undead "Mavericks".  The "Maverick Hunters" Mega Man X and Zero quickly spring into action, now with the help of their young ally Iris. The "Rockman Zero" series, known as the "Mega Man Zero" series outside Japan, is a series of four video games for the Game Boy Advance set in Capcom's "Mega Man" video game franchise.  The music of the series consists of the soundtracks to the four games, as well as the released albums associated with them.  The music to "Mega Man Zero", the first game, was composed by Ippo Yamada with one track by Setsuo Yamamoto; the music of "Mega Man Zero 2" was composed by Yamada, Masaki Suzuki, Luna Umegaki, Chicken Mob, and Tsutomu Kurihara; the soundtrack of "Mega Man Zero 3" was composed by Yamada, Suzuki, Kurihara, and Umegaki; and "Mega Man Zero 4"' s music was composed by Yamada, Suzuki, Umegaki, and Shinichi Itakura. Mega Man, alternatively written as Megaman and MegaMan, known as Rockman (ロックマン , Rokkuman ) in Japan, is a video game franchise created by Capcom, starring the robot character Mega Man, or one of his many counterparts.  "Mega Man", released for the Nintendo Entertainment System in 1987, was the first in a series of over 50 games on multiple systems.  By March 2015, the series had sold approximately thirty million copies worldwide, 140 is a platform game independently developed by Jeppe Carlsen, known for his gameplay direction for Playdead's "Limbo".  The game is described as a "minimalistic platformer", using electronic music to create synesthesia as the player makes his way through 4 different levels, each with their own sondtrack.  The gameplay has been compared to other similar games which involve music synchronization like "Sound Shapes" and the "Bit.Trip" series, though with difficult platforming elements comparable to games in the "Mega Man" series.  The game was released on Microsoft Windows, OS X, and Linux systems in October 2013, on Xbox One in August 2016, and on PlayStation 4, PlayStation Vita, and Wii U in September 2016. Mega Man IV, known as Rockman World 4 (ロックマンワールド4 , Rokkuman Wārudo Fō ) in Japan, is a video game by Capcom for the Nintendo Game Boy.  It is the fourth installment in the handheld version of the "Mega Man" series.  The game continues the quest of the protagonist Mega Man in a never-ending struggle with his long-time nemesis Dr. Wily, who sends out a disruptive radio signal to cause a rampage, citywide destruction from dormant robots.  "Mega Man IV" features the traditional action platforming gameplay of the prior games while introducing one new feature, the ability to purchase items with power-ups found throughout each stage.  As with previous Game Boy releases, the game incorporates gameplay elements and bosses from two sequential Nintendo Entertainment System (NES) games: "Mega Man 4" and "Mega Man 5".  The game has received a warm critical reception.  In 2013, "Mega Man IV" was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS.  It was later released in the North American and PAL region eShops the following year.
Answer: 1987