Question: What game made in 2002 is a first person video game developed by Digital Illusions Creative Entertainment?
Context: EA Digital Illusions CE AB (short EA DICE, formerly Digital Illusions HB and later Digital Illusions CE AB) is a Swedish video game developer based in Stockholm.  The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006.  Its releases include the "Battlefield" series, "Mirror's Edge", and "Star Wars Battlefront", and it is also the main developer behind EA's Frostbite engine. PT-109 is a naval simulation video game developed by Digital Illusions and Spectrum HoloByte in 1987 for the Macintosh and MS-DOS.  This game is roughly based on the events involving the Motor Torpedo Boat PT-109. Smash Hit is a 2014 first person video game developed by Mediocre AB. Pinball Illusions is an Amiga and MS-DOS pinball video game developed by Digital Illusions CE (DICE) in 1995 as a sequel of "Pinball Fantasies" and "Pinball Dreams". Pinball Dreams is a pinball simulation video game developed by Digital Illusions CE (DICE) and originally released for the Amiga in 1992.  It spawned several sequels, including "Pinball Fantasies", "Pinball Illusions" and "Slam Tilt". Shrek is a 2001 video game developed by Digital Illusions CE and published by TDK Mediactive for the Xbox, based on the 2001 animated Dreamworks film of the same name.  The game was released on 14 November 2001 as one of twenty-two North American launch titles for the Xbox, and later in Europe on 14 March 2002, also as a launch title for the system.  A port of the game, called Shrek Extra Large, was released for the Nintendo GameCube on 31 October 2002 in North America and on 24 October 2003 in Europe. Shard of Spring is a role-playing video game developed by TX Digital Illusions and published by Strategic Simulations for the Apple II, Commodore 64 and MS-DOS computers in 1986.  "Shard of Spring" tells the story of a group of adventurers hired to retrieve the titular magical item stolen by a power-hungry evil witch.  The game was generally well received upon its release and was followed by a sequel titled "Demon's Winter" in 1988. Battlefield 1942 is a first-person shooter video game developed by Digital Illusions Creative Entertainment and published by Electronic Arts for Microsoft Windows and Mac OS X.  The game can be played in single-player mode against the video game AI or in multiplayer mode against players on the Internet or in a local area network.  It is a popular platform for mod developers, with a large number of released modifications that alter the gameplay and theme. The year 2002 in video gaming saw the release of many sequels and prequels in video games and several new titles such as "Battlefield 1942", "Dungeon Siege", "Kingdom Hearts", "", "Ratchet & Clank", "Sly Cooper and the Thievius Raccoonus", "", "Tom Clancy's Splinter Cell", "Metroid Prime" and "Super Mario Sunshine". 3DiTeams (also known as 3Di TEAMS) is a first person video game developed by the Duke University Medical Center and Virtual Heroes, Inc. and used for medical education and team training.  The 3DiTeams Project was conceived by Dr. Jeffrey M. Taekman and Jerry Heneghan and is managed by the Human Simulation and Patient Safety Center (HSPSC) at Duke University Medical Center, Durham, North Carolina.  Dr. Taekman, M.D. is an Assistant Professor of Anesthesiology and the Assistant Dean for Educational Technology within the Duke University School of Medicine.  Dr Taekman also serves as chairman of the Society for Simulation in Healthcare's Serious Games / Virtual Environments Special Interest Group.  Co-Principal Investigator for the project is Melanie C. Wright, Ph.D. who is an Assistant Professor human factors engineer in Anesthesiology.  Additional assistance is provided by Noa Segall, Ph.D. and Gene Hobbs, C.H.T..  Recently, the Duke team received funding for the Immersive Learning Environment @ Duke (also known as ILE@D) -- an interactive virtual environment for healthcare distance education.
Answer: Battlefield 1942