Question: What board game was released first, Diamond or Camp Granada?
Context: Risk 2210 A.D. is a 2–5 player board game by Avalon Hill that is a futuristic variant of the classic board game "Risk".  "Risk 2210 A.D." was designed by Rob Daviau and Craig Van Ness and first released in 2001.  In 2002, it won the Origins Award for "Best Science Fiction or Fantasy Board Game of 2001". Francis Tresham is a United Kingdom-based board game designer who has been producing board games since the early 1970s.  Tresham founded and ran games company Hartland Trefoil (founded 1971), a company well known for its "Civilization" board game, until its sale to MicroProse in 1997.  His "1829" game was the first of the "18xx" board game series and some of his board games have inspired Sid Meier computer games such as "Railroad Tycoon". Castle Ravenloft Board Game is a 2010 board game published by Wizards of the Coast.  It was the first game released in the Dungeons & Dragons Adventure System board game series. Plaid Hat Games is a United States-based board game studio.  Plaid Hat Games was founded in 2009.  Board game designer Colby Dauch formed a board game publishing company in order to release the companies first game, Summoner Wars. Diamond is a two-player abstract strategy board game invented by Larry Back.  The invention was inspired by the game Kensington, which uses a similar board pattern and game objective.  Rules for Diamond were conceived in 1985 and finalized in 1994.  Diamond introduces a new board geometry and neutral pieces, with the aim of enhancing the game dynamic and lowering the potential for draws. Granada is a 2009 German-style board game developed by Dirk Henn and published by Queen Games.  It is based on and heavily inspired by Henn's earlier game, the Spiel des Jahres-winning "Alhambra".  Due to its similar theme, it is published as a "standalone game in the "Alhambra" family". Alhambra (German: Der Palast von Alhambra , literally "The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn.  It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay.  The game is an Arabian-themed update, set during the construction of the Alhambra palace in 14th century Granada, of the 1998 stock trading board game "Stimmt So!" , which in turn was an update of the 1992 mafia influence board game "Al Capone"; the original version was subsequently released as "". Kari Mannerla (January 9, 1930, Helsinki, Finland – July 12, 2006, Helsinki, Finland) was a Finnish board and card game designer and advertising agency executive.  The most famous game designed by Mannerla is the board game "Afrikan tähti" ("The Star of Africa"), the idea of which he began to develop in 1949.  The game was published two years later.  Mannerla made up the name of the game when reading an article about the biggest diamond in the world, the Star of Africa, discovered in South Africa. BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma (ブレイブルー クロノファンタズマ , BureiBurū Kuronofantazuma ) , is a 2-D fighting game developed by Arc System Works.  It is the third game of the Blazblue series, set after the events of "".  The game was originally to be released first as an arcade game in the early fourth quarter of 2012, which was later pushed forward to November 2012.  A PlayStation 3 version of the game was released in Japan on October 24, 2013, while it was released in the United States on March 25, 2014.  Due to limited hardware and disc space the game was not released on the Xbox 360.  An updated version of the game titled BlazBlue: Chrono Phantasma Extend (ブレイブルー クロノファンタズマ エクステンド , BureiBurū: Kuronofantazuma Ekusutendo , BlazBlue: Chronophantasma Extend) , dubbed as BlazBlue: Chrono Phantasma 2.0 (ブレイブルー クロノファンタズマ ２.０ , BureiBurū: Kuronofantazuma 2.0 , BlazBlue: Chronophantasma 2.0) in the Arcade version, was originally released for Arcades in October 2014, and for the PlayStation 3, PlayStation Vita, PlayStation 4, and Xbox One in April 2015.  It was released on June 30, 2015 in North America, with the European region version releasing on October 23, 2015. Camp Granada is a 1965 children's board game by Milton Bradley Company based on Allan Sherman's popular 1963 novelty song "Hello Muddah, Hello Fadduh (A Letter from Camp)".  Campers take turns driving a breakdown-prone bus to gather ICKY animals from various summer camp locations to be the first to leave the real rotten camp for home.  The game board depicts spikes on the diving board, an octopus in the swimming hole, and a lover's leap into a volcano.
Answer: Camp Granada